IronDizaster

Tycoon Simulator Alpha v1.0.0

Dec 11th, 2019 (edited)
950
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 47.52 KB | None | 0 0
  1. Let's make a game!
  2. name:Tycoon Simulator
  3. by:IronDizaster
  4. forum post:money maker
  5. desc:You live in a world where anything is possible. Start as a homeless man, climb your way up the social ladder & make millions!
  6.  
  7.  
  8. Settings
  9. spritesheet:icons, 48 by 48, https://imgur.com/ll84cAS.png
  10. stylesheet:stuff/bigBlue.css
  11. stylesheet:https://pastebin.com/8Z8CGP0g
  12. background:https://imgur.com/d8vcvlj.jpg
  13.  
  14. CSS
  15.  
  16. #game.on
  17. {
  18. background-size: 100%;
  19. image-rendering: pixelated;
  20. }
  21.  
  22. #box-euroButtonBox
  23. {
  24. top:42%;
  25. }
  26.  
  27. .buildingICON
  28. {
  29. width:64px;
  30. height:64px;
  31. }
  32.  
  33. .thing
  34. {
  35. background:#bf8040;
  36. box-shadow:0px 0px 6px #d4a06c;
  37. border-radius:16px;
  38. border:5px ridge #996633;
  39. }
  40.  
  41. .achiev
  42. {
  43. background:#bf8040;
  44. box-shadow:0px 0px 6px #f5b400;
  45. border-radius:0px;
  46. border:2px solid #d4a06c;
  47. }
  48.  
  49.  
  50. .special
  51. {
  52. border:5px ridge #db9a02;
  53. border-top:5px ridge #db9a02;
  54. border-right:5px ridge #db9a02;
  55. border-bottom:5px ridge #db9a02;
  56. border-left:5px ridge #db9a02;
  57. }
  58.  
  59. .progress
  60. {
  61. border:5px ridge #bd0000;
  62. border-top:5px ridge #bd0000;
  63. border-right:5px ridge #bd0000;
  64. border-bottom:5px ridge #bd0000;
  65. border-left:5px ridge #bd0000;
  66. }
  67.  
  68. .tier1
  69. {
  70. border:5px ridge #996633;
  71. border-top:5px ridge #996633;
  72. border-right:5px ridge #996633;
  73. border-bottom:5px ridge #996633;
  74. border-left:5px ridge #996633;
  75. }
  76.  
  77. .tier2
  78. {
  79. border:5px ridge #c4c4c4;
  80. border-top:5px ridge #c4c4c4;
  81. border-right:5px ridge #c4c4c4;
  82. border-bottom:5px ridge #c4c4c4;
  83. border-left:5px ridge #c4c4c4;
  84. }
  85.  
  86. .tier3
  87. {
  88. border:5px ridge #fcc200;
  89. border-top:5px ridge #fcc200;
  90. border-right:5px ridge #fcc200;
  91. border-bottom:5px ridge #fcc200;
  92. border-left:5px ridge #fcc200;
  93. }
  94.  
  95.  
  96.  
  97. .building
  98. {
  99. background:#bf8040;
  100. border-top-left-radius:45px;
  101. border-bottom-left-radius:45px;
  102. border-bottom-right-radius:0px;
  103. border-top-right-radius:0px;
  104. display:block;
  105. margin-right:0px;
  106. font-size:12px;
  107. min-height:75px;
  108. vertical-align: middle
  109. border-radius:8px;
  110. }
  111.  
  112. .box-header
  113. {
  114. background:#bf8040;
  115. border:5px ridge #996633;
  116. border-top-left-radius:0px;
  117. border-bottom-left-radius:0px;
  118. border-bottom-right-radius:0px;
  119. border-top-right-radius:0px;
  120. }
  121.  
  122. .box-footer
  123. {
  124. background:#bf8040;
  125. border-bottom:5px ridge #996633;
  126. margin-top:0px;
  127. border-top-left-radius:0px;
  128. border-bottom-left-radius:0px;
  129. border-bottom-right-radius:0px;
  130. border-top-right-radius:0px;
  131. box-shadow:0px 0px 4px rgba(0,0,0,0.0),1px 1px 2px rgba(0,0,0,0.0),0px 0px 4px rgba(0,0,0,0.5) inset;
  132. }
  133.  
  134. .box-bit{
  135. border:5px ridge #996633;
  136. background:#bf8040;
  137. border-radius:5px;
  138. }
  139.  
  140.  
  141.  
  142. .wobble2
  143. {
  144. animation:wobble2 0.5s;
  145. }
  146. @keyframes wobble2
  147. {
  148. 0% {transform:translateZ(0) scale(1.05);}
  149. 20% {transform:translateZ(0) scale(0.95);}
  150. 40% {transform:translateZ(0) scale(1.05);}
  151. 60% {transform:translateZ(0) scale(0.975);}
  152. 80% {transform:translateZ(0) scale(1.025);}
  153. 99% {transform:scale(1,1)}
  154. 100% {}
  155. }
  156.  
  157. #box-upgrades, #box-buildings
  158. {
  159. background-image:url("https://imgur.com/bBNrXIT.jpg");
  160. border:5px ridge #996633;
  161. box-shadow:0px 0px 4px rgba(0,0,0,0.2),1px 1px 2px rgba(0,0,0,0.5),0px 0px 16px rgba(0,0,0,0.5) inset;
  162. height:76.7%;
  163. }
  164.  
  165.  
  166. .res
  167. {
  168. background:#bf8040;
  169. border:5px ridge #996633;
  170. }
  171.  
  172.  
  173.  
  174.  
  175. .thing:hover,.thing.lit
  176. {
  177. background:#d4a06c;
  178. }
  179.  
  180. .upgrade.owned,.achiev.owned
  181. {
  182. background:#bf8040;
  183. box-shadow:0px 0px 6px #d4a06c;
  184. }
  185.  
  186.  
  187. .upgrade:hover
  188. {
  189. background:#d4a06c;
  190. box-shadow:0px 0px 6px #ffbb00;
  191. }
  192.  
  193. .building:hover
  194. {
  195. background:#d4a06c;
  196. }
  197.  
  198. .upgrade.cantAfford
  199. {
  200. box-shadow:0px 0px 6px #d4a06c;
  201. border-radius:16px;
  202. }
  203.  
  204. .upgrade.cantAfford:hover
  205. {
  206. box-shadow:0px 0px 6px #d4a06c;
  207. }
  208.  
  209. #box-log
  210. {
  211. top:75%;
  212. position:absolute;
  213. height:25%;
  214. width:100%;
  215. }
  216.  
  217. #box-special
  218. {
  219. display: inline-block;
  220. top:75%;
  221. width: 59.98%;
  222. height: 25%;
  223. padding: 0px;
  224. border:5px ridge #996633;
  225. background-image:url("https://imgur.com/bBNrXIT.jpg");
  226. box-shadow:0px 0px 4px rgba(0,0,0,0.2),1px 1px 2px rgba(0,0,0,0.5),0px 0px 16px rgba(0,0,0,0.5) inset;
  227. overflow-y:scroll;
  228. }
  229.  
  230. Layout
  231.  
  232. *euroButtonBox
  233. contains:tag:euroButton
  234. *main
  235. contains:res, buttons
  236. *res
  237. contains:Resources
  238. class:fullWidth
  239. ps:hide
  240. *buttons
  241. names:hide
  242. contains:Buttons
  243. contains:euroButtonBox
  244. *store
  245. contains:buildings, upgrades, log
  246. *buildings
  247. contains:BulkDisplay, Buildings
  248. header:Buildings
  249. tooltip origin:left
  250.  
  251.  
  252. *upgrades
  253. contains:availableUpgrades, ownedUpgrades
  254.  
  255. *ownedUpgrades
  256. contains:tag:ownedUpgrade
  257. header:Owned Upgrades
  258. costs:hide
  259. names:hide
  260.  
  261.  
  262. *availableUpgrades
  263. contains:tag:avaUpgrade
  264. header:Available Upgrades
  265. costs:hide
  266. names:hide
  267.  
  268. *log
  269. contains:Log
  270. class:bottom
  271.  
  272. *special
  273. contains:tag:specialUpgrade
  274. footer:Special Upgrades
  275. costs:hide
  276. names:hide
  277.  
  278.  
  279.  
  280.  
  281. Resources
  282.  
  283. *buildingAmount
  284. can be negative
  285. is always:(beggingSign+beggingSignTier2+beggingSignTier3+Beggar+beggarTier2+beggarTier3+pennyTree+pennyTreeTier2+pennyTreeTier3)
  286. always hidden
  287.  
  288. *Achievments
  289. always hidden
  290.  
  291. *beggingSignPS
  292. always hidden
  293.  
  294. *beggarPS
  295. always hidden
  296.  
  297. *penniesPS
  298. always hidden
  299.  
  300. *pennyTreePS
  301. always hidden
  302.  
  303. // ↓↓↓ short for blessed pennies penny tree production
  304. *blessedPenniesPTProd
  305. always hidden
  306.  
  307. // ↓↓↓ used in gameSystem building to prevent clicks from ruining PpS bug
  308. *conversionTimer
  309. always hidden
  310.  
  311. *highSchoolTime
  312. start with:3600
  313. always hidden
  314. can be negative
  315.  
  316. *highSchoolTimeSec
  317. start with:60
  318. always hidden
  319. can be negative
  320.  
  321. *pennies
  322. name:Pennies
  323. desc:</>The least valuable and most common type of money out there. Automatically converts into cash if above 100.<//></><b><#ff6a00>Production Info:</#></b></><.>Earning around <b>[?penniesPS:ps<999|[floor(penniesPS:ps)].[penniesPS:ps*100%100]|[penniesPS:ps]]</b> pennies/second
  324. icon:https://imgur.com/GHyjrh6.png
  325. class:roundBorder
  326.  
  327. *cash
  328. text:Cash: [?this<999|[floor(cash)].[cash*100%100]|[cash]]
  329. name:Cash
  330. desc:</>Good ol' standard cash. One can't go without it. Used for buying pretty much anything.<//></><b><#ff6a00>Production Info:</#></b></><.>Earning around <b>[?penniesPS:ps<99999|[floor(penniesPS:ps/100)].[penniesPS:ps/100*100%100]|[penniesPS:ps/100]]</b> cash/second
  331. hidden when 0
  332. icon:https://imgur.com/SDSwY8D.png
  333. class:roundBorder
  334.  
  335.  
  336. *blessedPennies
  337. name:Blessed Pennies
  338. icon:https://imgur.com/aiCrMEc.png
  339. desc:</>Super rare & valuable. It has a golden-like glow from all sides. People go crazy for these.<//></><.><b><#ff6a00>Boosting</#></b> all production by <b>[this]%</b>
  340. hidden when 0
  341. class:roundBorder
  342.  
  343. Buildings
  344.  
  345. *TEMPLATE
  346. tooltip origin:bottom
  347. on click:anim glow
  348. icon class:buildingICON
  349.  
  350. *HIDDEN1
  351. name:???
  352. text:???
  353. desc:<b>???</b>
  354. cost:1 cash
  355. icon:https://imgur.com/4hDH4Yi.png
  356. class:tier1
  357.  
  358. *highSchoolTimer
  359. on tick:lose 1 highSchoolTime
  360. on tick:if (highSchoolTimeSec=0) yield 60 highSchoolTimeSec
  361. on tick:lose 1 highSchoolTimeSec
  362. always hidden
  363.  
  364. *gameSystem
  365. start with:1
  366. on tick:yield 1 conversionTimer
  367. on tick:if (conversionTimer > 2) lose 3 conversionTimer
  368. on tick:if (pennies>49) hide HIDDEN1
  369. on tick:if (conversionTimer = 2 and pennies>99) yield 1*pennies/100 cash
  370. on tick:if (conversionTimer = 2 and pennies>99) lose 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 pennies
  371. on tick:if (pennies:earned>499) hide hireBeggarHIDDEN
  372. on tick:if (pennies:earned>2999) hide pennyTreeHIDDEN
  373.  
  374. on tick:if (beggingSign>29) grant (1*beggingSign) beggingSignTier2
  375. on tick:if (beggingSign>29) hide beggingSign
  376. on tick:if (beggingSign>29) show beggingSignTier2
  377. on tick:if (beggingSign>29) lose 9999999999999999999999999999999999 beggingSign
  378.  
  379. on tick:if (beggingSignTier2>59) grant (1*beggingSignTier2) beggingSignTier3
  380. on tick:if (beggingSignTier2>59) hide beggingSignTier2
  381. on tick:if (beggingSignTier2>59) show beggingSignTier3
  382. on tick:if (beggingSignTier2>59) lose 9999999999999999999999999999999999 beggingSignTier2
  383.  
  384. on tick:if (Beggar>29) grant (1*Beggar) beggarTier2
  385. on tick:if (Beggar>29) hide Beggar
  386. on tick:if (Beggar>29) show beggarTier2
  387. on tick:if (Beggar>29) lose 9999999999999999999999999999999999 Beggar
  388.  
  389. on tick:if (beggarTier2>59) grant (1*beggarTier2) beggarTier3
  390. on tick:if (beggarTier2>59) hide beggarTier2
  391. on tick:if (beggarTier2>59) show beggarTier3
  392. on tick:if (beggarTier2>59) lose 9999999999999999999999999999999999 beggarTier2
  393.  
  394. on tick:if (pennyTree>29) grant (1*pennyTree) pennyTreeTier2
  395. on tick:if (pennyTree>29) hide pennyTree
  396. on tick:if (pennyTree>29) show pennyTreeTier2
  397. on tick:if (pennyTree>29) lose 9999999999999999999999999999999999 pennyTree
  398.  
  399. on tick:if (pennyTreeTier2>59) grant (1*pennyTreeTier2) pennyTreeTier3
  400. on tick:if (pennyTreeTier2>59) hide pennyTreeTier2
  401. on tick:if (pennyTreeTier2>59) show pennyTreeTier3
  402. on tick:if (pennyTreeTier2>59) lose 9999999999999999999999999999999999 pennyTreeTier2
  403.  
  404.  
  405.  
  406.  
  407.  
  408. tag:notABuilding
  409.  
  410. always hidden
  411.  
  412.  
  413. *beggingSign
  414. name:Begging Sign|Begging Signs
  415. desc:</>Attracts donations through pity.<//></><b><#ff6a00>Base Effects:</#></b></>Produces <b>0.4</b> pennies per second<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> begging sign produces around <b>[?beggingSignPS:ps<999 | [floor((beggingSignPS:ps)/beggingSign)].[beggingSignPS:ps/beggingSign*100%100]|[((beggingSignPS:ps)/beggingSign)]]</b> PpS<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> begging sign/s producing around <b>[?beggingSignPS:ps<999|[floor(beggingSignPS:ps)].[beggingSignPS:ps*100%100]|[beggingSignPS:ps]]</b> PpS</><b>[?beggingSignPS<999|[floor(beggingSignPS)].[beggingSignPS*100%100]|[beggingSignPS]]</b> pennies donated so far</><b><q><#69340f>Tier 1</#></b><q>Requires [30-this] more of this building for <b><#cccccc>Tier 2</#>
  416. on tick:yield 0.4 pennies
  417. on tick:yield 0.4 beggingSignPS
  418. on tick:yield 0.4 penniesPS
  419.  
  420.  
  421. cost:1 cash
  422. icon:https://imgur.com/JmvgE5h.png
  423. req:50 pennies:earned
  424. class:tier1
  425. tag:BeggingSIGN
  426.  
  427. *beggingSignTier2
  428. name:Begging Sign|Begging Signs
  429. desc:</>Attracts donations through pity.<//></><b><#ff6a00>Base Effects:</#></b></>Produces <b>1.2</b> pennies per second<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> begging sign produces around <b>[?beggingSignPS:ps<999 | [floor((beggingSignPS:ps)/beggingSignTier2)].[beggingSignPS:ps/beggingSignTier2*100%100]|[((beggingSignPS:ps)/beggingSignTier2)]]</b> PpS<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> begging sign/s producing around <b>[?beggingSignPS:ps<999|[floor(beggingSignPS:ps)].[beggingSignPS:ps*100%100]|[beggingSignPS:ps]]</b> PpS</><b>[?beggingSignPS<999|[floor(beggingSignPS)].[beggingSignPS*100%100]|[beggingSignPS]]</b> pennies donated so far</><q><b><#cccccc>Tier 2</#></b></><q>Requires [60-this] more of this building for <b><#fcc200>Tier 3</#></b>
  430. on tick:yield 1.2 pennies
  431. on tick:yield 1.2 penniesPS
  432. on tick:yield 1.2 beggingSignPS
  433.  
  434. class:tier2
  435. cost:1 cash
  436. icon:https://imgur.com/97QgPCd.png
  437. hidden
  438. class:tier2
  439. tag:BeggingSIGN
  440.  
  441. *beggingSignTier3
  442. name:Begging Canvas
  443. desc:</>Attracts donations through fanciness.<//></><b><#ff6a00>Base Effects:</#></b></>Produces <b>3.6</b> pennies per second<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> begging canvas produces around <b>[?beggingSignPS:ps<999 | [floor((beggingSignPS:ps)/beggingSignTier3)].[beggingSignPS:ps/beggingSignTier3*100%100]|[((beggingSignPS:ps)/beggingSignTier3)]]</b> PpS<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> begging canvas/es producing around <b>[?beggingSignPS:ps<999|[floor(beggingSignPS:ps)].[beggingSignPS:ps*100%100]|[beggingSignPS:ps]]</b> PpS</><b>[?beggingSignPS<999|[floor(beggingSignPS)].[beggingSignPS*100%100]|[beggingSignPS]]</b> pennies donated so far</><q><b><#fcc200>Max Tier</b></#><//><q><b>More tiers coming soon!
  444. on tick:yield 3.6 pennies
  445. on tick:yield 3.6 penniesPS
  446. on tick:yield 3.6 beggingSignPS
  447.  
  448. cost:1 cash
  449. icon:https://imgur.com/XCoVbvt.png
  450. class:tier3
  451. hidden
  452. tag:BeggingSIGN
  453.  
  454.  
  455.  
  456. *hireBeggarHIDDEN
  457. name:???
  458. text:???
  459. desc:<b>???</b>
  460. cost:5 cash
  461. req:100 pennies:earned
  462. icon:https://imgur.com/0aWTraq.png
  463. class:tier1
  464.  
  465. *Beggar
  466. name:Beggar|Beggars
  467. desc:</>A nice beggar to beg for you.<//></><b><#ff6a00>Base Effects:</#></b></>Produces <b>1.5</b> pennies per second</>Low chance to produce <b>50</b> pennies - <b><#39eb02>1%</#></></b><b><#39eb02>+1%</#></b> per beggar<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> beggar produces around <b>[?beggarPS:ps<999 | [floor((beggarPS:ps)/Beggar)].[beggarPS:ps/Beggar*100%100]|[((beggarPS:ps)/Beggar)]]</b> PpS</>and with a <b><#39eb02>[1*this]%</#></b> chance to produce <b>50</b> pennies<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> beggar/s producing around <b>[?beggarPS:ps<999|[floor(beggarPS:ps)].[beggarPS:ps*100%100]|[beggarPS:ps]]</b> PpS</><b>[?beggarPS<999|[floor(beggarPS)].[beggarPS*100%100]|[beggarPS]]</b> pennies begged so far<q><b><#69340f>Tier 1</#></b></b><//><q>Requires [30-this] more of this building for <b><#cccccc>Tier 2</#>
  468. cost:5 cash
  469. on tick:yield 1.5 pennies
  470. on tick:yield 1.5 penniesPS
  471. on tick:yield 1.5 beggarPS
  472. on tick:if (chance(1*Beggar%)) yield 50/Beggar pennies
  473.  
  474. on earn:
  475. if (have megaphones and chance(10%))
  476. yield (1/Beggar) Beggar
  477. toast A person just joined your cause!</><b><#39eb02><b>+1</b> beggar bought</#>
  478. end
  479. end
  480. icon:https://imgur.com/CywcRNQ.png
  481. req:500 pennies:earned
  482. class:tier1
  483. tag:BEGGARS
  484.  
  485. *beggarTier2
  486. name:Beggar|Beggars
  487. desc:</>A nice beggar to beg for you.<//></><b><#ff6a00>Base Effects:</#></b></>Produces <b>4.5</b> pennies per second</>Low chance to produce <b>5</b> cash - <b><#39eb02>0.50%</#></></b><b><#39eb02>+0.50%</#></b> per beggar<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> beggar produces around <b>[?beggarPS:ps/beggarTier2<999 | [floor((beggarPS:ps)/beggarTier2)].[beggarPS:ps/beggarTier2*100%100]|[((beggarPS:ps)/beggarTier2)]]</b> PpS</>and with around a <b><#39eb02>[floor(this*0.5)].[this*0.5*100%100]%</#></b> chance to produce <b>5</b> cash<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> beggar/s producing around <b>[?beggarPS:ps<999|[floor(beggarPS:ps)].[beggarPS:ps*100%100]|[beggarPS:ps]]</b> PpS</><b>[?beggarPS<999|[floor(beggarPS)].[beggarPS*100%100]|[beggarPS]]</b> pennies begged so far</><q><b><#cccccc>Tier 2</#></b></><q>Requires [60-this] more of this building for <b><#fcc200>Tier 3</#></b>
  488. icon:https://imgur.com/LTGeZjo.png
  489. cost:5 cash
  490. on tick:yield 4.5 pennies
  491. on tick:yield 4.5 penniesPS
  492. on tick:yield 4.5 beggarPS
  493. on tick:if (chance(0.5*beggarTier2%)) yield 5/beggarTier2 cash
  494. on earn:
  495. if (have megaphones and chance(10%))
  496. yield (1/beggarTier2) beggarTier2
  497. toast A person just joined your cause!</><b><#39eb02><b>+1</b> beggar bought</#>
  498. end
  499. end
  500. hidden
  501. tag:BEGGARS
  502. class:tier2
  503.  
  504. *beggarTier3
  505. name:Beggar|Beggars
  506. desc:</>A nice beggar to beg for you.<//></><b><#ff6a00>Base Effects:</#></b></>Produces <b>13.5</b> pennies per second</>Low chance to produce <b>25</b> cash - <b><#39eb02>0.25%</#></></b><b><#39eb02>+0.25%</#></b> per beggar<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> beggar produces around <b>[?beggarPS:ps/beggarTier3<999 | [floor((beggarPS:ps)/beggarTier3)].[beggarPS:ps/beggarTier3*100%100]|[((beggarPS:ps)/beggarTier3)]]</b> PpS</>and with around a <b><#39eb02>[floor(this*0.25)].[this*0.25*100%100]%</#></b> chance to produce <b>25</b> cash<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> beggar/s producing around <b>[?beggarPS:ps<999|[floor(beggarPS:ps)].[beggarPS:ps*100%100]|[beggarPS:ps]]</b> PpS</><b>[?beggarPS<999|[floor(beggarPS)].[beggarPS*100%100]|[beggarPS]]</b> pennies begged so far</><q><b><#fcc200>Max Tier</b></#><//><q><b>More tiers coming soon!
  507. cost:5 cash
  508. on tick:yield 13.5 pennies
  509. on tick:yield 13.5 penniesPS
  510. on tick:yield 13.5 beggarPS
  511. on tick:if (chance(0.25*beggarTier3%)) yield 25/beggarTier3 cash
  512. on earn:
  513. if (have megaphones and chance(10%))
  514. yield (1/beggarTier3) beggarTier3
  515. toast A person just joined your cause!</><b><#39eb02><b>+1</b> beggar bought</#>
  516. end
  517. end
  518. icon:https://imgur.com/osqV8Uv.png
  519. hidden
  520. tag:BEGGARS
  521. class:tier3
  522.  
  523. *pennyTreeHIDDEN
  524. name:???
  525. text:???
  526. desc:<b>???</b>
  527. cost:25 cash
  528. req:1000 pennies:earned
  529. icon:https://imgur.com/ofKCM29.png
  530.  
  531.  
  532. *pennyTree
  533. name:Penny Tree|Penny Trees
  534. desc:</>Grows pennies and on rare occasions, cash.<//></><b><#ff6a00>Base Effects:</#></b></>Grows <b>6</b> pennies per second</>Low chance to grow <b>2.5</b> cash - <b><#39eb02>1%</#></></b><b><#39eb02>+1%</#></b> per penny tree<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> penny tree produces around <b>[?pennyTreePS:ps/pennyTree<999 | [floor((pennyTreePS:ps)/pennyTree)].[pennyTreePS:ps/pennyTree*100%100]|[((pennyTreePS:ps)/pennyTree)]]</b> PpS</>and with around a <b><#39eb02>[1*this]%</#></b> chance to produce <b>2.5</b> cash<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> penny tree/s producing around <b>[?pennyTreePS:ps<999|[floor(pennyTreePS:ps)].[pennyTreePS:ps*100%100]|[pennyTreePS:ps]]</b> PpS</><b>[?pennyTreePS<999|[floor(pennyTreePS)].[pennyTreePS*100%100]|[pennyTreePS]]</b> pennies grown so far<q><b><#69340f>Tier 1</#></b></b><//><q>Requires [30-this] more of this building for <b><#cccccc>Tier 2</#>
  535. cost:25 cash
  536. on tick:yield 6 pennies
  537. on tick:yield 6 penniesPS
  538. on tick:yield 6 pennyTreePS
  539. on tick:if (chance(1*pennyTree%)) yield 2.5/pennyTree cash
  540. req:3000 pennies:earned
  541. icon:https://imgur.com/HFOMyfa.png
  542. tag:pennyTREE
  543.  
  544. *pennyTreeTier2
  545. name:Penny Tree|Penny Trees
  546. desc:</>Grows pennies and occasionally cash.<//></><b><#ff6a00>Base Effects:</#></b></>Grows <b>18</b> pennies per second</>Low chance to grow <b>10</b> cash - <b><#39eb02>0.5%</#></></b><b><#39eb02>+0.5%</#></b> per penny tree<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> penny tree produces around <b>[?pennyTreePS:ps/pennyTreeTier2<999 | [floor((pennyTreePS:ps)/pennyTreeTier2)].[pennyTreePS:ps/pennyTreeTier2*100%100]|[((pennyTreePS:ps)/pennyTreeTier2)]]</b> PpS</>and with around a <b><#39eb02>[floor(this*0.5)].[this*0.5*100%100]%</#></b> chance to produce <b>10</b> cash<//></><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> penny tree/s producing around <b>[?pennyTreePS:ps<999|[floor(pennyTreePS:ps)].[pennyTreePS:ps*100%100]|[pennyTreePS:ps]]</b> PpS</><b>[?pennyTreePS<999|[floor(pennyTreePS)].[pennyTreePS*100%100]|[pennyTreePS]]</b> pennies grown so far</><q><b><#cccccc>Tier 2</#></b></><q>Requires [60-this] more of this building for <b><#fcc200>Tier 3</#></b>
  547. cost:25 cash
  548. on tick:yield 18 pennies
  549. on tick:yield 18 penniesPS
  550. on tick:yield 18 pennyTreePS
  551. on tick:if (chance(0.5*pennyTreeTier2%)) yield 10/pennyTreeTier2 cash
  552. icon:https://imgur.com/GEegObb.png
  553. class:tier2
  554. hidden
  555. tag:pennyTREE
  556.  
  557. *pennyTreeTier3
  558. name:Penny Tree|Penny Trees
  559. desc:</>Grows a large sum of cash & pennies and on <b>very</b> rare occasions, <b><#fcc200>blessed pennies.</#></b><//></><b><#ff6a00>Base Effects:</#></b></>Grows <b>54</b> pennies per second</>Low chance to grow <b>50</b> cash - <b><#39eb02>0.25%</#></><#39eb02>+0.25%</#></b> per penny tree</></b><b>Very low</b> chance to grow <b>1 <#fcc200>blessed penny</#></b> - <b><#39eb02>0.2%</#></b></>Chance to grow blessed pennies <b>cannot</b> be increased<//></><b><#ff6a00>Current Effects:</#></b></><b>1</b> penny tree produces around <b>[?pennyTreePS:ps/pennyTreeTier3<999 | [floor((pennyTreePS:ps)/pennyTreeTier3)].[pennyTreePS:ps/pennyTreeTier3*100%100]|[((pennyTreePS:ps)/pennyTreeTier3)]]</b> PpS</>and with around a <b><#39eb02>[floor(this*0.25)].[this*0.25*100%100]%</#></b> chance to grow <b>50</b> cash<//></></b><b><#ff6a00>Production Info:</#></b></>You have <b>[this]</b> penny tree/s producing around <b>[?pennyTreePS:ps<999|[floor(pennyTreePS:ps)].[pennyTreePS:ps*100%100]|[pennyTreePS:ps]]</b> PpS</><b>[?pennyTreePS<999|[floor(pennyTreePS)].[pennyTreePS*100%100]|[pennyTreePS]]</b> pennies grown so far</>[?blessedPenniesPTProd=1|<b>1 <#fcc200>blessed penny</b></#> grown so far|<b>[blessedPenniesPTProd] <#fcc200>blessed pennies</b></#> grown so far]</><q><b><#fcc200>Max Tier</b></#><//><q><b>More tiers coming soon!
  560. cost:25 cash
  561. on tick:yield 54 pennies
  562. on tick:yield 54 penniesPS
  563. on tick:yield 54 pennyTreePS
  564. on tick:if (chance(0.25*pennyTreeTier3%)) yield 50/pennyTreeTier3 cash
  565. on tick:
  566. if (chance(0.2%))
  567. yield (1/pennyTreeTier3) blessedPennies
  568. yield (1/pennyTreeTier3) blessedPenniesPTProd
  569. toast <b><#fcc200>HOLY!!</#></b> A penny tree just grew a <b><#fcc200>Blessed Penny!</b>
  570. end
  571. end
  572.  
  573. icon:https://imgur.com/tVtnzFj.png
  574. class:tier3
  575. hidden
  576. tag:pennyTREE
  577.  
  578.  
  579.  
  580. Buttons
  581.  
  582.  
  583.  
  584.  
  585. *collectPennies
  586.  
  587. name:Find Pennies
  588. no tooltip
  589. tag:euroButton
  590. class:bigButton hasFlares
  591. tooltip origin:bottom
  592. icon:https://i.imgur.com/SLYDaAO.png
  593. on click:anim wobble2
  594. on start:log <#26f0ce>Thank you for playing</#></><t><#26f0ce>Tycoon Simulator</#></t><#26f0ce>version 1.0.0 Alpha</#><//></><t><#13d64b>Change log</#></t><//></><t>NOTE:</t> Unfortunately Idle Game Maker cannot show decimal numbers on the production info about buildings and resources, so it may seem like a building is producing 0 resources/second, but it's just producing less than 1 per second.<//></><t><#13d64b>Release</#></><.><b>20</b> Upgrades and <b>6</b> Special Upgrades</><.>A medal that can be upgraded 3 times for extra boosts (the medal and it's upgrades count as 1 special upgrade)</><.><b>3</b> Buildings with <b>3</b> <b>tiers</b> - every <b>tier</b> the building gets a <b>x3</b> production boost and in some cases even a <b>unique function!</b></><.><b>25</b> Achievements</><.><b>3</b> Resources</><.>Changelog you're reading right now
  595.  
  596.  
  597. on load:log <#26f0ce>Thank you for playing</#></><t><#26f0ce>Tycoon Simulator</#></t><#26f0ce>version 1.0.0 Alpha</#><//></><t><#13d64b>Change log</#></t><//></><t>NOTE:</t> Unfortunately Idle Game Maker cannot show decimal numbers on the production info about buildings and resources, so it may seem like a building is producing 0 resources/second, but it's just producing less than 1 per second.<//></><t><#13d64b>Release</#></><.><b>20</b> Upgrades and <b>6</b> Special Upgrades</><.>A medal that can be upgraded 3 times for extra boosts (the medal and it's upgrades count as 1 special upgrade)</><.><b>3</b> Buildings with <b>3</b> <b>tiers</b> - every <b>tier</b> the building gets a <b>x3</b> production boost and in some cases even a <b>unique function!</b></><.><b>25</b> Achievements</><.><b>3</b> Resources</><.>Changelog you're reading right now
  598. on click:yield 1 pennies
  599. on click:if (have motivation) yield (penniesPS:ps*0.005) pennies
  600. on click:
  601. $BPchanceMultiplier = 1
  602. if (have partnership) $BPchanceMultiplier = 2
  603. if (have serendipity and chance(0.1*$BPchanceMultiplier%))
  604. $amount=(1)
  605. yield $amount blessedPennies
  606. toast <b><#fcc200>HOLY!</#></b> You found a <b><#fcc200>Blessed Penny!</b>
  607. end
  608. end
  609.  
  610.  
  611.  
  612.  
  613. Upgrades
  614.  
  615. *TEMPLATE
  616. on click:anim wobble
  617.  
  618.  
  619.  
  620.  
  621.  
  622. *luckyClover
  623. Name:4 Leaf Clover
  624. desc:</><.>You earn <b>two times</b> more pennies per click</b><q>"Joy! A four-leaf penny!"
  625. cost:1 cash
  626. icon:https://imgur.com/vltXXlU.png
  627. passive:multiply pennies yield of collectPennies by 2
  628. on earn:hide this
  629. on earn:yield luckyCloverOWNED
  630. req:50 pennies:earned
  631. tag:avaUpgrade
  632.  
  633. *luckyCloverOWNED
  634. Name:4 Leaf Clover
  635. desc:</><.>You earn <b>two times</b> more pennies per click</></#></b><q>"Joy! A four-leaf penny!"
  636. icon:https://imgur.com/vltXXlU.png
  637. req:have luckyClover
  638. tag:ownedUpgrade
  639.  
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646. *ambidextrous
  647. name:Ambidextrous
  648. desc:</><.>You earn <b>two times</b> more pennies per click<q>"With a rare mutation, you are now both left handed and right handed! Yay?</>...why do mutations cost money anyway?"
  649. icon:https://imgur.com/9Z0L1Go.png
  650. cost:10 cash
  651. passive:multiply pennies yield of collectPennies by 2
  652. on earn:hide this
  653. on earn:yield ambidextrousOWNED
  654. req:250 pennies:earned
  655. tag:avaUpgrade
  656. class:roundBorder
  657.  
  658.  
  659. *ambidextrousOWNED
  660. name:Ambidextrous
  661. desc:</><.>You earn <b>two times</b> more pennies per click<q>"With a rare mutation, you are now both left handed and right handed! Yay?</>...why do mutations cost money anyway?"
  662. req:have ambidextrous
  663. tag:ownedUpgrade
  664. icon:https://imgur.com/9Z0L1Go.png
  665.  
  666. *charisma
  667. name:Charisma
  668. desc:</><.>Begging signs are <b>twice</b> as efficient<q>"Spare change?"
  669. icon:https://imgur.com/3ZOm0Y4.png
  670.  
  671. passive:multiply pennies yield of tag:BeggingSIGN by 2
  672. passive:multiply penniesPS yield of tag:BeggingSIGN by 2
  673. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 2
  674.  
  675. cost:10 cash
  676. on earn:yield charismaOWNED
  677. req:beggingSign>=1 or beggingSignTier2>=1 or beggingSignTier3>=1
  678. on earn:hide this
  679. tag:avaUpgrade
  680.  
  681.  
  682. *charismaOWNED
  683. name:Charisma
  684. desc:</><.>Begging signs are <b>twice</b> as efficient<q>"Spare change?"
  685. icon:https://imgur.com/3ZOm0Y4.png
  686. tag:ownedUpgrade
  687. req:have charisma
  688.  
  689.  
  690.  
  691.  
  692.  
  693.  
  694. *perfume
  695. name:Perfume
  696. desc:</><.>Beggars are <b>twice</b> as efficient<q>"No more of that putrid stench."
  697. icon:https://imgur.com/K8P5ZRS.png
  698.  
  699. passive:multiply pennies yield of tag:BEGGARS by 2
  700. passive:multiply penniesPS yield of tag:BEGGARS by 2
  701. passive:multiply beggarPS yield of tag:BEGGARS by 2
  702.  
  703. on earn:yield perfumeOWNED
  704. on earn:hide this
  705. cost:25 cash
  706. req:Beggar>=1 or beggarTier2>=1 or beggarTier3>=1
  707.  
  708. tag:avaUpgrade
  709.  
  710. *perfumeOWNED
  711. name:Perfume
  712. desc:</><.>Beggars are <b>twice</b> as efficient<q>"No more of that putrid stench."
  713. icon:https://imgur.com/K8P5ZRS.png
  714. tag:ownedUpgrade
  715. req:have perfume
  716.  
  717. *crayons
  718. name:Pack of Crayons
  719. desc:</><.>Begging Signs are <b>twice</b> as efficient<q>"You probably wonder why a pack of such cheap crayons is so expensive.</>Such is the life of a hobo."
  720. icon:https://imgur.com/ih1997n.png
  721.  
  722.  
  723. passive:multiply pennies yield of tag:BeggingSIGN by 2
  724. passive:multiply penniesPS yield of tag:BeggingSIGN by 2
  725. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 2
  726.  
  727.  
  728.  
  729. on earn:hide this
  730. on earn:yield crayonsOWNED
  731. cost:40 cash
  732. req:5250 pennies:earned and beggingSign>=1 or beggingSignTier2>=1 or beggingSignTier3>=1
  733. tag:avaUpgrade
  734.  
  735. *crayonsOWNED
  736. name:Pack of Crayons
  737. desc:</><.>Begging Signs are <b>twice</b> as efficient<q>"You probably wonder why a pack of such cheap crayons is so expensive.</>Such is the life of a hobo."
  738. icon:https://imgur.com/ih1997n.png
  739. tag:ownedUpgrade
  740. req:have crayons
  741.  
  742. *plasticMouse
  743. name:Plastic Mouse
  744. desc:</><.>You earn <b>two times</b> more pennies per click<q>"Smashable, squeaky, but most of all, profitable!"
  745. cost:40 cash
  746. passive:multiply pennies yield of collectPennies by 2
  747. on earn:hide this
  748. on earn:yield plasticMouseOWNED
  749. tag:avaUpgrade
  750. icon:https://imgur.com/vBxmfJs.png
  751. class:roundBorder
  752. req:5000 pennies:earned
  753.  
  754. *plasticMouseOWNED
  755. name:Plastic Mouse
  756. desc:</><.>You earn <b>two times</b> more pennies per click<q>"Smashable, squeaky, but most of all, profitable!"
  757. icon:https://imgur.com/vBxmfJs.png
  758. req:have plasticMouse
  759. tag:ownedUpgrade
  760.  
  761. *fertilizer
  762. name:Fertilizer
  763. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"A vile concotion of phosphorus, dirt, magnesium and cow dung. Handle with care."
  764. cost:80 cash
  765. on earn:hide this
  766. on earn:yield fertilizerOWNED
  767. req:pennyTree>=1 or pennyTreeTier2>=1 or pennyTreeTier3>=1
  768. passive:multiply pennies yield of tag:pennyTREE by 2
  769. passive:multiply penniesPS yield of tag:pennyTREE by 2
  770. passive:multiply pennyTreePS yield of tag:pennyTREE by 2
  771. icon:https://imgur.com/kUyYQ7A.png
  772. tag:avaUpgrade
  773.  
  774. *fertilizerOWNED
  775. name:Fertilizer
  776. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"A vile concotion of phosphorus, dirt, magnesium and cow dung. Handle with care."
  777. icon:https://imgur.com/kUyYQ7A.png
  778. tag:ownedUpgrade
  779. req:have fertilizer
  780.  
  781. *beggingHats
  782. name:Begging Hats
  783. desc:</><.>Beggars are <b>twice</b> as efficient<q>"m'lady"
  784.  
  785. passive:multiply pennies yield of tag:BEGGARS by 2
  786. passive:multiply penniesPS yield of tag:BEGGARS by 2
  787. passive:multiply beggarPS yield of tag:BEGGARS by 2
  788.  
  789. on earn:yield beggingHatsOWNED
  790. on earn:hide this
  791. icon:https://imgur.com/PJRacJp.png
  792. cost:80 cash
  793. req:10000 pennies:earned and Beggar>=1 or beggarTier2>=1 or beggarTier3>=1
  794. tag:avaUpgrade
  795.  
  796. *beggingHatsOWNED
  797. name:Begging Hats
  798. desc:</><.>Beggars are <b>twice</b> as efficient<q>"m'lady"
  799. tag:ownedUpgrade
  800. req:have beggingHats
  801. icon:https://imgur.com/PJRacJp.png
  802.  
  803. *plasticWateringCans
  804. name:Plastic Watering Cans
  805. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"This watering can can contain exactly 9.22 liters of water when filled to the brim, making it exactly 10.4 times more time-efficient when hydrating your trees! They still take the same time to grow though..."
  806. cost:200 cash
  807. on earn:yield plasticWateringCansO
  808. on earn:hide this
  809. req:20000 pennies:earned and pennyTree>=1 or pennyTreeTier2>=1 or pennyTreeTier3>=1
  810. passive:multiply pennies yield of tag:pennyTREE by 2
  811. passive:multiply penniesPS yield of tag:pennyTREE by 2
  812. passive:multiply pennyTreePS yield of tag:pennyTREE by 2
  813. tag:avaUpgrade
  814. icon:https://imgur.com/HeSDH9y.png
  815.  
  816. *plasticWateringCansO
  817. name:Plastic Watering Cans
  818. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"This watering can can contain exactly 9.22 liters of water when filled to the brim, making it exactly 10.4 times more time-efficient when hydrating your trees! They still take the same time to grow though..."
  819. tag:ownedUpgrade
  820. req:have plasticWateringCans
  821. icon:https://imgur.com/HeSDH9y.png
  822.  
  823. *motivation
  824. name:Motivation
  825. desc:</><.>Clicking gains <b>0.50%</b> of your PpS<q>"Seeing your production numbers go up increases your dopamine, making you look harder and more thoroughly for pennies on the ground, which increases your production even more, which increases your dopamine even more, making you look even harder and even more thoroughly for..."
  826. cost:200 cash
  827. req:25000 pennies:earned
  828. on earn:yield motivationOWNED
  829. on earn:hide this
  830. icon:https://imgur.com/Xq42vMy.png
  831. tag:avaUpgrade
  832.  
  833. *motivationOWNED
  834. name:Motivation
  835. desc:</><.>Clicking gains <b>0.50%</b> of your PpS<q><q>"Seeing your production numbers go up increases your dopamine, making you look harder and more thoroughly for pennies on the ground, which increases your production even more, which increases your dopamine even more, making you look even harder and even more thoroughly for..."
  836. icon:https://imgur.com/Xq42vMy.png
  837. req:have motivation
  838. tag:ownedUpgrade
  839.  
  840. *tipJar
  841. name:Tip Jar
  842. desc:</><.>Begging Signs are <b>twice</b> as efficient<q>"A begging stand simply can't be without one."
  843. icon:https://imgur.com/KaxJcrg.png
  844.  
  845.  
  846. passive:multiply pennies yield of tag:BeggingSIGN by 2
  847. passive:multiply penniesPS yield of tag:BeggingSIGN by 2
  848. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 2
  849.  
  850. on earn:hide this
  851. on earn:yield tipJarOWNED
  852. cost:250 cash
  853. req:27500 pennies:earned and beggingSign>=1 or beggingSignTier2>=1 or beggingSignTier3>=1
  854. tag:avaUpgrade
  855.  
  856. *tipJarOWNED
  857. name:Tip Jar
  858. desc:</><.>Begging Signs are <b>twice</b> as efficient<q>"A begging stand simply can't be without one."
  859. icon:https://imgur.com/KaxJcrg.png
  860. tag:ownedUpgrade
  861. req:have tipJar
  862.  
  863. *instruments
  864. name:Instruments
  865. desc:</><.>Beggars are <b>twice</b> as efficient<q>"Lovely vibrations, lovely donations!"
  866. cost:400 cash
  867. passive:multiply pennies yield of tag:BEGGARS by 2
  868. passive:multiply penniesPS yield of tag:BEGGARS by 2
  869. passive:multiply beggarPS yield of tag:BEGGARS by 2
  870. req:100000 pennies:earned and Beggar>=1 or beggarTier2>=1 or beggarTier3>=1
  871. icon:https://imgur.com/mD5ykRj.png
  872. tag:avaUpgrade
  873. on earn:hide this
  874. on earn:yield instrumentsOWNED
  875.  
  876. *instrumentsOWNED
  877. name:Instruments
  878. desc:</><.>Beggars are <b>twice</b> as efficient<q>"Lovely vibrations, lovely donations!"
  879. tag:ownedUpgrade
  880. req:have instruments
  881. icon:https://imgur.com/mD5ykRj.png
  882.  
  883. *doubleClick
  884. name:Overlayed Cursor
  885. desc:</><.>You earn <b>two times</b> more pennies per click<q>"We heard you like cursors, so we put a cursor underneath your cursor. You can't see it, but it's there."
  886. cost:500 cash
  887. passive:multiply pennies yield of collectPennies by 2
  888. on earn:hide this
  889. on earn:yield doubleClickOWNED
  890. tag:avaUpgrade
  891. icon:https://imgur.com/u5dOsig.png
  892. req:102500 pennies:earned
  893.  
  894. *doubleClickOWNED
  895. name:Overlayed Cursor
  896. desc:</><.>You earn <b>two times</b> more pennies per click<q>"We heard you like cursors, so we put a cursor underneath your cursor. You can't see it, but it's there."
  897. req:have doubleClick
  898. tag:ownedUpgrade
  899. icon:https://imgur.com/u5dOsig.png
  900.  
  901. *highQualSeeds
  902. name:High Quality Seeds
  903. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"Edible & nutritious aswell, with an earthy taste and a copper-y aftertaste!"
  904. cost:650 cash
  905. on earn:hide this
  906. on earn:yield highQualSeedsOWNED
  907. req:115000 pennies:earned and pennyTree>=1 or pennyTreeTier2>=1 or pennyTreeTier3>=1
  908.  
  909. passive:multiply pennies yield of tag:pennyTREE by 2
  910. passive:multiply penniesPS yield of tag:pennyTREE by 2
  911. passive:multiply pennyTreePS yield of tag:pennyTREE by 2
  912.  
  913. icon:https://imgur.com/6SqLu8u.png
  914. tag:avaUpgrade
  915.  
  916. *highQualSeedsOWNED
  917. name:High Quality Seeds
  918. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"Edible aswell, with an earthy flavour and a copper-y aftertaste!"
  919. req:have highQualSeeds
  920. tag:ownedUpgrade
  921. icon:https://imgur.com/6SqLu8u.png
  922.  
  923. *radio
  924. name:Radio
  925. desc:</><.>Begging Signs are <b>twice</b> as efficient<q>"Atleast now it'll be a little less boring standing around begging 24/7."
  926. icon:https://imgur.com/90tm6uJ.png
  927.  
  928.  
  929. passive:multiply pennies yield of tag:BeggingSIGN by 2
  930. passive:multiply penniesPS yield of tag:BeggingSIGN by 2
  931. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 2
  932.  
  933. on earn:hide this
  934. on earn:yield radioOWNED
  935. cost:1000 cash
  936. req:190000 pennies:earned and beggingSign>=1 or beggingSignTier2>=1 or beggingSignTier3>=1
  937. tag:avaUpgrade
  938.  
  939. *radioOWNED
  940. name:Radio
  941. desc:</><.>Begging Signs are <b>twice</b> as efficient<q>"Atleast now it'll be a little less boring standing around begging 24/7."
  942. req:have radio
  943. tag:ownedUpgrade
  944. icon:https://imgur.com/90tm6uJ.png
  945.  
  946. *musicDiploma
  947. name:Musical Diploma
  948. desc:</><.>Beggars are <b>twice</b> as efficient<q>"Adept at music theory, beggars make their own songs! (At this point, should they still be considered beggars?)"
  949. cost:2100 cash
  950.  
  951. passive:multiply pennies yield of tag:BEGGARS by 2
  952. passive:multiply penniesPS yield of tag:BEGGARS by 2
  953. passive:multiply beggarPS yield of tag:BEGGARS by 2
  954.  
  955. req:210000 pennies:earned and Beggar>=1 or beggarTier2>=1 or beggarTier3>=1
  956. icon:https://imgur.com/a0dxYkD.png
  957. tag:avaUpgrade
  958. on earn:hide this
  959. on earn:yield musicDiplomaOWNED
  960.  
  961. *musicDiplomaOWNED
  962. name:Musical Diploma
  963. desc:</><.>Beggars are <b>twice</b> as efficient<q>"Adept at music theory, beggars make their own songs! (At this point, should they still be considered beggars?)"
  964. req:have musicDiploma
  965. tag:ownedUpgrade
  966. icon:https://imgur.com/a0dxYkD.png
  967.  
  968.  
  969. *sprinklers
  970. name:Sprinklers
  971. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"Tsk-tsk-tsk-tsk-tsk-tsk-tsk..."
  972. cost:3200 cash
  973. on earn:hide this
  974. on earn:yield sprinklersOWNED
  975. req:350000 pennies:earned and pennyTree>=1 or pennyTreeTier2>=1 or pennyTreeTier3>=1
  976.  
  977. passive:multiply pennies yield of tag:pennyTREE by 2
  978. passive:multiply penniesPS yield of tag:pennyTREE by 2
  979. passive:multiply pennyTreePS yield of tag:pennyTREE by 2
  980.  
  981. icon:https://imgur.com/xNA82N0.png
  982. tag:avaUpgrade
  983.  
  984. *sprinklersOWNED
  985. name:Sprinklers
  986. desc:</><.>Penny Trees are <b>twice</b> as efficient<q>"Tsk-tsk-tsk-tsk-tsk-tsk-tsk..."
  987. req:have sprinklers
  988. tag:ownedUpgrade
  989. icon:https://imgur.com/xNA82N0.png
  990.  
  991. *propaganda
  992. name:Propaganda
  993. desc:</><.>Begging Signs are <b>twice</b> as efficient<.>Begging Signs are <b>5%</b> cheaper<q>"Propaganda posters bring attention to your stands around the whole city!"
  994. cost:10000 cash
  995. req:500000 pennies:earned and beggingSign>=1 or beggingSignTier2>=1 or beggingSignTier3>=1
  996.  
  997. passive:multiply pennies yield of tag:BeggingSIGN by 2
  998. passive:multiply penniesPS yield of tag:BeggingSIGN by 2
  999. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 2
  1000. passive:multiply cost of tag:BeggingSIGN by 0.95
  1001.  
  1002. on earn:hide this
  1003. on earn:yield propagandaOWNED
  1004. tag:avaUpgrade
  1005. icon:https://imgur.com/PO7385l.png
  1006.  
  1007. *propagandaOWNED
  1008. name:Propaganda
  1009. desc:</><.>Begging Signs are <b>twice</b> as efficient<.>Begging Signs are <b>5%</b> cheaper<q>"Propaganda posters bring attention to your stands around the whole city!"
  1010. tag:ownedUpgrade
  1011. req:have propaganda
  1012. icon:https://imgur.com/PO7385l.png
  1013.  
  1014. *megaphones
  1015. name:Megaphones
  1016. desc:</><.>Beggars are <b>twice</b> as efficient<.><b>10% chance</b> to buy <b>2</b> beggars instead of <b>1</b></><#ff0000>Doesn't work properly when bulk-buying<q>"With beggars advertising, some people are tempted to join your cause!"
  1017. cost:20000 cash
  1018.  
  1019. passive:multiply pennies yield of tag:BEGGARS by 2
  1020. passive:multiply penniesPS yield of tag:BEGGARS by 2
  1021. passive:multiply beggarPS yield of tag:BEGGARS by 2
  1022.  
  1023. req:650000 pennies:earned and Beggar>=1 or beggarTier2>=1 or beggarTier3>=1
  1024. icon:https://imgur.com/QnHA8o3.png
  1025. tag:avaUpgrade
  1026. on earn:hide this
  1027. on earn:yield megaphonesOWNED
  1028.  
  1029. *megaphonesOWNED
  1030. name:Megaphones
  1031. desc:</><.>Beggars are <b>twice</b> as efficient<.><b>10% chance</b> to buy <b>2</b> beggars instead of <b>1</b></><#ff0000>Doesn't work properly when bulk-buying<q>"With beggars advertising, some people are tempted to join your cause!"
  1032. icon:https://imgur.com/QnHA8o3.png
  1033. req:have megaphones
  1034. tag:ownedUpgrade
  1035.  
  1036. *ultraGrow
  1037. name:Ultra-Grow Mix
  1038. desc:</><.>Penny Trees are <b>twice</b> as efficient<.>Grants <b>+5</b> Penny Trees<q>"You can see the money grow right in front of your eyes!"
  1039. cost:37000 cash
  1040. on earn:hide this
  1041. on earn:yield ultraGrowOWNED
  1042. req:850000 pennies:earned and pennyTree>=1 or pennyTreeTier2>=1 or pennyTreeTier3>=1
  1043.  
  1044. passive:multiply pennies yield of tag:pennyTREE by 2
  1045. passive:multiply penniesPS yield of tag:pennyTREE by 2
  1046. passive:multiply pennyTreePS yield of tag:pennyTREE by 2
  1047.  
  1048. on earn:if (pennyTree>0) yield 5 pennyTree
  1049. on earn:if (pennyTreeTier2>0) yield 5 pennyTreeTier2
  1050. on earn:if (pennyTreeTier3>0) yield 5 pennyTreeTier3
  1051.  
  1052. icon:https://imgur.com/0T2FNwN.png
  1053. tag:avaUpgrade
  1054.  
  1055. *ultraGrowOWNED
  1056. name:Ultra-Grow Mix
  1057. desc:</><.>Penny Trees are <b>twice</b> as efficient<.>Grants <b>+5</b> Penny Trees<q>"You can see the money grow right in front of your eyes!"
  1058. req:have ultraGrow
  1059. icon:https://imgur.com/0T2FNwN.png
  1060. tag:ownedUpgrade
  1061.  
  1062.  
  1063. //Special Upgrades
  1064.  
  1065.  
  1066.  
  1067. *bronzeMedal
  1068. name:Bronze Medal
  1069.  
  1070. desc:</><.><b>+0.25% boost</b> to <b>all</b> production per achievement owned<q>"Everyone starts somewhere."</><b><#f2ab05>Special Upgrade</#></b></q>
  1071.  
  1072. icon:https://imgur.com/cVDt5kW.png
  1073. on earn:hide this
  1074. on earn:yield bronzeMedalOWNED
  1075.  
  1076. //euro button yield increase
  1077. passive:multiply pennies yield of collectPennies by (1+0.0025*Achievments)
  1078.  
  1079. //beggar yield increase
  1080. passive:multiply pennies yield of tag:BEGGARS by (1+0.0025*Achievments)
  1081. passive:multiply penniesPS yield of tag:BEGGARS by (1+0.0025*Achievments)
  1082. passive:multiply beggarPS yield of tag:BEGGARS by (1+0.0025*Achievments)
  1083.  
  1084. //begging sign yield increase
  1085. passive:multiply pennies yield of tag:BeggingSIGN by (1+0.0025*Achievments)
  1086. passive:multiply penniesPS yield of tag:BeggingSIGN by (1+0.0025*Achievments)
  1087. passive:multiply beggingSignPS yield of tag:BeggingSIGN by (1+0.0025*Achievments)
  1088.  
  1089. //penny tree yield increase
  1090. passive:multiply pennies yield of tag:pennyTREE by (1+0.0025*Achievments)
  1091. passive:multiply penniesPS yield of tag:pennyTREE by (1+0.0025*Achievments)
  1092. passive:multiply pennyTreePS yield of tag:pennyTREE by (1+0.0025*Achievments)
  1093.  
  1094. tag:specialUpgrade
  1095. class:special
  1096.  
  1097. cost:250 cash
  1098.  
  1099. *bronzeMedalOWNED
  1100. name:Bronze Medal
  1101.  
  1102. desc:</><.><b>+0.25% boost</b> to <b>all</b> production per achievement owned<q>"Everyone starts somewhere."</><b><#f2ab05>Special Upgrade</#></b></q>
  1103.  
  1104. icon:https://imgur.com/cVDt5kW.png
  1105.  
  1106. req:have bronzeMedal
  1107. tag:ownedUpgrade
  1108. class:special
  1109.  
  1110.  
  1111. *blessedPennyMP
  1112. owned
  1113.  
  1114. passive:multiply pennies yield of tag:BeggingSIGN by (1+0.01*blessedPennies)
  1115. passive:multiply penniesPS yield of tag:BeggingSIGN by (1+0.01*blessedPennies)
  1116. passive:multiply beggingSignPS yield of tag:BeggingSIGN by (1+0.01*blessedPennies)
  1117.  
  1118. passive:multiply pennies yield of tag:BEGGARS by (1+0.01*blessedPennies)
  1119. passive:multiply penniesPS yield of tag:BEGGARS by (1+0.01*blessedPennies)
  1120. passive:multiply beggarPS yield of tag:BEGGARS by (1+0.01*blessedPennies)
  1121.  
  1122. passive:multiply pennies yield of tag:pennyTREE by (1+0.01*blessedPennies)
  1123. passive:multiply penniesPS yield of tag:pennyTREE by (1+0.01*blessedPennies)
  1124. passive:multiply pennyTreePS yield of tag:pennyTREE by (1+0.01*blessedPennies)
  1125.  
  1126.  
  1127. *serendipity
  1128. name:Serendipity
  1129. desc:</><.>Click earnings are boosted by <b>0.1%</b> per <b>building</b> owned</><.>Allows the collection of <b><#fcc200>Blessed Pennies</#> through clicking</b><//></><.><b><#fcc200>Blessed Pennies</#></b> - <b>+1%</b> production boost to buildings per <b><#fcc200>Blessed Penny</#></b>, <#39eb02>1</#> in <#39eb02>1000</#> chance of getting one through clicking<q>"With great luck comes great responsibility."</><b><#f2ab05>Special Upgrade</#></b></q>
  1130. cost:7777 cash
  1131.  
  1132. passive:multiply pennies yield of collectPennies by (1+0.001*buildingAmount)
  1133.  
  1134. on earn:yield serendipityOWNED
  1135. on earn:hide this
  1136. icon:https://imgur.com/qqsdCUW.png
  1137. tag:specialUpgrade
  1138. class:special
  1139.  
  1140. *serendipityOWNED
  1141. name:Serendipity
  1142. desc:</><.>Click earnings are boosted by <b>0.1%</b> per <b>building</b> owned</><.>Allows the collection of <b><#fcc200>Blessed Pennies</#> through clicking</b><//></><.><b><#fcc200>Blessed Pennies</#></b> - <b>+1%</b> production boost to buildings per <b><#fcc200>Blessed Penny</#></b>, <#39eb02>1</#> in <#39eb02>1000</#> chance of getting one through clicking<q>"With great luck comes great responsibility."</><b><#f2ab05>Special Upgrade</#></b></q>
  1143.  
  1144. icon:https://imgur.com/qqsdCUW.png
  1145.  
  1146. tag:ownedUpgrade
  1147. req:have serendipity
  1148. class:special
  1149.  
  1150. *highSchoolEducation
  1151. name:High School Education
  1152. desc:</><.><b>All</b> production is <b>2.5</b> times more efficient<//></><#ff0000>This upgrade takes <b><#ff0000>1</#></b> hour to activate (only counts down when playing)</#><q>"Stay in school, kids!"</><b><#f2ab05>Special Upgrade</#></b></q>
  1153. cost:5000 cash
  1154. on earn:yield 1 highSchoolTimer
  1155. passive:if (highSchoolTime=-1) toast You have just graduated high school!</><#00ff00><b>PpS</b> production increased <b>2.5</b> times
  1156.  
  1157. passive:if (highSchoolTime<=0) multiply pennies yield of tag:BeggingSIGN by 2.5
  1158. passive:if (highSchoolTime<=0) multiply penniesPS yield of tag:BeggingSIGN by 2.5
  1159. passive:if (highSchoolTime<=0) multiply beggingSignPS yield of tag:BeggingSIGN by 2.5
  1160.  
  1161. passive:if (highSchoolTime<=0) multiply pennies yield of tag:BEGGARS by 2.5
  1162. passive:if (highSchoolTime<=0) multiply penniesPS yield of tag:BEGGARS by 2.5
  1163. passive:if (highSchoolTime<=0) multiply beggarPS yield of tag:BEGGARS by 2.5
  1164.  
  1165. passive:if (highSchoolTime<=0) multiply pennies yield of tag:pennyTREE by 2.5
  1166. passive:if (highSchoolTime<=0) multiply penniesPS yield of tag:pennyTREE by 2.5
  1167. passive:if (highSchoolTime<=0) multiply pennyTreePS yield of tag:pennyTREE by 2.5
  1168.  
  1169. passive:if (highSchoolTime=-1) lose 1 highSchoolTimer
  1170. passive:if (highSchoolTime=-1) yield 2 highSchoolTime
  1171. passive:if (highSchoolTime<=0) show HighSchoolEducOwned
  1172.  
  1173. icon:https://imgur.com/CTq21DK.png
  1174.  
  1175. tag:specialUpgrade
  1176. class:special
  1177. on earn:hide this
  1178. on earn:yield HSEducInProgress
  1179.  
  1180. *HSEducInProgress
  1181. name:High School Education
  1182. desc:</><.><b>All</b> production is <b>2.5</b> times more efficient<//></><#ff0000>This upgrade will activate in <b><#ff0000>[highSchoolTime/60]</b> minutes and <b><#ff0000>[highSchoolTimeSec]</b> seconds</#><q>"Stay in school, kids!"</><b><#f2ab05>Special Upgrade</#></b></q>
  1183.  
  1184. tag:specialUpgrade
  1185. class:progress
  1186. req:have highSchoolEducation
  1187. icon:https://imgur.com/CTq21DK.png
  1188. passive:if (highSchoolTime<=0) hide this
  1189.  
  1190.  
  1191. *HighSchoolEducOwned
  1192. name:High School Education
  1193. desc:</><.><b>All</b> production is <b>2.5</b> times more efficient<//></><#ff0000>This upgrade takes <b><#ff0000>1</#></b> hour to activate</#> <b><#00ff2a>(Activated)</#></b><q>"Stay in school, kids!"</><b><#f2ab05>Special Upgrade</#></b></q>
  1194. tag:ownedUpgrade
  1195. icon:https://imgur.com/CTq21DK.png
  1196. class:special
  1197. hidden
  1198.  
  1199. *partnership
  1200. name:Partnership
  1201. desc:</><.>Begging Signs are <b>thrice</b> as efficient<.>You earn <b>two times</b> more pennies per click<.><b>+10% PpS</b> production multiplier<.>You are <b>twice</b> as likely to find <b><#fcc200>blessed pennies</b></#> through clicking<q>"Partner up with another beggar, and create a begging empire together! With 99.1% of the profits going to you, of course."</><b><#f2ab05>Special Upgrade</#></b></q>
  1202.  
  1203. passive:multiply pennies yield of tag:BeggingSIGN by 3
  1204. passive:multiply penniesPS yield of tag:BeggingSIGN by 3
  1205. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 3
  1206.  
  1207. passive:multiply pennies yield of collectPennies by 2
  1208.  
  1209. passive:multiply pennies yield of tag:BeggingSIGN by 1.1
  1210. passive:multiply penniesPS yield of tag:BeggingSIGN by 1.1
  1211. passive:multiply beggingSignPS yield of tag:BeggingSIGN by 1.1
  1212.  
  1213. passive:multiply pennies yield of tag:BEGGARS by 1.1
  1214. passive:multiply penniesPS yield of tag:BEGGARS by 1.1
  1215. passive:multiply beggarPS yield of tag:BEGGARS by 1.1
  1216.  
  1217. passive:multiply pennies yield of tag:pennyTREE by 1.1
  1218. passive:multiply penniesPS yield of tag:pennyTREE by 1.1
  1219. passive:multiply pennyTreePS yield of tag:pennyTREE by 1.1
  1220.  
  1221.  
  1222. on earn:hide this
  1223. on earn:yield partnershipOWNED
  1224. cost:25000 cash and 1 blessedPennies
  1225. icon:https://imgur.com/flFSxeB.png
  1226. tag:specialUpgrade
  1227. class:special
  1228.  
  1229. *partnershipOWNED
  1230. name:Partnership
  1231. desc:</><.>Begging Signs are <b>thrice</b> as efficient<.>You earn <b>two times</b> more pennies per click<.><b>+10% PpS</b> production multiplier<.>You are <b>twice</b> as likely to find <b><#fcc200>blessed pennies</b></#> through clicking<q>"Partner up with another beggar, and create a begging empire together! With 99.1% of the profits going to you, of course."</><b><#f2ab05>Special Upgrade</#></b></q>
  1232. req:have partnership
  1233. tag:ownedUpgrade
  1234. class:special
  1235. icon:https://imgur.com/flFSxeB.png
  1236.  
  1237.  
  1238.  
  1239. Achievements
  1240.  
  1241.  
  1242.  
  1243. *unluckyFind
  1244. name:(un)Lucky Find
  1245. req:1 pennies:earned
  1246. desc:Earn <b>1</b> penny
  1247. on earn:yield 1 Achievments
  1248. icon:https://imgur.com/5W8TmVY.png
  1249.  
  1250. *luckyFind
  1251. name:Lucky Find
  1252. desc:Earn <b>1000</b> pennies
  1253. req:1000 pennies:earned
  1254. on earn:yield 1 Achievments
  1255. icon:https://imgur.com/gw8vB5A.png
  1256.  
  1257. *beginner
  1258. name:New kid on the block
  1259. req:beggingSign>=5 or beggingSignTier2>=5
  1260. desc:Own <b>5</b> begging signs
  1261. icon:https://imgur.com/KhY9Lql.png
  1262. on earn:yield 1 Achievments
  1263.  
  1264. *Friendly
  1265. name:Friendly
  1266. req:Beggar>=5
  1267. desc:Hire <b>5</b> beggars
  1268. icon:https://imgur.com/O4avCE7.png
  1269. on earn:yield 1 Achievments
Add Comment
Please, Sign In to add comment