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config.yml

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Dec 24th, 2021
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  1. options:
  2. configVersion: "1"
  3. # don't touch this value.
  4. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  5. # | |
  6. # | GENERAL - OPTIONS |
  7. # | |
  8. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  9.  
  10. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  11. announce_entry: true
  12. # when the player join to server will be announce your entry.
  13. join:
  14. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  15. default_message: "<player_group_prefix> &7<player> &8- &7Has joined to the server."
  16. groups:
  17. default:
  18. # the name of the rank group, if not exists, will be use the def.
  19. message: "&7<player> &8- &7Has joined to the server."
  20. # the message of join for the group.
  21. ceo:
  22. message: "&c[Admin] &f<player> &8- &eHas joined to the server."
  23. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  24.  
  25. announce_quit: true
  26. # when the player leave the server will be announce your exit.
  27. quit:
  28. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  29. default_message: "<player_group_prefix> &7<player> &8- &7If has left the server."
  30. groups:
  31. default:
  32. # the name of the rank group, if not exists, will be use the default_message.
  33. message: "&7<player> &8- &7If has left the server."
  34. # the message of quit for the group.
  35. ceo:
  36. message: "&c[Admin] &f<player> &8- &eIf has left the server."
  37. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  38. show_fireworks: true
  39. # will be show fireworks when the player join.
  40. play_effects: true
  41. teleport_to_lobby: true
  42. # the player will be teleported to lobby when join.
  43. actionbar: true
  44. # will be send a actionbar message to user.
  45. actionbar_message: "&6Welcomed!"
  46. give_speed: true
  47. # the players will be receive Speed II to join.
  48. motd_message: true
  49. # will be send a privated message to user.
  50. motd: |-
  51. &l
  52. &7 Server is running &6SPCore
  53. &l
  54. &f Release: &e1.0
  55. &f Author: &biAlqjDV
  56. &l
  57.  
  58. social_networks: true
  59. # will be send to user the networks of server.
  60. networks:
  61. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  62. # if you like add other, change the already exists,
  63. # only change your parameters.
  64. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  65. store:
  66. name: "&6 Store"
  67. # this is the name.
  68. link: https://store.server.net/
  69. # this is the link of the network.
  70. description: "&a&lCLICK HERE TO GET THE LINK"
  71. # and this is the hover message will be show to user.
  72. forum:
  73. name: "&e Forum"
  74. link: https://forum.server.net/
  75. description: "&a&lCLICK HERE TO GET THE LINK"
  76. youtube:
  77. name: "&c Youtube"
  78. link: https://youtube.com/serverName
  79. description: "&a&lCLICK HERE TO GET THE LINK"
  80. discord:
  81. name: "&9 Discord"
  82. link: https://discord.server.net/
  83. description: "&a&lCLICK HERE TO GET THE LINK"
  84.  
  85. titles:
  86. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  87. show_titles: true
  88. # define the parameters of time for the titles.
  89. fadeIn: 20
  90. showTime: 40
  91. fadeOut: 20
  92. title_joined: "&aWelcome to Server"
  93. subtitle_joined: "&b&l<player>"
  94.  
  95. sounds:
  96. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  97. reproduce_sounds: true
  98. value_perm: ENTITY_ITEM_BREAK
  99. value_reload: ENTITY_IRON_GOLEM_REPAIR
  100. value_cooldown: BLOCK_NOTE_BLOCK_PLING
  101. value_join: UI_BUTTON_CLICK
  102. value_quit: BLOCK_NOTE_BLOCK_PLING
  103. value_cmd: ENTITY_PLAYER_DEATH
  104. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  105. value_world_event: ENTITY_VILLAGER_DEATH
  106. # this sound only applys for any events.
  107. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  108. value_vanish: ENTITY_PLAYER_ATTACK_SWEEP
  109. value_scoreboard: BLOCK_NOTE_BLOCK_XYLOPHONE
  110. value_gamemode: UI_BUTTON_CLICK
  111. value_flight: ENTITY_ENDER_DRAGON_FLAP
  112. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  113. vol: 1.0
  114. pitch: 1.0
  115. # this is the volumen and the pitch of the sounds.
  116.  
  117. scoreboard:
  118. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  119. show_to_join: true
  120. # show the scoreboard to the players when join.
  121. per_worlds: true
  122. # the scoreboard can run per worlds, recommended for survival.
  123. refresh: true
  124. # toggle the update for scoreboard, the placeholders will not update.
  125. delay: 20
  126. period: 20
  127. # this is the time of update, 20 ticks equals 1s.
  128. default:
  129. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  130. name: "&6&lLOBBY"
  131. # this is the title of the scoreboard.
  132. lines: |-
  133. &l
  134. &fNick: &e<player>
  135. &fRank: &r<player_group_prefix>
  136. &fLevel: &6<player_level>
  137. &l
  138. &fWorld: &b<player_world>
  139. &fExp: &a<player_exp>
  140. &fLevel: &a<player_level>
  141. &l
  142. &fServer: &d#1
  143. &fConnected: &d<connected>&7/&d<max_connected>
  144. &l
  145. &6www.spigotmc.org
  146. types:
  147. # to add other scoreboard, insert the world name.
  148. world:
  149. name: "&a&lWORLD"
  150. lines: |-
  151. &l
  152. &fNick: &e<player>
  153. &fRank: &r<player_group_prefix>
  154. &fLevel: &6<player_level>
  155. &l
  156. &fWorld: &b<player_world>
  157. &fExp: &a<player_exp>
  158. &fLevel: &a<player_level>
  159. &l
  160. &fKills: &c<player_kills>
  161. &fConnected: &d<connected>&7/&d<max_connected>
  162. &l
  163. &6www.spigotmc.org
  164.  
  165. fireworks:
  166. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  167. type: CREEPER
  168. # type of effect for the firework.
  169. power: 5
  170. # the power of the firework.
  171.  
  172. effects:
  173. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  174. type: FIREWORK_SHOOT
  175. # type of effect.
  176. power: 5
  177. # power of effect.
  178.  
  179. chat:
  180. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  181. active: true
  182. # enable/disable chat format, if is false will be use the default of Spigot.
  183. cooldown: 3
  184. # this time must wait the users to send other message.
  185. default_format: "<player_group_prefix> &7<player> &8- &7<message>"
  186. # default format if the group doesn't exists.
  187. groups:
  188. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  189. default:
  190. format: "&7<player> &8- &7<message>"
  191. ceo:
  192. format: "&c[Admin] &7<player_display_name> &8- &f<message>"
  193.  
  194. commands:
  195. # ~~~~~~~~~~~~~~~~~~~~~~~~~
  196. block: true
  197. # if is true the plugin will be block the commands of this list. (This also applys for the words)
  198. cooldown: 5
  199. # this cooldown applys only for the plugin commands, not for blocked commands.
  200. list:
  201. # to add a new command only add using the format "- /<command>".
  202. - /bungee
  203. - /about
  204. - /pl
  205. - /plugins
  206. - /?
  207. - /bukkit:pl
  208. - /ver
  209. - /version
  210. # ~~~~~~~~~~~~~~~~~~~~~~~~~~
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