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- private static void waveSourceAgent_DataAvailable(object sender, WaveInEventArgs e)
- {
- int delay = 10;
- recordedMsgBuffer = RECORDING_BUFFER[0].recordedMsgBuffer;
- int iterations = recordedMsgBuffer.Length / 320;
- int remainingBytes = recordedMsgBuffer.Length % 320;
- byte[] buffer = new byte[320];
- for (int i = 0; i < iterations; i++)
- {
- byte[] tempbuff = new byte[320];
- for (int j = 0; j < 320; j++)
- {
- tempbuff[j] = recordedMsgBuffer[(i * 320) + j];
- }
- if (waveProviderReciever != null)
- waveProviderReciever.AddSamples(tempbuff, 0, tempbuff.Length);
- Thread.Sleep(delay);
- }
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