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- 10:38:10:990 [25296] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '7.3.0.8882' (64-bit) built on '2022-09-17 15:29:18' loaded from "E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\dxgi.dll" into "E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\Cyberpunk2077.exe" ...
- 10:38:10:991 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
- 10:38:11:026 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
- 10:38:11:026 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:027 [MAIN ] | INFO | > Found 19 match(es). Installing ...
- 10:38:11:061 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
- 10:38:11:062 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:062 [MAIN ] | INFO | > Found 8 match(es). Installing ...
- 10:38:11:095 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
- 10:38:11:097 [MAIN ] | INFO | > Delayed.
- 10:38:11:097 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
- 10:38:11:098 [MAIN ] | INFO | > Delayed.
- 10:38:11:098 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
- 10:38:11:098 [MAIN ] | INFO | > Delayed.
- 10:38:11:099 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
- 10:38:11:100 [MAIN ] | INFO | > Delayed.
- 10:38:11:100 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
- 10:38:11:100 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:100 [MAIN ] | INFO | > Found 2 match(es). Installing ...
- 10:38:11:133 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
- 10:38:11:134 [MAIN ] | INFO | > Delayed.
- 10:38:11:134 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
- 10:38:11:134 [MAIN ] | INFO | > Delayed until first call to an exported function.
- 10:38:11:134 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
- 10:38:11:135 [MAIN ] | INFO | > Delayed.
- 10:38:11:135 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
- 10:38:11:135 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:135 [MAIN ] | INFO | > Found 4 match(es). Installing ...
- 10:38:11:170 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
- 10:38:11:170 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:170 [MAIN ] | INFO | > Found 1 match(es). Installing ...
- 10:38:11:204 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
- 10:38:11:204 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:204 [MAIN ] | INFO | > Found 5 match(es). Installing ...
- 10:38:11:238 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
- 10:38:11:238 [MAIN ] | INFO | > Delayed.
- 10:38:11:238 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
- 10:38:11:238 [MAIN ] | INFO | > Libraries loaded.
- 10:38:11:238 [MAIN ] | INFO | > Found 9 match(es). Installing ...
- 10:38:12:068 [MAIN ] | INFO | 42 RVR patch(es) applied successfully in 797 ms.
- 10:38:12:068 [MAIN ] | INFO | Initialized.
- 10:38:12:074 [14516] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:074 [21588] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:074 [21588] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 00000088EE3FFA60 { Kiero }) ...
- 10:38:12:075 [21588] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Kiero'.
- 10:38:12:076 [21216] | INFO | Ignoring LoadLibrary("api-ms-win-core-synch-l1-2-0") call to avoid possible deadlock.
- 10:38:12:159 [21588] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d12.dll" (Just loaded via LoadLibrary("d3d12.dll")) ...
- 10:38:12:159 [21588] | INFO | > Found 7 match(es). Installing ...
- 10:38:12:204 [21588] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088EE3FFA30) ...
- 10:38:12:205 [21588] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:12:205 [21588] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088EE3FFA30) ...
- 10:38:12:217 [26252] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:217 [22508] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:217 [06780] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:217 [00520] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:219 [21588] | INFO | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
- 10:38:12:219 [21588] | INFO | > Found 5 match(es). Installing ...
- 10:38:12:224 [21588] | INFO | Redirecting D3D12CreateDevice(pAdapter = 00000194ADD4AF50, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 00000088EE3FFA08) ...
- 10:38:12:344 [21588] | DEBUG | Modules:
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\Cyberpunk2077.exe (3.0.64.38113)
- C:\Windows\SYSTEM32\ntdll.dll (6.2.19041.1949)
- C:\Windows\System32\KERNEL32.DLL (6.2.19041.1889)
- C:\Windows\System32\KERNELBASE.dll (6.2.19041.1949)
- C:\Windows\SYSTEM32\apphelp.dll (6.2.19041.1320)
- C:\Windows\System32\USER32.dll (6.2.19041.1503)
- C:\Windows\System32\win32u.dll (6.2.19041.2006)
- C:\Windows\System32\GDI32.dll (6.2.19041.1620)
- C:\Windows\System32\gdi32full.dll (6.2.19041.2006)
- C:\Windows\System32\msvcp_win.dll (6.2.19041.789)
- C:\Windows\System32\ucrtbase.dll (6.2.19041.789)
- C:\Windows\System32\ADVAPI32.dll (6.2.19041.1682)
- C:\Windows\System32\msvcrt.dll (7.0.19041.546)
- C:\Windows\System32\sechost.dll (6.2.19041.1865)
- C:\Windows\System32\RPCRT4.dll (6.2.19041.1806)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\dbghelp.dll (10.0.19041.1)
- C:\Windows\System32\SHELL32.dll (6.2.19041.1949)
- C:\Windows\System32\ole32.dll (6.2.19041.1202)
- C:\Windows\System32\combase.dll (6.2.19041.1949)
- C:\Windows\System32\SETUPAPI.dll (6.2.19041.1741)
- C:\Windows\System32\cfgmgr32.dll (6.2.19041.1620)
- C:\Windows\System32\bcrypt.dll (6.2.19041.1023)
- C:\Windows\System32\WS2_32.dll (6.2.19041.546)
- C:\Windows\System32\OLEAUT32.dll (6.2.19041.985)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\Galaxy64.dll (1.149.5.0)
- C:\Windows\System32\CRYPT32.dll (6.2.19041.1889)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\libcurl.dll (7.65.1.0)
- C:\Windows\System32\WLDAP32.dll (6.2.19041.2006)
- C:\Windows\System32\Normaliz.dll (6.2.19041.546)
- C:\Windows\SYSTEM32\XINPUT9_1_0.dll (6.2.19041.1)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\icuuc.dll (65.1.0.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\PhysX3CharacterKinematic_x64.dll (3.4.1.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\PhysX3Cooking_x64.dll (3.4.1.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\bink2w64.dll (2020.9.1.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\icuin.dll (65.1.0.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\PxFoundation_x64.dll (1.0.0.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\redlexer_native.dll
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\PhysX3Common_x64.dll (3.4.1.0)
- C:\Windows\SYSTEM32\d3d11.dll (6.2.19041.1865)
- C:\Windows\SYSTEM32\POWRPROF.dll (6.2.19041.546)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\PhysX3_x64.dll (3.4.1.0)
- C:\Windows\SYSTEM32\WINMM.dll (6.2.19041.546)
- C:\Windows\SYSTEM32\HID.DLL (6.2.19041.546)
- C:\Windows\SYSTEM32\WININET.dll (11.0.19041.1566)
- C:\Windows\SYSTEM32\IPHLPAPI.DLL (6.2.19041.1865)
- C:\Windows\SYSTEM32\MSWSOCK.dll (6.2.19041.546)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\amd_ags_x64.dll (5.4.0.0)
- C:\Windows\SYSTEM32\VCRUNTIME140.dll (14.32.31332.0)
- C:\Windows\SYSTEM32\MSVCP140.dll (14.32.31332.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\oo2ext_7_win64.dll
- C:\Windows\SYSTEM32\VCRUNTIME140_1.dll (14.32.31332.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\VERSION.dll (1.2.0.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\dbgcore.DLL (10.0.19041.1)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\dxgi.dll (7.3.0.8882)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\openvr_api.dll (1.16.8.0)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\icudt.dll (65.1.0.0)
- C:\Windows\System32\IMM32.DLL (6.2.19041.546)
- C:\Windows\SYSTEM32\windows.storage.dll (6.2.19041.1949)
- C:\Windows\SYSTEM32\Wldp.dll (6.2.19041.1949)
- C:\Windows\System32\SHCORE.dll (6.2.19041.1865)
- C:\Windows\System32\shlwapi.dll (6.2.19041.1706)
- C:\Windows\system32\VERSION.dll (6.2.19041.546)
- E:\GOG Galaxy\Games\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks.asi
- C:\Windows\SYSTEM32\D3DCOMPILER_47.dll (6.2.19041.868)
- C:\Windows\SYSTEM32\CRYPTBASE.DLL (6.2.19041.546)
- C:\Windows\SYSTEM32\CRYPTSP.dll (6.2.19041.546)
- C:\Windows\System32\bcryptPrimitives.dll (6.2.19041.1415)
- C:\Windows\SYSTEM32\UMPDC.dll
- C:\Windows\SYSTEM32\kernel.appcore.dll (6.2.19041.546)
- C:\Windows\system32\uxtheme.dll (6.2.19041.1620)
- C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll (2.6.13.0)
- C:\Windows\System32\MSCTF.dll (6.2.19041.1949)
- C:\Windows\SYSTEM32\d3d12.dll (6.2.19041.1266)
- C:\Program Files\NZXT CAM\resources\app.asar.unpacked\node_modules\@nzxt\cam-core\dist\overlay\Release\Graphics Hook64.dll (1.0.0.0)
- C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2006_none_919e9136cc8d4791\gdiplus.dll (6.2.19041.2006)
- C:\Windows\system32\dxgi.dll (6.2.19041.1806)
- C:\Windows\SYSTEM32\SspiCli.dll (6.2.19041.1586)
- Callstack:
- dxgi.dll+6a1ed!D3D12CreateDevice()+16d
- cyber_engine_tweaks.asi+40e73!00007ff98db00e73()
- cyber_engine_tweaks.asi+9e3f!00007ff98dac9e3f()
- cyber_engine_tweaks.asi+b2be!00007ff98dacb2be()
- cyber_engine_tweaks.asi+5aa1c2!00007ff98e06a1c2()
- KERNEL32.DLL+17034!BaseThreadInitThunk()+14
- ntdll.dll+526a1!RtlUserThreadStart()+21
- 10:38:12:349 [21588] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000088EE3FDE40) ...
- 10:38:12:408 [02040] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:12:481 [21588] | INFO | Created D3D12 device 000001B59AB53AF0
- 10:38:12:481 [21588] | WARN | Skipping device because it is not the main one created by the game.
- 10:38:12:486 [21588] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 00000194ADD4AB90, pDevice = 000001B59BC895E0, pDesc = 00000088EE3FFAC0, ppSwapChain = 00000088EE3FFA38) ...
- 10:38:12:486 [21588] | INFO | > Dumping swap chain description:
- 10:38:12:486 [21588] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:12:486 [21588] | INFO | | Parameter | Value |
- 10:38:12:486 [21588] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:12:486 [21588] | INFO | | Width | 100 |
- 10:38:12:486 [21588] | INFO | | Height | 100 |
- 10:38:12:486 [21588] | INFO | | RefreshRate | 60 1 |
- 10:38:12:486 [21588] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM |
- 10:38:12:486 [21588] | INFO | | ScanlineOrdering | 0 |
- 10:38:12:486 [21588] | INFO | | Scaling | 0 |
- 10:38:12:486 [21588] | INFO | | SampleCount | 1 |
- 10:38:12:487 [21588] | INFO | | SampleQuality | 0 |
- 10:38:12:487 [21588] | INFO | | BufferUsage | 0x20 |
- 10:38:12:487 [21588] | INFO | | BufferCount | 2 |
- 10:38:12:487 [21588] | INFO | | OutputWindow | 00000000000A150A |
- 10:38:12:487 [21588] | INFO | | Windowed | TRUE |
- 10:38:12:487 [21588] | INFO | | SwapEffect | 4 |
- 10:38:12:487 [21588] | INFO | | Flags | 0x2 |
- 10:38:12:487 [21588] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:12:492 [21588] | WARN | Skipping swap chain because it was created without a (hooked) Direct3D device.
- 10:38:14:024 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {50C83A1C-E072-4C48-87B0-3630FA36A6D0}, ppFactory = 000001A8BD7664C8) ...
- 10:38:14:025 [MAIN ] | INFO | Testing D3D12CreateDevice(pAdapter = 000001B59F3F5AA0, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000000000) ...
- 10:38:14:030 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000088ED9FBFD0) ...
- 10:38:14:072 [MAIN ] | INFO | Testing D3D12CreateDevice(pAdapter = 000001B59AB3F070, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000000000) ...
- 10:38:14:073 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000088ED9FBFD0) ...
- 10:38:14:180 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
- 10:38:14:180 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 00000088ED9FCFC0, FeatureLevels = 3, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00000088ED9EDA40, pFeatureLevel = 00000088ED9EDA48, ppImmediateContext = 0000000000000000) ...
- 10:38:14:180 [MAIN ] | WARN | Skipping device because the graphics API is not supported.
- 10:38:14:181 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9ED1F8) ...
- 10:38:14:226 [26496] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:14:226 [23928] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:14:226 [08796] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:14:258 [MAIN ] | INFO | Created D3D11 device 000001B59F3F3F68
- 10:38:14:588 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000001B59F3F5AA0, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000001B59AB3F220) ...
- 10:38:14:795 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+6a1ed!D3D12CreateDevice()+16d
- amdxc64.dll+7ce85!00007ff98a39ce85()
- amd_ags_x64.dll+4932!agsDriverExtensionsDX12_CreateDevice()+152
- Cyberpunk2077.exe+2cf53d6!NVSDK_NGX_D3D12_Shutdown()+1cfeb6
- Cyberpunk2077.exe+2cf45ef!NVSDK_NGX_D3D12_Shutdown()+1cf0cf
- Cyberpunk2077.exe+2cc975a!NVSDK_NGX_D3D12_Shutdown()+1a423a
- Cyberpunk2077.exe+273111a!AK::WriteBytesBuffer::Clear()+12160ca
- Cyberpunk2077.exe+a7a0a6!AK::WriteBytesMem::Clear()+2f2e46
- Cyberpunk2077.exe+1694677!AK::WriteBytesBuffer::Clear()+179627
- Cyberpunk2077.exe+29e671c!AK::WriteBytesBuffer::Clear()+14cb6cc
- Cyberpunk2077.exe+a7601a!AK::WriteBytesMem::Clear()+2eedba
- Cyberpunk2077.exe+a72733!AK::WriteBytesMem::Clear()+2eb4d3
- Cyberpunk2077.exe+a70fc2!AK::WriteBytesMem::Clear()+2e9d62
- Cyberpunk2077.exe+195ed0!00007ff7844e5ed0()
- Cyberpunk2077.exe+195f31!00007ff7844e5f31()
- Cyberpunk2077.exe+2a5c316!AK::WriteBytesBuffer::Clear()+15412c6
- KERNEL32.DLL+17034!BaseThreadInitThunk()+14
- ntdll.dll+526a1!RtlUserThreadStart()+21
- 10:38:14:798 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000088ED9FB990) ...
- 10:38:14:851 [MAIN ] | INFO | Created D3D12 device 000001B59F394F60
- 10:38:15:163 [MAIN ] | INFO | Recreated runtime environment on runtime 000001B5C949B040.
- 10:38:15:163 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
- 10:38:15:183 [MAIN ] | INFO | Returning ID3D12Device5 object 000001B59BC3F050 wrapping device 000001B59F394F60.
- 10:38:15:183 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001B59BC3F050, pDesc = 00000088ED9FDC00, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001A8BD7664D8) ...
- 10:38:15:184 [MAIN ] | INFO | > Dumping command queue description:
- 10:38:15:184 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:184 [MAIN ] | INFO | | Parameter | Value |
- 10:38:15:184 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:184 [MAIN ] | INFO | | Type | 0 |
- 10:38:15:184 [MAIN ] | INFO | | Priority | 0 |
- 10:38:15:184 [MAIN ] | INFO | | Flags | 0 |
- 10:38:15:184 [MAIN ] | INFO | | NodeMask | 0 |
- 10:38:15:184 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:188 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001B59BC3F050, pDesc = 00000088ED9FDC00, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001A8BD7664E0) ...
- 10:38:15:188 [MAIN ] | INFO | > Dumping command queue description:
- 10:38:15:188 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:189 [MAIN ] | INFO | | Parameter | Value |
- 10:38:15:189 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:189 [MAIN ] | INFO | | Type | 2 |
- 10:38:15:189 [MAIN ] | INFO | | Priority | 0 |
- 10:38:15:189 [MAIN ] | INFO | | Flags | 0 |
- 10:38:15:189 [MAIN ] | INFO | | NodeMask | 0 |
- 10:38:15:189 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:191 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001B59BC3F050, pDesc = 00000088ED9FDC00, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001A8BD766638) ...
- 10:38:15:191 [MAIN ] | INFO | > Dumping command queue description:
- 10:38:15:191 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:191 [MAIN ] | INFO | | Parameter | Value |
- 10:38:15:191 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:191 [MAIN ] | INFO | | Type | 3 |
- 10:38:15:192 [MAIN ] | INFO | | Priority | 0 |
- 10:38:15:192 [MAIN ] | INFO | | Flags | 0 |
- 10:38:15:192 [MAIN ] | INFO | | NodeMask | 0 |
- 10:38:15:192 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:15:193 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 0000000000000000, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 00000088ED9FAF80) ...
- 10:38:15:316 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+6a1ed!D3D12CreateDevice()+16d
- amdxc64.dll+9185f!AmdExtD3DCreateInterface()+1006f
- amdxc64.dll+12a5ba!OpenShimInterface()+5c5aa
- D3D12Core.dll+713ad!D3D12GetInterface()+5ce0d
- D3D12Core.dll+72169!D3D12GetInterface()+5dbc9
- D3D12Core.dll+4adf3!D3D12GetInterface()+36853
- D3D12Core.dll+314cd!D3D12GetInterface()+1cf2d
- D3D12Core.dll+14f1c!D3D12GetInterface()+97c
- d3d12.dll+5737!D3D12CoreCreateLayeredDevice()+e27
- D3D12Core.dll+712b1!D3D12GetInterface()+5cd11
- D3D12Core.dll+4afa3!D3D12GetInterface()+36a03
- D3D12Core.dll+31a02!D3D12GetInterface()+1d462
- D3D12Core.dll+14f1c!D3D12GetInterface()+97c
- d3d12.dll+5737!D3D12CoreCreateLayeredDevice()+e27
- D3D12Core.dll+29f64!D3D12GetInterface()+159c4
- D3D12Core.dll+3b2a7!D3D12GetInterface()+26d07
- D3D12Core.dll+3b1a4!D3D12GetInterface()+26c04
- Cyberpunk2077.exe+2cf7650!NVSDK_NGX_D3D12_Shutdown()+1d2130
- Cyberpunk2077.exe+2cf78cd!NVSDK_NGX_D3D12_Shutdown()+1d23ad
- Cyberpunk2077.exe+2d09a1f!NVSDK_NGX_D3D12_Shutdown()+1e44ff
- Cyberpunk2077.exe+2d09992!NVSDK_NGX_D3D12_Shutdown()+1e4472
- Cyberpunk2077.exe+2cca095!NVSDK_NGX_D3D12_Shutdown()+1a4b75
- Cyberpunk2077.exe+273111a!AK::WriteBytesBuffer::Clear()+12160ca
- Cyberpunk2077.exe+a7a0a6!AK::WriteBytesMem::Clear()+2f2e46
- Cyberpunk2077.exe+1694677!AK::WriteBytesBuffer::Clear()+179627
- Cyberpunk2077.exe+29e671c!AK::WriteBytesBuffer::Clear()+14cb6cc
- Cyberpunk2077.exe+a7601a!AK::WriteBytesMem::Clear()+2eedba
- Cyberpunk2077.exe+a72733!AK::WriteBytesMem::Clear()+2eb4d3
- Cyberpunk2077.exe+a70fc2!AK::WriteBytesMem::Clear()+2e9d62
- Cyberpunk2077.exe+195ed0!00007ff7844e5ed0()
- Cyberpunk2077.exe+195f31!00007ff7844e5f31()
- Cyberpunk2077.exe+2a5c316!AK::WriteBytesBuffer::Clear()+15412c6
- KERNEL32.DLL+17034!BaseThreadInitThunk()+14
- ntdll.dll+526a1!RtlUserThreadStart()+21
- 10:38:15:320 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000088ED9F9300) ...
- 10:38:15:320 [MAIN ] | INFO | Created D3D12 device 000001B59F394F60
- 10:38:15:320 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 10:38:15:465 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FF138) ...
- 10:38:15:465 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:15:465 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FF138) ...
- 10:38:16:594 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FEF18) ...
- 10:38:16:594 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:16:595 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FEF18) ...
- 10:38:16:595 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FEC68) ...
- 10:38:16:595 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:16:595 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FEC68) ...
- 10:38:16:597 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FEC68) ...
- 10:38:16:597 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:16:598 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FEC68) ...
- 10:38:16:598 [22508] | INFO | Ignoring LoadLibrary("HID.DLL") call to avoid possible deadlock.
- 10:38:16:599 [22508] | INFO | Ignoring LoadLibrary("SETUPAPI.DLL") call to avoid possible deadlock.
- 10:38:16:599 [22508] | INFO | Ignoring LoadLibrary("WINMM.DLL") call to avoid possible deadlock.
- 10:38:16:599 [22508] | INFO | Ignoring LoadLibrary("USER32.DLL") call to avoid possible deadlock.
- 10:38:16:602 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 00000088ED9FED50 { W2ViewportClass }) ...
- 10:38:16:602 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'W2ViewportClass'.
- 10:38:27:478 [MAIN ] | INFO | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 000001B59F447AD0, pDevice = 000001B59AEBC080, hWnd = 0000000000200778, pDesc = 00000088ED9FECA0, pFullscreenDesc = 00000088ED9FED40, pRestrictToOutput = 0000000000000000, ppSwapChain = 00000088ED9FEDF0) ...
- 10:38:27:478 [MAIN ] | WARN | Application window changing from 00000000000A150A to 0000000000200778
- 10:38:27:478 [MAIN ] | INFO | > Dumping swap chain description:
- 10:38:27:478 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:27:478 [MAIN ] | INFO | | Parameter | Value |
- 10:38:27:479 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:27:479 [MAIN ] | INFO | | Width | 2432 |
- 10:38:27:479 [MAIN ] | INFO | | Height | 2432 |
- 10:38:27:479 [MAIN ] | INFO | | RefreshRate | 0 0 |
- 10:38:27:480 [MAIN ] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM |
- 10:38:27:480 [MAIN ] | INFO | | Stereo | FALSE |
- 10:38:27:480 [MAIN ] | INFO | | ScanlineOrdering | 0 |
- 10:38:27:480 [MAIN ] | INFO | | Scaling | 0 |
- 10:38:27:480 [MAIN ] | INFO | | SampleCount | 1 |
- 10:38:27:480 [MAIN ] | INFO | | SampleQuality | 0 |
- 10:38:27:480 [MAIN ] | INFO | | BufferUsage | 0x20 |
- 10:38:27:480 [MAIN ] | INFO | | BufferCount | 2 |
- 10:38:27:480 [MAIN ] | INFO | | Windowed | TRUE |
- 10:38:27:480 [MAIN ] | INFO | | SwapEffect | 4 |
- 10:38:27:480 [MAIN ] | INFO | | AlphaMode | 0 |
- 10:38:27:481 [MAIN ] | INFO | | Flags | 0x840 |
- 10:38:27:481 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 10:38:27:487 [MAIN ] | INFO | Resetting runtime environment on runtime 000001B5C949B040.
- 10:38:27:487 [MAIN ] | INFO | Running on AMD Radeon RX 6800 XT
- 10:38:27:515 [MAIN ] | INFO | Recreated runtime environment on runtime 000001B5C949B040.
- 10:38:27:516 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
- 10:38:27:541 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001B5A8BDB230, Fullscreen = FALSE, pTarget = 0000000000000000) ...
- 10:38:27:542 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001B5A8BDB230, Fullscreen = FALSE, pTarget = 0000000000000000) ...
- 10:38:27:542 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001B5A8BDB230, BufferCount = 2, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
- 10:38:27:543 [MAIN ] | INFO | Resetting runtime environment on runtime 000001B5C949B040.
- 10:38:27:554 [MAIN ] | INFO | Recreated runtime environment on runtime 000001B5C949B040.
- 10:38:27:554 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
- 10:38:27:556 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FED08) ...
- 10:38:27:557 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:27:557 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FED08) ...
- 10:38:27:561 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FED08) ...
- 10:38:27:562 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:38:27:562 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FED08) ...
- 10:38:27:576 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001B5A8BDB230, Fullscreen = FALSE, pTarget = 0000000000000000) ...
- 10:38:27:576 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001B5A8BDB230, BufferCount = 2, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
- 10:38:27:576 [MAIN ] | INFO | Resetting runtime environment on runtime 000001B5C949B040.
- 10:38:27:590 [MAIN ] | INFO | Recreated runtime environment on runtime 000001B5C949B040.
- 10:38:27:590 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
- 10:38:28:005 [MAIN ] | INFO | Loading image files for textures ...
- 10:38:28:988 [21900] | INFO | RVRMgr created.
- 10:38:28:990 [21900] | INFO | Calling AttachD3D with initial size 2432x2432
- 10:38:28:991 [21900] | DEBUG | VR input buffering set to double (default)
- 10:38:29:093 [00172] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
- 10:38:29:094 [00172] | INFO | > Found 360 match(es). Installing ...
- 10:38:29:326 [00172] | DEBUG | Initialized Oculus library
- 10:38:29:328 [00172] | DEBUG | Created Oculus session
- 10:38:29:329 [00172] | DEBUG | Rendering to "Oculus Quest2"
- 10:38:29:375 [24640] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:29:375 [08096] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:38:29:414 [00172] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
- 10:38:29:414 [00172] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
- 10:38:29:415 [00172] | DEBUG | Source AR is 1.0000 (ideal AR would be 1.0740)
- 10:38:29:415 [00172] | DEBUG | Optimal total vertical FOV = 104.000 degrees
- 10:38:29:415 [00172] | DEBUG | Pixels per degree: 16.6
- 10:38:29:436 [00172] | DEBUG | Successfully initialized VR textures
- 10:38:29:437 [00172] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
- 10:38:29:437 [00172] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
- 10:38:29:700 [27632] | WARN | Game is polling XInput without presenting
- 10:38:32:930 [28960] | INFO | Loading image files for textures ...
- 10:38:34:828 [00588] | INFO | Creating depth copy texture
- 10:39:57:229 [24428] | WARN | Poses not available: skipping submit
- 10:39:57:887 [00172] | DEBUG | Yaw prediction buffer overrun (time = 56164.412, min = 56164.437)
- 10:40:05:837 [00588] | WARN | Poses not available: skipping submit
- 10:40:14:555 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001B5A8BDB230, Fullscreen = FALSE, pTarget = 0000000000000000) ...
- 10:40:14:557 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001B5A8BDB230, BufferCount = 2, Width = 2432, Height = 2272, NewFormat = 28, SwapChainFlags = 0x840) ...
- 10:40:14:568 [00172] | DEBUG | Shutting down Oculus library
- 10:40:14:586 [MAIN ] | INFO | Resetting runtime environment on runtime 000001B5C949B040.
- 10:40:14:598 [MAIN ] | INFO | Recreated runtime environment on runtime 000001B5C949B040.
- 10:40:14:599 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
- 10:40:14:625 [00588] | INFO | Loading image files for textures ...
- 10:40:15:636 [21900] | INFO | RVRMgr created.
- 10:40:15:638 [21900] | INFO | Calling AttachD3D with initial size 2432x2272
- 10:40:15:638 [21900] | DEBUG | VR input buffering set to double (default)
- 10:40:15:812 [06772] | DEBUG | Initialized Oculus library
- 10:40:15:814 [06772] | DEBUG | Created Oculus session
- 10:40:15:814 [06772] | DEBUG | Rendering to "Oculus Quest2"
- 10:40:15:856 [29600] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:40:15:856 [27984] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:40:15:881 [06772] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
- 10:40:15:881 [06772] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
- 10:40:15:881 [06772] | DEBUG | Source AR is 1.0704 (ideal AR would be 1.0740)
- 10:40:15:882 [06772] | DEBUG | Optimal total vertical FOV = 100.188 degrees
- 10:40:15:882 [06772] | DEBUG | Pixels per degree: 16.6
- 10:40:15:896 [06772] | DEBUG | Successfully initialized VR textures
- 10:40:15:896 [06772] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
- 10:40:15:896 [06772] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
- 10:40:15:897 [28960] | INFO | Loading image files for textures ...
- 10:40:24:563 [28960] | INFO | Creating depth copy texture
- 10:40:41:387 [06780] | WARN | Poses not available: skipping submit
- 10:40:58:270 [06772] | DEBUG | WARNING: Discarded frame #4736 in buffer [L0] (expected at least #4737)
- 10:40:58:270 [06772] | DEBUG | WARNING: Discarded frame #4736 in buffer [H0] (expected at least #4737)
- 10:40:58:278 [06772] | DEBUG | WARNING: Discarded frame #4738 in buffer [L1] (expected at least #4739)
- 10:40:58:278 [06772] | DEBUG | WARNING: Discarded frame #4738 in buffer [H2] (expected at least #4739)
- 10:41:01:531 [00588] | WARN | Poses not available: skipping submit
- 10:41:30:461 [06772] | DEBUG | WARNING: Discarded frame #7270 in buffer [R0] (expected at least #7271)
- 10:41:30:461 [06772] | DEBUG | WARNING: Discarded frame #7270 in buffer [L0] (expected at least #7271)
- 10:41:30:462 [06772] | DEBUG | WARNING: Discarded frame #7271 in buffer [L1] (eye mismatch)
- 10:41:30:477 [06772] | DEBUG | WARNING: Discarded frame #7272 in buffer [R0] (expected at least #7273)
- 10:41:30:494 [06772] | DEBUG | WARNING: Discarded frame #7273 in buffer [L1] (expected at least #7274)
- 10:41:46:047 [06772] | DEBUG | WARNING: Discarded frame #8838 in buffer [L0] (expected at least #8839)
- 10:41:46:048 [06772] | DEBUG | WARNING: Discarded frame #8838 in buffer [H2] (expected at least #8839)
- 10:41:46:080 [06772] | DEBUG | WARNING: Discarded frame #8840 in buffer [L1] (expected at least #8841)
- 10:41:46:081 [06772] | DEBUG | WARNING: Discarded frame #8840 in buffer [H0] (expected at least #8841)
- 10:41:47:486 [06772] | DEBUG | WARNING: Discarded frame #8924 in buffer [R0] (expected at least #8925)
- 10:41:47:503 [06772] | DEBUG | WARNING: Discarded frame #8925 in buffer [L1] (expected at least #8926)
- 10:41:47:520 [06772] | DEBUG | WARNING: Discarded frame #8926 in buffer [R0] (expected at least #8927)
- 10:41:47:536 [06772] | DEBUG | WARNING: Discarded frame #8927 in buffer [L1] (expected at least #8928)
- 10:41:52:877 [00588] | DEBUG | VR input buffering set to single
- 10:41:52:896 [06772] | DEBUG | Shutting down Oculus library
- 10:41:52:913 [22508] | INFO | Loading image files for textures ...
- 10:41:53:124 [06772] | DEBUG | Initialized Oculus library
- 10:41:53:126 [06772] | DEBUG | Created Oculus session
- 10:41:53:126 [06772] | DEBUG | Rendering to "Oculus Quest2"
- 10:41:53:182 [26652] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:41:53:182 [22148] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:41:53:182 [07672] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:41:53:215 [06772] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
- 10:41:53:216 [06772] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
- 10:41:53:217 [06772] | DEBUG | Source AR is 1.0704 (ideal AR would be 1.0740)
- 10:41:53:217 [06772] | DEBUG | Optimal total vertical FOV = 100.188 degrees
- 10:41:53:217 [06772] | DEBUG | Pixels per degree: 16.6
- 10:41:53:256 [06772] | DEBUG | Successfully initialized VR textures
- 10:41:53:257 [21900] | INFO | Loading image files for textures ...
- 10:41:53:258 [06772] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
- 10:41:53:258 [06772] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
- 10:41:53:311 [16220] | WARN | Poses not available: skipping submit
- 10:42:08:735 [16220] | DEBUG | VR input buffering set to double (default)
- 10:42:08:751 [06772] | DEBUG | Shutting down Oculus library
- 10:42:08:768 [16220] | INFO | Loading image files for textures ...
- 10:42:08:955 [06772] | DEBUG | Initialized Oculus library
- 10:42:08:957 [06772] | DEBUG | Created Oculus session
- 10:42:08:957 [06772] | DEBUG | Rendering to "Oculus Quest2"
- 10:42:09:004 [25212] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:42:09:004 [01216] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:42:09:032 [06772] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
- 10:42:09:033 [06772] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
- 10:42:09:033 [06772] | DEBUG | Source AR is 1.0704 (ideal AR would be 1.0740)
- 10:42:09:033 [06772] | DEBUG | Optimal total vertical FOV = 100.188 degrees
- 10:42:09:033 [06772] | DEBUG | Pixels per degree: 16.6
- 10:42:09:053 [06772] | DEBUG | Successfully initialized VR textures
- 10:42:09:054 [06772] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
- 10:42:09:055 [06772] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
- 10:42:09:060 [16220] | INFO | Loading image files for textures ...
- 10:42:09:112 [22508] | WARN | Poses not available: skipping submit
- 10:42:20:930 [00520] | WARN | Poses not available: skipping submit
- 10:42:31:166 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FF378) ...
- 10:42:31:166 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:42:31:166 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FF378) ...
- 10:42:31:168 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FF378) ...
- 10:42:31:168 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 10:42:31:168 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000088ED9FF378) ...
- 10:42:31:177 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001B5A8BDB230, Fullscreen = FALSE, pTarget = 0000000000000000) ...
- 10:42:31:178 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001B5A8BDB230, BufferCount = 2, Width = 3088, Height = 3088, NewFormat = 28, SwapChainFlags = 0x840) ...
- 10:42:31:189 [06772] | DEBUG | Shutting down Oculus library
- 10:42:31:202 [MAIN ] | INFO | Resetting runtime environment on runtime 000001B5C949B040.
- 10:42:31:218 [MAIN ] | INFO | Recreated runtime environment on runtime 000001B5C949B040.
- 10:42:31:218 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
- 10:42:31:256 [13796] | INFO | Loading image files for textures ...
- 10:42:32:258 [28960] | INFO | RVRMgr created.
- 10:42:32:260 [28960] | INFO | Calling AttachD3D with initial size 3088x3088
- 10:42:32:260 [28960] | DEBUG | VR input buffering set to double (default)
- 10:42:32:433 [17924] | DEBUG | Initialized Oculus library
- 10:42:32:434 [17924] | DEBUG | Created Oculus session
- 10:42:32:435 [17924] | DEBUG | Rendering to "Oculus Quest2"
- 10:42:32:484 [24668] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:42:32:485 [23212] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
- 10:42:32:508 [17924] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
- 10:42:32:508 [17924] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
- 10:42:32:508 [17924] | DEBUG | Source AR is 1.0000 (ideal AR would be 1.0740)
- 10:42:32:508 [17924] | DEBUG | Optimal total vertical FOV = 104.000 degrees
- 10:42:32:508 [17924] | DEBUG | Pixels per degree: 21.1
- 10:42:32:523 [17924] | DEBUG | Successfully initialized VR textures
- 10:42:32:523 [17924] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
- 10:42:32:523 [17924] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
- 10:42:32:545 [00520] | INFO | Loading image files for textures ...
- 10:42:35:254 [22508] | INFO | Creating depth copy texture
- 10:42:45:567 [28960] | WARN | Poses not available: skipping submit
- 10:43:24:525 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001B5A8BDB230, Fullscreen = FALSE, pTarget = 0000000000000000) ...
- 10:43:24:543 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001B5A8BDB230, BufferCount = 2, Width = 3088, Height = 2880, NewFormat = 28, SwapChainFlags = 0x840) ...
- 10:43:40:360 [17924] | DEBUG | ERROR: d3d11Device.Context->Signal(buf.fence, buf.vrGate + 1) returned 0x88760870 (D3DERR_DEVICEREMOVED)
- 10:43:40:361 [17924] | DEBUG | ERROR: d3d11Device.Context->Signal(buf.fence, buf.vrGate + 1) returned 0x88760870 (D3DERR_DEVICEREMOVED)
- 10:43:45:459 [17924] | DEBUG | Shutting down Oculus library
- 10:43:45:473 [MAIN ] | INFO | Resetting runtime environment on runtime 000001B5C949B040.
- 10:43:45:475 [MAIN ] | ERROR | IDXGISwapChain::ResizeBuffers failed with error code DXGI_ERROR_DEVICE_REMOVED!
- 10:43:45:491 [13796] | ERROR | Breadcrumbs hrABO = 0, hrPFO = 0
- 10:43:45:493 [13796] | WARN | 000001B59BC3F050->000001B59F394F60 was successfully queried for unknown interface {9727A022-CF1D-4DDA-9EBA-EFFA653FC506}: 000001B59F395068
- 10:43:45:495 [21900] | ERROR | Breadcrumbs hrABO = 0, hrPFO = 0
- 10:43:45:495 [13796] | WARN | 000001B59BC3F050->000001B59F394F60 was successfully queried for unknown interface {9727A022-CF1D-4DDA-9EBA-EFFA653FC506}: 000001B59F395068
- 10:43:45:497 [06780] | ERROR | Breadcrumbs hrABO = 0, hrPFO = 0
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