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Oct 19th, 2019
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  1. The Script Used:
  2. wait(3)
  3. Player = game.Players.LocalPlayer.Character
  4. animation1 = Player.Humanoid:LoadAnimation(script.Animation1)
  5. CanEmote = true
  6.  
  7. script.Parent.MouseButton1Click:connect(function()
  8. local emote = math.random(1,1)
  9. if emote == 1 and CanEmote == true then
  10. animation1:Play()
  11. CanEmote=false
  12. wait(2)
  13. CanEmote=true
  14. end
  15. end)
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