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Jun 7th, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7A+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7セミオート狙撃銃 |&7制御がしやすく扱いが容易|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 160
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6&l》&7&l[&5&lAS-VAL&7&l] &6&l》&r&c<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "hoge <shooter> 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type &8: &7ThirdWeapon|&7・攻撃 &8: &7C|&7・装填 &8: &7A|&7---------------&c説明&7---------------|&7サバイバーの必需アイテム |&7最悪これで戦う羽目になる...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: egg
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 4-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  148. Scope:
  149. Enable: false
  150. Night_Vision: true
  151. Zoom_Amount: 8
  152. Zoom_Bullet_Spread: 0
  153. Zoom_Before_Shooting: false
  154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155. Custom_Death_Message:
  156. Normal: "&9<shooter>&r &6&l》&7&l[&8&lSurvival Knife&7&l] &6&l》&r&c<victim> "
  157. Headshot:
  158. Enable: false
  159. Bonus_Damage: 2
  160. Message_Shooter: "&3HeadShot!"
  161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  162. Extras:
  163. Run_Console_Command: "hoge <shooter> 5"
  164.  
  165. BARRET:
  166. Item_Information:
  167. Item_Name: "&7Barret-M82A1"
  168. Item_Type: 278
  169. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7C|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  170. Melee_Mode: false
  171. Skip_Name_Check: false
  172. Remove_Unused_Tag: false
  173. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  174. Hidden_From_List: false
  175. Shooting:
  176. Disable: false
  177. Dual_Wield: false
  178. Right_Click_To_Shoot: true
  179. Cancel_Left_Click_Block_Damage: true
  180. Cancel_Right_Click_Interactions: true
  181. Delay_Between_Shots: 25
  182. Recoil_Amount: 5
  183. Projectile_Amount: 1
  184. Projectile_Type: egg
  185. Remove_Arrows_On_Impact: false
  186. Remove_Bullet_Drop: false
  187. Removal_Or_Drag_Delay: false
  188. Projectile_Speed: 90
  189. Projectile_Damage: 13
  190. Projectile_Flames: false
  191. Projectile_Incendiary:
  192. Enable: false
  193. Duration: 0
  194. Bullet_Spread: 3
  195. Reset_Fall_Distance: true
  196. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  197. Sneak:
  198. Enable: true
  199. No_Recoil: false
  200. Bullet_Spread: 2
  201. Sneak_Before_Shooting: false
  202. Burstfire:
  203. Enable: false
  204. Shots_Per_Burst: 1
  205. Delay_Between_Shots_In_Burst: 10
  206. Ammo:
  207. Enable: true
  208. Ammo_Item_ID: 371
  209. Take_Ammo_Per_Shot: true
  210. Ammo_Name_Check: "&eAmmo"
  211. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  212. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Reload:
  214. Enable: true
  215. Reload_Amount: 5
  216. Reload_With_Mouse: false
  217. Starting_Amount: 5
  218. Reload_Bullets_Individually: false
  219. Take_Ammo_On_Reload: false
  220. Take_Ammo_As_Magazine: false
  221. Reload_Duration: 220
  222. Reload_Shoot_Delay: 30
  223. Destroy_When_Empty: false
  224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  225. Scope:
  226. Enable: true
  227. Night_Vision: true
  228. Zoom_Amount: 8
  229. Zoom_Bullet_Spread: 0.22
  230. Zoom_Before_Shooting: false
  231. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  232. Custom_Death_Message:
  233. Normal: "&9<shooter>&r &6&l》&7&l[&7&lBarret-M82A1&7&l] &6&l》&r&c<victim> "
  234. Headshot:
  235. Enable: true
  236. Bonus_Damage: 4
  237. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  238. Abilities:
  239. Reset_Hit_Cooldown: true
  240. No_Vertical_Recoil: true
  241. Knockback: 4
  242. Hit_Events:
  243. Enable: true
  244. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  245. Extras:
  246. Run_Console_Command: "hoge <shooter> 12"
  247. Particles:
  248. Enable: true
  249. Particle_Terrain: true
  250. Particle_Player_Shoot: SMOKE
  251.  
  252.  
  253. M1911:
  254. Item_Information:
  255. Item_Name: "&6M1911"
  256. Item_Type: 292
  257. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A+|&7・制御 &8: &7A+|&7・BackStab &8: &7+2|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  258. Melee_Mode: false
  259. Skip_Name_Check: false
  260. Remove_Unused_Tag: false
  261. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  262. Hidden_From_List: false
  263. Shooting:
  264. Disable: false
  265. Dual_Wield: false
  266. Right_Click_To_Shoot: true
  267. Cancel_Left_Click_Block_Damage: true
  268. Cancel_Right_Click_Interactions: true
  269. Delay_Between_Shots: 5
  270. Recoil_Amount: 0
  271. Projectile_Amount: 1
  272. Projectile_Type: snowball
  273. Remove_Arrows_On_Impact: false
  274. Remove_Bullet_Drop: false
  275. Removal_Or_Drag_Delay: false
  276. Projectile_Speed: 40
  277. Projectile_Damage: 3
  278. Projectile_Flames: false
  279. Projectile_Incendiary:
  280. Enable: false
  281. Duration: 0
  282. Bullet_Spread: 0.4
  283. Reset_Fall_Distance: true
  284. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  285. Sneak:
  286. Enable: true
  287. No_Recoil: true
  288. Bullet_Spread: 0.1
  289. Sneak_Before_Shooting: false
  290. Burstfire:
  291. Enable:
  292. Shots_Per_Burst: 1
  293. Delay_Between_Shots_In_Burst: 10
  294. Ammo:
  295. Enable: true
  296. Ammo_Item_ID: 371
  297. Take_Ammo_Per_Shot: true
  298. Ammo_Name_Check: "&eAmmo"
  299. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  300. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  301. Firearm_Action:
  302. Type: slide
  303. Reload:
  304. Enable: true
  305. Reload_Amount: 8
  306. Reload_With_Mouse: false
  307. Starting_Amount: 8
  308. Reload_Bullets_Individually: false
  309. Take_Ammo_On_Reload: false
  310. Take_Ammo_As_Magazine: false
  311. Reload_Duration: 60
  312. Reload_Shoot_Delay: 10
  313. Destroy_When_Empty: false
  314. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  315. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  316. Scope:
  317. Enable: false
  318. Night_Vision: true
  319. Zoom_Amount: 8
  320. Zoom_Bullet_Spread: 0
  321. Zoom_Before_Shooting: false
  322. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Custom_Death_Message:
  324. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911&7&l] &6&l》&r&c<victim> "
  325. Headshot:
  326. Enable: false
  327. Bonus_Damage: 1
  328. Message_Shooter: "&3HeadShot!"
  329. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  330. Abilities:
  331. Reset_Hit_Cooldown: true
  332. No_Vertical_Recoil: true
  333. Knockback: 0
  334. Hit_Events:
  335. Enable: true
  336. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  337. Extras:
  338. Run_Console_Command: "hoge <shooter> 3"
  339. Particles:
  340. Enable: true
  341. Particle_Terrain: true
  342.  
  343. MAC:
  344. Item_Information:
  345. Item_Name: "&3MAC-10"
  346. Item_Type: 405
  347. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  348. Melee_Mode: false
  349. Skip_Name_Check: false
  350. Remove_Unused_Tag: false
  351. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  352. Hidden_From_List: false
  353. Shooting:
  354. Disable: false
  355. Dual_Wield: false
  356. Right_Click_To_Shoot: true
  357. Cancel_Left_Click_Block_Damage: true
  358. Cancel_Right_Click_Interactions: true
  359. Recoil_Amount: 1
  360. Projectile_Amount: 1
  361. Projectile_Type: egg
  362. Remove_Arrows_On_Impact: false
  363. Remove_Bullet_Drop: false
  364. Removal_Or_Drag_Delay: false
  365. Projectile_Speed: 70
  366. Projectile_Damage: 3
  367. Projectile_Flames: false
  368. Projectile_Incendiary:
  369. Enable: false
  370. Duration: 0
  371. Bullet_Spread: 1.1
  372. Reset_Fall_Distance: true
  373. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  374. Fully_Automatic:
  375. Enable: true
  376. Fire_Rate: 9
  377. Sneak:
  378. Enable: true
  379. No_Recoil: true
  380. Bullet_Spread: 0.45
  381. Sneak_Before_Shooting: false
  382. Burstfire:
  383. Enable: false
  384. Shots_Per_Burst: 1
  385. Delay_Between_Shots_In_Burst: 10
  386. Ammo:
  387. Enable: true
  388. Ammo_Item_ID: 371
  389. Take_Ammo_Per_Shot: true
  390. Ammo_Name_Check: "&eAmmo"
  391. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  392. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  393. Reload:
  394. Enable: true
  395. Reload_Amount: 32
  396. Reload_With_Mouse: false
  397. Starting_Amount: 32
  398. Reload_Bullets_Individually: false
  399. Take_Ammo_On_Reload: false
  400. Take_Ammo_As_Magazine: false
  401. Reload_Duration: 100
  402. Reload_Shoot_Delay: 10
  403. Destroy_When_Empty: false
  404. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  405. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  406. Scope:
  407. Enable: false
  408. Night_Vision: true
  409. Zoom_Amount: 8
  410. Zoom_Bullet_Spread: 0
  411. Zoom_Before_Shooting: false
  412. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  413. Custom_Death_Message:
  414. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMac-10&7&l] &6&l》&r&c<victim> "
  415. Headshot:
  416. Enable: true
  417. Bonus_Damage: 1
  418. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  419. Abilities:
  420. Reset_Hit_Cooldown: true
  421. No_Vertical_Recoil: true
  422. Knockback: 0
  423. Hit_Events:
  424. Enable: true
  425. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  426. Extras:
  427. Run_Console_Command: "hoge <shooter> 3"
  428. Particles:
  429. Enable: true
  430. Particle_Terrain: true
  431.  
  432. M16:
  433. Item_Information:
  434. Item_Name: "&9M16"
  435. Item_Type: 271
  436. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7A|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  437. Melee_Mode: false
  438. Skip_Name_Check: false
  439. Remove_Unused_Tag: false
  440. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  441. Hidden_From_List: false
  442. Shooting:
  443. Disable: false
  444. Dual_Wield: false
  445. Right_Click_To_Shoot: true
  446. Cancel_Left_Click_Block_Damage: true
  447. Cancel_Right_Click_Interactions: true
  448. Delay_Between_Shots: 12
  449. Recoil_Amount: 1
  450. Projectile_Amount: 1
  451. Projectile_Type: egg
  452. Remove_Arrows_On_Impact: false
  453. Remove_Bullet_Drop: false
  454. Removal_Or_Drag_Delay: false
  455. Projectile_Speed: 90
  456. Projectile_Damage: 3
  457. Projectile_Flames: false
  458. Projectile_Incendiary:
  459. Enable: false
  460. Duration: 0
  461. Bullet_Spread: 0.7
  462. Reset_Fall_Distance: true
  463. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  464. Fully_Automatic:
  465. Enable: false
  466. Fire_Rate: 6
  467. Sneak:
  468. Enable: true
  469. No_Recoil: true
  470. Bullet_Spread: 0.2
  471. Sneak_Before_Shooting: false
  472. Burstfire:
  473. Enable: true
  474. Shots_Per_Burst: 3
  475. Delay_Between_Shots_In_Burst: 2
  476. Ammo:
  477. Enable: true
  478. Ammo_Item_ID: 371
  479. Take_Ammo_Per_Shot: true
  480. Ammo_Name_Check: "&eAmmo"
  481. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  482. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  483. Reload:
  484. Enable: true
  485. Reload_Amount: 30
  486. Reload_With_Mouse: false
  487. Starting_Amount: 30
  488. Reload_Bullets_Individually: false
  489. Take_Ammo_On_Reload: false
  490. Take_Ammo_As_Magazine: false
  491. Reload_Duration: 120
  492. Reload_Shoot_Delay: 10
  493. Destroy_When_Empty: false
  494. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  495. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  496. Scope:
  497. Enable: false
  498. Night_Vision: true
  499. Zoom_Amount: 8
  500. Zoom_Bullet_Spread: 0
  501. Zoom_Before_Shooting: false
  502. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  503. Custom_Death_Message:
  504. Normal: "&9<shooter>&r &6&l》&7&l[&3&lM16&7&l] &6&l》&r&c<victim> "
  505. Headshot:
  506. Enable: true
  507. Bonus_Damage: 1
  508. Message_Shooter: "&3HeadShot!"
  509. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  510. Abilities:
  511. Reset_Hit_Cooldown: true
  512. No_Vertical_Recoil: true
  513. Knockback: 0
  514. Hit_Events:
  515. Enable: true
  516. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  517. Extras:
  518. Run_Console_Command: "hoge <shooter> 3"
  519. Particles:
  520. Enable: true
  521. Particle_Terrain: true
  522.  
  523. MP5:
  524. Item_Information:
  525. Item_Name: "&3MP5"
  526. Item_Type: 406
  527. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  528. Melee_Mode: false
  529. Skip_Name_Check: false
  530. Remove_Unused_Tag: false
  531. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  532. Hidden_From_List: false
  533. Shooting:
  534. Disable: false
  535. Dual_Wield: false
  536. Right_Click_To_Shoot: true
  537. Cancel_Left_Click_Block_Damage: true
  538. Cancel_Right_Click_Interactions: true
  539. Recoil_Amount: 1
  540. Projectile_Amount: 1
  541. Projectile_Type: snowball
  542. Remove_Arrows_On_Impact: false
  543. Remove_Bullet_Drop: false
  544. Removal_Or_Drag_Delay: false
  545. Projectile_Speed: 60
  546. Projectile_Damage: 3
  547. Projectile_Flames: false
  548. Projectile_Incendiary:
  549. Enable: false
  550. Duration: 0
  551. Bullet_Spread: 0.8
  552. Reset_Fall_Distance: true
  553. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  554. Fully_Automatic:
  555. Enable: true
  556. Fire_Rate: 4
  557. Sneak:
  558. Enable: true
  559. No_Recoil: true
  560. Bullet_Spread: 0.22
  561. Sneak_Before_Shooting: false
  562. Burstfire:
  563. Enable: false
  564. Shots_Per_Burst: 1
  565. Delay_Between_Shots_In_Burst: 10
  566. Ammo:
  567. Enable: true
  568. Ammo_Item_ID: 371
  569. Take_Ammo_Per_Shot: true
  570. Ammo_Name_Check: "&eAmmo"
  571. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  572. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  573. Reload:
  574. Enable: true
  575. Reload_Amount: 30
  576. Reload_With_Mouse: false
  577. Starting_Amount: 30
  578. Reload_Bullets_Individually: false
  579. Take_Ammo_On_Reload: false
  580. Take_Ammo_As_Magazine: false
  581. Reload_Duration: 100
  582. Reload_Shoot_Delay: 10
  583. Destroy_When_Empty: false
  584. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  585. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  586. Scope:
  587. Enable: false
  588. Night_Vision: true
  589. Zoom_Amount: 8
  590. Zoom_Bullet_Spread: 0
  591. Zoom_Before_Shooting: false
  592. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  593. Custom_Death_Message:
  594. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP5&7&l] &6&l》&r&c<victim> "
  595. Headshot:
  596. Enable: false
  597. Bonus_Damage: 2
  598. Message_Shooter: "&3HeadShot!"
  599. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  600. Abilities:
  601. Reset_Hit_Cooldown: true
  602. No_Vertical_Recoil: true
  603. Knockback: 0
  604. Hit_Events:
  605. Enable: true
  606. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  607. Extras:
  608. Run_Console_Command: "hoge <shooter> 3"
  609. Particles:
  610. Enable: true
  611. Particle_Terrain: true
  612.  
  613. DESERT:
  614. Item_Information:
  615. Item_Name: "&6Desert Eagle"
  616. Item_Type: 294
  617. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  618. Melee_Mode: false
  619. Skip_Name_Check: false
  620. Remove_Unused_Tag: false
  621. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  622. Hidden_From_List: false
  623. Shooting:
  624. Disable: false
  625. Dual_Wield: false
  626. Right_Click_To_Shoot: true
  627. Cancel_Left_Click_Block_Damage: true
  628. Cancel_Right_Click_Interactions: true
  629. Delay_Between_Shots: 8
  630. Recoil_Amount: 2
  631. Projectile_Amount: 1
  632. Projectile_Type: snowball
  633. Remove_Arrows_On_Impact: false
  634. Remove_Bullet_Drop: false
  635. Removal_Or_Drag_Delay: false
  636. Projectile_Speed: 30
  637. Projectile_Damage: 5
  638. Projectile_Flames: false
  639. Projectile_Incendiary:
  640. Enable: false
  641. Duration: 0
  642. Bullet_Spread: 1.0
  643. Reset_Fall_Distance: true
  644. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  645. Sneak:
  646. Enable: true
  647. No_Recoil: false
  648. Bullet_Spread: 0.42
  649. Sneak_Before_Shooting: false
  650. Burstfire:
  651. Enable: false
  652. Shots_Per_Burst: 1
  653. Delay_Between_Shots_In_Burst: 10
  654. Ammo:
  655. Enable: true
  656. Ammo_Item_ID: 371
  657. Take_Ammo_Per_Shot: true
  658. Ammo_Name_Check: "&eAmmo"
  659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  660. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  661. Firearm_Action:
  662. Type: slide
  663. Reload:
  664. Enable: true
  665. Reload_Amount: 7
  666. Reload_With_Mouse: false
  667. Starting_Amount: 7
  668. Reload_Bullets_Individually: false
  669. Take_Ammo_On_Reload: false
  670. Take_Ammo_As_Magazine: false
  671. Reload_Duration: 80
  672. Reload_Shoot_Delay: 10
  673. Destroy_When_Empty: false
  674. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  675. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  676. Scope:
  677. Enable: false
  678. Night_Vision: true
  679. Zoom_Amount: 8
  680. Zoom_Bullet_Spread: 0
  681. Zoom_Before_Shooting: false
  682. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  683. Custom_Death_Message:
  684. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
  685. Headshot:
  686. Enable: false
  687. Bonus_Damage: 1
  688. Message_Shooter: "&3HeadShot!"
  689. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  690. Abilities:
  691. Reset_Hit_Cooldown: true
  692. No_Vertical_Recoil: true
  693. Knockback: 1
  694. Hit_Events:
  695. Enable: true
  696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  697. Extras:
  698. Run_Console_Command: "hoge <shooter> 5"
  699. Particles:
  700. Enable: true
  701. Particle_Terrain: true
  702.  
  703. SPAS:
  704. Item_Information:
  705. Item_Name: "&cSPAS-15"
  706. Item_Type: 280
  707. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7A+|&7・射程 &8: &7A|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  708. Melee_Mode: false
  709. Skip_Name_Check: false
  710. Remove_Unused_Tag: false
  711. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  712. Hidden_From_List: false
  713. Shooting:
  714. Disable: false
  715. Dual_Wield: false
  716. Right_Click_To_Shoot: true
  717. Cancel_Left_Click_Block_Damage: true
  718. Cancel_Right_Click_Interactions: true
  719. Delay_Between_Shots: 10
  720. Recoil_Amount: 2
  721. Projectile_Amount: 7
  722. Projectile_Type: snowball
  723. Remove_Arrows_On_Impact: false
  724. Remove_Bullet_Drop: false
  725. Removal_Or_Drag_Delay: 7-true
  726. Projectile_Speed: 35
  727. Projectile_Damage: 3
  728. Projectile_Flames: false
  729. Projectile_Incendiary:
  730. Enable: false
  731. Duration: 0
  732. Bullet_Spread: 1.5
  733. Reset_Fall_Distance: true
  734. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  735. Sneak:
  736. Enable: true
  737. No_Recoil: false
  738. Bullet_Spread: 1.1
  739. Sneak_Before_Shooting: false
  740. Burstfire:
  741. Enable: false
  742. Shots_Per_Burst: 1
  743. Delay_Between_Shots_In_Burst: 10
  744. Ammo:
  745. Enable: true
  746. Ammo_Item_ID: 371
  747. Take_Ammo_Per_Shot: true
  748. Ammo_Name_Check: "&eAmmo"
  749. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  750. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  751. Firearm_Action:
  752. Type: slide
  753. Reload:
  754. Enable: true
  755. Reload_Amount: 6
  756. Reload_With_Mouse: false
  757. Starting_Amount: 6
  758. Reload_Bullets_Individually: false
  759. Take_Ammo_On_Reload: false
  760. Take_Ammo_As_Magazine: false
  761. Reload_Duration: 120
  762. Reload_Shoot_Delay: 10
  763. Destroy_When_Empty: false
  764. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  765. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  766. Scope:
  767. Enable: false
  768. Night_Vision: true
  769. Zoom_Amount: 8
  770. Zoom_Bullet_Spread: 0
  771. Zoom_Before_Shooting: false
  772. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  773. Custom_Death_Message:
  774. Normal: "&9<shooter>&r &6&l》&7&l[&c&lSPAS-15&7&l] &6&l》&r&c<victim> "
  775. Headshot:
  776. Enable: false
  777. Bonus_Damage: 1
  778. Message_Shooter: "&3HeadShot!"
  779. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  780. Abilities:
  781. Reset_Hit_Cooldown: true
  782. No_Vertical_Recoil: true
  783. Knockback: 0
  784. Hit_Events:
  785. Enable: true
  786. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  787. Extras:
  788. Run_Console_Command: "hoge <shooter> 2"
  789. Run_Command:
  790. "@clear <shooter> minecraft:gold_nugget 0 6"
  791. Particles:
  792. Enable: true
  793. Particle_Terrain: true
  794.  
  795. STRIKER:
  796. Item_Information:
  797. Item_Name: "&cStriker-12"
  798. Item_Type: 256
  799. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  800. Melee_Mode: false
  801. Skip_Name_Check: false
  802. Remove_Unused_Tag: false
  803. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  804. Hidden_From_List: false
  805. Shooting:
  806. Disable: false
  807. Dual_Wield: false
  808. Right_Click_To_Shoot: true
  809. Cancel_Left_Click_Block_Damage: true
  810. Cancel_Right_Click_Interactions: true
  811. Delay_Between_Shots: 5
  812. Recoil_Amount: 1
  813. Projectile_Amount: 6
  814. Projectile_Type: snowball
  815. Remove_Arrows_On_Impact: false
  816. Remove_Bullet_Drop: false
  817. Removal_Or_Drag_Delay: 3-true
  818. Projectile_Speed: 30
  819. Projectile_Damage: 2
  820. Projectile_Flames: false
  821. Projectile_Incendiary:
  822. Enable: false
  823. Duration: 0
  824. Bullet_Spread: 1.6
  825. Reset_Fall_Distance: true
  826. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  827. Sneak:
  828. Enable: true
  829. No_Recoil: false
  830. Bullet_Spread: 1.4
  831. Sneak_Before_Shooting: false
  832. Burstfire:
  833. Enable: false
  834. Shots_Per_Burst: 1
  835. Delay_Between_Shots_In_Burst: 10
  836. Ammo:
  837. Enable: true
  838. Ammo_Item_ID: 371
  839. Take_Ammo_Per_Shot: true
  840. Ammo_Name_Check: "&eAmmo"
  841. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  842. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  843. Firearm_Action:
  844. Type: slide
  845. Reload:
  846. Enable: true
  847. Reload_Amount: 12
  848. Reload_With_Mouse: false
  849. Starting_Amount: 12
  850. Reload_Bullets_Individually: true
  851. Take_Ammo_On_Reload: false
  852. Take_Ammo_As_Magazine: false
  853. Reload_Duration: 25
  854. Reload_Shoot_Delay: 10
  855. Destroy_When_Empty: false
  856. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  857. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  858. Scope:
  859. Enable: false
  860. Night_Vision: true
  861. Zoom_Amount: 8
  862. Zoom_Bullet_Spread: 0
  863. Zoom_Before_Shooting: false
  864. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  865. Custom_Death_Message:
  866. Normal: "&9<shooter>&r &6&l》&7&l[&c&lStriker-12&7&l] &6&l》&r&c<victim> "
  867. Headshot:
  868. Enable: false
  869. Bonus_Damage: 1
  870. Message_Shooter: "&3HeadShot!"
  871. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  872. Abilities:
  873. Reset_Hit_Cooldown: true
  874. No_Vertical_Recoil: true
  875. Knockback: 0
  876. Hit_Events:
  877. Enable: true
  878. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  879. Extras:
  880. Run_Console_Command: "hoge <shooter> 2"
  881. Run_Command:
  882. "@clear <shooter> minecraft:gold_nugget 0 5"
  883. Particles:
  884. Enable: true
  885. Particle_Terrain: true
  886.  
  887. MG3:
  888. Item_Information:
  889. Item_Name: "&aMG3"
  890. Item_Type: 293
  891. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7C |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  892. Melee_Mode: false
  893. Skip_Name_Check: false
  894. Remove_Unused_Tag: false
  895. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  896. Skip_Name_Check: true
  897. Hidden_From_List: false
  898. Shooting:
  899. Disable: false
  900. Dual_Wield: false
  901. Right_Click_To_Shoot: true
  902. Cancel_Left_Click_Block_Damage: true
  903. Cancel_Right_Click_Interactions: true
  904. Recoil_Amount: 1
  905. Projectile_Amount: 1
  906. Projectile_Type: snowball
  907. Remove_Arrows_On_Impact: false
  908. Remove_Bullet_Drop: false
  909. Removal_Or_Drag_Delay: false
  910. Projectile_Speed: 40
  911. Projectile_Damage: 3
  912. Projectile_Flames: false
  913. Projectile_Incendiary:
  914. Enable: false
  915. Duration: 0
  916. Bullet_Spread: 1.2
  917. Reset_Fall_Distance: true
  918. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  919. Sneak:
  920. Enable: true
  921. No_Recoil: false
  922. Bullet_Spread: 0.4
  923. Sneak_Before_Shooting: false
  924. Fully_Automatic:
  925. Enable: true
  926. Fire_Rate: 1
  927. Burstfire:
  928. Enable: false
  929. Shots_Per_Burst: 1
  930. Delay_Between_Shots_In_Burst: 10
  931. Ammo:
  932. Enable: true
  933. Ammo_Item_ID: 371
  934. Take_Ammo_Per_Shot: true
  935. Ammo_Name_Check: "&eAmmo"
  936. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  937. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  938. Firearm_Action:
  939. Type: slide
  940. Reload:
  941. Enable: true
  942. Reload_Amount: 120
  943. Reload_With_Mouse: false
  944. Starting_Amount: 120
  945. Reload_Bullets_Individually: false
  946. Take_Ammo_On_Reload: false
  947. Take_Ammo_As_Magazine: false
  948. Reload_Duration: 260
  949. Reload_Shoot_Delay: 10
  950. Destroy_When_Empty: false
  951. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  952. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  953. Scope:
  954. Enable: false
  955. Night_Vision: true
  956. Zoom_Amount: 8
  957. Zoom_Bullet_Spread: 0
  958. Zoom_Before_Shooting: false
  959. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  960. Custom_Death_Message:
  961. Normal: "&9<shooter>&r &6&l》&7&l[&a&lMG3&7&l] &6&l》&r&c<victim> "
  962. Headshot:
  963. Enable: false
  964. Bonus_Damage: 1
  965. Message_Shooter: "&3HeadShot!"
  966. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  967. Abilities:
  968. Reset_Hit_Cooldown: true
  969. No_Vertical_Recoil: true
  970. Knockback: 0
  971. Hit_Events:
  972. Enable: true
  973. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  974. Extras:
  975. Run_Console_Command: "hoge <shooter> 3"
  976. Particles:
  977. Enable: true
  978. Particle_Terrain: true
  979.  
  980. WA2000:
  981. Item_Information:
  982. Item_Name: "&6WA2000"
  983. Item_Type: 285
  984. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &6S|&7・連射 &8: &7B+|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  985. Melee_Mode: false
  986. Skip_Name_Check: false
  987. Remove_Unused_Tag: false
  988. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  989. Hidden_From_List: false
  990. Shooting:
  991. Disable: false
  992. Dual_Wield: false
  993. Right_Click_To_Shoot: true
  994. Cancel_Left_Click_Block_Damage: true
  995. Cancel_Right_Click_Interactions: true
  996. Delay_Between_Shots: 40
  997. Recoil_Amount: 4
  998. Projectile_Amount: 1
  999. Projectile_Type: egg
  1000. Remove_Arrows_On_Impact: false
  1001. Remove_Bullet_Drop: false
  1002. Removal_Or_Drag_Delay: false
  1003. Projectile_Speed: 120
  1004. Projectile_Damage: 12
  1005. Projectile_Flames: false
  1006. Projectile_Incendiary:
  1007. Enable: false
  1008. Duration: 0
  1009. Bullet_Spread: 3
  1010. Reset_Fall_Distance: true
  1011. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1012. Sneak:
  1013. Enable: true
  1014. No_Recoil: false
  1015. Bullet_Spread: 2
  1016. Sneak_Before_Shooting: false
  1017. Burstfire:
  1018. Enable: false
  1019. Shots_Per_Burst: 1
  1020. Delay_Between_Shots_In_Burst: 10
  1021. Ammo:
  1022. Enable: true
  1023. Ammo_Item_ID: 371
  1024. Take_Ammo_Per_Shot: true
  1025. Ammo_Name_Check: "&eAmmo"
  1026. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1027. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1028. Reload:
  1029. Enable: true
  1030. Reload_Amount: 6
  1031. Reload_With_Mouse: false
  1032. Starting_Amount: 6
  1033. Reload_Bullets_Individually: false
  1034. Take_Ammo_On_Reload: false
  1035. Take_Ammo_As_Magazine: false
  1036. Reload_Duration: 160
  1037. Reload_Shoot_Delay: 30
  1038. Destroy_When_Empty: false
  1039. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1040. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1041. Scope:
  1042. Enable: true
  1043. Night_Vision: true
  1044. Zoom_Amount: 10
  1045. Zoom_Bullet_Spread: 0.2
  1046. Zoom_Before_Shooting: false
  1047. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1048. Custom_Death_Message:
  1049. Normal: "&9<shooter>&r &6&l》&7&l[&6&lWA2000&7&l] &6&l》&r&c<victim> "
  1050. Headshot:
  1051. Enable: true
  1052. Bonus_Damage: 5
  1053. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1054. Abilities:
  1055. Reset_Hit_Cooldown: true
  1056. No_Vertical_Recoil: true
  1057. Knockback: 4
  1058. Hit_Events:
  1059. Enable: true
  1060. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1061. Extras:
  1062. Run_Console_Command: "hoge <shooter> 15"
  1063. Particles:
  1064. Enable: true
  1065. Particle_Terrain: true
  1066. Particle_Player_Shoot: SMOKE
  1067.  
  1068. MK5:
  1069. Item_Information:
  1070. Item_Name: "&9MK5"
  1071. Item_Type: 291
  1072. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1073. Melee_Mode: false
  1074. Skip_Name_Check: false
  1075. Remove_Unused_Tag: false
  1076. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1077. Hidden_From_List: false
  1078. Shooting:
  1079. Disable: false
  1080. Dual_Wield: false
  1081. Right_Click_To_Shoot: true
  1082. Cancel_Left_Click_Block_Damage: true
  1083. Cancel_Right_Click_Interactions: true
  1084. Delay_Between_Shots: 10
  1085. Recoil_Amount: 1
  1086. Projectile_Amount: 1
  1087. Projectile_Type: snowball
  1088. Remove_Arrows_On_Impact: false
  1089. Remove_Bullet_Drop: false
  1090. Removal_Or_Drag_Delay: false
  1091. Projectile_Speed: 40
  1092. Projectile_Damage: 2
  1093. Projectile_Flames: false
  1094. Projectile_Incendiary:
  1095. Enable: false
  1096. Duration: 0
  1097. Bullet_Spread: 0.8
  1098. Reset_Fall_Distance: true
  1099. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1100. Fully_Automatic:
  1101. Enable: false
  1102. Fire_Rate: 6
  1103. Sneak:
  1104. Enable: true
  1105. No_Recoil: false
  1106. Bullet_Spread: 0.2
  1107. Sneak_Before_Shooting: false
  1108. Burstfire:
  1109. Enable: true
  1110. Shots_Per_Burst: 3
  1111. Delay_Between_Shots_In_Burst: 2
  1112. Ammo:
  1113. Enable: true
  1114. Ammo_Item_ID: 371
  1115. Take_Ammo_Per_Shot: true
  1116. Ammo_Name_Check: "&eAmmo"
  1117. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1118. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1119. Reload:
  1120. Enable: true
  1121. Reload_Amount: 15
  1122. Reload_With_Mouse: false
  1123. Starting_Amount: 15
  1124. Reload_Bullets_Individually: false
  1125. Take_Ammo_On_Reload: false
  1126. Take_Ammo_As_Magazine: false
  1127. Reload_Duration: 80
  1128. Reload_Shoot_Delay: 10
  1129. Destroy_When_Empty: false
  1130. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1131. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1132. Scope:
  1133. Enable: false
  1134. Night_Vision: true
  1135. Zoom_Amount: 8
  1136. Zoom_Bullet_Spread: 0
  1137. Zoom_Before_Shooting: false
  1138. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1139. Custom_Death_Message:
  1140. Normal: "&9<shooter>&r &6&l》&7&l[&9&lMK5&7&l] &6&l》&r&c<victim> "
  1141. Headshot:
  1142. Enable: true
  1143. Bonus_Damage: 1
  1144. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1145. Abilities:
  1146. Reset_Hit_Cooldown: true
  1147. No_Vertical_Recoil: true
  1148. Knockback: 0
  1149. Hit_Events:
  1150. Enable: true
  1151. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1152. Extras:
  1153. Run_Console_Command: "hoge <shooter> 2"
  1154. Particles:
  1155. Enable: true
  1156. Particle_Terrain: true
  1157.  
  1158. AK:
  1159. Item_Information:
  1160. Item_Name: "&6AK-47"
  1161. Item_Type: 284
  1162. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1163. Melee_Mode: false
  1164. Skip_Name_Check: false
  1165. Remove_Unused_Tag: false
  1166. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1167. Hidden_From_List: false
  1168. Shooting:
  1169. Disable: false
  1170. Dual_Wield: false
  1171. Right_Click_To_Shoot: true
  1172. Cancel_Left_Click_Block_Damage: true
  1173. Cancel_Right_Click_Interactions: true
  1174. Recoil_Amount: 1
  1175. Projectile_Amount: 1
  1176. Projectile_Type: snowball
  1177. Remove_Arrows_On_Impact: false
  1178. Remove_Bullet_Drop: false
  1179. Removal_Or_Drag_Delay: false
  1180. Projectile_Speed: 48
  1181. Projectile_Damage: 2
  1182. Projectile_Flames: false
  1183. Projectile_Incendiary:
  1184. Enable: false
  1185. Duration: 0
  1186. Bullet_Spread: 0.75
  1187. Reset_Fall_Distance: true
  1188. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1189. Fully_Automatic:
  1190. Enable: true
  1191. Fire_Rate: 2
  1192. Sneak:
  1193. Enable: true
  1194. No_Recoil: true
  1195. Bullet_Spread: 0.40
  1196. Sneak_Before_Shooting: false
  1197. Burstfire:
  1198. Enable: false
  1199. Shots_Per_Burst: 1
  1200. Delay_Between_Shots_In_Burst: 10
  1201. Ammo:
  1202. Enable: true
  1203. Ammo_Item_ID: 371
  1204. Take_Ammo_Per_Shot: true
  1205. Ammo_Name_Check: "&eAmmo"
  1206. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1207. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1208. Reload:
  1209. Enable: true
  1210. Reload_Amount: 30
  1211. Reload_With_Mouse: false
  1212. Starting_Amount: 30
  1213. Reload_Bullets_Individually: false
  1214. Take_Ammo_On_Reload: false
  1215. Take_Ammo_As_Magazine: false
  1216. Reload_Duration: 90
  1217. Reload_Shoot_Delay: 10
  1218. Destroy_When_Empty: false
  1219. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1220. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1221. Scope:
  1222. Enable: false
  1223. Night_Vision: true
  1224. Zoom_Amount: 8
  1225. Zoom_Bullet_Spread: 0
  1226. Zoom_Before_Shooting: false
  1227. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1228. Custom_Death_Message:
  1229. Normal: "&9<shooter>&r &6&l》&7&l[&6&lAK-47&7&l] &6&l》&r&c<victim> "
  1230. Headshot:
  1231. Enable: true
  1232. Bonus_Damage: 1
  1233. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1234. Abilities:
  1235. Reset_Hit_Cooldown: true
  1236. No_Vertical_Recoil: true
  1237. Knockback: 0
  1238. Extras:
  1239. Run_Console_Command: "hoge <shooter> 2"
  1240. Hit_Events:
  1241. Enable: true
  1242. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1243. Particles:
  1244. Enable: true
  1245. Particle_Terrain: true
  1246.  
  1247. STRIKER2:
  1248. Item_Information:
  1249. Item_Name: "&cStriker-12 Dual"
  1250. Item_Type: 256
  1251. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1252. Melee_Mode: false
  1253. Skip_Name_Check: false
  1254. Remove_Unused_Tag: false
  1255. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1256. Hidden_From_List: false
  1257. Shooting:
  1258. Disable: false
  1259. Dual_Wield: true
  1260. Right_Click_To_Shoot: true
  1261. Cancel_Left_Click_Block_Damage: true
  1262. Cancel_Right_Click_Interactions: true
  1263. Delay_Between_Shots: 5
  1264. Recoil_Amount: 1
  1265. Projectile_Amount: 6
  1266. Projectile_Type: snowball
  1267. Remove_Arrows_On_Impact: false
  1268. Remove_Bullet_Drop: false
  1269. Removal_Or_Drag_Delay: 3-true
  1270. Projectile_Speed: 30
  1271. Projectile_Damage: 2
  1272. Projectile_Flames: false
  1273. Projectile_Incendiary:
  1274. Enable: false
  1275. Duration: 0
  1276. Bullet_Spread: 1.9
  1277. Reset_Fall_Distance: true
  1278. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1279. Sneak:
  1280. Enable: true
  1281. No_Recoil: false
  1282. Bullet_Spread: 1.7
  1283. Sneak_Before_Shooting: false
  1284. Burstfire:
  1285. Enable: false
  1286. Shots_Per_Burst: 1
  1287. Delay_Between_Shots_In_Burst: 10
  1288. Ammo:
  1289. Enable: true
  1290. Ammo_Item_ID: 371
  1291. Take_Ammo_Per_Shot: true
  1292. Ammo_Name_Check: "&eAmmo"
  1293. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1294. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1295. Firearm_Action:
  1296. Type: slide
  1297. Reload:
  1298. Enable: true
  1299. Reload_Amount: 12
  1300. Reload_With_Mouse: false
  1301. Starting_Amount: 12
  1302. Reload_Bullets_Individually: true
  1303. Take_Ammo_On_Reload: false
  1304. Take_Ammo_As_Magazine: false
  1305. Reload_Duration: 35
  1306. Reload_Shoot_Delay: 10
  1307. Destroy_When_Empty: false
  1308. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1309. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1310. Scope:
  1311. Enable: false
  1312. Night_Vision: true
  1313. Zoom_Amount: 8
  1314. Zoom_Bullet_Spread: 0
  1315. Zoom_Before_Shooting: false
  1316. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1317. Custom_Death_Message:
  1318. Normal: "&9<shooter>&r &6&l》&7&l[&c&lStriker-12 Dual&7&l] &6&l》&r&c<victim> "
  1319. Headshot:
  1320. Enable: false
  1321. Bonus_Damage: 1
  1322. Message_Shooter: "&3HeadShot!"
  1323. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1324. Abilities:
  1325. Reset_Hit_Cooldown: true
  1326. No_Vertical_Recoil: true
  1327. Knockback: 0
  1328. Hit_Events:
  1329. Enable: true
  1330. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1331. Extras:
  1332. Run_Console_Command: "hoge <shooter> 2"
  1333. Run_Command:
  1334. "@clear <shooter> minecraft:gold_nugget 0 5"
  1335. Particles:
  1336. Enable: true
  1337. Particle_Terrain: true
  1338.  
  1339. GALIL:
  1340. Item_Information:
  1341. Item_Name: "&9Galil"
  1342. Item_Type: 409
  1343. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1344. Melee_Mode: false
  1345. Skip_Name_Check: false
  1346. Remove_Unused_Tag: false
  1347. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1348. Hidden_From_List: false
  1349. Shooting:
  1350. Disable: false
  1351. Dual_Wield: false
  1352. Right_Click_To_Shoot: true
  1353. Cancel_Left_Click_Block_Damage: true
  1354. Cancel_Right_Click_Interactions: true
  1355. Recoil_Amount: 1
  1356. Projectile_Amount: 1
  1357. Projectile_Type: snowball
  1358. Remove_Arrows_On_Impact: false
  1359. Remove_Bullet_Drop: false
  1360. Removal_Or_Drag_Delay: false
  1361. Projectile_Speed: 50
  1362. Projectile_Damage: 5
  1363. Projectile_Flames: false
  1364. Projectile_Incendiary:
  1365. Enable: false
  1366. Duration: 0
  1367. Bullet_Spread: 1.5
  1368. Reset_Fall_Distance: true
  1369. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.8-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1370. Fully_Automatic:
  1371. Enable: true
  1372. Fire_Rate: 4
  1373. Sneak:
  1374. Enable: true
  1375. No_Recoil: false
  1376. Bullet_Spread: 0.65
  1377. Sneak_Before_Shooting: false
  1378. Burstfire:
  1379. Enable: false
  1380. Shots_Per_Burst: 1
  1381. Delay_Between_Shots_In_Burst: 10
  1382. Ammo:
  1383. Enable: true
  1384. Ammo_Item_ID: 371
  1385. Take_Ammo_Per_Shot: true
  1386. Ammo_Name_Check: "&eAmmo"
  1387. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1388. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1389. Reload:
  1390. Enable: true
  1391. Reload_Amount: 30
  1392. Reload_With_Mouse: false
  1393. Starting_Amount: 30
  1394. Reload_Bullets_Individually: false
  1395. Take_Ammo_On_Reload: false
  1396. Take_Ammo_As_Magazine: false
  1397. Reload_Duration: 100
  1398. Reload_Shoot_Delay: 10
  1399. Destroy_When_Empty: false
  1400. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1401. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1402. Scope:
  1403. Enable: false
  1404. Night_Vision: true
  1405. Zoom_Amount: 8
  1406. Zoom_Bullet_Spread: 0
  1407. Zoom_Before_Shooting: false
  1408. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1409. Custom_Death_Message:
  1410. Normal: "&9<shooter>&r &6&l》&7&l[&9&lGalil&7&l] &6&l》&r&c<victim> "
  1411. Headshot:
  1412. Enable: false
  1413. Bonus_Damage: 2
  1414. Message_Shooter: "&3HeadShot!"
  1415. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1416. Abilities:
  1417. Reset_Hit_Cooldown: true
  1418. No_Vertical_Recoil: true
  1419. Knockback: 0
  1420. Hit_Events:
  1421. Enable: true
  1422. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1423. Extras:
  1424. Run_Console_Command: "hoge <shooter> 5"
  1425. Particles:
  1426. Enable: true
  1427. Particle_Terrain: true
  1428.  
  1429. F2000:
  1430. Item_Information:
  1431. Item_Name: "&9F2000"
  1432. Item_Type: 2266
  1433. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1434. Melee_Mode: false
  1435. Skip_Name_Check: false
  1436. Remove_Unused_Tag: false
  1437. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1438. Hidden_From_List: false
  1439. Shooting:
  1440. Disable: false
  1441. Dual_Wield: false
  1442. Right_Click_To_Shoot: true
  1443. Cancel_Left_Click_Block_Damage: true
  1444. Cancel_Right_Click_Interactions: true
  1445. Recoil_Amount: 0
  1446. Projectile_Amount: 1
  1447. Projectile_Type: snowball
  1448. Remove_Arrows_On_Impact: false
  1449. Remove_Bullet_Drop: false
  1450. Removal_Or_Drag_Delay: false
  1451. Projectile_Speed: 43
  1452. Projectile_Damage: 4
  1453. Projectile_Flames: false
  1454. Projectile_Incendiary:
  1455. Enable: false
  1456. Duration: 0
  1457. Bullet_Spread: 0.25
  1458. Reset_Fall_Distance: true
  1459. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1460. Fully_Automatic:
  1461. Enable: true
  1462. Fire_Rate: 3
  1463. Sneak:
  1464. Enable: false
  1465. No_Recoil: true
  1466. Bullet_Spread: 0.05
  1467. Sneak_Before_Shooting: false
  1468. Burstfire:
  1469. Enable: false
  1470. Shots_Per_Burst: 1
  1471. Delay_Between_Shots_In_Burst: 10
  1472. Ammo:
  1473. Enable: true
  1474. Ammo_Item_ID: 371
  1475. Take_Ammo_Per_Shot: true
  1476. Ammo_Name_Check: "&eAmmo"
  1477. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1478. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1479. Reload:
  1480. Enable: true
  1481. Reload_Amount: 20
  1482. Reload_With_Mouse: false
  1483. Starting_Amount: 20
  1484. Reload_Bullets_Individually: false
  1485. Take_Ammo_On_Reload: false
  1486. Take_Ammo_As_Magazine: false
  1487. Reload_Duration: 110
  1488. Reload_Shoot_Delay: 10
  1489. Destroy_When_Empty: false
  1490. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1491. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1492. Scope:
  1493. Enable: false
  1494. Night_Vision: true
  1495. Zoom_Amount: 8
  1496. Zoom_Bullet_Spread: 0
  1497. Zoom_Before_Shooting: false
  1498. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1499. Custom_Death_Message:
  1500. Normal: "&9<shooter>&r &6&l》&7&l[&9&lF2000&7&l] &6&l》&r&c<victim> "
  1501. Headshot:
  1502. Enable: false
  1503. Bonus_Damage: 2
  1504. Message_Shooter: "&3HeadShot!"
  1505. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1506. Abilities:
  1507. Reset_Hit_Cooldown: true
  1508. No_Vertical_Recoil: true
  1509. Knockback: 0
  1510. Hit_Events:
  1511. Enable: true
  1512. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1513. Extras:
  1514. Run_Console_Command: "hoge <shooter> 5"
  1515. Particles:
  1516. Enable: true
  1517. Particle_Terrain: true
  1518.  
  1519. M870:
  1520. Item_Information:
  1521. Item_Name: "&eM870"
  1522. Item_Type: 2256
  1523. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7・射程 &8: &7B|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1524. Melee_Mode: false
  1525. Skip_Name_Check: false
  1526. Remove_Unused_Tag: false
  1527. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1528. Hidden_From_List: false
  1529. Shooting:
  1530. Disable: false
  1531. Dual_Wield: false
  1532. Right_Click_To_Shoot: true
  1533. Cancel_Left_Click_Block_Damage: true
  1534. Cancel_Right_Click_Interactions: true
  1535. Delay_Between_Shots: 30
  1536. Recoil_Amount: 2
  1537. Projectile_Amount: 9
  1538. Projectile_Type: snowball
  1539. Remove_Arrows_On_Impact: false
  1540. Remove_Bullet_Drop: false
  1541. Removal_Or_Drag_Delay: 5-true
  1542. Projectile_Speed: 50
  1543. Projectile_Damage: 3
  1544. Projectile_Flames: false
  1545. Projectile_Incendiary:
  1546. Enable: false
  1547. Duration: 0
  1548. Bullet_Spread: 1.5
  1549. Reset_Fall_Distance: true
  1550. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1551. Sneak:
  1552. Enable: true
  1553. No_Recoil: false
  1554. Bullet_Spread: 1.05
  1555. Sneak_Before_Shooting: false
  1556. Burstfire:
  1557. Enable:
  1558. Shots_Per_Burst: 1
  1559. Delay_Between_Shots_In_Burst: 10
  1560. Ammo:
  1561. Enable: true
  1562. Ammo_Item_ID: 371
  1563. Take_Ammo_Per_Shot: true
  1564. Ammo_Name_Check: "&eAmmo"
  1565. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1566. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1567. Firearm_Action:
  1568. Type: slide
  1569. Reload:
  1570. Enable: true
  1571. Reload_Amount: 8
  1572. Reload_With_Mouse: false
  1573. Starting_Amount: 8
  1574. Reload_Bullets_Individually: true
  1575. Take_Ammo_On_Reload: false
  1576. Take_Ammo_As_Magazine: false
  1577. Reload_Duration: 25
  1578. Reload_Shoot_Delay: 10
  1579. Destroy_When_Empty: false
  1580. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1581. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1582. Scope:
  1583. Enable: false
  1584. Night_Vision: true
  1585. Zoom_Amount: 8
  1586. Zoom_Bullet_Spread: 0
  1587. Zoom_Before_Shooting: false
  1588. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1589. Custom_Death_Message:
  1590. Normal: "&9<shooter>&r &6&l》&7&l[&e&lM870&7&l] &6&l》&r&c<victim> "
  1591. Headshot:
  1592. Enable: false
  1593. Bonus_Damage: 1
  1594. Message_Shooter: "&3HeadShot!"
  1595. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1596. Hit_Events:
  1597. Enable: true
  1598. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1599. Abilities:
  1600. Reset_Hit_Cooldown: true
  1601. No_Vertical_Recoil: true
  1602. Knockback: 0
  1603. Extras:
  1604. Run_Console_Command: "hoge <shooter> 3"
  1605. Run_Command:
  1606. "@clear <shooter> minecraft:gold_nugget 0 7"
  1607. Particles:
  1608. Enable: true
  1609. Particle_Terrain: true
  1610.  
  1611. APS:
  1612. Item_Information:
  1613. Item_Name: "&6StechkinAPS"
  1614. Item_Type: 338
  1615. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A+|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1616. Melee_Mode: false
  1617. Skip_Name_Check: false
  1618. Remove_Unused_Tag: false
  1619. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1620. Hidden_From_List: false
  1621. Shooting:
  1622. Disable: false
  1623. Dual_Wield: false
  1624. Right_Click_To_Shoot: true
  1625. Cancel_Left_Click_Block_Damage: true
  1626. Cancel_Right_Click_Interactions: true
  1627. Recoil_Amount: 1
  1628. Projectile_Amount: 1
  1629. Projectile_Type: snowball
  1630. Remove_Arrows_On_Impact: false
  1631. Remove_Bullet_Drop: false
  1632. Removal_Or_Drag_Delay: false
  1633. Projectile_Speed: 55
  1634. Projectile_Damage: 3
  1635. Projectile_Flames: false
  1636. Projectile_Incendiary:
  1637. Enable: false
  1638. Duration: 0
  1639. Bullet_Spread: 1.45
  1640. Reset_Fall_Distance: true
  1641. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1642. Fully_Automatic:
  1643. Enable: true
  1644. Fire_Rate: 9
  1645. Sneak:
  1646. Enable: true
  1647. No_Recoil: false
  1648. Bullet_Spread: 1.35
  1649. Sneak_Before_Shooting: false
  1650. Burstfire:
  1651. Enable: false
  1652. Shots_Per_Burst: 0
  1653. Delay_Between_Shots_In_Burst: 10
  1654. Ammo:
  1655. Enable: true
  1656. Ammo_Item_ID: 371
  1657. Take_Ammo_Per_Shot: true
  1658. Ammo_Name_Check: "&eAmmo"
  1659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1660. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1661. Firearm_Action:
  1662. Type: slide
  1663. Reload:
  1664. Enable: true
  1665. Reload_Amount: 22
  1666. Reload_With_Mouse: false
  1667. Starting_Amount: 22
  1668. Reload_Bullets_Individually: false
  1669. Take_Ammo_On_Reload: false
  1670. Take_Ammo_As_Magazine: false
  1671. Reload_Duration: 85
  1672. Reload_Shoot_Delay: 10
  1673. Destroy_When_Empty: false
  1674. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1675. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1676. Scope:
  1677. Enable: false
  1678. Night_Vision: true
  1679. Zoom_Amount: 8
  1680. Zoom_Bullet_Spread: 0
  1681. Zoom_Before_Shooting: false
  1682. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1683. Custom_Death_Message:
  1684. Normal: "&9<shooter>&r &6&l》&7&l[&6&lStechkinAPS&7&l] &6&l》&r&c<victim> "
  1685. Headshot:
  1686. Enable: false
  1687. Bonus_Damage: 1
  1688. Message_Shooter: "&3HeadShot!"
  1689. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1690. Abilities:
  1691. Reset_Hit_Cooldown: true
  1692. No_Vertical_Recoil: true
  1693. Knockback: 1
  1694. Hit_Events:
  1695. Enable: true
  1696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1697. Extras:
  1698. Run_Console_Command: "hoge <shooter> 3"
  1699. Particles:
  1700. Enable: true
  1701. Particle_Terrain: true
  1702.  
  1703. M40A3:
  1704. Item_Information:
  1705. Item_Name: "&7M40A3"
  1706. Item_Type: 269
  1707. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1708. Melee_Mode: false
  1709. Skip_Name_Check: false
  1710. Remove_Unused_Tag: false
  1711. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1712. Hidden_From_List: false
  1713. Shooting:
  1714. Disable: false
  1715. Dual_Wield: false
  1716. Right_Click_To_Shoot: true
  1717. Cancel_Left_Click_Block_Damage: true
  1718. Cancel_Right_Click_Interactions: true
  1719. Delay_Between_Shots: 40
  1720. Recoil_Amount: 4
  1721. Projectile_Amount: 1
  1722. Projectile_Type: egg
  1723. Remove_Arrows_On_Impact: false
  1724. Remove_Bullet_Drop: false
  1725. Removal_Or_Drag_Delay: false
  1726. Projectile_Speed: 85
  1727. Projectile_Damage: 10
  1728. Projectile_Flames: false
  1729. Projectile_Incendiary:
  1730. Enable: false
  1731. Duration: 0
  1732. Bullet_Spread: 3
  1733. Reset_Fall_Distance: true
  1734. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1735. Fully_Automatic:
  1736. Enable: false
  1737. Fire_Rate: 8
  1738. Sneak:
  1739. Enable: true
  1740. No_Recoil: false
  1741. Bullet_Spread: 2
  1742. Sneak_Before_Shooting: false
  1743. Burstfire:
  1744. Enable: false
  1745. Shots_Per_Burst: 0
  1746. Delay_Between_Shots_In_Burst: 10
  1747. Ammo:
  1748. Enable: true
  1749. Ammo_Item_ID: 371
  1750. Take_Ammo_Per_Shot: true
  1751. Ammo_Name_Check: "&eAmmo"
  1752. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1753. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1754. Firearm_Action:
  1755. Type: slide
  1756. Reload:
  1757. Enable: true
  1758. Reload_Amount: 8
  1759. Reload_With_Mouse: false
  1760. Starting_Amount: 8
  1761. Reload_Bullets_Individually: false
  1762. Take_Ammo_On_Reload: false
  1763. Take_Ammo_As_Magazine: false
  1764. Reload_Duration: 180
  1765. Reload_Shoot_Delay: 20
  1766. Destroy_When_Empty: false
  1767. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1768. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1769. Scope:
  1770. Enable: true
  1771. Night_Vision: true
  1772. Zoom_Amount: 8
  1773. Zoom_Bullet_Spread: 0.3
  1774. Zoom_Before_Shooting: false
  1775. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1776. Custom_Death_Message:
  1777. Normal: "&9<shooter>&r &6&l》&7&l[&7&lM40A3&7&l] &6&l》&r&c<victim> "
  1778. Headshot:
  1779. Enable: true
  1780. Bonus_Damage: 3
  1781. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1782. Abilities:
  1783. Reset_Hit_Cooldown: true
  1784. No_Vertical_Recoil: true
  1785. Knockback: 3
  1786. Hit_Events:
  1787. Enable: true
  1788. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1789. Extras:
  1790. Run_Console_Command: "hoge <shooter> 12"
  1791. Particles:
  1792. Enable: true
  1793. Particle_Terrain: true
  1794. Particle_Player_Shoot: SMOKE
  1795.  
  1796. PYTHON:
  1797. Item_Information:
  1798. Item_Name: "&5Python"
  1799. Item_Type: 2257
  1800. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・HeadShot &8: &7+2|&7・Critical &8: &720%&8/&7+3|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1801. Melee_Mode: false
  1802. Skip_Name_Check: false
  1803. Remove_Unused_Tag: false
  1804. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1805. Hidden_From_List: false
  1806. Shooting:
  1807. Disable: false
  1808. Dual_Wield: false
  1809. Right_Click_To_Shoot: true
  1810. Cancel_Left_Click_Block_Damage: true
  1811. Cancel_Right_Click_Interactions: true
  1812. Delay_Between_Shots: 20
  1813. Recoil_Amount: 3
  1814. Projectile_Amount: 1
  1815. Projectile_Type: snowball
  1816. Remove_Arrows_On_Impact: false
  1817. Remove_Bullet_Drop: false
  1818. Removal_Or_Drag_Delay: false
  1819. Projectile_Speed: 35
  1820. Projectile_Damage: 9
  1821. Projectile_Flames: false
  1822. Projectile_Incendiary:
  1823. Enable: false
  1824. Duration: 0
  1825. Bullet_Spread: 0.8
  1826. Reset_Fall_Distance: true
  1827. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1828. Sneak:
  1829. Enable: true
  1830. No_Recoil: true
  1831. Bullet_Spread: 0.3
  1832. Sneak_Before_Shooting: false
  1833. Burstfire:
  1834. Enable:
  1835. Shots_Per_Burst: 1
  1836. Delay_Between_Shots_In_Burst: 10
  1837. Ammo:
  1838. Enable: true
  1839. Ammo_Item_ID: 371
  1840. Take_Ammo_Per_Shot: true
  1841. Ammo_Name_Check: "&eAmmo"
  1842. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1843. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1844. Firearm_Action:
  1845. Type: slide
  1846. Reload:
  1847. Enable: true
  1848. Reload_Amount: 6
  1849. Reload_With_Mouse: false
  1850. Starting_Amount: 6
  1851. Reload_Bullets_Individually: true
  1852. Take_Ammo_On_Reload: false
  1853. Take_Ammo_As_Magazine: false
  1854. Reload_Duration: 25
  1855. Reload_Shoot_Delay: 10
  1856. Destroy_When_Empty: false
  1857. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1858. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1859. Scope:
  1860. Enable: false
  1861. Night_Vision: true
  1862. Zoom_Amount: 8
  1863. Zoom_Bullet_Spread: 0
  1864. Zoom_Before_Shooting: false
  1865. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1866. Custom_Death_Message:
  1867. Normal: "&9<shooter>&r &6&l》&7&l[&6&lPython&7&l] &6&l》&r&c<victim> "
  1868. Headshot:
  1869. Enable: true
  1870. Bonus_Damage: 2
  1871. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1872. Abilities:
  1873. Reset_Hit_Cooldown: true
  1874. No_Vertical_Recoil: true
  1875. Knockback: 3
  1876. Hit_Events:
  1877. Enable: true
  1878. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1879. Extras:
  1880. Run_Console_Command: "hoge <shooter> 8"
  1881. Particles:
  1882. Enable: true
  1883. Particle_Terrain: true
  1884. Critical_Hits:
  1885. Enable: true
  1886. Bonus_Damage: 3
  1887. Chance: 20
  1888. Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
  1889.  
  1890. DSR:
  1891. Item_Information:
  1892. Item_Name: "&aDSR-1"
  1893. Item_Type: 2258
  1894. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7C+ |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1895. Melee_Mode: false
  1896. Skip_Name_Check: false
  1897. Remove_Unused_Tag: false
  1898. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1899. Hidden_From_List: false
  1900. Shooting:
  1901. Disable: false
  1902. Dual_Wield: false
  1903. Right_Click_To_Shoot: true
  1904. Cancel_Left_Click_Block_Damage: true
  1905. Cancel_Right_Click_Interactions: true
  1906. Delay_Between_Shots: 60
  1907. Recoil_Amount: 6
  1908. Projectile_Amount: 1
  1909. Projectile_Type: egg
  1910. Remove_Arrows_On_Impact: false
  1911. Remove_Bullet_Drop: false
  1912. Removal_Or_Drag_Delay: false
  1913. Projectile_Speed: 90
  1914. Projectile_Damage: 15
  1915. Projectile_Flames: false
  1916. Projectile_Incendiary:
  1917. Enable: false
  1918. Duration: 0
  1919. Bullet_Spread: 3
  1920. Reset_Fall_Distance: true
  1921. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1922. Fully_Automatic:
  1923. Enable: false
  1924. Fire_Rate: 8
  1925. Sneak:
  1926. Enable: true
  1927. No_Recoil: false
  1928. Bullet_Spread: 2
  1929. Sneak_Before_Shooting: false
  1930. Burstfire:
  1931. Enable: false
  1932. Shots_Per_Burst: 0
  1933. Delay_Between_Shots_In_Burst: 10
  1934. Ammo:
  1935. Enable: true
  1936. Ammo_Item_ID: 371
  1937. Take_Ammo_Per_Shot: true
  1938. Ammo_Name_Check: "&eAmmo"
  1939. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1940. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1941. Firearm_Action:
  1942. Type: slide
  1943. Reload:
  1944. Enable: true
  1945. Reload_Amount: 4
  1946. Reload_With_Mouse: false
  1947. Starting_Amount: 4
  1948. Reload_Bullets_Individually: false
  1949. Take_Ammo_On_Reload: false
  1950. Take_Ammo_As_Magazine: false
  1951. Reload_Duration: 210
  1952. Reload_Shoot_Delay: 20
  1953. Destroy_When_Empty: false
  1954. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1955. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1956. Scope:
  1957. Enable: true
  1958. Night_Vision: true
  1959. Zoom_Amount: 10
  1960. Zoom_Bullet_Spread: 0.25
  1961. Zoom_Before_Shooting: false
  1962. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1963. Custom_Death_Message:
  1964. Normal: "&9<shooter>&r &6&l》&7&l[&a&lDSR-1&7&l] &6&l》&r&c<victim> "
  1965. Headshot:
  1966. Enable: true
  1967. Bonus_Damage: 5
  1968. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1969. Abilities:
  1970. Reset_Hit_Cooldown: true
  1971. No_Vertical_Recoil: true
  1972. Knockback: 6
  1973. Hit_Events:
  1974. Enable: true
  1975. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1976. Extras:
  1977. Run_Console_Command: "hoge <shooter> 15"
  1978. Particles:
  1979. Enable: true
  1980. Particle_Terrain: true
  1981. Particle_Player_Shoot: SMOKE
  1982.  
  1983. SVD:
  1984. Item_Information:
  1985. Item_Name: "&aSVD"
  1986. Item_Type: 2259
  1987. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1988. Melee_Mode: false
  1989. Skip_Name_Check: false
  1990. Remove_Unused_Tag: false
  1991. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1992. Hidden_From_List: false
  1993. Shooting:
  1994. Disable: false
  1995. Dual_Wield: false
  1996. Right_Click_To_Shoot: true
  1997. Cancel_Left_Click_Block_Damage: true
  1998. Cancel_Right_Click_Interactions: true
  1999. Delay_Between_Shots: 8
  2000. Recoil_Amount: 2
  2001. Projectile_Amount: 1
  2002. Projectile_Type: egg
  2003. Remove_Arrows_On_Impact: false
  2004. Remove_Bullet_Drop: false
  2005. Removal_Or_Drag_Delay: false
  2006. Projectile_Speed: 90
  2007. Projectile_Damage: 7
  2008. Projectile_Flames: false
  2009. Projectile_Incendiary:
  2010. Enable: false
  2011. Duration: 0
  2012. Bullet_Spread: 3
  2013. Reset_Fall_Distance: true
  2014. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2015. Fully_Automatic:
  2016. Enable: false
  2017. Fire_Rate: 8
  2018. Sneak:
  2019. Enable: true
  2020. No_Recoil: false
  2021. Bullet_Spread: 3
  2022. Sneak_Before_Shooting: false
  2023. Burstfire:
  2024. Enable: false
  2025. Shots_Per_Burst: 0
  2026. Delay_Between_Shots_In_Burst: 10
  2027. Ammo:
  2028. Enable: true
  2029. Ammo_Item_ID: 371
  2030. Take_Ammo_Per_Shot: true
  2031. Ammo_Name_Check: "&eAmmo"
  2032. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2033. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2034. Firearm_Action:
  2035. Type: slide
  2036. Reload:
  2037. Enable: true
  2038. Reload_Amount: 10
  2039. Reload_With_Mouse: false
  2040. Starting_Amount: 10
  2041. Reload_Bullets_Individually: false
  2042. Take_Ammo_On_Reload: false
  2043. Take_Ammo_As_Magazine: false
  2044. Reload_Duration: 160
  2045. Reload_Shoot_Delay: 20
  2046. Destroy_When_Empty: false
  2047. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2048. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2049. Scope:
  2050. Enable: true
  2051. Night_Vision: true
  2052. Zoom_Amount: 10
  2053. Zoom_Bullet_Spread: 0.15
  2054. Zoom_Before_Shooting: false
  2055. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2056. Custom_Death_Message:
  2057. Normal: "&9<shooter>&r &6&l》&7&l[&a&lSVD&7&l] &6&l》&r&c<victim> "
  2058. Headshot:
  2059. Enable: true
  2060. Bonus_Damage: 3
  2061. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2062. Abilities:
  2063. Reset_Hit_Cooldown: true
  2064. No_Vertical_Recoil: true
  2065. Knockback: 3
  2066. Hit_Events:
  2067. Enable: true
  2068. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2069. Extras:
  2070. Run_Console_Command: "hoge <shooter> 8"
  2071. Particles:
  2072. Enable: true
  2073. Particle_Terrain: true
  2074. Particle_Player_Shoot: SMOKE
  2075.  
  2076. AUG:
  2077. Item_Information:
  2078. Item_Name: "&3Aug"
  2079. Item_Type: 415
  2080. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7B|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・Critical &8: &715%&8/&7+2|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2081. Melee_Mode: false
  2082. Skip_Name_Check: false
  2083. Remove_Unused_Tag: false
  2084. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2085. Hidden_From_List: false
  2086. Shooting:
  2087. Disable: false
  2088. Dual_Wield: false
  2089. Right_Click_To_Shoot: true
  2090. Cancel_Left_Click_Block_Damage: true
  2091. Cancel_Right_Click_Interactions: true
  2092. Recoil_Amount: 1
  2093. Projectile_Amount: 1
  2094. Projectile_Type: snowball
  2095. Remove_Arrows_On_Impact: false
  2096. Remove_Bullet_Drop: false
  2097. Removal_Or_Drag_Delay: false
  2098. Projectile_Speed: 55
  2099. Projectile_Damage: 3
  2100. Projectile_Flames: false
  2101. Projectile_Incendiary:
  2102. Enable: false
  2103. Duration: 0
  2104. Bullet_Spread: 1
  2105. Reset_Fall_Distance: true
  2106. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.5-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2107. Fully_Automatic:
  2108. Enable: true
  2109. Fire_Rate: 4
  2110. Sneak:
  2111. Enable: true
  2112. No_Recoil: false
  2113. Bullet_Spread: 0.55
  2114. Sneak_Before_Shooting: false
  2115. Burstfire:
  2116. Enable: false
  2117. Shots_Per_Burst: 1
  2118. Delay_Between_Shots_In_Burst: 10
  2119. Ammo:
  2120. Enable: true
  2121. Ammo_Item_ID: 371
  2122. Take_Ammo_Per_Shot: true
  2123. Ammo_Name_Check: "&eAmmo"
  2124. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2125. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2126. Reload:
  2127. Enable: true
  2128. Reload_Amount: 30
  2129. Reload_With_Mouse: false
  2130. Starting_Amount: 30
  2131. Reload_Bullets_Individually: false
  2132. Take_Ammo_On_Reload: false
  2133. Take_Ammo_As_Magazine: false
  2134. Reload_Duration: 120
  2135. Reload_Shoot_Delay: 10
  2136. Destroy_When_Empty: false
  2137. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2138. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2139. Scope:
  2140. Enable: false
  2141. Night_Vision: true
  2142. Zoom_Amount: 8
  2143. Zoom_Bullet_Spread: 0
  2144. Zoom_Before_Shooting: false
  2145. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2146. Custom_Death_Message:
  2147. Normal: "&9<shooter>&r &6&l》&7&l[&3&lAug&7&l] &6&l》&r&c<victim> "
  2148. Headshot:
  2149. Enable: false
  2150. Bonus_Damage: 2
  2151. Message_Shooter: "&3HeadShot!"
  2152. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2153. Abilities:
  2154. Reset_Hit_Cooldown: true
  2155. No_Vertical_Recoil: true
  2156. Knockback: 0
  2157. Hit_Events:
  2158. Enable: true
  2159. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2160. Extras:
  2161. Run_Console_Command: "hoge <shooter> 3"
  2162. Critical_Hits:
  2163. Enable: true
  2164. Bonus_Damage: 2
  2165. Chance: 15
  2166. Message_Shooter: "&8CriticalHit &c- &8+2 Damage"
  2167. Particles:
  2168. Enable: true
  2169. Particle_Terrain: true
  2170.  
  2171.  
  2172. BUMBLEBEE:
  2173. Item_Information:
  2174. Item_Name: "&3Bumblebee"
  2175. Item_Type: 2261
  2176. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2177. Melee_Mode: false
  2178. Skip_Name_Check: false
  2179. Remove_Unused_Tag: false
  2180. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2181. Hidden_From_List: false
  2182. Shooting:
  2183. Disable: false
  2184. Dual_Wield: false
  2185. Right_Click_To_Shoot: true
  2186. Cancel_Left_Click_Block_Damage: true
  2187. Cancel_Right_Click_Interactions: true
  2188. Recoil_Amount: 2
  2189. Projectile_Amount: 2
  2190. Projectile_Type: snowball
  2191. Remove_Arrows_On_Impact: false
  2192. Remove_Bullet_Drop: false
  2193. Removal_Or_Drag_Delay: false
  2194. Projectile_Speed: 45
  2195. Projectile_Damage: 2
  2196. Projectile_Flames: false
  2197. Projectile_Incendiary:
  2198. Enable: false
  2199. Duration: 0
  2200. Bullet_Spread: 1
  2201. Reset_Fall_Distance: true
  2202. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-0.8-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2203. Fully_Automatic:
  2204. Enable: true
  2205. Fire_Rate: 2
  2206. Sneak:
  2207. Enable: true
  2208. No_Recoil: false
  2209. Bullet_Spread: 0.35
  2210. Sneak_Before_Shooting: false
  2211. Burstfire:
  2212. Enable: false
  2213. Shots_Per_Burst: 1
  2214. Delay_Between_Shots_In_Burst: 10
  2215. Ammo:
  2216. Enable: true
  2217. Ammo_Item_ID: 371
  2218. Take_Ammo_Per_Shot: true
  2219. Ammo_Name_Check: "&eAmmo"
  2220. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2221. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2222. Reload:
  2223. Enable: true
  2224. Reload_Amount: 20
  2225. Reload_With_Mouse: false
  2226. Starting_Amount: 20
  2227. Reload_Bullets_Individually: false
  2228. Take_Ammo_On_Reload: false
  2229. Take_Ammo_As_Magazine: false
  2230. Reload_Duration: 120
  2231. Reload_Shoot_Delay: 10
  2232. Destroy_When_Empty: false
  2233. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2234. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2235. Scope:
  2236. Enable: false
  2237. Night_Vision: true
  2238. Zoom_Amount: 8
  2239. Zoom_Bullet_Spread: 0
  2240. Zoom_Before_Shooting: false
  2241. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2242. Custom_Death_Message:
  2243. Normal: "&9<shooter>&r &6&l》&7&l[&3&lBumblebee&7&l] &6&l》&r&c<victim> "
  2244. Headshot:
  2245. Enable: false
  2246. Bonus_Damage: 2
  2247. Message_Shooter: "&3HeadShot!"
  2248. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2249. Abilities:
  2250. Reset_Hit_Cooldown: true
  2251. No_Vertical_Recoil: true
  2252. Knockback: 0
  2253. Extras:
  2254. Run_Console_Command: "hoge <shooter> 3"
  2255. Particles:
  2256. Enable: true
  2257. Particle_Terrain: true
  2258.  
  2259. M1:
  2260. Item_Information:
  2261. Item_Name: "&6M1 Garand"
  2262. Item_Type: 2262
  2263. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B|&7・弾速 &8: &7A+|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7・Critical &8: &725%&8/&73|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2264. Melee_Mode: false
  2265. Skip_Name_Check: false
  2266. Remove_Unused_Tag: false
  2267. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2268. Hidden_From_List: false
  2269. Shooting:
  2270. Disable: false
  2271. Dual_Wield: false
  2272. Right_Click_To_Shoot: true
  2273. Cancel_Left_Click_Block_Damage: true
  2274. Cancel_Right_Click_Interactions: true
  2275. Delay_Between_Shots: 6
  2276. Recoil_Amount: 1
  2277. Projectile_Amount: 1
  2278. Projectile_Type: egg
  2279. Remove_Arrows_On_Impact: false
  2280. Remove_Bullet_Drop: false
  2281. Removal_Or_Drag_Delay: false
  2282. Projectile_Speed: 90
  2283. Projectile_Damage: 6
  2284. Projectile_Flames: false
  2285. Projectile_Incendiary:
  2286. Enable: false
  2287. Duration: 0
  2288. Bullet_Spread: 1.2
  2289. Reset_Fall_Distance: true
  2290. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2291. Fully_Automatic:
  2292. Enable: false
  2293. Fire_Rate: 2
  2294. Sneak:
  2295. Enable: true
  2296. No_Recoil: true
  2297. Bullet_Spread: 0.15
  2298. Sneak_Before_Shooting: false
  2299. Burstfire:
  2300. Enable: false
  2301. Shots_Per_Burst: 1
  2302. Delay_Between_Shots_In_Burst: 10
  2303. Ammo:
  2304. Enable: true
  2305. Ammo_Item_ID: 371
  2306. Take_Ammo_Per_Shot: true
  2307. Ammo_Name_Check: "&eAmmo"
  2308. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2309. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2310. Reload:
  2311. Enable: true
  2312. Reload_Amount: 8
  2313. Reload_With_Mouse: false
  2314. Starting_Amount: 8
  2315. Reload_Bullets_Individually: false
  2316. Take_Ammo_On_Reload: false
  2317. Take_Ammo_As_Magazine: false
  2318. Reload_Duration: 180
  2319. Reload_Shoot_Delay: 10
  2320. Destroy_When_Empty: false
  2321. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2322. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2323. Scope:
  2324. Enable: true
  2325. Night_Vision: true
  2326. Zoom_Amount: 8
  2327. Zoom_Bullet_Spread: 0.12
  2328. Zoom_Before_Shooting: false
  2329. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2330. Custom_Death_Message:
  2331. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1-Garand&7&l] &6&l》&r&c<victim> "
  2332. Headshot:
  2333. Enable: true
  2334. Bonus_Damage: 3
  2335. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2336. Abilities:
  2337. Reset_Hit_Cooldown: true
  2338. No_Vertical_Recoil: true
  2339. Knockback: 2
  2340. Hit_Events:
  2341. Enable: true
  2342. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2343. Extras:
  2344. Run_Console_Command: "hoge <shooter> 6"
  2345. Critical_Hits:
  2346. Enable: true
  2347. Bonus_Damage: 3
  2348. Chance: 25
  2349. Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
  2350. Particles:
  2351. Enable: true
  2352. Particle_Terrain: true
  2353.  
  2354. VECTOR:
  2355. Item_Information:
  2356. Item_Name: "&6Kriss-Vector"
  2357. Item_Type: 336
  2358. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &6S|&7・精度 &8: &7D|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2359. Melee_Mode: false
  2360. Skip_Name_Check: false
  2361. Remove_Unused_Tag: false
  2362. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2363. Hidden_From_List: false
  2364. Shooting:
  2365. Disable: false
  2366. Dual_Wield: false
  2367. Right_Click_To_Shoot: true
  2368. Cancel_Left_Click_Block_Damage: true
  2369. Cancel_Right_Click_Interactions: true
  2370. Recoil_Amount: 2
  2371. Projectile_Amount: 1
  2372. Projectile_Type: snowball
  2373. Remove_Arrows_On_Impact: false
  2374. Remove_Bullet_Drop: false
  2375. Removal_Or_Drag_Delay: false
  2376. Projectile_Speed: 55
  2377. Projectile_Damage: 3
  2378. Projectile_Flames: false
  2379. Projectile_Incendiary:
  2380. Enable: false
  2381. Duration: 0
  2382. Bullet_Spread: 1.3
  2383. Reset_Fall_Distance: true
  2384. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2385. Fully_Automatic:
  2386. Enable: true
  2387. Fire_Rate: 12
  2388. Sneak:
  2389. Enable: true
  2390. No_Recoil: true
  2391. Bullet_Spread: 0.45
  2392. Sneak_Before_Shooting: false
  2393. Burstfire:
  2394. Enable: false
  2395. Shots_Per_Burst: 1
  2396. Delay_Between_Shots_In_Burst: 10
  2397. Ammo:
  2398. Enable: true
  2399. Ammo_Item_ID: 371
  2400. Take_Ammo_Per_Shot: true
  2401. Ammo_Name_Check: "&eAmmo"
  2402. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2403. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2404. Reload:
  2405. Enable: true
  2406. Reload_Amount: 30
  2407. Reload_With_Mouse: false
  2408. Starting_Amount: 30
  2409. Reload_Bullets_Individually: false
  2410. Take_Ammo_On_Reload: false
  2411. Take_Ammo_As_Magazine: false
  2412. Reload_Duration: 80
  2413. Reload_Shoot_Delay: 10
  2414. Destroy_When_Empty: false
  2415. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2416. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2417. Scope:
  2418. Enable: false
  2419. Night_Vision: true
  2420. Zoom_Amount: 8
  2421. Zoom_Bullet_Spread: 0
  2422. Zoom_Before_Shooting: false
  2423. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2424. Custom_Death_Message:
  2425. Normal: "&9<shooter>&r &6&l》&7&l[&6&lKriss-Vector&7&l] &6&l》&r&c<victim> "
  2426. Headshot:
  2427. Enable: false
  2428. Bonus_Damage: 2
  2429. Message_Shooter: "&3HeadShot!"
  2430. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2431. Abilities:
  2432. Reset_Hit_Cooldown: true
  2433. No_Vertical_Recoil: true
  2434. Knockback: 0
  2435. Hit_Events:
  2436. Enable: true
  2437. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2438. Extras:
  2439. Run_Console_Command: "hoge <shooter> 4"
  2440. Particles:
  2441. Enable: true
  2442. Particle_Terrain: true
  2443.  
  2444. WINCHESTER:
  2445. Item_Information:
  2446. Item_Name: "&9Winchester ShotGun"
  2447. Item_Type: 337
  2448. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・射程 &8: &7C|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2449. Melee_Mode: false
  2450. Skip_Name_Check: false
  2451. Remove_Unused_Tag: false
  2452. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2453. Hidden_From_List: false
  2454. Shooting:
  2455. Disable: false
  2456. Dual_Wield: false
  2457. Right_Click_To_Shoot: true
  2458. Cancel_Left_Click_Block_Damage: true
  2459. Cancel_Right_Click_Interactions: true
  2460. Delay_Between_Shots: 15
  2461. Recoil_Amount: 3
  2462. Projectile_Amount: 10
  2463. Projectile_Type: snowball
  2464. Remove_Arrows_On_Impact: false
  2465. Remove_Bullet_Drop: false
  2466. Removal_Or_Drag_Delay: 3-true
  2467. Projectile_Speed: 50
  2468. Projectile_Damage: 4
  2469. Projectile_Flames: false
  2470. Projectile_Incendiary:
  2471. Enable: false
  2472. Duration: 0
  2473. Bullet_Spread: 1.6
  2474. Reset_Fall_Distance: true
  2475. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.3-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2476. Fully_Automatic:
  2477. Enable: false
  2478. Fire_Rate: 12
  2479. Sneak:
  2480. Enable: true
  2481. No_Recoil: false
  2482. Bullet_Spread: 1.2
  2483. Sneak_Before_Shooting: false
  2484. Burstfire:
  2485. Enable: false
  2486. Shots_Per_Burst: 1
  2487. Delay_Between_Shots_In_Burst: 10
  2488. Ammo:
  2489. Enable: true
  2490. Ammo_Item_ID: 371
  2491. Take_Ammo_Per_Shot: true
  2492. Ammo_Name_Check: "&eAmmo"
  2493. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2494. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2495. Reload:
  2496. Enable: true
  2497. Reload_Amount: 2
  2498. Reload_With_Mouse: false
  2499. Starting_Amount: 2
  2500. Reload_Bullets_Individually: true
  2501. Take_Ammo_On_Reload: false
  2502. Take_Ammo_As_Magazine: false
  2503. Reload_Duration: 45
  2504. Reload_Shoot_Delay: 10
  2505. Destroy_When_Empty: false
  2506. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2507. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2508. Scope:
  2509. Enable: false
  2510. Night_Vision: true
  2511. Zoom_Amount: 8
  2512. Zoom_Bullet_Spread: 0
  2513. Zoom_Before_Shooting: false
  2514. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2515. Custom_Death_Message:
  2516. Normal: "&9<shooter>&r &6&l》&7&l[&9&lWinchester Shotgun&7&l] &6&l》&r&c<victim> "
  2517. Headshot:
  2518. Enable: false
  2519. Bonus_Damage: 2
  2520. Message_Shooter: "&3HeadShot!"
  2521. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2522. Abilities:
  2523. Reset_Hit_Cooldown: true
  2524. No_Vertical_Recoil: true
  2525. Knockback: 1
  2526. Hit_Events:
  2527. Enable: true
  2528. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2529. Extras:
  2530. Run_Console_Command: "hoge <shooter> 3"
  2531. Run_Command:
  2532. "@clear <shooter> minecraft:gold_nugget 0 9"
  2533. Particles:
  2534. Enable: true
  2535. Particle_Terrain: true
  2536. Particle_Player_Shoot: SMOKE
  2537.  
  2538. RAIL:
  2539. Item_Information:
  2540. Item_Name: "&3RailGun"
  2541. Item_Type: 277
  2542. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6S+|&7・装填 &8: &7D |&7・弾速 &8: &6S|&7・連射 &8: &7D|&7・精度 &8: &6S|&7・制御 &8: &7C|&7・特殊 &8: &7範囲攻撃 2x2&8/&7貫通|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた電磁砲 |&7超長いリロードの代わりに一撃で撃破可能。|&7----------------------------------"
  2543. Melee_Mode: false
  2544. Skip_Name_Check: false
  2545. Remove_Unused_Tag: false
  2546. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2547. Hidden_From_List: false
  2548. Shooting:
  2549. Disable: false
  2550. Dual_Wield: false
  2551. Right_Click_To_Shoot: true
  2552. Cancel_Left_Click_Block_Damage: true
  2553. Cancel_Right_Click_Interactions: true
  2554. Delay_Between_Shots: 15
  2555. Recoil_Amount: 6
  2556. Projectile_Amount: 1
  2557. Projectile_Type: energy
  2558. Projectile_Subtype: 20-2-2-0
  2559. Remove_Arrows_On_Impact: false
  2560. Remove_Bullet_Drop: false
  2561. Removal_Or_Drag_Delay: false
  2562. Projectile_Speed: 80
  2563. Projectile_Damage: 100
  2564. Projectile_Flames: false
  2565. Projectile_Incendiary:
  2566. Enable: false
  2567. Duration: 0
  2568. Bullet_Spread: 0
  2569. Reset_Fall_Distance: true
  2570. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,BLOCK_ANVIL_PLACE-1-0.5-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2571. Fully_Automatic:
  2572. Enable: false
  2573. Fire_Rate: 12
  2574. Sneak:
  2575. Enable: true
  2576. No_Recoil: false
  2577. Bullet_Spread: 0
  2578. Sneak_Before_Shooting: false
  2579. Burstfire:
  2580. Enable: true
  2581. Shots_Per_Burst: 30
  2582. Delay_Between_Shots_In_Burst: 1
  2583. Ammo:
  2584. Enable: true
  2585. Ammo_Item_ID: 371
  2586. Take_Ammo_Per_Shot: true
  2587. Ammo_Name_Check: "&eAmmo"
  2588. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2589. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2590. Reload:
  2591. Enable: true
  2592. Reload_Amount: 1
  2593. Reload_With_Mouse: false
  2594. Starting_Amount: 1
  2595. Reload_Bullets_Individually: true
  2596. Take_Ammo_On_Reload: false
  2597. Take_Ammo_As_Magazine: false
  2598. Reload_Duration: 560
  2599. Reload_Shoot_Delay: 40
  2600. Destroy_When_Empty: false
  2601. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2602. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2603. Scope:
  2604. Enable: true
  2605. Night_Vision: true
  2606. Zoom_Amount: 8
  2607. Zoom_Bullet_Spread: 0
  2608. Zoom_Before_Shooting: false
  2609. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2610. Custom_Death_Message:
  2611. Normal: "&9<shooter>&r &6&l》&7&l[&3&lRailGun&7&l] &6&l》&r&c<victim> "
  2612. Headshot:
  2613. Enable: false
  2614. Bonus_Damage: 2
  2615. Message_Shooter: "&3HeadShot!"
  2616. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2617. Abilities:
  2618. Reset_Hit_Cooldown: true
  2619. No_Vertical_Recoil: true
  2620. Knockback: 10
  2621. Hit_Events:
  2622. Enable: true
  2623. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2624. Extras:
  2625. Run_Console_Command: "hoge <shooter> 15"
  2626. Run_Command:
  2627. "@clear <shooter> minecraft:gold_nugget 0 49"
  2628. Particles:
  2629. Enable: true
  2630. Particle_Terrain: true
  2631.  
  2632. M19112:
  2633. Item_Information:
  2634. Item_Name: "&6M1911-Dual"
  2635. Item_Type: 292
  2636. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・BackStab &8: &7+2|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7威力を引き換えに精度が少し低下した。|&7----------------------------------"
  2637. Melee_Mode: false
  2638. Skip_Name_Check: false
  2639. Remove_Unused_Tag: false
  2640. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2641. Hidden_From_List: false
  2642. Shooting:
  2643. Disable: false
  2644. Dual_Wield: true
  2645. Right_Click_To_Shoot: true
  2646. Cancel_Left_Click_Block_Damage: true
  2647. Cancel_Right_Click_Interactions: true
  2648. Delay_Between_Shots: 5
  2649. Recoil_Amount: 0
  2650. Projectile_Amount: 1
  2651. Projectile_Type: snowball
  2652. Remove_Arrows_On_Impact: false
  2653. Remove_Bullet_Drop: false
  2654. Removal_Or_Drag_Delay: false
  2655. Projectile_Speed: 40
  2656. Projectile_Damage: 3
  2657. Projectile_Flames: false
  2658. Projectile_Incendiary:
  2659. Enable: false
  2660. Duration: 0
  2661. Bullet_Spread: 1
  2662. Reset_Fall_Distance: true
  2663. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2664. Sneak:
  2665. Enable: true
  2666. No_Recoil: true
  2667. Bullet_Spread: 0
  2668. Sneak_Before_Shooting: false
  2669. Burstfire:
  2670. Enable:
  2671. Shots_Per_Burst: 1
  2672. Delay_Between_Shots_In_Burst: 10
  2673. Ammo:
  2674. Enable: true
  2675. Ammo_Item_ID: 371
  2676. Take_Ammo_Per_Shot: true
  2677. Ammo_Name_Check: "&eAmmo"
  2678. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2679. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2680. Firearm_Action:
  2681. Type: slide
  2682. Reload:
  2683. Enable: true
  2684. Reload_Amount: 8
  2685. Reload_With_Mouse: false
  2686. Starting_Amount: 8
  2687. Reload_Bullets_Individually: false
  2688. Take_Ammo_On_Reload: false
  2689. Take_Ammo_As_Magazine: false
  2690. Reload_Duration: 60
  2691. Reload_Shoot_Delay: 10
  2692. Destroy_When_Empty: false
  2693. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2694. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2695. Scope:
  2696. Enable: false
  2697. Night_Vision: true
  2698. Zoom_Amount: 8
  2699. Zoom_Bullet_Spread: 0
  2700. Zoom_Before_Shooting: false
  2701. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2702. Custom_Death_Message:
  2703. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911 Dual&7&l] &6&l》&r&c<victim> "
  2704. Headshot:
  2705. Enable: false
  2706. Bonus_Damage: 1
  2707. Message_Shooter: "&3HeadShot!"
  2708. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2709. Abilities:
  2710. Reset_Hit_Cooldown: true
  2711. No_Vertical_Recoil: true
  2712. Knockback: 0
  2713. Hit_Events:
  2714. Enable: true
  2715. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2716. Extras:
  2717. Run_Console_Command: "hoge <shooter> 3"
  2718. Particles:
  2719. Enable: true
  2720. Particle_Terrain: true
  2721.  
  2722. MP7:
  2723. Item_Information:
  2724. Item_Name: "&3MP7"
  2725. Item_Type: 410
  2726. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2727. Melee_Mode: false
  2728. Skip_Name_Check: false
  2729. Remove_Unused_Tag: false
  2730. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2731. Hidden_From_List: false
  2732. Shooting:
  2733. Disable: false
  2734. Dual_Wield: false
  2735. Right_Click_To_Shoot: true
  2736. Cancel_Left_Click_Block_Damage: true
  2737. Cancel_Right_Click_Interactions: true
  2738. Recoil_Amount: 0
  2739. Projectile_Amount: 1
  2740. Projectile_Type: snowball
  2741. Remove_Arrows_On_Impact: false
  2742. Remove_Bullet_Drop: false
  2743. Removal_Or_Drag_Delay: false
  2744. Projectile_Speed: 60
  2745. Projectile_Damage: 3
  2746. Projectile_Flames: false
  2747. Projectile_Incendiary:
  2748. Enable: false
  2749. Duration: 0
  2750. Bullet_Spread: 0.7
  2751. Reset_Fall_Distance: true
  2752. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2753. Fully_Automatic:
  2754. Enable: true
  2755. Fire_Rate: 4
  2756. Sneak:
  2757. Enable: true
  2758. No_Recoil: true
  2759. Bullet_Spread: 0.30
  2760. Sneak_Before_Shooting: false
  2761. Burstfire:
  2762. Enable: false
  2763. Shots_Per_Burst: 1
  2764. Delay_Between_Shots_In_Burst: 10
  2765. Ammo:
  2766. Enable: true
  2767. Ammo_Item_ID: 371
  2768. Take_Ammo_Per_Shot: true
  2769. Ammo_Name_Check: "&eAmmo"
  2770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2771. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2772. Reload:
  2773. Enable: true
  2774. Reload_Amount: 20
  2775. Reload_With_Mouse: false
  2776. Starting_Amount: 30
  2777. Reload_Bullets_Individually: false
  2778. Take_Ammo_On_Reload: false
  2779. Take_Ammo_As_Magazine: false
  2780. Reload_Duration: 70
  2781. Reload_Shoot_Delay: 10
  2782. Destroy_When_Empty: false
  2783. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2784. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2785. Scope:
  2786. Enable: false
  2787. Night_Vision: true
  2788. Zoom_Amount: 8
  2789. Zoom_Bullet_Spread: 0
  2790. Zoom_Before_Shooting: false
  2791. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2792. Custom_Death_Message:
  2793. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP7&7&l] &6&l》&r&c<victim> "
  2794. Headshot:
  2795. Enable: false
  2796. Bonus_Damage: 2
  2797. Message_Shooter: "&3HeadShot!"
  2798. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2799. Abilities:
  2800. Knockback: 0
  2801. Abilities:
  2802. Reset_Hit_Cooldown: true
  2803. No_Vertical_Recoil: true
  2804. Knockback: 0
  2805. Hit_Events:
  2806. Enable: true
  2807. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2808. Extras:
  2809. Run_Console_Command: "hoge <shooter> 3"
  2810. Particles:
  2811. Enable: true
  2812. Particle_Terrain: true
  2813.  
  2814. AKS:
  2815. Item_Information:
  2816. Item_Name: "&6AKS-74U"
  2817. Item_Type: 2267
  2818. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2819. Melee_Mode: false
  2820. Skip_Name_Check: false
  2821. Remove_Unused_Tag: false
  2822. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2823. Hidden_From_List: false
  2824. Shooting:
  2825. Disable: false
  2826. Dual_Wield: false
  2827. Right_Click_To_Shoot: true
  2828. Cancel_Left_Click_Block_Damage: true
  2829. Cancel_Right_Click_Interactions: true
  2830. Recoil_Amount: 1
  2831. Projectile_Amount: 1
  2832. Projectile_Type: snowball
  2833. Remove_Arrows_On_Impact: false
  2834. Remove_Bullet_Drop: false
  2835. Removal_Or_Drag_Delay: false
  2836. Projectile_Speed: 45
  2837. Projectile_Damage: 3
  2838. Projectile_Flames: false
  2839. Projectile_Incendiary:
  2840. Enable: false
  2841. Duration: 0
  2842. Bullet_Spread: 1.3
  2843. Reset_Fall_Distance: true
  2844. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2845. Fully_Automatic:
  2846. Enable: true
  2847. Fire_Rate: 3
  2848. Sneak:
  2849. Enable: true
  2850. No_Recoil: true
  2851. Bullet_Spread: 0.35
  2852. Sneak_Before_Shooting: false
  2853. Burstfire:
  2854. Enable: false
  2855. Shots_Per_Burst: 1
  2856. Delay_Between_Shots_In_Burst: 10
  2857. Ammo:
  2858. Enable: true
  2859. Ammo_Item_ID: 371
  2860. Take_Ammo_Per_Shot: true
  2861. Ammo_Name_Check: "&eAmmo"
  2862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2863. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2864. Reload:
  2865. Enable: true
  2866. Reload_Amount: 30
  2867. Reload_With_Mouse: false
  2868. Starting_Amount: 30
  2869. Reload_Bullets_Individually: false
  2870. Take_Ammo_On_Reload: false
  2871. Take_Ammo_As_Magazine: false
  2872. Reload_Duration: 90
  2873. Reload_Shoot_Delay: 10
  2874. Destroy_When_Empty: false
  2875. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2876. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2877. Scope:
  2878. Enable: false
  2879. Night_Vision: true
  2880. Zoom_Amount: 8
  2881. Zoom_Bullet_Spread: 0
  2882. Zoom_Before_Shooting: false
  2883. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2884. Custom_Death_Message:
  2885. Normal: "&9<shooter>&r &6&l》&7&l[&6&lAKS-74U&7&l] &6&l》&r&c<victim> "
  2886. Headshot:
  2887. Enable: false
  2888. Bonus_Damage: 2
  2889. Message_Shooter: "&3HeadShot!"
  2890. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2891. Abilities:
  2892. Reset_Hit_Cooldown: true
  2893. No_Vertical_Recoil: true
  2894. Knockback: 0
  2895. Extras:
  2896. Run_Console_Command: "hoge <shooter> 3"
  2897. Hit_Events:
  2898. Enable: true
  2899. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2900. Particles:
  2901. Enable: true
  2902. Particle_Terrain: true
  2903.  
  2904. GLOCK:
  2905. Item_Information:
  2906. Item_Name: "&7Glock17"
  2907. Item_Type: 290
  2908. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7S |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7A+|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2909. Melee_Mode: false
  2910. Skip_Name_Check: false
  2911. Remove_Unused_Tag: false
  2912. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2913. Hidden_From_List: false
  2914. Shooting:
  2915. Disable: false
  2916. Dual_Wield: false
  2917. Right_Click_To_Shoot: true
  2918. Cancel_Left_Click_Block_Damage: true
  2919. Cancel_Right_Click_Interactions: true
  2920. Delay_Between_Shots: 5
  2921. Recoil_Amount: 0
  2922. Projectile_Amount: 1
  2923. Projectile_Type: snowball
  2924. Remove_Arrows_On_Impact: false
  2925. Remove_Bullet_Drop: false
  2926. Removal_Or_Drag_Delay: false
  2927. Projectile_Speed: 50
  2928. Projectile_Damage: 2
  2929. Projectile_Flames: false
  2930. Projectile_Incendiary:
  2931. Enable: false
  2932. Duration: 0
  2933. Bullet_Spread: 0.4
  2934. Reset_Fall_Distance: true
  2935. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2936. Sneak:
  2937. Enable: true
  2938. No_Recoil: true
  2939. Bullet_Spread: 0.1
  2940. Sneak_Before_Shooting: false
  2941. Burstfire:
  2942. Enable:
  2943. Shots_Per_Burst: 1
  2944. Delay_Between_Shots_In_Burst: 10
  2945. Ammo:
  2946. Enable: true
  2947. Ammo_Item_ID: 371
  2948. Take_Ammo_Per_Shot: true
  2949. Ammo_Name_Check: "&eAmmo"
  2950. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2951. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2952. Firearm_Action:
  2953. Type: slide
  2954. Reload:
  2955. Enable: true
  2956. Reload_Amount: 10
  2957. Reload_With_Mouse: false
  2958. Starting_Amount: 10
  2959. Reload_Bullets_Individually: false
  2960. Take_Ammo_On_Reload: false
  2961. Take_Ammo_As_Magazine: false
  2962. Reload_Duration: 40
  2963. Reload_Shoot_Delay: 5
  2964. Destroy_When_Empty: false
  2965. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2966. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2967. Scope:
  2968. Enable: false
  2969. Night_Vision: true
  2970. Zoom_Amount: 8
  2971. Zoom_Bullet_Spread: 0
  2972. Zoom_Before_Shooting: false
  2973. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2974. Custom_Death_Message:
  2975. Normal: "&9<shooter>&r &6&l》&7&l[&7&lGlock17&7&l] &6&l》&r&c<victim> "
  2976. Headshot:
  2977. Enable: false
  2978. Bonus_Damage: 1
  2979. Message_Shooter: "&3HeadShot!"
  2980. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2981. Abilities:
  2982. Reset_Hit_Cooldown: true
  2983. No_Vertical_Recoil: true
  2984. Knockback: 0
  2985. Hit_Events:
  2986. Enable: true
  2987. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2988. Extras:
  2989. Run_Console_Command: "hoge <shooter> 2"
  2990. Particles:
  2991. Enable: true
  2992. Particle_Terrain: true
  2993.  
  2994. PPSH:
  2995. Item_Information:
  2996. Item_Name: "&6PPSh-41"
  2997. Item_Type: 2263
  2998. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2999. Melee_Mode: false
  3000. Skip_Name_Check: false
  3001. Remove_Unused_Tag: false
  3002. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3003. Hidden_From_List: false
  3004. Shooting:
  3005. Disable: false
  3006. Dual_Wield: false
  3007. Right_Click_To_Shoot: true
  3008. Cancel_Left_Click_Block_Damage: true
  3009. Cancel_Right_Click_Interactions: true
  3010. Recoil_Amount: 1
  3011. Projectile_Amount: 1
  3012. Projectile_Type: snowball
  3013. Remove_Arrows_On_Impact: false
  3014. Remove_Bullet_Drop: false
  3015. Removal_Or_Drag_Delay: false
  3016. Projectile_Speed: 45
  3017. Projectile_Damage: 2
  3018. Projectile_Flames: false
  3019. Projectile_Incendiary:
  3020. Enable: false
  3021. Duration: 0
  3022. Bullet_Spread: 1.45
  3023. Reset_Fall_Distance: true
  3024. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3025. Fully_Automatic:
  3026. Enable: true
  3027. Fire_Rate: 6
  3028. Sneak:
  3029. Enable: true
  3030. No_Recoil: true
  3031. Bullet_Spread: 0.38
  3032. Sneak_Before_Shooting: false
  3033. Burstfire:
  3034. Enable: false
  3035. Shots_Per_Burst: 1
  3036. Delay_Between_Shots_In_Burst: 10
  3037. Ammo:
  3038. Enable: true
  3039. Ammo_Item_ID: 371
  3040. Take_Ammo_Per_Shot: true
  3041. Ammo_Name_Check: "&eAmmo"
  3042. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3043. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3044. Reload:
  3045. Enable: true
  3046. Reload_Amount: 71
  3047. Reload_With_Mouse: false
  3048. Starting_Amount: 71
  3049. Reload_Bullets_Individually: false
  3050. Take_Ammo_On_Reload: false
  3051. Take_Ammo_As_Magazine: false
  3052. Reload_Duration: 90
  3053. Reload_Shoot_Delay: 10
  3054. Destroy_When_Empty: false
  3055. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3056. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3057. Scope:
  3058. Enable: false
  3059. Night_Vision: true
  3060. Zoom_Amount: 8
  3061. Zoom_Bullet_Spread: 0
  3062. Zoom_Before_Shooting: false
  3063. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3064. Custom_Death_Message:
  3065. Normal: "&9<shooter>&r &6&l》&7&l[&6&lPPSH-41&7&l] &6&l》&r&c<victim> "
  3066. Headshot:
  3067. Enable: false
  3068. Bonus_Damage: 2
  3069. Message_Shooter: "&3HeadShot!"
  3070. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3071. Abilities:
  3072. Reset_Hit_Cooldown: true
  3073. No_Vertical_Recoil: true
  3074. Knockback: 0
  3075. Extras:
  3076. Run_Console_Command: "hoge <shooter> 2"
  3077. Hit_Events:
  3078. Enable: true
  3079. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3080. Particles:
  3081. Enable: true
  3082. Particle_Terrain: true
  3083.  
  3084. MG34:
  3085. Item_Information:
  3086. Item_Name: "&cMG34"
  3087. Item_Type: 288
  3088. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7反動が大きいが高性能である。|&7----------------------------------"
  3089. Melee_Mode: false
  3090. Skip_Name_Check: false
  3091. Remove_Unused_Tag: false
  3092. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3093. Skip_Name_Check: true
  3094. Hidden_From_List: false
  3095. Shooting:
  3096. Disable: false
  3097. Dual_Wield: false
  3098. Right_Click_To_Shoot: true
  3099. Cancel_Left_Click_Block_Damage: true
  3100. Cancel_Right_Click_Interactions: true
  3101. Recoil_Amount: 2
  3102. Projectile_Amount: 1
  3103. Projectile_Type: snowball
  3104. Remove_Arrows_On_Impact: false
  3105. Remove_Bullet_Drop: false
  3106. Removal_Or_Drag_Delay: false
  3107. Projectile_Speed: 45
  3108. Projectile_Damage: 3
  3109. Projectile_Flames: false
  3110. Projectile_Incendiary:
  3111. Enable: false
  3112. Duration: 0
  3113. Bullet_Spread: 1.2
  3114. Reset_Fall_Distance: true
  3115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3116. Fully_Automatic:
  3117. Enable: true
  3118. Fire_Rate: 5
  3119. Sneak:
  3120. Enable: true
  3121. No_Recoil: false
  3122. Bullet_Spread: 0.25
  3123. Sneak_Before_Shooting: false
  3124. Burstfire:
  3125. Enable: false
  3126. Shots_Per_Burst: 1
  3127. Delay_Between_Shots_In_Burst: 10
  3128. Ammo:
  3129. Enable: true
  3130. Ammo_Item_ID: 371
  3131. Take_Ammo_Per_Shot: true
  3132. Ammo_Name_Check: "&eAmmo"
  3133. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3134. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3135. Reload:
  3136. Enable: true
  3137. Reload_Amount: 50
  3138. Reload_With_Mouse: false
  3139. Starting_Amount: 50
  3140. Reload_Bullets_Individually: false
  3141. Take_Ammo_On_Reload: false
  3142. Take_Ammo_As_Magazine: false
  3143. Reload_Duration: 130
  3144. Reload_Shoot_Delay: 10
  3145. Destroy_When_Empty: false
  3146. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3148. Scope:
  3149. Enable: false
  3150. Night_Vision: true
  3151. Zoom_Amount: 8
  3152. Zoom_Bullet_Spread: 0
  3153. Zoom_Before_Shooting: false
  3154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3155. Custom_Death_Message:
  3156. Normal: "&9<shooter>&r &6&l》&7&l[&c&lMG34&7&l] &6&l》&r&c<victim> "
  3157. Headshot:
  3158. Enable: false
  3159. Bonus_Damage: 2
  3160. Message_Shooter: "&3HeadShot!"
  3161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3162. Abilities:
  3163. Reset_Hit_Cooldown: true
  3164. No_Vertical_Recoil: true
  3165. Knockback: 1
  3166. Extras:
  3167. Run_Console_Command: "hoge <shooter> 3"
  3168. Hit_Events:
  3169. Enable: true
  3170. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3171. Particles:
  3172. Enable: true
  3173. Particle_Terrain: true
  3174.  
  3175. HINAWA:
  3176. Item_Information:
  3177. Item_Name: "&6火縄銃"
  3178. Item_Type: 348
  3179. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7C+|&7・精度 &8: &7A+|&7・制御 &8: &7B|&7・HeadShot &8: &7+10|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3180. Melee_Mode: false
  3181. Skip_Name_Check: false
  3182. Remove_Unused_Tag: false
  3183. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3184. Hidden_From_List: false
  3185. Shooting:
  3186. Disable: false
  3187. Dual_Wield: false
  3188. Right_Click_To_Shoot: true
  3189. Cancel_Left_Click_Block_Damage: true
  3190. Cancel_Right_Click_Interactions: true
  3191. Delay_Between_Shots: 10
  3192. Recoil_Amount: 3
  3193. Projectile_Amount: 1
  3194. Projectile_Type: egg
  3195. Remove_Arrows_On_Impact: false
  3196. Remove_Bullet_Drop: false
  3197. Removal_Or_Drag_Delay: false
  3198. Projectile_Speed: 75
  3199. Projectile_Damage: 18
  3200. Projectile_Flames: false
  3201. Projectile_Incendiary:
  3202. Enable: false
  3203. Duration: 0
  3204. Bullet_Spread: 1.1
  3205. Reset_Fall_Distance: true
  3206. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0.8-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3207. Fully_Automatic:
  3208. Enable: false
  3209. Fire_Rate: 5
  3210. Sneak:
  3211. Enable: true
  3212. No_Recoil: false
  3213. Bullet_Spread: 0.8
  3214. Sneak_Before_Shooting: false
  3215. Burstfire:
  3216. Enable: false
  3217. Shots_Per_Burst: 1
  3218. Delay_Between_Shots_In_Burst: 10
  3219. Ammo:
  3220. Enable: true
  3221. Ammo_Item_ID: 371
  3222. Take_Ammo_Per_Shot: true
  3223. Ammo_Name_Check: "&eAmmo"
  3224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3225. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3226. Reload:
  3227. Enable: true
  3228. Reload_Amount: 1
  3229. Reload_With_Mouse: false
  3230. Starting_Amount: 1
  3231. Reload_Bullets_Individually: false
  3232. Take_Ammo_On_Reload: false
  3233. Take_Ammo_As_Magazine: false
  3234. Reload_Duration: 140
  3235. Reload_Shoot_Delay: 10
  3236. Destroy_When_Empty: false
  3237. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3238. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3239. Scope:
  3240. Enable: true
  3241. Night_Vision: true
  3242. Zoom_Amount: 8
  3243. Zoom_Bullet_Spread: 0.15
  3244. Zoom_Before_Shooting: false
  3245. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3246. Custom_Death_Message:
  3247. Normal: "&9<shooter>&r &6&l》&7&l[&6&l火縄銃&7&l] &6&l》&r&c<victim> "
  3248. Headshot:
  3249. Enable: true
  3250. Bonus_Damage: 10
  3251. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3252. Abilities:
  3253. Reset_Hit_Cooldown: true
  3254. No_Vertical_Recoil: true
  3255. Knockback: 3
  3256. Extras:
  3257. Run_Console_Command: "hoge <shooter> 7"
  3258. Hit_Events:
  3259. Enable: true
  3260. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3261. Particles:
  3262. Enable: true
  3263. Particle_Terrain: true
  3264.  
  3265. BOW:
  3266. Item_Information:
  3267. Item_Name: "&9X-Bow"
  3268. Item_Type: 279
  3269. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A+|&7・精度 &8: &6S|&7・制御 &8: &7B+|&7・HeadShot &8: &7+5|&7・Critical &8: &735%&8/&7+6|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3270. Melee_Mode: false
  3271. Skip_Name_Check: false
  3272. Remove_Unused_Tag: false
  3273. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3274. Hidden_From_List: false
  3275. Shooting:
  3276. Disable: false
  3277. Dual_Wield: false
  3278. Right_Click_To_Shoot: true
  3279. Cancel_Left_Click_Block_Damage: true
  3280. Cancel_Right_Click_Interactions: true
  3281. Delay_Between_Shots: 10
  3282. Recoil_Amount: 0
  3283. Projectile_Amount: 1
  3284. Projectile_Type: arrow
  3285. Remove_Arrows_On_Impact: true
  3286. Remove_Bullet_Drop: true
  3287. Removal_Or_Drag_Delay: false
  3288. Projectile_Speed: 20
  3289. Projectile_Damage: 8
  3290. Projectile_Flames: false
  3291. Projectile_Incendiary:
  3292. Enable: false
  3293. Duration: 0
  3294. Bullet_Spread: 0
  3295. Reset_Fall_Distance: true
  3296. Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3297. Fully_Automatic:
  3298. Enable: false
  3299. Fire_Rate: 5
  3300. Sneak:
  3301. Enable: true
  3302. No_Recoil: false
  3303. Bullet_Spread: 0
  3304. Sneak_Before_Shooting: false
  3305. Burstfire:
  3306. Enable: false
  3307. Shots_Per_Burst: 1
  3308. Delay_Between_Shots_In_Burst: 10
  3309. Ammo:
  3310. Enable: true
  3311. Ammo_Item_ID: 371
  3312. Take_Ammo_Per_Shot: true
  3313. Ammo_Name_Check: "&eAmmo"
  3314. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3315. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3316. Reload:
  3317. Enable: true
  3318. Reload_Amount: 1
  3319. Reload_With_Mouse: false
  3320. Starting_Amount: 1
  3321. Reload_Bullets_Individually: false
  3322. Take_Ammo_On_Reload: false
  3323. Take_Ammo_As_Magazine: false
  3324. Reload_Duration: 25
  3325. Reload_Shoot_Delay: 10
  3326. Destroy_When_Empty: false
  3327. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3328. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3329. Scope:
  3330. Enable: false
  3331. Night_Vision: true
  3332. Zoom_Amount: 8
  3333. Zoom_Bullet_Spread: 0
  3334. Zoom_Before_Shooting: false
  3335. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3336. Custom_Death_Message:
  3337. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow&7&l] &6&l》&r&c<victim> "
  3338. Headshot:
  3339. Enable: true
  3340. Bonus_Damage: 5
  3341. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3342. Abilities:
  3343. Reset_Hit_Cooldown: true
  3344. No_Vertical_Recoil: true
  3345. Knockback: 3
  3346. Extras:
  3347. Run_Console_Command: "hoge <shooter> 7"
  3348. Run_Command:
  3349. "@clear <shooter> minecraft:gold_nugget 0 5"
  3350. Hit_Events:
  3351. Enable: true
  3352. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3353. Critical_Hits:
  3354. Enable: true
  3355. Bonus_Damage: 5
  3356. Chance: 35
  3357. Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
  3358. Particles:
  3359. Enable: true
  3360. Particle_Terrain: true
  3361.  
  3362.  
  3363. SHORTY:
  3364. Item_Information:
  3365. Item_Name: "&5Super-Shorty"
  3366. Item_Type: 2264
  3367. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3368. Melee_Mode: false
  3369. Skip_Name_Check: false
  3370. Remove_Unused_Tag: false
  3371. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3372. Hidden_From_List: false
  3373. Shooting:
  3374. Disable: false
  3375. Dual_Wield: false
  3376. Right_Click_To_Shoot: true
  3377. Cancel_Left_Click_Block_Damage: true
  3378. Cancel_Right_Click_Interactions: true
  3379. Delay_Between_Shots: 15
  3380. Recoil_Amount: 2
  3381. Projectile_Amount: 6
  3382. Projectile_Type: snowball
  3383. Remove_Arrows_On_Impact: false
  3384. Remove_Bullet_Drop: false
  3385. Removal_Or_Drag_Delay: 3-true
  3386. Projectile_Speed: 45
  3387. Projectile_Damage: 3
  3388. Projectile_Flames: false
  3389. Projectile_Incendiary:
  3390. Enable: false
  3391. Duration: 0
  3392. Bullet_Spread: 1.2
  3393. Reset_Fall_Distance: true
  3394. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.5-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3395. Fully_Automatic:
  3396. Enable: false
  3397. Fire_Rate: 12
  3398. Sneak:
  3399. Enable: true
  3400. No_Recoil: false
  3401. Bullet_Spread: 0.75
  3402. Sneak_Before_Shooting: false
  3403. Burstfire:
  3404. Enable: false
  3405. Shots_Per_Burst: 1
  3406. Delay_Between_Shots_In_Burst: 10
  3407. Ammo:
  3408. Enable: true
  3409. Ammo_Item_ID: 371
  3410. Take_Ammo_Per_Shot: true
  3411. Ammo_Name_Check: "&eAmmo"
  3412. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3413. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3414. Reload:
  3415. Enable: true
  3416. Reload_Amount: 3
  3417. Reload_With_Mouse: false
  3418. Starting_Amount: 3
  3419. Reload_Bullets_Individually: true
  3420. Take_Ammo_On_Reload: false
  3421. Take_Ammo_As_Magazine: false
  3422. Reload_Duration: 50
  3423. Reload_Shoot_Delay: 10
  3424. Destroy_When_Empty: false
  3425. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3426. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3427. Scope:
  3428. Enable: false
  3429. Night_Vision: true
  3430. Zoom_Amount: 8
  3431. Zoom_Bullet_Spread: 0
  3432. Zoom_Before_Shooting: false
  3433. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3434. Custom_Death_Message:
  3435. Normal: "&9<shooter>&r &6&l》&7&l[&5&lSuper-Shorty&7&l] &6&l》&r&c<victim> "
  3436. Headshot:
  3437. Enable: false
  3438. Bonus_Damage: 2
  3439. Message_Shooter: "&3HeadShot!"
  3440. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3441. Abilities:
  3442. Reset_Hit_Cooldown: true
  3443. No_Vertical_Recoil: true
  3444. Knockback: 1
  3445. Hit_Events:
  3446. Enable: true
  3447. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3448. Extras:
  3449. Run_Console_Command: "hoge <shooter> 3"
  3450. Run_Command:
  3451. "@clear <shooter> minecraft:gold_nugget 0 5"
  3452. Particles:
  3453. Enable: true
  3454. Particle_Terrain: true
  3455. Particle_Player_Shoot: SMOKE
  3456.  
  3457. scar:
  3458. Item_Information:
  3459. Item_Name: "&9SCAR-L"
  3460. Item_Type: 296
  3461. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3462. Melee_Mode: false
  3463. Skip_Name_Check: false
  3464. Remove_Unused_Tag: false
  3465. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3466. Hidden_From_List: false
  3467. Shooting:
  3468. Disable: false
  3469. Dual_Wield: false
  3470. Right_Click_To_Shoot: true
  3471. Cancel_Left_Click_Block_Damage: true
  3472. Cancel_Right_Click_Interactions: true
  3473. Recoil_Amount: 1
  3474. Projectile_Amount: 1
  3475. Projectile_Type: snowball
  3476. Remove_Arrows_On_Impact: false
  3477. Remove_Bullet_Drop: false
  3478. Removal_Or_Drag_Delay: false
  3479. Projectile_Speed: 43
  3480. Projectile_Damage: 5
  3481. Projectile_Flames: false
  3482. Projectile_Incendiary:
  3483. Enable: false
  3484. Duration: 0
  3485. Bullet_Spread: 0.35
  3486. Reset_Fall_Distance: true
  3487. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3488. Fully_Automatic:
  3489. Enable: true
  3490. Fire_Rate: 1
  3491. Sneak:
  3492. Enable: false
  3493. No_Recoil: false
  3494. Bullet_Spread: 0.2
  3495. Sneak_Before_Shooting: false
  3496. Burstfire:
  3497. Enable: false
  3498. Shots_Per_Burst: 1
  3499. Delay_Between_Shots_In_Burst: 10
  3500. Ammo:
  3501. Enable: true
  3502. Ammo_Item_ID: 371
  3503. Take_Ammo_Per_Shot: true
  3504. Ammo_Name_Check: "&eAmmo"
  3505. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3506. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3507. Reload:
  3508. Enable: true
  3509. Reload_Amount: 20
  3510. Reload_With_Mouse: false
  3511. Starting_Amount: 20
  3512. Reload_Bullets_Individually: false
  3513. Take_Ammo_On_Reload: false
  3514. Take_Ammo_As_Magazine: false
  3515. Reload_Duration: 120
  3516. Reload_Shoot_Delay: 10
  3517. Destroy_When_Empty: false
  3518. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3519. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3520. Scope:
  3521. Enable: false
  3522. Night_Vision: true
  3523. Zoom_Amount: 8
  3524. Zoom_Bullet_Spread: 0
  3525. Zoom_Before_Shooting: false
  3526. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3527. Custom_Death_Message:
  3528. Normal: "&9<shooter>&r &6&l》&7&l[&9&lScar-L&7&l] &6&l》&r&c<victim> "
  3529. Headshot:
  3530. Enable: false
  3531. Bonus_Damage: 2
  3532. Message_Shooter: "&3HeadShot!"
  3533. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3534. Abilities:
  3535. Reset_Hit_Cooldown: true
  3536. Knockback: 0
  3537. Hit_Events:
  3538. Enable: true
  3539. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3540. Extras:
  3541. Run_Console_Command: "hoge <shooter> 5"
  3542. Particles:
  3543. Enable: true
  3544. Particle_Terrain: true
  3545.  
  3546. M79:
  3547. Item_Information:
  3548. Item_Name: "&9M79 Granado-Launcher"
  3549. Item_Type: 258
  3550. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7D|&7・連射 &8: &7C|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3551. Melee_Mode: false
  3552. Skip_Name_Check: false
  3553. Remove_Unused_Tag: false
  3554. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3555. Hidden_From_List: false
  3556. Shooting:
  3557. Disable: false
  3558. Dual_Wield: false
  3559. Right_Click_To_Shoot: true
  3560. Cancel_Left_Click_Block_Damage: true
  3561. Cancel_Right_Click_Interactions: true
  3562. Recoil_Amount: 2
  3563. Projectile_Amount: 1
  3564. Projectile_Type: snowball
  3565. Remove_Arrows_On_Impact: false
  3566. Remove_Bullet_Drop: false
  3567. Removal_Or_Drag_Delay: false
  3568. Projectile_Speed: 15
  3569. Projectile_Damage: 8
  3570. Projectile_Flames: false
  3571. Projectile_Incendiary:
  3572. Enable: false
  3573. Duration: 0
  3574. Bullet_Spread: 0.05
  3575. Reset_Fall_Distance: true
  3576. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3577. Fully_Automatic:
  3578. Enable: false
  3579. Fire_Rate: 1
  3580. Sneak:
  3581. Enable: false
  3582. No_Recoil: false
  3583. Bullet_Spread: 0.05
  3584. Sneak_Before_Shooting: false
  3585. Burstfire:
  3586. Enable: false
  3587. Shots_Per_Burst: 1
  3588. Delay_Between_Shots_In_Burst: 10
  3589. Ammo:
  3590. Enable: true
  3591. Ammo_Item_ID: 371
  3592. Take_Ammo_Per_Shot: true
  3593. Ammo_Name_Check: "&eAmmo"
  3594. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3595. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3596. Reload:
  3597. Enable: true
  3598. Reload_Amount: 1
  3599. Reload_With_Mouse: false
  3600. Starting_Amount: 1
  3601. Reload_Bullets_Individually: false
  3602. Take_Ammo_On_Reload: false
  3603. Take_Ammo_As_Magazine: false
  3604. Reload_Duration: 90
  3605. Reload_Shoot_Delay: 10
  3606. Destroy_When_Empty: false
  3607. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3608. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3609. Scope:
  3610. Enable: false
  3611. Night_Vision: true
  3612. Zoom_Amount: 8
  3613. Zoom_Bullet_Spread: 0
  3614. Zoom_Before_Shooting: false
  3615. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3616. Custom_Death_Message:
  3617. Normal: "&9<shooter>&r &6&l》&7&l[&9&lM79 Granado-Launcher&7&l] &6&l》&r&c<victim> "
  3618. Headshot:
  3619. Enable: false
  3620. Bonus_Damage: 2
  3621. Message_Shooter: "&3HeadShot!"
  3622. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3623. Abilities:
  3624. Reset_Hit_Cooldown: true
  3625. Knockback: 0
  3626. Hit_Events:
  3627. Enable: true
  3628. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3629. Extras:
  3630. Run_Console_Command: "hoge <shooter> 12"
  3631. Run_Command:
  3632. "@clear <shooter> minecraft:gold_nugget 0 9"
  3633. Explosions:
  3634. Enable: true
  3635. Knockback: 1
  3636. Ignite_Victims: 0
  3637. Damage_Multiplier: 65
  3638. Enable_Friendly_Fire: false
  3639. Enable_Owner_Immunity: true
  3640. Explosion_No_Damage: false
  3641. Explosion_No_Grief: true
  3642. Explosion_Radius: 3
  3643. Explosion_Incendiary: false
  3644. On_Impact_With_Anything: true
  3645. Projectile_Activation_Time: 10
  3646. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3647. Particles:
  3648. Enable: true
  3649. Particle_Terrain: true
  3650.  
  3651. UZI:
  3652. Item_Information:
  3653. Item_Name: "&7UZI-Dual"
  3654. Item_Type: 289
  3655. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7BB|&7・弾速 &8: &7B+|&7・連射 &8: &7A+|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3656. Melee_Mode: false
  3657. Skip_Name_Check: false
  3658. Remove_Unused_Tag: false
  3659. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3660. Hidden_From_List: false
  3661. Shooting:
  3662. Disable: false
  3663. Dual_Wield: true
  3664. Right_Click_To_Shoot: true
  3665. Cancel_Left_Click_Block_Damage: true
  3666. Cancel_Right_Click_Interactions: true
  3667. Recoil_Amount: 1
  3668. Projectile_Amount: 1
  3669. Projectile_Type: snowball
  3670. Remove_Arrows_On_Impact: false
  3671. Remove_Bullet_Drop: false
  3672. Removal_Or_Drag_Delay: false
  3673. Projectile_Speed: 60
  3674. Projectile_Damage: 3
  3675. Projectile_Flames: false
  3676. Projectile_Incendiary:
  3677. Enable: false
  3678. Duration: 0
  3679. Bullet_Spread: 0.9
  3680. Reset_Fall_Distance: true
  3681. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3682. Fully_Automatic:
  3683. Enable: true
  3684. Fire_Rate: 8
  3685. Sneak:
  3686. Enable: true
  3687. No_Recoil: false
  3688. Bullet_Spread: 0.72
  3689. Sneak_Before_Shooting: false
  3690. Burstfire:
  3691. Enable: false
  3692. Shots_Per_Burst: 0
  3693. Delay_Between_Shots_In_Burst: 10
  3694. Ammo:
  3695. Enable: true
  3696. Ammo_Item_ID: 371
  3697. Take_Ammo_Per_Shot: true
  3698. Ammo_Name_Check: "&eAmmo"
  3699. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3700. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3701. Firearm_Action:
  3702. Type: slide
  3703. Reload:
  3704. Enable: true
  3705. Reload_Amount: 32
  3706. Reload_With_Mouse: false
  3707. Starting_Amount: 32
  3708. Reload_Bullets_Individually: false
  3709. Take_Ammo_On_Reload: false
  3710. Take_Ammo_As_Magazine: false
  3711. Reload_Duration: 86
  3712. Reload_Shoot_Delay: 10
  3713. Destroy_When_Empty: false
  3714. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3715. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3716. Dual_Wield:
  3717. Single_Reload_Duration: 80
  3718. Sounds_Single_Reload: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3719. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3720. Scope:
  3721. Enable: false
  3722. Night_Vision: true
  3723. Zoom_Amount: 8
  3724. Zoom_Bullet_Spread: 0
  3725. Zoom_Before_Shooting: false
  3726. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3727. Custom_Death_Message:
  3728. Normal: "&9<shooter>&r &6&l》&7&l[&7&lUZI-Dual&7&l] &6&l》&r&c<victim> "
  3729. Headshot:
  3730. Enable: false
  3731. Bonus_Damage: 1
  3732. Message_Shooter: "&3HeadShot!"
  3733. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3734. Abilities:
  3735. Reset_Hit_Cooldown: true
  3736. No_Vertical_Recoil: true
  3737. Knockback: 1
  3738. Hit_Events:
  3739. Enable: true
  3740. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3741. Extras:
  3742. Run_Console_Command: "hoge <shooter> 3"
  3743. Particles:
  3744. Enable: true
  3745. Particle_Terrain: true
  3746.  
  3747. BARRET2:
  3748. Item_Information:
  3749. Item_Name: "&8Barret-M82"
  3750. Item_Type: 257
  3751. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &6S|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7C+|&7・精度 &8: &7A+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7・Critical &8: &710%&8/&7+5|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3752. Melee_Mode: false
  3753. Skip_Name_Check: false
  3754. Remove_Unused_Tag: false
  3755. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3756. Hidden_From_List: false
  3757. Shooting:
  3758. Disable: false
  3759. Dual_Wield: false
  3760. Right_Click_To_Shoot: true
  3761. Cancel_Left_Click_Block_Damage: true
  3762. Cancel_Right_Click_Interactions: true
  3763. Delay_Between_Shots: 50
  3764. Recoil_Amount: 6
  3765. Projectile_Amount: 1
  3766. Projectile_Type: egg
  3767. Remove_Arrows_On_Impact: false
  3768. Remove_Bullet_Drop: false
  3769. Removal_Or_Drag_Delay: false
  3770. Projectile_Speed: 85
  3771. Projectile_Damage: 16
  3772. Projectile_Flames: false
  3773. Projectile_Incendiary:
  3774. Enable: false
  3775. Duration: 0
  3776. Bullet_Spread: 3
  3777. Reset_Fall_Distance: true
  3778. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3779. Sneak:
  3780. Enable: true
  3781. No_Recoil: false
  3782. Bullet_Spread: 2
  3783. Sneak_Before_Shooting: false
  3784. Burstfire:
  3785. Enable: false
  3786. Shots_Per_Burst: 1
  3787. Delay_Between_Shots_In_Burst: 10
  3788. Ammo:
  3789. Enable: true
  3790. Ammo_Item_ID: 371
  3791. Take_Ammo_Per_Shot: true
  3792. Ammo_Name_Check: "&eAmmo"
  3793. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3794. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3795. Reload:
  3796. Enable: true
  3797. Reload_Amount: 5
  3798. Reload_With_Mouse: false
  3799. Starting_Amount: 5
  3800. Reload_Bullets_Individually: false
  3801. Take_Ammo_On_Reload: false
  3802. Take_Ammo_As_Magazine: false
  3803. Reload_Duration: 220
  3804. Reload_Shoot_Delay: 20
  3805. Destroy_When_Empty: false
  3806. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3807. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3808. Scope:
  3809. Enable: true
  3810. Night_Vision: true
  3811. Zoom_Amount: 8
  3812. Zoom_Bullet_Spread: 0.05
  3813. Zoom_Before_Shooting: false
  3814. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3815. Custom_Death_Message:
  3816. Normal: "&9<shooter>&r &6&l》&7&l[&7&lBarret-M82&7&l] &6&l》&r&c<victim> "
  3817. Headshot:
  3818. Enable: true
  3819. Bonus_Damage: 5
  3820. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3821. Abilities:
  3822. Reset_Hit_Cooldown: true
  3823. No_Vertical_Recoil: true
  3824. Knockback: 7
  3825. Hit_Events:
  3826. Enable: true
  3827. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3828. Extras:
  3829. Run_Console_Command: "hoge <shooter> 15"
  3830. Critical_Hits:
  3831. Enable: true
  3832. Bonus_Damage: 5
  3833. Chance: 10
  3834. Message_Shooter: "&8CriticalHit &c- &8+5 Damage"
  3835. Particles:
  3836. Enable: true
  3837. Particle_Terrain: true
  3838. Particle_Player_Shoot: SMOKE
  3839.  
  3840. P90:
  3841. Item_Information:
  3842. Item_Name: "&3P90"
  3843. Item_Type: 2260
  3844. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・Critical &8: &75%&8/&7+2|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3845. Melee_Mode: false
  3846. Skip_Name_Check: false
  3847. Remove_Unused_Tag: false
  3848. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3849. Hidden_From_List: false
  3850. Shooting:
  3851. Disable: false
  3852. Dual_Wield: false
  3853. Right_Click_To_Shoot: true
  3854. Cancel_Left_Click_Block_Damage: true
  3855. Cancel_Right_Click_Interactions: true
  3856. Recoil_Amount: 1
  3857. Projectile_Amount: 1
  3858. Projectile_Type: snowball
  3859. Remove_Arrows_On_Impact: false
  3860. Remove_Bullet_Drop: false
  3861. Removal_Or_Drag_Delay: false
  3862. Projectile_Speed: 75
  3863. Projectile_Damage: 2
  3864. Projectile_Flames: false
  3865. Projectile_Incendiary:
  3866. Enable: false
  3867. Duration: 0
  3868. Bullet_Spread: 0.65
  3869. Reset_Fall_Distance: true
  3870. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3871. Fully_Automatic:
  3872. Enable: true
  3873. Fire_Rate: 6
  3874. Sneak:
  3875. Enable: true
  3876. No_Recoil: true
  3877. Bullet_Spread: 0.45
  3878. Sneak_Before_Shooting: false
  3879. Burstfire:
  3880. Enable: false
  3881. Shots_Per_Burst: 1
  3882. Delay_Between_Shots_In_Burst: 10
  3883. Ammo:
  3884. Enable: true
  3885. Ammo_Item_ID: 371
  3886. Take_Ammo_Per_Shot: true
  3887. Ammo_Name_Check: "&eAmmo"
  3888. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3889. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3890. Reload:
  3891. Enable: true
  3892. Reload_Amount: 50
  3893. Reload_With_Mouse: false
  3894. Starting_Amount: 50
  3895. Reload_Bullets_Individually: false
  3896. Take_Ammo_On_Reload: false
  3897. Take_Ammo_As_Magazine: false
  3898. Reload_Duration: 105
  3899. Reload_Shoot_Delay: 10
  3900. Destroy_When_Empty: false
  3901. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3902. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3903. Scope:
  3904. Enable: false
  3905. Night_Vision: true
  3906. Zoom_Amount: 8
  3907. Zoom_Bullet_Spread: 0
  3908. Zoom_Before_Shooting: false
  3909. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3910. Custom_Death_Message:
  3911. Normal: "&9<shooter>&r &6&l》&7&l[&3&lP90&7&l] &6&l》&r&c<victim> "
  3912. Headshot:
  3913. Enable: false
  3914. Bonus_Damage: 2
  3915. Message_Shooter: "&3HeadShot!"
  3916. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3917. Abilities:
  3918. Reset_Hit_Cooldown: true
  3919. No_Vertical_Recoil: true
  3920. Knockback: 0
  3921. Hit_Events:
  3922. Enable: true
  3923. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3924. Extras:
  3925. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3926. Critical_Hits:
  3927. Enable: true
  3928. Bonus_Damage: 2
  3929. Chance: 5
  3930. Message_Shooter: "&8CriticalHit &c- &8+2 Damage"
  3931. Particles:
  3932. Enable: true
  3933. Particle_Terrain: true
  3934.  
  3935. CAMRS:
  3936. Item_Information:
  3937. Item_Name: "&7CAMRS"
  3938. Item_Type: 275
  3939. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+|&7・弾速 &8: &6S|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7C+|&7・Critical &8: &78%&8/&7+3|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3940. Melee_Mode: false
  3941. Skip_Name_Check: false
  3942. Remove_Unused_Tag: false
  3943. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3944. Hidden_From_List: false
  3945. Shooting:
  3946. Disable: false
  3947. Dual_Wield: false
  3948. Right_Click_To_Shoot: true
  3949. Cancel_Left_Click_Block_Damage: true
  3950. Cancel_Right_Click_Interactions: true
  3951. Delay_Between_Shots: 5
  3952. Recoil_Amount: 2
  3953. Projectile_Amount: 1
  3954. Projectile_Type: egg
  3955. Remove_Arrows_On_Impact: true
  3956. Remove_Bullet_Drop: false
  3957. Removal_Or_Drag_Delay: false
  3958. Projectile_Speed: 100
  3959. Projectile_Damage: 4
  3960. Projectile_Flames: false
  3961. Projectile_Incendiary:
  3962. Enable: false
  3963. Duration: 0
  3964. Bullet_Spread: 0.35
  3965. Reset_Fall_Distance: true
  3966. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3967. Fully_Automatic:
  3968. Enable: false
  3969. Fire_Rate: 6
  3970. Sneak:
  3971. Enable: true
  3972. No_Recoil: false
  3973. Bullet_Spread: 0.15
  3974. Sneak_Before_Shooting: false
  3975. Burstfire:
  3976. Enable: false
  3977. Shots_Per_Burst: 1
  3978. Delay_Between_Shots_In_Burst: 10
  3979. Ammo:
  3980. Enable: true
  3981. Ammo_Item_ID: 371
  3982. Take_Ammo_Per_Shot: true
  3983. Ammo_Name_Check: "&eAmmo"
  3984. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3985. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3986. Reload:
  3987. Enable: true
  3988. Reload_Amount: 20
  3989. Reload_With_Mouse: false
  3990. Starting_Amount: 20
  3991. Reload_Bullets_Individually: false
  3992. Take_Ammo_On_Reload: false
  3993. Take_Ammo_As_Magazine: false
  3994. Reload_Duration: 140
  3995. Reload_Shoot_Delay: 10
  3996. Destroy_When_Empty: false
  3997. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3998. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3999. Scope:
  4000. Enable: true
  4001. Night_Vision: true
  4002. Zoom_Amount: 8
  4003. Zoom_Bullet_Spread: 0.15
  4004. Zoom_Before_Shooting: false
  4005. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4006. Custom_Death_Message:
  4007. Normal: "&9<shooter>&r &6&l》&7&l[&7&lCAMRS&7&l] &6&l》&r&c<victim> "
  4008. Headshot:
  4009. Enable: false
  4010. Bonus_Damage: 2
  4011. Message_Shooter: "&3HeadShot!"
  4012. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4013. Abilities:
  4014. Reset_Hit_Cooldown: true
  4015. No_Vertical_Recoil: true
  4016. Knockback: 0
  4017. Hit_Events:
  4018. Enable: true
  4019. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4020. Extras:
  4021. Run_Console_Command: "hoge <shooter> 4"
  4022. Critical_Hits:
  4023. Enable: true
  4024. Bonus_Damage: 3
  4025. Chance: 8
  4026. Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
  4027. Particles:
  4028. Enable: true
  4029. Particle_Terrain: true
  4030.  
  4031. BOW2:
  4032. Item_Information:
  4033. Item_Name: "&9X-Bow.Mk2"
  4034. Item_Type: 279
  4035. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Hit時 鈍化Ⅰ 5sec|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4036. Melee_Mode: false
  4037. Skip_Name_Check: false
  4038. Remove_Unused_Tag: false
  4039. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4040. Hidden_From_List: false
  4041. Shooting:
  4042. Disable: false
  4043. Dual_Wield: false
  4044. Right_Click_To_Shoot: true
  4045. Cancel_Left_Click_Block_Damage: true
  4046. Cancel_Right_Click_Interactions: true
  4047. Delay_Between_Shots: 15
  4048. Recoil_Amount: 0
  4049. Projectile_Amount: 1
  4050. Projectile_Type: arrow
  4051. Remove_Arrows_On_Impact: false
  4052. Remove_Bullet_Drop: true
  4053. Removal_Or_Drag_Delay: false
  4054. Projectile_Speed: 20
  4055. Projectile_Damage: 6
  4056. Projectile_Flames: false
  4057. Projectile_Incendiary:
  4058. Enable: false
  4059. Duration: 0
  4060. Bullet_Spread: 0
  4061. Reset_Fall_Distance: true
  4062. Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4063. Fully_Automatic:
  4064. Enable: false
  4065. Fire_Rate: 5
  4066. Sneak:
  4067. Enable: true
  4068. No_Recoil: false
  4069. Bullet_Spread: 0
  4070. Sneak_Before_Shooting: false
  4071. Burstfire:
  4072. Enable: false
  4073. Shots_Per_Burst: 1
  4074. Delay_Between_Shots_In_Burst: 10
  4075. Ammo:
  4076. Enable: true
  4077. Ammo_Item_ID: 371
  4078. Take_Ammo_Per_Shot: true
  4079. Ammo_Name_Check: "&eAmmo"
  4080. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4081. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4082. Reload:
  4083. Enable: true
  4084. Reload_Amount: 2
  4085. Reload_With_Mouse: false
  4086. Starting_Amount: 2
  4087. Reload_Bullets_Individually: true
  4088. Take_Ammo_On_Reload: false
  4089. Take_Ammo_As_Magazine: false
  4090. Reload_Duration: 40
  4091. Reload_Shoot_Delay: 10
  4092. Destroy_When_Empty: false
  4093. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4094. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4095. Scope:
  4096. Enable: false
  4097. Night_Vision: true
  4098. Zoom_Amount: 8
  4099. Zoom_Bullet_Spread: 0
  4100. Zoom_Before_Shooting: false
  4101. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4102. Custom_Death_Message:
  4103. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.2&7&l] &6&l》&r&c<victim> "
  4104. Headshot:
  4105. Enable: true
  4106. Bonus_Damage: 5
  4107. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4108. Abilities:
  4109. Reset_Hit_Cooldown: true
  4110. No_Vertical_Recoil: true
  4111. Knockback: 2
  4112. Extras:
  4113. Run_Console_Command: "hoge <shooter> 7"
  4114. Run_Command:
  4115. "@clear <shooter> minecraft:gold_nugget 0 5"
  4116. Hit_Events:
  4117. Enable: true
  4118. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4119. Critical_Hits:
  4120. Enable: true
  4121. Bonus_Damage: 4
  4122. Chance: 30
  4123. Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
  4124. Particles:
  4125. Enable: true
  4126. Particle_Terrain: true
  4127. Potion_Effects:
  4128. Activation: hit
  4129. Potion_Effect_Victim: SLOW-100-1
  4130.  
  4131. BOW3:
  4132. Item_Information:
  4133. Item_Name: "&9X-Bow.Mk3"
  4134. Item_Type: 279
  4135. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Hit時 毒Ⅱ 5sec|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4136. Melee_Mode: false
  4137. Skip_Name_Check: false
  4138. Remove_Unused_Tag: false
  4139. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4140. Hidden_From_List: false
  4141. Shooting:
  4142. Disable: false
  4143. Dual_Wield: false
  4144. Right_Click_To_Shoot: true
  4145. Cancel_Left_Click_Block_Damage: true
  4146. Cancel_Right_Click_Interactions: true
  4147. Delay_Between_Shots: 10
  4148. Recoil_Amount: 0
  4149. Projectile_Amount: 1
  4150. Projectile_Type: arrow
  4151. Remove_Arrows_On_Impact: true
  4152. Remove_Bullet_Drop: true
  4153. Removal_Or_Drag_Delay: false
  4154. Projectile_Speed: 20
  4155. Projectile_Damage: 5
  4156. Projectile_Flames: false
  4157. Projectile_Incendiary:
  4158. Enable: false
  4159. Duration: 0
  4160. Bullet_Spread: 0
  4161. Reset_Fall_Distance: true
  4162. Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4163. Fully_Automatic:
  4164. Enable: false
  4165. Fire_Rate: 5
  4166. Sneak:
  4167. Enable: true
  4168. No_Recoil: false
  4169. Bullet_Spread: 0
  4170. Sneak_Before_Shooting: false
  4171. Burstfire:
  4172. Enable: false
  4173. Shots_Per_Burst: 1
  4174. Delay_Between_Shots_In_Burst: 10
  4175. Ammo:
  4176. Enable: true
  4177. Ammo_Item_ID: 371
  4178. Take_Ammo_Per_Shot: true
  4179. Ammo_Name_Check: "&eAmmo"
  4180. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4181. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4182. Reload:
  4183. Enable: true
  4184. Reload_Amount: 4
  4185. Reload_With_Mouse: false
  4186. Starting_Amount: 4
  4187. Reload_Bullets_Individually: true
  4188. Take_Ammo_On_Reload: false
  4189. Take_Ammo_As_Magazine: false
  4190. Reload_Duration: 40
  4191. Reload_Shoot_Delay: 10
  4192. Destroy_When_Empty: false
  4193. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4194. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4195. Scope:
  4196. Enable: false
  4197. Night_Vision: true
  4198. Zoom_Amount: 8
  4199. Zoom_Bullet_Spread: 0
  4200. Zoom_Before_Shooting: false
  4201. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4202. Custom_Death_Message:
  4203. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.3&7&l] &6&l》&r&c<victim> "
  4204. Headshot:
  4205. Enable: true
  4206. Bonus_Damage: 5
  4207. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4208. Abilities:
  4209. Reset_Hit_Cooldown: true
  4210. No_Vertical_Recoil: true
  4211. Knockback: 2
  4212. Extras:
  4213. Run_Console_Command: "hoge <shooter> 7"
  4214. Run_Command:
  4215. "@clear <shooter> minecraft:gold_nugget 0 5"
  4216. Hit_Events:
  4217. Enable: true
  4218. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4219. Critical_Hits:
  4220. Enable: true
  4221. Bonus_Damage: 4
  4222. Chance: 30
  4223. Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
  4224. Particles:
  4225. Enable: true
  4226. Particle_Terrain: true
  4227. Potion_Effects:
  4228. Activation: hit
  4229. Potion_Effect_Victim: POISON-120-2
  4230.  
  4231. war:
  4232. Item_Information:
  4233. Item_Name: "&9War-Machine"
  4234. Item_Type: 263
  4235. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6SS|&7・装填 &8: &7D |&7・弾速 &8: &7C|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4236. Melee_Mode: false
  4237. Skip_Name_Check: false
  4238. Remove_Unused_Tag: false
  4239. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4240. Hidden_From_List: false
  4241. Shooting:
  4242. Disable: false
  4243. Dual_Wield: false
  4244. Right_Click_To_Shoot: true
  4245. Cancel_Left_Click_Block_Damage: true
  4246. Cancel_Right_Click_Interactions: true
  4247. Delay_Between_Shots: 20
  4248. Recoil_Amount: 1
  4249. Projectile_Amount: 1
  4250. Projectile_Type: snowball
  4251. Remove_Arrows_On_Impact: false
  4252. Remove_Bullet_Drop: false
  4253. Removal_Or_Drag_Delay: false
  4254. Projectile_Speed: 12
  4255. Projectile_Damage: 30
  4256. Projectile_Flames: false
  4257. Projectile_Incendiary:
  4258. Enable: false
  4259. Duration: 0
  4260. Bullet_Spread: 0.05
  4261. Reset_Fall_Distance: true
  4262. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4263. Fully_Automatic:
  4264. Enable: false
  4265. Fire_Rate: 1
  4266. Sneak:
  4267. Enable: false
  4268. No_Recoil: false
  4269. Bullet_Spread: 0.05
  4270. Sneak_Before_Shooting: false
  4271. Burstfire:
  4272. Enable: false
  4273. Shots_Per_Burst: 1
  4274. Delay_Between_Shots_In_Burst: 10
  4275. Ammo:
  4276. Enable: false
  4277. Ammo_Item_ID: 371
  4278. Take_Ammo_Per_Shot: true
  4279. Ammo_Name_Check: "&eAmmo"
  4280. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4281. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4282. Reload:
  4283. Enable: true
  4284. Reload_Amount: 6
  4285. Reload_With_Mouse: false
  4286. Starting_Amount: 6
  4287. Reload_Bullets_Individually: false
  4288. Take_Ammo_On_Reload: false
  4289. Take_Ammo_As_Magazine: false
  4290. Reload_Duration: 170
  4291. Reload_Shoot_Delay: 10
  4292. Destroy_When_Empty: true
  4293. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4294. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4295. Scope:
  4296. Enable: false
  4297. Night_Vision: true
  4298. Zoom_Amount: 8
  4299. Zoom_Bullet_Spread: 0
  4300. Zoom_Before_Shooting: false
  4301. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4302. Custom_Death_Message:
  4303. Normal: "&9<shooter>&r &6&l》&7&l[&9&lWar-Machine&7&l] &6&l》&r&c<victim> "
  4304. Headshot:
  4305. Enable: false
  4306. Bonus_Damage: 2
  4307. Message_Shooter: "&3HeadShot!"
  4308. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4309. Abilities:
  4310. Reset_Hit_Cooldown: true
  4311. Knockback: 0
  4312. Hit_Events:
  4313. Enable: true
  4314. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4315. Extras:
  4316. Run_Console_Command: "hoge <shooter> 12"
  4317. Explosions:
  4318. Enable: true
  4319. Knockback: 1
  4320. Ignite_Victims: 0
  4321. Damage_Multiplier: 350
  4322. Enable_Friendly_Fire: false
  4323. Enable_Owner_Immunity: true
  4324. Explosion_No_Damage: false
  4325. Explosion_No_Grief: true
  4326. Explosion_Radius: 6
  4327. Explosion_Incendiary: false
  4328. On_Impact_With_Anything: true
  4329. Projectile_Activation_Time: 10
  4330. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4331. Cluster_Bombs:
  4332. Enable: true
  4333. Bomblet_Type: 46
  4334. Particles:
  4335. Enable: true
  4336. Particle_Terrain: true
  4337. Particle_Player_Shoot: explosion
  4338. Particle_Player_Shoot: SMOKE
  4339.  
  4340. M134:
  4341. Item_Information:
  4342. Item_Name: "&5M134"
  4343. Item_Type: 419
  4344. Item_Lore: "&7Type &8: &7HeavyMachineGun|&7・攻撃 &8: &7A|&7・装填 &8: &7D |&7・弾速 &8: &7A+|&7・連射 &8: &6S+|&7・精度 &8: &7B+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4345. Melee_Mode: false
  4346. Skip_Name_Check: false
  4347. Remove_Unused_Tag: false
  4348. Skip_Name_Check: true
  4349. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4350. Hidden_From_List: false
  4351. Shooting:
  4352. Disable: false
  4353. Dual_Wield: false
  4354. Right_Click_To_Shoot: true
  4355. Cancel_Left_Click_Block_Damage: true
  4356. Cancel_Right_Click_Interactions: true
  4357. Recoil_Amount: 1
  4358. Projectile_Amount: 1
  4359. Projectile_Type: egg
  4360. Remove_Arrows_On_Impact: false
  4361. Remove_Bullet_Drop: false
  4362. Removal_Or_Drag_Delay: false
  4363. Projectile_Speed: 90
  4364. Projectile_Damage: 2
  4365. Projectile_Flames: false
  4366. Projectile_Incendiary:
  4367. Enable: false
  4368. Duration: 0
  4369. Bullet_Spread: 1.4
  4370. Reset_Fall_Distance: true
  4371. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4372. Fully_Automatic:
  4373. Enable: true
  4374. Fire_Rate: 14
  4375. Sneak:
  4376. Enable: true
  4377. No_Recoil: false
  4378. Bullet_Spread: 0.48
  4379. Sneak_Before_Shooting: false
  4380. Burstfire:
  4381. Enable: false
  4382. Shots_Per_Burst: 1
  4383. Delay_Between_Shots_In_Burst: 10
  4384. Ammo:
  4385. Enable: true
  4386. Ammo_Item_ID: 371
  4387. Take_Ammo_Per_Shot: true
  4388. Ammo_Name_Check: "&eAmmo"
  4389. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4390. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4391. Reload:
  4392. Enable: true
  4393. Reload_Amount: 500
  4394. Reload_With_Mouse: false
  4395. Starting_Amount: 500
  4396. Reload_Bullets_Individually: false
  4397. Take_Ammo_On_Reload: false
  4398. Take_Ammo_As_Magazine: false
  4399. Reload_Duration: 280
  4400. Reload_Shoot_Delay: 10
  4401. Destroy_When_Empty: false
  4402. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4403. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4404. Scope:
  4405. Enable: false
  4406. Night_Vision: true
  4407. Zoom_Amount: 8
  4408. Zoom_Bullet_Spread: 0
  4409. Zoom_Before_Shooting: false
  4410. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4411. Custom_Death_Message:
  4412. Normal: "&9<shooter>&r &6&l》&7&l[&5&lM134&7&l] &6&l》&r&c<victim> "
  4413. Headshot:
  4414. Enable: false
  4415. Bonus_Damage: 2
  4416. Message_Shooter: "&3HeadShot!"
  4417. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4418. Abilities:
  4419. Reset_Hit_Cooldown: true
  4420. No_Vertical_Recoil: true
  4421. Knockback: 1
  4422. Extras:
  4423. Run_Console_Command: "hoge <shooter> 1"
  4424. Hit_Events:
  4425. Enable: true
  4426. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4427. Particles:
  4428. Enable: true
  4429. Particle_Terrain: true
  4430. Particle_Player_Shoot: SMOKE
  4431.  
  4432. RPG:
  4433. Item_Information:
  4434. Item_Name: "&6RPG-7"
  4435. Item_Type: 418
  4436. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A+|&7・装填 &8: &7C+|&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4437. Melee_Mode: false
  4438. Skip_Name_Check: false
  4439. Remove_Unused_Tag: false
  4440. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4441. Hidden_From_List: false
  4442. Shooting:
  4443. Disable: false
  4444. Dual_Wield: false
  4445. Right_Click_To_Shoot: true
  4446. Cancel_Left_Click_Block_Damage: true
  4447. Cancel_Right_Click_Interactions: true
  4448. Delay_Between_Shots: 10
  4449. Recoil_Amount: 3
  4450. Projectile_Amount: 1
  4451. Projectile_Type: egg
  4452. Remove_Arrows_On_Impact: false
  4453. Remove_Bullet_Drop: true
  4454. Removal_Or_Drag_Delay: false
  4455. Projectile_Speed: 20
  4456. Projectile_Damage: 10
  4457. Projectile_Flames: false
  4458. Projectile_Incendiary:
  4459. Enable: false
  4460. Duration: 0
  4461. Bullet_Spread: 0
  4462. Reset_Fall_Distance: true
  4463. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4464. Fully_Automatic:
  4465. Enable: false
  4466. Fire_Rate: 5
  4467. Sneak:
  4468. Enable: true
  4469. No_Recoil: false
  4470. Bullet_Spread: 0
  4471. Sneak_Before_Shooting: false
  4472. Burstfire:
  4473. Enable: false
  4474. Shots_Per_Burst: 1
  4475. Delay_Between_Shots_In_Burst: 10
  4476. Ammo:
  4477. Enable: true
  4478. Ammo_Item_ID: 371
  4479. Take_Ammo_Per_Shot: true
  4480. Ammo_Name_Check: "&eAmmo"
  4481. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4482. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4483. Reload:
  4484. Enable: true
  4485. Reload_Amount: 1
  4486. Reload_With_Mouse: false
  4487. Starting_Amount: 1
  4488. Reload_Bullets_Individually: false
  4489. Take_Ammo_On_Reload: false
  4490. Take_Ammo_As_Magazine: false
  4491. Reload_Duration: 110
  4492. Reload_Shoot_Delay: 10
  4493. Destroy_When_Empty: false
  4494. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4495. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4496. Scope:
  4497. Enable: true
  4498. Night_Vision: true
  4499. Zoom_Amount: 8
  4500. Zoom_Bullet_Spread: 0
  4501. Zoom_Before_Shooting: false
  4502. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4503. Custom_Death_Message:
  4504. Normal: "&9<shooter>&r &6&l》&7&l[&6&lRPG-7&7&l] &6&l》&r&c<victim> "
  4505. Headshot:
  4506. Enable: true
  4507. Bonus_Damage: 6
  4508. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4509. Abilities:
  4510. Reset_Hit_Cooldown: true
  4511. No_Vertical_Recoil: true
  4512. Knockback: 3
  4513. Extras:
  4514. Run_Console_Command: "hoge <shooter> 12"
  4515. Run_Command:
  4516. "@clear <shooter> minecraft:gold_nugget 0 5"
  4517. Hit_Events:
  4518. Enable: true
  4519. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4520. Critical_Hits:
  4521. Enable: true
  4522. Bonus_Damage: 6
  4523. Chance: 35
  4524. Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
  4525. Explosions:
  4526. Enable: true
  4527. Knockback: 3
  4528. Ignite_Victims: 0
  4529. Damage_Multiplier: 85
  4530. Enable_Friendly_Fire: false
  4531. Enable_Owner_Immunity: true
  4532. Explosion_No_Damage: false
  4533. Explosion_No_Grief: true
  4534. Explosion_Radius: 3
  4535. Explosion_Incendiary: false
  4536. On_Impact_With_Anything: true
  4537. Projectile_Activation_Time: 0
  4538. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4539. Particles:
  4540. Enable: true
  4541. Particle_Terrain: true
  4542.  
  4543. katana:
  4544. Item_Information:
  4545. Item_Name: "&8日本刀"
  4546. Item_Type: 283
  4547. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7A |&7・Critical &8: &720%&8/&7+12|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4548. Melee_Mode: false
  4549. Skip_Name_Check: false
  4550. Remove_Unused_Tag: false
  4551. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4552. Hidden_From_List: false
  4553. Shooting:
  4554. Disable: false
  4555. Dual_Wield: false
  4556. Right_Click_To_Shoot: false
  4557. Cancel_Left_Click_Block_Damage: true
  4558. Cancel_Right_Click_Interactions: true
  4559. Delay_Between_Shots: 10
  4560. Recoil_Amount: 0
  4561. Projectile_Amount: 1
  4562. Projectile_Type: snowball
  4563. Remove_Arrows_On_Impact: false
  4564. Remove_Bullet_Drop: false
  4565. Removal_Or_Drag_Delay: 5-true
  4566. Projectile_Speed: 30
  4567. Projectile_Damage: 8
  4568. Projectile_Flames: false
  4569. Projectile_Incendiary:
  4570. Enable: false
  4571. Duration: 0
  4572. Bullet_Spread: 0
  4573. Reset_Fall_Distance: true
  4574. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4575. Sneak:
  4576. Enable: true
  4577. No_Recoil: true
  4578. Bullet_Spread: 0
  4579. Sneak_Before_Shooting: false
  4580. Burstfire:
  4581. Enable: false
  4582. Shots_Per_Burst: 1
  4583. Delay_Between_Shots_In_Burst: 10
  4584. Ammo:
  4585. Enable: false
  4586. Ammo_Item_ID: 371
  4587. Take_Ammo_Per_Shot: true
  4588. Ammo_Name_Check: "&eAmmo"
  4589. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4590. Reload:
  4591. Enable: true
  4592. Reload_Amount: 1
  4593. Reload_With_Mouse: false
  4594. Starting_Amount: 1
  4595. Reload_Bullets_Individually: false
  4596. Take_Ammo_On_Reload: false
  4597. Take_Ammo_As_Magazine: falsee
  4598. Reload_Duration: 20
  4599. Reload_Shoot_Delay: 0
  4600. Destroy_When_Empty: false
  4601. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4602. Scope:
  4603. Enable: false
  4604. Night_Vision: true
  4605. Zoom_Amount: 8
  4606. Zoom_Bullet_Spread: 0
  4607. Zoom_Before_Shooting: false
  4608. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4609. Custom_Death_Message:
  4610. Normal: "&9<shooter>&r &6&l》&7&l[&8&l日本刀&7&l] &6&l》&r&c<victim> "
  4611. Headshot:
  4612. Enable: false
  4613. Bonus_Damage: 2
  4614. Message_Shooter: "&3HeadShot!"
  4615. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4616. Extras:
  4617. Run_Console_Command: "hoge <shooter> 8"
  4618. Critical_Hits:
  4619. Enable: true
  4620. Bonus_Damage: 12
  4621. Chance: 20
  4622. Message_Shooter: "&8CriticalHit &c- &8+12 Damage"
  4623.  
  4624. flame:
  4625. Item_Information:
  4626. Item_Name: "&4火&c炎&4放&c射&4器"
  4627. Item_Type: 417
  4628. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7A+ |&7・弾速 &8: &7C|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・特殊 &8: &7燃焼|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4629. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4630. Shooting:
  4631. Cancel_Left_Click_Block_Damage: false
  4632. Right_Click_To_Shoot: true
  4633. Cancel_Right_Click_Interactions: false
  4634. Recoil_Amount: 0
  4635. Projectile_Amount: 1
  4636. Projectile_Type: egg
  4637. Removal_Or_Drag_Delay: 20-true
  4638. Projectile_Speed: 10
  4639. Projectile_Damage: 4
  4640. Projectile_Flames: true
  4641. Projectile_Incendiary:
  4642. Enable: true
  4643. Duration: 60
  4644. Bullet_Spread: 2.1
  4645. Reset_Fall_Distance: true
  4646. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4647. Sneak:
  4648. Enable: true
  4649. No_Recoil: true
  4650. Bullet_Spread: 1.5
  4651. Reload:
  4652. Enable: true
  4653. Reload_Amount: 100
  4654. Reload_Bullets_Individually: true
  4655. Reload_Duration: 2
  4656. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4657. Firearm_Action:
  4658. Type: break
  4659. Open_Duration: 10
  4660. Close_Duration: 15
  4661. Sound_Open: DOOR_OPEN-1-2-0
  4662. Sound_Close: DOOR_CLOSE-1-2-0
  4663. Abilities:
  4664. Reset_Hit_Cooldown: true
  4665. No_Fall_Damage: true
  4666. Hit_Events:
  4667. Enable: true
  4668. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4669. Particles:
  4670. Enable: true
  4671. Particle_Player_Shoot: FLAMES-1
  4672. Extras:
  4673. Run_Console_Command: "hoge <shooter> 4"
  4674. Fully_Automatic:
  4675. Enable: true
  4676. Fire_Rate: 10
  4677. Ammo:
  4678. Enable: true
  4679. Ammo_Item_ID: 371
  4680. Take_Ammo_Per_Shot: true
  4681. Ammo_Name_Check: "&eAmmo"
  4682. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4683. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4684. Custom_Death_Message:
  4685. Normal: "&9<shooter>&r &6&l》&7&l[&4&l火&c&l炎&4&l放&c&l射&4&l器&7&l] &6&l》&r&c<victim> "
  4686. Particles:
  4687. Enable: true
  4688. Particle_Terrain: true
  4689.  
  4690. Bizon:
  4691. Item_Information:
  4692. Item_Name: "&5PP-19 Bizon"
  4693. Item_Type: 2265
  4694. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4695. Melee_Mode: false
  4696. Skip_Name_Check: false
  4697. Remove_Unused_Tag: false
  4698. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4699. Hidden_From_List: false
  4700. Shooting:
  4701. Disable: false
  4702. Dual_Wield: false
  4703. Right_Click_To_Shoot: true
  4704. Cancel_Left_Click_Block_Damage: true
  4705. Cancel_Right_Click_Interactions: true
  4706. Recoil_Amount: 1
  4707. Projectile_Amount: 1
  4708. Projectile_Type: snowball
  4709. Remove_Arrows_On_Impact: false
  4710. Remove_Bullet_Drop: false
  4711. Removal_Or_Drag_Delay: false
  4712. Projectile_Speed: 55
  4713. Projectile_Damage: 1
  4714. Projectile_Flames: false
  4715. Projectile_Incendiary:
  4716. Enable: false
  4717. Duration: 0
  4718. Bullet_Spread: 0.60
  4719. Reset_Fall_Distance: true
  4720. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4721. Fully_Automatic:
  4722. Enable: true
  4723. Fire_Rate: 5
  4724. Sneak:
  4725. Enable: true
  4726. No_Recoil: true
  4727. Bullet_Spread: 0.40
  4728. Sneak_Before_Shooting: false
  4729. Burstfire:
  4730. Enable: false
  4731. Shots_Per_Burst: 1
  4732. Delay_Between_Shots_In_Burst: 10
  4733. Ammo:
  4734. Enable: true
  4735. Ammo_Item_ID: 371
  4736. Take_Ammo_Per_Shot: true
  4737. Ammo_Name_Check: "&eAmmo"
  4738. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4739. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4740. Reload:
  4741. Enable: true
  4742. Reload_Amount: 64
  4743. Reload_With_Mouse: false
  4744. Starting_Amount: 64
  4745. Reload_Bullets_Individually: false
  4746. Take_Ammo_On_Reload: false
  4747. Take_Ammo_As_Magazine: false
  4748. Reload_Duration: 85
  4749. Reload_Shoot_Delay: 10
  4750. Destroy_When_Empty: false
  4751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4752. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4753. Scope:
  4754. Enable: false
  4755. Night_Vision: true
  4756. Zoom_Amount: 8
  4757. Zoom_Bullet_Spread: 0
  4758. Zoom_Before_Shooting: false
  4759. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4760. Custom_Death_Message:
  4761. Normal: "&9<shooter>&r &6&l》&7&l[&5&lPP-19 Bizon&7&l] &6&l》&r&c<victim> "
  4762. Headshot:
  4763. Enable: true
  4764. Bonus_Damage: 1
  4765. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4766. Abilities:
  4767. Reset_Hit_Cooldown: true
  4768. No_Vertical_Recoil: true
  4769. Knockback: 0
  4770. Hit_Events:
  4771. Enable: true
  4772. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4773. Extras:
  4774. Run_Console_Command: "hoge <shooter> 1"
  4775. Critical_Hits:
  4776. Enable: true
  4777. Bonus_Damage: 1
  4778. Chance: 5
  4779. Message_Shooter: "&8CriticalHit &c- &8+1 Damage"
  4780. Particles:
  4781. Enable: true
  4782. Particle_Terrain: true
  4783.  
  4784. SFW:
  4785. Item_Information:
  4786. Item_Name: "&6C8-SFW"
  4787. Item_Type: 270
  4788. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4789. Attachments:
  4790. Type: main
  4791. Info: "under"
  4792. Toggle_Delay: 5
  4793. Sounds_Toggle: NOTE_STICKS-1-2-0
  4794. Melee_Mode: false
  4795. Skip_Name_Check: false
  4796. Remove_Unused_Tag: false
  4797. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4798. Hidden_From_List: false
  4799. Shooting:
  4800. Disable: false
  4801. Dual_Wield: false
  4802. Right_Click_To_Shoot: true
  4803. Cancel_Left_Click_Block_Damage: true
  4804. Cancel_Right_Click_Interactions: true
  4805. Recoil_Amount: 1
  4806. Projectile_Amount: 1
  4807. Projectile_Type: snowball
  4808. Remove_Arrows_On_Impact: false
  4809. Remove_Bullet_Drop: false
  4810. Removal_Or_Drag_Delay: false
  4811. Projectile_Speed: 50
  4812. Projectile_Damage: 3
  4813. Projectile_Flames: false
  4814. Projectile_Incendiary:
  4815. Enable: false
  4816. Duration: 0
  4817. Bullet_Spread: 0.45
  4818. Reset_Fall_Distance: true
  4819. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4820. Fully_Automatic:
  4821. Enable: true
  4822. Fire_Rate: 4
  4823. Sneak:
  4824. Enable: true
  4825. No_Recoil: true
  4826. Bullet_Spread: 0.20
  4827. Sneak_Before_Shooting: false
  4828. Burstfire:
  4829. Enable: false
  4830. Shots_Per_Burst: 1
  4831. Delay_Between_Shots_In_Burst: 10
  4832. Ammo:
  4833. Enable: true
  4834. Ammo_Item_ID: 371
  4835. Take_Ammo_Per_Shot: true
  4836. Ammo_Name_Check: "&eAmmo"
  4837. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4838. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4839. Reload:
  4840. Enable: true
  4841. Reload_Amount: 30
  4842. Reload_With_Mouse: false
  4843. Starting_Amount: 30
  4844. Reload_Bullets_Individually: false
  4845. Take_Ammo_On_Reload: false
  4846. Take_Ammo_As_Magazine: false
  4847. Reload_Duration: 95
  4848. Reload_Shoot_Delay: 10
  4849. Destroy_When_Empty: false
  4850. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4851. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4852. Scope:
  4853. Enable: true
  4854. Night_Vision: true
  4855. Zoom_Amount: 8
  4856. Zoom_Bullet_Spread: 0.20
  4857. Zoom_Before_Shooting: false
  4858. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4859. Custom_Death_Message:
  4860. Normal: "&9<shooter>&r &6&l》&7&l[&6&lC8-SFW&7&l] &6&l》&r&c<victim> "
  4861. Headshot:
  4862. Enable: false
  4863. Bonus_Damage: 1
  4864. Message_Shooter: "&3HeadShot!"
  4865. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4866. Abilities:
  4867. Reset_Hit_Cooldown: true
  4868. No_Vertical_Recoil: true
  4869. Knockback: 0
  4870. Hit_Events:
  4871. Enable: true
  4872. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4873. Extras:
  4874. Run_Console_Command: "hoge <shooter> 3"
  4875. Critical_Hits:
  4876. Enable: false
  4877. Bonus_Damage: 2
  4878. Chance: 5
  4879. Message_Shooter: "&6Critical!"
  4880. Particles:
  4881. Enable: true
  4882. Particle_Terrain: true
  4883.  
  4884. under:
  4885. Item_Information:
  4886. Attachments:
  4887. Type: accessory
  4888. Toggle_Delay: 5
  4889. Sounds_Toggle: NOTE_STICKS-1-2-0
  4890. Shooting:
  4891. Disable: false
  4892. Dual_Wield: false
  4893. Right_Click_To_Shoot: true
  4894. Cancel_Left_Click_Block_Damage: true
  4895. Cancel_Right_Click_Interactions: true
  4896. Delay_Between_Shots: 8
  4897. Recoil_Amount: 2
  4898. Projectile_Amount: 5
  4899. Projectile_Type: snowball
  4900. Remove_Arrows_On_Impact: false
  4901. Remove_Bullet_Drop: false
  4902. Removal_Or_Drag_Delay: 4-true
  4903. Projectile_Speed: 45
  4904. Projectile_Damage: 2
  4905. Projectile_Flames: false
  4906. Projectile_Incendiary:
  4907. Enable: false
  4908. Duration: 0
  4909. Bullet_Spread: 1.6
  4910. Reset_Fall_Distance: true
  4911. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4912. Fully_Automatic:
  4913. Enable: false
  4914. Fire_Rate: 12
  4915. Sneak:
  4916. Enable: true
  4917. No_Recoil: false
  4918. Bullet_Spread: 1.2
  4919. Sneak_Before_Shooting: false
  4920. Burstfire:
  4921. Enable: false
  4922. Shots_Per_Burst: 1
  4923. Delay_Between_Shots_In_Burst: 10
  4924. Ammo:
  4925. Enable: true
  4926. Ammo_Item_ID: 371
  4927. Take_Ammo_Per_Shot: true
  4928. Ammo_Name_Check: "&eAmmo"
  4929. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4930. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4931. Reload:
  4932. Enable: true
  4933. Reload_Amount: 5
  4934. Reload_With_Mouse: false
  4935. Starting_Amount: 5
  4936. Reload_Bullets_Individually: false
  4937. Take_Ammo_On_Reload: false
  4938. Take_Ammo_As_Magazine: false
  4939. Reload_Duration: 90
  4940. Reload_Shoot_Delay: 10
  4941. Destroy_When_Empty: false
  4942. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4943. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4944. Scope:
  4945. Enable: false
  4946. Night_Vision: true
  4947. Zoom_Amount: 8
  4948. Zoom_Bullet_Spread: 0
  4949. Zoom_Before_Shooting: false
  4950. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4951. Custom_Death_Message:
  4952. Normal: "&9<shooter>&r &6&l》&7&l[&9&lU-ShotGun &6&l(C8-SFW)&7&l] &6&l》&r&c<victim> "
  4953. Headshot:
  4954. Enable: false
  4955. Bonus_Damage: 2
  4956. Message_Shooter: "&3HeadShot!"
  4957. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4958. Abilities:
  4959. Reset_Hit_Cooldown: true
  4960. No_Vertical_Recoil: true
  4961. Knockback: 1
  4962. Hit_Events:
  4963. Enable: true
  4964. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4965. Extras:
  4966. Run_Console_Command: "hoge <shooter> 2"
  4967. Particle_Player_Shoot: SMOKE
  4968. Run_Command:
  4969. "@clear <shooter> minecraft:gold_nugget 0 4"
  4970.  
  4971. mosin:
  4972. Item_Information:
  4973. Item_Name: "&6Mosin-Nagant"
  4974. Item_Type: 433
  4975. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・HeadShot &8: &7+4|&7・BackStab &8: &7+10|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4976. Melee_Mode: false
  4977. Skip_Name_Check: false
  4978. Remove_Unused_Tag: false
  4979. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4980. Hidden_From_List: false
  4981. Shooting:
  4982. Disable: false
  4983. Dual_Wield: false
  4984. Right_Click_To_Shoot: true
  4985. Cancel_Left_Click_Block_Damage: true
  4986. Cancel_Right_Click_Interactions: true
  4987. Delay_Between_Shots: 30
  4988. Recoil_Amount: 4
  4989. Projectile_Amount: 1
  4990. Projectile_Type: egg
  4991. Remove_Arrows_On_Impact: false
  4992. Remove_Bullet_Drop: false
  4993. Removal_Or_Drag_Delay: false
  4994. Projectile_Speed: 80
  4995. Projectile_Damage: 10
  4996. Projectile_Flames: false
  4997. Projectile_Incendiary:
  4998. Enable: false
  4999. Duration: 0
  5000. Bullet_Spread: 3
  5001. Reset_Fall_Distance: true
  5002. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5003. Sneak:
  5004. Enable: true
  5005. No_Recoil: false
  5006. Bullet_Spread: 2
  5007. Sneak_Before_Shooting: false
  5008. Burstfire:
  5009. Enable: false
  5010. Shots_Per_Burst: 1
  5011. Delay_Between_Shots_In_Burst: 10
  5012. Ammo:
  5013. Enable: true
  5014. Ammo_Item_ID: 371
  5015. Take_Ammo_Per_Shot: true
  5016. Ammo_Name_Check: "&eAmmo"
  5017. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5018. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5019. Reload:
  5020. Enable: true
  5021. Reload_Amount: 5
  5022. Reload_With_Mouse: false
  5023. Starting_Amount: 5
  5024. Reload_Bullets_Individually: true
  5025. Take_Ammo_On_Reload: false
  5026. Take_Ammo_As_Magazine: false
  5027. Reload_Duration: 40
  5028. Reload_Shoot_Delay: 30
  5029. Destroy_When_Empty: false
  5030. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5031. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5032. Scope:
  5033. Enable: true
  5034. Night_Vision: true
  5035. Zoom_Amount: 8
  5036. Zoom_Bullet_Spread: 0.05
  5037. Zoom_Before_Shooting: false
  5038. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5039. Custom_Death_Message:
  5040. Normal: "&9<shooter>&r &6&l》&7&l[&6&lMosin-Nagant&7&l] &6&l》&r&c<victim> "
  5041. Headshot:
  5042. Enable: true
  5043. Bonus_Damage: 4
  5044. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5045. Abilities:
  5046. Reset_Hit_Cooldown: true
  5047. No_Vertical_Recoil: true
  5048. Knockback: 4
  5049. Hit_Events:
  5050. Enable: true
  5051. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5052. Extras:
  5053. Run_Console_Command: "hoge <shooter> 10"
  5054. Backstab:
  5055. Enable: true
  5056. Bonus_Damage: 10
  5057. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5058. Particles:
  5059. Enable: true
  5060. Particle_Terrain: true
  5061. Particle_Player_Shoot: SMOKE
  5062.  
  5063. 64:
  5064. Item_Information:
  5065. Item_Name: "&d64式小銃"
  5066. Item_Type: 334
  5067. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5068. Melee_Mode: false
  5069. Skip_Name_Check: false
  5070. Remove_Unused_Tag: false
  5071. Skip_Name_Check: true
  5072. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5073. Hidden_From_List: false
  5074. Shooting:
  5075. Disable: false
  5076. Dual_Wield: false
  5077. Right_Click_To_Shoot: true
  5078. Cancel_Left_Click_Block_Damage: true
  5079. Cancel_Right_Click_Interactions: true
  5080. Recoil_Amount: 1
  5081. Projectile_Amount: 1
  5082. Projectile_Type: snowball
  5083. Remove_Arrows_On_Impact: false
  5084. Remove_Bullet_Drop: false
  5085. Removal_Or_Drag_Delay: false
  5086. Projectile_Speed: 45
  5087. Projectile_Damage: 4
  5088. Projectile_Flames: false
  5089. Projectile_Incendiary:
  5090. Enable: false
  5091. Duration: 0
  5092. Bullet_Spread: 0.7
  5093. Reset_Fall_Distance: true
  5094. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5095. Fully_Automatic:
  5096. Enable: true
  5097. Fire_Rate: 5
  5098. Sneak:
  5099. Enable: true
  5100. No_Recoil: false
  5101. Bullet_Spread: 0.15
  5102. Sneak_Before_Shooting: false
  5103. Burstfire:
  5104. Enable: false
  5105. Shots_Per_Burst: 1
  5106. Delay_Between_Shots_In_Burst: 10
  5107. Ammo:
  5108. Enable: true
  5109. Ammo_Item_ID: 371
  5110. Take_Ammo_Per_Shot: true
  5111. Ammo_Name_Check: "&eAmmo"
  5112. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5113. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5114. Reload:
  5115. Enable: true
  5116. Reload_Amount: 20
  5117. Reload_With_Mouse: false
  5118. Starting_Amount: 20
  5119. Reload_Bullets_Individually: false
  5120. Take_Ammo_On_Reload: false
  5121. Take_Ammo_As_Magazine: false
  5122. Reload_Duration: 110
  5123. Reload_Shoot_Delay: 10
  5124. Destroy_When_Empty: false
  5125. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5126. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5127. Scope:
  5128. Enable: false
  5129. Night_Vision: true
  5130. Zoom_Amount: 8
  5131. Zoom_Bullet_Spread: 0
  5132. Zoom_Before_Shooting: false
  5133. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5134. Custom_Death_Message:
  5135. Normal: "&9<shooter>&r &6&l》&7&l[&d&l64式小銃&7&l] &6&l》&r&c<victim> "
  5136. Headshot:
  5137. Enable: false
  5138. Bonus_Damage: 2
  5139. Message_Shooter: "&3HeadShot!"
  5140. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5141. Abilities:
  5142. Reset_Hit_Cooldown: true
  5143. No_Vertical_Recoil: true
  5144. Knockback: 2
  5145. Extras:
  5146. Run_Console_Command: "hoge <shooter> 3"
  5147. Hit_Events:
  5148. Enable: true
  5149. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5150. Backstab:
  5151. Enable: true
  5152. Bonus_Damage: 4
  5153. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5154. Particles:
  5155. Enable: true
  5156. Particle_Terrain: true
  5157.  
  5158. X95:
  5159. Item_Information:
  5160. Item_Name: "&9X95"
  5161. Item_Type: 287
  5162. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7C|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・BackStab &8: &7+9|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5163. Melee_Mode: false
  5164. Skip_Name_Check: false
  5165. Remove_Unused_Tag: false
  5166. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5167. Hidden_From_List: false
  5168. Shooting:
  5169. Disable: false
  5170. Dual_Wield: false
  5171. Right_Click_To_Shoot: true
  5172. Cancel_Left_Click_Block_Damage: true
  5173. Cancel_Right_Click_Interactions: true
  5174. Recoil_Amount: 0
  5175. Projectile_Amount: 1
  5176. Projectile_Type: snowball
  5177. Remove_Arrows_On_Impact: false
  5178. Remove_Bullet_Drop: false
  5179. Removal_Or_Drag_Delay: false
  5180. Projectile_Speed: 65
  5181. Projectile_Damage: 0
  5182. Projectile_Flames: false
  5183. Projectile_Incendiary:
  5184. Enable: false
  5185. Duration: 0
  5186. Bullet_Spread: 0.8
  5187. Reset_Fall_Distance: true
  5188. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5189. Fully_Automatic:
  5190. Enable: true
  5191. Fire_Rate: 6
  5192. Sneak:
  5193. Enable: true
  5194. No_Recoil: false
  5195. Bullet_Spread: 0.45
  5196. Sneak_Before_Shooting: false
  5197. Burstfire:
  5198. Enable: false
  5199. Shots_Per_Burst: 1
  5200. Delay_Between_Shots_In_Burst: 10
  5201. Ammo:
  5202. Enable: true
  5203. Ammo_Item_ID: 371
  5204. Take_Ammo_Per_Shot: true
  5205. Ammo_Name_Check: "&eAmmo"
  5206. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5207. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5208. Reload:
  5209. Enable: true
  5210. Reload_Amount: 30
  5211. Reload_With_Mouse: false
  5212. Starting_Amount: 30
  5213. Reload_Bullets_Individually: false
  5214. Take_Ammo_On_Reload: false
  5215. Take_Ammo_As_Magazine: false
  5216. Reload_Duration: 75
  5217. Reload_Shoot_Delay: 10
  5218. Destroy_When_Empty: false
  5219. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5220. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5221. Scope:
  5222. Enable: false
  5223. Night_Vision: true
  5224. Zoom_Amount: 8
  5225. Zoom_Bullet_Spread: 0
  5226. Zoom_Before_Shooting: false
  5227. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5228. Custom_Death_Message:
  5229. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX95&7&l] &6&l》&r&c<victim> "
  5230. Headshot:
  5231. Enable: false
  5232. Bonus_Damage: 2
  5233. Message_Shooter: "&3HeadShot!"
  5234. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5235. Abilities:
  5236. Reset_Hit_Cooldown: true
  5237. No_Vertical_Recoil: true
  5238. Knockback: 1
  5239. Extras:
  5240. Run_Console_Command: "hoge <shooter> 2"
  5241. Backstab:
  5242. Enable: true
  5243. Bonus_Damage: 8
  5244. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5245. Particles:
  5246. Enable: true
  5247. Particle_Terrain: true
  5248.  
  5249. M249:
  5250. Item_Information:
  5251. Item_Name: "&8M249"
  5252. Item_Type: 281
  5253. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7C|&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+2|&7---------------&c説明&7---------------|&7装弾数が売りの軽機関銃 |&7リロードが長いのが欠点。|&7----------------------------------"
  5254. Melee_Mode: false
  5255. Skip_Name_Check: false
  5256. Remove_Unused_Tag: false
  5257. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5258. Hidden_From_List: false
  5259. Shooting:
  5260. Disable: false
  5261. Dual_Wield: false
  5262. Right_Click_To_Shoot: true
  5263. Cancel_Left_Click_Block_Damage: true
  5264. Cancel_Right_Click_Interactions: true
  5265. Recoil_Amount: 1
  5266. Projectile_Amount: 1
  5267. Projectile_Type: egg
  5268. Remove_Arrows_On_Impact: false
  5269. Remove_Bullet_Drop: false
  5270. Removal_Or_Drag_Delay: false
  5271. Projectile_Speed: 45
  5272. Projectile_Damage: 3
  5273. Projectile_Flames: false
  5274. Projectile_Incendiary:
  5275. Enable: false
  5276. Duration: 0
  5277. Bullet_Spread: 1.5
  5278. Reset_Fall_Distance: true
  5279. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5280. Sneak:
  5281. Enable: true
  5282. No_Recoil: false
  5283. Bullet_Spread: 0.65
  5284. Sneak_Before_Shooting: false
  5285. Fully_Automatic:
  5286. Enable: true
  5287. Fire_Rate: 2
  5288. Burstfire:
  5289. Enable: false
  5290. Shots_Per_Burst: 1
  5291. Delay_Between_Shots_In_Burst: 10
  5292. Ammo:
  5293. Enable: true
  5294. Ammo_Item_ID: 371
  5295. Take_Ammo_Per_Shot: true
  5296. Ammo_Name_Check: "&eAmmo"
  5297. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5298. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5299. Firearm_Action:
  5300. Type: slide
  5301. Reload:
  5302. Enable: true
  5303. Reload_Amount: 100
  5304. Reload_With_Mouse: false
  5305. Starting_Amount: 100
  5306. Reload_Bullets_Individually: false
  5307. Take_Ammo_On_Reload: false
  5308. Take_Ammo_As_Magazine: false
  5309. Reload_Duration: 300
  5310. Reload_Shoot_Delay: 10
  5311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5312. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5313. Scope:
  5314. Enable: false
  5315. Night_Vision: true
  5316. Zoom_Amount: 8
  5317. Zoom_Bullet_Spread: 0
  5318. Zoom_Before_Shooting: false
  5319. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5320. Custom_Death_Message:
  5321. Normal: "&9<shooter>&r &6&l》&7&l[&8&lM249&7&l] &6&l》&r&c<victim> "
  5322. Headshot:
  5323. Enable: true
  5324. Bonus_Damage: 2
  5325. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5326. Abilities:
  5327. Reset_Hit_Cooldown: true
  5328. No_Vertical_Recoil: true
  5329. Knockback: 1
  5330. Hit_Events:
  5331. Enable: true
  5332. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5333. Extras:
  5334. Run_Console_Command: "hoge <shooter> 4"
  5335. Particles:
  5336. Enable: true
  5337. Particle_Terrain: true
  5338.  
  5339. BOW4:
  5340. Item_Information:
  5341. Item_Name: "&9X-Bow.Mk4"
  5342. Item_Type: 279
  5343. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Explode|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5344. Melee_Mode: false
  5345. Skip_Name_Check: false
  5346. Remove_Unused_Tag: false
  5347. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5348. Hidden_From_List: false
  5349. Shooting:
  5350. Disable: false
  5351. Dual_Wield: false
  5352. Right_Click_To_Shoot: true
  5353. Cancel_Left_Click_Block_Damage: true
  5354. Cancel_Right_Click_Interactions: true
  5355. Delay_Between_Shots: 10
  5356. Recoil_Amount: 0
  5357. Projectile_Amount: 1
  5358. Projectile_Type: arrow
  5359. Remove_Arrows_On_Impact: true
  5360. Remove_Bullet_Drop: true
  5361. Removal_Or_Drag_Delay: false
  5362. Projectile_Speed: 20
  5363. Projectile_Damage: 5
  5364. Projectile_Flames: false
  5365. Projectile_Incendiary:
  5366. Enable: false
  5367. Duration: 0
  5368. Bullet_Spread: 0
  5369. Reset_Fall_Distance: true
  5370. Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5371. Fully_Automatic:
  5372. Enable: false
  5373. Fire_Rate: 5
  5374. Sneak:
  5375. Enable: true
  5376. No_Recoil: false
  5377. Bullet_Spread: 0
  5378. Sneak_Before_Shooting: false
  5379. Burstfire:
  5380. Enable: false
  5381. Shots_Per_Burst: 1
  5382. Delay_Between_Shots_In_Burst: 10
  5383. Ammo:
  5384. Enable: true
  5385. Ammo_Item_ID: 371
  5386. Take_Ammo_Per_Shot: true
  5387. Ammo_Name_Check: "&eAmmo"
  5388. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5389. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5390. Reload:
  5391. Enable: true
  5392. Reload_Amount: 2
  5393. Reload_With_Mouse: false
  5394. Starting_Amount: 2
  5395. Reload_Bullets_Individually: true
  5396. Take_Ammo_On_Reload: false
  5397. Take_Ammo_As_Magazine: false
  5398. Reload_Duration: 55
  5399. Reload_Shoot_Delay: 10
  5400. Destroy_When_Empty: false
  5401. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5402. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5403. Scope:
  5404. Enable: false
  5405. Night_Vision: true
  5406. Zoom_Amount: 8
  5407. Zoom_Bullet_Spread: 0
  5408. Zoom_Before_Shooting: false
  5409. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5410. Custom_Death_Message:
  5411. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.4&7&l] &6&l》&r&c<victim> "
  5412. Headshot:
  5413. Enable: true
  5414. Bonus_Damage: 5
  5415. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5416. Abilities:
  5417. Reset_Hit_Cooldown: true
  5418. No_Vertical_Recoil: true
  5419. Knockback: 2
  5420. Extras:
  5421. Run_Console_Command: "hoge <shooter> 7"
  5422. Run_Command:
  5423. "@clear <shooter> minecraft:gold_nugget 0 5"
  5424. Hit_Events:
  5425. Enable: true
  5426. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5427. Critical_Hits:
  5428. Enable: true
  5429. Bonus_Damage: 4
  5430. Chance: 30
  5431. Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
  5432. Particles:
  5433. Enable: true
  5434. Particle_Terrain: true
  5435. Explosions:
  5436. Enable: true
  5437. Knockback: 1
  5438. Ignite_Victims: 0
  5439. Damage_Multiplier: 50
  5440. Enable_Friendly_Fire: false
  5441. Enable_Owner_Immunity: true
  5442. Explosion_No_Damage: false
  5443. Explosion_No_Grief: true
  5444. Explosion_Radius: 3
  5445. Explosion_Incendiary: false
  5446. On_Impact_With_Anything: true
  5447. Projectile_Activation_Time: 0
  5448. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5449.  
  5450. Excutionner:
  5451. Item_Information:
  5452. Item_Name: "&7Excutionner"
  5453. Item_Type: 359
  5454. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・射程 &8: &7C|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5455. Melee_Mode: false
  5456. Skip_Name_Check: false
  5457. Remove_Unused_Tag: false
  5458. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5459. Hidden_From_List: false
  5460. Shooting:
  5461. Disable: false
  5462. Dual_Wield: false
  5463. Right_Click_To_Shoot: true
  5464. Cancel_Left_Click_Block_Damage: true
  5465. Cancel_Right_Click_Interactions: true
  5466. Delay_Between_Shots: 15
  5467. Recoil_Amount: 1
  5468. Projectile_Amount: 10
  5469. Projectile_Type: snowball
  5470. Remove_Arrows_On_Impact: false
  5471. Remove_Bullet_Drop: false
  5472. Removal_Or_Drag_Delay: 2-true
  5473. Projectile_Speed: 45
  5474. Projectile_Damage: 2
  5475. Projectile_Flames: false
  5476. Projectile_Incendiary:
  5477. Enable: false
  5478. Duration: 0
  5479. Bullet_Spread: 1.3
  5480. Reset_Fall_Distance: true
  5481. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.4-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5482. Fully_Automatic:
  5483. Enable: false
  5484. Fire_Rate: 12
  5485. Sneak:
  5486. Enable: true
  5487. No_Recoil: false
  5488. Bullet_Spread: 0.9
  5489. Sneak_Before_Shooting: false
  5490. Burstfire:
  5491. Enable: false
  5492. Shots_Per_Burst: 1
  5493. Delay_Between_Shots_In_Burst: 10
  5494. Ammo:
  5495. Enable: true
  5496. Ammo_Item_ID: 371
  5497. Take_Ammo_Per_Shot: true
  5498. Ammo_Name_Check: "&eAmmo"
  5499. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5500. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5501. Reload:
  5502. Enable: true
  5503. Reload_Amount: 6
  5504. Reload_With_Mouse: false
  5505. Starting_Amount: 6
  5506. Reload_Bullets_Individually: true
  5507. Take_Ammo_On_Reload: false
  5508. Take_Ammo_As_Magazine: false
  5509. Reload_Duration: 35
  5510. Reload_Shoot_Delay: 10
  5511. Destroy_When_Empty: false
  5512. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5513. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5514. Scope:
  5515. Enable: false
  5516. Night_Vision: true
  5517. Zoom_Amount: 8
  5518. Zoom_Bullet_Spread: 0
  5519. Zoom_Before_Shooting: false
  5520. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5521. Custom_Death_Message:
  5522. Normal: "&9<shooter>&r &6&l》&7&l[&7&lExcutionner&7&l] &6&l》&r&c<victim> "
  5523. Headshot:
  5524. Enable: false
  5525. Bonus_Damage: 2
  5526. Message_Shooter: "&3HeadShot!"
  5527. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5528. Abilities:
  5529. Reset_Hit_Cooldown: true
  5530. No_Vertical_Recoil: true
  5531. Knockback: 1
  5532. Hit_Events:
  5533. Enable: true
  5534. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5535. Extras:
  5536. Run_Console_Command: "hoge <shooter> 3"
  5537. Run_Command:
  5538. "@clear <shooter> minecraft:gold_nugget 0 3"
  5539. Particles:
  5540. Enable: true
  5541. Particle_Terrain: true
  5542.  
  5543. Riotshield:
  5544. Item_Information:
  5545. Item_Name: "&8&lRiot Shield"
  5546. Item_Type: 274
  5547. Item_Lore: "&7Type &8: &7Special|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5548. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5549. Remove_Unused_Tag: true
  5550. Riot_Shield:
  5551. Enable: true
  5552. Do_Not_Block_Projectiles: true
  5553. Do_Not_Block_Melee_Attacks: true
  5554. Durability_Based_On_Damage: true
  5555. Durability_Loss_Per_Hit: 30
  5556. Forcefield_Mode: false
  5557. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5558. Sounds_Break: ENTITY.ITEM.BREAK
  5559.  
  5560.  
  5561. rod:
  5562. Item_Information:
  5563. Item_Name: "&5Curse Rod"
  5564. Item_Type: 369
  5565. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7C+|&7・弾速 &8: &7C|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・特殊 &8: &7呪縛|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5566. Melee_Mode: false
  5567. Skip_Name_Check: false
  5568. Remove_Unused_Tag: false
  5569. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5570. Hidden_From_List: false
  5571. Shooting:
  5572. Disable: false
  5573. Dual_Wield: false
  5574. Right_Click_To_Shoot: true
  5575. Cancel_Left_Click_Block_Damage: true
  5576. Cancel_Right_Click_Interactions: true
  5577. Delay_Between_Shots: 10
  5578. Recoil_Amount: 1
  5579. Projectile_Amount: 1
  5580. Projectile_Type: snowball
  5581. Remove_Arrows_On_Impact: false
  5582. Remove_Bullet_Drop: false
  5583. Removal_Or_Drag_Delay: false
  5584. Projectile_Speed: 6
  5585. Projectile_Damage: 8
  5586. Projectile_Flames: false
  5587. Projectile_Incendiary:
  5588. Enable: false
  5589. Duration: 0
  5590. Bullet_Spread: 0
  5591. Reset_Fall_Distance: true
  5592. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5593. Fully_Automatic:
  5594. Enable: false
  5595. Fire_Rate: 1
  5596. Sneak:
  5597. Enable: true
  5598. No_Recoil: false
  5599. Bullet_Spread: 0
  5600. Sneak_Before_Shooting: false
  5601. Burstfire:
  5602. Enable: false
  5603. Shots_Per_Burst: 1
  5604. Delay_Between_Shots_In_Burst: 10
  5605. Ammo:
  5606. Enable: true
  5607. Ammo_Item_ID: 371
  5608. Take_Ammo_Per_Shot: true
  5609. Ammo_Name_Check: "&eAmmo"
  5610. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5611. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5612. Reload:
  5613. Enable: true
  5614. Reload_Amount: 10
  5615. Reload_With_Mouse: false
  5616. Starting_Amount: 10
  5617. Reload_Bullets_Individually: false
  5618. Take_Ammo_On_Reload: false
  5619. Take_Ammo_As_Magazine: false
  5620. Reload_Duration: 100
  5621. Reload_Shoot_Delay: 10
  5622. Destroy_When_Empty: false
  5623. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5624. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5625. Scope:
  5626. Enable: false
  5627. Night_Vision: true
  5628. Zoom_Amount: 8
  5629. Zoom_Bullet_Spread: 0
  5630. Zoom_Before_Shooting: false
  5631. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5632. Custom_Death_Message:
  5633. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5634. Headshot:
  5635. Enable: false
  5636. Bonus_Damage: 2
  5637. Message_Shooter: "&3HeadShot!"
  5638. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5639. Abilities:
  5640. Reset_Hit_Cooldown: true
  5641. No_Vertical_Recoil: true
  5642. Knockback: 2
  5643. Hit_Events:
  5644. Enable: true
  5645. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5646. Extras:
  5647. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5648. Particles:
  5649. Enable: true
  5650. Particle_Terrain: true
  5651. Potion_Effects:
  5652. Activation: hit
  5653. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5654.  
  5655. M9:
  5656. Item_Information:
  5657. Item_Name: "&79mm機関拳銃"
  5658. Item_Type: 329
  5659. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7C+|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &6S|&7・精度 &8: &7C|&7・制御 &8: &7B|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5660. Melee_Mode: false
  5661. Skip_Name_Check: false
  5662. Remove_Unused_Tag: false
  5663. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5664. Hidden_From_List: false
  5665. Shooting:
  5666. Disable: false
  5667. Dual_Wield: false
  5668. Right_Click_To_Shoot: true
  5669. Cancel_Left_Click_Block_Damage: true
  5670. Cancel_Right_Click_Interactions: true
  5671. Recoil_Amount: 1
  5672. Projectile_Amount: 1
  5673. Projectile_Type: egg
  5674. Remove_Arrows_On_Impact: false
  5675. Remove_Bullet_Drop: false
  5676. Removal_Or_Drag_Delay: false
  5677. Projectile_Speed: 90
  5678. Projectile_Damage: 1
  5679. Projectile_Flames: false
  5680. Projectile_Incendiary:
  5681. Enable: false
  5682. Duration: 0
  5683. Bullet_Spread: 1.2
  5684. Reset_Fall_Distance: true
  5685. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5686. Fully_Automatic:
  5687. Enable: true
  5688. Fire_Rate: 10
  5689. Sneak:
  5690. Enable: true
  5691. No_Recoil: true
  5692. Bullet_Spread: 0.85
  5693. Sneak_Before_Shooting: false
  5694. Burstfire:
  5695. Enable: false
  5696. Shots_Per_Burst: 1
  5697. Delay_Between_Shots_In_Burst: 10
  5698. Ammo:
  5699. Enable: true
  5700. Ammo_Item_ID: 371
  5701. Take_Ammo_Per_Shot: true
  5702. Ammo_Name_Check: "&eAmmo"
  5703. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5704. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5705. Reload:
  5706. Enable: true
  5707. Reload_Amount: 25
  5708. Reload_With_Mouse: false
  5709. Starting_Amount: 25
  5710. Reload_Bullets_Individually: false
  5711. Take_Ammo_On_Reload: false
  5712. Take_Ammo_As_Magazine: false
  5713. Reload_Duration: 80
  5714. Reload_Shoot_Delay: 10
  5715. Destroy_When_Empty: false
  5716. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5717. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5718. Scope:
  5719. Enable: false
  5720. Night_Vision: true
  5721. Zoom_Amount: 8
  5722. Zoom_Bullet_Spread: 0
  5723. Zoom_Before_Shooting: false
  5724. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5725. Custom_Death_Message:
  5726. Normal: "&9<shooter>&r &6&l》&7&l[&7&l9mm機関拳銃&7&l] &6&l》&r&c<victim> "
  5727. Headshot:
  5728. Enable: true
  5729. Bonus_Damage: 1
  5730. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5731. Abilities:
  5732. Reset_Hit_Cooldown: true
  5733. No_Vertical_Recoil: true
  5734. Knockback: 0
  5735. Hit_Events:
  5736. Enable: true
  5737. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5738. Extras:
  5739. Run_Console_Command: "hoge <shooter> 3"
  5740. Particles:
  5741. Enable: true
  5742. Particle_Terrain: true
  5743.  
  5744. RPK:
  5745. Item_Information:
  5746. Item_Name: "&6RPK"
  5747. Item_Type: 286
  5748. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
  5749. Melee_Mode: false
  5750. Skip_Name_Check: false
  5751. Remove_Unused_Tag: false
  5752. Skip_Name_Check: true
  5753. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5754. Hidden_From_List: false
  5755. Shooting:
  5756. Disable: false
  5757. Dual_Wield: false
  5758. Right_Click_To_Shoot: true
  5759. Cancel_Left_Click_Block_Damage: true
  5760. Cancel_Right_Click_Interactions: true
  5761. Recoil_Amount: 2
  5762. Projectile_Amount: 1
  5763. Projectile_Type: egg
  5764. Remove_Arrows_On_Impact: false
  5765. Remove_Bullet_Drop: false
  5766. Removal_Or_Drag_Delay: false
  5767. Projectile_Speed: 90
  5768. Projectile_Damage: 2
  5769. Projectile_Flames: false
  5770. Projectile_Incendiary:
  5771. Enable: false
  5772. Duration: 0
  5773. Bullet_Spread: 1.2
  5774. Reset_Fall_Distance: true
  5775. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5776. Fully_Automatic:
  5777. Enable: true
  5778. Fire_Rate: 3
  5779. Sneak:
  5780. Enable: true
  5781. No_Recoil: true
  5782. Bullet_Spread: 0.25
  5783. Sneak_Before_Shooting: false
  5784. Burstfire:
  5785. Enable: false
  5786. Shots_Per_Burst: 1
  5787. Delay_Between_Shots_In_Burst: 10
  5788. Ammo:
  5789. Enable: true
  5790. Ammo_Item_ID: 371
  5791. Take_Ammo_Per_Shot: true
  5792. Ammo_Name_Check: "&eAmmo"
  5793. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5794. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5795. Reload:
  5796. Enable: true
  5797. Reload_Amount: 75
  5798. Reload_With_Mouse: false
  5799. Starting_Amount: 75
  5800. Reload_Bullets_Individually: false
  5801. Take_Ammo_On_Reload: false
  5802. Take_Ammo_As_Magazine: false
  5803. Reload_Duration: 180
  5804. Reload_Shoot_Delay: 10
  5805. Destroy_When_Empty: false
  5806. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5807. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5808. Scope:
  5809. Enable: false
  5810. Night_Vision: true
  5811. Zoom_Amount: 8
  5812. Zoom_Bullet_Spread: 0
  5813. Zoom_Before_Shooting: false
  5814. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5815. Custom_Death_Message:
  5816. Normal: "&9<shooter>&r &6&l》&7&l[&6&lRPK&7&l] &6&l》&r&c<victim> "
  5817. Headshot:
  5818. Enable: true
  5819. Bonus_Damage: 1
  5820. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5821. Abilities:
  5822. Reset_Hit_Cooldown: true
  5823. No_Vertical_Recoil: true
  5824. Knockback: 0
  5825. Extras:
  5826. Run_Console_Command: "hoge <shooter> 2"
  5827. Hit_Events:
  5828. Enable: true
  5829. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5830. Particles:
  5831. Enable: true
  5832. Particle_Terrain: true
  5833.  
  5834. hahen:
  5835. Item_Information:
  5836. Item_Name: "&6星の破片"
  5837. Item_Type: 426
  5838. Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|"
  5839. Melee_Mode: false
  5840. Skip_Name_Check: false
  5841. Remove_Unused_Tag: false
  5842. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5843. Hidden_From_List: false
  5844. Enchantment_To_Check: KNOCKBACK-1
  5845.  
  5846. Ballista:
  5847. Item_Information:
  5848. Item_Name: "&6FN Ballista"
  5849. Item_Type: 318
  5850. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &6S|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7B+|&7・特殊 &8: &7HeadShot時 鈍化Ⅴ 5sec|&7・HeadShot &8: &7+16|&7---------------&c説明&7---------------|&7特殊弾を使用したスナイパーライフル |&7HeadShotで高ダメージが期待できる。|&7----------------------------------"
  5851. Melee_Mode: false
  5852. Skip_Name_Check: false
  5853. Remove_Unused_Tag: false
  5854. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5855. Hidden_From_List: false
  5856. Shooting:
  5857. Disable: false
  5858. Dual_Wield: false
  5859. Right_Click_To_Shoot: true
  5860. Cancel_Left_Click_Block_Damage: true
  5861. Cancel_Right_Click_Interactions: true
  5862. Delay_Between_Shots: 25
  5863. Recoil_Amount: 3
  5864. Projectile_Amount: 1
  5865. Projectile_Type: egg
  5866. Remove_Arrows_On_Impact: false
  5867. Remove_Bullet_Drop: false
  5868. Removal_Or_Drag_Delay: false
  5869. Projectile_Speed: 100
  5870. Projectile_Damage: 7
  5871. Projectile_Flames: false
  5872. Projectile_Incendiary:
  5873. Enable: false
  5874. Duration: 0
  5875. Bullet_Spread: 3
  5876. Reset_Fall_Distance: true
  5877. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5878. Sneak:
  5879. Enable: true
  5880. No_Recoil: false
  5881. Bullet_Spread: 0.8
  5882. Sneak_Before_Shooting: false
  5883. Burstfire:
  5884. Enable: false
  5885. Shots_Per_Burst: 1
  5886. Delay_Between_Shots_In_Burst: 10
  5887. Ammo:
  5888. Enable: true
  5889. Ammo_Item_ID: 371
  5890. Take_Ammo_Per_Shot: true
  5891. Ammo_Name_Check: "&eAmmo"
  5892. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5893. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5894. Reload:
  5895. Enable: true
  5896. Reload_Amount: 5
  5897. Reload_With_Mouse: false
  5898. Starting_Amount: 5
  5899. Reload_Bullets_Individually: true
  5900. Take_Ammo_On_Reload: false
  5901. Take_Ammo_As_Magazine: false
  5902. Reload_Duration: 75
  5903. Reload_Shoot_Delay: 20
  5904. Destroy_When_Empty: false
  5905. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5906. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5907. Scope:
  5908. Enable: true
  5909. Night_Vision: true
  5910. Zoom_Amount: 8
  5911. Zoom_Bullet_Spread: 0
  5912. Zoom_Before_Shooting: false
  5913. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5914. Custom_Death_Message:
  5915. Normal: "&9<shooter>&r &6&l》&7&l[&6&lFN Ballista&7&l] &6&l》&r&c<victim> "
  5916. Headshot:
  5917. Enable: true
  5918. Bonus_Damage: 16
  5919. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5920. Abilities:
  5921. Reset_Hit_Cooldown: true
  5922. No_Vertical_Recoil: true
  5923. Knockback: 4
  5924. Hit_Events:
  5925. Enable: true
  5926. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5927. Extras:
  5928. Run_Console_Command: "hoge <shooter> 5"
  5929. Particles:
  5930. Enable: false
  5931. Particle_Terrain: true
  5932. Particle_Player_Shoot: SMOKE
  5933. Potion_Effects:
  5934. Activation: head
  5935. Potion_Effect_Victim: SLOW-100-20
  5936.  
  5937. Five-seveN:
  5938. Item_Information:
  5939. Item_Name: "&9Five-seveN"
  5940. Item_Type: 420
  5941. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  5942. Melee_Mode: false
  5943. Skip_Name_Check: false
  5944. Remove_Unused_Tag: false
  5945. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5946. Hidden_From_List: false
  5947. Shooting:
  5948. Disable: false
  5949. Dual_Wield: false
  5950. Right_Click_To_Shoot: true
  5951. Cancel_Left_Click_Block_Damage: true
  5952. Cancel_Right_Click_Interactions: true
  5953. Delay_Between_Shots: 4
  5954. Recoil_Amount: 0
  5955. Projectile_Amount: 1
  5956. Projectile_Type: snowball
  5957. Remove_Arrows_On_Impact: false
  5958. Remove_Bullet_Drop: false
  5959. Removal_Or_Drag_Delay: false
  5960. Projectile_Speed: 60
  5961. Projectile_Damage: 3
  5962. Projectile_Flames: false
  5963. Projectile_Incendiary:
  5964. Enable: false
  5965. Duration: 0
  5966. Bullet_Spread: 0.55
  5967. Reset_Fall_Distance: true
  5968. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5969. Sneak:
  5970. Enable: true
  5971. No_Recoil: true
  5972. Bullet_Spread: 0.35
  5973. Sneak_Before_Shooting: false
  5974. Burstfire:
  5975. Enable:
  5976. Shots_Per_Burst: 1
  5977. Delay_Between_Shots_In_Burst: 10
  5978. Ammo:
  5979. Enable: true
  5980. Ammo_Item_ID: 371
  5981. Take_Ammo_Per_Shot: true
  5982. Ammo_Name_Check: "&eAmmo"
  5983. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5984. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5985. Firearm_Action:
  5986. Type: slide
  5987. Reload:
  5988. Enable: true
  5989. Reload_Amount: 20
  5990. Reload_With_Mouse: false
  5991. Starting_Amount: 20
  5992. Reload_Bullets_Individually: false
  5993. Take_Ammo_On_Reload: false
  5994. Take_Ammo_As_Magazine: false
  5995. Reload_Duration: 100
  5996. Reload_Shoot_Delay: 10
  5997. Destroy_When_Empty: false
  5998. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5999. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6000. Scope:
  6001. Enable: false
  6002. Night_Vision: true
  6003. Zoom_Amount: 8
  6004. Zoom_Bullet_Spread: 0
  6005. Zoom_Before_Shooting: false
  6006. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6007. Custom_Death_Message:
  6008. Normal: "&9<shooter>&r &6&l》&7&l[&9&lFive-seveN&7&l] &6&l》&r&c<victim> "
  6009. Headshot:
  6010. Enable: false
  6011. Bonus_Damage: 1
  6012. Message_Shooter: "&3HeadShot!"
  6013. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6014. Abilities:
  6015. Reset_Hit_Cooldown: true
  6016. No_Vertical_Recoil: true
  6017. Knockback: 0
  6018. Hit_Events:
  6019. Enable: true
  6020. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6021. Extras:
  6022. Run_Console_Command: "hoge <shooter> 3"
  6023. Particles:
  6024. Enable: true
  6025. Particle_Terrain: true
  6026.  
  6027. SCAR2:
  6028. Item_Information:
  6029. Item_Name: "&9SCAR-L &6+Custom&9"
  6030. Item_Type: 265
  6031. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7B|&7・制御 &8: &7B|&7・特殊 &8: &7グレネードランチャー|&7---------------&c説明&7---------------|&7グレネードランチャーが付属した。 |&7反動が大きいが威力が高い。|&7----------------------------------"
  6032. Attachments:
  6033. Type: main
  6034. Info: "granado"
  6035. Toggle_Delay: 5
  6036. Sounds_Toggle: NOTE_STICKS-1-2-0
  6037. Melee_Mode: false
  6038. Skip_Name_Check: false
  6039. Remove_Unused_Tag: false
  6040. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6041. Hidden_From_List: false
  6042. Shooting:
  6043. Disable: false
  6044. Dual_Wield: false
  6045. Right_Click_To_Shoot: true
  6046. Cancel_Left_Click_Block_Damage: true
  6047. Cancel_Right_Click_Interactions: true
  6048. Recoil_Amount: 1
  6049. Projectile_Amount: 1
  6050. Projectile_Type: snowball
  6051. Remove_Arrows_On_Impact: false
  6052. Remove_Bullet_Drop: false
  6053. Removal_Or_Drag_Delay: false
  6054. Projectile_Speed: 43
  6055. Projectile_Damage: 5
  6056. Projectile_Flames: false
  6057. Projectile_Incendiary:
  6058. Enable: false
  6059. Duration: 0
  6060. Bullet_Spread: 0.35
  6061. Reset_Fall_Distance: true
  6062. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6063. Fully_Automatic:
  6064. Enable: true
  6065. Fire_Rate: 1
  6066. Sneak:
  6067. Enable: false
  6068. No_Recoil: false
  6069. Bullet_Spread: 0.2
  6070. Sneak_Before_Shooting: false
  6071. Burstfire:
  6072. Enable: false
  6073. Shots_Per_Burst: 1
  6074. Delay_Between_Shots_In_Burst: 10
  6075. Ammo:
  6076. Enable: true
  6077. Ammo_Item_ID: 371
  6078. Take_Ammo_Per_Shot: true
  6079. Ammo_Name_Check: "&eAmmo"
  6080. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6081. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6082. Reload:
  6083. Enable: true
  6084. Reload_Amount: 20
  6085. Reload_With_Mouse: false
  6086. Starting_Amount: 20
  6087. Reload_Bullets_Individually: false
  6088. Take_Ammo_On_Reload: false
  6089. Take_Ammo_As_Magazine: false
  6090. Reload_Duration: 120
  6091. Reload_Shoot_Delay: 10
  6092. Destroy_When_Empty: false
  6093. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6094. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6095. Scope:
  6096. Enable: false
  6097. Night_Vision: true
  6098. Zoom_Amount: 8
  6099. Zoom_Bullet_Spread: 0
  6100. Zoom_Before_Shooting: false
  6101. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6102. Custom_Death_Message:
  6103. Normal: "&9<shooter>&r &6&l》&7&l[&9&lSCAR-L &6&l+Custom&7&l] &6&l》&r&c<victim> "
  6104. Headshot:
  6105. Enable: false
  6106. Bonus_Damage: 2
  6107. Message_Shooter: "&3HeadShot!"
  6108. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6109. Abilities:
  6110. Reset_Hit_Cooldown: true
  6111. Knockback: 0
  6112. Hit_Events:
  6113. Enable: true
  6114. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6115. Extras:
  6116. Run_Console_Command: "hoge <shooter> 4"
  6117. Particles:
  6118. Enable: true
  6119. Particle_Terrain: true
  6120.  
  6121. granado:
  6122. Item_Information:
  6123. Attachments:
  6124. Type: accessory
  6125. Toggle_Delay: 5
  6126. Sounds_Toggle: NOTE_STICKS-1-2-0
  6127. Shooting:
  6128. Disable: false
  6129. Dual_Wield: false
  6130. Right_Click_To_Shoot: true
  6131. Cancel_Left_Click_Block_Damage: true
  6132. Cancel_Right_Click_Interactions: true
  6133. Recoil_Amount: 2
  6134. Projectile_Amount: 1
  6135. Projectile_Type: snowball
  6136. Remove_Arrows_On_Impact: false
  6137. Remove_Bullet_Drop: false
  6138. Removal_Or_Drag_Delay: false
  6139. Projectile_Speed: 15
  6140. Projectile_Damage: 6
  6141. Projectile_Flames: false
  6142. Projectile_Incendiary:
  6143. Enable: false
  6144. Duration: 0
  6145. Bullet_Spread: 0.05
  6146. Reset_Fall_Distance: true
  6147. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6148. Fully_Automatic:
  6149. Enable: false
  6150. Fire_Rate: 1
  6151. Sneak:
  6152. Enable: false
  6153. No_Recoil: false
  6154. Bullet_Spread: 0.05
  6155. Sneak_Before_Shooting: false
  6156. Burstfire:
  6157. Enable: false
  6158. Shots_Per_Burst: 1
  6159. Delay_Between_Shots_In_Burst: 10
  6160. Ammo:
  6161. Enable: true
  6162. Ammo_Item_ID: 371
  6163. Take_Ammo_Per_Shot: true
  6164. Ammo_Name_Check: "&eAmmo"
  6165. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6166. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6167. Reload:
  6168. Enable: true
  6169. Reload_Amount: 1
  6170. Reload_With_Mouse: false
  6171. Starting_Amount: 1
  6172. Reload_Bullets_Individually: false
  6173. Take_Ammo_On_Reload: false
  6174. Take_Ammo_As_Magazine: false
  6175. Reload_Duration: 130
  6176. Reload_Shoot_Delay: 10
  6177. Destroy_When_Empty: false
  6178. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6179. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6180. Scope:
  6181. Enable: false
  6182. Night_Vision: true
  6183. Zoom_Amount: 8
  6184. Zoom_Bullet_Spread: 0
  6185. Zoom_Before_Shooting: false
  6186. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6187. Custom_Death_Message:
  6188. Normal: "&9<shooter>&r &6&l》&7&l[&9&lU-Launcher&7&l] &6&l》&r&c<victim> "
  6189. Headshot:
  6190. Enable: false
  6191. Bonus_Damage: 2
  6192. Message_Shooter: "&3HeadShot!"
  6193. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6194. Abilities:
  6195. Reset_Hit_Cooldown: true
  6196. Knockback: 0
  6197. Hit_Events:
  6198. Enable: true
  6199. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6200. Extras:
  6201. Run_Console_Command: "hoge <shooter> 8"
  6202. Run_Command:
  6203. "@clear <shooter> minecraft:gold_nugget 0 6"
  6204. Explosions:
  6205. Enable: true
  6206. Knockback: 1
  6207. Ignite_Victims: 0
  6208. Damage_Multiplier: 55
  6209. Enable_Friendly_Fire: false
  6210. Enable_Owner_Immunity: true
  6211. Explosion_No_Damage: false
  6212. Explosion_No_Grief: true
  6213. Explosion_Radius: 3
  6214. Explosion_Incendiary: false
  6215. On_Impact_With_Anything: true
  6216. Projectile_Activation_Time: 10
  6217. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6218. Particles:
  6219. Enable: true
  6220. Particle_Terrain: true
  6221.  
  6222. M162:
  6223. Item_Information:
  6224. Item_Name: "&9M16 &6+Custom&9"
  6225. Item_Type: 266
  6226. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7・特殊 &8: &7グレネードランチャー|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7グレネードランチャー搭載。|&7----------------------------------"
  6227. Attachments:
  6228. Type: main
  6229. Info: "granado"
  6230. Toggle_Delay: 5
  6231. Sounds_Toggle: NOTE_STICKS-1-2-0
  6232. Melee_Mode: false
  6233. Skip_Name_Check: false
  6234. Remove_Unused_Tag: false
  6235. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6236. Hidden_From_List: false
  6237. Shooting:
  6238. Disable: false
  6239. Dual_Wield: false
  6240. Right_Click_To_Shoot: true
  6241. Cancel_Left_Click_Block_Damage: true
  6242. Cancel_Right_Click_Interactions: true
  6243. Delay_Between_Shots: 12
  6244. Recoil_Amount: 1
  6245. Projectile_Amount: 1
  6246. Projectile_Type: egg
  6247. Remove_Arrows_On_Impact: false
  6248. Remove_Bullet_Drop: false
  6249. Removal_Or_Drag_Delay: false
  6250. Projectile_Speed: 90
  6251. Projectile_Damage: 3
  6252. Projectile_Flames: false
  6253. Projectile_Incendiary:
  6254. Enable: false
  6255. Duration: 0
  6256. Bullet_Spread: 0.7
  6257. Reset_Fall_Distance: true
  6258. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6259. Fully_Automatic:
  6260. Enable: false
  6261. Fire_Rate: 6
  6262. Sneak:
  6263. Enable: true
  6264. No_Recoil: true
  6265. Bullet_Spread: 0.2
  6266. Sneak_Before_Shooting: false
  6267. Burstfire:
  6268. Enable: true
  6269. Shots_Per_Burst: 3
  6270. Delay_Between_Shots_In_Burst: 2
  6271. Ammo:
  6272. Enable: true
  6273. Ammo_Item_ID: 371
  6274. Take_Ammo_Per_Shot: true
  6275. Ammo_Name_Check: "&eAmmo"
  6276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6277. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6278. Reload:
  6279. Enable: true
  6280. Reload_Amount: 30
  6281. Reload_With_Mouse: false
  6282. Starting_Amount: 30
  6283. Reload_Bullets_Individually: false
  6284. Take_Ammo_On_Reload: false
  6285. Take_Ammo_As_Magazine: false
  6286. Reload_Duration: 120
  6287. Reload_Shoot_Delay: 10
  6288. Destroy_When_Empty: false
  6289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6290. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6291. Scope:
  6292. Enable: false
  6293. Night_Vision: true
  6294. Zoom_Amount: 8
  6295. Zoom_Bullet_Spread: 0
  6296. Zoom_Before_Shooting: false
  6297. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6298. Custom_Death_Message:
  6299. Normal: "&9<shooter>&r &6&l》&7&l[&9&lM16 &6&l+Custom&7&l] &6&l》&r&c<victim> "
  6300. Headshot:
  6301. Enable: true
  6302. Bonus_Damage: 1
  6303. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6304. Abilities:
  6305. Reset_Hit_Cooldown: true
  6306. No_Vertical_Recoil: true
  6307. Knockback: 0
  6308. Hit_Events:
  6309. Enable: true
  6310. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6311. Extras:
  6312. Run_Console_Command: "hoge <shooter> 3"
  6313. Particles:
  6314. Enable: true
  6315. Particle_Terrain: true
  6316.  
  6317. kuuki:
  6318. Item_Information:
  6319. Item_Name: "&6空気砲"
  6320. Item_Type: 369
  6321. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7E|&7・装填 &8: &7D|&7・弾速 &8: &6S|&7・連射 &8: &7C|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・特殊 &8: &7範囲攻撃|&7---------------&c説明&7---------------|&7某アニメから出てきたネタ武器 |&7空気砲!ドカーン!|&7----------------------------------"
  6322. Melee_Mode: false
  6323. Skip_Name_Check: false
  6324. Remove_Unused_Tag: false
  6325. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6326. Hidden_From_List: false
  6327. Shooting:
  6328. Disable: false
  6329. Dual_Wield: false
  6330. Right_Click_To_Shoot: true
  6331. Cancel_Left_Click_Block_Damage: true
  6332. Cancel_Right_Click_Interactions: true
  6333. Delay_Between_Shots: 10
  6334. Recoil_Amount: 3
  6335. Projectile_Amount: 1
  6336. Projectile_Type: energy
  6337. Projectile_Subtype: 20-2-2-1
  6338. Remove_Arrows_On_Impact: false
  6339. Remove_Bullet_Drop: false
  6340. Removal_Or_Drag_Delay: false
  6341. Projectile_Speed: 100
  6342. Projectile_Damage: 0
  6343. Projectile_Flames: false
  6344. Projectile_Incendiary:
  6345. Enable: false
  6346. Duration: 0
  6347. Bullet_Spread: 0
  6348. Reset_Fall_Distance: true
  6349. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.5-1.5-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6350. Fully_Automatic:
  6351. Enable: false
  6352. Fire_Rate: 5
  6353. Sneak:
  6354. Enable: true
  6355. No_Recoil: false
  6356. Bullet_Spread: 0
  6357. Sneak_Before_Shooting: false
  6358. Burstfire:
  6359. Enable: false
  6360. Shots_Per_Burst: 1
  6361. Delay_Between_Shots_In_Burst: 10
  6362. Ammo:
  6363. Enable: true
  6364. Ammo_Item_ID: 371
  6365. Take_Ammo_Per_Shot: true
  6366. Ammo_Name_Check: "&eAmmo"
  6367. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6368. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6369. Reload:
  6370. Enable: true
  6371. Reload_Amount: 1
  6372. Reload_With_Mouse: false
  6373. Starting_Amount: 1
  6374. Reload_Bullets_Individually: false
  6375. Take_Ammo_On_Reload: false
  6376. Take_Ammo_As_Magazine: false
  6377. Reload_Duration: 300
  6378. Reload_Shoot_Delay: 10
  6379. Destroy_When_Empty: false
  6380. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6381. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6382. Scope:
  6383. Enable: true
  6384. Night_Vision: true
  6385. Zoom_Amount: 8
  6386. Zoom_Bullet_Spread: 0.15
  6387. Zoom_Before_Shooting: false
  6388. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6389. Custom_Death_Message:
  6390. Normal: "&9<shooter>&r &6&l》&7&l[&6&l空気砲&7&l] &6&l》&r&c<victim> "
  6391. Headshot:
  6392. Enable: true
  6393. Bonus_Damage: 10
  6394. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6395. Abilities:
  6396. Reset_Hit_Cooldown: true
  6397. No_Vertical_Recoil: true
  6398. Knockback: 8
  6399. Extras:
  6400. Run_Console_Command: "hoge <shooter> 0"
  6401. Hit_Events:
  6402. Enable: true
  6403. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6404. Particles:
  6405. Enable: true
  6406. Particle_Terrain: true
  6407.  
  6408. DESERT2:
  6409. Item_Information:
  6410. Item_Name: "&6Desert Eagle Dual"
  6411. Item_Type: 294
  6412. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃Dual仕様 |&7精度が下がるが連射が上がった。|&7----------------------------------"
  6413. Melee_Mode: false
  6414. Skip_Name_Check: false
  6415. Remove_Unused_Tag: false
  6416. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6417. Hidden_From_List: false
  6418. Shooting:
  6419. Disable: false
  6420. Dual_Wield: true
  6421. Right_Click_To_Shoot: true
  6422. Cancel_Left_Click_Block_Damage: true
  6423. Cancel_Right_Click_Interactions: true
  6424. Delay_Between_Shots: 8
  6425. Recoil_Amount: 2
  6426. Projectile_Amount: 1
  6427. Projectile_Type: snowball
  6428. Remove_Arrows_On_Impact: false
  6429. Remove_Bullet_Drop: false
  6430. Removal_Or_Drag_Delay: false
  6431. Projectile_Speed: 30
  6432. Projectile_Damage: 5
  6433. Projectile_Flames: false
  6434. Projectile_Incendiary:
  6435. Enable: false
  6436. Duration: 0
  6437. Bullet_Spread: 1.2
  6438. Reset_Fall_Distance: true
  6439. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6440. Sneak:
  6441. Enable: true
  6442. No_Recoil: false
  6443. Bullet_Spread: 0.55
  6444. Sneak_Before_Shooting: false
  6445. Burstfire:
  6446. Enable: false
  6447. Shots_Per_Burst: 1
  6448. Delay_Between_Shots_In_Burst: 10
  6449. Ammo:
  6450. Enable: true
  6451. Ammo_Item_ID: 371
  6452. Take_Ammo_Per_Shot: true
  6453. Ammo_Name_Check: "&eAmmo"
  6454. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6455. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6456. Firearm_Action:
  6457. Type: slide
  6458. Reload:
  6459. Enable: true
  6460. Reload_Amount: 7
  6461. Reload_With_Mouse: false
  6462. Starting_Amount: 7
  6463. Reload_Bullets_Individually: false
  6464. Take_Ammo_On_Reload: false
  6465. Take_Ammo_As_Magazine: false
  6466. Reload_Duration: 100
  6467. Reload_Shoot_Delay: 10
  6468. Destroy_When_Empty: false
  6469. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6470. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6471. Dual_Wield:
  6472. Single_Reload_Duration: 90
  6473. Sounds_Single_Reload: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6474. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6475. Scope:
  6476. Enable: false
  6477. Night_Vision: true
  6478. Zoom_Amount: 8
  6479. Zoom_Bullet_Spread: 0
  6480. Zoom_Before_Shooting: false
  6481. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6482. Custom_Death_Message:
  6483. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle Dual&7&l] &6&l》&r&c<victim> "
  6484. Headshot:
  6485. Enable: false
  6486. Bonus_Damage: 1
  6487. Message_Shooter: "&3HeadShot!"
  6488. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6489. Abilities:
  6490. Reset_Hit_Cooldown: true
  6491. No_Vertical_Recoil: true
  6492. Knockback: 1
  6493. Hit_Events:
  6494. Enable: true
  6495. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6496. Extras:
  6497. Run_Console_Command: "hoge <shooter> 5"
  6498. Particles:
  6499. Enable: true
  6500. Particle_Terrain: true
  6501.  
  6502. FAMAS:
  6503. Item_Information:
  6504. Item_Name: "&5FA-MAS"
  6505. Item_Type: 377
  6506. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7連射力と弾速が優れている。|&7----------------------------------"
  6507. Melee_Mode: false
  6508. Skip_Name_Check: false
  6509. Remove_Unused_Tag: false
  6510. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6511. Hidden_From_List: false
  6512. Shooting:
  6513. Disable: false
  6514. Dual_Wield: false
  6515. Right_Click_To_Shoot: true
  6516. Cancel_Left_Click_Block_Damage: true
  6517. Cancel_Right_Click_Interactions: true
  6518. Delay_Between_Shots: 8
  6519. Recoil_Amount: 1
  6520. Projectile_Amount: 1
  6521. Projectile_Type: egg
  6522. Remove_Arrows_On_Impact: false
  6523. Remove_Bullet_Drop: false
  6524. Removal_Or_Drag_Delay: false
  6525. Projectile_Speed: 90
  6526. Projectile_Damage: 3
  6527. Projectile_Flames: false
  6528. Projectile_Incendiary:
  6529. Enable: false
  6530. Duration: 0
  6531. Bullet_Spread: 0.7
  6532. Reset_Fall_Distance: true
  6533. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6534. Fully_Automatic:
  6535. Enable: false
  6536. Fire_Rate: 6
  6537. Sneak:
  6538. Enable: true
  6539. No_Recoil: true
  6540. Bullet_Spread: 0.2
  6541. Sneak_Before_Shooting: false
  6542. Burstfire:
  6543. Enable: true
  6544. Shots_Per_Burst: 3
  6545. Delay_Between_Shots_In_Burst: 1
  6546. Ammo:
  6547. Enable: true
  6548. Ammo_Item_ID: 371
  6549. Take_Ammo_Per_Shot: true
  6550. Ammo_Name_Check: "&eAmmo"
  6551. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6552. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6553. Reload:
  6554. Enable: true
  6555. Reload_Amount: 30
  6556. Reload_With_Mouse: false
  6557. Starting_Amount: 30
  6558. Reload_Bullets_Individually: false
  6559. Take_Ammo_On_Reload: false
  6560. Take_Ammo_As_Magazine: false
  6561. Reload_Duration: 120
  6562. Reload_Shoot_Delay: 10
  6563. Destroy_When_Empty: false
  6564. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6565. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6566. Scope:
  6567. Enable: false
  6568. Night_Vision: true
  6569. Zoom_Amount: 8
  6570. Zoom_Bullet_Spread: 0
  6571. Zoom_Before_Shooting: false
  6572. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6573. Custom_Death_Message:
  6574. Normal: "&9<shooter>&r &6&l》&7&l[&5&lFAMAS&7&l] &6&l》&r&c<victim> "
  6575. Headshot:
  6576. Enable: false
  6577. Bonus_Damage: 1
  6578. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6579. Abilities:
  6580. Reset_Hit_Cooldown: true
  6581. No_Vertical_Recoil: true
  6582. Knockback: 0
  6583. Hit_Events:
  6584. Enable: true
  6585. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6586. Extras:
  6587. Run_Console_Command: "hoge <shooter> 3"
  6588. Particles:
  6589. Enable: true
  6590. Particle_Terrain: true
  6591. Critical_Hits:
  6592. Enable: true
  6593. Bonus_Damage: 1
  6594. Chance: 4
  6595. Message_Shooter: "&8CriticalHit &c- &8+1 Damage"
  6596.  
  6597. GLOCK18:
  6598. Item_Information:
  6599. Item_Name: "&7Glock18c"
  6600. Item_Type: 290
  6601. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7C+|&7・装填 &8: &7A |&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &6S|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&7Glock拳銃フルオート仕様 |&7安定した性能を誇る。|&7----------------------------------"
  6602. Melee_Mode: false
  6603. Skip_Name_Check: false
  6604. Remove_Unused_Tag: false
  6605. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6606. Hidden_From_List: false
  6607. Shooting:
  6608. Disable: false
  6609. Dual_Wield: false
  6610. Right_Click_To_Shoot: true
  6611. Cancel_Left_Click_Block_Damage: true
  6612. Cancel_Right_Click_Interactions: true
  6613. Recoil_Amount: 0
  6614. Projectile_Amount: 1
  6615. Projectile_Type: egg
  6616. Remove_Arrows_On_Impact: false
  6617. Remove_Bullet_Drop: false
  6618. Removal_Or_Drag_Delay: false
  6619. Projectile_Speed: 50
  6620. Projectile_Damage: 2
  6621. Projectile_Flames: false
  6622. Projectile_Incendiary:
  6623. Enable: false
  6624. Duration: 0
  6625. Bullet_Spread: 0.4
  6626. Reset_Fall_Distance: true
  6627. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6628. Sneak:
  6629. Enable: true
  6630. No_Recoil: true
  6631. Bullet_Spread: 0.1
  6632. Sneak_Before_Shooting: false
  6633. Burstfire:
  6634. Enable:
  6635. Shots_Per_Burst: 1
  6636. Delay_Between_Shots_In_Burst: 10
  6637. Fully_Automatic:
  6638. Enable: true
  6639. Fire_Rate: 6
  6640. Ammo:
  6641. Enable: true
  6642. Ammo_Item_ID: 371
  6643. Take_Ammo_Per_Shot: true
  6644. Ammo_Name_Check: "&eAmmo"
  6645. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6646. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6647. Firearm_Action:
  6648. Type: slide
  6649. Reload:
  6650. Enable: true
  6651. Reload_Amount: 17
  6652. Reload_With_Mouse: false
  6653. Starting_Amount: 17
  6654. Reload_Bullets_Individually: false
  6655. Take_Ammo_On_Reload: false
  6656. Take_Ammo_As_Magazine: false
  6657. Reload_Duration: 65
  6658. Reload_Shoot_Delay: 5
  6659. Destroy_When_Empty: false
  6660. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6661. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6662. Scope:
  6663. Enable: false
  6664. Night_Vision: true
  6665. Zoom_Amount: 8
  6666. Zoom_Bullet_Spread: 0
  6667. Zoom_Before_Shooting: false
  6668. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6669. Custom_Death_Message:
  6670. Normal: "&9<shooter>&r &6&l》&7&l[&7&lGlock18c&7&l] &6&l》&r&c<victim> "
  6671. Headshot:
  6672. Enable: false
  6673. Bonus_Damage: 1
  6674. Message_Shooter: "&3HeadShot!"
  6675. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6676. Abilities:
  6677. Reset_Hit_Cooldown: true
  6678. No_Vertical_Recoil: true
  6679. Knockback: 0
  6680. Hit_Events:
  6681. Enable: true
  6682. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6683. Extras:
  6684. Run_Console_Command: "hoge <shooter> 2"
  6685. Particles:
  6686. Enable: true
  6687. Particle_Terrain: true
  6688. 89:
  6689. Item_Information:
  6690. Item_Name: "&d89式小銃"
  6691. Item_Type: 380
  6692. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7B+|&7・BackStab &8: &7+5|&7---------------&c説明&7---------------|&764式の後継・日本製の小銃 |&7照準器搭載でスコープ射撃が可能|&7----------------------------------"
  6693. Melee_Mode: false
  6694. Skip_Name_Check: false
  6695. Remove_Unused_Tag: false
  6696. Skip_Name_Check: true
  6697. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6698. Hidden_From_List: false
  6699. Shooting:
  6700. Disable: false
  6701. Dual_Wield: false
  6702. Right_Click_To_Shoot: true
  6703. Cancel_Left_Click_Block_Damage: true
  6704. Cancel_Right_Click_Interactions: true
  6705. Recoil_Amount: 1
  6706. Projectile_Amount: 1
  6707. Projectile_Type: snowball
  6708. Remove_Arrows_On_Impact: false
  6709. Remove_Bullet_Drop: false
  6710. Removal_Or_Drag_Delay: false
  6711. Projectile_Speed: 45
  6712. Projectile_Damage: 3
  6713. Projectile_Flames: false
  6714. Projectile_Incendiary:
  6715. Enable: false
  6716. Duration: 0
  6717. Bullet_Spread: 0.85
  6718. Reset_Fall_Distance: true
  6719. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6720. Fully_Automatic:
  6721. Enable: true
  6722. Fire_Rate: 5
  6723. Sneak:
  6724. Enable: true
  6725. No_Recoil: false
  6726. Bullet_Spread: 0.45
  6727. Sneak_Before_Shooting: false
  6728. Burstfire:
  6729. Enable: false
  6730. Shots_Per_Burst: 1
  6731. Delay_Between_Shots_In_Burst: 10
  6732. Ammo:
  6733. Enable: true
  6734. Ammo_Item_ID: 371
  6735. Take_Ammo_Per_Shot: true
  6736. Ammo_Name_Check: "&eAmmo"
  6737. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6738. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6739. Reload:
  6740. Enable: true
  6741. Reload_Amount: 20
  6742. Reload_With_Mouse: false
  6743. Starting_Amount: 20
  6744. Reload_Bullets_Individually: false
  6745. Take_Ammo_On_Reload: false
  6746. Take_Ammo_As_Magazine: false
  6747. Reload_Duration: 130
  6748. Reload_Shoot_Delay: 10
  6749. Destroy_When_Empty: false
  6750. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6751. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6752. Scope:
  6753. Enable: true
  6754. Night_Vision: true
  6755. Zoom_Amount: 8
  6756. Zoom_Bullet_Spread: 0
  6757. Zoom_Before_Shooting: false
  6758. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6759. Custom_Death_Message:
  6760. Normal: "&9<shooter>&r &6&l》&7&l[&d&l89式小銃&7&l] &6&l》&r&c<victim> "
  6761. Headshot:
  6762. Enable: false
  6763. Bonus_Damage: 2
  6764. Message_Shooter: "&3HeadShot!"
  6765. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6766. Abilities:
  6767. Reset_Hit_Cooldown: true
  6768. No_Vertical_Recoil: true
  6769. Knockback: 2
  6770. Extras:
  6771. Run_Console_Command: "hoge <shooter> 3"
  6772. Hit_Events:
  6773. Enable: true
  6774. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6775. Backstab:
  6776. Enable: true
  6777. Bonus_Damage: 4
  6778. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  6779. Particles:
  6780. Enable: true
  6781. Particle_Terrain: true
  6782.  
  6783. KSG:
  6784. Item_Information:
  6785. Item_Name: "&cKSG"
  6786. Item_Type: 352
  6787. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7B|&7・射程 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7ポンプアクションショットガン |&7しゃがみ射撃で恐ろしい集弾性を誇る。|&7----------------------------------"
  6788. Melee_Mode: false
  6789. Skip_Name_Check: false
  6790. Remove_Unused_Tag: false
  6791. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6792. Hidden_From_List: false
  6793. Shooting:
  6794. Disable: false
  6795. Dual_Wield: false
  6796. Right_Click_To_Shoot: true
  6797. Cancel_Left_Click_Block_Damage: true
  6798. Cancel_Right_Click_Interactions: true
  6799. Delay_Between_Shots: 10
  6800. Recoil_Amount: 2
  6801. Projectile_Amount: 5
  6802. Projectile_Type: snowball
  6803. Remove_Arrows_On_Impact: false
  6804. Remove_Bullet_Drop: false
  6805. Removal_Or_Drag_Delay: 5-true
  6806. Projectile_Speed: 35
  6807. Projectile_Damage: 3
  6808. Projectile_Flames: false
  6809. Projectile_Incendiary:
  6810. Enable: false
  6811. Duration: 0
  6812. Bullet_Spread: 1.65
  6813. Reset_Fall_Distance: true
  6814. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6815. Sneak:
  6816. Enable: true
  6817. No_Recoil: false
  6818. Bullet_Spread: 0.55
  6819. Sneak_Before_Shooting: false
  6820. Burstfire:
  6821. Enable: false
  6822. Shots_Per_Burst: 1
  6823. Delay_Between_Shots_In_Burst: 10
  6824. Ammo:
  6825. Enable: true
  6826. Ammo_Item_ID: 371
  6827. Take_Ammo_Per_Shot: true
  6828. Ammo_Name_Check: "&eAmmo"
  6829. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6830. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6831. Firearm_Action:
  6832. Type: slide
  6833. Reload:
  6834. Enable: true
  6835. Reload_Amount: 7
  6836. Reload_With_Mouse: false
  6837. Starting_Amount: 7
  6838. Reload_Bullets_Individually: true
  6839. Take_Ammo_On_Reload: false
  6840. Take_Ammo_As_Magazine: false
  6841. Reload_Duration: 25
  6842. Reload_Shoot_Delay: 10
  6843. Destroy_When_Empty: false
  6844. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6845. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6846. Scope:
  6847. Enable: false
  6848. Night_Vision: true
  6849. Zoom_Amount: 8
  6850. Zoom_Bullet_Spread: 0
  6851. Zoom_Before_Shooting: false
  6852. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6853. Custom_Death_Message:
  6854. Normal: "&9<shooter>&r &6&l》&7&l[&c&lSPAS-12&7&l] &6&l》&r&c<victim> "
  6855. Headshot:
  6856. Enable: false
  6857. Bonus_Damage: 1
  6858. Message_Shooter: "&3HeadShot!"
  6859. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6860. Abilities:
  6861. Reset_Hit_Cooldown: true
  6862. No_Vertical_Recoil: true
  6863. Knockback: 0
  6864. Hit_Events:
  6865. Enable: true
  6866. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6867. Extras:
  6868. Run_Console_Command: "hoge <shooter> 3"
  6869. Run_Command:
  6870. "@clear <shooter> minecraft:gold_nugget 0 4"
  6871. Particles:
  6872. Enable: true
  6873. Particle_Terrain: true
  6874. Headshot:
  6875. Enable: true
  6876. Bonus_Damage: 1
  6877. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6878.  
  6879. katana2:
  6880. Item_Information:
  6881. Item_Name: "&5妖刀村正&8"
  6882. Item_Type: 283
  6883. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A+|&7・装填 &8: &7A |&7・特殊 &8: &7加速|&7・Critical &8: &712%&8/&7+9|&7---------------&c説明&7---------------|&7古来名家より代々伝わる刀 |&7呪いがかけられてるとも言われる|&7----------------------------------"
  6884. Melee_Mode: false
  6885. Skip_Name_Check: false
  6886. Remove_Unused_Tag: false
  6887. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6888. Hidden_From_List: false
  6889. Shooting:
  6890. Disable: false
  6891. Dual_Wield: false
  6892. Right_Click_To_Shoot: false
  6893. Cancel_Left_Click_Block_Damage: true
  6894. Cancel_Right_Click_Interactions: true
  6895. Delay_Between_Shots: 3
  6896. Recoil_Amount: 0
  6897. Projectile_Amount: 1
  6898. Projectile_Type: egg
  6899. Remove_Arrows_On_Impact: false
  6900. Remove_Bullet_Drop: false
  6901. Removal_Or_Drag_Delay: 5-true
  6902. Projectile_Speed: 30
  6903. Projectile_Damage: 6
  6904. Projectile_Flames: false
  6905. Projectile_Incendiary:
  6906. Enable: false
  6907. Duration: 0
  6908. Bullet_Spread: 0
  6909. Reset_Fall_Distance: true
  6910. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  6911. Sneak:
  6912. Enable: true
  6913. No_Recoil: true
  6914. Bullet_Spread: 0
  6915. Sneak_Before_Shooting: false
  6916. Burstfire:
  6917. Enable: false
  6918. Shots_Per_Burst: 1
  6919. Delay_Between_Shots_In_Burst: 10
  6920. Ammo:
  6921. Enable: false
  6922. Ammo_Item_ID: 371
  6923. Take_Ammo_Per_Shot: true
  6924. Ammo_Name_Check: "&eAmmo"
  6925. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6926. Reload:
  6927. Enable: true
  6928. Reload_Amount: 3
  6929. Reload_With_Mouse: false
  6930. Starting_Amount: 3
  6931. Reload_Bullets_Individually: true
  6932. Take_Ammo_On_Reload: false
  6933. Take_Ammo_As_Magazine: falsee
  6934. Reload_Duration: 20
  6935. Reload_Shoot_Delay: 0
  6936. Destroy_When_Empty: false
  6937. Scope:
  6938. Enable: false
  6939. Night_Vision: true
  6940. Zoom_Amount: 8
  6941. Zoom_Bullet_Spread: 0
  6942. Zoom_Before_Shooting: false
  6943. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6944. Custom_Death_Message:
  6945. Normal: "&9<shooter> &6》&7&l[&5&l妖刀村正&7&l] &6》&r&2<victim> "
  6946. Headshot:
  6947. Enable: false
  6948. Bonus_Damage: 2
  6949. Message_Shooter: "&3HeadShot!"
  6950. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6951. Extras:
  6952. Run_Console_Command: "hoge <shooter> 9"
  6953. Critical_Hits:
  6954. Enable: true
  6955. Bonus_Damage: 9
  6956. Chance: 12
  6957. Message_Shooter: "&8CriticalHit &c- &8+9 Damage"
  6958. Potion_Effects:
  6959. Activation: hit
  6960. Potion_Effect_Shooter: SPEED-60-2
  6961.  
  6962. arrow:
  6963. Item_Information:
  6964. Item_Name: "&aA&cr&br&do&9w&aC&cr&aa&bc&dk&9e&ar"
  6965. Item_Type: 352
  6966. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7C |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7E|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7超拡散式特殊銃|&7大量の矢をまき散らす。|&7----------------------------------"
  6967. Melee_Mode: false
  6968. Skip_Name_Check: false
  6969. Remove_Unused_Tag: false
  6970. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6971. Hidden_From_List: false
  6972. Shooting:
  6973. Disable: false
  6974. Dual_Wield: false
  6975. Right_Click_To_Shoot: true
  6976. Cancel_Left_Click_Block_Damage: true
  6977. Cancel_Right_Click_Interactions: true
  6978. Delay_Between_Shots: 10
  6979. Recoil_Amount: 2
  6980. Projectile_Amount: 10
  6981. Projectile_Type: arrow
  6982. Remove_Arrows_On_Impact: true
  6983. Remove_Bullet_Drop: false
  6984. Removal_Or_Drag_Delay: false
  6985. Projectile_Speed: 8
  6986. Projectile_Damage: 8
  6987. Projectile_Flames: false
  6988. Projectile_Incendiary:
  6989. Enable: false
  6990. Duration: 0
  6991. Bullet_Spread: 3.5
  6992. Reset_Fall_Distance: true
  6993. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6994. Sneak:
  6995. Enable: true
  6996. No_Recoil: false
  6997. Bullet_Spread: 2.8
  6998. Sneak_Before_Shooting: false
  6999. Burstfire:
  7000. Enable: false
  7001. Shots_Per_Burst: 1
  7002. Delay_Between_Shots_In_Burst: 10
  7003. Ammo:
  7004. Enable: true
  7005. Ammo_Item_ID: 371
  7006. Take_Ammo_Per_Shot: true
  7007. Ammo_Name_Check: "&eAmmo"
  7008. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7009. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7010. Firearm_Action:
  7011. Type: slide
  7012. Reload:
  7013. Enable: true
  7014. Reload_Amount: 1
  7015. Reload_With_Mouse: false
  7016. Starting_Amount: 1
  7017. Reload_Bullets_Individually: true
  7018. Take_Ammo_On_Reload: false
  7019. Take_Ammo_As_Magazine: false
  7020. Reload_Duration: 50
  7021. Reload_Shoot_Delay: 10
  7022. Destroy_When_Empty: false
  7023. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7024. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7025. Scope:
  7026. Enable: false
  7027. Night_Vision: true
  7028. Zoom_Amount: 8
  7029. Zoom_Bullet_Spread: 0
  7030. Zoom_Before_Shooting: false
  7031. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7032. Custom_Death_Message:
  7033. Normal: "&9<shooter>&r &6&l》&7&l[&aA&cr&br&do&9w&aC&cr&aa&bc&dk&9e&ar&7&7&l] &6&l》&r&c<victim> "
  7034. Headshot:
  7035. Enable: false
  7036. Bonus_Damage: 1
  7037. Message_Shooter: "&3HeadShot!"
  7038. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7039. Abilities:
  7040. Reset_Hit_Cooldown: true
  7041. No_Vertical_Recoil: true
  7042. Knockback: 0
  7043. Hit_Events:
  7044. Enable: true
  7045. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7046. Extras:
  7047. Run_Console_Command: "hoge <shooter> 4"
  7048. Run_Command:
  7049. "@clear <shooter> minecraft:gold_nugget 0 3"
  7050. Particles:
  7051. Enable: true
  7052. Particle_Terrain: true
  7053. Headshot:
  7054. Enable: true
  7055. Bonus_Damage: 1
  7056. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7057.  
  7058. Walther P1:
  7059. Item_Information:
  7060. Item_Name: "&5Walther P1"
  7061. Item_Type: 351~2
  7062. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7B+|&7・装填 &8: &7B+|&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ワルサー社に開発された軍用拳銃 |&7反動が少なく扱いやすい。|&7----------------------------------"
  7063. Melee_Mode: false
  7064. Skip_Name_Check: false
  7065. Remove_Unused_Tag: false
  7066. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7067. Hidden_From_List: false
  7068. Shooting:
  7069. Disable: false
  7070. Dual_Wield: false
  7071. Right_Click_To_Shoot: true
  7072. Cancel_Left_Click_Block_Damage: true
  7073. Cancel_Right_Click_Interactions: true
  7074. Delay_Between_Shots: 4
  7075. Recoil_Amount: 0
  7076. Projectile_Amount: 1
  7077. Projectile_Type: snowball
  7078. Remove_Arrows_On_Impact: false
  7079. Remove_Bullet_Drop: false
  7080. Removal_Or_Drag_Delay: false
  7081. Projectile_Speed: 45
  7082. Projectile_Damage: 3
  7083. Projectile_Flames: false
  7084. Projectile_Incendiary:
  7085. Enable: false
  7086. Duration: 0
  7087. Bullet_Spread: 0.52
  7088. Reset_Fall_Distance: true
  7089. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7090. Sneak:
  7091. Enable: true
  7092. No_Recoil: true
  7093. Bullet_Spread: 0.16
  7094. Sneak_Before_Shooting: false
  7095. Burstfire:
  7096. Enable:
  7097. Shots_Per_Burst: 1
  7098. Delay_Between_Shots_In_Burst: 10
  7099. Ammo:
  7100. Enable: true
  7101. Ammo_Item_ID: 371
  7102. Take_Ammo_Per_Shot: true
  7103. Ammo_Name_Check: "&eAmmo"
  7104. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7105. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7106. Firearm_Action:
  7107. Type: slide
  7108. Reload:
  7109. Enable: true
  7110. Reload_Amount: 12
  7111. Reload_With_Mouse: false
  7112. Starting_Amount: 12
  7113. Reload_Bullets_Individually: false
  7114. Take_Ammo_On_Reload: false
  7115. Take_Ammo_As_Magazine: false
  7116. Reload_Duration: 75
  7117. Reload_Shoot_Delay: 10
  7118. Destroy_When_Empty: false
  7119. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7120. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7121. Scope:
  7122. Enable: false
  7123. Night_Vision: true
  7124. Zoom_Amount: 8
  7125. Zoom_Bullet_Spread: 0
  7126. Zoom_Before_Shooting: false
  7127. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7128. Custom_Death_Message:
  7129. Normal: "&9<shooter>&r &6&l》&7&l[&6&lWalther P1&7&l] &6&l》&r&c<victim> "
  7130. Headshot:
  7131. Enable: true
  7132. Bonus_Damage: 1
  7133. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7134. Abilities:
  7135. Reset_Hit_Cooldown: true
  7136. No_Vertical_Recoil: true
  7137. Knockback: 0
  7138. Hit_Events:
  7139. Enable: true
  7140. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7141. Extras:
  7142. Run_Console_Command: "hoge <shooter> 2"
  7143. Particles:
  7144. Enable: true
  7145. Particle_Terrain: true
  7146.  
  7147. USC:
  7148. Item_Information:
  7149. Item_Name: "&6USC"
  7150. Item_Type: 351~4
  7151. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7扱いやすい短機関銃 |&7近距離で本領を発揮する|&7----------------------------------"
  7152. Melee_Mode: false
  7153. Skip_Name_Check: false
  7154. Remove_Unused_Tag: false
  7155. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7156. Hidden_From_List: false
  7157. Shooting:
  7158. Disable: false
  7159. Dual_Wield: false
  7160. Right_Click_To_Shoot: true
  7161. Cancel_Left_Click_Block_Damage: true
  7162. Cancel_Right_Click_Interactions: true
  7163. Recoil_Amount: 1
  7164. Projectile_Amount: 1
  7165. Projectile_Type: snowball
  7166. Remove_Arrows_On_Impact: false
  7167. Remove_Bullet_Drop: false
  7168. Removal_Or_Drag_Delay: false
  7169. Projectile_Speed: 55
  7170. Projectile_Damage: 3
  7171. Projectile_Flames: false
  7172. Projectile_Incendiary:
  7173. Enable: false
  7174. Duration: 0
  7175. Bullet_Spread: 0.9
  7176. Reset_Fall_Distance: true
  7177. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7178. Fully_Automatic:
  7179. Enable: true
  7180. Fire_Rate: 8
  7181. Sneak:
  7182. Enable: true
  7183. No_Recoil: true
  7184. Bullet_Spread: 0.32
  7185. Sneak_Before_Shooting: false
  7186. Burstfire:
  7187. Enable: false
  7188. Shots_Per_Burst: 1
  7189. Delay_Between_Shots_In_Burst: 10
  7190. Ammo:
  7191. Enable: false
  7192. Ammo_Item_ID: 371
  7193. Take_Ammo_Per_Shot: true
  7194. Ammo_Name_Check: "&eAmmo"
  7195. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7196. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7197. Reload:
  7198. Enable: true
  7199. Reload_Amount: 25
  7200. Reload_With_Mouse: false
  7201. Starting_Amount: 25
  7202. Reload_Bullets_Individually: false
  7203. Take_Ammo_On_Reload: false
  7204. Take_Ammo_As_Magazine: false
  7205. Reload_Duration: 80
  7206. Reload_Shoot_Delay: 10
  7207. Destroy_When_Empty: false
  7208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7209. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7210. Scope:
  7211. Enable: false
  7212. Night_Vision: true
  7213. Zoom_Amount: 8
  7214. Zoom_Bullet_Spread: 0
  7215. Zoom_Before_Shooting: false
  7216. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7217. Custom_Death_Message:
  7218. Normal: "&9<shooter>&r &6&l》&7&l[&6&lUSC&7&l] &6&l》&r&c<victim> "
  7219. Headshot:
  7220. Enable: false
  7221. Bonus_Damage: 2
  7222. Message_Shooter: "&3HeadShot!"
  7223. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7224. Abilities:
  7225. Reset_Hit_Cooldown: true
  7226. No_Vertical_Recoil: true
  7227. Knockback: 0
  7228. Hit_Events:
  7229. Enable: true
  7230. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7231. Particles:
  7232. Enable: true
  7233. Particle_Terrain: true
  7234. Damage_Based_On_Flight_Time:
  7235. Enable: true
  7236. Bonus_Damage_Per_Tick: -1
  7237. Maximum_Damage: -1
  7238. Extras:
  7239. Run_Console_Command: "hoge <shooter> 2"
  7240.  
  7241.  
  7242. Berreta:
  7243. Item_Information:
  7244. Item_Name: "&9Berretta M92"
  7245. Item_Type: 351~3
  7246. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7全世界で信頼を置かれた拳銃 |&7精度にとても優れている。|&7----------------------------------"
  7247. Melee_Mode: false
  7248. Skip_Name_Check: false
  7249. Remove_Unused_Tag: false
  7250. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7251. Hidden_From_List: false
  7252. Shooting:
  7253. Disable: false
  7254. Dual_Wield: false
  7255. Right_Click_To_Shoot: true
  7256. Cancel_Left_Click_Block_Damage: true
  7257. Cancel_Right_Click_Interactions: true
  7258. Delay_Between_Shots: 5
  7259. Recoil_Amount: 0
  7260. Projectile_Amount: 1
  7261. Projectile_Type: snowball
  7262. Remove_Arrows_On_Impact: false
  7263. Remove_Bullet_Drop: false
  7264. Removal_Or_Drag_Delay: false
  7265. Projectile_Speed: 30
  7266. Projectile_Damage: 2
  7267. Projectile_Flames: false
  7268. Projectile_Incendiary:
  7269. Enable: false
  7270. Duration: 0
  7271. Bullet_Spread: 0.15
  7272. Reset_Fall_Distance: true
  7273. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7274. Sneak:
  7275. Enable: true
  7276. No_Recoil: false
  7277. Bullet_Spread: 0.1
  7278. Sneak_Before_Shooting: false
  7279. Burstfire:
  7280. Enable: false
  7281. Shots_Per_Burst: 1
  7282. Delay_Between_Shots_In_Burst: 10
  7283. Ammo:
  7284. Enable: true
  7285. Ammo_Item_ID: 371
  7286. Take_Ammo_Per_Shot: true
  7287. Ammo_Name_Check: "&eAmmo"
  7288. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7289. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7290. Firearm_Action:
  7291. Type: slide
  7292. Reload:
  7293. Enable: true
  7294. Reload_Amount: 12
  7295. Reload_With_Mouse: false
  7296. Starting_Amount: 12
  7297. Reload_Bullets_Individually: false
  7298. Take_Ammo_On_Reload: false
  7299. Take_Ammo_As_Magazine: false
  7300. Reload_Duration: 65
  7301. Reload_Shoot_Delay: 10
  7302. Destroy_When_Empty: false
  7303. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7304. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7305. Scope:
  7306. Enable: false
  7307. Night_Vision: true
  7308. Zoom_Amount: 8
  7309. Zoom_Bullet_Spread: 0
  7310. Zoom_Before_Shooting: false
  7311. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7312. Custom_Death_Message:
  7313. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
  7314. Headshot:
  7315. Enable: true
  7316. Bonus_Damage: 1
  7317. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7318. Abilities:
  7319. Reset_Hit_Cooldown: true
  7320. No_Vertical_Recoil: true
  7321. Knockback: 1
  7322. Hit_Events:
  7323. Enable: true
  7324. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7325. Extras:
  7326. Run_Console_Command: "hoge <shooter> 2"
  7327. Particles:
  7328. Enable: true
  7329. Particle_Terrain: true
  7330.  
  7331. G36C:
  7332. Item_Information:
  7333. Item_Name: "&aG36C"
  7334. Item_Type: 351~1
  7335. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7HK社が開発した軍用小銃 |&7攻撃・弾速で高い水準である。|&7----------------------------------"
  7336. Melee_Mode: false
  7337. Skip_Name_Check: false
  7338. Remove_Unused_Tag: false
  7339. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7340. Hidden_From_List: false
  7341. Shooting:
  7342. Disable: false
  7343. Dual_Wield: false
  7344. Right_Click_To_Shoot: true
  7345. Cancel_Left_Click_Block_Damage: true
  7346. Cancel_Right_Click_Interactions: true
  7347. Recoil_Amount: 1
  7348. Projectile_Amount: 1
  7349. Projectile_Type: snowball
  7350. Remove_Arrows_On_Impact: false
  7351. Remove_Bullet_Drop: false
  7352. Removal_Or_Drag_Delay: false
  7353. Projectile_Speed: 52
  7354. Projectile_Damage: 3
  7355. Projectile_Flames: false
  7356. Projectile_Incendiary:
  7357. Enable: false
  7358. Duration: 0
  7359. Bullet_Spread: 0.65
  7360. Reset_Fall_Distance: true
  7361. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7362. Fully_Automatic:
  7363. Enable: true
  7364. Fire_Rate: 4
  7365. Sneak:
  7366. Enable: true
  7367. No_Recoil: true
  7368. Bullet_Spread: 0.30
  7369. Sneak_Before_Shooting: false
  7370. Burstfire:
  7371. Enable: false
  7372. Shots_Per_Burst: 1
  7373. Delay_Between_Shots_In_Burst: 10
  7374. Ammo:
  7375. Enable: true
  7376. Ammo_Item_ID: 371
  7377. Take_Ammo_Per_Shot: true
  7378. Ammo_Name_Check: "&eAmmo"
  7379. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7380. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7381. Reload:
  7382. Enable: true
  7383. Reload_Amount: 30
  7384. Reload_With_Mouse: false
  7385. Starting_Amount: 30
  7386. Reload_Bullets_Individually: false
  7387. Take_Ammo_On_Reload: false
  7388. Take_Ammo_As_Magazine: false
  7389. Reload_Duration: 120
  7390. Reload_Shoot_Delay: 10
  7391. Destroy_When_Empty: false
  7392. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7393. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7394. Scope:
  7395. Enable: false
  7396. Night_Vision: true
  7397. Zoom_Amount: 8
  7398. Zoom_Bullet_Spread: 0
  7399. Zoom_Before_Shooting: false
  7400. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7401. Custom_Death_Message:
  7402. Normal: "&9<shooter>&r &6&l》&7&l[&6&lG39C&7&l] &6&l》&r&c<victim> "
  7403. Headshot:
  7404. Enable: false
  7405. Bonus_Damage: 1
  7406. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7407. Abilities:
  7408. Reset_Hit_Cooldown: true
  7409. No_Vertical_Recoil: true
  7410. Knockback: 0
  7411. Hit_Events:
  7412. Enable: true
  7413. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7414. Particles:
  7415. Enable: true
  7416. Particle_Terrain: true
  7417. Extras:
  7418. Run_Console_Command: "hoge <shooter> 3"
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