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TheYoutuber_Pro

fireworks

Apr 16th, 2022
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. local mouse = owner:GetMouse()
  153. local char = owner.Character or owner.CharacterAdded:Wait()
  154.  
  155. local dbc = false
  156.  
  157. local Firework = Instance.new("Part")
  158. local SpecialMesh4 = Instance.new("SpecialMesh")
  159. local ParticleEmitter5 = Instance.new("ParticleEmitter")
  160. local ParticleEmitter6 = Instance.new("ParticleEmitter")
  161. local ParticleEmitter7 = Instance.new("ParticleEmitter")
  162. Firework.Name = "Firework"
  163. Firework.Size = Vector3.new(1, 3, 1)
  164. Firework.Anchored = false
  165. Firework.BottomSurface = Enum.SurfaceType.Smooth
  166. Firework.BrickColor = BrickColor.new("Bright yellow")
  167. Firework.CanCollide = false
  168. Firework.Elasticity = 0
  169. Firework.Friction = 1
  170. Firework.TopSurface = Enum.SurfaceType.Smooth
  171. Firework.brickColor = BrickColor.new("Bright yellow")
  172. Firework.FormFactor = Enum.FormFactor.Custom
  173. Firework.formFactor = Enum.FormFactor.Custom
  174. SpecialMesh4.Parent = Firework
  175. SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=162969265"
  176. SpecialMesh4.Offset = Vector3.new(0, 0, 0.5)
  177. SpecialMesh4.Scale = Vector3.new(0.80000001192093, 0.80000001192093, 0.80000001192093)
  178. SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=162969520"
  179. SpecialMesh4.MeshType = Enum.MeshType.FileMesh
  180. ParticleEmitter5.Name = "Red"
  181. ParticleEmitter5.Parent = Firework
  182. ParticleEmitter5.Speed = NumberRange.new(25, 25)
  183. ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0))
  184. ParticleEmitter5.Enabled = false
  185. ParticleEmitter5.LightEmission = 1
  186. ParticleEmitter5.LightInfluence = 1
  187. ParticleEmitter5.Texture = "http://www.roblox.com/asset/?id=129033729"
  188. ParticleEmitter5.Transparency = NumberSequence.new(0.5,0.5)
  189. ParticleEmitter5.Size = NumberSequence.new(0.40000000596046,0.80000001192093)
  190. ParticleEmitter5.Shape = Enum.ParticleEmitterShape.Sphere
  191. ParticleEmitter5.Acceleration = Vector3.new(0, -30, 0)
  192. ParticleEmitter5.Lifetime = NumberRange.new(15, 15)
  193. ParticleEmitter5.Rate = 100
  194. ParticleEmitter5.SpreadAngle = Vector2.new(-360, 360)
  195. ParticleEmitter5.VelocitySpread = -360
  196. ParticleEmitter6.Name = "Green"
  197. ParticleEmitter6.Parent = Firework
  198. ParticleEmitter6.Speed = NumberRange.new(25, 25)
  199. ParticleEmitter6.Color = ColorSequence.new(Color3.new(0, 1, 0),Color3.new(0, 1, 0))
  200. ParticleEmitter6.Enabled = false
  201. ParticleEmitter6.LightEmission = 1
  202. ParticleEmitter6.LightInfluence = 1
  203. ParticleEmitter6.Texture = "http://www.roblox.com/asset/?id=129033729"
  204. ParticleEmitter6.Transparency = NumberSequence.new(0.5,0.5)
  205. ParticleEmitter6.Size = NumberSequence.new(0.40000000596046,0.80000001192093)
  206. ParticleEmitter6.Shape = Enum.ParticleEmitterShape.Sphere
  207. ParticleEmitter6.Acceleration = Vector3.new(0, -30, 0)
  208. ParticleEmitter6.Lifetime = NumberRange.new(15, 15)
  209. ParticleEmitter6.Rate = 100
  210. ParticleEmitter6.SpreadAngle = Vector2.new(-360, 360)
  211. ParticleEmitter6.VelocitySpread = -360
  212. ParticleEmitter7.Name = "Yellow"
  213. ParticleEmitter7.Parent = Firework
  214. ParticleEmitter7.Speed = NumberRange.new(25, 25)
  215. ParticleEmitter7.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  216. ParticleEmitter7.Enabled = false
  217. ParticleEmitter7.LightEmission = 1
  218. ParticleEmitter7.LightInfluence = 1
  219. ParticleEmitter7.Texture = "http://www.roblox.com/asset/?id=129033729"
  220. ParticleEmitter7.Transparency = NumberSequence.new(0.5,0.5)
  221. ParticleEmitter7.Size = NumberSequence.new(0.40000000596046,0.80000001192093)
  222. ParticleEmitter7.Shape = Enum.ParticleEmitterShape.Sphere
  223. ParticleEmitter7.Acceleration = Vector3.new(0, -30, 0)
  224. ParticleEmitter7.Lifetime = NumberRange.new(15, 15)
  225. ParticleEmitter7.Rate = 100
  226. ParticleEmitter7.SpreadAngle = Vector2.new(-360, 360)
  227. ParticleEmitter7.VelocitySpread = -360
  228.  
  229. local SoundSource = Instance.new("Part",script)
  230.  
  231. SoundSource.Name = "SoundSource"
  232. SoundSource.Size = Vector3.new(1,1,1)
  233. SoundSource.CanCollide = false
  234. SoundSource.Transparency = 1
  235. SoundSource.Anchored = true
  236. SoundSource.CanTouch = false
  237. SoundSource.CanQuery = false
  238.  
  239. local Sound1 = Instance.new("Sound",SoundSource)
  240. local Sound2 = Instance.new("Sound",SoundSource)
  241. local Sound3 = Instance.new("Sound",SoundSource)
  242. Sound1.Name = "Bang"
  243. Sound1.SoundId = "http://www.roblox.com/asset/?id=160248505"
  244. Sound1.Volume = 3
  245. Sound2.Name = "Fountain"
  246. Sound2.SoundId = "http://www.roblox.com/asset/?id=160248368"
  247. Sound2.Volume = 3
  248. Sound3.Name = "Pop"
  249. Sound3.SoundId = "http://www.roblox.com/asset/?id=160248302"
  250. Sound3.Volume = 3
  251.  
  252. function spawnFirework(position)
  253. coroutine.wrap(function()
  254. local sucess,err = pcall(function()
  255. local FireworkClone = Firework:Clone()
  256. FireworkClone.Parent = script
  257. FireworkClone.Position = position + Vector3.new(math.random(-10,10),3,math.random(-10,10))
  258. SoundSource.Position = FireworkClone.Position
  259. Sound2:Play()
  260. local force = Instance.new("BodyForce",FireworkClone)
  261. force.Force = Vector3.new(0,FireworkClone:GetMass() + 600,0)
  262. task.wait(1)
  263. force:Destroy()
  264. FireworkClone.Transparency = 1
  265. SoundSource.Position = FireworkClone.Position
  266. Sound1:Play()
  267. Sound3:Play()
  268. for _,i in pairs(FireworkClone:GetDescendants()) do
  269. if i:IsA("ParticleEmitter") then
  270. i:Emit(math.random(80,120))
  271. end
  272. end
  273. end)
  274. if not sucess then
  275. NLS([[
  276. warn(err)
  277. ]],script)
  278. end
  279. end)()
  280. end
  281.  
  282. mouse.Button1Down:Connect(function()
  283. if mouse.Target ~= nil then
  284. if dbc == false then
  285. dbc = true
  286. spawnFirework(mouse.Hit.Position)
  287. task.wait(1)
  288. dbc = false
  289. end
  290. end
  291. end)
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