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Oct 14th, 2017
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  1. Update v1.0.4.0 Changelog:
  2. _______________________________________
  3.  
  4. [Major New Features]
  5. • The Crucible DLC has been updated with two new maps: Crucible of the Void and Crucible of the Legion, featuring new layouts and environments to spice up your Crucible experience. These maps are available to all owners of the Crucible DLC.
  6. • Ashes of Malmouth enemies have been introduced to the Crucible DLC, starting with wave 41. In addition, even greater challenges and rewards await you with the all-new waves 151-170, focused primarily on Ashes of Malmouth encounters. Test your builds and skills against some of the toughest battles in Grim Dawn yet! These features are available exclusively for owners of Ashes of Malmouth and the Crucible DLC.
  7. • Added a new Monster Infrequent that drops exclusively from the Loghorrean
  8. • Added a new Monster Infrequent that drops exclusively from Theodin Marcell, the Shaper of Flesh
  9.  
  10. [Crucible]
  11. • A new Checkpoint is now available after defeating Wave 150, available with the Ashes of Malmouth expansion only.
  12. • Turret Defenses now scale better with level.
  13. • Inferno Beacon: now also reduces Armor with each attack. Fire Storm upgrade now also applies % Damage Reduction to affected targets.
  14. • Deathchill Beacon: increased freeze chance on its basic attack. Cold Surge upgrade now slows and reduces Resistances by -10%/-15% instead of freezing enemies.
  15. • Stormcaller Beacon: now reduces All Resistance with each attack, but for a reduced duration. The Shock upgrade now also reduces Defensive Ability on the affected targets.
  16. • Fixed an issue where Monster Infrequents significantly below the player's level could drop.
  17. • The Herald of Flame and Herald of Destruction no longer spawn in the Crucible.
  18.  
  19. [Mod Tools]
  20. • The skill weapon qualifer "shieldNoRanged" will now function properly with spears.
  21. • Added support for up to 40 skill masteries.
  22.  
  23. [Tech]
  24. • Dismantling can now use dynamite in stashes as well.
  25. • Fixed Vitality Decay damage not working with HUD status icons.
  26. • The usability range for some dungeon entrances as well as npcs was decreased to allow controller users to more accurately interact with targets.
  27. • Fixed using Turbo mode on the Steam Controller with the Interact action.
  28. • Fixed issues with not being able to interact with doors and other objects in combat when using a controller.
  29.  
  30. [Game]
  31. • Increased maximum number of times the game will attempt to reroll an already learned Blueprint or a Unique item previously dropped in the current session from 5 to 10.
  32. • Bosses that have a bonus chance to drop a Blueprint now have an expanded pool for those Blueprints and a higher chance to drop them.
  33. • Updated several Ashes of Malmouth bosses to have a bonus chance to drop Blueprints
  34. • The "A Wake of Carnage" Achievement now requires 50000 monster kills
  35. • The "An Ocean of Blood" Achievement now requires 100000 monster kills
  36. • The "Mass Extermination" Achievement now requires 200000 monster kills
  37. • Fixed an issue where Grava'Thul would cast an invisible ability that dealt damage and reduced resists for several seconds. He now correctly casts his Wing Gust, which is actually telegraphed and not invisible. Further reduced the frequency of his charge skill, reduced his base run speed and reduced the duration his Annihilation Orb follows you.
  38.  
  39. [Itemization]
  40. • Further adjustment to chest loot tables of all qualities to compensate for the increased loot pool in Ashes of Malmouth. Overall, unique items will be dropping more consistently. This increase was more significant for non-boss chests.
  41. • Weapons and Accessories can now roll Magic-quality flat Vitality damage prefixes.
  42. • Adjusted Physique Requirements on Torso, Leg and Waist armor. Adjusted Spirit Requirements on Head and Torso caster armor. Overall, the requirements are a little lower, particularly at higher levels. (Affects Ashes of Malmouth only)
  43. • Significantly increased drop rate of Ugdenbloom from Swamp Golems (non-hero/boss). It now also drops from certain Living Plants.
  44. • Reduced amount of Ugdenbloom required for crafting Components
  45. • Faction - Legion Conjuration Seal: replaced % Health Regeneration for pets with 2% Defensive Ability for pets
  46. • Faction - Mark of the Voracious One: increased % Health Regeneration modifier for Word of Renewal to 50%
  47. • Faction - Reaver's Hunger: increased Vitality damage modifier for Bone Harvest to 110 and for Sigil of Consumption to 70
  48. • Faction - Rhowari Cuirass: replaced % Health Regeneration for pets with % Aether Resist for pets
  49. • Faction - The Overseer: replaced chance of Defensive Ability Reduction for pets with 15% Crit damage modifiers for Summon Hellhound and Summon Briarthorn
  50. • Blueprint - Bloodspill Cleaver: Bleed damage modifier for Ring of Steel revised to 150 Bleed damage / 3s, rather than a chance of Bleed damage
  51. • Blueprint - Gutcrush Warmaul: increased % Bleed Duration modifier for Blade Arc to 100%
  52. • Blueprint - Rime-Rotten Wand: increased Acid damage modifier for Amarasta's Blade Burst to 70
  53. • Blueprint - Smoldering Effigy: added 35 Fire damage modifier for Blackwater Cocktail
  54. • Relics: updated the following Blueprints to be easier to craft: Bladesworn Talisman, Corruption, Fervor, Fortitude, Glacier, Gluttony, Guile, Gunslinger's Talisman, Haunt, Hysteria, Inferno, Mistborn Talisman, Rampage, Sanctuary, Specter, Storm, Terror
  55. • Relics: removed certain less desirable crafting bonuses for relics that do not roll class crafting bonuses. This change is not retroactive.
  56. • Relic - Ancestor: increased % Total Speed bonus for pets on the granted skill to 10% and removed % Health Regeneration for pets from it
  57. • Relic - Nemesis: increased chance of Defense Ability Reduction for the summoned pet to 100% chance of 70 Defensive Ability Reduction for 5s and increased its resistances
  58. • Components: reduced Level Requirement of the Seal of ___ weapon components to 75
  59. • Crafting - added four new blueprints available at all Blacksmiths that take a Polished Emerald in order to convert Consecrated Wrappings to Roiling Blood, Mutated Scales into Mutagenic Ichor, Soul Shards to Ectoplasm and Vicious Jawbones to Serrated Spikes at a ratio of 1:3.
  60.  
  61. Legendary Items
  62. • Allagast's Masterpiece Set: increased Aether damage modifier for Storm Box of Elgoloth to 140
  63. • Allagast's Stormbinder: added 60 Aether damage modifier for Trozan's Sky Shard
  64. • Bane of the Winter King: on the granted skill, added 50% of Physical converted to Cold for pets and increased the chance of % Cold damage for pets to 100%
  65. • Beastcaller's Regallia Set: added 8% Physical Resist bonus
  66. • Beastcaller's Cowl: added 4% Cooldown Reduction and 6% Armor, increased player bonuses on granted skill to match the pet values
  67. • Beastcaller's Shoulderpads: added 25% Poison Resist
  68. • Beastcaller's Talisman: added 18% Bleed Resist
  69. • Blazeheart: added 15% of Physical converted to Fire
  70. • Cataclysm's Catalyst: increased Offensive Ability to 80
  71. • Cataclysm's Pact: added 80 Offensive Ability, for real this time
  72. • Cinderplate Girdle: increased Pierce converted to Fire to 50%
  73. • Conduit of Arcane Whispers: revised modifier for Devastation and adjusted modifier for Arcane Will
  74. • Conduit of Destructive Whispers: adjusted modifiers for Canister Bomb and Grenado
  75. • Conduit of Eldritch Whispers: adjusted modifiers for Sigil of Consumption, Summon Familiar and Summon Hellhound
  76. • Conduit of Night Whispers: adjusted modifiers for Execution and Phantasmal Blades
  77. • Conduit of Runic Whispers: adjusted modifiers for Inquisitor Seal, Storm Spread and Word of Pain
  78. • Conduit of Undying Whispers: adjusted modifiers for Ravenous Earth, Soul Scythe and Summon Blight Fiend
  79. • Conduit of Warring Whispers: adjusted modifier for Blitz
  80. • Conduit of Wild Whispers: adjusted modifiers for Devouring Swarm and Summon Briarthorn
  81. • Cord of Violent Decay: increased Fire converted to Aether to 50%
  82. • Dark One's Grasp: reduced % Damage Reduction modifier for Bloody Pox to 15%
  83. • Demonslayer's Armament Set: added 100% of Pierce converted to Vitality and 90 Vitality damage modifiers for Blade Spirit
  84. • Mythical Demonslayer's Hat: added 50 Vitality damage modifier for Blade Spirit
  85. • Dagallon's Destruction Set: added 100% of Cold converted to Fire modifier for Word of Pain and added 15% Damage Modifier modifier for Mortar Trap
  86. • Dagallon's Faceguard: added -20% Energy Cost modifier for Mortar Trap
  87. • Dawnbreaker's Sledge: added 15 All Resist Reduction / 3s bonus
  88. • Dawnseeker's Light Set: added 220-300 Lightning damage modifier for Counter Strike
  89. • Mythical Dawnbreaker's Sledge: added 15 All Resist Reduction / 3s bonus
  90. • Deathbound Amethyst: replaced Physical converted to Vitality with 45 Offensive Ability, increased % Cast Speed to 8%
  91. • Deathmark's Shadow Set: increased % Physical Resist bonus to 15%
  92. • Diviner's Vision Set: added +10s duration to Wraith life and +1 Summon Limit modifiers for Reap Spirit, replaced % All damage for pets bonus with 8% Offensive Ability for pets
  93. • Diviner's Codex: replaced % Health for pets with 6% Crit damage for pets
  94. • Dreadchill Mark: replaced % Vitality damage for pets with 3% Attack Speed for players, increased Frostburn modifier for Bone Harvest to 150
  95. • Eldritch Gaze: increased Physical converted to Chaos modifier for Blade Arc to 100%
  96. • Fiendflesh Mantle: added 20% Aether Resist and 20% Chaos Resist
  97. • Gaze of Empyrion: added 110 Fire damage modifier for Aura of Censure and added 90 Fire damage modifier for Vindictive Flame
  98. • Gladiator's Distinction: added 3% Offensive Ability, increased Offensive Ability from granted skill to 68, increased Vitality converted to Physical to 100%
  99. • Guardian of Death's Gates: added 25 Reduce All Resists for 3s
  100. • Invoker's Will Set: increased -% Elemental Resist Reduction on the skill proc to -28%
  101. • Mythical Invoker's Blaze: replaced Elemental damage modifier for Panetti's Replicating Missile with 70 Fire damage modifier and added 100% of Cold converted to Fire modifier for it
  102. • Mythical Invoker's Shard: added 100% of Aether converted to Lightning modifier for Panetti's Replicating Missile
  103. • Korba's Fury Set: increased % Weapon damage modifier for Ring of Steel to 100%
  104. • Krieg's Armament Set: removed % Cooldown Reduction bonus, reduced Resist Reduction on granted skill to 20
  105. • Krieg's Grip: replaced bonus to Spectral Binding with +2 to Mark of Torment
  106. • Mark of Consumption: increased Bleed damage modifier for Phantasmal Blades to 80
  107. • Mark of the Dreadblade: skill proc no longer requires a melee weapon
  108. • Misery: added 40 Acid damage modifier for Grasping Vines
  109. • Mythical Adversary: increased % Weapon damage modifier for Grenado to 60% and increased % Weapon damage modifier for Canister Bomb to 30%
  110. • Mythical Anderos' Amplifier: increased % Physical converted to Fire modifier for Rune of Kalastor to 100%
  111. • Mythical Arcanor, Blade of the Luminari: increased Elemental damage modifier for Forcewave to 100
  112. • Mythical Bane of the Winter King: on the granted skill, increased % Physical converted to Cold for pets to 50%, increased the chance of % Cold damage for pets to 100% and added 5% Offensive Ability for pets
  113. • Mythical Barrelsmith's Crossfire: added 100% Pierce converted to Fire modifier for Grenado and increased the Fire damage modifier to 120
  114. • Mythical Barrelsmith's Salvo: added 100% Physical converted to Fire modifier for Canister Bomb and increased the Fire damage modifier to 70
  115. • Mythical Black Scourge: added 4% Cooldown Reduction, increased proc skill's chance to 100% on Kill
  116. • Mythical Blade of the Black Flame: added 40 Chaos damage modifier for Albrecht's Aether Ray
  117. • Mythical Blood Sigil of Ch'Thon: increased Fire converted to Chaos modifier for Blackwater Cocktail to 100% and increased Fire converted to Chaos modifier for Fire Strike to 70%
  118. • Mythical Chillflame Evoker: increased Fire converted to Cold modifier for Fire Strike to 100%
  119. • Mythical Chilling Grip of Hagarrad: increased Cold damage modifier for Chilling Rounds to 60, increased Cold damage modifier for Veil of Shadows to 90
  120. • Mythical Consumption of Agrivix: added 33 Fire damage modifiers for Callidor's Tempest and Flames of Ignaffar
  121. • Mythical Cord of Violent Decay: increased Fire converted to Aether to 50%
  122. • Mythical Cowl of the Venomblade: added 80 Acid damage and 100% of Cold converted to Acid modifiers for Amarasta's Blade Burst
  123. • Mythical Crimson Spike: added 120 Vitality damage modifier for Ring of Steel
  124. • Mythical Crown of the Winter King: added -10% Cold/Physical Resist Reduction modifier for Veil of Shadows, added % Crit damage bonus to the granted skill, added 120% Cold damage for pets
  125. • Mythical Damnation: increased Vitality damage modifier for Reaping Edge to 70
  126. • Mythical Death Omen: added 50 Vitality damage modifier for Execution
  127. • Mythical Deathbound Amethyst: replaced Physical converted to Cold with 56 Offensive Ability, increased % Cast Speed to 10%. Added 25% of Cold converted to Vitality modifier for Phantasmal Blades, added 25% of Vitality converted to Cold modifier for Drain Essence.
  128. • Mythical Death's Reach: added 30 Vitality damage modifier for Bloody Pox and Devouring Swarm
  129. • Mythical Dreadchill Mark: replaced % Vitality damage for pets with 4% Attack Speed for players
  130. • Mythical Dreadscorcher: added 100% of Lightning converted to Aether and 100% of Chaos converted to Aether modifiers for Fire Strike
  131. • Mythical Dreadweaver: increased Cold damage modifier for Bone Harvest to 100 and increased the Cold damage modifier for War Cry to 250-340
  132. • Mythical Evoker of Elgoloth: increased Lightning damage modifier for Deadly Aim to 32-60
  133. • Mythical Fiendflesh Mantle: added 22% Aether Resist and 22% Chaos Resist
  134. • Mythical Fist of the Venomblade: added 50% of Pierce converted to Acid modifier for Ring of Steel
  135. • Mythical Flames of Wrath: increased -% Aether Resist Reduction modifier for Aura of Censure to -15%
  136. • Mythical Gauntlets of Ignaffar: increased Burn damage modifier for Grenado to 150
  137. • Mythical Gildam Arcanum Commendation: increased Elemental damage modifier for Word of Pain to 80
  138. • Mythical Gladiator's Distinction: added 3% Offensive Ability, increased Offensive Ability from granted skill to 80, increased Vitality converted to Physical to 100%
  139. • Mythical Grasp of Unchained Might: replaced Physical Resist Reduction modifier for Ring of Steel with an 18 All Resist Reduction / 3s modifier
  140. • Mythical Grim Fate: increased Vitality converted to Fire modifier for Sigil of Consumption to 100%
  141. • Mythical Guardian of Death's Gates: added 25 Reduce All Resists for 3s
  142. • Mythical Handguards of Justice: increased Physical Converted to Fire modifiers for Blitz and Forcewave to 100%
  143. • Mythical Heart of the Mountain: added 5% Offensive Ability for pets, increased the attack rate of the summoned pet by 12%
  144. • Mythical Hellborne: increased Radius modifier for Grenado to 2.5
  145. • Mythical Iceskorn Talons: increased % Crit damage modifier for Amarasta's Blade Burst to 20% and added 50% Increased Frostburn Duration modifier for it
  146. • Mythical Iskandra's Focusing Prism: increased % Damage Modifier modifier for Mirror of Ereoctes to 15%
  147. • Mythical Leviathan: added 90 Physical damage modifier for Amarasta's Blade Burst
  148. • Mythical Mantle of the Black Flame: swapped bonus to Spectral Binding on the Visage of the Black Flame with +2 to Ill Omen
  149. • Mythical Mark of Dark Dreams: increased Cold damage modifier for Veil of Shadows to 90
  150. • Mythical Mark of the Dreadblade: skill proc no longer requires a melee weapon
  151. • Mythical Mask of Infernal Truth: increased Pierce converted to Fire modifier for Canister Bomb to 100% and increased its Fire damage modifier to 60
  152. • Mythical Mindwarp: reduced chance of Flat Resist Reduction to 14. This item was not intended to have both types of resist reduction types, but as some builds may now be relying on these effects, the additional flat reduction has been reduced rather than removed entirely.
  153. • Mythical Necrolord's Gaze: replaced +2 to Reckless Power with +1 to Shaman Skills, added +4s duration to Primal Spirit life modifier for Conjure Primal Spirit
  154. • Mythical Obsidian Juggernaut: added % Crit damage bonus to the granted skill
  155. • Mythical Pack of Treacherous Means: increased Acid converted to Pierce to 50%, increased Elemental converted to Pierce to 50%
  156. • Mythical Pagar's Betrayal: added -0.2s Cooldown modifier for Vindictive Flame
  157. • Mythical Quillthrower of Dreeg: increased Acid damage modifier for Amarasta's Blade Burst to 100
  158. • Mythical Razor of the Venomblade: added 50% of Pierce converted to Acid modifier for Ring of Steel
  159. • Mythical Reaver's Claw: increased % Weapon damage modifier for Ring of Steel to 50%
  160. • Mythical Skull of Gul'Amash: increased Vitality damage modifier for Sigil of Consumption to 50
  161. • Mythical Soulbearer: added 100% of Pierce converted to Vitality modifier for Bone Harvest
  162. • Mythical Sovereign Ruby of Domination: reduced Offensive Ability bonus for pets from the granted skill to 70
  163. • Mythical Speaker for the Dead: added -0.4s Cooldown modifier for Phantasmal Blades
  164. • Mythical Spiritbinder Glyph: replaced bonus to Horn of Gandarr with +2 to Mogdrogen's Pact. This was a relic from beta when Horn of Gandarr served a very different mechanical purpose.
  165. • Mythical Stormheart: increased Fire converted to Lightning modifier for Fire Strike to 100%
  166. • Mythical Stormseer Sapphire: increased Electrocute damage modifier for Storm Spread to 80 and increased the Lightning damage modifier for Callidor's Tempest to 22-115
  167. • Mythical Temporal Tempest: added 100% of Fire converted to Lightning and 10-100 Lightning damage modifiers for Word of Pain
  168. • Mythical Touch of Purity: added granted skill Touch of Purity
  169. • Mythical Touch of the Everliving Grove: replaced % Health Regeneration for pets with 12% Health for pets
  170. • Mythical Ultos' Hood: reduced % Crit damage modifier for Primal Strike to 25%
  171. • Mythical Valepiercer: increased % Attack Speed for pets to 8%
  172. • Mythical Venomancer's Guile: increased % Weapon damage modifier for Amarasta's Blade Burst to 40%
  173. • Mythical Visage of the Black Flame: swapped bonus to Ill Omen on the Mantle of the Black Flame with +2 to Spectral Binding. Added modifiers for Ill Omen: 100% of Cold converted to Chaos and -10% Chaos Resistance Reduction
  174. • Mythical Voidsteel Gauntlets: increased % Weapon damage modifier for Cadence to 55%
  175. • Mythical Vortex of Souls: increased base damage to 204-253 and increased bonus Aether damage to 102
  176. • Mythical Whisperer of Secrets: increased Bleed damage modifier for Ring of Steel to 120
  177. • Mythical Will of Bysmiel: added 120 Electrocute damage / 2s modifier for Summon Familiar
  178. • Mythical Witching Hour: granted skill now also provides pets with a 35 All Resist Reduction for 5s bonus, increased % Total Speed for pets to 16%, removed % Health Regeneration bonus for pets
  179. • Mythical Wretched Tome of Nar'adin: increased Acid damage modifier for Bloody Pox to 60
  180. • Mythical Wyrmbone Handguard: added 10% on Attack of Volcanic Wyrm's Breath proc, reduce skill modifier values to compensate
  181. • Mythical Wyrmbone Mask: increased Electrocute damage modifier for Forcewave to 150, increased Electrocute damage modifier for Stun Jacks to 90
  182. • Nature's Avenger Set: added 50% Crit damage modifier for Zolhan's Technique
  183. • Avenger's Crusher: increased Lightning converted to Physical to 100%, removed conversion modifier for Upheaval as it is now redundant
  184. • Avenger's Girdle: added % Physical/Internal Trauma damage bonuses
  185. • Avenger's Pauldrons: added % Physical/Internal Trauma damage bonuses
  186. • Pack of Treacherous Means: increased Acid converted to Pierce to 50%
  187. • Runebinder's Armor: added 2 Energy Regeneration
  188. • Runebinder's Gem: replaced 100 Elemental damage modifier for Rune of Hagarrad with 125 Cold damage and added 8% Crit damage modifier for it. Increased damage on skill proc.
  189. • Runebinder's Hat: replaced 100 Elemental damage modifier for Rune of Kalastor with 125 Fire damage and added 8% Crit damage modifier for it. Added 2 Energy Regeneration.
  190. • Runebinder's Spellthrower: increased damage and bonuses on granted skill
  191. • Scepter of Malmouth: added 25% of Elemental converted to Vitality modifier for Word of Pain
  192. • Shard of the Eternal Flame: increased Fire damage modifier for Forcewave to 100 and increased its Physical converted to Fire modifier to 100%. Increased Pierce converted to Fire modifier for Canister Bomb to 100%
  193. • Sovereign Ruby of Domination: reduced Offensive Ability bonus for pets from the granted skill to 50
  194. • Spiritbinder Glyph: replaced bonus to Horn of Gandarr with +2 to Conjure Primal Spirit
  195. • The Black Scourge: added 4% Cooldown Reduction, increased proc skill's chance to 100% on Kill
  196. • The Grey Knight: added -0.2s Cooldown modifier for Forcewave
  197. • The Harbinger's Message Set: added 35 Reduce All Resists for 5s modifier for Doom Bolt
  198. • The Mageslayer Set: increased Energy Regeneration bonus to 2.0, increased Frostburn modifier for Veil of Shadows to 240 and added -15% Fire Resist Reduction modifier for it
  199. • Mageslayer's Armguard: increased Elemental damage modifier for Purifying Flame to 65
  200. • Mageslayer's Protector: increased -% Reduced Elemental Resist modifier for Veil of Shadows to -15%
  201. • The Peerless Eye of Beronath: reduced % Crit damage to 8% and Offensive Ability to 75
  202. • The Pummeler: increased Cooldown Reduction modifier for Forcewave to -0.5s and increased its Internal Trauma damage modifier to 80
  203. • The Sacred Harmony Set: increased Offensive Ability bonus to 110 and reduced Cooldown on the skill proc to 2s
  204. • Mythical Nex: increased Cold damage modifier for Fire Strike to 50
  205. • Mythical Ortus: increased Fire damage modifier for Amarasta's Blade Burst to 100, reduced Cooldown on the skill proc to 3.8s
  206. • The Spellscourge Set: added -2s Cooldown modifier for Devastation
  207. • Spellscourge Visor: added -25% Energy Cost modifier for Devastation
  208. • The Unseeing Gaze Set: added Inquisitor bonuses to the set and various parts of it.
  209. • Touch of the Everliving Grove: replaced % Health Regeneration for pets with 10% Health for pets
  210. • Trozan's Ascension Set: increased Defensive Ability Reduction on the skill proc to 120 for 6s and reduced its cooldown to 4s, replaced bonus to Star Pact with +3 to Trozan's Sky Shard
  211. • Trozan's Hat: added +1 to Arcanist Skills, reduced bonus to Star pact to +2
  212. • Trozan's Mantle: added 250 Health
  213. • Trozan's Skybreach Set: increased Defensive Ability Reduction on the skill proc to 160 for 6s and reduced its cooldown to 4s, increased % Crit damage bonus to 12%, replaced bonus to Star Pact with +3 to Trozan's Sky Shard
  214. • Mythical Trozan's Hat: added +1 to Arcanist Skills, reduced bonus to Star pact to +2, added 25-80 Lightning damage and +0.2 Radius modifiers for Trozan's Sky Shard
  215. • Mythical Trozan's Mantle: added 340 Health
  216. • Mythical Trozan's Starkeeper: increased Cold damage modifier for Trozan's Sky Shard to 80
  217. • Uroboruuk's Guise Set: added 66% of Vitality converted to Aether modifier for Drain Essence, replaced 50 Vitality damage modifier for • Drain Essence with 80 Aether damage
  218. • Valepiercer: increased % Attack Speed for pets to 6%
  219. • Voice of Dreeg: added 40 Acid damage modifier for Ravenous Earth
  220. • Wildheart Vanguard Set: added 4% Offensive Ability bonus and 80 Vitality damage modifier to Grasping Vines
  221. • Witching Hour: granted skill now also provides pets with a 35 All Resist Reduction for 5s bonus, increased % Total Speed for pets to 14%, removed % Health Regeneration bonus for pets
  222.  
  223. Epic Items
  224. • Added Mythical version of the Legplates of Valor
  225. • Corruptor of Spirits Set: added 6% Offensive Ability and 6% Crit damage bonuses for pets and added flat Vitality damage for pets to the skill proc
  226. • Corruptor of Souls Set: added 8% Offensive Ability and 8% Crit damage bonuses for pets and added flat Vitality damage for pets to the skill proc
  227. • Mark of the Nymph: increased % Health for pets to 24%, removed % Health Regeneration bonus for pets
  228. • Mythical Mogdrogen's Peace Set: increased % Crit damage and % Health bonuses for pets from granted skill to 20%
  229. • Mythical Blessed Cleaver of Mogdrogen: added 9 Physical damage for pets, increased % Attack Speed for pets to 20%
  230. • Mythical Binding Emerald of Mogdrogen: added 4% Offensive Ability for pets
  231. • Mythical Black Grimoire of Og'Napesh: replaced % Move Speed for pets with % Total Speed for pets
  232. • Mythical Blightshard Amulet: granted skill now summons two pets at a time.
  233. • Mythical Shadowfiend's Cord: reduced % Offensive Ability for pets to 4%
  234. • Mythical Spirit Cannon: replaced +3 to Phantasmal Blades with +1 to Shaman Skills
  235. • Mythical Touch of Command: replaced % Health Regeneration for pets with 4% Defensive Ability for pets
  236. • Mythical Wretched Crow of Bysmiel: increased % All damage for pets to 110% and added 90% Poison damage with 50% Increased Duration for pets
  237. • Spirit Cannon: replaced +3 to Phantasmal Blades with +1 to Shaman Skills
  238. • The Arcane Storm Set: increased Aether damage on granted skill and added % Crit damage bonus
  239. • The Arcane Tempest Set: increased Aether damage on granted skill and added % Crit damage bonus
  240. • Trollgut Eviscerator: added 10% Attack Speed for players, increased % All damage for pets to 120%
  241. • Wretched Crow of Bysmiel: increased % All damage for pets to 90%
  242.  
  243. Monster Infrequent Items
  244. • Monster Infrequent caster weapons can now roll Magic-quality flat damage prefixes, favoring their damage type. They can also now roll Magic-quality % Attack Speed suffixes.
  245. • Archon's Warmaul: now deals pure Fire damage, values adjusted accordingly.
  246. • Ascendant Hood: added 25% Crit damage modifier for Devastation
  247. • Ascendant Source: increased % Crit damage modifier for Sigil of Consumption to 12%
  248. • Ascended Diadem: replaced % Reflect modifier for Mirror of Ereoctes with a 20% Crit damage modifier
  249. • Bargoll's Core: added 15% Physical resist modifier for Call of the Grave. This bonus applies to the player.
  250. • Bargoll's Heart: increased -% Elemental Resistance Reduction modifier to -12%
  251. • Basilisk Mark: increased Acid damage modifier for Ring of Steel to 120
  252. • Bloodsworn Codex: increased % Damage Modifier modifier for Summon Briarthorn to 12%
  253. • Bloodsworn Repeater: now deals pure Chaos damage, values adjusted accordingly.
  254. • Bloodsworn Scepter: added 44 Chaos damage modifier for Sigil of Consumption. This bonus is reduced on lower level versions of this item.
  255. • Bloodsworn Sigil: increased Fire damage modifier for Doom Bolt to 150
  256. • Bonescythe: added 100% of Pierce converted to Vitality modifier for Bone Harvest
  257. • Colossal Fortress: increased % Weapon damage modifier for Counter Strike to 45% and added a -0.5s Cooldown Reduction modifier for it
  258. • Death-Watcher Pendant: increased bonus duration modifier for Call of the Grave to 5s
  259. • Ellena's Necklace: replaced modifier for Olexra's Flash Freeze with -8% Cold Resist to Veil of Shadows
  260. • Enslaved Wraith: increased -% Lightning Resist Reduction modifier for Storm Box of Elgoloth to -10%, added 55 Lightning damage modifier for it
  261. • Fleshwarped Bulwark: added 25 Physical damage modifier for Mogdrogen's Pact. This bonus is reduced on lower level versions of this item.
  262. • Fleshwarped Carbine: now deals pure Aether damage, values adjusted accordingly.
  263. • Fleshwarped Core: now deals pure Aether damage, values adjusted accordingly. Replaced % Physical/Internal Trauma bonuses with % Cooldown Reduction.
  264. • Fleshwarped Incinerator: now deals pure Fire damage, values adjusted accordingly.
  265. • Fleshwarped Shard: now deals pure Elemental damage, values adjusted accordingly. Added a -25% Energy Cost modifier for Reap Spirit.
  266. • Fleshwarped Tome: added 40 Aether damage modifier for Albretch's Aether Ray
  267. • Groble Stone Effigy: increased % Crit damage modifier for Panetti's Replicating Missile to 20%
  268. • Groble Toxic Effigy: increased % Weapon damage modifier for Dreeg's Evil Eye to 20%
  269. • Incendiary Casque: increased % Crit damage modifier for Flames of Ignaffar to 15%
  270. • Leafmane Horn: added 50 Acid damage modifier for Ravenous Earth. This bonus is reduced on lower level versions of this item.
  271. • Leafmane Trophy: added 60 Offensive Ability modifier for Word of Renewal
  272. • Murderer's Cowl: added 120 Bleed damage / 3s modifier for Ring of Steel. This bonus is reduced on lower level versions of this item.
  273. • Obsidian Bulwark: added 25% Crit damage modifier for Rune of Kalastor
  274. • Packla's Skins: added 70 Vitality damage modifier for Wendigo Totem. This bonus applies to the totem's damage.
  275. • Pulsing Shard: increased % Crit damage modifier for Albrecht's Aether Ray to 18%
  276. • Putrid Necklace: added 8% Crit damage modifier to Blood of Dreeg
  277. Rolderathis' Tome: added a -1.0 Target Radius modifier for Trozan's Sky Shard
  278. • Rift Scourge Slicer: added 70 Acid damage modifier for Shadow Strike. This bonus is reduced on lower level versions of this item.
  279. • Rylok Crest: added 8% Crit damage modifier for Fighting Spirit
  280. • Rylok Mark: added 40 Vitality damage modifier for Sigil of Consumption, replaced % Minion damage with % Minion Crit damage
  281. • Salazar's Sovereign Blade: reduced cooldown of granted skill at all levels
  282. • Servitor's Corruptor: increased Chaos damage modifier for Cadence to 80
  283. • Spectral Arbalest: now deals pure Vitality damage, values adjusted accordingly. Added 30 Vitality damage modifier for Phantasmal Blades. • This bonus is reduced on lower level versions of this item.
  284. • Spectral Bludgeon: added 120 Frostburn damage / 3s modifier for Trozan's Sky Shard. This bonus is reduced on lower level versions of this item.
  285. • Spectral Warmaul: now deals pure Vitality damage, values adjusted accordingly.
  286. • Ugdenbog Arcaneweaver: now deals pure Elemental damage, values adjusted accordingly. Increased % Projectile Piercing modifier for Fire Strike to 50% and added a 40 Elemental damage modifier for it.
  287. • Ugdenbog Bilelauncher: now deals pure Acid damage, values adjusted accordingly. Increased Cooldown Reduction modifier for Amarasta's Blade Burst to 0.7s and added a 100% of Cold converted to Acid modifier for it.
  288. • Ugdenbog Boltthrower: increased Pierce damage modifier for Cadence to 110
  289. • Ugdenbog Chillstrife: increased -% Cold Resist Reduction modifier for Veil of Shadows to -10%, added 55 Cold damage modifier for it
  290. • Ugdenbog Flamestrife: added 35 Fire damage modifier for Flames of Ignaffar
  291. • Ugdenbog Howler: now deals pure Vitality damage, values adjusted accordingly. Added 30 Vitality damage modifier for Devouring Swarm.
  292. • Ugdenbog Sparkthrower: now deals pure Lightning damage, values adjusted accordingly. Corrected Cast Speed bonus to be Attack Speed as intended.
  293. • Ugdenbog Venom Launcher: now deals pure Acid damage, values adjusted accordingly. Added 45% of Elemental converted to Acid modifier for Blood of Dreeg
  294. • Wendigo Barb: increased Cooldown Reduction modifier for Blood of Dreeg to -2s
  295. • Wendigo Claw: added 30 Bleed damage / 1s modifier for Devouring Swarm
  296. • Wendigo Eye: added 45 Elemental damage modifier for Word of Pain
  297.  
  298. [Class & Skills]
  299.  
  300. Devotion
  301. • Celestial Powers that apply buffs to the player now have one of Five icons based on their position in the sky and/or affinity, rather than all sharing the same icon.
  302. • Fixed an issue where Elemental Seeker and Arcane Currents could be assigned to certain pet abilities. This was unintentional behavior that results in dramatically reduced damage for those Celestial Powers as pets cannot scale off of pets. This may have caused your currently assigned Celestial powers to reset their assignment.
  303. • Bysmiel's Bonds: increased % Health bonus for pets to 10%
  304. • Hawk: added 4% Crit damage and 2% Offensive Ability bonuses for pets
  305. • Huntress: added 6 Bleed damage / 3s bonus for pets
  306. • Light of Empyrion: corrected pet Elemental Resist bonus to be 15% Elemental Resist instead of 15% Increased Current Elemental Resist
  307. • Manticore: added 60% Poison damage, 5% Health and 3% Offensive Ability bonuses for pets
  308. • Mogdrogen, the Wolf: added 8 Bleed damage / 3s for pets
  309. • Rattosh, the Veilwarden: added 18 Vitality Decay / 3s and 20 Offensive Ability, replaced % Vitality Resist with 15% Pierce and Bleed Resist. Removed pet bonuses.
  310. • Toad: added 3% Offensive Ability and 4% Damage Converted to Health bonuses for pets
  311. • Typhos - replaced % Vitality damage bonus for pets with 8% Crit damage for pets, added 5% Crit damage bonus for players
  312. • Bysmiel's Command: the summoned hound now appears closer to your target, rather than spawning near you, slightly increased the attack rate of the Hound
  313. • Dryad Blessing: increased flat Healing to 598 by max rank
  314. • Hungering Void: reduced % Crit damage bonus for pets to 16% by max rank
  315.  
  316. Soldier
  317. • Shield Training: reduced Shield Block Recovery and Block Chance to 15% by rank 10, scaling increased at Ultimate ranks such that the max value remains at 30% by max ultimate rank
  318.  
  319. Demolitionist
  320. • Canister Bomb: increased damage scaling with rank
  321. • Improved Casing: increased Internal Trauma Duration to 5s. Adjusted Bonus Radius values as they incorrectly scaled to 22 ranks instead of 20, a slight net gain.
  322. • Fire Strike: increased % Weapon damage to 122% by rank 12, 132% by max ultimate rank. Increased Fire damage by approximately 5%.
  323. • Static Strike: increased Lightning damage by approximately 5%
  324. • Brimstone: increased Fire/Chaos damage by approximately 5%
  325. • Searing Might: reduced % Damage Modifier to 18%, more than compensated for in above changes, a net buff
  326. • Searing Strike: reduced % Damage Modifier to 5%, more than compensated for in above changes, a net buff, bringing performance of 1h/dual melee and 1h/dual ranged a little closer together
  327. • Skyfire Grenado: increased Physical converted to Lightning to 100%
  328.  
  329. Occultist
  330. • Ember Claw: added % Crit damage bonus, scaling with rank
  331. • Infernal Breath: added % Crit damage bonus, scaling with rank
  332. • Lightning Strike: added % Crit damage bonus, scaling with rank
  333.  
  334. Nightblade
  335. • Frenetic Throw: reduced % Damage Modifier penalty to -50%
  336. • Phantasmal Armor: increased Freeze Resist scaling with rank to 36% by rank 12, 60% by max ultimate rank. Added Petrify Resist.
  337. • Ring of Steel: significantly increased Pierce damage scaling with rank
  338. • Circle of Slaughter: significantly increased Bleed damage scaling with rank
  339. Ring of Frost: increased Pierce converted to Cold to 100%
  340.  
  341. Shaman
  342. • Ground Slam: added % Crit damage bonus, scaling with rank
  343. • Might of the Bear: increased % Damage Modifier to 18%
  344. • Tenacity of the Boar: added % Slow Resist
  345. • Primal Strike: added Bleed damage
  346. • Torrent: now also damages the initial target. Increased # of targets scaling at ultimate ranks, up to 10.
  347. • Storm Surge: increased Electrocute damage scaling with rank and increased its duration to 3s, added % Bleed damage with Increased Duration bonus. Increased % Physical damage to 96% by rank 12, 176% by max ultimate rank. Removed Bleed damage.
  348. • Thunderous Strike: reduced % Damage Modifier penalty to -18%
  349.  
  350. Inquisitor
  351. • Aura of Censure: increased -% Elemental Resist Reduction to -33% by rank 12, -45% by max ultimate rank
  352. • Aura of Conviction: reduced Pierce damage scaling with rank. Increased base Pierce damage to 8.
  353. • Bursting Round: reduced % Weapon damage scaling with rank to 130% by rank 10, 165% by max ultimate rank
  354. • Inquisitor Seal: reduced base Damage Absorption to 40, reduced scaling with rank to 200 by rank 12, but increased scaling at ultimate ranks such that it scales to 445 by max ultimate rank as before.
  355.  
  356. Necromancer
  357. • Necrotic Strike: when dual wielding melee weapons, now deals damage with both weapons.
  358. • Reaping Edge: when dual wielding melee weapons, now deals damage with both weapons.
  359. • Summon Blight Fiend: fixed scaling on Virulent Death to correctly scale up to rank 26, allowing it to reach higher damage values than before. Previously, values stopped at rank 22. Sped up the spawn in animation of the Blight Fiend.
  360. • Blight Burst: added % Crit damage bonus, scaling with rank
  361. • Master of Death: reduced % Offensive Ability scaling with rank to 9% by rank 12, 12% by max ultimate rank, for players only, pet bonus unchanged
  362.  
  363.  
  364. Update v1.0.3.2 Changelog:
  365. _______________________________________
  366.  
  367. [Art]
  368. • Fixed missing textures for Zolhan's Technique, Markovian's Advantage and Feral Hunger.
  369.  
  370. [Tech]
  371. • Fixed a bug when interacting with NPCs with a controller in multiplayer.
  372. • Comparing weapon Damage Per Second while using a controller will now use the skill in slot 1.
  373. • Fixed a crash that occured when a player was banned by the host.
  374. • Fixed long startup times for certain network topologies/devices.
  375. • Fixed a bug where some sound effects would be played even when out of range.
  376. • Fixed a crash which could occur when monsters could not reach their targets.
  377.  
  378. [Game]
  379. • Fixed an issue where the NPC Rictor may despawn prematurely
  380. • Fixed an issue with some Devotion Shrines giving lower level loot than intended for players above level 85, on Ultimate difficulty. (Ashes of Malmouth only)
  381. • Addressed shrine loot scaling on Elite difficulty to account for wider range of levels players enter the difficulty on. (Ashes of Malmouth only)
  382.  
  383. [Itemization]
  384. • Fixed an issue that caused excessive amounts of affix-less items to drop from level 100+ enemies.
  385. • Fixed an issue that caused single-affix Monster Infrequents to drop.
  386. • The above fixes necessitated some adjustments to loot tables. Overall, drop rates of Monster Infrequents (with affixes) will end up a little higher and those drops will more frequently roll Rare affixes. If something feels off, we will make adjustments as needed in future updates so drop rates feel appropriately rewarding.
  387. • Fixed level 50-75 Legendary set shoulders having lower armor than intended.
  388. • Relic - Haunt: further reduced Leech Resist Reduction to -8%. The Aether/Vitality Resist Reduction effects already make this a very • competitive relic, especially for its tier.
  389.  
  390. [Class & Skills]
  391. Devotion
  392. • Dryad: added -10% Spirit Requirement Reduction for Weapons
  393.  
  394.  
  395. Update v1.0.3.1 Changelog:
  396. _______________________________________
  397.  
  398. [Tech]
  399. • Fixed crafting UI oddities when switching from a regular blacksmith to a celestial blacksmith.
  400. • Improved skill casting behavior when holding down shift.
  401.  
  402. [Game]
  403. • Fixed an issue where the Devotion Shrine in the Sanctum of the Chosen does not generate loot
  404. • Fixed an issue with the quest Helping Out that could cause it to complete prematurely
  405.  
  406. [Itemization]
  407. • Fixed several Light/Caster armor items not having their armor updated in V1.0.3.0
  408. • Fixed missing modifier for Devastation on Spellscourge Visor
  409. • Fixed an issue with the Blueprint: Visor of Octavius not dropping
  410. • Epic - Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls, increased bonus to Aether Ray to +2
  411. • Epic - Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
  412. • Epic - Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
  413. • Epic - Mythical Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls
  414. • Epic - Mythical Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
  415. • Epic - Mythical Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
  416. • Legendary - Mythical Reign of Ice and Fire: reduced cooldown to 0.8s
  417. • Legendary - Reign of Ice and Fire: reduced cooldown to 0.8s
  418. • Faction - Hexflame: replaced 50% of Vitality converted to Fire modifier for Aether Ray with 10% Crit damage modifier. Increased Fire damage modifier for Aether Ray to 40.
  419. • Component - Seal of Void: fixed an issue where the granted skill could become castable from the quickbar
  420. • Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.
  421. • Relic - Massacre: increased damage on skill proc, now launches 5 projectiles in a cone
  422.  
  423. [Class & Skills]
  424. Devotion
  425. • Fixed a few more instances of auras being assignable to on attack/crit Celestial Procs
  426.  
  427. Demolitionist
  428. • Fixed an issue with Mortar Traps Energy Cost being higher in Ashes of Malmouth. The V1.0.3.0 change unintentionally applied to the base game only.
  429.  
  430. Update v1.0.3.0 Changelog:
  431. _______________________________________
  432.  
  433. [Major New Features]
  434. • The casting mechanic for all skills has been updated to be much more responsive. Casting a skill will now make the character cast it immediately in the targeted direction rather than forcing the character to run up to the skill's casting distance. If you prefer the classic casting mechanic, you can toggle it back in the game options.
  435.  
  436. • Grim Dawn controller implementation has been completely overhauled with a redesigned control scheme as well as new controller exclusive UI. Controller skill usage as well as movement has been made to be more responsive. Steam Controller users will find a new recommended controller configuration.
  437.  
  438. • Non-Steam Controller users will want to reset their keybindings in game to get the new recommended keybindings.
  439.  
  440. [Crucible]
  441. • Ashes of Malmouth Monster Infrequents and Rare Materials can now drop in the Crucible.
  442.  
  443. [Mod Tools]
  444. • Note to modders: to make the Asset Manager compatible with expansion files, please make sure your Additional directories are set as follows. You may want to check to make sure your Tools.ini file matches these parameters:
  445. • Additional browse directories=C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\gdx1\
  446. • Additional source directories=C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\mods\gdx1\
  447.  
  448.  
  449. [Art]
  450. • Male and Female models have been visited by a tailor, with major tweaks to numerous armor models and textures:
  451. • All Shoulders have been resized to better fit torsos with improved, tighter alignment and numerous texture tweaks for improved color/brightness balance.
  452. • All Feet have been resized to better fit legs, with improved proportions, several feet textures tweaked as well.
  453. • Tweaks to several helmet models/textures to improve color/brightness balance and texture sharpness.
  454. • Several textures tweaks on leg armor for improved color balance and tighter texture sharpness.
  455. • Several tweaks to misc. shields for improved normal map details, specular and color balance/sharpness.
  456.  
  457. [Animation]
  458. • Fixed a discrepancy between Pick-Up animation speeds between different weapon types. Two-Handed melee weapons and Dual-Ranged weapons had a slower pick-up speed than intended.
  459.  
  460. [Tech]
  461. • Fixed a bug where extra pets would follow the player incorrectly when the player had more than 6 pets.
  462. • Added "Ultra" shadow quality option.
  463. • Fixed an issue where Forcewave would cause the game to crash in combination with certain items converting its damage.
  464. • Fixed a bug with Illusions not saving properly if a character was equipped with an item they could no longer wear due to requirement changes.
  465. • Devotion Reclamation will now use Aether Crystals present in the stash if none are present in the inventory.
  466. • Fixed Veteran games showing in the Steam game browser when filtering for Elite difficulty games.
  467. • Fixed certain skill cooldowns not showing status icons on client computers in multiplayer.
  468. • Updated UPnP detection code.
  469. • Scrolling on large windows should be faster.
  470. • Fixed instances where scrolling would not work on some windows.
  471. • Fixed Pet Bonuses on relics not being randomized.
  472. • Fixed quest objectives being cut off in the journal.
  473. • Fixed duration modifiers not displaying with some affixes.
  474. • Lightning Tether now adds its damage to Storm Box of Elgoloth on the Character Sheet.
  475. • Fixed an issue attaching Acid Spray to Rune of Kalastor which would cause framerate drops.
  476.  
  477. [Game]
  478. • Performed a tuning pass on various Ashes of Malmouth encounters across all difficulties as well as monster scaling at levels 85+, overall incoming Physical damage should be a little lower.
  479. • The Potion of Clarity buff can no longer be dispelled.
  480. • Added Target Dummies to the Sewer Hideout and the Malmouth Resistance Hideout in Malmouth.
  481. • Added missing quest resolution for keeping Hargate's Notes (as opposed to giving them to Kasparov). Take a look around the Fleshworks!
  482. • Reduced infamy gained with the Beast Faction per kill.
  483. • Increased infamy gained with the Outcast Faction per kill.
  484. • Adjusted the damage and healing of the Beast Nemesis, particularly in its split form. Reduced its max health. It can no longer spawn in side dungeons.
  485. • Adjusted the damage and Oppression Aura of the Ashes of Malmouth Chthonian Nemesis (Grava'Thul), slightly reduced the speed and duration of its homing Annihilation Orb and reduced the frequency of its charge ability.
  486. • Updated the projectile effect for the Arcane hero archetype's Dispel Bolt to be much more pronounced. Slightly reduced its speed.
  487. • Added a shortcut out of the Dermapteran Queen's Lair that leads back to the entrance of the dungeon.
  488. • Added a shortcut door in the Black Sepulcher that reduces the time to run back out of it significantly, available just past the boss/shrine.
  489. • Added a shortcut out of Hargate's Laboratory that leads back to Hagrate's isle
  490. • Added a shortcut out of the Tomb of Korvaak, following the Chthonic mini-boss that leads back outside
  491. • The Wraith of Ugdenbog quest is now completed for all players, that are on the same task, in Multiplayer when a Wendigo Spirit is turned in.
  492. • Fixed an issue where Rictor's Thanks quest could become stuck if the player also previously completed The Gloomwald Stash quest. Players previously affected by this issue can unlock access to the Malmouth Stash by visiting the Sewer Hideout with the affected character. This will unlock the stash and grant you access to the chest inside.
  493. • Fixed an issue with The Gloomwald Stash quest being impossible to start if completed on another difficulty. The quest now begins from a quest item, which drops from the same area as the lore note previously did.
  494. • Fixed an instance where the Fleshworks dungeon door would remain closed after destroying the vents across multiple sessions.
  495. • Fixed a case for the Barrowholm faction quests where Tyvald's quests become impossible to turn in. Players stuck with these turn-ins can speak to Tyvald to complete the quests.
  496. • Fixed Bella Fald being unable to craft Random Legendary Accessories.
  497. • Fixed Lunal'Valgoth's Monster Infrequents dropping from Gabal'Thunn and not from Lunal'Valgoth.
  498. • Fixed several Bounties providing incorrect instructions as to the location of the target, or describing an incorrect reward.
  499. • Fixed an issue with the Revered Champion achievement being impossible to complete.
  500. • Fixed an issue with the Unequaled Slayer and Mass Extermination achievements having their icons and descriptions flipped. Functionally, both achievements were completable, their descriptions were just wrong.
  501. • Fixed an issue with various boss-specific Monster Infrequents dropping significantly below the monster's level.
  502. • Fixed an issue where the Family Matters quest reward on Ultimate difficulty would always roll the same seed.
  503. • Fixed an issue with the Mad Ramblings quest becoming impossible to complete if the player dropped Ivonda's Memory quest item and restarted the session. This fix may cause players currently on the quest to have to re-acquire the quest from Ivonda in the Steelcap District Resistance Base.
  504. • Fixed an issue with Etram Fald not being able to craft certain Legendary Shoulders (was an issue in Ashes of Malmouth only)
  505. • Fixed an issue with the Guardian of Dreeg's summons generating no threat
  506. • Ulgrim now correctly takes a break from all the fighting after The Living Factory quest and returns to the resistance base.
  507.  
  508. [Itemization]
  509. • The disparity between heavy and caster/light armor has gotten a bit too large with the increased level cap, though it won't hurt to bring them closer together at low levels as well. To address this, all light and caster armor pieces have had their armor values significantly increased. If you find a Heavy armor that had its armor increased, or a Light/Caster armor that did not, please report it as a bug.
  510. • Dismantling now has a chance to generate Ashes of Malmouth rare crafting materials. The chance increases at level 90+.
  511. • Increased the overall drop rate of Ashes of Malmouth rare crafting materials from bosses and heroes.
  512. • Increased drop rate of Rare items from Nemesis Troves, slightly increased drop rate of Legendary items.
  513. • Increased drop rate of Rare item from Treasure Troves. Treasure Troves now have a chance to generate Ashes of Malmouth rare crafting materials at level 40+. The chance increases at level 90+.
  514. • Kaylon (Blacksmith) in the Malmouth Resistance Base can now convert Ancient Hearts and Tainted Brains into Aetherial Mutagen, Aetherial Missives and Wendigo Spirits at a ratio of 6 to 1 and a Polished Emerald.
  515. • The final chest in Roguelike Dungeons now always drops at least one Legendary item on Ultimate difficulty. Chance of dropping Legendary items slightly increased on Normal/Elite. The chest now always attempts to drop a blueprint on all difficulties.
  516. • Increased chance of dropping Legendary items from the gauntlet events in Roguelike Dungeons (Ex. the "Death Room"), particularly on Elite/Ultimate difficulty.
  517. • Common versions of Monster Infrequents have been removed from the loot pool. As some of these items had unique appearances, a special vendor has been added to Fort Ikon that sells various common Monster Infrequents without affixes for collectors and the Illusionist.
  518. • Increased base Pierce Ratio on Common quality Swords at levels 84+. Base damage adjusted accordingly.
  519. • Fixed an issue where certain affixes could not appear on items at high levels. This impacted caster weapons in particular, which had a significantly reduced affix pool at levels 70+.
  520. • Fixed an issue where in rare cases Rare armor would roll a lower level base item than intended at level 70+
  521. • Fixed an issue where accessories could drop without affixes at level 70+
  522. • Fixed an issue where Monster Infrequents could drop without affixes at level 70+
  523. • Fixed an issue in loot tables that caused certain affixes to appear significantly more often than intended at levels 70+, ex. Mending/Thorns/Tough (was an issue in Ashes of Malmouth only)
  524. • Fixed an issue with several Rare Prefixes having lower than intended flat damage for two-handed weapons at levels 82+
  525. • Fixed an issue where several two-handed weapon suffixes were generating the one-handed versions at level 75+
  526. • Rare - Voracity: replaced bonus to Drain Essence with bonus to Reaping Strike
  527. • Faction: fixed the Blueprint for Wrathguard crafting the wrong item
  528. • Faction: Stormbringer of Malmouth: reduced % Lightning damage for pets to 220%
  529. • Monster Infrequent - Ascendant Conduit: reduced cooldown reduction modifier for Vindictive Flame to 0.3s, added 40 Fire damage modifier to Vindictive Flame
  530. • Monster Infrequent - Bloodsworn Repeater: reduced Cooldown Reduction modifier for Doom Bolt to -0.8s
  531. • Monster Infrequent - Dermapteran Slicer: increased % Weapon damage modifier for Amarasta's Quick Cut to 15%
  532. • Monster Infrequent - Groble Sky Effigy: reduced Cooldown Reduction modifier for Storm Totem to -1.5s
  533. • Monster Infrequent - Reaper's Leggings: updated skill bonuses
  534. • Monster Infrequent - Reaper's Legguards: replaced bonus to Devouring Blades with +3 to Blade Spirit
  535. • Monster Infrequent - Salazar's Sovereign Blade: revised this weapon. It is now a caster dagger rather than a sword. Base damage/attribute requirements updated. Increased the move speed of the summoned pet.
  536. • Crafting: replaced % damage crafting bonuses from the Devil's Crossing blacksmiths with % Physique. Existing items with the old crafting bonuses are unchanged.
  537. • Relics: % damage Crafting bonuses have been removed from the Crafting Bonus table for all Relics that could generate them. Instead, these relics can now generate % Defensive Ability or % Crit damage. All existing Relics that had the removed bonuses have instead received a 10%/18%/30% All damage crafting bonus (respective to relic tier).
  538. • Relic - Bane: reduced cooldown on skill proc to 1.3s
  539. • Relic - Dirge of Arkovia: fixed missing stances for summoned pet, improved aggression and attack rate
  540. • Relic - Doom: granted skill now instead applies a debuff to enemies, dealing Physical/Pierce damage over time and reducing Offensive and Defensive Ability
  541. • Relic - Eldritch Pact: granted skill is now a proc, activated with a 15% chance on attack, values adjusted accordingly
  542. • Relic - Equilibrium: added 5% Move Speed
  543. • Relic - Haunt: reduced % Life Leech Resist Reduction to -20%
  544. • Relic - Massacre: granted skill is now a proc, unleashing a bloody spine that pierces through enemies on a low cooldown
  545. • Relic - Nidalla's Outbreak: reduced cooldown and increased damage on granted skill
  546. • Blueprints: fixed an issue with Trollheart Waistguard, Puppetmaster Links and Stoneplate Waistguard sometimes rolling a single rare Affix instead of always rolling 2 Affixes.
  547. • Blueprint - Adept's Dagger: reduced All Resist Reduction to 10
  548. • Blueprint - Adept's Spellblade: reduced All Resist Reduction to 12
  549. • Blueprint - Master's Spellblade: reduced All Resist Reduction to 15
  550. • Blueprint - Mythical Cowl of the Blind Assassin: fixed this item requiring the wrong type of Monster Infrequent (should be Murderer's Cowl).
  551. • Blueprint - Mythical Dawnguard Helm: fixed this item being uncraftable with a level 94 version of the Ascended Casque.
  552. • Blueprint - Mythical Mask of Infernal Truth: fixed this item being uncraftable with high level versions of the Incendiary Casque.
  553. • Blueprint - Mythical Sharpshooter's Glass Eye: fixed this item being uncraftable with a level 94 version of the Incendiary Casque.
  554. • Blueprint - Voice of Dreeg: fixed this item being uncraftable with a level 94 version of the Leafmane Horn.
  555.  
  556. Legendary Items
  557. • Legendary - Aegis of the Legion Set: increased damage on granted skill, added 10% Total Speed bonus
  558. • Legendary - Aegis Defender: replaced flat Fire damage with +1 to All Skills, increased bonuses on granted skill
  559. • Legendary - Aegis Revolver: fixed improper projectile on skill proc
  560. • Legendary - Allagast's Stormbinder: replaced -60 Defensive Ability modifier to Storm Box of Elgoloth with -10% Aether/Lightning Resist Reduction modifier, added a 100% of Cold dealt as Aether modifier for Trozan's Sky Shard
  561. • Legendary - Belgothian's Slicer: reduced % Weapon damage modifier for Belgothian's Shears to 28%
  562. • Legendary - Belgothian's Slaughter Set: reduced damage on granted skill
  563. • Legendary - Bladetwister Signet: fixed Conversion applying only to Lightning damage
  564. • Legendary - Cindertouch: increased Offensive Ability to 124
  565. • Legendary - Conduit of ___ Whispers: updated many skill modifiers granted by this series of Necklaces to be more powerful
  566. • Legendary - Cord of Violent Decay: added % Cold/Frostburn damage bonuses
  567. • Legendary - Dagallon's Destroyer: removed erroneus 0-72 Physical damage
  568. • Legendary - Dark One's Gift Set: made the following adjustments to the skill proc. Removed erroneous Physical/Aether bonuses and Conversion of Aether to Physical, reduced % Heal to 7%
  569. • Legendary - Darkblaze Set: redesigned bonuses and items in this set
  570. • Legendary - Darkblaze Source: now grants a skill, Unleash Chaos, which creates a large explosion of fire and chaos around the caster and knocks down enemies.
  571. • Legendary - Deathdealer's Sidearm: increased % Attack Speed to 13%
  572. • Legendary - Deahguard Set: reduced Acid damage modifier for Soul Scythe to 120
  573. • Legendary - Deahguard Blade: reduced modifier for Soul Scythe to 10%
  574. • Legendary - Deathguard Hood: added missing 25% Cold converted to Acid bonus
  575. • Legendary - Deathlord's Band: replaced bonus to Harbinger of Death with +2 to Blood Boil
  576. • Legendary - Diviner's Vision Set: redesigned bonuses and items in this set
  577. • Legendary - Dread Knight's Guard: bonuses redesigned with a focus on Physical/Vitality damage rather than pets
  578. • Legendary - Dread Knight's Legplates: bonuses redesigned with a focus on Physical/Vitality damage rather than pets
  579. • Legendary - Dreadweaver: added 12% Attack Speed, increased % Cast Speed to 12%
  580. • Legendary - Edge of Death: increased % Attack speed to 14%
  581. • Legendary - Edge of Sanity: added missing 15% of Physical converted to Aether
  582. • Legendary - Evoker of Elgoloth: added 14% Attack Speed, reduced % Offensive Ability to 3%
  583. • Legendary - Farath's Cube: added 100% of Aether dealt as Cold modifier for Panetti's Replicating Missile
  584. • Legendary - Gildor's Pulverizer: added 150 Pierce damage modifier to Grenado
  585. • Legendary - Girdle of Stolen Dreams: replaced Energy Burn with 4% Cast Speed
  586. • Legendary - Guardian of Death's Gates: increased % All damage to 184%
  587. • Legendary - Gutsmasher: replaced Bleed damage with additional Physical damage on the skill proc. The bleed damage was causing a crash.
  588. • Legendary - Jaxxon's Lucky Bullet: fixed the chance of a chance on the granted WPS skill, which caused it to trigger off of itself, reduced % Weapon Damage on the WPS to 28%
  589. • Legendary - Korba's Fury Set: increased Cold damage bonus to 16-33
  590. • Legendary - Korba's Hood: increased Lightning converted to Cold modifier for Savagery to 100% and increased the Cold damage modifier to 35
  591. • Legendary - Krieg's Armament Set: Added +1 to All Necromancer Skills, reduced flat Aether damage bonus to 32-45, added All Resist Reduction to the granted skill
  592. • Legendary - Krieg's Boots: added +2 to Mark of Torment and 7% Move Speed
  593. • Legendary - Krieg's Chestguard: added +2 to Spectral Wrath
  594. • Legendary - Krieg's Grip: added +2 to Spectral Binding
  595. • Legendary - Krieg's Shoulderguards: added +2 to Spectral Binding
  596. • Legendary - Lifeblaze Mantle: replaced % Fire damage with % Elemental/Frostburn/Electrocute damage. This was already the case on the Mythical version.
  597. • Legendary - Light's Defender Epaulets: reduced % Armor to 4%
  598. • Legendary - Light's Defender Gauntlets: reduced % Armor to 4%
  599. • Legendary - Mageslayer's Hood: added 10% Crit damage modifier for Flames of Ignaffar
  600. • Legendary - Morguul's Mortality: added missing cooldown to skill proc
  601. • Legendary - Mythical Aetherreach: added 10% on Attack of Aether Cascade proc, removed Aether damage modifiers to Aether Ray and Reap Spirit
  602. • Legendary - Mythical Arcanor, Blade of the Luminari: replaced -100% Energy Cost to Inquisitor Seal with -10% Elemental Resistance to enemies. Added 70 Elemental damage to Forcewave modifier.
  603. • Legendary - Mythical Beastcaller's Talisman: added 34 Physical damage modifier for Summon Hellhound and Summon Briarthorn
  604. • Legendary - Mythical Bonescavenger Gloves: increased Offensive Ability to 128
  605. • Legendary - Mythical Cord of Violent Decay: added % Cold/Frostburn damage bonuses
  606. • Legendary - Mythical Covenant of the Three: reduced Cooldown Reduction modifier for Doom Bolt to -1s
  607. • Legendary - Mythical Deathbound Amethyst: replaced Frostburn modifier to Drain Essence with 60 Cold damage modifier
  608. • Legendary - Mythical Deathdealer's Sidearm: increased % Attack Speed to 14%, increased % Vitality converted to Physical modifier for Reaping Strike to 100%
  609. • Legendary - Mythical Deathlord's Band: replaced bonus to Harbinger of Death with +2 to Blood Boil
  610. • Legendary - Mythical Dread Knight's Guard: bonuses redesigned with a focus on Physical/Vitality damage rather than pets
  611. • Legendary - Mythical Dread Knight's Legplates: bonuses redesigned with a focus on Physical/Vitality damage rather than pets
  612. • Legendary - Mythical Dreadweaver: added 14% Attack Speed, increased % Cast Speed to 14%, added 20 Reduced Resistances modifier to War Cry
  613. • Legendary - Mythical Edge of Death: increased % Attack speed to 15%, added 3% Attack Damage Converted to Health
  614. • Legendary - Mythical Evoker of Elgoloth: replaced bonus to Primal Strike with +3 to Savagery, added 16% Attack Speed, reduced % Offensive Ability to 4%
  615. • Legendary - Mythical Gauntlets of Ignaffar: replaced Burn damage modifier for Flames of Ignaffar with 55 Fire damage modifier
  616. • Legendary - Mythical Glyph of Kelphat'Zoth: reduced % Lightning damage bonus to pets from skill proc to 80%
  617. • Legendary - Mythical Guardian of Death's Gates: increased % All damage to 315%, increased % Offensive Ability modifier for Call of the Grave to 10%
  618. • Legendary - Mythical Hagarradian Enforcer: corrected the skill proc having the same values as the lower level version of this item
  619. • Legendary - Mythical Harbinger's Grasp: fixed an issue with the % Weapon damage modifier for Doom Bolt not applying
  620. • Legendary - Mythical Heart of the Mountain: fixed an issue with the summoned pet having lower Physical damage than intended
  621. • Legendary - Mythical Herald of the Apocalypse: fixed -1 Radius modifier for Devastation not showing up on the item tooltip
  622. • Legendary - Mythical Light's Defender Epaulets: reduced % Armor to 4%
  623. • Legendary - Mythical Light's Defender Gauntlets: reduced % Armor to 4%
  624. • Legendary - Mythical Light's Defender Helm: reduced Lightning damage bonus to Storm Totem to 25
  625. • Legendary - Mythical Mark of the Dreadblade: replaced % Attack Speed with % Total Speed
  626. • Legendary - Mythical Mark of the Forbidden: added 15% chance to cast Toxic Gas Cloud, reduced modifiers to Bloody Pox and Wendigo Totem to compensate
  627. • Legendary - Mythical Mask of the Harbinger: fixed an issue with the % Weapon damage modifier for Doom Bolt not applying
  628. • Legendary - Mythical Maw of Despair: fixed modifier for Callidor's Tempest to correctly grant a 33% chance of Reducing Enemy Damage by 15% for 3s
  629. • Legendary - Mythical Peerless Eye of Beronath: reduced Offensive Ability Reduction on granted skill to -80
  630. • Legendary - Mythical Riftwarped Grasp: replaced % Poison Resist with % Aether Resist
  631. • Legendary - Mythical Soulbearer: added 100% on Kill of Trap Soul proc
  632. • Legendary - Mythical Starfury Emerald: fixed the -0.5s Cooldown modifier for Rune of Hagarrad not applying its benefit
  633. • Legendary - Mythical Stormseer Sapphire: added 5% Cast Speed and a 55 Electrocute / 3s modifier to Storm Spread
  634. • Legendary - Mythical Tainted Rube of Gar'dal: updated values on granted skill
  635. • Legendary - Mythical Trozan's Hat: fixed the -1s Cooldown modifier for Wind Devil not applying its benefit
  636. • Legendary - Mythical Vigar's Hunger: added 30 Vitality damage modifier to Drain Essence
  637. • Legendary - Mythical Viperfang Grips: increased chance of Poison damage to 108 / 5s and increased % Attack Speed to 8% on the Blood of Dreeg modifier
  638. • Legendary - Nature's Call Regalia: fixed an issue where the increased pet summon limit would break for clients in Multiplayer
  639. • Legendary - Peerless Eye of Beronath: reduced Offensive Ability Reduction on granted skill to -70
  640. • Legendary - Rage of Agrivix Set: Arcane Wisps now attack more frequently and apply an All Resistance Reduction debuff, replaced their Elemental damage with Fire damage
  641. • Legendary - Mythical Arcane Shard of Agrivix: added 10% Armor modifier for Vindictive Flame
  642. • Legendary - Mythical Codex of Agrivix: increased % Weapon damage modifier for Callidor's Tempest to 18%, added a -10% Aether Resist Reduction modifier to Siphon Souls
  643. • Legendary - Mythical Mantle of Agrivix: added 410 Health
  644. • Legendary - Ravager's Bite: added missing cooldown to skill proc
  645. • Legendary - Reign of Ice and Fire: added missing cooldown to skill proc
  646. • Legendary - Riftwarped Grasp: replaced % Poison Resist with % Aether Resist
  647. • Legendary - Shepherd of Lost Souls Set: increased % Offensive Ability bonus for pets to 10%, fixed an issue where the increased pet summon limit would break for clients in Multiplayer
  648. • Legendary - Mask of Lost Souls: added -1s cooldown modifier for Raise Skeletons
  649. • Legendary - Shard of Lost Souls: replaced +2 to Fire Claw with +2 to Hellfire, added 15% Attack Speed modifier for Summon Hellhound
  650. • Legendary - Spellscourge Bulwark: added 70 Physical damage modifier to Devastation
  651. • Legendary - Spellscourge Visor: added -3s cooldown modifier for Devastation
  652. • Legendary - Tainted Ruby of Gar'dal: updated values on granted skill
  653. • Legendary - The Cataclysm Set: increased damage on skill proc, increased % All damage to 70%
  654. • Legendary - Cataclysm's Catalyst: increased % Poison Resist to 44%
  655. • Legendary - Cataclysm's Pact: added 62 Offensive Ability
  656. • Legendary - Valguur's Hunger: reduced % Life Leech Resist Reduction modifier for Siphon Souls to -8%
  657. • Legendary - Valguur's Touch: increased Offensive Ability to 98
  658. • Legendary - Voice of Dreeg: replaced % Poison Resist with 20% Pierce Resist
  659. • Legendary - Wrath of Agrivix Set: Arcane Wisps now attack more frequently and apply an All Resistance Reduction debuff, replaced their Elemental damage with Fire damage
  660. • Legendary - Mantle of Agrivix: added 240 Health
  661. • Corrected a few weapons that had partial base dot damage that was incorrectly calculated for their level:
  662. • Legendary - Mythical Beacon of Winter's Veil: reduced base Frostburn damage, increased base Physical damage
  663. • Legendary - Mythical Bloodsong: reduced base Bleed damage, increased base Physical damage
  664. • Legendary - Mythical Butcher of Burrwitch: reduced base Bleed damage, increased base Physical damage
  665. • Legendary - Mythical Guillotine: reduced base Bleed damage, increased base Physical damage
  666. • Legendary - Mythical Hellborne: reduced base Burn damage, increased base Fire damage
  667. • Legendary - Mythical Herald of Blazing Ends: reduced base Burn damage, increased base Physical damage
  668. • Legendary - Mythical Infernal Brimstone: reduced base Burn damage, increased base Fire damage
  669. • Legendary - Mythical Plaguebearer of Dreeg: reduced base Poison damage, increased base Physical damage
  670. • Legendary - Mythical Stormreaver: reduced base Electrocute damage, increased base Lightning damage, reduced Cooldown Reduction modifier for Storm Totem to -2s
  671.  
  672. Epic Items
  673. • Added a Mythical version of The Eastern Pledge set
  674. • Added a Mythical version of the Plagueblood Carver
  675. • Added a Mythical version of The Paragon of Arcanum set
  676. • Epic - Empowered Solemn Mark: corrected an erroneous flat Vitality bonus. It was intended to be % Vitality/Vitality Decay.
  677. • Epic - Empowered Witchstalker: replaced Energy Burn with -4% Cooldown Reduction
  678. • Epic - Magelord's Band: reduced flat Aether damage, replaced bonus to Callidor's Tempest with +2 to Inner Focus
  679. • Epic - Magelord's Signet: reduced flat Aether damage and reduced Offensive Ability to 60, replaced bonus to Cadence with +2 to Fighting Form
  680. • Epic - Mantle of the Patron: removed % Crit damage bonus for pets
  681. • Epic - Mythical Dawnguard: corrected unintentionally low armor value
  682. • Epic - Mythical Mantle of the Patron: removed % Crit damage bonus for pets
  683. • Epic - Witchstalker: replaced Energy Burn with -4% Cooldown Reduction
  684.  
  685. Components
  686. • Components: reduced crafting cost of all Ashes of Malmouth Components
  687. • Component - Ancient Armor Plate: added 8% Armor Absorption
  688. • Component - Dread Skull: increased % Move Speed to 5%
  689. • Component - Living Armor: replaced Spirit bonus with 12% Armor Absorption
  690. • Component - Mark of Mogdrogen: increased % Move Speed to 6%
  691. • Component - Mark of the Traveler: increased % Move Speed to 8%
  692. • Component - Sacred Plating: replaced Cunning bonus with 12% Armor Absorption
  693. • Component - Seal of Blades: increased Damage and % Armor on the granted skill
  694. • Component - Seal of Blight: increased Damage and Energy Cost on the granted skill and added a % Crit damage bonus to it
  695. • Component - Seal of Corruption: increased Damage on the granted skill and added -8% Aether/Lightning Resist Reduction to it
  696. • Component - Seal of Destruction: increased Damage and Energy Cost on the granted skill and added % Crit damage and Electrocute damage bonuses to it
  697. • Component - Seal of Might: removed erroneous Aether bonuses for pets on the granted skill
  698. • Component - Seal of Night: increased Damage and Energy Cost on the granted skill and added a % Crit damage bonus to it
  699. • Component - Seal of Shadows: reduced cooldown on granted skill, values adjusted accordingly, added a % Crit damage bonus to it
  700. • Component - Seal of Skies: increased Damage on the granted skill and added a % Crit damage bonus to it
  701. • Component - Seal of Void: granted skill has been redesigned into a WPS skill, values updated accordingly
  702. • Component - Wardstone: added 3% Move Speed
  703.  
  704. [Class & Skills]
  705. • All pet bonus-scaling pets now have an inherent 33% resistance to Leech effects.
  706.  
  707. Devotion
  708. • Fixed an issue where on Attack/Crit Celestial Powers could be assigned to certain Buff skills. This was unintended behavior as buffs are meant to be bound exclusively to on Hit/Block/Low Health Powers. This may have caused your assigned Celestial Powers to reset.
  709. • Increased flat Attribute bonuses in all Constellations. Some new Attribute bonuses have been added to stars that previously had none, or added to stars that previously only had a bonus to one attribute.
  710. • Affliction: added 50% Vitality Decay damage and 30% Vitality Decay Duration
  711. • Blades of Nadaan: added 10 Pierce damage
  712. • Bull: added 3% Move Speed
  713. • Crane: added 15% Reflect Resist for the player, added 12% Poison Resist and 12% Vitality Resist for pets
  714. • Eel: increased % Move Speed to 6%
  715. • Harvestman's Scythe: increased % Move Speed bonus to 6%
  716. • Jackal: replaced % Attack and Cast Speed with 6% Total Speed
  717. • Lion: added 3% Move Speed
  718. • Lizard: added 3% Move Speed
  719. • Scales of Ulcama: added 4% Move Speed
  720. • Solael's Witchblade: replaced Energy Burn with 30% Fire damage
  721. • Stag: added 5% Move Speed
  722. • Arcane Currents: increased damage scaling with rank and added a % Crit damage bonus
  723. • Blades of Wrath: increased Pierce damage scaling with rank
  724. • Blind Fury: added Pierce damage
  725. • Elemental Seeker: replaced Energy Burn on the Detonate with a % Crit damage bonus
  726. • Fist of Vire: fixed missing Physical damage reduction debuff
  727. • Living Shadow: increased Pierce damage
  728. • Raise the Dead: summoned skeletons now appear closer to the target enemy and crawl out of the ground much faster. Increased their damage scaling with rank.
  729. • Spear of the Heavens (Celestial Power): added Electrocute damage / 2s
  730. • Tip the Scales: fixed damage not scaling at ranks 16-20. Increased damage scaling with rank.
  731.  
  732. Soldier
  733. • Counter Strike: fixed an issue with the % Weapon damage part of this skill not dealing its damage
  734. • Zolhan's Technique: When dual wielding guns, now always fires with both guns
  735.  
  736. Demolitionist
  737. • Blast Shield: reduced Damage Absorption scaling at ranks 7+ to 750 by rank 12, 1550 by max ultimate rank
  738. • Mortar Trap: adjusted Energy Cost to match other similar skills
  739. • Ulzuin's Chosen: replaced % All damage bonus with a % Damage Modifier. This is a net gain when stacking high amounts of % damage bonuses on gear/buffs as the result is multiplicative.
  740.  
  741. Occultist
  742. • Doom Bolt: reduced Energy Cost
  743.  
  744. Nightblade
  745. • Phantasmal Blades: increased % Weapon damage scaling at ultimate ranks to 85% by max ultimate rank, 6 projectiles now start at rank 24, reduced Energy Cost scaling with rank
  746. • Heart Seeker: reduced Energy Cost scaling with rank
  747. • Nether Edge: reduced Energy Cost scaling with rank, increased % Crit damage scaling with rank to 40% by rank 12, 55% by max ultimate rank
  748. • Frenetic Throw: reduced % Damage Penalty to -60% and increased Pierce converted to Vitality to 100%. Reduced Energy Cost Reduction to 50% (on account of of the overall skill's Energy Cost being reduced, still a net buff for Frenetic Throw's cost).
  749.  
  750. Arcanist
  751. • Aether Ray: reduced Energy Cost scaling with ranks 12+, increased Fire damage scaling with rank
  752. • Disintegration: replaced Vitality damage with Lightning damage, increased damage scaling with rank, added Electrocute damage / 2s
  753. • Tainted Power: added 100% of Lightning converted to Vitality
  754. • Reckless Power: added % Attack Speed bonus
  755.  
  756. Shaman
  757. • Blood Pact: increased % Vitality/Bleed/Vitality Decay damage to 104% by rank 12, 204% by max ultimate rank. Added Vitality Decay Duration bonus, equivalent to the Bleed duration.
  758. • Grasping Vines: reduced Energy Cost scaling with rank
  759. • Wind Devil: reduced Energy Cost scaling with rank
  760. • Fixed Savagery not working with Conversion on Item Skill Modifiers
  761.  
  762. Inquisitor
  763. • Arcane Empowerment: fixed an issue with ranks 19-21 giving incorrect bonuses to Elemental/Pierce damage, reduced Pierce damage scaling with rank
  764. • Artifact Handling: fixed an issue with this modifier not affecting Rune of Kalastor's damage as intended. Replaced % All damage bonus with a % Damage Modifier. This is a net gain when stacking high amounts of % damage bonuses on gear/buffs as the result is multiplicative. • Added % Crit damage bonus.
  765. • Bursting Round: increased base Physical/Fire damage
  766. • Death Sentence: rebalanced Elemental damage and removed chance. Elemental damage is now dealt 100% of the time.
  767. • Flames of Ignaffar: increased Burn damage scaling with rank
  768. • Intensify: increased Lightning damage scaling with rank
  769. • Horn of Gandarr: fixed an issue with this ability not dealing its Weapon Damage component
  770. • Rune of Hagarrad: increased damage scaling with rank
  771. • Chillsurge: increased Frostburn damage scaling with rank and increased chance to freeze by 10%
  772. • Rune of Kalastor: updated visuals on the fragments created by this skill
  773. • Ignition: increased damage scaling with rank
  774. • Storm Box of Elgoloth: increased cast range
  775. • Fixed an issue where Bursting Round, Chilling Rounds and Storm Spread could trigger on melee attacks
  776.  
  777. Necromancer
  778. • Drain Essence: increased Vitality Decay damage scaling with rank. The Sound Effects for this skill have been updated.
  779. • Hungering Reach: added % Crit damage bonus
  780. • Decomposition: increased Vitality damage scaling with rank
  781. • Gravechill: increased % Move Speed Reduction to 33%
  782. • Dread: increased Vitality Decay damage scaling with rank
  783. • Harbinger of Souls: reduced % Attack Damage Converted to Health to 8% by rank 12, 12% by max ultimate rank, added a % Attack Speed bonus and a % Vitality Decay duration bonus
  784. • Necrotic Edge: % Weapon damage now scales with rank, starting at 110%, up to 140% by rank 12, 160% by max ultimate rank. When dual wielding guns, now always fires with both guns.
  785. • Raise Skeletons: reduced Vitality damage scaling at all ranks, reduced Physical damage scaling at ultimate ranks, reduced Archer and Mage Skeleton damage scaling at all ranks. Some of this damage has been shifted to Will of the Crypt, a minimal shift when stacking both.
  786. • Will of the Crypt: added flat Vitality damage bonus
  787. • Ravenous Earth: corrected an error in this skill's scaling that had it stop at rank 22. It now scales correctly up to rank 26. Reduced the rate at which the skill deals damage and reduced Vitality damage scaling with rank
  788. • Foul Eruption: now has a 100% chance to activate on Kill, damage scaling slightly reduced to compensate
  789. • Reaping Strike: % Weapon damage now scales with rank, starting at 110%, up to 140% by rank 12, 160% by max ultimate rank, increased base Aether/Vitality damage. When dual wielding guns, now always fires with both guns.
  790. • Reap Spirit: fixed an issue with the % Weapon damage part of this skill not dealing its damage. Reduced Energy Cost, increased Vitality Decay damage and improved Wraith attack rate and movement. Increased % Weapon damage to 100% by rank 16, 120% by max ultimate rank. The Sound Effects for this skill have been updated.
  791. • Siphon Souls: increased damage scaling at ultimate ranks
  792. • Blood Boil: increased damage scaling at ultimate ranks
  793. • Spectral Wrath: added % Physical Resist Reduction
  794.  
  795.  
  796. Update v1.0.2.1 Changelog:
  797. _______________________________________
  798.  
  799. To prevent quest progress issues which have been occuring for some users with out of date translation files, this patch resets the in-game language for all users to English. As soon as updated language files are posted by the community translators they will once again be available for download via the in game menu.
  800.  
  801. [Tech]
  802. • Stash user interface has been modified to be more clear.
  803. • Fixed Skeleton spawn number tracking for clients in multiplayer games.
  804. • Reap Spirit will now correctly spawn one pet at all ranks with the tooltip adjusted accordingly.
  805. • Fixed Drain Essence not having a line of sight check on main target.
  806. • Fixed a bug where the conversation window created graphical artifacts when color blind modes are enabled.
  807. • Fixed a bug where some in game text was missing, which in some instances could cause a crash.
  808. • Fixed an occasional crash when loading game resources.
  809. • Fixed a bug where target outlines would be rendered incorrectly for some objects.
  810. • Fixed a bug where fullscreen gamma had no effect in the DirectX11 renderer.
  811. • Fixed an issue where grass lighting was incorrect on "High" lighting setting.
  812. • Fixed a bug where community translations of expansion files would fail to override base game text.
  813. • Fixed a crash which could prevent DirectX 11 mode from starting.
  814.  
  815. [Mod Tools]
  816. • Asset Manager will now add additional build and source directories to Import Record, allowing modders to import expansion files. If using default paths, Additional Source Directories should be set to C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\mods\gdx1\ and Additional Browse Directories to C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\gdx1\
  817.  
  818. [Game]
  819. • Adjusted spawns for the Steelcap District Riftgate encounter
  820. • Fixed broken icon for the Revenge for the Fallen achievement
  821. • Increased drop rate of Order of Death's Vigil and Kymon's Chosen Monster Infrequent accessories to match drop rates of similar items from other enemies
  822. • Fixed the People of Malmouth bounty Bounty: Sanctuary being impossible to turn in
  823. • Fixed Embrace New Foes achievement being unobtainable. Unfortunately this fix is not retroactive.
  824. • Fixed an issue with Bounty: Chillpincer and Bounty: Vagarroth not spawning their respective targets. Both of these bounties should reset for any players currently on them.
  825.  
  826. [Itemization]
  827. • Magic-quality Suffixes with % Damage bonuses now boost both the flat damage and the dot equivalent (ex. a Suffix that previously increased % Fire damage now also increases % Burn damage). Magic Suffixes that boost only % dot damage can no longer drop.
  828. • Fixed base damage on the Ascendant Source (MI) to match its base % Damage bonuses
  829. • Fixed unusually low damage on Warden's Bulwark and Warden's Fortress at levels 82+
  830. • Fixed 3-Piece Set Bonus on The Runebinder Set to be 6% Offensive Ability instead of 6 Defensive Ability
  831. • Fixed Mythical Aetherreach granting -6% Energy Cost to Aether Ray instead of a flat -6
  832. • Fixed an issue with several Mythical Epic items not having more powerful skill procs/granted skills than their Default/Empowered versions
  833. • Epic - Luminari Regalia Set: swapped 8% Attack Speed and +2 to Inquisitor Skills set bonuses
  834. • Epic - Dreadwalker Set: swapped 8% Health and +2 to Necromancer Skills set bonuses
  835. • Legendary - Anderos' Amplifier: replaced +1 to Demolitionist Skills with +1 to Inquisitor Skills, reduced bonus to Artifact Handling to +2, increased bonus to Mortar Trap to +3
  836. • Legendary - Arcanum Sigillis: added +1 to Inquisitor Skills
  837. • Legendary - Deathbound Amethyst: corrected proc type to match the base game, it was accidentally reverted in Ashes of Malmouth
  838. • Legendary - Mythical Anderos' Amplifier: replaced +1 to Demolitionist Skills with +1 to Inquisitor Skills, reduced bonus to Artifact Handling to +2, reduced bonus to Rune of Kalastor to +1, increased bonus to Mortar Trap to +3, removed 4% Cooldown Reduction
  839. • Legendary - Mythical Arcanum Sigillis: added +1 to Inquisitor Skills
  840. • Legendary - Mythical Havoc: added +1 to Inquisitor Skills, reduced bonus to Deadly Aim to +2
  841. • Legendary - Mythical Valdun's Hat: increased Pierce damage on Granted Skill to 34-40
  842. • Legendary - Mythical Valdun's Jacket: added flat Pierce damage to Granted Skill, removed flat Pierce damage bonus from item
  843. • Legendary - Mythical Valdun's Rifle: increased Pierce damage
  844. • Legendary - Runebinder's Spellthrower: updated granted skill to function similarly to Savagery
  845. • Legendary - Valdun's Hat: increased Pierce damage on Granted Skill to 28-33
  846. • Legendary - Valdun's Jacket: added flat Pierce damage to Granted Skill, removed flat Pierce damage bonus from item
  847. • Legendary - Valdun's Rifle: increased Pierce damage
  848. • Legendary - Valdun's Betrayal Set: reduced Pierce bonus to 14-48
  849. • Legendary - Valdun's Treachery Set: reduced Pierce bonus to 14-36
  850. • Relic - Gluttony: added 20% Vitality Decay damage
  851. • Relic - Mortality: added 40% Vitality Decay damage
  852. • Relic - Torment: added 43% Vitality Decay damage
  853. • Component - Bladed Plating: reduced Offensive Ability to 22
  854. • Component - Living Armor: reduced Offensive Ability to 35
  855. • Component - Seal of Blades: increased Pierce damage and reduced Bleed damage on Granted Skill
  856. • Component - Seal of Corruption: increased damage on Granted Skill
  857. • Component - Seal of Might: replaced % Health with 160 Health
  858. • Component - Seal of Resonance: replaced % Health with 160 Health
  859. • Component - Ugdenbog Leather: reduced Defensve Ability to 22
  860. • Component - Unholy Inscription: added 15% Vitality Decay damage
  861.  
  862. [Class & Skills]
  863. Devotion
  864. • Drain Essence can now be assigned to Tainted Eruption and Rumor
  865. • Reap Spirit can now be assigned to Hand of Ultos and Rumor
  866. • On Block Celestial Powers can now be assigned to the Arcanist Mastery's Arcane Will, Soldier Mastery's Fighting Spirit and Menhir's Will, and Inquisitor's Deadly Aim. Any assigned powers will have a chance to trigger while the respective buff is active.
  867.  
  868. Shaman
  869. • Fixed an issue with the Thorned Horror not casting its Emboldening Presence
  870.  
  871. Inquisitor
  872. • Ranged Expertise: reduced Pierce damage scaling with rank to 28 by rank 10, 75 by max ultimate rank
  873.  
  874. Necromancer
  875. • Siphon Souls: increased % Attack Damage Converted to Health to 24%
  876. • Sear Souls: increased % Damage Modifier penalty to -15%, added -10% Attack Damage Converted to Health penalty
  877. • Raise Skeleton: updated the way skeletons scale with their equipped weapons. Previously, their weapons represented a sizeable portion of their damage, which made the skill tooltip misleading for their actual damage and made their damage (particularly for archers) scale a bit too well in the early levels. We adjusted them so that the weapons now represent a negligible bonus and their damage is more predictable, their base damage has been scaled up with rank to compensate. In addition, Skeletons will no longer sometimes do partial Pierce damage due to having Pierce ratio sometimes appearing on their weapons. This has no impact on Skeletons benefiting from flat damage bonuses such as an auras. As this is a pretty dramatic change to the way their damage scales, we will continue to playtest and monitor this skill and may make further changes in the future to make sure their tuning is appropriate.
  878. Updated aggression of ranged Skeleton summons to behave more like their melee counterparts
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