Medicris

Simple QUAKE 3/LIVE Autoexec Config

Aug 2nd, 2013 (edited)
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  1. // For Steam ver:
  2. // Save as autoexec.cfg in "C:\Program Files (x86)\Steam\SteamApps\common\Quake Live\<STEAM ID NUMBER>\baseq3"
  3. // Also set "C:\Program Files (x86)\Steam\SteamApps\common\Quake Live\quakelive_steam.exe" to Disable
  4. // Desktop Composition (Aero) to prevent mouse lag from occurring in windowed mode
  5. // Launch options for steam/shortcut: +r_customwidth "1920" +r_customheight "1080" +r_windowedWidth "1280" +r_windowedHeight "720" +r_mode "-1" +r_windowedmode "-1"
  6.  
  7. // Playermodel, default skins don't need a skin name.
  8. // Ex. "model doom" for green Doomguy, "model doom/sport_red" for a red and white Doomguy.
  9. //seta model "doom/phobos"
  10.  
  11. // Mouse settings
  12. seta in_mouse "2" // -1 = Windows mouse input, 1 = Direct input, 2 = Raw input
  13. seta m_filter "0"
  14. seta m_yaw "0.022"
  15. seta m_pitch "0.022"
  16. seta cl_mouseaccel "0"
  17.  
  18. // Keybinds
  19. bind escape "togglemenu"
  20. bind ` "toggleconsole"
  21. bind tab "+scores"
  22. bind f1 "vote yes"
  23. bind f2 "vote no"
  24. bind f3 "readyup"
  25.  
  26. bind enter "messagemode"
  27. bind \ "messagemode2"
  28. bind u "messagemode5"
  29. bind h "+chat"
  30.  
  31. bind mouse2 "+moveup"
  32. //bind mouse2 "+zoom"
  33.  
  34. bind mouse1 "+attack"
  35. bind mouse4 "+zoom"
  36. bind mwheeldown "weapprev"
  37. bind mwheelup "weapnext"
  38. bind w "+forward"
  39. bind s "+back"
  40. bind a "+moveleft"
  41. bind d "+moveright"
  42. bind space "+moveup"
  43. bind ctrl "+movedown"
  44. bind shift "+speed"
  45. bind x "+button2" // Use inventory item
  46. bind t "+button3" // Taunt
  47. bind b "dropflag"
  48. bind z "+acc"
  49. bind 1 "weapon 1"
  50. bind 2 "weapon 2"
  51. bind 3 "weapon 3"
  52. bind 4 "weapon 4"
  53. bind 5 "weapon 5"
  54. bind 8 "weapon 6"
  55. bind 7 "weapon 7"
  56. bind 6 "weapon 8"
  57. bind 9 "weapon 10"
  58. bind 0 "weapon 11"
  59. bind - "weapon 12"
  60. bind = "weapon 13"
  61. bind f11 "screenshotjpeg"
  62.  
  63. // Video settings
  64. // Alternative: Set Launch Options to:
  65. // +r_mode "-1" +r_customwidth "1920" +r_customheight "1080" +r_windowedWidth "1280" +r_windowedHeight "720" +r_windowedmode "-1"
  66. seta r_customwidth "1920"
  67. seta r_customheight "1080"
  68. seta r_mode "-1"
  69. seta r_windowedWidth "1600"
  70. seta r_windowedHeight "900"
  71. seta r_windowedmode "-1"
  72.  
  73. seta cl_renderer "opengl2"
  74. seta r_contrast "1"
  75. seta r_ext_framebuffer_multisample "4" // For ioquake3's opengl2 renderer.
  76. seta r_ext_max_anisotropy "8"
  77. seta r_ext_multisample "4" // For regular OpenGL.
  78. seta r_ext_texture_filter_anisotropic "1"
  79. seta r_gamma "1"
  80. seta r_ignorehwgamma "1"
  81. seta r_lodscale "25" // Controls maximum distance before lowering model detail. Default = 10, Max = 50
  82. seta r_overbrightbits "0" // This fixes the brightness bug for Quake 3
  83. seta r_subdivisions "80" // Curved surfaces: 80 = Performance, 4 = Quality
  84. seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
  85.  
  86. seta cg_noProjectileTrail "0"
  87. seta r_deluxeMapping "1"
  88. seta r_detailtextures "1"
  89. seta r_dlightmode "2"
  90. seta r_drawsun "1"
  91. seta r_drawSunRays "1"
  92. seta r_dynamiclight "1"
  93. seta r_ext_multitexture "1"
  94. seta r_fastsky "0"
  95. seta r_flares "1"
  96. seta r_shadowBlur "1"
  97. seta r_shadowFilter "2"
  98. seta r_ssao "1"
  99. seta r_sunShadows "1"
  100. seta r_sunlightMode "1"
  101.  
  102. // Sound settings
  103. seta s_volume "0.8"
  104. seta s_doppler "1"
  105.  
  106. // Hud settings
  107. seta cg_drawcrosshairnames "1"
  108. seta cg_crosshaircolor "9" // Green.
  109. seta cg_crosshairhealth "0"
  110. seta cg_crosshairbrightness "1" // 0 = none, 0.30 = default, 1 = bright
  111. seta cg_crosshairHitStyle "0"
  112. seta cg_drawFullWeaponBar "1"
  113. seta cg_drawItemPickups "7" // Draws icon, name and timestamp on pickup
  114. seta cg_drawstatus "1"
  115. seta cg_lagometer "0"
  116. seta cg_viewsize "100"
  117.  
  118. // Misc. and Weapon settings
  119. seta com_allowconsole "1"
  120. seta com_maxfps "140"
  121. seta com_soundmegs 16"
  122. //seta cg_autoHop "1"
  123. seta cg_filter_angles "0" // Anything more than 0 has a mouse filtering effect
  124. seta cg_drawtimer "1"
  125. seta cg_kickscale "0" // Flinching.
  126. seta cg_shadows "1"
  127. seta cg_bob "0.00" // Walk bobbing. Normal Quake 3 default = 0.50. Doesn't interfere with zooming, unlike Q3
  128. seta cg_fov "106"
  129. seta cg_zoomfov "35"
  130. seta cg_trueLightning "1" // 0.0 - 1 - Keeps straight in line with crosshair
  131. seta cg_zoomOutOnDeath "1"
  132. seta cg_simpleItemsBob "1"
  133. seta cg_simpleItemsRadius "20" // Default = 15
  134. seta cg_playerLean "0.5"
  135. seta cl_allowConsoleChat "0"
  136. seta winkey_disable "1"
  137.  
  138.  
  139. // Print success message
  140. echo "AUTOEXEC.CFG SUCCESSFULLY LOADED."
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