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EFP Angela UTCustomChar.ini

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Apr 18th, 2016
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  1. [UTGame.UTCustomChar_Data]
  2. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairOp",PartID="AB",FamilyID="EFP")
  3. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairMaster2",PartID="AB2",FamilyID="EFP")
  4. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairS",PartID="AB3",FamilyID="EFP")
  5. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairTail",PartID="AB4",FamilyID="EFP")
  6. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_Hair2",PartID="AB5",FamilyID="EFP")
  7.  
  8. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairG",PartID="AG",FamilyID="EFPG")
  9. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairP",PartID="AP",FamilyID="EFPP")
  10. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairV",PartID="AV",FamilyID="EFPV")
  11.  
  12. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOP2G",PartID="AB",FamilyID="EFPG")
  13. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOP2P",PartID="AB",FamilyID="EFPP")
  14. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOP2B",PartID="AB",FamilyID="EFPV")
  15.  
  16. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOp",PartID="AB",FamilyID="EFP")
  17. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_Body",PartID="AB",FamilyID="EFP")
  18. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBody",PartID="AB2",FamilyID="EFP")
  19. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_ArmsOp",PartID="AB",FamilyID="EFP")
  20. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_SuitR",PartID="AB2",FamilyID="EFP")
  21. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_L",PartID="AB",FamilyID="EFP")
  22. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_SuitL",PartID="AB2",FamilyID="EFP")
  23. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_Boots",PartID="AB",FamilyID="EFP")
  24. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBoot",PartID="AB2",FamilyID="EFP")
  25.  
  26. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOp",PartID="AB",FamilyID="EFPG")
  27. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_Body",PartID="AB",FamilyID="EFPG")
  28. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBody",PartID="AB2",FamilyID="EFPG")
  29. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_ArmsOp",PartID="AB",FamilyID="EFPG")
  30. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_SuitR",PartID="AB2",FamilyID="EFPG")
  31. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_L",PartID="AB",FamilyID="EFPG")
  32. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_SuitL",PartID="AB2",FamilyID="EFPG")
  33. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_Boots",PartID="AB",FamilyID="EFPG")
  34. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBoot",PartID="AB2",FamilyID="EFPG")
  35.  
  36. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOp",PartID="AB",FamilyID="EFPP")
  37. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_Body",PartID="AB",FamilyID="EFPP")
  38. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBody",PartID="AB2",FamilyID="EFPP")
  39. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_ArmsOp",PartID="AB",FamilyID="EFPP")
  40. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_SuitR",PartID="AB2",FamilyID="EFPP")
  41. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_L",PartID="AB",FamilyID="EFPP")
  42. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_SuitL",PartID="AB2",FamilyID="EFPP")
  43. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_Boots",PartID="AB",FamilyID="EFPP")
  44. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBoot",PartID="AB2",FamilyID="EFPP")
  45.  
  46. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOp",PartID="AB",FamilyID="EFPV")
  47. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_Body",PartID="AB",FamilyID="EFPV")
  48. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBody",PartID="AB2",FamilyID="EFPV")
  49. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_ArmsOp",PartID="AB",FamilyID="EFPV")
  50. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_SuitR",PartID="AB2",FamilyID="EFPV")
  51. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_L",PartID="AB",FamilyID="EFPV")
  52. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_SuitL",PartID="AB2",FamilyID="EFPV")
  53. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_Boots",PartID="AB",FamilyID="EFPV")
  54. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_SuitBoot",PartID="AB2",FamilyID="EFPV")
  55.  
  56.  
  57. +Characters=(CharName="Angela Balzac",Description="<Strings:>",CharID="ABEFP",bLocked="false",Faction="UNREAL X ACTOR - SKaa3w",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFP",HelmetID="AB",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  58.  
  59. +Characters=(CharName="Angela Officer",Description="<Strings:>",CharID="ABEFP2",bLocked="false",Faction="UNREAL X ACTOR - SKaa3w",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFP",HelmetID="AB3",HeadID="AB",TorsoID="AB2",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB2",ThighsID="AB2",BootsID="AB2"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  60.  
  61. +Characters=(CharName="Angela Officer2",Description="<Strings:>",CharID="ABEFP2O",bLocked="false",Faction="UNREAL X ACTOR - SKaa3w",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFP",HelmetID="AB2",HeadID="AB",TorsoID="AB2",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB2",ThighsID="AB2",BootsID="AB2"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  62.  
  63. +Characters=(CharName="Angela Tail",Description="<Strings:>",CharID="ABEFP2T",bLocked="false",Faction="UNREAL X ACTOR - SKaa3w",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFP",HelmetID="AB4",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  64.  
  65. +Characters=(CharName="Angela XL",Description="<Strings:>",CharID="ABEFP2L",bLocked="false",Faction="UNREAL X ACTOR - SKaa3w",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFP",HelmetID="AB5",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  66.  
  67. +Characters=(CharName="Angela AgentGreen",Description="<Strings:>",CharID="ABEFPG",bLocked="false",Faction="liandri",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFPG",HelmetID="AG",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  68.  
  69. +Characters=(CharName="Angela AgentPink",Description="<Strings:>",CharID="ABEFPP",bLocked="false",Faction="liandri",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFPP",HelmetID="AP",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  70.  
  71. +Characters=(CharName="Angela AgentViolt",Description="<Strings:>",CharID="ABEFPV",bLocked="false",Faction="liandri",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFPV",HelmetID="AV",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  72.  
  73. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_HairOp2",PartID="AB",FamilyID="EFPD")
  74. +Parts=(Part=PART_Helmet,ObjectName="ExpelledFromPradice.Parts.EPS_Hair2D",PartID="AB2",FamilyID="EFPD")
  75. +Parts=(Part=PART_Head,ObjectName="ExpelledFromPradice.Parts.EPS_HeadOp2",PartID="AB",FamilyID="EFPD")
  76. +Parts=(Part=PART_Torso,ObjectName="ExpelledFromPradice.Parts.EPS_Body2",PartID="AB",FamilyID="EFPD")
  77. +Parts=(Part=PART_Arms,ObjectName="ExpelledFromPradice.Parts.EPS_ArmsOp2",PartID="AB",FamilyID="EFPD")
  78. +Parts=(Part=PART_Thighs,ObjectName="ExpelledFromPradice.Parts.EPS_L2",PartID="AB",FamilyID="EFPD")
  79. +Parts=(Part=PART_Boots,ObjectName="ExpelledFromPradice.Parts.EPS_Boots2",PartID="AB",FamilyID="EFPD")
  80.  
  81. +Characters=(CharName="Angela Dark",Description="<Strings:>",CharID="ABEFP3",bLocked="false",Faction="liandri",PreviewImageMarkup="<Images:ExpelledFromPradice.Textures.AngelaBalzack_UI>",CharData=(FamilyID="EFPD",HelmetID="AB",HeadID="AB",TorsoID="AB",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="AB",ThighsID="AB",BootsID="AB"),AIData=(Tactics=1.0, StrafingAbility=1.0, Aggressiveness=0.5, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
  82.  
  83. +ModFamilies=Family_EFP.UTFamilyInfo_AB
  84. +ModFamilies=Family_EFP.UTFamilyInfo_ABG
  85. +ModFamilies=Family_EFP.UTFamilyInfo_ABP
  86. +ModFamilies=Family_EFP.UTFamilyInfo_ABV
  87. +ModFamilies=Family_EFP.UTFamilyInfo_ABD
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