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- Properties of Physics:
- -1:Adhesion (Carts connecting to rails, boats connecting to water).
- -2:Strikability and Explosive Resistance.
- -3:Attraction (Like orbs to players).
- -4:Grounding (In/On ground or not).
- -5:Shrinking, Growing.
- -6:Moving, Teleporting.
- -7:Gravity.
- -8:Bobbing (Fishing bobber).
- -9:Explosion.
- -10:Deflectionability (Blaze fireballs cannot be reflected, ghast fireballs can).
- -11:Fire.
- -12:Consumability.
- -13:Ridability.
- -14:Tillability.
- -15:Realm.
- -16:X, Y, Z, F coordinates.
- -17:Solidity
- -18:Drops
- -19:Health
- -20:Width
- -21:Height
- -22:Effects
- ----------------------------------------------------------
- Ideas:
- -1:Redstone forces.
- -2:Void and the expansion of it.
- -3:Particle forces.
- -4:Control technologies and summing everything up into data.
- -5:The water-falling-on-crystal trick, infinity proven.
- -6:Rays from a crystal cannot be intercepted by anything when aiming towards a dragon.
- -7:Portals and realm changes.
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