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kuso4ek

post.frag

Jun 5th, 2022 (edited)
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  1. #version 330
  2.  
  3. in vec2 coord;
  4. uniform sampler2D frame;
  5.  
  6. out vec4 color;
  7.  
  8. void main()
  9. {
  10.     color = texture(frame, coord);
  11. }
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