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  1. Log: Log file open, 21/02/2018 13:51:40
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. Warning: Warning, Unknown language extension . Defaulting to INT
  5. Init: Language extension: INT
  6. Init: Language extension: INT
  7. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  8. Init: Version: 180220.43074.186175
  9. Init: Compiled (32-bit): Feb 20 2018 12:15:30
  10. Init: Command line:
  11. Init: Base directory: D:\SteamLibrary\steamapps\common\rocketleague\Binaries\Win32\
  12. [0000.54] Init: Computer: DESKTOP-50M24HD
  13. [0000.54] Init: User: kinne
  14. [0000.54] Init: CPU Page size=4096, Processors=4
  15. [0000.54] Init: High frequency timer resolution =4.316695 MHz
  16. [0000.54] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=9.8GB Virtual=4.0GB
  17. [0000.93] Log: Steam Client API initialized 1
  18. [0001.18] Log: Steam Game Server API initialized 1
  19. [0001.18] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  20. [0001.18] Init: Object subsystem initialized
  21. [0001.50] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1060 6GB
  22. [0001.50] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  23. [0001.53] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  24. [0001.53] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4078MB of shared system memory
  25. [0001.76] Log: Shader platform (RHI): PC-D3D-SM3
  26. [0005.47] Log: ProductDatabase_TA::PostLoad 0.09 sec total.
  27. [0005.59] Log: 102471 objects as part of root set at end of initial load.
  28. [0005.59] Log: 0 out of 0 bytes used by permanent object pool.
  29. [0005.59] Log: Initializing Engine...
  30. [0005.59] Log: BuildID: 1453279428 from GPsyonixBuildID
  31. [0007.61] SystemSettings: Loading PC Settings
  32. [0007.61] Log: Is physics simulation enabled: 1
  33. [0007.73] Log: Running hardware survey...
  34. [0007.73] Log: OS: Microsoft Windows 10 Pro (16299)
  35. [0007.73] Log: Wwise(R) SDK Version 2016.2.3 Build 6077. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  36. [0007.89] Log: WinSAT: 7.5 [7.5 CPU, 8.4 2D, 9.9 3D, 7.5 Mem, 8.1 Disk]
  37. [0007.89] Log: Processor: AMD FX(tm)-4300 Quad-Core Processor (AMD64 Family 21 Model 2 Stepping 0) 2 Cores, 4 Threads
  38. [0009.13] Log: Memory: 4.00GB
  39. [0009.13] Log: Memory: 4.00GB
  40. [0009.13] Log: VideoController: NVIDIA GeForce GTX 1060 6GB (23.21.13.8813)
  41. [0009.13] Log: Network Adapter: Realtek PCIe GBE Family Controller
  42. [0009.13] Log: Disk C: 77.79GB free of 237.92GB
  43. [0009.13] Log: Disk D: 55.36GB free of 232.76GB
  44. [0009.13] Log: Disk I: 624.34GB free of 931.51GB
  45. [0009.13] Log: Sound Device: USB Audio Device
  46. [0009.13] Log: Sound Device: NVIDIA High Definition Audio
  47. [0009.13] Log: Sound Device: HD Pro Webcam C920
  48. [0009.13] Log: Sound Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  49. [0009.13] Log: Sound Device: VIA HD Audio(Win 10)
  50. [0009.13] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  51. [0009.13] Log: Initializing Steamworks
  52. [0009.15] DevOnline: Steam ID: 76561198136349877
  53. [0009.15] DevOnline: Steam universe: PUBLIC
  54. [0009.15] DevOnline: Steam appid: 252950
  55. [0009.15] DevOnline: Steam IsSubscribed: 1
  56. [0009.15] DevOnline: Steam IsLowViolence: 0
  57. [0009.15] DevOnline: Steam IsCybercafe: 0
  58. [0009.15] DevOnline: Steam IsVACBanned: 0
  59. [0009.15] DevOnline: Steam IP country: US
  60. [0009.15] DevOnline: Steam official server time: 1519239108
  61. [0009.15] DevOnline: Steam Cloud quota: 131966 / 100000000
  62. [0009.15] DevOnline: Steam original app owner: 76561198136349877
  63. [0009.15] DevOnline: Logged in as 'R4bbleRouser'
  64. [0009.15] VoiceChat: The desired playback sample rate is 11000.
  65. [0009.15] ScriptLog: PsyNet using environment DBE_Production Prod
  66. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 LoggedOut
  67. [0009.19] PsyNet: PsyNetConnection_X_0 disabled OSCS_NotConnected
  68. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 HandleConnectionChanged
  69. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 UpdateLoginState
  70. [0009.19] DevOnline: Logged in as 'R4bbleRouser'
  71. [0009.19] PsyNet: PsyNetConnection_X_0 enabled
  72. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 HandleConnectionChanged
  73. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 UpdateLoginState
  74. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 RequestAuthCode
  75. [0009.19] DevOnline: Issuing request for encrypted app ticket
  76. [0009.19] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 HandleLoginStatusChanged
  77. [0009.19] DevOnline: Successfully set the friend join URL:
  78. [0009.19] Party: HandleLocalPlayerLoginStatusChanged PlayerName=R4bbleRouser PlayerID=Steam|76561198136349877|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  79. [0009.19] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198136349877.save
  80. [0009.19] Error: Error, FSaveDataImportTask: '..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198136349877.save' no files found
  81. [0009.21] DevNet: Browse: MENU_Main_p
  82. [0009.22] Log: LoadMap: MENU_Main_p
  83. [0009.41] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
  84. [0009.52] Log: Game class is 'GameInfo_GFxMenu_TA'
  85. [0009.76] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.02.21-13.51.49
  86. [0009.76] Log: Bringing up level for play took: 0.233113
  87. [0009.77] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  88. [0009.77] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  89. [0010.52] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  90. [0010.62] DevOnline: Set rich presence to: Main Menu data: Menu
  91. [0010.62] Log: ########### Finished loading level: 1.406649 seconds
  92. [0011.20] Log: Flushing async loaders.
  93. [0011.49] Log: Flushed async loaders.
  94. [0011.49] Log: Initializing Engine Completed
  95. [0011.49] Log: >>>>>>>>>>>>>> Initial startup: 11.49s <<<<<<<<<<<<<<<
  96. [0011.81] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 SendLoginRequest
  97. [0011.81] DevOnline: Logged in as 'R4bbleRouser'
  98. [0011.81] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 HandleLoginStatusChanged
  99. [0011.81] DevOnline: Successfully set the friend join URL:
  100. [0011.84] Party: HandleLocalPlayerLoginStatusChanged PlayerName=R4bbleRouser PlayerID=Steam|76561198136349877|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  101. [0011.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Auth/AuthPlayer]
  102. [0011.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  103. [0011.89] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  104. [0011.92] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
  105. [0012.08] Log: Detected new XInput controller 0
  106. [0012.09] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  107. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  108. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  109. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  110. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  111. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  112. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  113. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  114. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  115. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  116. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  117. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  118. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  119. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  120. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  121. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  122. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  123. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  124. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  125. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  126. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  127. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  128. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  129. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  130. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  131. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  132. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  133. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  134. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  135. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  136. [0012.10] Warning: Property Profile of Loadout_TA is not serializable for package: FObjectArchive_X
  137. [0012.10] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=25 NetSpeed=7500 InputRate=60
  138. [0012.30] SignIn: Profile OnLoaded LocalID=0
  139. [0012.67] SignIn: Profile OnLoaded LocalID=1
  140. [0012.68] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,Wasteland,DarkCar,body_bone,body_scallop,body_Melonpan
  141. [0012.69] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=r4bblerouser
  142. [0012.82] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
  143. [0012.82] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=1.3113
  144. [0012.83] Log: FSaveDataExportTask(0) wrote 235034 bytes to memory
  145. [0012.83] Log: SaveGameDataAsync game thread time: 8 ms
  146. [0012.85] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1323705888]
  147. [0013.32] DevOnline: Obtained steam user stats, user: 76561198136349877
  148. [0013.38] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1519239111 [Auth/AuthPlayer]
  149. [0013.38] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198136349877|0 LoggedIn
  150. [0013.38] PsyNet: PsyNetConnection_X_0 UpdateConnectionState bConnected=True bPerConConnected=False
  151. [0013.38] MTX: ConditionalClaimEntitlements bClaimingEntitlements=False bEntitlementsDirty=False PsyNetConnected=True IsPrimaryPlayer=True bMtxCodeExpired=False
  152. [0013.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_2 [Settings/GetStaticDataURL]
  153. [0013.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  154. [0013.39] PsyNet: HTTP send ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  155. [0013.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_3 [Players/GetPlayerTitles DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
  156. [0013.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
  157. [0013.39] PsyNet: HTTP send ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
  158. [0013.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_4 [Products/GetPlayerProducts]
  159. [0013.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  160. [0013.39] PsyNet: HTTP send ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  161. [0013.62] PsyNet: HTTP recv ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_5
  162. [0013.62] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_5 Latency=0.2384
  163. [0013.65] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_2->PsyNetMessage_X_5 PsyTime=1519239112 [Settings/GetStaticDataURL]
  164. [0013.99] PsyNet: HTTP recv ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_6
  165. [0013.99] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_3 Response=PsyNetMessage_X_6 Latency=0.6049
  166. [0014.12] PsyNet: HTTP recv ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_7
  167. [0014.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_7 Latency=0.7401
  168. [0014.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_3->PsyNetMessage_X_6 PsyTime=1519239113 [Players/GetPlayerTitles DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
  169. [0014.16] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_4->PsyNetMessage_X_7 PsyTime=1519239113 [Products/GetPlayerProducts]
  170. [0020.06] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_8 [Products/GetContainerDropTable]
  171. [0020.06] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
  172. [0020.06] PsyNet: HTTP send ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
  173. [0020.28] PsyNet: HTTP recv ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_9
  174. [0020.28] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_8 Response=PsyNetMessage_X_9 Latency=0.2207
  175. [0020.29] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_8->PsyNetMessage_X_9 PsyTime=1519239119 [Products/GetContainerDropTable]
  176. [0021.31] DevOnline: Set rich presence to: Main Menu data: Menu
  177. [0021.33] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
  178. [0021.47] MTX: ConditionalClaimEntitlements bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True IsPrimaryPlayer=True bMtxCodeExpired=False
  179. [0021.47] MTX: HandleMtxCode bSuccess=True
  180. [0021.50] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_ChatBan_TA'
  181. [0021.55] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_10 [Microtransaction/ClaimEntitlements]
  182. [0021.55] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  183. [0021.55] PsyNet: HTTP send ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  184. [0022.19] PsyNet: HTTP recv ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_11
  185. [0022.19] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_10 Response=PsyNetMessage_X_11 Latency=0.6397
  186. [0022.20] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_10->PsyNetMessage_X_11 PsyTime=1519239121 [Microtransaction/ClaimEntitlements]
  187. [0022.20] MTX: HandleClaimSuccess Products=0
  188. [0043.09] Warning: Warning, Failed to load 'SwfMovie GFX_TournamentsMenu.TournamentsMenu': Failed to find object 'SwfMovie GFX_TournamentsMenu.TournamentsMenu'
  189. [0045.41] Online: TryToPlayOnline ControllerID=-1
  190. [0045.41] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  191. [0045.41] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  192. [0065.59] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_12 [Metrics/RecordMetrics]
  193. [0065.59] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  194. [0065.59] PsyNet: HTTP send ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  195. [0065.78] PsyNet: HTTP recv ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_13
  196. [0065.78] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_12 Response=PsyNetMessage_X_13 Latency=0.1837
  197. [0065.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_12->PsyNetMessage_X_13 PsyTime=1519239165 [Metrics/RecordMetrics]
  198. [0080.80] Online: TryToPlayOnline ControllerID=-1
  199. [0080.80] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  200. [0080.80] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  201. [0080.87] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_14 [Tournaments/Search/GetPublicTournaments]
  202. [0080.87] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  203. [0080.87] PsyNet: HTTP send ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  204. [0081.06] PsyNet: HTTP recv ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_15
  205. [0081.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_14 Response=PsyNetMessage_X_15 Latency=0.1933
  206. [0081.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_14->PsyNetMessage_X_15 PsyTime=1519239180 [Tournaments/Search/GetPublicTournaments]
  207. [0082.30] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_16 [Tournaments/Search/GetPublicTournaments]
  208. [0082.30] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_16 Message=PsyNetMessage_X_16
  209. [0082.30] PsyNet: HTTP send ID=PsyNetMessage_X_16 Message=PsyNetMessage_X_16
  210. [0082.51] PsyNet: HTTP recv ID=PsyNetMessage_X_16 Message=PsyNetMessage_X_17
  211. [0082.51] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_16 Response=PsyNetMessage_X_17 Latency=0.2053
  212. [0082.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_16->PsyNetMessage_X_17 PsyTime=1519239181 [Tournaments/Search/GetPublicTournaments]
  213. [0096.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_18 [Tournaments/Search/GetPublicTournaments]
  214. [0096.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
  215. [0096.37] PsyNet: HTTP send ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
  216. [0096.56] PsyNet: HTTP recv ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_19
  217. [0096.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_19 Latency=0.1860
  218. [0096.56] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_18->PsyNetMessage_X_19 PsyTime=1519239195 [Tournaments/Search/GetPublicTournaments]
  219. [0217.12] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_20 [Tournaments/Search/GetPublicTournaments]
  220. [0217.12] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_20
  221. [0217.12] PsyNet: HTTP send ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_20
  222. [0217.47] PsyNet: HTTP recv ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_21
  223. [0217.47] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_20 Response=PsyNetMessage_X_21 Latency=0.3544
  224. [0217.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_20->PsyNetMessage_X_21 PsyTime=1519239316 [Tournaments/Search/GetPublicTournaments]
  225. [0219.31] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_22 [Metrics/RecordMetrics]
  226. [0219.31] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
  227. [0219.31] PsyNet: HTTP send ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
  228. [0219.50] PsyNet: HTTP recv ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_23
  229. [0219.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_22 Response=PsyNetMessage_X_23 Latency=0.1915
  230. [0219.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_22->PsyNetMessage_X_23 PsyTime=1519239318 [Metrics/RecordMetrics]
  231. [0223.15] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_24 [Tournaments/Search/GetPublicTournaments]
  232. [0223.15] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
  233. [0223.15] PsyNet: HTTP send ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
  234. [0223.32] PsyNet: HTTP recv ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_25
  235. [0223.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_24 Response=PsyNetMessage_X_25 Latency=0.1689
  236. [0223.32] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_24->PsyNetMessage_X_25 PsyTime=1519239322 [Tournaments/Search/GetPublicTournaments]
  237. [0224.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_26 [Tournaments/Search/GetPublicTournaments]
  238. [0224.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
  239. [0224.92] PsyNet: HTTP send ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
  240. [0225.12] PsyNet: HTTP recv ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_27
  241. [0225.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.1972
  242. [0225.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1519239324 [Tournaments/Search/GetPublicTournaments]
  243. [0226.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_28 [Tournaments/Search/GetPublicTournaments]
  244. [0226.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
  245. [0226.28] PsyNet: HTTP send ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
  246. [0226.46] PsyNet: HTTP recv ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_29
  247. [0226.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_28 Response=PsyNetMessage_X_29 Latency=0.1767
  248. [0226.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_28->PsyNetMessage_X_29 PsyTime=1519239325 [Tournaments/Search/GetPublicTournaments]
  249. [0234.58] Warning: Warning, Failed to load 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu': Failed to find object 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu'
  250. [0234.78] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_30 [Tournaments/Status/GetTournamentBracket]
  251. [0234.78] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_30 Message=PsyNetMessage_X_30
  252. [0234.78] PsyNet: HTTP send ID=PsyNetMessage_X_30 Message=PsyNetMessage_X_30
  253. [0234.97] PsyNet: HTTP recv ID=PsyNetMessage_X_30 Message=PsyNetMessage_X_31
  254. [0234.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_30 Response=PsyNetMessage_X_31 Latency=0.1950
  255. [0234.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_30->PsyNetMessage_X_31 PsyTime=1519239334 [Tournaments/Status/GetTournamentBracket]
  256. [0254.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_32 [Tournaments/Search/GetPublicTournaments]
  257. [0254.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_32
  258. [0254.28] PsyNet: HTTP send ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_32
  259. [0254.52] PsyNet: HTTP recv ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_33
  260. [0254.52] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_32 Response=PsyNetMessage_X_33 Latency=0.2442
  261. [0254.52] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_32->PsyNetMessage_X_33 PsyTime=1519239353 [Tournaments/Search/GetPublicTournaments]
  262. [0259.55] Warning: Warning, Failed to load 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu': Failed to find object 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu'
  263. [0259.63] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_34 [Tournaments/Status/GetTournamentBracket]
  264. [0259.63] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_34
  265. [0259.63] PsyNet: HTTP send ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_34
  266. [0259.81] PsyNet: HTTP recv ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_35
  267. [0259.81] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_34 Response=PsyNetMessage_X_35 Latency=0.1836
  268. [0259.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_34->PsyNetMessage_X_35 PsyTime=1519239359 [Tournaments/Status/GetTournamentBracket]
  269. [0276.80] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_36 [Tournaments/Search/GetPublicTournaments]
  270. [0276.80] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_36
  271. [0276.80] PsyNet: HTTP send ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_36
  272. [0276.97] PsyNet: HTTP recv ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_37
  273. [0276.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_36 Response=PsyNetMessage_X_37 Latency=0.1749
  274. [0276.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_36->PsyNetMessage_X_37 PsyTime=1519239376 [Tournaments/Search/GetPublicTournaments]
  275. [0282.71] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_38 [GameServer/GetGameServerPingList]
  276. [0282.71] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_38
  277. [0282.71] PsyNet: HTTP send ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_38
  278. [0282.97] PsyNet: HTTP recv ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_39
  279. [0282.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_38 Response=PsyNetMessage_X_39 Latency=0.2587
  280. [0282.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_38->PsyNetMessage_X_39 PsyTime=1519239382 [GameServer/GetGameServerPingList]
  281. [0282.98] Log: Using Secure Websockets
  282. [0283.01] Log: Using Secure Websockets
  283. [0283.04] Log: Using Secure Websockets
  284. [0285.14] Matchmaking: All Regions Pinged: USE (0.0486), EU (0.1284), USW (0.1999)
  285. [0314.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_40 [Population/UpdatePlayerPlaylist]
  286. [0314.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_40 Message=PsyNetMessage_X_40
  287. [0314.13] PsyNet: HTTP send ID=PsyNetMessage_X_40 Message=PsyNetMessage_X_40
  288. [0314.32] PsyNet: HTTP recv ID=PsyNetMessage_X_40 Message=PsyNetMessage_X_41
  289. [0314.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_40 Response=PsyNetMessage_X_41 Latency=0.1921
  290. [0314.33] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_40->PsyNetMessage_X_41 PsyTime=1519239413 [Population/UpdatePlayerPlaylist]
  291. [0414.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_42 [Metrics/RecordMetrics]
  292. [0414.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
  293. [0414.38] PsyNet: HTTP send ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
  294. [0414.93] PsyNet: HTTP recv ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_43
  295. [0414.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_42 Response=PsyNetMessage_X_43 Latency=0.5503
  296. [0414.96] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_42->PsyNetMessage_X_43 PsyTime=1519239514 [Metrics/RecordMetrics]
  297. [0469.81] Online: TryToPlayOnline ControllerID=-1
  298. [0469.81] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  299. [0469.81] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  300. [0469.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_44 [Tournaments/Search/GetPublicTournaments]
  301. [0469.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_44 Message=PsyNetMessage_X_44
  302. [0469.89] PsyNet: HTTP send ID=PsyNetMessage_X_44 Message=PsyNetMessage_X_44
  303. [0470.09] PsyNet: HTTP recv ID=PsyNetMessage_X_44 Message=PsyNetMessage_X_45
  304. [0470.09] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_44 Response=PsyNetMessage_X_45 Latency=0.2006
  305. [0470.09] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_44->PsyNetMessage_X_45 PsyTime=1519239569 [Tournaments/Search/GetPublicTournaments]
  306. [0471.31] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_46 [Tournaments/Search/GetPublicTournaments]
  307. [0471.31] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_46
  308. [0471.31] PsyNet: HTTP send ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_46
  309. [0471.50] PsyNet: HTTP recv ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_47
  310. [0471.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_46 Response=PsyNetMessage_X_47 Latency=0.1914
  311. [0471.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_46->PsyNetMessage_X_47 PsyTime=1519239570 [Tournaments/Search/GetPublicTournaments]
  312. [0472.62] Warning: Warning, Failed to load 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu': Failed to find object 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu'
  313. [0472.69] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_48 [Tournaments/Status/GetTournamentBracket]
  314. [0472.69] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_48
  315. [0472.69] PsyNet: HTTP send ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_48
  316. [0472.86] PsyNet: HTTP recv ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_49
  317. [0472.86] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_48 Response=PsyNetMessage_X_49 Latency=0.1713
  318. [0472.87] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_48->PsyNetMessage_X_49 PsyTime=1519239572 [Tournaments/Status/GetTournamentBracket]
  319. [0479.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_50 [Tournaments/Search/GetPublicTournaments]
  320. [0479.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_50
  321. [0479.89] PsyNet: HTTP send ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_50
  322. [0480.07] PsyNet: HTTP recv ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_51
  323. [0480.07] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_50 Response=PsyNetMessage_X_51 Latency=0.1846
  324. [0480.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_50->PsyNetMessage_X_51 PsyTime=1519239579 [Tournaments/Search/GetPublicTournaments]
  325. [0489.09] Warning: Warning, Failed to load 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu': Failed to find object 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu'
  326. [0489.18] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_52 [Tournaments/Status/GetTournamentBracket]
  327. [0489.18] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
  328. [0489.18] PsyNet: HTTP send ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
  329. [0489.38] PsyNet: HTTP recv ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_53
  330. [0489.38] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_52 Response=PsyNetMessage_X_53 Latency=0.1930
  331. [0489.38] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_52->PsyNetMessage_X_53 PsyTime=1519239588 [Tournaments/Status/GetTournamentBracket]
  332. [0491.15] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_54 [Tournaments/Registration/RegisterTournament]
  333. [0491.15] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
  334. [0491.15] PsyNet: HTTP send ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
  335. [0491.38] PsyNet: HTTP recv ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_55
  336. [0491.38] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_54 Response=PsyNetMessage_X_55 Latency=0.2250
  337. [0491.38] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_54->PsyNetMessage_X_55 PsyTime=1519239590 [Tournaments/Registration/RegisterTournament]
  338. [0491.40] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_56 [Tournaments/Registration/CheckInTournament]
  339. [0491.40] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
  340. [0491.40] PsyNet: HTTP send ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
  341. [0491.75] PsyNet: HTTP recv ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_57
  342. [0491.75] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_56 Response=PsyNetMessage_X_57 Latency=0.3498
  343. [0491.76] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_56->PsyNetMessage_X_57 PsyTime=1519239590 [Tournaments/Registration/CheckInTournament]
  344. [0491.78] Log: FSaveDataExportTask(0) wrote 236365 bytes to memory
  345. [0491.78] Log: SaveGameDataAsync game thread time: 7 ms
  346. [0491.79] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1323751808]
  347. [0506.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_58 [Tournaments/Status/GetTournamentBracket]
  348. [0506.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_58
  349. [0506.38] PsyNet: HTTP send ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_58
  350. [0506.61] PsyNet: HTTP recv ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_59
  351. [0506.61] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_58 Response=PsyNetMessage_X_59 Latency=0.2304
  352. [0506.62] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_58->PsyNetMessage_X_59 PsyTime=1519239605 [Tournaments/Status/GetTournamentBracket]
  353. [0516.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_60 [Tournaments/Search/GetPublicTournaments]
  354. [0516.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_60 Message=PsyNetMessage_X_60
  355. [0516.51] PsyNet: HTTP send ID=PsyNetMessage_X_60 Message=PsyNetMessage_X_60
  356. [0516.69] PsyNet: HTTP recv ID=PsyNetMessage_X_60 Message=PsyNetMessage_X_61
  357. [0516.69] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_60 Response=PsyNetMessage_X_61 Latency=0.1830
  358. [0516.70] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_60->PsyNetMessage_X_61 PsyTime=1519239616 [Tournaments/Search/GetPublicTournaments]
  359. [0534.82] Online: TryToPlayOnline ControllerID=-1
  360. [0534.82] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  361. [0534.82] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  362. [0561.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_62 [Metrics/RecordMetrics]
  363. [0561.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_62
  364. [0561.39] PsyNet: HTTP send ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_62
  365. [0561.63] PsyNet: HTTP recv ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_63
  366. [0561.63] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_62 Response=PsyNetMessage_X_63 Latency=0.2300
  367. [0561.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_62->PsyNetMessage_X_63 PsyTime=1519239660 [Metrics/RecordMetrics]
  368. [0614.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_64 [Population/UpdatePlayerPlaylist]
  369. [0614.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_64
  370. [0614.13] PsyNet: HTTP send ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_64
  371. [0614.31] PsyNet: HTTP recv ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_65
  372. [0614.31] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_64 Response=PsyNetMessage_X_65 Latency=0.1841
  373. [0614.32] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_64->PsyNetMessage_X_65 PsyTime=1519239713 [Population/UpdatePlayerPlaylist]
  374. [0649.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_66 [Metrics/RecordMetrics]
  375. [0649.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_66
  376. [0649.81] PsyNet: HTTP send ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_66
  377. [0650.02] PsyNet: HTTP recv ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_67
  378. [0650.02] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_66 Response=PsyNetMessage_X_67 Latency=0.2133
  379. [0650.03] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_66->PsyNetMessage_X_67 PsyTime=1519239749 [Metrics/RecordMetrics]
  380. [0655.78] Warning: Warning, Failed to load 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu': Failed to find object 'SwfMovie GFX_TournamentDetailsMenu.TournamentDetailsMenu'
  381. [0655.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_68 [Tournaments/Status/GetTournamentBracket]
  382. [0655.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
  383. [0655.88] PsyNet: HTTP send ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
  384. [0656.07] PsyNet: HTTP recv ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_69
  385. [0656.07] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_69 Latency=0.1824
  386. [0656.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_68->PsyNetMessage_X_69 PsyTime=1519239755 [Tournaments/Status/GetTournamentBracket]
  387. [0675.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_70 [Tournaments/Status/GetTournamentBracket]
  388. [0675.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_70
  389. [0675.81] PsyNet: HTTP send ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_70
  390. [0676.00] PsyNet: HTTP recv ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_71
  391. [0676.00] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_70 Response=PsyNetMessage_X_71 Latency=0.1855
  392. [0676.00] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_70->PsyNetMessage_X_71 PsyTime=1519239775 [Tournaments/Status/GetTournamentBracket]
  393. [0695.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_72 [Tournaments/Status/GetTournamentBracket]
  394. [0695.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_72
  395. [0695.81] PsyNet: HTTP send ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_72
  396. [0696.06] PsyNet: HTTP recv ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_73
  397. [0696.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_72 Response=PsyNetMessage_X_73 Latency=0.2434
  398. [0696.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_72->PsyNetMessage_X_73 PsyTime=1519239795 [Tournaments/Status/GetTournamentBracket]
  399. [0715.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_74 [Tournaments/Status/GetTournamentBracket]
  400. [0715.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_74
  401. [0715.81] PsyNet: HTTP send ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_74
  402. [0715.99] PsyNet: HTTP recv ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_75
  403. [0715.99] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_74 Response=PsyNetMessage_X_75 Latency=0.1820
  404. [0716.00] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_74->PsyNetMessage_X_75 PsyTime=1519239815 [Tournaments/Status/GetTournamentBracket]
  405. [0735.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_76 [Tournaments/Status/GetTournamentBracket]
  406. [0735.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
  407. [0735.81] PsyNet: HTTP send ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
  408. [0736.05] PsyNet: HTTP recv ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_77
  409. [0736.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_76 Response=PsyNetMessage_X_77 Latency=0.2300
  410. [0736.05] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_76->PsyNetMessage_X_77 PsyTime=1519239835 [Tournaments/Status/GetTournamentBracket]
  411. [0741.77] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_78 [Tournaments/Status/GetTournamentMatch]
  412. [0741.77] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_78
  413. [0741.77] PsyNet: HTTP send ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_78
  414. [0741.95] PsyNet: HTTP recv ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_79
  415. [0741.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_78 Response=PsyNetMessage_X_79 Latency=0.1860
  416. [0741.96] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_78->PsyNetMessage_X_79 PsyTime=1519239841 [Tournaments/Status/GetTournamentMatch]
  417. [0741.96] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=NoMatchFound, Code=-1, Message=
  418. [0749.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_80 [Tournaments/Status/GetTournamentMatch]
  419. [0749.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_80
  420. [0749.92] PsyNet: HTTP send ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_80
  421. [0750.12] PsyNet: HTTP recv ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_81
  422. [0750.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_80 Response=PsyNetMessage_X_81 Latency=0.1996
  423. [0750.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_80->PsyNetMessage_X_81 PsyTime=1519239849 [Tournaments/Status/GetTournamentMatch]
  424. [0750.13] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=NoMatchFound, Code=-1, Message=
  425. [0757.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_82 [Tournaments/Status/GetTournamentMatch]
  426. [0757.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_82
  427. [0757.92] PsyNet: HTTP send ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_82
  428. [0758.12] PsyNet: HTTP recv ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_83
  429. [0758.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_82 Response=PsyNetMessage_X_83 Latency=0.1956
  430. [0758.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_82->PsyNetMessage_X_83 PsyTime=1519239857 [Tournaments/Status/GetTournamentMatch]
  431. [0758.12] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=NoMatchFound, Code=-1, Message=
  432. [0760.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_84 [Tournaments/Status/GetTournamentBracket]
  433. [0760.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_84
  434. [0760.81] PsyNet: HTTP send ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_84
  435. [0761.01] PsyNet: HTTP recv ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_85
  436. [0761.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_84 Response=PsyNetMessage_X_85 Latency=0.2006
  437. [0761.02] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_84->PsyNetMessage_X_85 PsyTime=1519239860 [Tournaments/Status/GetTournamentBracket]
  438. [0766.86] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_86 [Tournaments/Status/GetTournamentMatch]
  439. [0766.86] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
  440. [0766.86] PsyNet: HTTP send ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
  441. [0767.12] PsyNet: HTTP recv ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_87
  442. [0767.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_86 Response=PsyNetMessage_X_87 Latency=0.2637
  443. [0767.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_86->PsyNetMessage_X_87 PsyTime=1519239866 [Tournaments/Status/GetTournamentMatch]
  444. [0767.12] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:04:26
  445. [0767.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_88 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  446. [0767.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_88
  447. [0767.13] PsyNet: HTTP send ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_88
  448. [0767.61] PsyNet: HTTP recv ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_89
  449. [0767.61] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_88 Response=PsyNetMessage_X_89 Latency=0.4775
  450. [0767.61] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_88->PsyNetMessage_X_89 PsyTime=1519239866 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  451. [0767.65] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_90 [Population/UpdatePlayerPlaylist]
  452. [0767.65] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_90
  453. [0767.65] PsyNet: HTTP send ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_90
  454. [0767.84] PsyNet: HTTP recv ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_91
  455. [0767.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_90 Response=PsyNetMessage_X_91 Latency=0.1948
  456. [0767.85] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_90->PsyNetMessage_X_91 PsyTime=1519239867 [Population/UpdatePlayerPlaylist]
  457. [0772.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_92 [Matchmaking/CheckReservation]
  458. [0772.61] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_92 Message=PsyNetMessage_X_92
  459. [0772.61] PsyNet: HTTP send ID=PsyNetMessage_X_92 Message=PsyNetMessage_X_92
  460. [0772.84] PsyNet: HTTP recv ID=PsyNetMessage_X_92 Message=PsyNetMessage_X_93
  461. [0772.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_92 Response=PsyNetMessage_X_93 Latency=0.2225
  462. [0772.84] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_92->PsyNetMessage_X_93 PsyTime=1519239872 [Matchmaking/CheckReservation]
  463. [0772.84] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  464. [0772.84] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  465. [0772.84] DevOnline: Successfully set the friend join URL:
  466. [0772.84] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  467. [0772.84] Online: TryToPlayOnline ControllerID=-1
  468. [0772.84] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  469. [0772.84] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  470. [0772.85] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_94 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  471. [0772.85] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_94 Message=PsyNetMessage_X_94
  472. [0772.85] PsyNet: HTTP send ID=PsyNetMessage_X_94 Message=PsyNetMessage_X_94
  473. [0773.10] PsyNet: HTTP recv ID=PsyNetMessage_X_94 Message=PsyNetMessage_X_95
  474. [0773.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_94 Response=PsyNetMessage_X_95 Latency=0.2570
  475. [0773.11] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_94->PsyNetMessage_X_95 PsyTime=1519239872 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  476. [0773.11] DevNet: Add Network Security Key={ID=-1746166280 PlayerID=Steam|76561198136349877|0 Key=CD3A2CCE152D66C3C255D51ADE9239C38A45D78C2A4EC6386E1622D4266E5D0C IV=A98AF53F6DF3B9FA3A3DA101081C1E86 HMAC=B0D67411D073E3545DF6A6B10721A34740DE8818582E5A16BE105A6211C5B543 Session=65CEFD2AAD4FC1392505018C4373E122}
  477. [0773.11] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  478. [0773.11] Log: Using Secure Websockets
  479. [0773.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_96 [Population/UpdatePlayerPlaylist]
  480. [0773.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_96
  481. [0773.34] PsyNet: HTTP send ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_96
  482. [0773.53] PsyNet: HTTP recv ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_97
  483. [0773.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_96 Response=PsyNetMessage_X_97 Latency=0.1873
  484. [0773.54] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_96->PsyNetMessage_X_97 PsyTime=1519239872 [Population/UpdatePlayerPlaylist]
  485. [0773.70] JoinGame: Game full
  486. [0773.70] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  487. [0773.70] DevOnline: Successfully set the friend join URL:
  488. [0773.70] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  489. [0773.73] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:04:32
  490. [0773.74] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_98 [Tournaments/Matchmaking/StartMatchmakingTournament]
  491. [0773.74] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_98 Message=PsyNetMessage_X_98
  492. [0773.74] PsyNet: HTTP send ID=PsyNetMessage_X_98 Message=PsyNetMessage_X_98
  493. [0774.09] PsyNet: HTTP recv ID=PsyNetMessage_X_98 Message=PsyNetMessage_X_99
  494. [0774.09] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_98 Response=PsyNetMessage_X_99 Latency=0.3538
  495. [0774.09] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_98->PsyNetMessage_X_99 PsyTime=1519239873 [Tournaments/Matchmaking/StartMatchmakingTournament]
  496. [0774.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_100 [Population/UpdatePlayerPlaylist]
  497. [0774.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
  498. [0774.20] PsyNet: HTTP send ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
  499. [0774.51] PsyNet: HTTP recv ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_101
  500. [0774.51] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_100 Response=PsyNetMessage_X_101 Latency=0.3035
  501. [0774.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_100->PsyNetMessage_X_101 PsyTime=1519239873 [Population/UpdatePlayerPlaylist]
  502. [0779.09] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_102 [Matchmaking/CheckReservation]
  503. [0779.09] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
  504. [0779.10] PsyNet: HTTP send ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
  505. [0779.27] PsyNet: HTTP recv ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_103
  506. [0779.28] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_102 Response=PsyNetMessage_X_103 Latency=0.1789
  507. [0779.28] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_102->PsyNetMessage_X_103 PsyTime=1519239878 [Matchmaking/CheckReservation]
  508. [0779.28] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  509. [0779.28] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  510. [0779.28] DevOnline: Successfully set the friend join URL:
  511. [0779.28] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  512. [0779.28] Online: TryToPlayOnline ControllerID=-1
  513. [0779.28] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  514. [0779.28] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  515. [0779.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_104 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  516. [0779.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_104 Message=PsyNetMessage_X_104
  517. [0779.28] PsyNet: HTTP send ID=PsyNetMessage_X_104 Message=PsyNetMessage_X_104
  518. [0779.50] PsyNet: HTTP recv ID=PsyNetMessage_X_104 Message=PsyNetMessage_X_105
  519. [0779.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_104 Response=PsyNetMessage_X_105 Latency=0.2182
  520. [0779.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_104->PsyNetMessage_X_105 PsyTime=1519239878 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  521. [0779.51] DevNet: Add Network Security Key={ID=323169990 PlayerID=Steam|76561198136349877|0 Key=53A5E125BE4E07BC21FB4FD655D589BF79E58153599D804493769AFA2D4F6584 IV=33A88E24009998DDC965911488EB1E51 HMAC=DEB739F960110086CE410C183390201499BBC671C0EAB93C22AA8A0D8F25955B Session=F71514D20C15BB614C3D8244B8B296F4}
  522. [0779.51] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  523. [0779.51] Log: Using Secure Websockets
  524. [0779.78] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_106 [Population/UpdatePlayerPlaylist]
  525. [0779.78] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_106 Message=PsyNetMessage_X_106
  526. [0779.78] PsyNet: HTTP send ID=PsyNetMessage_X_106 Message=PsyNetMessage_X_106
  527. [0779.97] PsyNet: HTTP recv ID=PsyNetMessage_X_106 Message=PsyNetMessage_X_107
  528. [0779.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_106 Response=PsyNetMessage_X_107 Latency=0.1884
  529. [0779.97] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_106->PsyNetMessage_X_107 PsyTime=1519239879 [Population/UpdatePlayerPlaylist]
  530. [0780.07] JoinGame: Game full
  531. [0780.07] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  532. [0780.07] DevOnline: Successfully set the friend join URL:
  533. [0780.07] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  534. [0780.11] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  535. [0780.11] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_108 [Tournaments/Status/GetTournamentMatch]
  536. [0780.11] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_108
  537. [0780.11] PsyNet: HTTP send ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_108
  538. [0780.31] PsyNet: HTTP recv ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_109
  539. [0780.31] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_108 Response=PsyNetMessage_X_109 Latency=0.1934
  540. [0780.31] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_108->PsyNetMessage_X_109 PsyTime=1519239879 [Tournaments/Status/GetTournamentMatch]
  541. [0780.31] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:04:39
  542. [0780.32] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_110 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  543. [0780.32] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_110 Message=PsyNetMessage_X_110
  544. [0780.32] PsyNet: HTTP send ID=PsyNetMessage_X_110 Message=PsyNetMessage_X_110
  545. [0780.60] PsyNet: HTTP recv ID=PsyNetMessage_X_110 Message=PsyNetMessage_X_111
  546. [0780.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_110 Response=PsyNetMessage_X_111 Latency=0.2867
  547. [0780.61] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_110->PsyNetMessage_X_111 PsyTime=1519239879 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  548. [0780.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_112 [Population/UpdatePlayerPlaylist]
  549. [0780.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
  550. [0780.82] PsyNet: HTTP send ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
  551. [0780.99] PsyNet: HTTP recv ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_113
  552. [0780.99] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_112 Response=PsyNetMessage_X_113 Latency=0.1757
  553. [0780.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_112->PsyNetMessage_X_113 PsyTime=1519239880 [Population/UpdatePlayerPlaylist]
  554. [0785.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_114 [Matchmaking/CheckReservation]
  555. [0785.61] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_114
  556. [0785.61] PsyNet: HTTP send ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_114
  557. [0785.79] PsyNet: HTTP recv ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_115
  558. [0785.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_114 Response=PsyNetMessage_X_115 Latency=0.1786
  559. [0785.79] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_114->PsyNetMessage_X_115 PsyTime=1519239885 [Matchmaking/CheckReservation]
  560. [0785.79] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  561. [0785.79] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  562. [0785.80] DevOnline: Successfully set the friend join URL:
  563. [0785.80] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  564. [0785.80] Online: TryToPlayOnline ControllerID=-1
  565. [0785.80] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  566. [0785.80] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  567. [0785.80] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_116 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  568. [0785.80] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_116 Message=PsyNetMessage_X_116
  569. [0785.80] PsyNet: HTTP send ID=PsyNetMessage_X_116 Message=PsyNetMessage_X_116
  570. [0786.01] PsyNet: HTTP recv ID=PsyNetMessage_X_116 Message=PsyNetMessage_X_117
  571. [0786.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_116 Response=PsyNetMessage_X_117 Latency=0.2067
  572. [0786.01] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_116->PsyNetMessage_X_117 PsyTime=1519239885 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  573. [0786.01] DevNet: Add Network Security Key={ID=1649307539 PlayerID=Steam|76561198136349877|0 Key=5A323125671D7CCEC16926B2A07850673B22CC24D9C5EC035626C614631AE819 IV=B64899FB66BA2842C70E3173E6DAE1E1 HMAC=C37FA18C369EEA05E38542B68F78348FDD0A7D315BA99D8FA282E3BF1CE4BE9D Session=C8BF6F109C3E4741A051B2B787C30088}
  574. [0786.01] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  575. [0786.01] Log: Using Secure Websockets
  576. [0786.29] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_118 [Population/UpdatePlayerPlaylist]
  577. [0786.30] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_118 Message=PsyNetMessage_X_118
  578. [0786.30] PsyNet: HTTP send ID=PsyNetMessage_X_118 Message=PsyNetMessage_X_118
  579. [0786.60] PsyNet: HTTP recv ID=PsyNetMessage_X_118 Message=PsyNetMessage_X_119
  580. [0786.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_118 Response=PsyNetMessage_X_119 Latency=0.3098
  581. [0786.61] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_118->PsyNetMessage_X_119 PsyTime=1519239885 [Population/UpdatePlayerPlaylist]
  582. [0786.66] JoinGame: Game full
  583. [0786.66] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  584. [0786.66] DevOnline: Successfully set the friend join URL:
  585. [0786.66] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  586. [0786.70] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:04:45
  587. [0786.70] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_120 [Tournaments/Matchmaking/StartMatchmakingTournament]
  588. [0786.70] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
  589. [0786.70] PsyNet: HTTP send ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
  590. [0786.92] PsyNet: HTTP recv ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_121
  591. [0786.92] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.2206
  592. [0786.92] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1519239886 [Tournaments/Matchmaking/StartMatchmakingTournament]
  593. [0787.16] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_122 [Population/UpdatePlayerPlaylist]
  594. [0787.16] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
  595. [0787.16] PsyNet: HTTP send ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
  596. [0787.34] PsyNet: HTTP recv ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_123
  597. [0787.34] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_123 Latency=0.1813
  598. [0787.35] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_122->PsyNetMessage_X_123 PsyTime=1519239886 [Population/UpdatePlayerPlaylist]
  599. [0791.93] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_124 [Matchmaking/CheckReservation]
  600. [0791.93] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
  601. [0791.93] PsyNet: HTTP send ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
  602. [0792.19] PsyNet: HTTP recv ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_125
  603. [0792.19] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_124 Response=PsyNetMessage_X_125 Latency=0.2610
  604. [0792.20] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_124->PsyNetMessage_X_125 PsyTime=1519239891 [Matchmaking/CheckReservation]
  605. [0792.20] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  606. [0792.20] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  607. [0792.20] DevOnline: Successfully set the friend join URL:
  608. [0792.20] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  609. [0792.20] Online: TryToPlayOnline ControllerID=-1
  610. [0792.20] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  611. [0792.20] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  612. [0792.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_126 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  613. [0792.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
  614. [0792.20] PsyNet: HTTP send ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
  615. [0792.40] PsyNet: HTTP recv ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_127
  616. [0792.40] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_126 Response=PsyNetMessage_X_127 Latency=0.2026
  617. [0792.41] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_126->PsyNetMessage_X_127 PsyTime=1519239891 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  618. [0792.41] DevNet: Add Network Security Key={ID=-1371382524 PlayerID=Steam|76561198136349877|0 Key=4B164728EB27BD2110E99120AFA326E6F08A7076D7043CD943E841C541A98241 IV=77D3FA306880431FAB5875F09F62A12F HMAC=FB58A02FA708CFCA1D044B2E20D561C9BEBD569B00962FF669D5442AFCE0EAB2 Session=5D2E0A4C4A7983DB586B94566EBA444E}
  619. [0792.41] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  620. [0792.41] Log: Using Secure Websockets
  621. [0792.70] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_128 [Population/UpdatePlayerPlaylist]
  622. [0792.70] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_128
  623. [0792.71] PsyNet: HTTP send ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_128
  624. [0792.90] PsyNet: HTTP recv ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_129
  625. [0792.90] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_128 Response=PsyNetMessage_X_129 Latency=0.1902
  626. [0792.90] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_128->PsyNetMessage_X_129 PsyTime=1519239892 [Population/UpdatePlayerPlaylist]
  627. [0793.01] JoinGame: Game full
  628. [0793.01] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  629. [0793.01] DevOnline: Successfully set the friend join URL:
  630. [0793.01] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  631. [0793.04] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  632. [0793.04] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_130 [Tournaments/Status/GetTournamentMatch]
  633. [0793.04] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_130
  634. [0793.04] PsyNet: HTTP send ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_130
  635. [0793.30] PsyNet: HTTP recv ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_131
  636. [0793.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_130 Response=PsyNetMessage_X_131 Latency=0.2576
  637. [0793.31] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_130->PsyNetMessage_X_131 PsyTime=1519239892 [Tournaments/Status/GetTournamentMatch]
  638. [0793.31] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:04:52
  639. [0793.32] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_132 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  640. [0793.32] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
  641. [0793.32] PsyNet: HTTP send ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
  642. [0793.68] PsyNet: HTTP recv ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_133
  643. [0793.68] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_132 Response=PsyNetMessage_X_133 Latency=0.3648
  644. [0793.69] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_132->PsyNetMessage_X_133 PsyTime=1519239892 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  645. [0793.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_134 [Population/UpdatePlayerPlaylist]
  646. [0793.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_134
  647. [0793.82] PsyNet: HTTP send ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_134
  648. [0794.06] PsyNet: HTTP recv ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_135
  649. [0794.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_134 Response=PsyNetMessage_X_135 Latency=0.2499
  650. [0794.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_134->PsyNetMessage_X_135 PsyTime=1519239893 [Population/UpdatePlayerPlaylist]
  651. [0798.69] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_136 [Matchmaking/CheckReservation]
  652. [0798.69] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_136
  653. [0798.69] PsyNet: HTTP send ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_136
  654. [0798.87] PsyNet: HTTP recv ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_137
  655. [0798.87] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_136 Response=PsyNetMessage_X_137 Latency=0.1823
  656. [0798.87] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_136->PsyNetMessage_X_137 PsyTime=1519239898 [Matchmaking/CheckReservation]
  657. [0798.87] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  658. [0798.87] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  659. [0798.87] DevOnline: Successfully set the friend join URL:
  660. [0798.87] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  661. [0798.87] Online: TryToPlayOnline ControllerID=-1
  662. [0798.88] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  663. [0798.88] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  664. [0798.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_138 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  665. [0798.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
  666. [0798.88] PsyNet: HTTP send ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
  667. [0799.09] PsyNet: HTTP recv ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_139
  668. [0799.09] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_138 Response=PsyNetMessage_X_139 Latency=0.2063
  669. [0799.09] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_138->PsyNetMessage_X_139 PsyTime=1519239898 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  670. [0799.09] DevNet: Add Network Security Key={ID=-1687732307 PlayerID=Steam|76561198136349877|0 Key=49E383DC2C59D39B95703351C25BF8B5BA631380C330D7BAE4C5481904B7FD00 IV=5A8B8999EA6FED4C4F8CE8422D38400A HMAC=8D3395F1A555E72AF8CA11F7DC90CF7F6A71C2A4D861DB4F1A1668B1AB36D67A Session=7C186E8EEC34C6F7CD3C8CC6628AE369}
  671. [0799.09] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  672. [0799.09] Log: Using Secure Websockets
  673. [0799.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_140 [Population/UpdatePlayerPlaylist]
  674. [0799.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_140
  675. [0799.38] PsyNet: HTTP send ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_140
  676. [0799.55] PsyNet: HTTP recv ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_141
  677. [0799.55] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_140 Response=PsyNetMessage_X_141 Latency=0.1737
  678. [0799.55] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_140->PsyNetMessage_X_141 PsyTime=1519239898 [Population/UpdatePlayerPlaylist]
  679. [0799.74] JoinGame: Game full
  680. [0799.74] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  681. [0799.74] DevOnline: Successfully set the friend join URL:
  682. [0799.74] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  683. [0799.77] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:04:58
  684. [0799.77] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_142 [Tournaments/Matchmaking/StartMatchmakingTournament]
  685. [0799.77] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_142 Message=PsyNetMessage_X_142
  686. [0799.77] PsyNet: HTTP send ID=PsyNetMessage_X_142 Message=PsyNetMessage_X_142
  687. [0800.04] PsyNet: HTTP recv ID=PsyNetMessage_X_142 Message=PsyNetMessage_X_143
  688. [0800.04] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_142 Response=PsyNetMessage_X_143 Latency=0.2656
  689. [0800.04] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_142->PsyNetMessage_X_143 PsyTime=1519239899 [Tournaments/Matchmaking/StartMatchmakingTournament]
  690. [0800.24] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_144 [Population/UpdatePlayerPlaylist]
  691. [0800.24] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_144
  692. [0800.24] PsyNet: HTTP send ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_144
  693. [0800.46] PsyNet: HTTP recv ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_145
  694. [0800.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_144 Response=PsyNetMessage_X_145 Latency=0.2269
  695. [0800.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_144->PsyNetMessage_X_145 PsyTime=1519239899 [Population/UpdatePlayerPlaylist]
  696. [0805.05] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_146 [Matchmaking/CheckReservation]
  697. [0805.05] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_146
  698. [0805.05] PsyNet: HTTP send ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_146
  699. [0805.25] PsyNet: HTTP recv ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_147
  700. [0805.25] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_146 Response=PsyNetMessage_X_147 Latency=0.1931
  701. [0805.25] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_146->PsyNetMessage_X_147 PsyTime=1519239904 [Matchmaking/CheckReservation]
  702. [0805.25] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  703. [0805.25] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  704. [0805.25] DevOnline: Successfully set the friend join URL:
  705. [0805.25] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  706. [0805.25] Online: TryToPlayOnline ControllerID=-1
  707. [0805.26] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  708. [0805.26] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  709. [0805.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_148 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  710. [0805.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_148 Message=PsyNetMessage_X_148
  711. [0805.26] PsyNet: HTTP send ID=PsyNetMessage_X_148 Message=PsyNetMessage_X_148
  712. [0805.52] PsyNet: HTTP recv ID=PsyNetMessage_X_148 Message=PsyNetMessage_X_149
  713. [0805.52] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_148 Response=PsyNetMessage_X_149 Latency=0.2584
  714. [0805.52] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_148->PsyNetMessage_X_149 PsyTime=1519239904 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  715. [0805.52] DevNet: Add Network Security Key={ID=-2013992224 PlayerID=Steam|76561198136349877|0 Key=1FEFC0F5C776C6B88462A755CF8EB982D8A76AAE1A9095039C5777BF58179DA1 IV=9D410B5A5A0D5BFE6359862D0A2790B9 HMAC=DFFAC7D288942AB1A0DB97B4688C91D28CF2A42B76BAAA98E277EBD286C21556 Session=4A27B7427E932CC59C48D7048594FB14}
  716. [0805.52] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  717. [0805.52] Log: Using Secure Websockets
  718. [0805.76] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_150 [Population/UpdatePlayerPlaylist]
  719. [0805.76] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_150 Message=PsyNetMessage_X_150
  720. [0805.76] PsyNet: HTTP send ID=PsyNetMessage_X_150 Message=PsyNetMessage_X_150
  721. [0806.00] PsyNet: HTTP recv ID=PsyNetMessage_X_150 Message=PsyNetMessage_X_151
  722. [0806.00] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_150 Response=PsyNetMessage_X_151 Latency=0.2482
  723. [0806.01] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_150->PsyNetMessage_X_151 PsyTime=1519239905 [Population/UpdatePlayerPlaylist]
  724. [0806.18] JoinGame: Game full
  725. [0806.18] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  726. [0806.18] DevOnline: Successfully set the friend join URL:
  727. [0806.18] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  728. [0806.21] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  729. [0806.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_152 [Tournaments/Status/GetTournamentMatch]
  730. [0806.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
  731. [0806.22] PsyNet: HTTP send ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
  732. [0806.41] PsyNet: HTTP recv ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_153
  733. [0806.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_152 Response=PsyNetMessage_X_153 Latency=0.1908
  734. [0806.42] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_152->PsyNetMessage_X_153 PsyTime=1519239905 [Tournaments/Status/GetTournamentMatch]
  735. [0806.42] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:05
  736. [0806.42] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_154 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  737. [0806.42] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_154 Message=PsyNetMessage_X_154
  738. [0806.42] PsyNet: HTTP send ID=PsyNetMessage_X_154 Message=PsyNetMessage_X_154
  739. [0806.67] PsyNet: HTTP recv ID=PsyNetMessage_X_154 Message=PsyNetMessage_X_155
  740. [0806.67] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_154 Response=PsyNetMessage_X_155 Latency=0.2426
  741. [0806.67] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_154->PsyNetMessage_X_155 PsyTime=1519239905 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  742. [0806.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_156 [Population/UpdatePlayerPlaylist]
  743. [0806.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_156
  744. [0806.92] PsyNet: HTTP send ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_156
  745. [0807.10] PsyNet: HTTP recv ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_157
  746. [0807.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_156 Response=PsyNetMessage_X_157 Latency=0.1833
  747. [0807.10] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_156->PsyNetMessage_X_157 PsyTime=1519239906 [Population/UpdatePlayerPlaylist]
  748. [0811.67] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_158 [Matchmaking/CheckReservation]
  749. [0811.67] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_158
  750. [0811.67] PsyNet: HTTP send ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_158
  751. [0811.84] PsyNet: HTTP recv ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_159
  752. [0811.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_158 Response=PsyNetMessage_X_159 Latency=0.1685
  753. [0811.84] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_158->PsyNetMessage_X_159 PsyTime=1519239911 [Matchmaking/CheckReservation]
  754. [0811.84] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  755. [0811.84] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  756. [0811.84] DevOnline: Successfully set the friend join URL:
  757. [0811.84] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  758. [0811.84] Online: TryToPlayOnline ControllerID=-1
  759. [0811.84] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  760. [0811.84] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  761. [0811.85] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_160 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  762. [0811.85] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
  763. [0811.85] PsyNet: HTTP send ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
  764. [0812.13] PsyNet: HTTP recv ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_161
  765. [0812.13] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_160 Response=PsyNetMessage_X_161 Latency=0.2827
  766. [0812.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_160->PsyNetMessage_X_161 PsyTime=1519239911 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  767. [0812.14] DevNet: Add Network Security Key={ID=274400730 PlayerID=Steam|76561198136349877|0 Key=A3992B31F8CF2BCDEDE7562F956E13806063464791274F5E4263D4336A2DE06A IV=95037D976C3C28259C345E04E0F5F9A3 HMAC=284AC7C2CD715CA7605842F7E5A3C0B9A54EAE55C9B14EA4148FB84DFF3E7AB4 Session=F457E4AC26B4D7E7C2DEC87915803131}
  768. [0812.14] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  769. [0812.14] Log: Using Secure Websockets
  770. [0812.35] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_162 [Population/UpdatePlayerPlaylist]
  771. [0812.35] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_162
  772. [0812.35] PsyNet: HTTP send ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_162
  773. [0812.57] PsyNet: HTTP recv ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_163
  774. [0812.57] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_162 Response=PsyNetMessage_X_163 Latency=0.2188
  775. [0812.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_162->PsyNetMessage_X_163 PsyTime=1519239911 [Population/UpdatePlayerPlaylist]
  776. [0812.75] JoinGame: Game full
  777. [0812.75] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  778. [0812.75] DevOnline: Successfully set the friend join URL:
  779. [0812.75] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  780. [0812.78] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:11
  781. [0812.79] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_164 [Tournaments/Matchmaking/StartMatchmakingTournament]
  782. [0812.79] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
  783. [0812.79] PsyNet: HTTP send ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
  784. [0813.06] PsyNet: HTTP recv ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_165
  785. [0813.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_164 Response=PsyNetMessage_X_165 Latency=0.2747
  786. [0813.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_164->PsyNetMessage_X_165 PsyTime=1519239912 [Tournaments/Matchmaking/StartMatchmakingTournament]
  787. [0813.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_166 [Population/UpdatePlayerPlaylist]
  788. [0813.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_166
  789. [0813.25] PsyNet: HTTP send ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_166
  790. [0813.48] PsyNet: HTTP recv ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_167
  791. [0813.48] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_166 Response=PsyNetMessage_X_167 Latency=0.2321
  792. [0813.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_166->PsyNetMessage_X_167 PsyTime=1519239912 [Population/UpdatePlayerPlaylist]
  793. [0818.07] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_168 [Matchmaking/CheckReservation]
  794. [0818.07] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
  795. [0818.07] PsyNet: HTTP send ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
  796. [0818.24] PsyNet: HTTP recv ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_169
  797. [0818.24] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_168 Response=PsyNetMessage_X_169 Latency=0.1772
  798. [0818.25] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_168->PsyNetMessage_X_169 PsyTime=1519239917 [Matchmaking/CheckReservation]
  799. [0818.25] CheckReservation: Received game server ip35-229-45-222.datahound.com:2327 USE 22
  800. [0818.25] JoinGame: StartJoin ip35-229-45-222.datahound.com:2327 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  801. [0818.25] DevOnline: Successfully set the friend join URL:
  802. [0818.25] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  803. [0818.25] Online: TryToPlayOnline ControllerID=-1
  804. [0818.25] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  805. [0818.25] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  806. [0818.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_170 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  807. [0818.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_170
  808. [0818.25] PsyNet: HTTP send ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_170
  809. [0818.46] PsyNet: HTTP recv ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_171
  810. [0818.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_170 Response=PsyNetMessage_X_171 Latency=0.2111
  811. [0818.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_170->PsyNetMessage_X_171 PsyTime=1519239917 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  812. [0818.47] DevNet: Add Network Security Key={ID=-302744345 PlayerID=Steam|76561198136349877|0 Key=7A6861B1AF2127ABE9BEF44A65EA14A8FE0482654B7B51F391A02FEFB8B376E3 IV=35195B16B6C8E2F891F69B1B0CB3CBE3 HMAC=87D841F43B799F873FFFEA031A7CB2878EDE42C1F02EFBA1D43760A3CBD0D805 Session=B9FA5D26CD51C98AC6D8B717E006A838}
  813. [0818.47] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  814. [0818.47] Log: Using Secure Websockets
  815. [0818.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_172 [Population/UpdatePlayerPlaylist]
  816. [0818.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_172 Message=PsyNetMessage_X_172
  817. [0818.75] PsyNet: HTTP send ID=PsyNetMessage_X_172 Message=PsyNetMessage_X_172
  818. [0818.93] PsyNet: HTTP recv ID=PsyNetMessage_X_172 Message=PsyNetMessage_X_173
  819. [0818.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_172 Response=PsyNetMessage_X_173 Latency=0.1796
  820. [0818.93] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_172->PsyNetMessage_X_173 PsyTime=1519239918 [Population/UpdatePlayerPlaylist]
  821. [0819.11] JoinGame: Game full
  822. [0819.11] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  823. [0819.11] DevOnline: Successfully set the friend join URL:
  824. [0819.11] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  825. [0819.14] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  826. [0819.15] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_174 [Tournaments/Status/GetTournamentMatch]
  827. [0819.15] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_174
  828. [0819.15] PsyNet: HTTP send ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_174
  829. [0819.38] PsyNet: HTTP recv ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_175
  830. [0819.38] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_174 Response=PsyNetMessage_X_175 Latency=0.2352
  831. [0819.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_174->PsyNetMessage_X_175 PsyTime=1519239918 [Tournaments/Status/GetTournamentMatch]
  832. [0819.39] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:18
  833. [0819.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_176 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  834. [0819.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_176 Message=PsyNetMessage_X_176
  835. [0819.39] PsyNet: HTTP send ID=PsyNetMessage_X_176 Message=PsyNetMessage_X_176
  836. [0819.64] PsyNet: HTTP recv ID=PsyNetMessage_X_176 Message=PsyNetMessage_X_177
  837. [0819.64] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_176 Response=PsyNetMessage_X_177 Latency=0.2413
  838. [0819.64] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_176->PsyNetMessage_X_177 PsyTime=1519239918 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  839. [0819.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_178 [Population/UpdatePlayerPlaylist]
  840. [0819.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_178 Message=PsyNetMessage_X_178
  841. [0819.89] PsyNet: HTTP send ID=PsyNetMessage_X_178 Message=PsyNetMessage_X_178
  842. [0820.06] PsyNet: HTTP recv ID=PsyNetMessage_X_178 Message=PsyNetMessage_X_179
  843. [0820.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_178 Response=PsyNetMessage_X_179 Latency=0.1686
  844. [0820.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_178->PsyNetMessage_X_179 PsyTime=1519239919 [Population/UpdatePlayerPlaylist]
  845. [0824.64] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_180 [Matchmaking/CheckReservation]
  846. [0824.64] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_180 Message=PsyNetMessage_X_180
  847. [0824.64] PsyNet: HTTP send ID=PsyNetMessage_X_180 Message=PsyNetMessage_X_180
  848. [0824.81] PsyNet: HTTP recv ID=PsyNetMessage_X_180 Message=PsyNetMessage_X_181
  849. [0824.81] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_180 Response=PsyNetMessage_X_181 Latency=0.1705
  850. [0824.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_180->PsyNetMessage_X_181 PsyTime=1519239924 [Matchmaking/CheckReservation]
  851. [0826.82] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_182 [Matchmaking/CheckReservation]
  852. [0826.82] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_182 Message=PsyNetMessage_X_182
  853. [0826.82] PsyNet: HTTP send ID=PsyNetMessage_X_182 Message=PsyNetMessage_X_182
  854. [0827.03] PsyNet: HTTP recv ID=PsyNetMessage_X_182 Message=PsyNetMessage_X_183
  855. [0827.03] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_182 Response=PsyNetMessage_X_183 Latency=0.2101
  856. [0827.04] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_182->PsyNetMessage_X_183 PsyTime=1519239926 [Matchmaking/CheckReservation]
  857. [0827.04] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  858. [0827.04] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  859. [0827.04] DevOnline: Successfully set the friend join URL:
  860. [0827.04] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  861. [0827.04] Online: TryToPlayOnline ControllerID=-1
  862. [0827.04] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  863. [0827.04] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  864. [0827.04] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_184 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  865. [0827.04] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_184
  866. [0827.04] PsyNet: HTTP send ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_184
  867. [0827.24] PsyNet: HTTP recv ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_185
  868. [0827.24] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_184 Response=PsyNetMessage_X_185 Latency=0.2042
  869. [0827.25] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_184->PsyNetMessage_X_185 PsyTime=1519239926 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  870. [0827.25] DevNet: Add Network Security Key={ID=-477959255 PlayerID=Steam|76561198136349877|0 Key=2E3CE88C33EFBE4564D323A143F4EA8B9A46736C8DC04F358AC9D08FD6EE962F IV=A69891E27FF8F0D80DA78910351163A5 HMAC=F0F1719DBB876893E1A8C224E341BB77E3F6B0C9476177306BAEBC6E6476588D Session=2BE4723488CE94BD787C760FAD86EDBE}
  871. [0827.25] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  872. [0827.25] Log: Using Secure Websockets
  873. [0827.54] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_186 [Population/UpdatePlayerPlaylist]
  874. [0827.54] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
  875. [0827.54] PsyNet: HTTP send ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
  876. [0827.73] PsyNet: HTTP recv ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_187
  877. [0827.73] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_186 Response=PsyNetMessage_X_187 Latency=0.1857
  878. [0827.73] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_186->PsyNetMessage_X_187 PsyTime=1519239927 [Population/UpdatePlayerPlaylist]
  879. [0827.86] JoinGame: Game full
  880. [0827.86] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  881. [0827.86] DevOnline: Successfully set the friend join URL:
  882. [0827.86] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  883. [0827.89] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:27
  884. [0827.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_188 [Tournaments/Matchmaking/StartMatchmakingTournament]
  885. [0827.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_188 Message=PsyNetMessage_X_188
  886. [0827.89] PsyNet: HTTP send ID=PsyNetMessage_X_188 Message=PsyNetMessage_X_188
  887. [0828.25] PsyNet: HTTP recv ID=PsyNetMessage_X_188 Message=PsyNetMessage_X_189
  888. [0828.25] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_188 Response=PsyNetMessage_X_189 Latency=0.3517
  889. [0828.25] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_188->PsyNetMessage_X_189 PsyTime=1519239927 [Tournaments/Matchmaking/StartMatchmakingTournament]
  890. [0828.36] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_190 [Population/UpdatePlayerPlaylist]
  891. [0828.36] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
  892. [0828.36] PsyNet: HTTP send ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
  893. [0828.60] PsyNet: HTTP recv ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_191
  894. [0828.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_190 Response=PsyNetMessage_X_191 Latency=0.2416
  895. [0828.60] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_190->PsyNetMessage_X_191 PsyTime=1519239927 [Population/UpdatePlayerPlaylist]
  896. [0833.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_192 [Matchmaking/CheckReservation]
  897. [0833.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
  898. [0833.25] PsyNet: HTTP send ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
  899. [0833.49] PsyNet: HTTP recv ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_193
  900. [0833.49] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_192 Response=PsyNetMessage_X_193 Latency=0.2401
  901. [0833.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_192->PsyNetMessage_X_193 PsyTime=1519239932 [Matchmaking/CheckReservation]
  902. [0833.50] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  903. [0833.50] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  904. [0833.50] DevOnline: Successfully set the friend join URL:
  905. [0833.50] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  906. [0833.50] Online: TryToPlayOnline ControllerID=-1
  907. [0833.50] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  908. [0833.50] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  909. [0833.50] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_194 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  910. [0833.50] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_194
  911. [0833.50] PsyNet: HTTP send ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_194
  912. [0833.72] PsyNet: HTTP recv ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_195
  913. [0833.72] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_194 Response=PsyNetMessage_X_195 Latency=0.2153
  914. [0833.72] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_194->PsyNetMessage_X_195 PsyTime=1519239933 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  915. [0833.72] DevNet: Add Network Security Key={ID=1237872549 PlayerID=Steam|76561198136349877|0 Key=F03CD94DB03116F682DF8A919945937C69D5667943E6D88F05B98C03B71425C7 IV=BCBC0739EC1CB9EA05794BDA21A621AA HMAC=48C7ACA60341AE4422E5B2A694D21044BE4D9790243ACEECE895B7A14164C5FA Session=06B00C45B2817EDC072937B808CA2C04}
  916. [0833.72] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  917. [0833.72] Log: Using Secure Websockets
  918. [0834.00] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_196 [Population/UpdatePlayerPlaylist]
  919. [0834.00] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
  920. [0834.00] PsyNet: HTTP send ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
  921. [0834.21] PsyNet: HTTP recv ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_197
  922. [0834.21] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_196 Response=PsyNetMessage_X_197 Latency=0.2112
  923. [0834.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_196->PsyNetMessage_X_197 PsyTime=1519239933 [Population/UpdatePlayerPlaylist]
  924. [0834.31] JoinGame: Game full
  925. [0834.31] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  926. [0834.31] DevOnline: Successfully set the friend join URL:
  927. [0834.31] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  928. [0834.35] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  929. [0834.35] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_198 [Tournaments/Status/GetTournamentMatch]
  930. [0834.35] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
  931. [0834.35] PsyNet: HTTP send ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
  932. [0834.52] PsyNet: HTTP recv ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_199
  933. [0834.52] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_198 Response=PsyNetMessage_X_199 Latency=0.1722
  934. [0834.53] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_198->PsyNetMessage_X_199 PsyTime=1519239933 [Tournaments/Status/GetTournamentMatch]
  935. [0834.53] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:33
  936. [0834.53] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_200 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  937. [0834.53] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_200
  938. [0834.53] PsyNet: HTTP send ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_200
  939. [0834.81] PsyNet: HTTP recv ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_201
  940. [0834.81] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_200 Response=PsyNetMessage_X_201 Latency=0.2757
  941. [0834.81] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_200->PsyNetMessage_X_201 PsyTime=1519239934 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  942. [0835.03] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_202 [Population/UpdatePlayerPlaylist]
  943. [0835.03] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_202 Message=PsyNetMessage_X_202
  944. [0835.03] PsyNet: HTTP send ID=PsyNetMessage_X_202 Message=PsyNetMessage_X_202
  945. [0835.28] PsyNet: HTTP recv ID=PsyNetMessage_X_202 Message=PsyNetMessage_X_203
  946. [0835.28] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_202 Response=PsyNetMessage_X_203 Latency=0.2512
  947. [0835.28] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_202->PsyNetMessage_X_203 PsyTime=1519239934 [Population/UpdatePlayerPlaylist]
  948. [0839.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_204 [Matchmaking/CheckReservation]
  949. [0839.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
  950. [0839.81] PsyNet: HTTP send ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
  951. [0840.01] PsyNet: HTTP recv ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_205
  952. [0840.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_204 Response=PsyNetMessage_X_205 Latency=0.1962
  953. [0840.01] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_204->PsyNetMessage_X_205 PsyTime=1519239939 [Matchmaking/CheckReservation]
  954. [0840.01] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  955. [0840.01] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  956. [0840.01] DevOnline: Successfully set the friend join URL:
  957. [0840.01] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  958. [0840.01] Online: TryToPlayOnline ControllerID=-1
  959. [0840.01] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  960. [0840.01] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  961. [0840.02] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_206 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  962. [0840.02] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_206
  963. [0840.02] PsyNet: HTTP send ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_206
  964. [0840.30] PsyNet: HTTP recv ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_207
  965. [0840.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_206 Response=PsyNetMessage_X_207 Latency=0.2866
  966. [0840.31] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_206->PsyNetMessage_X_207 PsyTime=1519239939 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  967. [0840.31] DevNet: Add Network Security Key={ID=192359395 PlayerID=Steam|76561198136349877|0 Key=1031992B08A965C4B2D2E2FA523EAC9AB8D54BE88A6378B4F0BD98F0E75E7C7A IV=446E3668A71970991A20B093BC950080 HMAC=32A2A592E78DA2750EC9861A25935029FDF84664FFEBD7FB00DC302991BC121C Session=9E0269EDA61065DF6F3993B636E831A6}
  968. [0840.31] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  969. [0840.31] Log: Using Secure Websockets
  970. [0840.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_208 [Population/UpdatePlayerPlaylist]
  971. [0840.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_208
  972. [0840.51] PsyNet: HTTP send ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_208
  973. [0840.75] PsyNet: HTTP recv ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_209
  974. [0840.75] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_208 Response=PsyNetMessage_X_209 Latency=0.2368
  975. [0840.75] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_208->PsyNetMessage_X_209 PsyTime=1519239940 [Population/UpdatePlayerPlaylist]
  976. [0841.06] JoinGame: Game full
  977. [0841.06] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  978. [0841.06] DevOnline: Successfully set the friend join URL:
  979. [0841.06] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  980. [0841.09] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:40
  981. [0841.10] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_210 [Tournaments/Matchmaking/StartMatchmakingTournament]
  982. [0841.10] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_210
  983. [0841.10] PsyNet: HTTP send ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_210
  984. [0841.36] PsyNet: HTTP recv ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_211
  985. [0841.36] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_210 Response=PsyNetMessage_X_211 Latency=0.2637
  986. [0841.37] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_210->PsyNetMessage_X_211 PsyTime=1519239940 [Tournaments/Matchmaking/StartMatchmakingTournament]
  987. [0841.56] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_212 [Population/UpdatePlayerPlaylist]
  988. [0841.56] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_212 Message=PsyNetMessage_X_212
  989. [0841.56] PsyNet: HTTP send ID=PsyNetMessage_X_212 Message=PsyNetMessage_X_212
  990. [0841.77] PsyNet: HTTP recv ID=PsyNetMessage_X_212 Message=PsyNetMessage_X_213
  991. [0841.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_212 Response=PsyNetMessage_X_213 Latency=0.2139
  992. [0841.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_212->PsyNetMessage_X_213 PsyTime=1519239941 [Population/UpdatePlayerPlaylist]
  993. [0846.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_214 [Matchmaking/CheckReservation]
  994. [0846.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_214
  995. [0846.37] PsyNet: HTTP send ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_214
  996. [0846.56] PsyNet: HTTP recv ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_215
  997. [0846.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_214 Response=PsyNetMessage_X_215 Latency=0.1932
  998. [0846.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_214->PsyNetMessage_X_215 PsyTime=1519239945 [Matchmaking/CheckReservation]
  999. [0846.57] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  1000. [0846.57] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1001. [0846.57] DevOnline: Successfully set the friend join URL:
  1002. [0846.57] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1003. [0846.57] Online: TryToPlayOnline ControllerID=-1
  1004. [0846.57] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1005. [0846.57] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1006. [0846.57] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_216 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1007. [0846.57] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_216
  1008. [0846.57] PsyNet: HTTP send ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_216
  1009. [0846.78] PsyNet: HTTP recv ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_217
  1010. [0846.78] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_216 Response=PsyNetMessage_X_217 Latency=0.2110
  1011. [0846.79] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_216->PsyNetMessage_X_217 PsyTime=1519239946 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1012. [0846.79] DevNet: Add Network Security Key={ID=306263720 PlayerID=Steam|76561198136349877|0 Key=503BC24854150A5A18B35B0D1939153BFD3CFDD123F812723E2EB95D06A2525D IV=C887C86AE0F8821F6C6C03B63365A371 HMAC=E5BD9651428ADC6FB99AB9C2E1290563DFC357A0593A27B05FCCAAF421FAC7FA Session=93942ECB06D85E073D720A9305615344}
  1013. [0846.79] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1014. [0846.79] Log: Using Secure Websockets
  1015. [0847.07] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_218 [Population/UpdatePlayerPlaylist]
  1016. [0847.07] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_218
  1017. [0847.07] PsyNet: HTTP send ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_218
  1018. [0847.26] PsyNet: HTTP recv ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_219
  1019. [0847.26] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_218 Response=PsyNetMessage_X_219 Latency=0.1886
  1020. [0847.26] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_218->PsyNetMessage_X_219 PsyTime=1519239946 [Population/UpdatePlayerPlaylist]
  1021. [0847.47] JoinGame: Game full
  1022. [0847.47] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  1023. [0847.47] DevOnline: Successfully set the friend join URL:
  1024. [0847.47] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1025. [0847.51] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1026. [0847.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_220 [Tournaments/Status/GetTournamentMatch]
  1027. [0847.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_220
  1028. [0847.51] PsyNet: HTTP send ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_220
  1029. [0847.70] PsyNet: HTTP recv ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_221
  1030. [0847.70] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_220 Response=PsyNetMessage_X_221 Latency=0.1864
  1031. [0847.70] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_220->PsyNetMessage_X_221 PsyTime=1519239947 [Tournaments/Status/GetTournamentMatch]
  1032. [0847.71] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:47
  1033. [0847.71] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_222 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1034. [0847.71] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
  1035. [0847.71] PsyNet: HTTP send ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
  1036. [0847.93] PsyNet: HTTP recv ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_223
  1037. [0847.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_222 Response=PsyNetMessage_X_223 Latency=0.2244
  1038. [0847.94] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_222->PsyNetMessage_X_223 PsyTime=1519239947 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1039. [0848.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_224 [Population/UpdatePlayerPlaylist]
  1040. [0848.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
  1041. [0848.20] PsyNet: HTTP send ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
  1042. [0848.41] PsyNet: HTTP recv ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_225
  1043. [0848.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_224 Response=PsyNetMessage_X_225 Latency=0.2065
  1044. [0848.42] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_224->PsyNetMessage_X_225 PsyTime=1519239947 [Population/UpdatePlayerPlaylist]
  1045. [0852.94] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_226 [Matchmaking/CheckReservation]
  1046. [0852.94] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
  1047. [0852.94] PsyNet: HTTP send ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
  1048. [0853.20] PsyNet: HTTP recv ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_227
  1049. [0853.20] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_226 Response=PsyNetMessage_X_227 Latency=0.2581
  1050. [0853.20] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_226->PsyNetMessage_X_227 PsyTime=1519239952 [Matchmaking/CheckReservation]
  1051. [0853.20] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  1052. [0853.20] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1053. [0853.20] DevOnline: Successfully set the friend join URL:
  1054. [0853.21] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1055. [0853.21] Online: TryToPlayOnline ControllerID=-1
  1056. [0853.21] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1057. [0853.21] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1058. [0853.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_228 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1059. [0853.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_228
  1060. [0853.21] PsyNet: HTTP send ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_228
  1061. [0853.45] PsyNet: HTTP recv ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_229
  1062. [0853.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_228 Response=PsyNetMessage_X_229 Latency=0.2362
  1063. [0853.45] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_228->PsyNetMessage_X_229 PsyTime=1519239952 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1064. [0853.45] DevNet: Add Network Security Key={ID=142033731 PlayerID=Steam|76561198136349877|0 Key=24243114A9D6D0432E6E1B25AB1FC78281103CD84D361ED6C9971062C21FEA8E IV=857F3934BE3DF9FA2E7D77251524E4DE HMAC=0EB35ABD494D716BFA2FB94EEC069930205E0A322A5447A8E0D89A3B136FA588 Session=0032958736D75F4B53C9A3A372B91791}
  1065. [0853.45] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1066. [0853.45] Log: Using Secure Websockets
  1067. [0853.71] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_230 [Population/UpdatePlayerPlaylist]
  1068. [0853.71] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_230
  1069. [0853.71] PsyNet: HTTP send ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_230
  1070. [0853.92] PsyNet: HTTP recv ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_231
  1071. [0853.92] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_230 Response=PsyNetMessage_X_231 Latency=0.2069
  1072. [0853.92] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_230->PsyNetMessage_X_231 PsyTime=1519239953 [Population/UpdatePlayerPlaylist]
  1073. [0854.05] JoinGame: Game full
  1074. [0854.05] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  1075. [0854.06] DevOnline: Successfully set the friend join URL:
  1076. [0854.06] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1077. [0854.09] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:05:53
  1078. [0854.11] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_232 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1079. [0854.11] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_232
  1080. [0854.11] PsyNet: HTTP send ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_232
  1081. [0854.37] PsyNet: HTTP recv ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_233
  1082. [0854.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_232 Response=PsyNetMessage_X_233 Latency=0.2698
  1083. [0854.38] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_232->PsyNetMessage_X_233 PsyTime=1519239953 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1084. [0854.55] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_234 [Population/UpdatePlayerPlaylist]
  1085. [0854.56] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_234
  1086. [0854.56] PsyNet: HTTP send ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_234
  1087. [0854.80] PsyNet: HTTP recv ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_235
  1088. [0854.80] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_234 Response=PsyNetMessage_X_235 Latency=0.2429
  1089. [0854.80] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_234->PsyNetMessage_X_235 PsyTime=1519239954 [Population/UpdatePlayerPlaylist]
  1090. [0859.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_236 [Matchmaking/CheckReservation]
  1091. [0859.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_236
  1092. [0859.38] PsyNet: HTTP send ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_236
  1093. [0859.57] PsyNet: HTTP recv ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_237
  1094. [0859.57] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_236 Response=PsyNetMessage_X_237 Latency=0.1896
  1095. [0859.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_236->PsyNetMessage_X_237 PsyTime=1519239958 [Matchmaking/CheckReservation]
  1096. [0859.57] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  1097. [0859.57] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1098. [0859.58] DevOnline: Successfully set the friend join URL:
  1099. [0859.58] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1100. [0859.58] Online: TryToPlayOnline ControllerID=-1
  1101. [0859.58] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1102. [0859.58] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1103. [0859.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_238 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1104. [0859.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_238
  1105. [0859.58] PsyNet: HTTP send ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_238
  1106. [0859.81] PsyNet: HTTP recv ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_239
  1107. [0859.81] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_238 Response=PsyNetMessage_X_239 Latency=0.2345
  1108. [0859.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_238->PsyNetMessage_X_239 PsyTime=1519239959 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1109. [0859.82] DevNet: Add Network Security Key={ID=-682909898 PlayerID=Steam|76561198136349877|0 Key=0C427546CB2CF0563AA5E15605C13393A05D838BF2A1B47BE93CF08ECA9EC676 IV=BF1158537254151E215AFF5D16106805 HMAC=60F7A8C7060A93DE4C4FBB451C42ED40CDDD648B546C938B3241F8FA87F110E5 Session=13C0E77DD63882742AAA0D23EBA3DEF7}
  1110. [0859.82] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1111. [0859.82] Log: Using Secure Websockets
  1112. [0860.07] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_240 [Population/UpdatePlayerPlaylist]
  1113. [0860.07] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_240
  1114. [0860.07] PsyNet: HTTP send ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_240
  1115. [0860.26] PsyNet: HTTP recv ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_241
  1116. [0860.26] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_240 Response=PsyNetMessage_X_241 Latency=0.1880
  1117. [0860.27] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_240->PsyNetMessage_X_241 PsyTime=1519239959 [Population/UpdatePlayerPlaylist]
  1118. [0860.45] JoinGame: Game full
  1119. [0860.45] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  1120. [0860.45] DevOnline: Successfully set the friend join URL:
  1121. [0860.46] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1122. [0860.49] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1123. [0860.49] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_242 [Tournaments/Status/GetTournamentMatch]
  1124. [0860.49] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_242
  1125. [0860.49] PsyNet: HTTP send ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_242
  1126. [0860.70] PsyNet: HTTP recv ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_243
  1127. [0860.70] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_242 Response=PsyNetMessage_X_243 Latency=0.2098
  1128. [0860.71] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_242->PsyNetMessage_X_243 PsyTime=1519239960 [Tournaments/Status/GetTournamentMatch]
  1129. [0860.71] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:06:00
  1130. [0860.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_244 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1131. [0860.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_244 Message=PsyNetMessage_X_244
  1132. [0860.72] PsyNet: HTTP send ID=PsyNetMessage_X_244 Message=PsyNetMessage_X_244
  1133. [0861.00] PsyNet: HTTP recv ID=PsyNetMessage_X_244 Message=PsyNetMessage_X_245
  1134. [0861.00] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_244 Response=PsyNetMessage_X_245 Latency=0.2837
  1135. [0861.01] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_244->PsyNetMessage_X_245 PsyTime=1519239960 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1136. [0861.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_246 [Population/UpdatePlayerPlaylist]
  1137. [0861.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_246 Message=PsyNetMessage_X_246
  1138. [0861.21] PsyNet: HTTP send ID=PsyNetMessage_X_246 Message=PsyNetMessage_X_246
  1139. [0861.39] PsyNet: HTTP recv ID=PsyNetMessage_X_246 Message=PsyNetMessage_X_247
  1140. [0861.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_246 Response=PsyNetMessage_X_247 Latency=0.1794
  1141. [0861.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_246->PsyNetMessage_X_247 PsyTime=1519239960 [Population/UpdatePlayerPlaylist]
  1142. [0866.01] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_248 [Matchmaking/CheckReservation]
  1143. [0866.01] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_248
  1144. [0866.01] PsyNet: HTTP send ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_248
  1145. [0866.22] PsyNet: HTTP recv ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_249
  1146. [0866.22] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_248 Response=PsyNetMessage_X_249 Latency=0.2153
  1147. [0866.24] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_248->PsyNetMessage_X_249 PsyTime=1519239965 [Matchmaking/CheckReservation]
  1148. [0866.24] CheckReservation: Received game server ip35-185-29-90.datahound.com:2227 USE 22
  1149. [0866.24] JoinGame: StartJoin ip35-185-29-90.datahound.com:2227 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1150. [0866.24] DevOnline: Successfully set the friend join URL:
  1151. [0866.24] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1152. [0866.24] Online: TryToPlayOnline ControllerID=-1
  1153. [0866.24] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1154. [0866.24] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1155. [0866.24] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_250 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1156. [0866.24] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_250 Message=PsyNetMessage_X_250
  1157. [0866.24] PsyNet: HTTP send ID=PsyNetMessage_X_250 Message=PsyNetMessage_X_250
  1158. [0866.50] PsyNet: HTTP recv ID=PsyNetMessage_X_250 Message=PsyNetMessage_X_251
  1159. [0866.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_250 Response=PsyNetMessage_X_251 Latency=0.2555
  1160. [0866.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_250->PsyNetMessage_X_251 PsyTime=1519239965 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1161. [0866.50] DevNet: Add Network Security Key={ID=324525274 PlayerID=Steam|76561198136349877|0 Key=3447BC267D94DB61F740530941349513BD2DD4091C384B3F3354E86FD1C87F98 IV=0BA1AF3E047E2BFDA6BD51CB9137BB73 HMAC=BA5A5CE5FDB84B369BDAD573118190BF57682C8E113159B0213FC999B1823593 Session=51733A75BAE0B6C5F6BAA456FE1102D3}
  1162. [0866.50] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1163. [0866.50] Log: Using Secure Websockets
  1164. [0866.73] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_252 [Population/UpdatePlayerPlaylist]
  1165. [0866.73] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_252 Message=PsyNetMessage_X_252
  1166. [0866.73] PsyNet: HTTP send ID=PsyNetMessage_X_252 Message=PsyNetMessage_X_252
  1167. [0866.91] PsyNet: HTTP recv ID=PsyNetMessage_X_252 Message=PsyNetMessage_X_253
  1168. [0866.91] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_252 Response=PsyNetMessage_X_253 Latency=0.1802
  1169. [0866.92] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_252->PsyNetMessage_X_253 PsyTime=1519239966 [Population/UpdatePlayerPlaylist]
  1170. [0867.14] JoinGame: Game full
  1171. [0867.14] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Game server is full. (Error: 63) BugItReason=ReservationsFullClient
  1172. [0867.14] DevOnline: Successfully set the friend join URL:
  1173. [0867.14] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1174. [0867.17] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:06:07
  1175. [0867.18] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_254 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1176. [0867.18] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_254 Message=PsyNetMessage_X_254
  1177. [0867.18] PsyNet: HTTP send ID=PsyNetMessage_X_254 Message=PsyNetMessage_X_254
  1178. [0867.39] PsyNet: HTTP recv ID=PsyNetMessage_X_254 Message=PsyNetMessage_X_255
  1179. [0867.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_254 Response=PsyNetMessage_X_255 Latency=0.2126
  1180. [0867.40] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_254->PsyNetMessage_X_255 PsyTime=1519239966 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1181. [0867.64] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_256 [Population/UpdatePlayerPlaylist]
  1182. [0867.64] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_256 Message=PsyNetMessage_X_256
  1183. [0867.64] PsyNet: HTTP send ID=PsyNetMessage_X_256 Message=PsyNetMessage_X_256
  1184. [0867.82] PsyNet: HTTP recv ID=PsyNetMessage_X_256 Message=PsyNetMessage_X_257
  1185. [0867.82] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_256 Response=PsyNetMessage_X_257 Latency=0.1809
  1186. [0867.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_256->PsyNetMessage_X_257 PsyTime=1519239967 [Population/UpdatePlayerPlaylist]
  1187. [0872.40] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_258 [Matchmaking/CheckReservation]
  1188. [0872.40] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
  1189. [0872.40] PsyNet: HTTP send ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
  1190. [0872.56] PsyNet: HTTP recv ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_259
  1191. [0872.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_258 Response=PsyNetMessage_X_259 Latency=0.1644
  1192. [0872.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_258->PsyNetMessage_X_259 PsyTime=1519239971 [Matchmaking/CheckReservation]
  1193. [0874.57] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_260 [Matchmaking/CheckReservation]
  1194. [0874.57] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_260
  1195. [0874.57] PsyNet: HTTP send ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_260
  1196. [0874.77] PsyNet: HTTP recv ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_261
  1197. [0874.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_260 Response=PsyNetMessage_X_261 Latency=0.2048
  1198. [0874.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_260->PsyNetMessage_X_261 PsyTime=1519239974 [Matchmaking/CheckReservation]
  1199. [0876.78] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_262 [Matchmaking/CheckReservation]
  1200. [0876.78] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_262
  1201. [0876.78] PsyNet: HTTP send ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_262
  1202. [0876.97] PsyNet: HTTP recv ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_263
  1203. [0876.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_262 Response=PsyNetMessage_X_263 Latency=0.1880
  1204. [0876.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_262->PsyNetMessage_X_263 PsyTime=1519239976 [Matchmaking/CheckReservation]
  1205. [0878.98] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_264 [Matchmaking/CheckReservation]
  1206. [0878.98] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_264
  1207. [0878.98] PsyNet: HTTP send ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_264
  1208. [0879.14] PsyNet: HTTP recv ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_265
  1209. [0879.14] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_264 Response=PsyNetMessage_X_265 Latency=0.1699
  1210. [0879.15] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_264->PsyNetMessage_X_265 PsyTime=1519239978 [Matchmaking/CheckReservation]
  1211. [0881.14] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_266 [Tournaments/Status/GetTournamentBracket]
  1212. [0881.14] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_266
  1213. [0881.14] PsyNet: HTTP send ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_266
  1214. [0881.15] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_267 [Matchmaking/CheckReservation]
  1215. [0881.15] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_267
  1216. [0881.15] PsyNet: HTTP send ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_267
  1217. [0881.33] PsyNet: HTTP recv ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_268
  1218. [0881.33] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_266 Response=PsyNetMessage_X_268 Latency=0.1874
  1219. [0881.33] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_266->PsyNetMessage_X_268 PsyTime=1519239980 [Tournaments/Status/GetTournamentBracket]
  1220. [0881.50] PsyNet: HTTP recv ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_269
  1221. [0881.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_267 Response=PsyNetMessage_X_269 Latency=0.3484
  1222. [0881.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_267->PsyNetMessage_X_269 PsyTime=1519239980 [Matchmaking/CheckReservation]
  1223. [0881.51] CheckReservation: Received game server ip35-196-127-158.datahound.com:2387 USE 22
  1224. [0881.51] JoinGame: StartJoin ip35-196-127-158.datahound.com:2387 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1225. [0881.51] DevOnline: Successfully set the friend join URL:
  1226. [0881.51] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1227. [0881.51] Online: TryToPlayOnline ControllerID=-1
  1228. [0881.51] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1229. [0881.51] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1230. [0881.52] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_270 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1231. [0881.52] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_270 Message=PsyNetMessage_X_270
  1232. [0881.52] PsyNet: HTTP send ID=PsyNetMessage_X_270 Message=PsyNetMessage_X_270
  1233. [0881.73] PsyNet: HTTP recv ID=PsyNetMessage_X_270 Message=PsyNetMessage_X_271
  1234. [0881.73] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_270 Response=PsyNetMessage_X_271 Latency=0.2148
  1235. [0881.74] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_270->PsyNetMessage_X_271 PsyTime=1519239981 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1236. [0881.74] DevNet: Add Network Security Key={ID=-1192601599 PlayerID=Steam|76561198136349877|0 Key=2B3DA956B01A9C72C5E4742384270743AF84FF33322DA6A28F8369DEAAE3A7C5 IV=18582375DB6A5768941E7A09DB74EFE0 HMAC=BCE382CAB813E258572C452137B65889A51877D162186E9C91B8A77A365E0075 Session=C859AA3DDF863AAD9A22ADB05A3CC79A}
  1237. [0881.74] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1238. [0881.74] Log: Using Secure Websockets
  1239. [0882.01] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_272 [Population/UpdatePlayerPlaylist]
  1240. [0882.01] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_272 Message=PsyNetMessage_X_272
  1241. [0882.01] PsyNet: HTTP send ID=PsyNetMessage_X_272 Message=PsyNetMessage_X_272
  1242. [0882.20] PsyNet: HTTP recv ID=PsyNetMessage_X_272 Message=PsyNetMessage_X_273
  1243. [0882.20] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_272 Response=PsyNetMessage_X_273 Latency=0.1926
  1244. [0882.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_272->PsyNetMessage_X_273 PsyTime=1519239981 [Population/UpdatePlayerPlaylist]
  1245. [0884.81] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  1246. [0887.81] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  1247. [0887.82] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  1248. [0887.82] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  1249. [0887.82] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1250. [0887.82] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1251. [0888.30] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  1252. [0888.30] Log: Game class is 'GameInfo_Transition_TA'
  1253. [0888.31] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.02.21-14.06.28
  1254. [0888.31] Log: Bringing up level for play took: 0.011946
  1255. [0888.31] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  1256. [0888.31] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  1257. [0888.31] Log: ########### Finished loading level: 0.491590 seconds
  1258. [0888.31] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_274 [Metrics/RecordMetrics]
  1259. [0888.31] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_274 Message=PsyNetMessage_X_274
  1260. [0888.31] PsyNet: HTTP send ID=PsyNetMessage_X_274 Message=PsyNetMessage_X_274
  1261. [0888.31] DevNet: Browse: 35.196.127.158:2380/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Name=R4bbleRouser
  1262. [0888.32] DevNet: Game client on port 2380, rate 7500
  1263. [0888.32] NetComeGo: First Packet Network Security Key={ID=-1192601599 PlayerID=Steam|76561198136349877|0 Key=2B3DA956B01A9C72C5E4742384270743AF84FF33322DA6A28F8369DEAAE3A7C5 IV=18582375DB6A5768941E7A09DB74EFE0 HMAC=BCE382CAB813E258572C452137B65889A51877D162186E9C91B8A77A365E0075 Session=C859AA3DDF863AAD9A22ADB05A3CC79A}
  1264. [0888.32] DevNet: First Packet Length=64 CRC=1158862980
  1265. [0888.37] NetComeGo: First packet IP=35.196.127.158:2380 Length=48 CRC=-1859488343
  1266. [0888.37] NetComeGo: Checking key ID=-1192601599 Result=0
  1267. [0888.51] PsyNet: HTTP recv ID=PsyNetMessage_X_274 Message=PsyNetMessage_X_275
  1268. [0888.51] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_274 Response=PsyNetMessage_X_275 Latency=0.1918
  1269. [0888.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_274->PsyNetMessage_X_275 PsyTime=1519239987 [Metrics/RecordMetrics]
  1270. [0888.57] DevNet: Welcomed by server (Level: Labs_CirclePillars_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: UnlimitedBooster,HighBounciness,LightBall,SuperFastBall,AlwaysDemolishOpposing,1Games,PlayerCount2,Overtime5MinutesFirstScore)
  1271. [0888.60] Log: Flushing async loaders.
  1272. [0888.61] Log: Flushed async loaders.
  1273. [0888.61] Log: LoadMap: 35.196.127.158:2380/Labs_CirclePillars_P?Name=R4bbleRouser?game=TAGame.GameInfo_Soccar_TA?GameTags=UnlimitedBooster,HighBounciness,LightBall,SuperFastBall,AlwaysDemolishOpposing,1Games,PlayerCount2,Overtime5MinutesFirstScore
  1274. [0888.69] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Soccar_SF.upk
  1275. [0888.92] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1276. [0888.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1277. [0888.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1278. [0888.94] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1279. [0888.94] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1280. [0888.95] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1281. [0889.27] Log: Bringing World Labs_CirclePillars_P.TheWorld up for play (0) at 2018.02.21-14.06.29
  1282. [0889.28] Log: Bringing up level for play took: 0.216305
  1283. [0889.28] JoinGame: OnJoinGameComplete bSuccess=True FailReason= BugItReason=
  1284. [0889.28] JoinGame: GotoJoinGameState JoiningNewServer -> None
  1285. [0889.44] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  1286. [0889.62] Log: ########### Finished loading level: 1.004455 seconds
  1287. [0889.62] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_276 [Metrics/RecordMetrics]
  1288. [0889.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_276 Message=PsyNetMessage_X_276
  1289. [0889.62] PsyNet: HTTP send ID=PsyNetMessage_X_276 Message=PsyNetMessage_X_276
  1290. [0889.69] ScriptLog: Client InputRate=60
  1291. [0889.69] DevNet: PlayerController_TA_1 setplayer LocalPlayer_TA_0
  1292. [0889.69] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None MatchRPC=None
  1293. [0934.86] Log: === Critical error: ===
  1294. Fatal error!
  1295.  
  1296. Address = 0xf9a84ee (filename not found) [in C:\Program Files (x86)\AlphaConsole\AlphaConsole.dll]
  1297. Address = 0xf99946d (filename not found) [in C:\Program Files (x86)\AlphaConsole\AlphaConsole.dll]
  1298. Address = 0xf999163 (filename not found) [in C:\Program Files (x86)\AlphaConsole\AlphaConsole.dll]
  1299. Address = 0xf998f62 (filename not found) [in C:\Program Files (x86)\AlphaConsole\AlphaConsole.dll]
  1300. Address = 0xf998e6b (filename not found) [in C:\Program Files (x86)\AlphaConsole\AlphaConsole.dll]
  1301. Address = 0xf86ff5 (filename not found) [in D:\SteamLibrary\steamapps\common\rocketleague\Binaries\Win32\RocketLeague.exe]
  1302. Address = 0xf7f13d (filename not found) [in D:\SteamLibrary\steamapps\common\rocketleague\Binaries\Win32\RocketLeague.exe]
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