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Black Goku FE

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Jan 5th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88. -----------------Script------------------------------
  89. --[[
  90. User: TheDarkRevenant
  91. Script: DSSJ3
  92. Pass: QNAh3g8U
  93.  
  94. ]]
  95.  
  96. local p = game.Players.LocalPlayer
  97. local char = p.Character
  98. local mouse = p:GetMouse()
  99. local larm = char["Left Arm"]
  100. local rarm = char["Right Arm"]
  101. local lleg = char["Left Leg"]
  102. local rleg = char["Right Leg"]
  103. local hed = char.Head
  104. local torso = char.Torso
  105. local hum = char.Humanoid
  106. local cam = game.Workspace.CurrentCamera
  107. local root = char.HumanoidRootPart
  108. local deb = false
  109. local shot = 0
  110. local debris=game:service"Debris"
  111. local l = game:GetService("Lighting")
  112. local rs = game:GetService("RunService").RenderStepped
  113. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  114. math.randomseed(os.time())
  115. for i,v in pairs(char:children()) do
  116. if v:IsA("Hat") then
  117. v:Destroy()
  118. end
  119. end
  120. for i,v in pairs (hed:GetChildren()) do
  121. if v:IsA("Sound") then
  122. v:Destroy()
  123. end
  124. end
  125. ----------------------------------------------------
  126. Debounces = {
  127. CanAttack = true;
  128. NoIdl = false;
  129. Slashing = false;
  130. Slashed = false;
  131. RPunch = false;
  132. RPunched = false;
  133. LPunch = false;
  134. LPunched = false;
  135. }
  136. local Touche = {char.Name, }
  137. ----------------------------------------------------
  138. hed.face.Texture = "rbxassetid://34668268"
  139. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  140. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  141. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  142. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  143. ----------------------------------------------------
  144. ypcall(function()
  145. char.Shirt:Destroy()
  146. char.Pants:Destroy()
  147. shirt = Instance.new("Shirt", char)
  148. shirt.Name = "Shirt"
  149. pants = Instance.new("Pants", char)
  150. pants.Name = "Pants"
  151. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  152. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  153. end)
  154. ----------------------------------------------------
  155. function lerp(a, b, t) -- Linear interpolation
  156. return a + (b - a)*t
  157. end
  158.  
  159. function slerp(a, b, t) --Spherical interpolation
  160. dot = a:Dot(b)
  161. if dot > 0.99999 or dot < -0.99999 then
  162. return t <= 0.5 and a or b
  163. else
  164. r = math.acos(dot)
  165. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  166. end
  167. end
  168.  
  169. function matrixInterpolate(a, b, t)
  170. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  171. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  172. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  173. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  174. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  175. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  176. local t = v1:Dot(v2)
  177. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  178. return CFrame.new()
  179. end
  180. return CFrame.new(
  181. v0.x, v0.y, v0.z,
  182. v1.x, v1.y, v1.z,
  183. v2.x, v2.y, v2.z,
  184. v3.x, v3.y, v3.z)
  185. end
  186. ----------------------------------------------------
  187. function genWeld(a,b)
  188. local w = Instance.new("Weld",a)
  189. w.Part0 = a
  190. w.Part1 = b
  191. return w
  192. end
  193. function weld(a, b)
  194. local weld = Instance.new("Weld")
  195. weld.Name = "W"
  196. weld.Part0 = a
  197. weld.Part1 = b
  198. weld.C0 = a.CFrame:inverse() * b.CFrame
  199. weld.Parent = a
  200. return weld;
  201. end
  202. ----------------------------------------------------
  203. function Lerp(c1,c2,al)
  204. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  205. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  206. for i,v in pairs(com1) do
  207. com1[i] = v+(com2[i]-v)*al
  208. end
  209. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  210. end
  211. ----------------------------------------------------
  212. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  213. local wld = Instance.new("Weld", wp1)
  214. wld.Part0 = wp0
  215. wld.Part1 = wp1
  216. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  217. end
  218. ----------------------------------------------------
  219. function weld5(part0, part1, c0, c1)
  220. weeld=Instance.new("Weld", part0)
  221. weeld.Part0=part0
  222. weeld.Part1=part1
  223. weeld.C0=c0
  224. weeld.C1=c1
  225. return weeld
  226. end
  227. ----------------------------------------------------
  228. function HasntTouched(plrname)
  229. local ret = true
  230. for _, v in pairs(Touche) do
  231. if v == plrname then
  232. ret = false
  233. end
  234. end
  235. return ret
  236. end
  237. ----------------------------------------------------
  238. newWeld(torso, larm, -1.5, 0.5, 0)
  239. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  240. newWeld(torso, rarm, 1.5, 0.5, 0)
  241. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  242. newWeld(torso, hed, 0, 1.5, 0)
  243. newWeld(torso, lleg, -0.5, -1, 0)
  244. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  245. newWeld(torso, rleg, 0.5, -1, 0)
  246. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  247. newWeld(root, torso, 0, -1, 0)
  248. torso.Weld.C1 = CFrame.new(0, -1, 0)
  249. ----------------------------------------------------
  250. z = Instance.new("Sound", char)
  251. z.SoundId = "rbxassetid://282572614"--303570180
  252. z.Looped = true
  253. z.Pitch = 1
  254. z.Volume = 1
  255. wait(.1)
  256. z:Play()
  257. ----------------------------------------------------
  258. local Transforming = true
  259. hum.WalkSpeed = 0
  260. local fx = Instance.new("Part",torso)
  261. fx.Anchored = true
  262. fx.Material = "Neon"
  263. fx.CanCollide = false
  264. fx.Locked = true
  265. fx.Transparency = 1
  266. fx.Material = "SmoothPlastic"
  267. fx.Size = Vector3.new(1,1,1)
  268. fx.TopSurface = "SmoothNoOutlines"
  269. fx.BottomSurface = "SmoothNoOutlines"
  270. fx.BrickColor = BrickColor.new("Really black")
  271. fxm = Instance.new("SpecialMesh",fx)
  272. fxm.MeshType = "Sphere"
  273. fxm.Scale = Vector3.new(1,1,1)
  274. for i = 1, 20 do rs:wait()
  275. fx.Transparency = fx.Transparency - (1/20)
  276. fx.CFrame = torso.CFrame
  277. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  278. rs:wait()
  279. end
  280. ----------------------------------------------------
  281. local m = Instance.new("Model")
  282. m.Name = "Hair"
  283. p1 = Instance.new("Part", m)
  284. p1.BrickColor = BrickColor.new("Really black")
  285. p1.FormFactor = Enum.FormFactor.Symmetric
  286. p1.Size = Vector3.new(1, 1, 1)
  287. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  288. p1.CanCollide = false
  289. p1.Locked = true
  290. p1.BottomSurface = Enum.SurfaceType.Smooth
  291. p1.TopSurface = Enum.SurfaceType.Smooth
  292. b1 = Instance.new("SpecialMesh", p1)
  293. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  294. b1.TextureId = ""
  295. b1.MeshType = Enum.MeshType.FileMesh
  296. b1.Name = "Mesh"
  297. b1.VertexColor = Vector3.new(0, 0, 0)
  298. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  299. p2 = Instance.new("Part", m)
  300. p2.BrickColor = BrickColor.new("Pastel brown")
  301. p2.Transparency = 1
  302. p2.Name = "Head"
  303. p2.FormFactor = Enum.FormFactor.Symmetric
  304. p2.Size = Vector3.new(2, 1, 1)
  305. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  306. p2.CanCollide = false
  307. p2.Locked = true
  308. p2.TopSurface = Enum.SurfaceType.Smooth
  309. b2 = Instance.new("SpecialMesh", p2)
  310. b2.MeshType = Enum.MeshType.Head
  311. b2.Name = "Mesh"
  312. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  313. p3 = Instance.new("Part", m)
  314. p3.BrickColor = BrickColor.new("Really black")
  315. p3.FormFactor = Enum.FormFactor.Symmetric
  316. p3.Size = Vector3.new(2, 2, 2)
  317. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  318. p3.CanCollide = false
  319. p3.Locked = true
  320. p3.BottomSurface = Enum.SurfaceType.Smooth
  321. p3.TopSurface = Enum.SurfaceType.Smooth
  322. b3 = Instance.new("SpecialMesh", p3)
  323. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  324. b3.TextureId = ""
  325. b3.MeshType = Enum.MeshType.FileMesh
  326. b3.Name = "Mesh"
  327. b3.VertexColor = Vector3.new(0, 0, 0)
  328. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  329. p4 = Instance.new("Part", m)
  330. p4.BrickColor = BrickColor.new("Really black")
  331. p4.FormFactor = Enum.FormFactor.Symmetric
  332. p4.Size = Vector3.new(1, 1, 1)
  333. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  334. p4.CanCollide = false
  335. p4.Locked = true
  336. p4.BottomSurface = Enum.SurfaceType.Smooth
  337. p4.TopSurface = Enum.SurfaceType.Smooth
  338. b4 = Instance.new("SpecialMesh", p4)
  339. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  340. b4.TextureId = ""
  341. b4.MeshType = Enum.MeshType.FileMesh
  342. b4.Name = "Mesh"
  343. b4.VertexColor = Vector3.new(0, 0, 0)
  344. p5 = Instance.new("Part", m)
  345. p5.BrickColor = BrickColor.new("Really black")
  346. p5.FormFactor = Enum.FormFactor.Symmetric
  347. p5.Size = Vector3.new(1, 1, 1)
  348. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  349. p5.CanCollide = false
  350. p5.Locked = true
  351. p5.BottomSurface = Enum.SurfaceType.Smooth
  352. p5.TopSurface = Enum.SurfaceType.Smooth
  353. b5 = Instance.new("SpecialMesh", p5)
  354. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  355. b5.TextureId = ""
  356. b5.MeshType = Enum.MeshType.FileMesh
  357. b5.Name = "Mesh"
  358. b5.VertexColor = Vector3.new(0, 0, 0)
  359. b5.Scale = Vector3.new(1, 0.899999976, 1)
  360. p6 = Instance.new("Part", m)
  361. p6.BrickColor = BrickColor.new("Really black")
  362. p6.FormFactor = Enum.FormFactor.Symmetric
  363. p6.Size = Vector3.new(1, 1, 1)
  364. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  365. p6.CanCollide = false
  366. p6.Locked = true
  367. p6.BottomSurface = Enum.SurfaceType.Smooth
  368. p6.TopSurface = Enum.SurfaceType.Smooth
  369. b6 = Instance.new("SpecialMesh", p6)
  370. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  371. b6.TextureId = ""
  372. b6.MeshType = Enum.MeshType.FileMesh
  373. b6.Name = "Mesh"
  374. b6.VertexColor = Vector3.new(0, 0, 0)
  375. p7 = Instance.new("Part", m)
  376. p7.BrickColor = BrickColor.new("Really black")
  377. p7.FormFactor = Enum.FormFactor.Symmetric
  378. p7.Size = Vector3.new(1, 1, 1)
  379. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  380. p7.CanCollide = false
  381. p7.Locked = true
  382. p7.BottomSurface = Enum.SurfaceType.Smooth
  383. p7.TopSurface = Enum.SurfaceType.Smooth
  384. b7 = Instance.new("SpecialMesh", p7)
  385. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  386. b7.TextureId = ""
  387. b7.MeshType = Enum.MeshType.FileMesh
  388. b7.Name = "Mesh"
  389. b7.VertexColor = Vector3.new(0, 0, 0)
  390. p8 = Instance.new("Part", m)
  391. p8.BrickColor = BrickColor.new("Really black")
  392. p8.FormFactor = Enum.FormFactor.Symmetric
  393. p8.Size = Vector3.new(1, 1, 1)
  394. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  395. p8.CanCollide = false
  396. p8.Locked = true
  397. p8.BottomSurface = Enum.SurfaceType.Smooth
  398. p8.TopSurface = Enum.SurfaceType.Smooth
  399. b8 = Instance.new("SpecialMesh", p8)
  400. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  401. b8.TextureId = ""
  402. b8.MeshType = Enum.MeshType.FileMesh
  403. b8.Name = "Mesh"
  404. b8.VertexColor = Vector3.new(0, 0, 0)
  405. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  406. p9 = Instance.new("Part", m)
  407. p9.BrickColor = BrickColor.new("Really black")
  408. p9.FormFactor = Enum.FormFactor.Symmetric
  409. p9.Size = Vector3.new(2, 1, 2)
  410. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  411. p9.CanCollide = false
  412. p9.Locked = true
  413. p9.BottomSurface = Enum.SurfaceType.Smooth
  414. p9.TopSurface = Enum.SurfaceType.Smooth
  415. b9 = Instance.new("SpecialMesh", p9)
  416. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  417. b9.TextureId = ""
  418. b9.MeshType = Enum.MeshType.FileMesh
  419. b9.Name = "Mesh"
  420. b9.VertexColor = Vector3.new(0, 0, 0)
  421. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  422. p10 = Instance.new("Part", m)
  423. p10.BrickColor = BrickColor.new("Really black")
  424. p10.FormFactor = Enum.FormFactor.Symmetric
  425. p10.Size = Vector3.new(1, 1, 1)
  426. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  427. p10.CanCollide = false
  428. p10.Locked = true
  429. p10.BottomSurface = Enum.SurfaceType.Smooth
  430. p10.TopSurface = Enum.SurfaceType.Smooth
  431. b10 = Instance.new("SpecialMesh", p10)
  432. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  433. b10.TextureId = ""
  434. b10.MeshType = Enum.MeshType.FileMesh
  435. b10.Name = "Mesh"
  436. b10.VertexColor = Vector3.new(0, 0, 0)
  437. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  438. p11 = Instance.new("Part", m)
  439. p11.BrickColor = BrickColor.new("Really black")
  440. p11.FormFactor = Enum.FormFactor.Symmetric
  441. p11.Size = Vector3.new(1, 1, 1)
  442. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  443. p11.CanCollide = false
  444. p11.Locked = true
  445. p11.BottomSurface = Enum.SurfaceType.Smooth
  446. p11.TopSurface = Enum.SurfaceType.Smooth
  447. b11 = Instance.new("SpecialMesh", p11)
  448. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  449. b11.TextureId = ""
  450. b11.MeshType = Enum.MeshType.FileMesh
  451. b11.Name = "Mesh"
  452. b11.VertexColor = Vector3.new(0, 0, 0)
  453. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  454. p12 = Instance.new("Part", m)
  455. p12.BrickColor = BrickColor.new("Really black")
  456. p12.FormFactor = Enum.FormFactor.Custom
  457. p12.Size = Vector3.new(1, 3.5, 1)
  458. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  459. p12.CanCollide = false
  460. p12.Locked = true
  461. p12.BottomSurface = Enum.SurfaceType.Smooth
  462. p12.TopSurface = Enum.SurfaceType.Smooth
  463. b12 = Instance.new("SpecialMesh", p12)
  464. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  465. b12.TextureId = ""
  466. b12.MeshType = Enum.MeshType.FileMesh
  467. b12.Name = "Mesh"
  468. b12.VertexColor = Vector3.new(0, 0, 0)
  469. b12.Scale = Vector3.new(1, 3, 1.29999995)
  470. p13 = Instance.new("Part", m)
  471. p13.BrickColor = BrickColor.new("Really black")
  472. p13.FormFactor = Enum.FormFactor.Custom
  473. p13.Size = Vector3.new(1, 2, 1)
  474. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  475. p13.CanCollide = false
  476. p13.Locked = true
  477. p13.BottomSurface = Enum.SurfaceType.Smooth
  478. p13.TopSurface = Enum.SurfaceType.Smooth
  479. b13 = Instance.new("SpecialMesh", p13)
  480. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  481. b13.TextureId = ""
  482. b13.MeshType = Enum.MeshType.FileMesh
  483. b13.Name = "Mesh"
  484. b13.VertexColor = Vector3.new(0, 0, 0)
  485. b13.Scale = Vector3.new(1, 3, 1.29999995)
  486. p14 = Instance.new("Part", m)
  487. p14.BrickColor = BrickColor.new("Really black")
  488. p14.FormFactor = Enum.FormFactor.Custom
  489. p14.Size = Vector3.new(1, 2, 1)
  490. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  491. p14.CanCollide = false
  492. p14.Locked = true
  493. p14.BottomSurface = Enum.SurfaceType.Smooth
  494. p14.TopSurface = Enum.SurfaceType.Smooth
  495. b14 = Instance.new("SpecialMesh", p14)
  496. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  497. b14.TextureId = ""
  498. b14.MeshType = Enum.MeshType.FileMesh
  499. b14.Name = "Mesh"
  500. b14.VertexColor = Vector3.new(0, 0, 0)
  501. b14.Scale = Vector3.new(1, 3, 1.29999995)
  502. p15 = Instance.new("Part", m)
  503. p15.BrickColor = BrickColor.new("Really black")
  504. p15.FormFactor = Enum.FormFactor.Custom
  505. p15.Size = Vector3.new(1, 2.5, 1)
  506. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  507. p15.CanCollide = false
  508. p15.Locked = true
  509. p15.BottomSurface = Enum.SurfaceType.Smooth
  510. p15.TopSurface = Enum.SurfaceType.Smooth
  511. b15 = Instance.new("SpecialMesh", p15)
  512. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  513. b15.TextureId = ""
  514. b15.MeshType = Enum.MeshType.FileMesh
  515. b15.Name = "Mesh"
  516. b15.VertexColor = Vector3.new(0, 0, 0)
  517. b15.Scale = Vector3.new(1, 3, 1.29999995)
  518. p16 = Instance.new("Part", m)
  519. p16.BrickColor = BrickColor.new("Really black")
  520. p16.FormFactor = Enum.FormFactor.Custom
  521. p16.Size = Vector3.new(1, 2.5, 1)
  522. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  523. p16.CanCollide = false
  524. p16.Locked = true
  525. p16.BottomSurface = Enum.SurfaceType.Smooth
  526. p16.TopSurface = Enum.SurfaceType.Smooth
  527. b16 = Instance.new("SpecialMesh", p16)
  528. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  529. b16.TextureId = ""
  530. b16.MeshType = Enum.MeshType.FileMesh
  531. b16.Name = "Mesh"
  532. b16.VertexColor = Vector3.new(0, 0, 0)
  533. b16.Scale = Vector3.new(1, 3, 1.29999995)
  534. p17 = Instance.new("Part", m)
  535. p17.BrickColor = BrickColor.new("Really black")
  536. p17.FormFactor = Enum.FormFactor.Custom
  537. p17.Size = Vector3.new(1, 2.4000001, 1)
  538. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  539. p17.CanCollide = false
  540. p17.Locked = true
  541. p17.BottomSurface = Enum.SurfaceType.Smooth
  542. p17.TopSurface = Enum.SurfaceType.Smooth
  543. b17 = Instance.new("SpecialMesh", p17)
  544. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  545. b17.TextureId = ""
  546. b17.MeshType = Enum.MeshType.FileMesh
  547. b17.Name = "Mesh"
  548. b17.VertexColor = Vector3.new(0, 0, 0)
  549. b17.Scale = Vector3.new(1, 3, 1.29999995)
  550. p18 = Instance.new("Part", m)
  551. p18.BrickColor = BrickColor.new("Really black")
  552. p18.FormFactor = Enum.FormFactor.Custom
  553. p18.Size = Vector3.new(2, 2, 2)
  554. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  555. p18.CanCollide = false
  556. p18.Locked = true
  557. p18.BottomSurface = Enum.SurfaceType.Smooth
  558. p18.TopSurface = Enum.SurfaceType.Smooth
  559. b18 = Instance.new("SpecialMesh", p18)
  560. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  561. b18.TextureId = ""
  562. b18.MeshType = Enum.MeshType.FileMesh
  563. b18.Name = "Mesh"
  564. b18.VertexColor = Vector3.new(0, 0, 0)
  565. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  566. w1 = Instance.new("Weld", p1)
  567. w1.Name = "Head_Weld"
  568. w1.Part0 = p1
  569. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  570. w1.Part1 = p2
  571. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  572. w2 = Instance.new("Weld", p2)
  573. w2.Name = "Part_Weld"
  574. w2.Part0 = p2
  575. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  576. w2.Part1 = p3
  577. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  578. w3 = Instance.new("Weld", p3)
  579. w3.Name = "Part_Weld"
  580. w3.Part0 = p3
  581. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  582. w3.Part1 = p4
  583. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  584. w4 = Instance.new("Weld", p4)
  585. w4.Name = "Part_Weld"
  586. w4.Part0 = p4
  587. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  588. w4.Part1 = p5
  589. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  590. w5 = Instance.new("Weld", p5)
  591. w5.Name = "Part_Weld"
  592. w5.Part0 = p5
  593. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  594. w5.Part1 = p6
  595. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  596. w6 = Instance.new("Weld", p6)
  597. w6.Name = "Part_Weld"
  598. w6.Part0 = p6
  599. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  600. w6.Part1 = p7
  601. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  602. w7 = Instance.new("Weld", p7)
  603. w7.Name = "Part_Weld"
  604. w7.Part0 = p7
  605. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  606. w7.Part1 = p8
  607. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  608. w8 = Instance.new("Weld", p8)
  609. w8.Name = "Part_Weld"
  610. w8.Part0 = p8
  611. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  612. w8.Part1 = p9
  613. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  614. w9 = Instance.new("Weld", p9)
  615. w9.Name = "Part_Weld"
  616. w9.Part0 = p9
  617. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  618. w9.Part1 = p10
  619. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  620. w10 = Instance.new("Weld", p10)
  621. w10.Name = "Part_Weld"
  622. w10.Part0 = p10
  623. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  624. w10.Part1 = p11
  625. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  626. w11 = Instance.new("Weld", p11)
  627. w11.Name = "Part_Weld"
  628. w11.Part0 = p11
  629. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  630. w11.Part1 = p12
  631. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  632. w12 = Instance.new("Weld", p12)
  633. w12.Name = "Part_Weld"
  634. w12.Part0 = p12
  635. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  636. w12.Part1 = p13
  637. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  638. w13 = Instance.new("Weld", p13)
  639. w13.Name = "Part_Weld"
  640. w13.Part0 = p13
  641. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  642. w13.Part1 = p14
  643. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  644. w14 = Instance.new("Weld", p14)
  645. w14.Name = "Part_Weld"
  646. w14.Part0 = p14
  647. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  648. w14.Part1 = p15
  649. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  650. w15 = Instance.new("Weld", p15)
  651. w15.Name = "Part_Weld"
  652. w15.Part0 = p15
  653. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  654. w15.Part1 = p16
  655. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  656. w16 = Instance.new("Weld", p16)
  657. w16.Name = "Part_Weld"
  658. w16.Part0 = p16
  659. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  660. w16.Part1 = p17
  661. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  662. w17 = Instance.new("Weld", p17)
  663. w17.Name = "Part_Weld"
  664. w17.Part0 = p17
  665. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  666. w17.Part1 = p18
  667. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  668. m.Parent = char
  669. m:MakeJoints()
  670. ----------------------------------------------------
  671. local cor = Instance.new("Part", char.Hair)
  672. cor.Name = "Link"
  673. cor.Locked = true
  674. cor.BottomSurface = 0
  675. cor.CanCollide = false
  676. cor.Size = Vector3.new(1, 9, 1)
  677. cor.Transparency = 1
  678. cor.TopSurface = 0
  679. corw = Instance.new("Weld", cor)
  680. corw.Part0 = hed
  681. corw.Part1 = cor
  682. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  683. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  684. weld1 = Instance.new("Weld", char.Hair)
  685. weld1.Part0 = cor
  686. weld1.Part1 = char.Hair.Head
  687. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  688. ----------------------------------------------------
  689. GroundWave1 = function()
  690. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  691. local Colors = {"Royal purple", "Really black"}
  692. local wave = Instance.new("Part", torso)
  693. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  694. wave.Anchored = true
  695. wave.CanCollide = false
  696. wave.Locked = true
  697. wave.Size = Vector3.new(1, 1, 1)
  698. wave.TopSurface = "Smooth"
  699. wave.BottomSurface = "Smooth"
  700. wave.Transparency = 0.35
  701. wave.CFrame = HandCF
  702. wm = Instance.new("SpecialMesh", wave)
  703. wm.MeshId = "rbxassetid://3270017"
  704. coroutine.wrap(function()
  705. for i = 1, 30, 1 do
  706. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  707. wave.Size = wm.Scale
  708. wave.CFrame = HandCF
  709. wave.Transparency = i/30
  710. wait()
  711. end
  712. wait()
  713. wave:Destroy()
  714. end)()
  715. end
  716. ----------------------------------------------------
  717. GroundWave = function()
  718. if Transforming == true then
  719. local wave = Instance.new("Part", torso)
  720. wave.BrickColor = BrickColor.new("Really black")
  721. wave.Anchored = true
  722. wave.CanCollide = false
  723. wave.Locked = true
  724. wave.Size = Vector3.new(1, 1, 1)
  725. wave.TopSurface = "Smooth"
  726. wave.BottomSurface = "Smooth"
  727. wave.Transparency = 0.35
  728. wave.CFrame = fx.CFrame
  729. wm = Instance.new("SpecialMesh", wave)
  730. wm.MeshType = "Sphere"
  731. wm.Scale = Vector3.new(1,1,1)
  732. coroutine.wrap(function()
  733. for i = 1, 18, 1 do
  734. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  735. --wave.Size = wm.Scale
  736. wave.CFrame = fx.CFrame
  737. wave.Transparency = i/14
  738. wait()
  739. end
  740. wait()
  741. wave:Destroy()
  742. end)()
  743. elseif Transforming == false then
  744. wait()
  745. end
  746. end
  747.  
  748. for i = 1, 100 do rs:wait()
  749. fx.CFrame = torso.CFrame
  750. end
  751.  
  752. Spawn(function()
  753. while wait(1) do
  754. GroundWave()
  755. end
  756. end)
  757.  
  758. wait(4)
  759.  
  760. Transforming = false
  761.  
  762. for i = 1, 20 do rs:wait()
  763. fx.Transparency = fx.Transparency + (1/20)
  764. fx.CFrame = torso.CFrame
  765. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  766. rs:wait()
  767. end
  768.  
  769. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  770. local wave = Instance.new("Part", torso)
  771. wave.BrickColor = BrickColor.new("Institutional white")
  772. wave.Anchored = true
  773. wave.CanCollide = false
  774. wave.Locked = true
  775. wave.Size = Vector3.new(1, 1, 1)
  776. wave.TopSurface = "Smooth"
  777. wave.BottomSurface = "Smooth"
  778. wave.Transparency = 0.35
  779. wave.CFrame = HandCF
  780. wm = Instance.new("SpecialMesh", wave)
  781. wm.MeshId = "rbxassetid://3270017"
  782. coroutine.wrap(function()
  783. for i = 1, 14, 1 do
  784. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  785. wave.Size = wm.Scale
  786. wave.CFrame = HandCF
  787. wave.Transparency = i/14
  788. wait()
  789. end
  790. wait()
  791. wave:Destroy()
  792. end)()
  793. hum.WalkSpeed = 16
  794. ----------------------------------------------------
  795. Blast = function()
  796. local Colors = {"Really red", "Really black"}
  797. local wave = Instance.new("Part", torso)
  798. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  799. wave.Anchored = true
  800. wave.CanCollide = false
  801. wave.Locked = true
  802. wave.Size = Vector3.new(1, 1, 1)
  803. wave.TopSurface = "Smooth"
  804. wave.BottomSurface = "Smooth"
  805. wave.Transparency = 0.35
  806. wave.CFrame = rarm.CFrame
  807. wm = Instance.new("SpecialMesh", wave)
  808. wm.MeshType = "Sphere"
  809. wm.Scale = Vector3.new(1,1,1)
  810. z = Instance.new("Sound",wave)
  811. z.SoundId = "rbxassetid://237035051"
  812. z.Volume = 1
  813. z.Pitch = .9
  814. z:Play()
  815. coroutine.wrap(function()
  816. for i = 1, 30, 1 do
  817. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  818. --wave.Size = wm.Scale
  819. wave.CFrame = rarm.CFrame
  820. wave.Transparency = (1/14)
  821. rs:wait()
  822. end
  823. rs:wait()
  824. wave:Destroy()
  825. z:Destroy()
  826. end)()
  827. end
  828. ----------------------------------------------------
  829. rarm.Touched:connect(function(ht)
  830. hit = ht.Parent
  831. if ht and hit:IsA("Model") then
  832. if hit:FindFirstChild("Humanoid") then
  833. if hit.Name ~= p.Name then
  834. if Debounces.RPunch == true and Debounces.RPunched == false then
  835. Debounces.RPunched = true
  836. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  837. if Debounces.ks==true then
  838. z = Instance.new("Sound",hed)
  839. z.SoundId = "rbxassetid://169380525"
  840. z.Pitch = ptz[math.random(1,#ptz)]
  841. z.Volume = 1
  842. z:Play()
  843. end
  844. wait(.2)
  845. Debounces.RPunched = false
  846. end
  847. end
  848. end
  849. elseif ht and hit:IsA("Hat") then
  850. if hit.Parent.Name ~= p.Name then
  851. if hit.Parent:FindFirstChild("Humanoid") then
  852. if Debounces.RPunch == true and Debounces.RPunched == false then
  853. Debounces.RPunched = true
  854. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  855. if Debounces.ks==true then
  856. z = Instance.new("Sound",hed)
  857. z.SoundId = "rbxassetid://169380525"
  858. z.Pitch = ptz[math.random(1,#ptz)]
  859. z.Volume = 1
  860. z:Play()
  861. end
  862. wait(.2)
  863. Debounces.RPunched = false
  864. end
  865. end
  866. end
  867. end
  868. end)
  869. larm.Touched:connect(function(ht)
  870. hit = ht.Parent
  871. if ht and hit:IsA("Model") then
  872. if hit:FindFirstChild("Humanoid") then
  873. if hit.Name ~= p.Name then
  874. if Debounces.LPunch == true and Debounces.LPunched == false then
  875. Debounces.LPunched = true
  876. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  877. if Debounces.ks2==true then
  878. z = Instance.new("Sound",hed)
  879. z.SoundId = "rbxassetid://169380525"
  880. z.Pitch = ptz[math.random(1,#ptz)]
  881. z.Volume = 1
  882. z:Play()
  883. end
  884. wait(.2)
  885. Debounces.LPunched = false
  886. end
  887. end
  888. end
  889. elseif ht and hit:IsA("Hat") then
  890. if hit.Parent.Name ~= p.Name then
  891. if hit.Parent:FindFirstChild("Humanoid") then
  892. if Debounces.LPunch == true and Debounces.LPunched == false then
  893. Debounces.LPunched = true
  894. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  895. if Debounces.ks2==true then
  896. z = Instance.new("Sound",hed)
  897. z.SoundId = "rbxassetid://169380525"
  898. z.Pitch = ptz[math.random(1,#ptz)]
  899. z.Volume = 1
  900. z:Play()
  901. end
  902. wait(.2)
  903. Debounces.LPunched = false
  904. end
  905. end
  906. end
  907. end
  908. end)
  909. ----------------------------------------------------
  910. mod4 = Instance.new("Model",char)
  911.  
  912. ptez = {0.7, 0.8, 0.9, 1}
  913.  
  914. function FindNearestTorso(Position,Distance,SinglePlayer)
  915. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  916. local List = {}
  917. for i,v in pairs(workspace:GetChildren())do
  918. if v:IsA("Model")then
  919. if v:findFirstChild("Torso")then
  920. if v ~= char then
  921. if(v.Torso.Position -Position).magnitude <= Distance then
  922. table.insert(List,v)
  923. end
  924. end
  925. end
  926. end
  927. end
  928. return List
  929. end
  930.  
  931. function Punch()
  932. part=Instance.new('Part',mod4)
  933. part.Anchored=true
  934. part.CanCollide=false
  935. part.FormFactor='Custom'
  936. part.Size=Vector3.new(.2,.2,.2)
  937. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  938. part.Transparency=.7
  939. part.BrickColor=BrickColor.new('Really black')
  940. mesh=Instance.new('SpecialMesh',part)
  941. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  942. mesh.Scale=Vector3.new(3,3,3)
  943. part2=Instance.new('Part',mod4)
  944. part2.Anchored=true
  945. part2.CanCollide=false
  946. part2.FormFactor='Custom'
  947. part2.Size=Vector3.new(.2,.2,.2)
  948. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  949. part2.Transparency=.7
  950. part2.BrickColor=BrickColor.new('Really red')
  951. mesh2=Instance.new('SpecialMesh',part2)
  952. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  953. mesh2.Scale=Vector3.new(3,1.5,3)
  954. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  955. if v:FindFirstChild('Humanoid') then
  956. v.Humanoid:TakeDamage(math.random(2,6))
  957. end
  958. end
  959. coroutine.resume(coroutine.create(function()
  960. for i=0,0.62,0.4 do
  961. wait()
  962. part.CFrame=part.CFrame
  963. part.Transparency=i
  964. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  965. part2.CFrame=part2.CFrame
  966. part2.Transparency=i
  967. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  968. end
  969. part.Parent=nil
  970. part2.Parent=nil
  971. end))
  972. end
  973. ----------------------------------------------------
  974. rarm.Touched:connect(function(ht)
  975. hit = ht.Parent
  976. if ht and hit:IsA("Model") then
  977. if hit:FindFirstChild("Humanoid") then
  978. if hit.Name ~= p.Name then
  979. if Debounces.RPunch == true and Debounces.RPunched == false then
  980. Debounces.RPunched = true
  981. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  982. if Debounces.ks==true then
  983. z = Instance.new("Sound",hed)
  984. z.SoundId = "rbxassetid://169380525"
  985. z.Pitch = ptz[math.random(1,#ptz)]
  986. z.Volume = 1
  987. z:Play()
  988. end
  989. wait(.2)
  990. Debounces.RPunched = false
  991. end
  992. end
  993. end
  994. elseif ht and hit:IsA("Hat") then
  995. if hit.Parent.Name ~= p.Name then
  996. if hit.Parent:FindFirstChild("Humanoid") then
  997. if Debounces.RPunch == true and Debounces.RPunched == false then
  998. Debounces.RPunched = true
  999. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1000. if Debounces.ks==true then
  1001. z = Instance.new("Sound",hed)
  1002. z.SoundId = "rbxassetid://169380525"
  1003. z.Pitch = ptz[math.random(1,#ptz)]
  1004. z.Volume = 1
  1005. z:Play()
  1006. end
  1007. wait(.2)
  1008. Debounces.RPunched = false
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end)
  1014. larm.Touched:connect(function(ht)
  1015. hit = ht.Parent
  1016. if ht and hit:IsA("Model") then
  1017. if hit:FindFirstChild("Humanoid") then
  1018. if hit.Name ~= p.Name then
  1019. if Debounces.LPunch == true and Debounces.LPunched == false then
  1020. Debounces.LPunched = true
  1021. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1022. if Debounces.ks2==true then
  1023. z = Instance.new("Sound",hed)
  1024. z.SoundId = "rbxassetid://169380525"
  1025. z.Pitch = ptz[math.random(1,#ptz)]
  1026. z.Volume = 1
  1027. z:Play()
  1028. end
  1029. wait(.2)
  1030. Debounces.LPunched = false
  1031. end
  1032. end
  1033. end
  1034. elseif ht and hit:IsA("Hat") then
  1035. if hit.Parent.Name ~= p.Name then
  1036. if hit.Parent:FindFirstChild("Humanoid") then
  1037. if Debounces.LPunch == true and Debounces.LPunched == false then
  1038. Debounces.LPunched = true
  1039. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1040. if Debounces.ks2==true then
  1041. z = Instance.new("Sound",hed)
  1042. z.SoundId = "rbxassetid://169380525"
  1043. z.Pitch = ptz[math.random(1,#ptz)]
  1044. z.Volume = 1
  1045. z:Play()
  1046. end
  1047. wait(.2)
  1048. Debounces.LPunched = false
  1049. end
  1050. end
  1051. end
  1052. end
  1053. end)
  1054. ----------------------------------------------------
  1055. local player = owner
  1056. local pchar = player.Character
  1057. local cam = workspace.CurrentCamera
  1058.  
  1059. local rad = math.rad
  1060.  
  1061. local keysDown = {}
  1062. local flySpeed = 0
  1063. local MAX_FLY_SPEED = 150
  1064.  
  1065. local canFly = false
  1066. local flyToggled = false
  1067.  
  1068. local forward, side = 0, 0
  1069. local lastForward, lastSide = 0, 0
  1070.  
  1071. local floatBP = Instance.new("BodyPosition")
  1072. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1073. local flyBV = Instance.new("BodyVelocity")
  1074. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1075. local turnBG = Instance.new("BodyGyro")
  1076. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1077.  
  1078. mouse.KeyDown:connect(function(key)
  1079. keysDown[key] = true
  1080.  
  1081. if key == "f" then
  1082. flyToggled = not flyToggled
  1083.  
  1084. if not flyToggled then
  1085. stanceToggle = "Normal"
  1086. floatBP.Parent = nil
  1087. flyBV.Parent = nil
  1088. turnBG.Parent = nil
  1089. root.Velocity = Vector3.new()
  1090. pchar.Humanoid.PlatformStand = false
  1091. end
  1092. end
  1093.  
  1094. end)
  1095. mouse.KeyUp:connect(function(key)
  1096. keysDown[key] = nil
  1097. end)
  1098.  
  1099. local function updateFly()
  1100.  
  1101. if not flyToggled then return end
  1102.  
  1103. lastForward = forward
  1104. lastSide = side
  1105.  
  1106. forward = 0
  1107. side = 0
  1108.  
  1109. if keysDown.w then
  1110. forward = forward + 1
  1111. end
  1112. if keysDown.s then
  1113. forward = forward - 1
  1114. end
  1115. if keysDown.a then
  1116. side = side - 1
  1117. end
  1118. if keysDown.d then
  1119. side = side + 1
  1120. end
  1121.  
  1122. canFly = (forward ~= 0 or side ~= 0)
  1123.  
  1124. if canFly then
  1125. stanceToggle = "Floating"
  1126. turnBG.Parent = root
  1127. floatBP.Parent = nil
  1128. flyBV.Parent = root
  1129.  
  1130. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1131. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1132. else
  1133. floatBP.position = root.Position
  1134. floatBP.Parent = root
  1135.  
  1136. flySpeed = flySpeed - 1
  1137. if flySpeed < 0 then flySpeed = 0 end
  1138. end
  1139.  
  1140. local camCF = cam.CoordinateFrame
  1141. local in_forward = canFly and forward or lastForward
  1142. local in_side = canFly and side or lastSide
  1143.  
  1144. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1145. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1146.  
  1147. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1148. 0)
  1149. end
  1150.  
  1151. game:service'RunService'.RenderStepped:connect(function()
  1152. if flyToggled then
  1153. pchar.Humanoid.PlatformStand = true
  1154. end
  1155. updateFly()
  1156. end)
  1157. -------------------------------
  1158. mouse.KeyDown:connect(function(key)
  1159. if key == "q" then
  1160. if Debounces.CanAttack == true then
  1161. Debounces.CanAttack = false
  1162. Debounces.NoIdl = true
  1163. Debounces.on = true
  1164. function FindNearestTorso(Position,Distance,SinglePlayer)
  1165. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1166. local List = {}
  1167. for i,v in pairs(workspace:GetChildren())do
  1168. if v:IsA("Model")then
  1169. if v:findFirstChild("Torso")then
  1170. if v ~= char then
  1171. if(v.Torso.Position -Position).magnitude <= Distance then
  1172. table.insert(List,v)
  1173. end
  1174. end
  1175. end
  1176. end
  1177. end
  1178. return List
  1179. end
  1180. z = Instance.new("Sound",hed)
  1181. z.SoundId = "rbxassetid://232213955"
  1182. z.Pitch = 1
  1183. z.Volume = 1
  1184. wait(0.2)
  1185. z:Play()
  1186. sp = Instance.new("Part",rarm)
  1187. sp.Anchored = true
  1188. sp.CanCollide = false
  1189. sp.Locked = true
  1190. sp.Transparency = 0
  1191. sp.Material = "Neon"
  1192. sp.Size = Vector3.new(1,1,1)
  1193. sp.TopSurface = "SmoothNoOutlines"
  1194. sp.BottomSurface = "SmoothNoOutlines"
  1195. sp.BrickColor = BrickColor.new("Royal purple")
  1196. spm = Instance.new("SpecialMesh",sp)
  1197. spm.MeshType = "Sphere"
  1198. spm.Scale = Vector3.new(21,21,21)
  1199. sp2 = Instance.new("Part", rarm)
  1200. sp2.Name = "Energy"
  1201. sp2.BrickColor = BrickColor.new("Royal purple")
  1202. sp2.Size = Vector3.new(1, 1, 1)
  1203. sp2.Shape = "Ball"
  1204. sp2.CanCollide = false
  1205. sp2.Anchored = true
  1206. sp2.Locked = true
  1207. sp2.TopSurface = 0
  1208. sp2.BottomSurface = 0
  1209. sp2.Transparency = 1
  1210. spm2 = Instance.new("SpecialMesh",sp2)
  1211. spm2.MeshId = "rbxassetid://9982590"
  1212. spm2.Scale = Vector3.new(2,2,2)
  1213. for i = 1, 20 do
  1214. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1215. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1222. if Debounces.on == false then break end
  1223. rs:wait()
  1224. end
  1225. for i = 1, 100, 20 do rs:wait()
  1226. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1227. end
  1228. for i = 1, 20 do
  1229. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1236. if Debounces.on == false then break end
  1237. rs:wait()
  1238. end
  1239. sp.Transparency = 1
  1240. for i = 1, 20 do
  1241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1247. if Debounces.on == false then break end
  1248. rs:wait()
  1249. end
  1250. wait(1)
  1251. sp.Transparency = 0
  1252. sp2.Transparency = 0.84
  1253. for i = 1, 20 do
  1254. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1255. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1256. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1263. if Debounces.on == false then break end
  1264. rs:wait()
  1265. end
  1266. for i = 1, 2880, 50 do
  1267. rs:wait()
  1268. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1269. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1270. rs:wait()
  1271. end
  1272. sp:Destroy()
  1273. sp2:Destroy()
  1274. local X = Instance.new("Part",char)
  1275. local O = Instance.new("ObjectValue",X)
  1276. O.Name = "creator"
  1277. X.Locked = true
  1278. X.Name = "Shell"
  1279. X.Anchored = false
  1280. X.CanCollide = false
  1281. X.Transparency = 0
  1282. X.Reflectance = 0
  1283. X.BottomSurface = 0
  1284. X.TopSurface = 0
  1285. X.Shape = 0
  1286. local V = Instance.new("ObjectValue",X)
  1287. V.Value = char
  1288. V.Name = "creator"
  1289. X.BrickColor = BrickColor.new("Royal purple")
  1290. X.Size = Vector3.new(2,2,2)
  1291. X.Material = "Neon"
  1292. local Z = Instance.new("SpecialMesh",X)
  1293. Z.MeshType = "Sphere"
  1294. Z.Scale = Vector3.new(0.5,0.5,1)
  1295. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1296. local bv = Instance.new("BodyVelocity",X)
  1297. bv.maxForce = Vector3.new(99999,99999,99999)
  1298. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1299. bv.velocity = X.CFrame.lookVector*65
  1300.  
  1301. Explode = X.Touched:connect(function(hit)
  1302. if hit ~= char and hit.Name ~= "Shell" then
  1303. local cf = X.CFrame
  1304. bv:Destroy()
  1305. X.Anchored = true
  1306. Z:Remove()
  1307. Explode:disconnect()
  1308. X.Size = Vector3.new(3,3,3)
  1309. X.Touched:connect(function(hit) end)
  1310. X.CanCollide = false
  1311. local part3 = Instance.new("Part", rarm)
  1312. part3.Anchored=true
  1313. part3.CanCollide=false
  1314. part3.Locked = true
  1315. part3.TopSurface = "SmoothNoOutlines"
  1316. part3.BottomSurface = "SmoothNoOutlines"
  1317. part3.FormFactor='Custom'
  1318. part3.Size=Vector3.new(1,1, 1)
  1319. part3.CFrame=X.CFrame
  1320. part3.Transparency=0
  1321. part3.BrickColor=BrickColor.new("Royal purple")
  1322. local mesh3 = Instance.new("SpecialMesh",part3)
  1323. mesh3.MeshType = "Sphere"
  1324. mesh3.Scale = Vector3.new(1,1,1)
  1325. --debris:AddItem(X,8)
  1326. local part4 = Instance.new("Part", rarm)
  1327. part4.Material = "Neon"
  1328. part4.Anchored=true
  1329. part4.CanCollide=false
  1330. part4.Locked = true
  1331. part4.TopSurface = "SmoothNoOutlines"
  1332. part4.BottomSurface = "SmoothNoOutlines"
  1333. part4.FormFactor='Custom'
  1334. part4.Size=Vector3.new(1,1, 1)
  1335. part4.CFrame=X.CFrame
  1336. part4.Transparency=0
  1337. part4.BrickColor=BrickColor.new("Hot pink")
  1338. local mesh4 = Instance.new("SpecialMesh",part4)
  1339. mesh4.MeshType = "Sphere"
  1340. mesh4.Scale = Vector3.new(.5,.5,.5)
  1341. local part7 = Instance.new("Part", rarm)
  1342. part7.Material = "Neon"
  1343. part7.Anchored=true
  1344. part7.CanCollide=false
  1345. part7.Locked = true
  1346. part7.TopSurface = "SmoothNoOutlines"
  1347. part7.BottomSurface = "SmoothNoOutlines"
  1348. part7.FormFactor='Custom'
  1349. part7.Size=Vector3.new(1,1, 1)
  1350. part7.CFrame=X.CFrame
  1351. part7.Transparency=0
  1352. part7.BrickColor=BrickColor.new("Really black")
  1353. local mesh7 = Instance.new("SpecialMesh",part7)
  1354. mesh7.MeshType = "Sphere"
  1355. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1356. --[[X.Touched:connect(function(ht)
  1357. hit = ht.Parent
  1358. if ht and hit:IsA("Model") then
  1359. if hit:FindFirstChild("Humanoid") then
  1360. if hit.Name ~= p.Name then
  1361. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1362. wait(.3)
  1363. end
  1364. end
  1365. elseif ht and hit:IsA("Hat") then
  1366. if hit.Parent.Name ~= p.Name then
  1367. if hit.Parent:FindFirstChild("Humanoid") then
  1368. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1369. wait(.3)
  1370. end
  1371. end
  1372. end
  1373. end)
  1374. part3.Touched:connect(function(ht)
  1375. hit = ht.Parent
  1376. if ht and hit:IsA("Model") then
  1377. if hit:FindFirstChild("Humanoid") then
  1378. if hit.Name ~= p.Name then
  1379. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1380. wait(.3)
  1381. end
  1382. end
  1383. elseif ht and hit:IsA("Hat") then
  1384. if hit.Parent.Name ~= p.Name then
  1385. if hit.Parent:FindFirstChild("Humanoid") then
  1386. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1387. wait(.3)
  1388. end
  1389. end
  1390. end
  1391. end)]]--
  1392. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1393. if v:FindFirstChild('Humanoid') then
  1394. v.Humanoid:TakeDamage(math.random(60,90))
  1395. v.Humanoid.PlatformStand = true
  1396. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1397. end
  1398. end
  1399.  
  1400. local acos = math.acos
  1401. local sqrt = math.sqrt
  1402. local Vec3 = Vector3.new
  1403. local fromAxisAngle = CFrame.fromAxisAngle
  1404.  
  1405. local function toAxisAngle(CFr)
  1406. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1407. local Angle = math.acos((R00+R11+R22-1)/2)
  1408. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1409. A = A == 0 and 0.00001 or A
  1410. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1411. B = B == 0 and 0.00001 or B
  1412. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1413. C = C == 0 and 0.00001 or C
  1414. local x = (R21-R12)/sqrt(A)
  1415. local y = (R02-R20)/sqrt(B)
  1416. local z = (R10-R01)/sqrt(C)
  1417. return Vec3(x,y,z),Angle
  1418. end
  1419.  
  1420. function ApplyTrig(Num,Func)
  1421. local Min,Max = Func(0),Func(1)
  1422. local i = Func(Num)
  1423. return (i-Min)/(Max-Min)
  1424. end
  1425.  
  1426. function LerpCFrame(CFrame1,CFrame2,Num)
  1427. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1428. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1429. end
  1430.  
  1431. function Crater(Torso,Radius)
  1432. Spawn(function()
  1433. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1434. local Ignore = {}
  1435. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1436. if v.Character ~= nil then
  1437. Ignore[#Ignore+1] = v.Character
  1438. end
  1439. end
  1440. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1441. if Hit == nil then return end
  1442. local Parts = {}
  1443. for i = 1,360,10 do
  1444. local P = Instance.new("Part",Torso.Parent)
  1445. P.Anchored = true
  1446. P.FormFactor = "Custom"
  1447. P.BrickColor = Hit.BrickColor
  1448. P.Material = Hit.Material
  1449. P.TopSurface = "Smooth"
  1450. P.BottomSurface = "Smooth"
  1451. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1452. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1453. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1454. if math.random(0,5) == 0 then -- rubble
  1455. local P = Instance.new("Part",Torso.Parent)
  1456. P.Anchored = true
  1457. P.FormFactor = "Custom"
  1458. P.BrickColor = Hit.BrickColor
  1459. P.Material = Hit.Material
  1460. P.TopSurface = "Smooth"
  1461. P.BottomSurface = "Smooth"
  1462. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1463. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1464. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1465. end
  1466. end
  1467. for i = 0,1,0.05 do
  1468. for i2,v in pairs(Parts) do
  1469. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1470. end
  1471. wait(0.02)
  1472. end
  1473. for i,v in pairs(Parts) do
  1474. if v[1].Size.X > 2.1 then
  1475. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1476. end
  1477. v[1].Anchored = false
  1478. end
  1479. for i = 0,1,0.05 do
  1480. for i2,v in pairs(Parts) do
  1481. v[1].Transparency = i
  1482. if i == 1 then
  1483. v[1]:Destroy()
  1484. elseif i >= 0.25 then
  1485. v[1].CanCollide = false
  1486. end
  1487. end
  1488. wait(0.02)
  1489. end
  1490. Parts = nil
  1491. end)
  1492. end
  1493.  
  1494. ROW = function(out, trans, s, wt, t, ang, plus)
  1495. for i = 1, 360, 360/t do
  1496. local c = Instance.new("Part", game.Workspace)
  1497. c.FormFactor = 3
  1498. c.TopSurface = 0
  1499. c.BottomSurface = 0
  1500. c.Size = s
  1501. c.Anchored = true
  1502. c.CanCollide = wt
  1503. c.Material=workspace.Base.Material
  1504. c.Transparency = trans
  1505. c.BrickColor = workspace.Base.BrickColor
  1506. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1507. c.Locked=true
  1508. game.Debris:AddItem(c,15)
  1509. end
  1510. end
  1511.  
  1512. Part = function(x,y,z,color,tr,cc,an,parent)
  1513. local p = Instance.new('Part',parent or Weapon)
  1514. p.formFactor = 'Custom'
  1515. p.Size = Vector3.new(x,y,z)
  1516. p.BrickColor = BrickColor.new(color)
  1517. p.CanCollide = cc
  1518. p.Transparency = tr
  1519. p.Anchored = an
  1520. p.TopSurface,p.BottomSurface = 0,0
  1521. p.Locked=true
  1522. p:BreakJoints()
  1523. return p end
  1524.  
  1525. Mesh = function(par,num,x,y,z)
  1526. local msh = _
  1527. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1528. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1529. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1530. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1531. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1532. end msh.Scale = Vector3.new(x,y,z)
  1533. return msh end
  1534.  
  1535. function explosion(col1,col2,cfr,sz,rng,dmg)
  1536. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1537. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1538. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1539. v1,v2,v3=sz.x,sz.y,sz.z
  1540. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1541. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1542. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1543. a.CFrame=cfr
  1544. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1545. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1546.  
  1547. Spawn(function()
  1548. while wait() do
  1549. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1550. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1551. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1552. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1553. a.Transparency=a.Transparency+0.05
  1554. a2.Transparency=a2.Transparency+0.05
  1555. a3.Transparency=a3.Transparency+0.05
  1556. end
  1557. end)
  1558. end
  1559.  
  1560. Crater(X,20)
  1561. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1562. z = Instance.new("Sound",X)
  1563. z.SoundId = "rbxassetid://231917744"
  1564. z.Pitch = .5
  1565. z.Volume = 10
  1566. z1 = Instance.new("Sound",X)
  1567. z1.SoundId = "rbxassetid://231917744"
  1568. z1.Pitch = .5
  1569. z1.Volume = 10
  1570. z2 = Instance.new("Sound",X)
  1571. z2.SoundId = "rbxassetid://231917744"
  1572. z2.Pitch = .5
  1573. z2.Volume = 10
  1574. z3 = Instance.new("Sound",X)
  1575. z3.SoundId = "rbxassetid://245537790"
  1576. z3.Pitch = .7
  1577. z3.Volume = 1
  1578. z4 = Instance.new("Sound",X)
  1579. z4.SoundId = "rbxassetid://245537790"
  1580. z4.Pitch = .7
  1581. z4.Volume = 1
  1582. wait(0.1)
  1583. z:Play()
  1584. z1:Play()
  1585. z2:Play()
  1586. z3:Play()
  1587. z4:Play()
  1588.  
  1589. local part=Instance.new('Part',rarm)
  1590. part.Anchored=true
  1591. part.CanCollide=false
  1592. part.Locked = true
  1593. part.FormFactor='Custom'
  1594. part.Size=Vector3.new(1,1,1)
  1595. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1596. part.Transparency=0
  1597. part.BrickColor=BrickColor.new('Really black')
  1598. local mesh=Instance.new('SpecialMesh',part)
  1599. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1600. mesh.Scale=Vector3.new(2,2,2)
  1601. local part2=part:clone()
  1602. part2.Parent = rarm
  1603. part2.BrickColor=BrickColor.new("Royal purple")
  1604. local part5=part:clone()
  1605. part5.Parent = rarm
  1606. part5.BrickColor=BrickColor.new("Magenta")
  1607. local part6=part:clone()
  1608. part6.Parent = rarm
  1609. part6.BrickColor=BrickColor.new("Black")
  1610. local mesh2=mesh:clone()
  1611. mesh2.Parent=part2
  1612. mesh2.Scale=Vector3.new(3, 3, 3)
  1613. local mesh5=mesh:clone()
  1614. mesh5.Parent=part5
  1615. mesh5.Scale=Vector3.new(3, 3, 3)
  1616. local mesh6=mesh:clone()
  1617. mesh6.Parent=part6
  1618. mesh6.Scale=Vector3.new(3, 3, 3)
  1619. local blast = Instance.new("Part", rarm)
  1620. blast.BrickColor = BrickColor.new("Really black")
  1621. blast.Anchored = true
  1622. blast.CanCollide = false
  1623. blast.Locked = true
  1624. blast.Size = Vector3.new(1, 1, 1)
  1625. blast.TopSurface = "Smooth"
  1626. blast.BottomSurface = "Smooth"
  1627. blast.Transparency = 0
  1628. blast.CFrame = HandCF
  1629. local bm = Instance.new("SpecialMesh", blast)
  1630. bm.Scale = Vector3.new(5,1,5)
  1631. bm.MeshId = "rbxassetid://3270017"
  1632. local blast2 = Instance.new("Part", rarm)
  1633. blast2.BrickColor = BrickColor.new("Really black")
  1634. blast2.Anchored = true
  1635. blast2.CanCollide = false
  1636. blast2.Locked = true
  1637. blast2.Size = Vector3.new(1, 1, 1)
  1638. blast2.TopSurface = "Smooth"
  1639. blast2.BottomSurface = "Smooth"
  1640. blast2.Transparency = 0
  1641. blast2.CFrame = HandCF
  1642. local bm2 = Instance.new("SpecialMesh", blast2)
  1643. bm2.Scale = Vector3.new(3,1,3)
  1644. bm2.MeshId = "rbxassetid://3270017"
  1645. local blast3 = Instance.new("Part", rarm)
  1646. blast3.BrickColor = BrickColor.new("Really black")
  1647. blast3.Anchored = true
  1648. blast3.CanCollide = false
  1649. blast3.Locked = true
  1650. blast3.Size = Vector3.new(1, 1, 1)
  1651. blast3.TopSurface = "Smooth"
  1652. blast3.BottomSurface = "Smooth"
  1653. blast3.Transparency = 0
  1654. blast3.CFrame = HandCF
  1655. local bm3 = Instance.new("SpecialMesh", blast3)
  1656. bm3.Scale = Vector3.new(3,1,3)
  1657. bm3.MeshId = "rbxassetid://3270017"
  1658. for i = 1,120 do rs:wait()
  1659. X.Transparency = X.Transparency + (1/120)
  1660. part.Transparency = part.Transparency + (1/120)
  1661. part2.Transparency = part2.Transparency + (1/120)
  1662. part3.Transparency = part3.Transparency + (1/120)
  1663. part4.Transparency = part4.Transparency + (1/120)
  1664. part5.Transparency = part5.Transparency + (1/120)
  1665. part6.Transparency = part6.Transparency + (1/120)
  1666. part7.Transparency = part7.Transparency + (1/120)
  1667. blast.Transparency = blast.Transparency + (1/120)
  1668. blast2.Transparency = blast2.Transparency + (1/120)
  1669. blast3.Transparency = blast3.Transparency + (1/120)
  1670. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1671. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1672. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1673. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1674. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1675. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1676. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1677. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1678. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1679. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1680. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1681. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1682. X.CFrame = cf
  1683. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1684. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1685. part3.CFrame=X.CFrame
  1686. part4.CFrame=X.CFrame
  1687. part7.CFrame=X.CFrame
  1688. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1689. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1690. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1691. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1692. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1693. rs:wait()
  1694. end
  1695. X:Destroy()
  1696. part:Destroy()
  1697. part2:Destroy()
  1698. part3:Destroy()
  1699. part4:Destroy()
  1700. part5:Destroy()
  1701. part6:Destroy()
  1702. blast:Destroy()
  1703. blast2:Destroy()
  1704. blast3:Destroy()
  1705. z:Destroy()
  1706. z1:Destroy()
  1707. z2:Destroy()
  1708. z3:Destroy()
  1709. z4:Destroy()
  1710. end
  1711. end)
  1712. for i = 1, 20 do
  1713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1719. if Debounces.on == false then break end
  1720. rs:wait()
  1721. end
  1722. if Debounces.CanAttack == false then
  1723. Debounces.CanAttack = true
  1724. Debounces.NoIdl = false
  1725. Debounces.on = false
  1726. end
  1727. end
  1728. end
  1729. end)
  1730. ----------------------------------------------------
  1731. mouse.KeyDown:connect(function(key)
  1732. if key == "e" then
  1733. if Debounces.CanAttack == true then
  1734. Debounces.CanAttack = false
  1735. Debounces.on = true
  1736. Debounces.NoIdl = true
  1737. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1738. z = Instance.new("Sound", rarm)
  1739. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1740. z.Volume = .6
  1741. z.Pitch = pt[math.random(1,#pt)]
  1742. z.Looped = false
  1743. z:Play()
  1744. Debounces.RPunch = true
  1745. Debounces.LPunch = true
  1746. Debounces.ks = true
  1747. Debounces.ks2 = true
  1748. for i = 1, 3 do
  1749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1755. if Debounces.on == false then break end
  1756. wait()
  1757. end
  1758. z2 = Instance.new("Sound", larm)
  1759. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1760. z2.Volume = .6
  1761. z2.Pitch = pt[math.random(1,#pt)]
  1762. z2.Looped = false
  1763. z2:Play()
  1764. for i = 1, 3 do
  1765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1771. if Debounces.on == false then break end
  1772. wait()
  1773. end
  1774. z3 = Instance.new("Sound", rarm)
  1775. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1776. z3.Volume = 0.6
  1777. z3.Pitch = pt[math.random(1,#pt)]
  1778. z3.Looped = false
  1779. z3:Play()
  1780. for i = 1, 3 do
  1781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1787. if Debounces.on == false then break end
  1788. wait()
  1789. end
  1790. z4 = Instance.new("Sound", larm)
  1791. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1792. z4.Volume = .6
  1793. z4.Pitch = pt[math.random(1,#pt)]
  1794. z4.Looped = false
  1795. z4:Play()
  1796. for i = 1, 3 do
  1797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1803. if Debounces.on == false then break end
  1804. wait()
  1805. end
  1806. z5 = Instance.new("Sound", rarm)
  1807. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1808. z5.Volume = .6
  1809. z5.Pitch = pt[math.random(1,#pt)]
  1810. z5.Looped = false
  1811. z5:Play()
  1812. for i = 1, 3 do
  1813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1819. if Debounces.on == false then break end
  1820. wait()
  1821. end
  1822. z6 = Instance.new("Sound", larm)
  1823. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1824. z6.Volume = .6
  1825. z6.Pitch = pt[math.random(1,#pt)]
  1826. z6.Looped = false
  1827. z6:Play()
  1828. for i = 1, 3 do
  1829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1835. if Debounces.on == false then break end
  1836. wait()
  1837. end
  1838. z7 = Instance.new("Sound", rarm)
  1839. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1840. z7.Volume = .6
  1841. z7.Pitch = pt[math.random(1,#pt)]
  1842. z7.Looped = false
  1843. z7:Play()
  1844. for i = 1, 3 do
  1845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1851. if Debounces.on == false then break end
  1852. wait()
  1853. end
  1854. z8 = Instance.new("Sound", larm)
  1855. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1856. z8.Volume = .6
  1857. z8.Pitch = pt[math.random(1,#pt)]
  1858. z8.Looped = false
  1859. z8:Play()
  1860. for i = 1, 3 do
  1861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1867. if Debounces.on == false then break end
  1868. wait()
  1869. end
  1870. z9 = Instance.new("Sound", rarm)
  1871. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1872. z9.Volume = 0.6
  1873. z9.Pitch = pt[math.random(1,#pt)]
  1874. z9.Looped = false
  1875. z9:Play()
  1876. for i = 1, 3 do
  1877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1883. if Debounces.on == false then break end
  1884. wait()
  1885. end
  1886. z10 = Instance.new("Sound", larm)
  1887. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1888. z10.Volume = .6
  1889. z10.Pitch = pt[math.random(1,#pt)]
  1890. z10.Looped = false
  1891. z10:Play()
  1892. for i = 1, 3 do
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1899. if Debounces.on == false then break end
  1900. wait()
  1901. end
  1902. z11 = Instance.new("Sound", rarm)
  1903. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1904. z11.Volume = .6
  1905. z11.Pitch = pt[math.random(1,#pt)]
  1906. z11.Looped = false
  1907. z11:Play()
  1908. for i = 1, 3 do
  1909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1915. if Debounces.on == false then break end
  1916. wait()
  1917. end
  1918. z12 = Instance.new("Sound", larm)
  1919. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1920. z12.Volume = .6
  1921. z12.Pitch = pt[math.random(1,#pt)]
  1922. z12.Looped = false
  1923. z12:Play()
  1924. for i = 1, 3 do
  1925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1931. if Debounces.on == false then break end
  1932. wait()
  1933. end
  1934. z13 = Instance.new("Sound", rarm)
  1935. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1936. z13.Volume = 0.6
  1937. z13.Pitch = pt[math.random(1,#pt)]
  1938. z13.Looped = false
  1939. z13:Play()
  1940. for i = 1, 3 do
  1941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1947. if Debounces.on == false then break end
  1948. wait()
  1949. end
  1950. z14 = Instance.new("Sound", larm)
  1951. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1952. z14.Volume = .6
  1953. z14.Pitch = pt[math.random(1,#pt)]
  1954. z14.Looped = false
  1955. z14:Play()
  1956. for i = 1, 3 do
  1957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1963. if Debounces.on == false then break end
  1964. wait()
  1965. end
  1966. z15 = Instance.new("Sound", rarm)
  1967. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1968. z15.Volume = .6
  1969. z15.Pitch = pt[math.random(1,#pt)]
  1970. z15.Looped = false
  1971. z15:Play()
  1972. for i = 1, 3 do
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1979. if Debounces.on == false then break end
  1980. wait()
  1981. end
  1982. z16 = Instance.new("Sound", larm)
  1983. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1984. z16.Volume = .6
  1985. z16.Pitch = pt[math.random(1,#pt)]
  1986. z16.Looped = false
  1987. z16:Play()
  1988. for i = 1, 3 do
  1989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1995. if Debounces.on == false then break end
  1996. wait()
  1997. end
  1998. z17 = Instance.new("Sound", rarm)
  1999. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2000. z17.Volume = .6
  2001. z17.Pitch = pt[math.random(1,#pt)]
  2002. z17.Looped = false
  2003. z17:Play()
  2004. for i = 1, 3 do
  2005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2011. if Debounces.on == false then break end
  2012. wait()
  2013. end
  2014. z18 = Instance.new("Sound", larm)
  2015. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2016. z18.Volume = .6
  2017. z18.Pitch = pt[math.random(1,#pt)]
  2018. z18.Looped = false
  2019. z18:Play()
  2020. for i = 1, 3 do
  2021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2027. if Debounces.on == false then break end
  2028. wait()
  2029. end
  2030. z19 = Instance.new("Sound", rarm)
  2031. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2032. z19.Volume = 0.6
  2033. z19.Pitch = pt[math.random(1,#pt)]
  2034. z19.Looped = false
  2035. z19:Play()
  2036. for i = 1, 3 do
  2037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2043. if Debounces.on == false then break end
  2044. wait()
  2045. end
  2046. z20 = Instance.new("Sound", larm)
  2047. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2048. z20.Volume = .6
  2049. z20.Pitch = pt[math.random(1,#pt)]
  2050. z20.Looped = false
  2051. z20:Play()
  2052. for i = 1, 3 do
  2053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2059. if Debounces.on == false then break end
  2060. wait()
  2061. end
  2062. z:Destroy()
  2063. z2:Destroy()
  2064. z3:Destroy()
  2065. z4:Destroy()
  2066. z5:Destroy()
  2067. z6:Destroy()
  2068. z7:Destroy()
  2069. z8:Destroy()
  2070. z9:Destroy()
  2071. z10:Destroy()
  2072. z11:Destroy()
  2073. z12:Destroy()
  2074. z13:Destroy()
  2075. z14:Destroy()
  2076. z15:Destroy()
  2077. z16:Destroy()
  2078. z17:Destroy()
  2079. z18:Destroy()
  2080. z19:Destroy()
  2081. z20:Destroy()
  2082. Debounces.LPunch = false
  2083. Debounces.RPunch = false
  2084. Debounces.ks = false
  2085. Debounces.ks2 = false
  2086. if Debounces.CanAttack == false then
  2087. Debounces.CanAttack = true
  2088. Debounces.on = false
  2089. Debounces.NoIdl = false
  2090. end
  2091. end
  2092. end
  2093. end)
  2094. -------------------------------
  2095. mouse.KeyDown:connect(function(key)
  2096. if key == "t" then
  2097. if Debounces.CanAttack == true then
  2098. Debounces.CanAttack = false
  2099. Debounces.NoIdl = true
  2100. Debounces.on = true
  2101. Debounces.ks = true
  2102. kik = rleg.Touched:connect(function(ht)
  2103. hit = ht.Parent
  2104. if ht and hit:IsA("Model") then
  2105. if hit:FindFirstChild("Humanoid") then
  2106. if hit.Name ~= p.Name then
  2107. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2108. Debounces.Slashed = true]]--
  2109. if Debounces.ks==true then
  2110. z = Instance.new("Sound",hed)
  2111. z.SoundId = "rbxassetid://169380525"
  2112. z.Volume = 1
  2113. z:Play()
  2114. Debounces.ks=false
  2115. end
  2116. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2117. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2118. --Debounces.Slashed = false
  2119. --end
  2120. end
  2121. end
  2122. elseif ht and hit:IsA("Hat") then
  2123. if hit.Parent.Name ~= p.Name then
  2124. if hit.Parent:FindFirstChild("Humanoid") then
  2125. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2126. Debounces.Slashed = true]]--
  2127. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2128. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2129. --Debounces.Slashed = false
  2130. --end
  2131. end
  2132. end
  2133. end
  2134. end)
  2135. for i = 1,20 do
  2136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2142. if Debounces.on == false then break end
  2143. rs:wait()
  2144. end
  2145. kik:disconnect()
  2146. if Debounces.CanAttack == false then
  2147. Debounces.CanAttack = true
  2148. Debounces.NoIdl = false
  2149. Debounces.on = false
  2150. end
  2151. end
  2152. end
  2153. end)
  2154. ----------------------------------------------------
  2155. mouse.KeyDown:connect(function(key)
  2156. if key == "y" then
  2157. if Debounces.CanAttack == true then
  2158. Debounces.CanAttack = false
  2159. Debounces.on = true
  2160. Debounces.NoIdl = true
  2161. for i = 1, 15 do
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2168. if Debounces.on == false then break end
  2169. rs:wait(2.7)
  2170. end
  2171. x = Instance.new("Sound",char)
  2172. x.SoundId = "rbxassetid://228343271"
  2173. x.Pitch = 1
  2174. x.Volume = .8
  2175. wait(.1)
  2176. x:Play()
  2177. Debounces.on = false
  2178. Debounces.Here = false
  2179. shot = shot + 1
  2180. local rng = Instance.new("Part", larm)
  2181. rng.Anchored = true
  2182. rng.BrickColor = BrickColor.new("Royal purple")
  2183. rng.CanCollide = false
  2184. rng.FormFactor = 3
  2185. rng.Name = "Ring"
  2186. rng.Size = Vector3.new(1, 1, 1)
  2187. rng.Transparency = 0.35
  2188. rng.TopSurface = 0
  2189. rng.BottomSurface = 0
  2190. rng2 = rng:clone()
  2191. rng3 = rng2:clone()
  2192. rng4 = rng2:clone()
  2193. local rngm = Instance.new("SpecialMesh", rng)
  2194. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2195. rngm.Scale = Vector3.new(10, 10, 1)
  2196. rngm2 = rngm:clone()
  2197. rngm2.Scale = Vector3.new(5, 5, 3)
  2198. rngm3=rngm2:clone()
  2199. rngm3.Parent = rng3
  2200. rngm3.Scale = Vector3.new(8, 8, 1)
  2201. rngm4 = rngm2:clone()
  2202. rngm4.Parent = rng4
  2203. rngm4.Scale = Vector3.new(6, 6, 1)
  2204. local bem = Instance.new("Part", larm)
  2205. bem.Anchored = true
  2206. bem.BrickColor = BrickColor.new("Really black")
  2207. bem.CanCollide = false
  2208. bem.FormFactor = 3
  2209. bem.Name = "Beam" .. shot
  2210. bem.Size = Vector3.new(1, 1, 1)
  2211. bem.Transparency = 0.35
  2212. bem.TopSurface = 0
  2213. bem.BottomSurface = 0
  2214. local bemm = Instance.new("SpecialMesh", bem)
  2215. bemm.MeshType = 4
  2216. bemm.Scale = Vector3.new(1, 4, 4)
  2217. local out = Instance.new("Part", larm)
  2218. out.Anchored = true
  2219. out.BrickColor = BrickColor.new("Really black")
  2220. out.CanCollide = false
  2221. out.FormFactor = 3
  2222. out.Name = "Out"
  2223. out.Size = Vector3.new(4, 4, 4)
  2224. out.Transparency = 0.35
  2225. out.TopSurface = 0
  2226. out.BottomSurface = 0
  2227. local outm = Instance.new("SpecialMesh", out)
  2228. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2229. outm.Scale = Vector3.new(6, 4, 6)
  2230. local bnd = Instance.new("Part", larm)
  2231. bnd.Anchored = true
  2232. bnd.BrickColor = BrickColor.new("Really red")
  2233. bnd.CanCollide = false
  2234. bnd.FormFactor = 3
  2235. bnd.Name = "Bend"
  2236. bnd.Size = Vector3.new(1, 1, 1)
  2237. bnd.Transparency = 1
  2238. bnd.TopSurface = 0
  2239. bnd.BottomSurface = 0
  2240. local bndm = Instance.new("SpecialMesh", bnd)
  2241. bndm.MeshType = 3
  2242. bndm.Scale = Vector3.new(8, 8, 8)
  2243. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2244. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2245. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2246. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2247. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2248. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2249. Debounces.Shewt = true
  2250. coroutine.wrap(function()
  2251. for i = 1, 20, 0.2 do
  2252. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2253. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2254. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2255. rng.Transparency = i/20
  2256. rng3.Transparency = 1/24
  2257. rng4.Transparency = i/26
  2258. wait()
  2259. end
  2260. wait()
  2261. rng:Destroy()
  2262. end)()
  2263. if Debounces.Shewt == true then
  2264. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2265. hit = ht.Parent
  2266. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2267. if HasntTouched(hit.Name) == true and deb == false then
  2268. deb = true
  2269. coroutine.wrap(function()
  2270. hit:FindFirstChild("Humanoid").PlatformStand = true
  2271. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2272. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2273. end)()
  2274. table.insert(Touche, hit.Name)
  2275. deb = false
  2276. end
  2277. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2278. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2279. deb = true
  2280. coroutine.wrap(function()
  2281. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2282. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2283. wait(1)
  2284. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2285. end)()
  2286. table.insert(Touche, hit.Parent.Name)
  2287. deb = false
  2288. for i, v in pairs(Touche) do
  2289. print(v)
  2290. end
  2291. end
  2292. end
  2293. end)
  2294. end
  2295. for i = 0, 260, 8 do
  2296. bem.Size = Vector3.new(i, 3, 3)
  2297. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2298. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2299. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2300. bnd.Size = Vector3.new(1,1,1)
  2301. bndm.Scale = Vector3.new(8,8,8)
  2302. if i % 10 == 0 then
  2303. local newRng = rng2:Clone()
  2304. newRng.Parent = larm
  2305. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2306. local newRngm = rngm2:clone()
  2307. newRngm.Parent=newRng
  2308. coroutine.wrap(function()
  2309. for i = 1, 10, 0.2 do
  2310. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2311. newRng.Transparency = i/10
  2312. wait()
  2313. end
  2314. wait()
  2315. newRng:Destroy()
  2316. end)()
  2317. end
  2318. wait()
  2319. end
  2320. wait()
  2321. Debounces.Shewt = false
  2322. bem:Destroy()
  2323. out:Destroy()
  2324. bnd:Destroy()
  2325. Debounces.Ready = false
  2326. for i, v in pairs(Touche) do
  2327. table.remove(Touche, i)
  2328. end
  2329. wait()
  2330. table.insert(Touche, char.Name)
  2331. Debounces.NoIdl = false
  2332. if Debounces.CanAttack == false then
  2333. Debounces.CanAttack = true
  2334. end
  2335. end
  2336. end
  2337. end)
  2338. ----------------------------------------------------
  2339. --[[mouse.KeyDown:connect(function(key)
  2340. if key == "y" then
  2341. if Debounces.CanAttack == true then
  2342. Debounces.CanAttack = false
  2343. Debounces.NoIdl = true
  2344. Debounces.on = true
  2345. local shell = Instance.new("Part",torso)
  2346. shell.BrickColor = BrickColor.new("Royal purple")
  2347. shell.Anchored = false
  2348. shell.CanCollide = false
  2349. shell.Locked = true
  2350. shell.TopSurface = "SmoothNoOutlines"
  2351. shell.BottomSurface = "SmoothNoOutlines"
  2352. shell.Size = Vector3.new(1.2,1.2,1.2)
  2353. shell.FormFactor = 3
  2354. local shellm = Instance.new("SpecialMesh",shell)
  2355. shellm.MeshType = "Sphere"
  2356. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2357. Omega = function()
  2358. local X = Instance.new("Part",char)
  2359. local O = Instance.new("ObjectValue",X)
  2360. O.Name = "creator"
  2361. X.Locked = true
  2362. X.Name = "Shell"
  2363. X.Anchored = false
  2364. X.CanCollide = false
  2365. X.Transparency = 0.5
  2366. X.Reflectance = 0
  2367. X.BottomSurface = 0
  2368. X.TopSurface = 0
  2369. X.Shape = 0
  2370. local V = Instance.new("ObjectValue",X)
  2371. V.Value = char
  2372. V.Name = "creator"
  2373. X.BrickColor = BrickColor.new("Royal purple")
  2374. X.Size = Vector3.new(40,40,40)
  2375. --X.Material = "Neon"
  2376. local Z = Instance.new("SpecialMesh",X)
  2377. Z.MeshType = "Sphere"
  2378. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2379. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2380. local bv = Instance.new("BodyVelocity",X)
  2381. bv.maxForce = Vector3.new(99999,99999,99999)
  2382. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2383. bv.velocity = root.CFrame.lookVector*10
  2384. Explode = X.Touched:connect(function(hit)
  2385. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2386. local cf = X.CFrame
  2387. bv:Destroy()
  2388. X.Anchored = true
  2389. Z:Remove()
  2390. Explode:disconnect()
  2391. X.Size = Vector3.new(3,3,3)
  2392. X.Touched:connect(function(hit) end)
  2393. X.CanCollide = false
  2394. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2395. if v:FindFirstChild('Humanoid') then
  2396. v.Humanoid:TakeDamage(math.random(80,120))
  2397. end
  2398. end
  2399. for i = 1, (40) do rs:wait()
  2400. X.Transparency = X.Transparency + (1/40)
  2401. X.Size = X.Size + Vector3.new(1,1,1)
  2402. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2403. end
  2404. X:Destroy()
  2405. end
  2406. end)
  2407. end
  2408. for i = 1,200 do
  2409. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2416. if Debounces.on == false then break end
  2417. rs:wait()
  2418. end
  2419. for i = 1,30 do
  2420. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2427. if Debounces.on == false then break end
  2428. rs:wait()
  2429. end
  2430. for i = 1,40 do
  2431. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2432. shell.Size = shell.Size + Vector3.new(1,1,1)
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2439. if Debounces.on == false then break end
  2440. rs:wait()
  2441. end
  2442. for i = 1,40 do
  2443. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2450. if Debounces.on == false then break end
  2451. rs:wait()
  2452. end
  2453. for i = 1,60 do
  2454. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2461. if Debounces.on == false then break end
  2462. rs:wait()
  2463. end
  2464. for i = 1,60 do
  2465. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2466. shell.Size = shell.Size + Vector3.new(1,1,1)
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2473. if Debounces.on == false then break end
  2474. rs:wait()
  2475. end
  2476. if Debounces.CanAttack == false then
  2477. Debounces.CanAttack = true
  2478. Debounces.NoIdl = false
  2479. Debounces.on = false
  2480. end
  2481. end
  2482. end
  2483. end)]]--
  2484. ----------------------------------------------------
  2485. Charging = false
  2486. mouse.KeyDown:connect(function(key)
  2487. if key == "r" then
  2488. if Charging == false then
  2489. Charging = true
  2490. if Debounces.CanAttack == true then
  2491. Debounces.CanAttack = false
  2492. Debounces.NoIdl = true
  2493. Debounces.on = true
  2494. for i = 1,20 do
  2495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2501. if Debounces.on == false then break end
  2502. rs:wait()
  2503. end
  2504. --[[for i = 1,20 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2511. if Debounces.on == false then break end
  2512. rs:wait()
  2513. end]]--
  2514. pt=Instance.new('Part',torso)
  2515. pt.Anchored=true
  2516. pt.CanCollide=false
  2517. pt.Locked = true
  2518. pt.FormFactor='Custom'
  2519. pt.Size=Vector3.new(1,1,1)
  2520. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2521. pt.Transparency=.6
  2522. pt.BrickColor=BrickColor.new('Really black')
  2523. msh=Instance.new('SpecialMesh',pt)
  2524. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2525. msh.Scale=Vector3.new(8,4,8)
  2526. pt2=pt:clone()
  2527. pt2.Parent = torso
  2528. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2529. pt2.BrickColor=BrickColor.new("Royal purple")
  2530. msh2=msh:clone()
  2531. msh2.Parent=pt2
  2532. msh2.Scale=Vector3.new(10,5,10)
  2533.  
  2534. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2535.  
  2536. bl = Instance.new("Part", char)
  2537. bl.Locked = true
  2538. bl.Name = "Shell"
  2539. bl.BrickColor = BrickColor.new("Really black")
  2540. bl.Anchored = true
  2541. bl.CanCollide = false
  2542. bl.Transparency = 0
  2543. bl.Reflectance = 0
  2544. bl.BottomSurface = 0
  2545. bl.TopSurface = 0
  2546. bl.Shape = 0
  2547. blm = Instance.new("SpecialMesh",bl)
  2548. blm.MeshType = "Sphere"
  2549. blm.Scale = Vector3.new(1,1,1)
  2550. blm.MeshId = "rbxassetid://9982590"
  2551.  
  2552. coroutine.resume(coroutine.create(function()
  2553. for i=1, math.huge, 4 do
  2554. if Charging == true then
  2555. rs:wait()
  2556. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2557. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2558. bl.Transparency = bl.Transparency + 0.005
  2559. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2560. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2561. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2562. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2563. elseif Charging == false then break
  2564. end
  2565. end
  2566. end))
  2567.  
  2568. repeat
  2569. local p = Instance.new('Part',torso)
  2570. p.formFactor = 'Custom'
  2571. p.Size = Vector3.new(1,1,1)
  2572. p.BrickColor = workspace.Base.BrickColor
  2573. p.CanCollide = false
  2574. p.Transparency = 0
  2575. p.Anchored = true
  2576. p.Locked=true
  2577. p.Material = workspace.Base.Material
  2578. s = math.random(1,40)/10
  2579. local m = Instance.new("BlockMesh",p)
  2580. m.Scale = Vector3.new(s,s,s)
  2581. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2582. --[[coroutine.wrap(function()
  2583. wait(2)
  2584. while Charging == true do
  2585. wait(2)
  2586. GroundWave1()
  2587. wait(2)
  2588. end
  2589. end)()]]--
  2590. Spawn(function()
  2591. while rs:wait() do
  2592. if Charging == true then
  2593. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2594. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2595. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2596. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2597. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2598. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2599. elseif Charging == false then break
  2600. end
  2601. end
  2602. end)
  2603. Spawn(function()
  2604. while rs:wait() do
  2605. if p.Transparency >= 1 then p:Destroy() break end
  2606. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2607. p.Transparency = p.Transparency+0.01
  2608. end
  2609. end)
  2610. wait(.3)
  2611. until Charging == false
  2612. end
  2613. end
  2614. end
  2615. end)
  2616. ----------------------------------------------------
  2617. mouse.KeyUp:connect(function(key)
  2618. if key == "r" then
  2619. if Charging == true then
  2620. Charging = false
  2621. pt:Destroy()
  2622. pt2:Destroy()
  2623. bl:Destroy()
  2624. if Debounces.CanAttack == false then
  2625. Debounces.CanAttack = true
  2626. Debounces.NoIdl = false
  2627. Debounces.on = false
  2628. end
  2629. end
  2630. end
  2631. end)
  2632. ----------------------------------------------------
  2633. mouse.KeyDown:connect(function(key)
  2634. if key == "g" then
  2635. if Debounces.CanAttack == true then
  2636. Debounces.CanAttack = false
  2637. Debounces.NoIdl = true
  2638. Debounces.on = true
  2639. local shell = Instance.new("Part",torso)
  2640. shell.BrickColor = BrickColor.new("Royal purple")
  2641. shell.Anchored = true
  2642. shell.CanCollide = false
  2643. shell.Locked = true
  2644. shell.TopSurface = "SmoothNoOutlines"
  2645. shell.BottomSurface = "SmoothNoOutlines"
  2646. shell.Size = Vector3.new(1,1,1)
  2647. shellm = Instance.new("SpecialMesh",shell)
  2648. shellm.MeshType = "Sphere"
  2649. shellm.Scale = Vector3.new(1,1,1)
  2650. local shell2 = Instance.new("Part",torso)
  2651. shell2.BrickColor = BrickColor.new("Royal purple")
  2652. shell2.Anchored = true
  2653. shell2.CanCollide = false
  2654. shell2.Locked = true
  2655. shell2.TopSurface = "SmoothNoOutlines"
  2656. shell2.BottomSurface = "SmoothNoOutlines"
  2657. shell2.Size = Vector3.new(1,1,1)
  2658. shellm2 = Instance.new("SpecialMesh",shell2)
  2659. shellm2.MeshType = "Sphere"
  2660. shellm2.Scale = Vector3.new(1,1,1)
  2661.  
  2662. function FindNearestTorso(Position,Distance,SinglePlayer)
  2663. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2664. local List = {}
  2665. for i,v in pairs(workspace:GetChildren())do
  2666. if v:IsA("Model")then
  2667. if v:findFirstChild("Torso")then
  2668. if v ~= char then
  2669. if(v.Torso.Position -Position).magnitude <= Distance then
  2670. table.insert(List,v)
  2671. end
  2672. end
  2673. end
  2674. end
  2675. end
  2676. return List
  2677. end
  2678.  
  2679. Shell = function()
  2680. local X = Instance.new("Part",char)
  2681. local O = Instance.new("ObjectValue",X)
  2682. O.Name = "creator"
  2683. X.Locked = true
  2684. X.Name = "Shell"
  2685. X.Anchored = false
  2686. X.CanCollide = false
  2687. X.Transparency = 0
  2688. X.Reflectance = 0
  2689. X.BottomSurface = 0
  2690. X.TopSurface = 0
  2691. X.Shape = 0
  2692. local V = Instance.new("ObjectValue",X)
  2693. V.Value = char
  2694. V.Name = "creator"
  2695. X.BrickColor = BrickColor.new("Royal purple")
  2696. X.Size = Vector3.new(1,1,1)
  2697. --X.Material = "Neon"
  2698. local Z = Instance.new("SpecialMesh",X)
  2699. Z.MeshType = "Sphere"
  2700. Z.Scale = Vector3.new(1,1,1)
  2701. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2702. local bv = Instance.new("BodyVelocity",X)
  2703. bv.maxForce = Vector3.new(99999,99999,99999)
  2704. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2705. bv.velocity = root.CFrame.lookVector*65
  2706. Explode = X.Touched:connect(function(hit)
  2707. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2708. local cf = X.CFrame
  2709. bv:Destroy()
  2710. X.Anchored = true
  2711. Z:Remove()
  2712. Explode:disconnect()
  2713. X.Size = Vector3.new(3,3,3)
  2714. X.Touched:connect(function(hit) end)
  2715. X.CanCollide = false
  2716. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2717. if v:FindFirstChild('Humanoid') then
  2718. v.Humanoid:TakeDamage(math.random(6,12))
  2719. end
  2720. end
  2721. for i = 1, (40) do rs:wait()
  2722. X.Transparency = X.Transparency + (1/40)
  2723. X.Size = X.Size + Vector3.new(1,1,1)
  2724. X.CFrame = cf
  2725. end
  2726. X:Destroy()
  2727. end
  2728. end)
  2729. end
  2730. Shell()
  2731. for i = 1, 10 do
  2732. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2733. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2740. if Debounces.on == false then break end
  2741. rs:wait()
  2742. end
  2743. Shell()
  2744. shell.Transparency = 1
  2745. for i = 1, 10 do
  2746. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2747. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2754. if Debounces.on == false then break end
  2755. rs:wait()
  2756. end
  2757. Shell()
  2758. shell.Transparency = 0
  2759. shell2.Transparency = 1
  2760. for i = 1, 10 do
  2761. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2762. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2769. if Debounces.on == false then break end
  2770. rs:wait()
  2771. end
  2772. Shell()
  2773. shell2.Transparency = 0
  2774. shell.Transparency = 1
  2775. for i = 1, 10 do
  2776. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2777. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2784. if Debounces.on == false then break end
  2785. rs:wait()
  2786. end
  2787. Shell()
  2788. shell.Transparency = 0
  2789. shell2.Transparency = 1
  2790. for i = 1, 10 do
  2791. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2792. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2799. if Debounces.on == false then break end
  2800. rs:wait()
  2801. end
  2802. Shell()
  2803. shell2.Transparency = 0
  2804. shell.Transparency = 1
  2805. for i = 1, 10 do
  2806. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2807. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2814. if Debounces.on == false then break end
  2815. rs:wait()
  2816. end
  2817. Shell()
  2818. shell.Transparency = 0
  2819. shell2.Transparency = 1
  2820. for i = 1, 10 do
  2821. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2822. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2829. if Debounces.on == false then break end
  2830. rs:wait()
  2831. end
  2832. Shell()
  2833. shell2.Transparency = 0
  2834. shell.Transparency = 1
  2835. for i = 1, 10 do
  2836. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2837. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2844. if Debounces.on == false then break end
  2845. rs:wait()
  2846. end
  2847. Shell()
  2848. shell.Transparency = 0
  2849. shell2.Transparency = 1
  2850. for i = 1, 10 do
  2851. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2852. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2859. if Debounces.on == false then break end
  2860. rs:wait()
  2861. end
  2862. Shell()
  2863. shell2.Transparency = 0
  2864. shell.Transparency = 1
  2865. for i = 1, 10 do
  2866. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2867. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2874. if Debounces.on == false then break end
  2875. rs:wait()
  2876. end
  2877. Shell()
  2878. shell.Transparency = 0
  2879. shell2.Transparency = 1
  2880. for i = 1, 10 do
  2881. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2882. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2889. if Debounces.on == false then break end
  2890. rs:wait()
  2891. end
  2892. Shell()
  2893. shell2.Transparency = 0
  2894. shell.Transparency = 1
  2895. for i = 1, 10 do
  2896. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2897. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2899. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2900. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2901. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2904. if Debounces.on == false then break end
  2905. rs:wait()
  2906. end
  2907. Shell()
  2908. shell.Transparency = 0
  2909. shell2.Transparency = 1
  2910. for i = 1, 10 do
  2911. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2912. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2919. if Debounces.on == false then break end
  2920. rs:wait()
  2921. end
  2922. shell.Transparency = 1
  2923. if Debounces.CanAttack == false then
  2924. Debounces.CanAttack = true
  2925. Debounces.NoIdl = false
  2926. Debounces.on = false
  2927. end
  2928. end
  2929. end
  2930. end)
  2931. ----------------------------------------------------
  2932. Search = false
  2933. mouse.KeyDown:connect(function(key)
  2934. if key == "n" then
  2935. if Search == false then
  2936. Search = true
  2937. for i,v in pairs(game.Players:getPlayers()) do
  2938. if v.Name~=char.Name then
  2939. for j,k in pairs(v.Character:GetChildren()) do
  2940. if k:IsA("BasePart") and k.Transparency >= 1 then
  2941. bawx=Instance.new("SelectionBox",cam)
  2942. bawx.Color = BrickColor.new("Bright red")
  2943. bawx.Transparency = .5
  2944. bawx.Adornee = k
  2945. end
  2946. end
  2947. end
  2948. end
  2949. elseif Search == true then
  2950. Search = false
  2951. for i, v in pairs(cam:GetChildren()) do
  2952. if v:IsA("SelectionBox") then
  2953. v:Destroy()
  2954. end
  2955. end
  2956. end
  2957. end
  2958. end)
  2959. ----------------------------------------------------
  2960. Grab = false
  2961. mouse.KeyDown:connect(function(key)
  2962. if key == "z" then
  2963. Debounces.on = true
  2964. Debounces.NoIdl = true
  2965. Debounces.ks = true
  2966. if Grab == false then
  2967. gp = nil
  2968. for i = 1, 20 do
  2969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2975. if Debounces.on == false then break end
  2976. rs:wait()
  2977. end
  2978. con1=larm.Touched:connect(function(hit) -- this is grab
  2979. ht = hit.Parent
  2980. hum1=ht:FindFirstChild('Humanoid')
  2981. if hum1 ~= nil then
  2982. if Debounces.ks==true then
  2983. z = Instance.new("Sound",hed)
  2984. z.SoundId = "rbxassetid://169380525"
  2985. z.Volume = 1
  2986. z:Play()
  2987. Debounces.ks=false
  2988. end
  2989. hum1.PlatformStand=true
  2990. gp = ht
  2991. Grab = true
  2992. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2993. asd.Parent = larm
  2994. asd.Name = "asd"
  2995. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2996. --[[elseif hum1 == nil then
  2997. con1:disconnect()
  2998. wait() return]]--
  2999. end
  3000. end)
  3001. for i = 1, 20 do
  3002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3008. if Debounces.on == false then break end
  3009. rs:wait()
  3010. end
  3011. if hum1 == nil then
  3012. Debounces.on = false
  3013. Debounces.NoIdl = false
  3014. end
  3015. con1:disconnect()
  3016. elseif Grab == true then
  3017. Grab = false
  3018. Punch()
  3019. z = Instance.new("Sound",hed)
  3020. z.SoundId = "rbxassetid://169380525"
  3021. z.Pitch = ptz[math.random(1,#ptz)]
  3022. z.Volume = 1
  3023. z:Play()
  3024. for i = 1, 10 do
  3025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3031. if Debounces.on == false then break end
  3032. rs:wait()
  3033. end
  3034. Punch()
  3035. z = Instance.new("Sound",hed)
  3036. z.SoundId = "rbxassetid://169380525"
  3037. z.Pitch = ptz[math.random(1,#ptz)]
  3038. z.Volume = 1
  3039. z:Play()
  3040. for i = 1, 10 do
  3041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3047. if Debounces.on == false then break end
  3048. rs:wait()
  3049. end
  3050. Punch()
  3051. z = Instance.new("Sound",hed)
  3052. z.SoundId = "rbxassetid://169380525"
  3053. z.Pitch = ptz[math.random(1,#ptz)]
  3054. z.Volume = 1
  3055. z:Play()
  3056. for i = 1, 10 do
  3057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3063. if Debounces.on == false then break end
  3064. rs:wait()
  3065. end
  3066. Punch()
  3067. z = Instance.new("Sound",hed)
  3068. z.SoundId = "rbxassetid://169380525"
  3069. z.Pitch = ptz[math.random(1,#ptz)]
  3070. z.Volume = 1
  3071. z:Play()
  3072. for i = 1, 10 do
  3073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3079. if Debounces.on == false then break end
  3080. rs:wait()
  3081. end
  3082. Punch()
  3083. z = Instance.new("Sound",hed)
  3084. z.SoundId = "rbxassetid://169380525"
  3085. z.Pitch = ptz[math.random(1,#ptz)]
  3086. z.Volume = 1
  3087. z:Play()
  3088. for i = 1, 10 do
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. Punch()
  3099. z = Instance.new("Sound",hed)
  3100. z.SoundId = "rbxassetid://169380525"
  3101. z.Pitch = ptz[math.random(1,#ptz)]
  3102. z.Volume = 1
  3103. z:Play()
  3104. for i = 1, 10 do
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3111. if Debounces.on == false then break end
  3112. rs:wait()
  3113. end
  3114. Punch()
  3115. z = Instance.new("Sound",hed)
  3116. z.SoundId = "rbxassetid://169380525"
  3117. z.Pitch = ptz[math.random(1,#ptz)]
  3118. z.Volume = 1
  3119. z:Play()
  3120. for i = 1, 10 do
  3121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3127. if Debounces.on == false then break end
  3128. rs:wait()
  3129. end
  3130. Punch()
  3131. z = Instance.new("Sound",hed)
  3132. z.SoundId = "rbxassetid://169380525"
  3133. z.Pitch = ptz[math.random(1,#ptz)]
  3134. z.Volume = 1
  3135. z:Play()
  3136. for i = 1, 10 do
  3137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3143. if Debounces.on == false then break end
  3144. rs:wait()
  3145. end
  3146. Punch()
  3147. z = Instance.new("Sound",hed)
  3148. z.SoundId = "rbxassetid://169380525"
  3149. z.Pitch = ptz[math.random(1,#ptz)]
  3150. z.Volume = 1
  3151. z:Play()
  3152. for i = 1, 10 do
  3153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3159. if Debounces.on == false then break end
  3160. rs:wait()
  3161. end
  3162. Punch()
  3163. z = Instance.new("Sound",hed)
  3164. z.SoundId = "rbxassetid://169380525"
  3165. z.Pitch = ptz[math.random(1,#ptz)]
  3166. z.Volume = 1
  3167. z:Play()
  3168. for i = 1, 10 do
  3169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3175. if Debounces.on == false then break end
  3176. rs:wait()
  3177. end
  3178. Punch()
  3179. z = Instance.new("Sound",hed)
  3180. z.SoundId = "rbxassetid://169380525"
  3181. z.Pitch = ptz[math.random(1,#ptz)]
  3182. z.Volume = 1
  3183. z:Play()
  3184. for i = 1, 10 do
  3185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3191. if Debounces.on == false then break end
  3192. rs:wait()
  3193. end
  3194. Punch()
  3195. z = Instance.new("Sound",hed)
  3196. z.SoundId = "rbxassetid://169380525"
  3197. z.Pitch = ptz[math.random(1,#ptz)]
  3198. z.Volume = 1
  3199. z:Play()
  3200. for i = 1, 10 do
  3201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3207. if Debounces.on == false then break end
  3208. rs:wait()
  3209. end
  3210. con1:disconnect()
  3211. Debounces.on = false
  3212. Debounces.NoIdl = false
  3213. if gp ~= nil then
  3214. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3215. for i,v in pairs(larm:GetChildren()) do
  3216. if v.Name == "asd" and v:IsA("Weld") then
  3217. v:Remove()
  3218. end
  3219. end
  3220. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3221. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3222. bv.P = 125000
  3223. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3224. hum1=nil
  3225. ht=nil
  3226. Debounces.on = false
  3227. Debounces.NoIdl = false
  3228. elseif ht == nil then wait()
  3229. Grab = false
  3230. Debounces.on = false
  3231. Debounces.NoIdl = false
  3232. end
  3233. end
  3234. end
  3235. end)
  3236. ----------------------------------------------------
  3237. mouse.KeyDown:connect(function(key)
  3238. if string.byte(key) == 52 then
  3239. char.Humanoid.WalkSpeed = 60
  3240. end
  3241. end)
  3242. mouse.KeyUp:connect(function(key)
  3243. if string.byte(key) == 52 then
  3244. char.Humanoid.WalkSpeed = 8
  3245. end
  3246. end)
  3247. -------------------------------
  3248. local animpose = "Idle"
  3249. local lastanimpose = "Idle"
  3250. local sine = 0
  3251. local change = 1
  3252. local val = 0
  3253. local ffing = false
  3254. -------------------------------
  3255. game:GetService("RunService").RenderStepped:connect(function()
  3256. --[[if char.Humanoid.Jump == true then
  3257. jump = true
  3258. else
  3259. jump = false
  3260. end]]
  3261. char.Humanoid.FreeFalling:connect(function(f)
  3262. if f then
  3263. ffing = true
  3264. else
  3265. ffing = false
  3266. end
  3267. end)
  3268. sine = sine + change
  3269. if jumpn == true then
  3270. animpose = "Jumping"
  3271. elseif ffing == true then
  3272. animpose = "Freefalling"
  3273. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3274. animpose = "Idle"
  3275. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3276. animpose = "Walking"
  3277. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3278. animpose = "Running"
  3279. end
  3280. if animpose ~= lastanimpose then
  3281. sine = 0
  3282. if Debounces.NoIdl == false then
  3283. if animpose == "Idle" then
  3284. for i = 1, 2 do
  3285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3291. end
  3292. elseif animpose == "Walking" then
  3293. for i = 1, 2 do
  3294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3300. end
  3301. elseif animpose == "Running" then
  3302. for i = 1, 2 do
  3303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3309. wait()
  3310. end
  3311. end
  3312. else
  3313. end
  3314. end
  3315. lastanimpose = animpose
  3316. if Debounces.NoIdl == false then
  3317. if animpose == "Idle" then
  3318. change = 0.5
  3319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3325. elseif animpose == "Walking" then
  3326. change = 1
  3327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3333. elseif animpose == "Running" then
  3334. change = 1
  3335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3341. end
  3342. end
  3343. end)
  3344.  
  3345. hum.MaxHealth = 9001
  3346. wait(3)
  3347. hum.Health = 9001
  3348.  
  3349. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3350. --[[Part0 = Vector3 (Start pos)
  3351. Part1 = Vector3 (End pos)
  3352. Times = number (Amount of lightning parts)
  3353. Offset = number (Offset)
  3354. Color = color (brickcolor value)
  3355. Thickness = number (thickness)
  3356. Trans = number (transparency)
  3357. ]]--
  3358. local magz = (Part0 - Part1).magnitude
  3359. local curpos = Part0
  3360. local trz = {-Offset,Offset}
  3361. for i=1,Times do
  3362. local li = Instance.new("Part", torso)
  3363. li.Name = "Lightning"
  3364. li.TopSurface =0
  3365. li.Material = "Neon"
  3366. li.BottomSurface = 0
  3367. li.Anchored = true
  3368. li.Locked = true
  3369. li.Transparency = Trans or 0.4
  3370. li.BrickColor = BrickColor.new(Color)
  3371. li.formFactor = "Custom"
  3372. li.CanCollide = false
  3373. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3374. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3375. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3376. if Times == i then
  3377. local magz2 = (curpos - Part1).magnitude
  3378. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3379. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3380. else
  3381. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3382. end
  3383. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3384. game.Debris:AddItem(li,.1)
  3385. end
  3386. end
  3387.  
  3388. BodyParts = {} -- Parts to emit lightning effects from
  3389. for _, v in pairs(char:GetChildren()) do
  3390. if v:IsA("Part") then
  3391. table.insert(BodyParts, v)
  3392. end
  3393. end
  3394.  
  3395. Bounding = {} -- Calculate the bounding boxes
  3396. for _, v in pairs(BodyParts) do
  3397. local temp = {X=nil, Y=nil, Z=nil}
  3398. temp.X = v.Size.X/2 * 10
  3399. temp.Y = v.Size.Y/2 * 10
  3400. temp.Z = v.Size.Z/2 * 10
  3401. Bounding[v.Name] = temp
  3402. --table.insert(Bounding, v.Name, temp)
  3403. end
  3404.  
  3405. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3406. local Body1 = BodyParts[math.random(#BodyParts)]
  3407. local Body2 = BodyParts[math.random(#BodyParts)]
  3408. local Pos1 = Vector3.new(
  3409. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3410. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3411. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3412. )
  3413. local Pos2 = Vector3.new(
  3414. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3415. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3416. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3417. )
  3418. local SPos1 = Body1.Position + Pos1
  3419. local SPos2 = Body2.Position + Pos2
  3420. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3421. end
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