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DME64vkAtoG(v2)

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Mar 22nd, 2020
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  1. 123
  2. aa_DESIGN_AdhesionContributionPctMax = "0.0"
  3. aa_DESIGN_AdhesionContributionPctMaxZoom = "0.0"
  4. aa_DESIGN_AdhesionOptimalRadius = "0.0"
  5. aa_DESIGN_FrictionMultiplierMax = "0.0"
  6. aa_DESIGN_FrictionMultiplierMaxZoom = "0.0"
  7. aa_DESIGN_FrictionMultiplierMin = "0.0"
  8. aa_DESIGN_FrictionMultiplierMinZoom = "0.0"
  9. aa_DESIGN_FrictionOptimalRadius = "0.0"
  10. aa_DESIGN_override = "0"
  11. aa_enableAdhesionOverride = "1"
  12. aa_mpAdhesionOffInput = "1"
  13. aa_OPTIONS_AdhesionScalar = "1.0"
  14. aa_OPTIONS_FrictionScalar = "1.0"
  15. aa_OPTIONS_TargetSnapAllowed = "1"
  16. aa_targetAdhesionPlayerLookSpeedThreshold = "0.1"
  17. aa_targetAdhesionPlayerSpeedThreshold = "0.1905"
  18. aa_targetForceUseDefaults = "0"
  19. aa_targetZoomSnapMode = "0"
  20. aa_useMPAdhesion = "1"
  21. aa_useMPFriction = "1"
  22. aas_alwaysRecacheRoutes = "0"
  23. aas_debugSaveQuery = ""
  24. aas_debugTraversals = "0"
  25. aas_drawAreaFilled = "0"
  26. aas_drawAreaNums = "1"
  27. aas_drawAreaOutline = "1"
  28. aas_drawClosestAreaEdge = "0"
  29. aas_drawClusterNums = "0"
  30. aas_drawEdgeDirection = "0"
  31. aas_drawEdgeNums = "0"
  32. aas_drawNormals = "0"
  33. aas_drawReaches = "0"
  34. aas_drawVertexNums = "0"
  35. aas_history_enable = "0"
  36. aas_locationMemory = "0"
  37. aas_obstacle_reachedEpsilon = "0.1905"
  38. aas_obstacleAvoidance_useHeight = "1"
  39. aas_pullPlayer = "0"
  40. aas_randomPullPlayer = "0"
  41. aas_showAreaBounds = "0"
  42. aas_showAreaNumber = "0"
  43. aas_showAreas = "0"
  44. aas_showAreasByCluster = "0"
  45. aas_showAreasInCluster = "0"
  46. aas_showBadAreas = "0"
  47. aas_showCacheMisses = "0"
  48. aas_showCover = "0"
  49. aas_showCoverNum = "-1"
  50. aas_showDisabledAreas = "0"
  51. aas_showFloorTrace = "0.0f"
  52. aas_showFuncObstacles = "0"
  53. aas_showHeightTrace = "0"
  54. aas_showHopPath = "0"
  55. aas_showManualReachabilities = "0"
  56. aas_showNearestInsideArea = "0"
  57. aas_showObstacleAvoidance = "0"
  58. aas_showObstaclePVS = "0"
  59. aas_showObstaclePVSClipModels = "0"
  60. aas_showObstacleScale = "1"
  61. aas_showOptimizedPath = "0"
  62. aas_showPath = "0"
  63. aas_showPathTree = "0"
  64. aas_showPushIntoArea = "0"
  65. aas_showReachabilities = "0"
  66. aas_showReachabilityTravelTimes = "0"
  67. aas_showTravelTime = "0"
  68. aas_showTraversalCoords = "0"
  69. aas_showTraversals = "0"
  70. aas_showTraversalsTypeFilter = "0"
  71. aas_showWallEdgeNums = "0"
  72. aas_showWallEdges = "0"
  73. aas_skipObstacleAvoidance = "0"
  74. aas_subdivisionSize = "1.2192"
  75. aas_test = "aas_monster48"
  76. aas_testArea = "-1"
  77. aas_testObstacleAvoidance = ""
  78. aas_timeClipGridToAreas = "0"
  79. aas_tree = "0"
  80. aas_useDebugTarget = "1"
  81. aas_useObstacleAvoidanceJobs = "1"
  82. aasgui = "0"
  83. abilityRuin_debug = "0"
  84. abilityRuin_delayDebugDrawTime = "2.0"
  85. achievements_timeUpdateInterval = "1000"
  86. actor_debugDamageTracker = "0"
  87. actor_debugFailedDrop = "0"
  88. actor_forceHostileFootstep = "0"
  89. actor_forceNonLocalFootstep = "0"
  90. actormod_debugPrint = "0"
  91. af_blendDuration = "0.01"
  92. af_body_overrideDensity = "-1.0"
  93. af_body_overrideSelfCollision = "-1"
  94. af_breakingThreshold = "2000"
  95. af_collisionReductionMass = "0.9"
  96. af_constraint_overrideFriction = "-1"
  97. af_constraintRampDuration = "500"
  98. af_contactFrictionScale = "0"
  99. af_debugSolidTest = "0"
  100. af_debugStartVelocity = "0"
  101. af_disable = "0"
  102. af_drawDebug = "0"
  103. af_drawDebugBodies = "0"
  104. af_drawDebugCollision = "0"
  105. af_drawDebugJointsFromBodies = "0"
  106. af_drawDebugLocation = "0"
  107. af_drawDebugTrail = "0"
  108. af_enable = "1"
  109. af_enableSerializeSnapshot = "0"
  110. af_expandLimits = "1"
  111. af_forceScale = "0.3"
  112. af_gen_hingeLimitMode = "2"
  113. af_gen_massDensity = "32.8"
  114. af_gen_minBodyWidth = "0.0975"
  115. af_highlightBody = ""
  116. af_highlightConstraint = ""
  117. af_inheritVelocity = "1"
  118. af_jointFrictionScale = "0"
  119. af_loadCached = "0"
  120. af_maxAngularVelocity = "1.57"
  121. af_maxAuxiliaryConstraints = "1024"
  122. af_maxLinearVelocity = "128"
  123. af_neverRest = "0"
  124. af_showActive = "0"
  125. af_showBodies = "0"
  126. af_showBodyNames = "0"
  127. af_showConstrainedBodies = "0"
  128. af_showConstraintNames = "0"
  129. af_showConstraints = "0"
  130. af_showInertia = "0"
  131. af_showLimits = "0"
  132. af_showMass = "0"
  133. af_showPrimaryOnly = "0"
  134. af_showTimings = "0"
  135. af_showTotalMass = "0"
  136. af_showTrees = "0"
  137. af_showVelocity = "0"
  138. af_skipAirFriction = "0"
  139. af_skipFriction = "0"
  140. af_skipLimits = "0"
  141. af_skipSelfCollision = "0"
  142. af_spamJointWarnings = "0"
  143. af_spamUnmatchedAnimators = "0"
  144. af_startRagdollFromFloor = "0"
  145. af_syncTestMargin = "0.1"
  146. af_testSolid = "0"
  147. af_testSolidDebug = "0"
  148. af_timeScale = "1"
  149. af_useDeferred = "0"
  150. af_useLinearTime = "1"
  151. ai_accuracy = "-1"
  152. ai_af_inheritVelocity_pvp = "0"
  153. ai_aiManager_endFrameAsync = "1"
  154. ai_aiManager_updateAsync = "1"
  155. ai_airFriction = "1.905"
  156. ai_alignToPointDist = "-1.0"
  157. ai_allowCollapse = "0"
  158. ai_allowDisableTouchComponent = "0"
  159. ai_allowJobs = "1"
  160. ai_allowStaggerPain = "1"
  161. ai_alwaysStagger = "0"
  162. ai_animation_rateScale = "1.0"
  163. ai_animBlendWindowOverride_StartFrame_Enabled = "1"
  164. ai_animfsm_allowImmediateUpdate = "1"
  165. ai_animfsm_overrideFullUpdateInterval = "-1.0"
  166. ai_animState_debug = "0"
  167. ai_animwebAbort_test = "0"
  168. ai_arachno_debugFSM = "0"
  169. ai_arachno_enableGrenadeDebug = "0"
  170. ai_arachno_enableGrid = "0"
  171. ai_arrivalFallbackDistance = "0.762"
  172. ai_attack_allowOptimizations = "1"
  173. ai_attack_debugArcAlpha = "0.05"
  174. ai_attack_ignoreTimers = "0"
  175. ai_attack_timeout = "0.2"
  176. ai_attack_traversalMaxHeightDelta = "2.4384"
  177. ai_auditInvalid_trap = "0"
  178. ai_autokill_z_enable = "1"
  179. ai_autokill_z_override = "0.0f"
  180. ai_baitTime = "0"
  181. ai_blendDurationCorrection = "0"
  182. ai_blendTreeName = ""
  183. ai_bodyOrientAccelRate = "-1"
  184. ai_bossDoomHunterVOCooldownMS = "3750"
  185. ai_bossVOCooldownMS = "1000"
  186. ai_cacodemonSnareTurnPlayer = "1"
  187. ai_CD_ChargeRocketTelegraphTime = "650"
  188. ai_chainsawPainMS = "1000"
  189. ai_checkShieldVisibilityChecks = "0"
  190. ai_checkStuck = "1"
  191. ai_client_damage_authoritative = "1"
  192. ai_client_enableFocusTracking = "1"
  193. ai_client_kill_buffer_client_time_ms = "500"
  194. ai_client_kill_buffer_server_time_ms = "0"
  195. ai_client_kill_server_resolution = "0"
  196. ai_client_pain_authoritative = "1"
  197. ai_client_pain_authoritative_lerpOutSecs = "0.5"
  198. ai_client_pain_authoritativeDuration = "2.0"
  199. ai_client_pain_authoritativeDuration_death = "4.0"
  200. ai_clipDeltaToNavGraph = "1"
  201. ai_collision_pushablesClipExpand = "0.0381"
  202. ai_collision_pushablesDeltaScale = "3.0"
  203. ai_combat_alwaysAllow = "0"
  204. ai_cookGrenades = "0"
  205. ai_cornerCircleRadius = "0.0"
  206. ai_cover_hangoutFilterMode = "0"
  207. ai_cover_maxVerticalRatio = "1"
  208. ai_cover_minNodes = "8"
  209. ai_cover_overridePathUpdateInterval = "-1.0"
  210. ai_coverRadiusOverride = "-1"
  211. ai_cyberdemonDashDistance = "34.29"
  212. ai_cyberdemonDashTrackDivisor = "7.62"
  213. ai_cyberdemonMBTopDown_overlapPercent = "-0.15"
  214. ai_cyberdemonMBTopDown_PlayerSafeZoneRadius = "0"
  215. ai_cyberdemonMBTopDown_postTargetingWait = "250"
  216. ai_cyberdemonMBTopDown_radius = "180"
  217. ai_cyberdemonMBTopDown_RowCount = "8"
  218. ai_cyberdemonMBTopDown_SafeZoneRadius = "256"
  219. ai_cyberdemonMissileBarrageDropStagger = "35"
  220. ai_cyberdemonMissileBarrageLandingAngle = "3.0"
  221. ai_cyberdemonMissileBarrageRotationSpeed = "2000"
  222. ai_cyberdemonMissileBarrageSpeed = "28.575"
  223. ai_cyberdemonMissileBarrageSwirlArmLength = "450"
  224. ai_cyberdemonMissileBarrageSwirlTime = "3000"
  225. ai_cyberdemonMissileBarrageTargetingDuration = "1500"
  226. ai_cyberdemonMissileBarrageTargetSpacing = "3.048"
  227. ai_damage_overrideIntensity = "-1"
  228. ai_damage_ragdollOnDeath = "1"
  229. ai_damage_useVsAISettings = "1"
  230. ai_damageGroup_debug = "0"
  231. ai_damageScale = "1.0"
  232. ai_damageState_debug = "0"
  233. ai_data_debug = "0"
  234. ai_data_frameTimeout = "10"
  235. ai_death_delayForRagdollClear = "0"
  236. ai_death_FadeDelay = "-1"
  237. ai_death_forceRagdoll = "0"
  238. ai_death_modelFadePhysDisable = "0.7"
  239. ai_death_removeMSAfterBurn = "-1"
  240. ai_death_revenant_forceJetpackDeath = "0"
  241. ai_death_stopAllChannels = "1"
  242. ai_death_stopSoundsDelayMS_gib = "2500"
  243. ai_death_stopSoundsDelayMS_intact = "2500"
  244. ai_deathAnimScale = "1.0"
  245. ai_debug_frozen = "1"
  246. ai_debug_predictionAccuracy = "0"
  247. ai_debugActionNodes = "0"
  248. ai_debugActionScript = "0"
  249. ai_debugAim = "0"
  250. ai_debugAimRotationTracker = "0"
  251. ai_debugAimSubgraphFailureInfo = "0"
  252. ai_debugAnimatorAimTracker = "0"
  253. ai_debugAnimDeltaCorrection = "0"
  254. ai_debugAnimDeltaCorrection_Text = "0"
  255. ai_debugAnimDeltaCorrectionType = "1"
  256. ai_debugAnimQueries = "0"
  257. ai_debugAnimQueriesDrawMs = "500"
  258. ai_debugAnimWebTransitions = "0"
  259. ai_debugAttackIndex = "-1"
  260. ai_debugAttacks = "0"
  261. ai_debugBadZones = "0"
  262. ai_debugBallisticImpulse = "0"
  263. ai_debugBlendTree = "-1"
  264. ai_debugBreakpointMode = "0"
  265. ai_debugCacodemon = "0"
  266. ai_debugCacodemonHealth = "0"
  267. ai_debugCam = "0"
  268. ai_debugCDHealth = "0"
  269. ai_debugClipDeltaToNavGraph = "0"
  270. ai_debugCollision = "0"
  271. ai_debugCover = "0"
  272. ai_debugDeath = "0"
  273. ai_debugDeathVolumes = "0"
  274. ai_debugDodge = "0"
  275. ai_debugDrawTraversalReservationRadius = "0"
  276. ai_debugEncounterGroupRoles = "0"
  277. ai_debugEvents = "0"
  278. ai_debugExtendedSenses = "0"
  279. ai_debugEyePos = "0"
  280. ai_debugFlightMap = "0"
  281. ai_debugFlightMapShowBlockers = "0"
  282. ai_debugFlightMapShowChildren = "0"
  283. ai_debugForwardRunIndex = "0"
  284. ai_debugGladiatorHealth = "0"
  285. ai_debugGoodWill = "0"
  286. ai_debugGore = "0"
  287. ai_debugGrenadeHints = "0"
  288. ai_debugHealth = "0"
  289. ai_debugInjured = "0"
  290. ai_debugLandingZones = "0"
  291. ai_debugLocalPlayerPredictionTime = "0"
  292. ai_debugLook = "0"
  293. ai_debugLookRotationTracker = "0"
  294. ai_debugLostSoul = "0"
  295. ai_debugMajorPositioning = "0"
  296. ai_debugmelee = "0"
  297. ai_debugMissileBarrage = "0"
  298. ai_debugMove = "0"
  299. ai_debugMoveFSM = "0"
  300. ai_debugMovementIntents = "0"
  301. ai_debugNewtonianDelta = "0"
  302. ai_debugOliviasGuardHealth = "0"
  303. ai_debugOrientation = "0"
  304. ai_debugPain = "0"
  305. ai_debugPathToEnemy = "0"
  306. ai_debugPinky = "0"
  307. ai_debugPositionComponent = "-1"
  308. ai_debugPositionDamage = "-1"
  309. ai_debugPositioning = "0"
  310. ai_debugPushPlayer = "0"
  311. ai_debugRage = "0"
  312. ai_debugRenderModelFade = "1"
  313. ai_debugRenderModelFadeEnable = "0"
  314. ai_debugResurrectorFade = "1"
  315. ai_debugResurrectorFadeEnable = "0"
  316. ai_debugRetaliate = "0"
  317. ai_debugRocketSpirals = "0"
  318. ai_debugSearch = "0"
  319. ai_debugSharedMem = "0"
  320. ai_debugShieldComponent = "0"
  321. ai_debugShieldPlacement = "0"
  322. ai_debugSMMHealth = "0"
  323. ai_debugSpawning = "0"
  324. ai_debugStagger = "0"
  325. ai_debugStrategy = "0"
  326. ai_debugStuck = "0"
  327. ai_debugTransientFocus = "0"
  328. ai_debugTwitch = "0"
  329. ai_debugVisibility = "0"
  330. ai_debugVoice = "0"
  331. ai_debugWander = "0"
  332. ai_debugWaveBlast = "0"
  333. ai_debugWeakSpots = "0"
  334. ai_debugWorldAnimQueries = "-1"
  335. ai_debugWorldAnimQueries_inline = "0"
  336. ai_debugWorldAnimQueries_ms = "1000"
  337. ai_debugWorldAnimQueries_type = "4"
  338. ai_debugWorldPlacementQueries = "-1"
  339. ai_debugWorldPlacementQueriesMS = "1000"
  340. ai_debugWorldSplineQueries = "-1"
  341. ai_debugWorldSplineQueries_ms = "1000"
  342. ai_debugWorldSplineQueries_type = "4"
  343. ai_defaultChainForceFrames = "0"
  344. ai_deferRagdoll = "1"
  345. ai_deltaCorrection_lookAheadMagic = "1"
  346. ai_deltaCorrection_lookAheadMagic_finalFrame = "0"
  347. ai_deltaCorrectionMinRatescale = "0.85"
  348. ai_difficulty_accuracyWanderSeconds = "1.0"
  349. ai_difficulty_movementSpeedScale = "-1.0"
  350. ai_difficulty_predictionAccuracy = "-1.0"
  351. ai_difficulty_projectileSpeedScale = "-1.0"
  352. ai_disableGKOutline = "0"
  353. ai_disablePullTrigger = "0"
  354. ai_disableRepositions = "0"
  355. ai_disableWander = "0"
  356. ai_displayHangoutDeadEnds = "0"
  357. ai_drawBounds = "0"
  358. ai_dropCookingProjectiles = "1"
  359. ai_droppedLootDistance = "2.667"
  360. ai_droppedProjectilePlayerAvoidanceAngle = "30"
  361. ai_droppedProjectileSpeedMax = "15.24"
  362. ai_droppedProjectileSpeedMin = "7.62"
  363. ai_droppedProjectileZ = "0.00952"
  364. ai_dropProjectilePainMS = "100"
  365. ai_enable = "1"
  366. ai_enableAIvsAIClip = "0"
  367. ai_enableAIvsAICollisions = "1"
  368. ai_enableAttacks = "1"
  369. ai_enableDeltaCorrection = "1"
  370. ai_enableDormancy = "0"
  371. ai_enableFSMDebugging = "1"
  372. ai_enableHeartbeat = "1"
  373. ai_enableIdleTurns = "1"
  374. ai_enableInjuredRuns = "1"
  375. ai_enableMovingDeaths = "1"
  376. ai_enableMovingPains = "1"
  377. ai_enablePhysics = "1"
  378. ai_enablePositionAwareness = "1"
  379. ai_enableScrambles = "1"
  380. ai_enableSenseVolumes = "1"
  381. ai_enableWaveBlasts = "1"
  382. ai_explicitMissDegrees = "20"
  383. ai_extendedSenses_numTraceSets = "2"
  384. ai_faceFocus = "0"
  385. ai_faction_clearPerceptsWhenEmpty = "0"
  386. ai_faction_overrideDepth = "-1"
  387. ai_faction_overrideEmotion_ai = "-1"
  388. ai_faction_overrideEmotion_player = "-1"
  389. ai_faction_perceptArraysPerNode = "4"
  390. ai_fireControl_jobs = "1"
  391. ai_fireControl_weaponThink = "0"
  392. ai_firePainMS = "5500"
  393. ai_flashIfLootable = "0"
  394. ai_flightAnimBasedBanking = "1"
  395. ai_flightAnimBasedMovement = "1"
  396. ai_flightStuckCollisionTimeoutMS = "500"
  397. ai_focus_enable = "1"
  398. ai_focus_maxFocusPointDeltaFraction = "3"
  399. ai_focus_overrideUpdateInterval = "-1.0"
  400. ai_focus_printTagChangesForDebugEntity = "1"
  401. ai_focus_useEffectorCacheCache = "1"
  402. ai_focus_useEffectorChainCache = "1"
  403. ai_focus_useEffectorPoseCache = "1"
  404. ai_focus_useJointDeltaCache = "1"
  405. ai_forceBodyTurnRate = "0"
  406. ai_forceCharge = "0"
  407. ai_forceDeathWebNode = ""
  408. ai_forceHealth = "-1"
  409. ai_forceIdle = "0"
  410. ai_forceIdle = "0"
  411. ai_forceStrafing = "0"
  412. ai_forceWalk = "0"
  413. ai_freezeMovement = "0"
  414. ai_fsm_newUpdate = "1"
  415. ai_fsm_shareStates = "1"
  416. ai_fsm_singleActionUpdate = "1"
  417. ai_fsm_verifyLayouts = "1"
  418. ai_fsmLog_enable = "0"
  419. ai_genTraversal_debugLevel = "0"
  420. ai_genTraversal_maxSamples = "2048"
  421. ai_genTraversal_spacing_end = "2.0"
  422. ai_genTraversal_spacing_start = "2.0"
  423. ai_grid_debug = "0"
  424. ai_groundFriction_ContactFriction = "1.905"
  425. ai_haste_overrideRate = "-1.0"
  426. ai_havokUseBehaviors = "0"
  427. ai_heartbeatIntervalInSec = "0.2"
  428. ai_heartbeatSpawnIntervalInSec = "1.75"
  429. ai_highlightOnEncounterFinish = "0"
  430. ai_highlightOnEncounterFinish_colorInStr = "( 0.0f, 1.5f, 0.0f, 0.5f )"
  431. ai_highlightOnEncounterFinish_debug = "0"
  432. ai_highlightOnEncounterFinish_maxAICount = "3"
  433. ai_highlightOnEncounterFinish_thresholdAliveTimeInSec = "5.0"
  434. ai_highlightOnEncounterFinish_thresholdLastSeenTimeInSec = "7.5"
  435. ai_highlightOnEncounterFinish_thresholdWaitTimeInSec = "2.5"
  436. ai_hk_scytheDestroyMode = "1"
  437. ai_hk_scytheLifetime = "6.0"
  438. ai_ignoreEvents = "0"
  439. ai_ignorePathObstructions = "0"
  440. ai_interactionView_CorrectionDistance = "4.7625"
  441. ai_interactionView_Distance = "1.04775"
  442. ai_interactionView_FOV = "80"
  443. ai_interactionView_keepPitch = "1"
  444. ai_interactionView_OffsetToPlayer = "1"
  445. ai_interactionView_PitchOffset = "15"
  446. ai_interactionView_RollOffset = "0"
  447. ai_interactionView_xoffset = "0"
  448. ai_interactionView_YawOffset = "-23"
  449. ai_interactionView_yoffset = "0"
  450. ai_interactionView_zoffset = "-0.09525"
  451. ai_invulnerable = "0"
  452. ai_jetpack_havokScalar = "1.0f"
  453. ai_landingZoneExpandDist = "0.5"
  454. ai_landingZoneKnockback = "20.0"
  455. ai_landingZoneMinPush = "0.5"
  456. ai_laser_sweep_arcRoll = "0"
  457. ai_laser_sweep_arcYaw = "90"
  458. ai_laser_sweep_prediction = "0.0"
  459. ai_laser_sweep_rate = "45"
  460. ai_laser_useSweep = "0"
  461. ai_laserSweep_farDist = "28.575"
  462. ai_laserSweep_minRatio = "0.1"
  463. ai_laserSweep_nearDist = "4.8768"
  464. ai_locomotionForceFrames = "-1"
  465. ai_lookRate = "-1"
  466. ai_lootDelay = "1.25"
  467. ai_lostSoulNoCharge = "0"
  468. ai_marauder_fixPointBlank = "0"
  469. ai_marauderMuzzleHackOffset = "0.2"
  470. ai_marauderMuzzleHackTooCloseDistance = "2.0"
  471. ai_maxBodyTurnRate = "360"
  472. ai_maxCorpses = "16"
  473. ai_maxDeferDeathTime = "250"
  474. ai_maxOffLimitsTimeMS = "4000"
  475. ai_maxResurrectionProxies = "12"
  476. ai_megaBeam_debug = "0"
  477. ai_minBodyTurnRate = "15"
  478. ai_minHeartbeatCheckIntervalnSec = "2.0"
  479. ai_minNetworkFailSafeStateSyncCheckIntervalInSec = "1.0"
  480. ai_minPathDelta = "0.0019"
  481. ai_minTimeToHideAIOnRoundStart = "3.0"
  482. ai_missileBarrageAppex1Rotation = "40.0"
  483. ai_missileBarrageAppex2Rotation = "45.0"
  484. ai_missileBarrageLandingSpread = "7.62"
  485. ai_missileBarrageLaunchArc = "-17.0f"
  486. ai_move_allowFakeMove = "1"
  487. ai_move_allowSlowCorners = "1"
  488. ai_move_assertDist = "-1.0"
  489. ai_move_badZoneRateMultiplier = "3.0"
  490. ai_move_defaultArrivalHeight = "-1"
  491. ai_move_defaultArrivalRadius = "0.1"
  492. ai_move_maxIdleTime = "1"
  493. ai_move_minObstructedSeconds = "0.2"
  494. ai_movement_enable = "1"
  495. ai_moveOrientAccelRate = "-1"
  496. ai_moveOrientTurnRate = "-1"
  497. ai_moveSpeedRTPCRampFactor = "2.0"
  498. ai_nav_wallPushDist = "0.02"
  499. ai_navdebugtraces = "0"
  500. ai_navdebugtracesrendertime = "0"
  501. ai_navdepthtest = "0"
  502. ai_navMeta_clusterGridSpacing = "1.0"
  503. ai_navMeta_clusterKD_depthForData = "2"
  504. ai_navMeta_clusterKD_maxDataPerNode = "8"
  505. ai_navMeta_clusterKD_maxDepth = "32"
  506. ai_navMeta_clusterKD_zSplitHeight = "20.0"
  507. ai_navMeta_clusterRadius_max = "6.6675"
  508. ai_navMeta_clusterRadius_min = "4"
  509. ai_navMeta_clusterRadius_overlap = "1.5"
  510. ai_navMeta_debugDist = "-1.0"
  511. ai_navMeta_forceLowDetail = "0"
  512. ai_navMeta_heightOffset_standard = "1.5"
  513. ai_navMeta_randomSeed = "11"
  514. ai_navMeta_spacing = "2.4384"
  515. ai_navMeta_visDebugTime = "0"
  516. ai_navMeta_visDitherTimeCutoff = "3000"
  517. ai_navMeta_visDitherUpdateTime = "1000"
  518. ai_navMeta_visMaxTraceDist = "47.625"
  519. ai_navMeta_visTracesPerFrame = "24"
  520. ai_navMeta_visUnseenUpdateCutoff = "4000"
  521. ai_navMeta_visUnseenUpdateTime = "6000"
  522. ai_navObstacle_enableCutting = "1"
  523. ai_network_client_safeDeathCheck = "0"
  524. ai_network_client_safeDeathCheckExcludesNonRagdoll = "1"
  525. ai_network_debugAnims = "0"
  526. ai_network_usePath = "1"
  527. ai_noDeath = "0"
  528. ai_nodeFailsafeTime = "8"
  529. ai_obstacleAvoidance_overrideCornerDetailDistance = "0.5"
  530. ai_obstacleAvoidance_overridePathUpdateInterval = "-1.0"
  531. ai_obstacleAvoidance_overrideTraversalDetailDistance = "2.0"
  532. ai_optimizationFlags_update = "1"
  533. ai_orbiter_attractorRate = "1"
  534. ai_orbiter_repulsorDist = "1"
  535. ai_orbiter_repulsorRate = "10"
  536. ai_orbiter_surfAttractorRate = "0.01"
  537. ai_orbiters_enable = "1"
  538. ai_orientation_rampDown = "300"
  539. ai_orientation_rampUp = "2000"
  540. ai_overrideOffsetDist = "-1.0"
  541. ai_overrideOffsetHeight = "0.0"
  542. ai_overrideOffsetRate = "-1.0"
  543. ai_pain_allowFallbacks = "1"
  544. ai_pain_allowTwitchPain = "1"
  545. ai_pain_forceFallbackPathSize = "1"
  546. ai_pain_movingImpulseScale = "0.5f"
  547. ai_pain_mpForceTwitches = "1"
  548. ai_pain_noStaggerOnSlope = "0"
  549. ai_pain_recoveryHealthMitigation = "-1.0f"
  550. ai_pain_staggerTimescale = "1.0f"
  551. ai_painBlendFrames = "4"
  552. ai_painStimulusScale = "1.0"
  553. ai_path_allowSpline = "1"
  554. ai_path_badTraversalDistance = "0.0"
  555. ai_path_badTraversalScale = "0.0"
  556. ai_path_cardinalDistanceBias = "1.5"
  557. ai_path_destroyBlockingObstacles = "0"
  558. ai_path_flatten_graph = "1"
  559. ai_path_immediateServiceTime_highPriority = "0.2"
  560. ai_path_immediateServiceTime_lowPriority = "0.5"
  561. ai_path_inline = "0"
  562. ai_path_maxPendingSearches = "64"
  563. ai_path_newPathsPerJob = "8"
  564. ai_path_printNoAvailable = "0"
  565. ai_path_printQueueOverrun = "0"
  566. ai_path_show_execution_iterations = "0"
  567. ai_path_showAStar = "0"
  568. ai_path_showMetrics = "999"
  569. ai_path_showWaitWarning = "10"
  570. ai_path_snapDestToAASHeight = "1"
  571. ai_path_staleIncompleteSeconds = "0.2"
  572. ai_path_use_all_edges = "0"
  573. ai_path_useJobs = "1"
  574. ai_pathDebugDisplayTime = "1.0"
  575. ai_pathManager_overrideNoAIDistance = "-1"
  576. ai_pathNodesPerFramePerJob = "500"
  577. ai_phaseShift_forceCurrentValue = "-1"
  578. ai_phaseShift_forceGoalValue = "-1"
  579. ai_phaseShift_hideShowHack = "1"
  580. ai_phaseShift_hideShowHackThreshold = "0.35"
  581. ai_physics_allowedGroundOffset = "0.01"
  582. ai_physics_clipNewtonianToNavGraph = "1"
  583. ai_physics_stepMove_downwardTraceMinZDiff = "0.7"
  584. ai_physics_stepUpHeight = "0.4"
  585. ai_physics_stepUpHeightForMover = "1.0"
  586. ai_physics_trapDeltaSize = "-1"
  587. ai_pinkyChargeArrivalHeight = "1.905"
  588. ai_playInteractionVoiceOver_defaultLeaveDistance = "3.81"
  589. ai_pool_enable = "1"
  590. ai_pool_enable_pvp = "1"
  591. ai_pool_fakeFailure = "0"
  592. ai_pool_reInitAF = "1"
  593. ai_poolMmeasures_enable = "0"
  594. ai_position_debug = "0"
  595. ai_position_intentExpansionRadius = "0.3048"
  596. ai_position_job = "1"
  597. ai_position_pathSampleInterval = "4.0"
  598. ai_position_printSizes = "0"
  599. ai_position_rasters_enable = "0"
  600. ai_position_showTime = "0"
  601. ai_position_useMelee = "1"
  602. ai_positioningLevelDepth = "256.0"
  603. ai_positioningMinimizeFragmentation = "0"
  604. ai_possessionTime = "0"
  605. ai_postthink_animation = "1"
  606. ai_postthink_immediate = "1"
  607. ai_postthink_updateDeaths = "1"
  608. ai_prediction_normalizationSpeed = "8.09625"
  609. ai_prediction_useAccuracy = "1"
  610. ai_prediction_useCache = "1"
  611. ai_prediction_useRandomSubSampling = "1"
  612. ai_prePhys_touchComponent = "1"
  613. ai_prethink_animweb = "1"
  614. ai_printDeltas = "0"
  615. ai_priority_debug = "0"
  616. ai_projectiles_useExtraInfos = "1"
  617. ai_pushVelocityTolerance = "0.28575"
  618. ai_radar_forwardBlockedDist = "1.2192"
  619. ai_ragdollBlendOutSeconds = "0.2"
  620. ai_relativeSpeedBlendDebug = "-1.0"
  621. ai_repulsors_show = "0"
  622. ai_rotationTrackerSwapTime_Parms = "1.0"
  623. ai_rotationTrackerSwapTime_Tags = "0.3"
  624. ai_runPhysicsInPostThink = "1"
  625. ai_scale_override = "-1.0f"
  626. ai_scrambleTime = "2000"
  627. ai_senses_aggregation_debug = "0"
  628. ai_senses_consolidation_job = "1"
  629. ai_senses_debug = "0"
  630. ai_senses_enable = "1"
  631. ai_senses_enableGunfirePerception = "0"
  632. ai_senses_forcePriority = "0"
  633. ai_senses_jitterScale = "1.0f"
  634. ai_senses_perceptTimeoutSec = "8.0f"
  635. ai_senses_playerProximityBias = "8.0f"
  636. ai_senses_tracesPerFrame = "32"
  637. ai_shield_deflectAlwaysCollide = "0"
  638. ai_shieldDeflect_aiContribution = "1.0"
  639. ai_shieldDeflect_avoidTargetMultiply = "0.95"
  640. ai_shieldDeflect_jitterDist = "1"
  641. ai_shieldDeflect_jitterSize = "0.4"
  642. ai_shieldDeflect_projectileContribution = "1.0"
  643. ai_shieldDeflect_rawZMultiply = "0.0"
  644. ai_showAnimCollisionFlagVerboseDebug = "0"
  645. ai_showBlendTree = "0"
  646. ai_showBlendTreeWeb = "0"
  647. ai_showDamageImpulseDirections = "0"
  648. ai_showGoalInfo = "0"
  649. ai_showMaxAttackingPlayerWarning = "0"
  650. ai_showObstacleAvoidance = "0"
  651. ai_showPath = "0"
  652. ai_showTeam = "0"
  653. ai_shutdownOnBecameHost = "0"
  654. ai_skipReleaseStaticListsOnShutdown = "1"
  655. ai_sledDetachDebug = "0"
  656. ai_sledMode = "1"
  657. ai_slideToIdle_enable = "1"
  658. ai_slideToIdleMagicFactor = "0.7"
  659. ai_spawn_embeddSpawnerName = "0"
  660. ai_spawnTeleportFXBackoff = "0.1"
  661. ai_speed_applicationDist = "-1.0"
  662. ai_speed_inertia = "-1.0"
  663. ai_speed_normalizationSpeed = "-1.0"
  664. ai_spewTagMismatchWarnings = "0"
  665. ai_stagger_rateOverride = "-1.0f"
  666. ai_stagger_rateScale = "1.0f"
  667. ai_stairWalkRate = "0.8"
  668. ai_standingTraversalReservationTime = "500"
  669. ai_stuckCheckMinTranslationLength = "0.381"
  670. ai_stuckDistanceFraction = "0.9"
  671. ai_suicide_trap = "0"
  672. ai_suicideCheck_aasDistXY = "-1.0"
  673. ai_suicideCheck_aasDistZ = "-1.0"
  674. ai_suicideCheck_aiCountToTest = "-1"
  675. ai_suicideCheck_audit_enable = "0"
  676. ai_suicideCheck_disable = "0"
  677. ai_suicideCheck_noSightSeconds = "-1.0"
  678. ai_suicideCheck_numStrikes = "-1"
  679. ai_summon_enable = "1"
  680. ai_summon_numUngroupedSpawns = "8"
  681. ai_summon_overrideSummonTime = "-1.0f"
  682. ai_sync_allowKillPlayer = "1"
  683. ai_sync_blendSeconds = "0.12"
  684. ai_sync_fullbody_impulse = "1000.0"
  685. ai_sync_onlyDieFromGK = "0"
  686. ai_testLeanBlends = "0"
  687. ai_testmove_flightOffset = "3"
  688. ai_testmove_flightTolerance = "0.5"
  689. ai_testmove_hangoutRadius = "1"
  690. ai_testmove_lookAheadForce = "0"
  691. ai_token_overrideCap_easy = "0"
  692. ai_token_overrideCap_hard = "2"
  693. ai_token_overrideCap_nightmare = "3"
  694. ai_token_overrideCap_normal = "1"
  695. ai_token_overrideDebug = "0"
  696. ai_token_overrideDist = "100.0f"
  697. ai_token_overrideEnable = "1"
  698. ai_token_overrideFOV = "32.0f"
  699. ai_token_overrideNum = "3"
  700. ai_trajectory_boxSize = "3"
  701. ai_trajectory_closeTargetDist = "9.7536"
  702. ai_trajectory_overrideNumQueries = "-1"
  703. ai_trajectory_useBox = "1"
  704. ai_transientFocus_enable = "0"
  705. ai_transientFocus_force = "0"
  706. ai_trapCatastrophicMoveErrors = "0"
  707. ai_trapTraversalIssues = "0"
  708. ai_traversal_enableIK = "1"
  709. ai_traversal_groundCheckDepth = "1.0"
  710. ai_traversalReservationDistance = "-1.0"
  711. ai_traversalReservationTime = "-1.0"
  712. ai_traversals_forceCorrectBlendOp = "1"
  713. ai_traversalTransition_checkDist = "2.0"
  714. ai_unawareDamageScale = "1.0"
  715. ai_updateRoleInterval = "0.0"
  716. ai_use_temp_modbot_fix = "1"
  717. ai_useAimTracker = "1"
  718. ai_useAnimBasedMovement = "1"
  719. ai_useBrakingTurns = "1"
  720. ai_useCombatGroupingCoverFilter = "1"
  721. ai_useCustomJobs = "1"
  722. ai_useDeathAnims = "1"
  723. ai_useDeferredFiring = "1"
  724. ai_useFlightObstacleAvoidance = "1"
  725. ai_useGrenades = "0"
  726. ai_useHybridRepulsorsVsAI = "0"
  727. ai_useInternalSim = "0"
  728. ai_useMovingAim = "1"
  729. ai_useOAAnimQueries = "1"
  730. ai_useObstacleAvoidance = "1"
  731. ai_useOriginFrameLookAhead = "1"
  732. ai_useStartTransitions = "1"
  733. ai_useStepTransitions = "1"
  734. ai_useStopTransitions = "1"
  735. ai_useSyncInitialPhase = "1"
  736. ai_useThrowAttacks = "1"
  737. ai_useTokenManager = "1"
  738. ai_useWeaponSpread = "1"
  739. ai_walkRate = "-1.0"
  740. ai_waveblast_enableEmitterEntityPool = "0"
  741. ai_waveblast_overrideSeekRate = "-1.0"
  742. ai_waveblast_overrideSeekUpdateDelay = "-1.0"
  743. ai_waveblast_overrideSpeed = "-1.0"
  744. ai_waveblast_overrideSplineBlendDuration = "-1.0"
  745. ai_waveblast_particleCleanupTimeout = "960"
  746. ai_waveblast_splineBlendTolerance = "0.01"
  747. ai_waveblast_tracesPerFrame_fx_summoner = "16"
  748. ai_waveblast_useDeferredLists = "1"
  749. ai_whiplash_clearoutCollisionBackoff = "0.5f"
  750. ai_whiplash_clearoutTargetOvershoot = "2.0f"
  751. ai_whiplash_debug = "0"
  752. ai_whiplash_enableRibbons = "1"
  753. ai_whiplash_maxWhipSegments = "64"
  754. ai_whiplash_scaleLerpTimeMS = "250"
  755. ai_whiplash_traceDebugTimeMS = "1000"
  756. ai_whiplash_traversalTraceExtension = "10.0f"
  757. ai_whiplash_whipScaleOverride = "0.0f"
  758. ai_worldAnimQueries_aasPushDist = "0.9144"
  759. ai_worldAnimQueries_allowedClampCeiling = "2.0"
  760. ai_worldAnimQueries_btContactHeight = "0.1524"
  761. ai_worldAnimQueries_maxBoundsTranslations = "64"
  762. ai_worldAnimQueries_maxContentsChecks = "64"
  763. ai_worldAnimQueries_maxNavTraces = "256"
  764. ai_worldAnimQueries_maxNavVolumeChecks = "8"
  765. ai_worldAnimQueries_maxPathfinds = "16"
  766. ai_worldAnimQueries_maxTraces = "64"
  767. ai_worldAnimQueries_maxTrajectories = "16"
  768. ai_worldAnimQueries_showMetrics = "999"
  769. ai_worldAnimQueries_showWaitWarning = "15"
  770. ai_worldAnimQueries_useEyeBox = "1"
  771. ai_worldAnimQueries_useMuzzleBox = "1"
  772. ai_worldAnimQueries_useSphere = "1"
  773. ai_XList_debug = "0"
  774. ai_XList_enableAuditing = "0"
  775. ai_XListMaxEntries = "32000"
  776. ai_XListMaxSize = "4000"
  777. ai_zeroRollInTracking = "1"
  778. aiCam_lerpScale = "1.0f"
  779. aiCam_scale = "0.0f"
  780. aievents_preventUnprocessedTimeout = "1"
  781. aievents_print = "0"
  782. aievents_show = "0"
  783. aigui = "0"
  784. aigui_imgui_demo = "0"
  785. aigui_keyboardUse = "2"
  786. aigui_new = "0"
  787. aigui_scale = "0.25"
  788. aigui_titleSafe = "0.0"
  789. aimAssist_adhes_LookSpeedThreshold = "1.0"
  790. aimAssist_Debug = "0"
  791. aimAssist_Debug_Show_DeclSettings = "0"
  792. aimAssist_DebugAdhession = "1"
  793. aimAssist_DebugFriction = "1"
  794. aimAssist_DebugTracking = "0"
  795. aimAssist_InterpolateValues = "1"
  796. aimAssist_InterpolateValues_Rate = "0.65"
  797. aimCompensationScalar_hitscan = "0.0"
  798. aimCompensationScalar_projectile = "0.0"
  799. alignedEnt_animIsDoneFrames = "4"
  800. alignedEnt_debugfc = "0"
  801. alignedEnt_debugweb = "0"
  802. alignedEnt_defaultAdditiveAlphaRate = "10"
  803. alignedEnt_defaultAnimBlendDurationFrames = "1"
  804. alignedEnt_defaultCameraBlendDurationMS = "50"
  805. alignedEnt_defaultCameraViewConeDeg = "30"
  806. alignedEnt_drawAlignJoint = "0"
  807. alignedEnt_drawTargetJoint = "0"
  808. alignedEnt_jointModTaperDistance = "0.1905"
  809. alignedEnt_syncAttackCameraBlendDurationMS = "0"
  810. alignedEnt_syncInteractionCameraBlendDurationMS = "500"
  811. alignedEnt_traceAlign = "0"
  812. alignedEnt_traceAnims = "0"
  813. alignedEnt_traceOriginDeltas = "0"
  814. alignedEnt_tracePos = "0"
  815. alignedEnt_useJointMods = "1"
  816. alignedEnt_useRandomHandOffsets = "1"
  817. alignedEnt_useTAanimDeltaLogic = "0"
  818. amqp_baseRetryConnectionDelay = "20"
  819. amqp_connectionURI = "amqp://zion:zion@rabbitmq.forge.prod-dal-id.idtech.services:5672/dallas.id"
  820. amqp_enable = "1"
  821. amqp_heartbeatDelay = "600"
  822. amqp_maxChannels = "0"
  823. amqp_maxFrameSize = "0"
  824. amqp_maxRetryConnectionAttempts = "9"
  825. amqp_verbose = "0"
  826. anim_attemptRewrite = "1"
  827. anim_blendSnapshotDebug = "0"
  828. anim_blendSnapshotNoLerp = "0"
  829. anim_createSphereTree = "1"
  830. anim_debugEvents = "0"
  831. anim_debugEvents_Name = ""
  832. anim_debugFilterLogic = "0"
  833. anim_debugFilterLogicCode = "0"
  834. anim_debugSpawnId = "-2"
  835. anim_debugTorsoTracker = "0"
  836. anim_debugWebEventHandler = "0"
  837. anim_debugWebPrintAlreadyThere = "1"
  838. anim_debugWebSerialization = "0"
  839. anim_drawPose = "0"
  840. anim_enableSynchronization = "1"
  841. anim_events_useActual = "1"
  842. anim_events_useAnimSys = "1"
  843. anim_forceCompression = "-1"
  844. anim_fxDeclName = ""
  845. anim_individualJobs = "1"
  846. anim_joinScaleLimit = "50.0f"
  847. anim_parseTree_originLookAheadStart = "0.0f"
  848. anim_parseTree_originLookAheadStart_ai = "0.0f"
  849. anim_parseTree_originLookAheadStart_ai_deferred = "-1.0f"
  850. anim_parseTree_originLookAheadStart_deferred = "1.0f"
  851. anim_SerializeBlendTreeMem = "0"
  852. anim_showJointTrace = ""
  853. anim_showJointTraceTime = "5.0"
  854. anim_skipAdditives = "0"
  855. anim_skipJointMods = "0"
  856. anim_skipModulus = "1"
  857. anim_sourceVersionCvar = "7"
  858. anim_torsoApplyOffsetToEndJointOnly = "0"
  859. anim_torsoTrackerZeroPitch = "0"
  860. anim_torsoTrackerZeroYaw = "0"
  861. anim_tracker_disable = "0"
  862. anim_trackParents = "1"
  863. anim_useAnimSys = "0"
  864. anim_verifyPaths = "0"
  865. anim_webTimeThreshold = "1.0"
  866. animated_dormancyDistance = "15.0f"
  867. animated_skipInstanceAnimatorUpdate = "0"
  868. animated_useInstanceManager = "0"
  869. animatedAttachment_animIsDoneFrames = "2"
  870. animatedAttachment_defaultBlendDurationFrames = "1"
  871. animatedAttachment_traceAnims = "0"
  872. animSys_debugNodeState = "0"
  873. animsysGui_alpha = "0.85"
  874. animsysGui_scale = "0.2"
  875. animsysGui_show = "0"
  876. animweb_hackExportEnabled = "0"
  877. animweb_showFramesOrGameTime = "0"
  878. animweb_skipWritingSubWebAnims = ""
  879. arachno_damageBreaksPerch = "0"
  880. arachno_DripMaxHeight = "47.625"
  881. arachno_enableTeleportSyncAttack = "1"
  882. arachno_handsChannelBlendMs = "200"
  883. arachno_maxRunAnimRate = "1.05f"
  884. arachno_maxWalkAnimRate = "1.0f"
  885. arachno_meleeAnimDuration = "750"
  886. arachno_meleeDirectionRandom = "0.4f"
  887. arachno_meleeDisableSwipe = "0"
  888. arachno_meleeMaxTimeForButton = "300"
  889. arachno_meleeRefireDelay = "750"
  890. arachno_meleeRequireHandsReady = "1"
  891. arachno_meleeSyncAttemptTime = "50"
  892. arachno_meleeTargetTransitionTime = "250"
  893. arachno_meleeWindupTime = "200"
  894. arachno_minRunAnimRate = "0.5f"
  895. arachno_minWalkAnimRate = "0.005f"
  896. arachno_movementSpeedDampener = "0.5f"
  897. arachno_movementSpeedMax = "11.43"
  898. arachno_perchDripPoolFXLifetime = "15000"
  899. arachno_perchFXLifetime = "15000"
  900. arachno_perchFXWallOffsetXY = "0.1905"
  901. arachno_perchFXWallOffsetZ = "0.5715"
  902. arachno_perchModelLerpTime = "120"
  903. arachno_perchOnSolid = "1"
  904. arachno_perchPlacementDebug = "0"
  905. arachno_perchPlacementDebugTime = "5000"
  906. arachno_perchViewFollowsModel = "1"
  907. arachno_postWorldTeleportRefireDelay = "100"
  908. arachno_snatchDebug = "0"
  909. arachno_snatchDebugTime = "5000"
  910. arachno_snatchedVictimDestRadius = "0.9525"
  911. arachno_snatchedVictimsUseDeathCam = "1"
  912. arachno_snatchLerpClampDuration = "500"
  913. arachno_snatchLerpDebug = "0"
  914. arachno_snatchLerpDebugTime = "10000"
  915. arachno_snatchLerpRadius = "1.905"
  916. arachno_snatchLerpRate = "9.525"
  917. arachno_snatchLerpTraceDebug = "0"
  918. arachno_snatchLerpTraceDebugTime = "10000"
  919. arachno_teleportAltContentCheckDist = "9.525"
  920. arachno_teleportAltTraceFromSticky = "1"
  921. arachno_teleportAltTraceMinDot = "0.966"
  922. arachno_teleportAltTraceToWall = "1"
  923. arachno_teleportArriveTimeGround = "0"
  924. arachno_teleportDestinationFXInTransit = "0"
  925. arachno_teleportInputWindowTime = "120"
  926. arachno_teleportLOSDebug = "1"
  927. arachno_teleportMaxDist = "15.0"
  928. arachno_teleportMaxSegmentDist = "9.525"
  929. arachno_teleportMinDist = "0.0"
  930. arachno_teleportRefireDelay = "0"
  931. arachno_teleportRotateDuringTravel = "0"
  932. arachno_teleportSurfaceDotMaxCeiling = "-0.94f"
  933. arachno_teleportSurfaceDotMinFloor = "0.707f"
  934. arachno_teleportSyncAttackCameraLimitAngle = "30"
  935. arachno_teleportSyncAttackCameraLimitRate = "180"
  936. arachno_teleportSyncAttackDebug = "0"
  937. arachno_teleportSyncAttackDebugTime = "100"
  938. arachno_teleportSyncAttackMinLength = "0.01905"
  939. arachno_teleportSyncAttackRequireLOS = "1"
  940. arachno_teleportSyncAttackRequirePassThrough = "0"
  941. arachno_teleportSyncAttackUseCarryOffset = "0"
  942. arachno_teleportSyncAttackUseCarryOffsetLocal = "0"
  943. arachno_teleportSyncAttackWeightAlongPath = "0.75"
  944. arachno_teleportSyncAttackWeightFromPath = "0.25"
  945. arachno_teleportTargetFeedbackTime = "500"
  946. arachno_teleportToTeleporterDebug = "0"
  947. arachno_teleportToTeleporterZOffset = "-0.762"
  948. arachno_teleportTraceUseClip = "0"
  949. arachno_teleportTravelAccelPerc = "0.2f"
  950. arachno_teleportTravelDebug = "0"
  951. arachno_teleportTravelDropCooldown = "1000"
  952. arachno_teleportTravelDropEnabled = "0"
  953. arachno_teleportTravelMinTime = "250"
  954. arachno_teleportTravelTeleportAllowed = "0"
  955. arachno_teleportUseExplicitMove = "0"
  956. arachno_teleportWallPerchDotCurrentMax = "0.75f"
  957. arachno_teleportWallPerchParallelDistMin = "1.905"
  958. arachno_walkRunRangeScale = "0.10f"
  959. archvile_arcTeleport = "1"
  960. archvile_arcTeleportGravityScale = "0.1f"
  961. archvile_arcTeleportInitialAngle = "-20.0f"
  962. archvile_arcTeleportNumTraces = "20"
  963. archvile_arcTeleportRadialCheck = "1"
  964. archvile_arcTeleportRadialCheckDistance = "0.6f"
  965. archvile_arcTeleportRadialDebug = "0"
  966. archvile_arcVelocityPerPoint = "0.08f"
  967. archvile_debugArcTeleport = "0"
  968. archvile_flameWallFireTime = "750"
  969. archvile_flameWallPlacementDebug = "0"
  970. archvile_flameWallPlacementEnable = "0"
  971. archvile_flameWallPlacementForwardLength = "4.0f"
  972. archvile_flameWallPlacementLeftLength = "3.0f"
  973. archvile_flameWallPlacementZOffset = "1.0f"
  974. archvile_flameWallTraceDist = "5"
  975. archvile_handsChannelBlendMs = "0"
  976. archvile_handsChannelBlendOutMs = "300"
  977. archvile_mainFireTime = "750"
  978. archvile_teleportAllowAirDest = "0"
  979. archvile_teleportNavSearchSize = "1.5f"
  980. archvile_teleportNavSizeToUse = "1"
  981. argent_completeDelay = "2000"
  982. argent_selectDelay = "1000"
  983. auger_debugSpeed = "0"
  984. auger_enableExplosion = "1"
  985. auger_enableVibration = "1"
  986. auger_showDebugBar = "1"
  987. auger_showPos = "0"
  988. auger_showTrace = "0"
  989. automap_clampCameraToMapBounds = "1"
  990. automap_deadzone = "0.2"
  991. autoMap_DrawDebugFogOfWarGrid = "0"
  992. automap_encounter_debug = "0"
  993. automap_fog_tile_min_height = "1.0"
  994. automap_fog_tile_min_width = "1.0"
  995. automap_fogofwar_player_reveal_enabled = "1"
  996. automap_fogofwar_reset_before_player_reveal = "0"
  997. automap_force_completion_percentage = "0.0"
  998. automap_light_core_fade_time = "1.0"
  999. automap_light_pulse_delay = "1.0"
  1000. automap_mapGroup_bounds_renderDebug = "0"
  1001. automap_maxPitchDegrees = "80.0"
  1002. automap_maxZoom = "500.0"
  1003. automap_minPanSpeedModifier = "100.0"
  1004. automap_minPitchDegrees = "1.0"
  1005. automap_minZoom = "20.0"
  1006. automap_object_bobAmount = "0.5f"
  1007. automap_object_bobRate = "8.0f"
  1008. automap_object_orbit_max_zoom = "40.0f"
  1009. automap_object_orbit_min_zoom = "1.0f"
  1010. automap_object_spinRate = "180.0f"
  1011. automap_panSpeedController = "1.25"
  1012. automap_panSpeedKeyboard = "1.25"
  1013. automap_panSpeedMouse = "0.00125"
  1014. automap_player_debug_draw_reveal_radius = "0"
  1015. autoMap_player_fogofwar_reveal_nottraversed_radius = "-1.0"
  1016. autoMap_player_fogofwar_reveal_traversed_radius = "-1.0"
  1017. automap_print_progressionManager_items = "0"
  1018. automap_pulseDotsDensity_factor = "0.06"
  1019. automap_reset_completed_encounters = "0"
  1020. automap_reset_persistent_discovered_objects = "0"
  1021. automap_rotatePitchYawRatio = "0.8"
  1022. automap_rotateSpeedController = "150.0"
  1023. automap_rotateSpeedMouse = "0.1"
  1024. automap_serialize_debug = "0"
  1025. automap_serialize_fogofwar_data = "1"
  1026. automap_serialize_object_data = "1"
  1027. autoMap_SerializeFogOfWar = "1"
  1028. automap_zoomSpeedController = "500.0"
  1029. automap_zoomSpeedMouseDrag = "1.0"
  1030. automap_zoomSpeedMouseScroll = "30.0"
  1031. awcmd_debug = "0"
  1032. awcmd_debugLevel = "0"
  1033. baron_chargeAnimBlendTime = "750"
  1034. baron_chargeAutoStartMinSpeed = "5.715"
  1035. baron_chargeEnableBlur = "0"
  1036. baron_chargeEnableBlurForce = "0"
  1037. baron_chargeFOV = "100"
  1038. baron_chargeMinForwardInput = "50"
  1039. baron_chargeMinSpeed = "3.81"
  1040. baron_chargeMinValueForBob = "0.2"
  1041. baron_chargeRightMoveModifier = "0.6f"
  1042. baron_chargeTurnRateModifier = "0.7f"
  1043. baron_debugCharge = "0"
  1044. baron_debugGroundPound = "0"
  1045. baron_groundLeapGravityScale = "2.0f"
  1046. baron_groundLeapSpeedScale = "1.0f"
  1047. baron_groundPoundAirControlForward = "57.15"
  1048. baron_groundPoundAirControlLateral = "38.1"
  1049. baron_groundPoundBlocksSyncTarget = "0"
  1050. baron_groundPoundCenterPitch = "-10.0f"
  1051. baron_groundPoundConstrainRate = "180.0f"
  1052. baron_groundPoundContrainPos = "1"
  1053. baron_groundPoundContrainView = "1"
  1054. baron_groundPoundEnableLine = "1"
  1055. baron_groundPoundForceOrigin = "1"
  1056. baron_groundPoundLineParentCheck = "2"
  1057. baron_groundPoundLineRange = "19.05"
  1058. baron_groundPoundLineSpikeSpacing = "1.8288"
  1059. baron_groundPoundLineWidth = "4.8768"
  1060. baron_groundPoundMaxDeltaPitch = "5.0f"
  1061. baron_groundPoundMaxDeltaYaw = "5.0f"
  1062. baron_groundPoundMaxForwardSpeed = "19.05"
  1063. baron_groundPoundMaxLateralSpeed = "19.05"
  1064. baron_groundPoundMaxTimeForButton = "100"
  1065. baron_groundPoundMinForwardSpeed = "1.905"
  1066. baron_groundPoundRefireDelay = "500"
  1067. baron_groundPoundSpikeAlignToNormal = "1"
  1068. baron_groundPoundSpikeCheckContents = "3"
  1069. baron_groundPoundSpikeCheckContentsZ = "0.1524"
  1070. baron_groundPoundSpikeCheckLOS = "1"
  1071. baron_groundPoundSpikeCheckLOSDirect = "0"
  1072. baron_groundPoundSpikeClimbDown = "1.8288"
  1073. baron_groundPoundSpikeClimbUp = "1.8288"
  1074. baron_groundPoundSpikeDebug = "0"
  1075. baron_groundPoundSpikeDebugContents = "0"
  1076. baron_groundPoundSpikeDebugHeight = "0.6096"
  1077. baron_groundPoundSpikeDebugLifetime = "5000"
  1078. baron_groundPoundSpikeDebugParents = "0"
  1079. baron_groundPoundSpikeLifetime = "5000"
  1080. baron_groundPoundSpikeLOSHeight = "0.3048"
  1081. baron_groundPoundSpikeMinNormalDot = "0.7f"
  1082. baron_groundPoundSpikePointsInWave = "6"
  1083. baron_groundPoundSpikeRandRangeAngle = "180.0f"
  1084. baron_groundPoundSpikeSpacing = "2.4384"
  1085. baron_groundPoundSpikeWaveTime = "50"
  1086. baron_meleeAnimDuration = "750"
  1087. baron_meleeDisableSwipe = "0"
  1088. baron_meleeMaxTimeForButton = "300"
  1089. baron_meleeRefireDelay = "1000"
  1090. baron_meleeSyncAttemptTime = "50"
  1091. baron_meleeTargetTransitionTime = "250"
  1092. baron_meleeWindupTime = "200"
  1093. battleArena_peerConnectionOptions = ""
  1094. battleArena_peerConnectionProviders = "playfabparty,dtlsv4psk"
  1095. berzerk_retryPreviousWeaponTimeSec = "0.5"
  1096. bfgarc_debug = "0"
  1097. bindset = "0"
  1098. bink_audioScale = "0.6"
  1099. bink_audioScaleCinematic = "0.7"
  1100. bink_debug = "0"
  1101. bink_disable = "0"
  1102. bink_lerpInAudioFrames = "200"
  1103. bink_lerpOutAudioFrames = "30"
  1104. bink_useStreamIo = "1"
  1105. blendTree_maxNodeSpacing = "100"
  1106. blendTree_panZoomEnable = "0"
  1107. blendTree_panZoomFixedDepth = "0"
  1108. blendTree_panZoomNodeScale = "1"
  1109. blendTree_panZoomScale = "1"
  1110. blendTree_panZoomXOffset = "0"
  1111. blendTree_panZoomYOffset = "0"
  1112. blendTree_scale = "1.0f"
  1113. blendTree_x = "0"
  1114. blendTree_y = "0"
  1115. boss_gl_drawArcDamageTest = "0"
  1116. boss_gl_drawDamageStates = "0"
  1117. boss_gl_drawFlailDamageTest = "0"
  1118. boss_gl_drawFlailStates = "0"
  1119. boss_gl_enableMeatHook = "1"
  1120. boss_ios_debugHeadingAngle = "0"
  1121. boss_ios_debugMeteorRain = "0"
  1122. boss_ios_debugPitchCoef = "0"
  1123. boss_ios_detonationDuration = "6"
  1124. boss_ios_drawArmorHealth = "0"
  1125. boss_ios_laserHeadingAngle = "0"
  1126. boss_ios_laserPitchCoef = "0.0"
  1127. boss_ios_meteorSpeed = "60"
  1128. boss_ios_meteorTimeBase = "0.25"
  1129. boss_ios_meteorTimeRange = "0.75"
  1130. boss_ios_pitchAngleScale = "48"
  1131. boss_ios_stage1IntroIndex = "0"
  1132. boss_ios_stage1RechargeType = "2"
  1133. boss_ios_stage2StartLocIndex = "1"
  1134. boss_km_AdditiveScale = "0.0"
  1135. boss_km_aerialFacePlayer = "0"
  1136. boss_km_aerialUseCarpetBomb = "1"
  1137. boss_km_drawFireStates = "0"
  1138. boss_km_drawPurifyingBeamDebug = "0"
  1139. boss_km_drawSacrificeDebug = "0"
  1140. bot_addAllAtOnce = "1"
  1141. bot_aimSkill = "-1"
  1142. bot_allowFallBackAASLoading = "1"
  1143. bot_allowGrabItems = "1"
  1144. bot_allowJumping = "1"
  1145. bot_allowLedgeGrabbing = "1"
  1146. bot_allowWeapons = "1"
  1147. bot_alwaysShowErrors = "0"
  1148. bot_debugDrawFSM = "0"
  1149. bot_debugMoveCmds = "0"
  1150. bot_debugTraceManager = "0"
  1151. bot_disableWorldState = "-1"
  1152. bot_drawBounds = "0"
  1153. bot_drawHealth = "0"
  1154. bot_drawRoamGoal = "0"
  1155. bot_enable = "1"
  1156. bot_enable_sp = "0"
  1157. bot_enableCoverManager = "0"
  1158. bot_enableMoveDebugging = "0"
  1159. bot_entityManagerDebug = "0"
  1160. bot_fakePing = "1"
  1161. bot_followBot = "0"
  1162. bot_followPlayer = "0"
  1163. bot_forceCrouch = "0"
  1164. bot_forceEquipmentThrowTimeMS = "0"
  1165. bot_forceFireWeapon = "0"
  1166. bot_forceJumping = "0"
  1167. bot_forceMelee = "0"
  1168. bot_forceWeaponFireMode = "0"
  1169. bot_freezeMovement = "0"
  1170. bot_goalManagerTickRate = "0"
  1171. bot_ignoreAimRequests = "0"
  1172. bot_minClients = "0"
  1173. bot_numBotsToProtectPlayer = "0"
  1174. bot_pathManagerDebugRoutes = "0"
  1175. bot_pathManagerShowPath = "0"
  1176. bot_pause = "0"
  1177. bot_perfectAim = "0"
  1178. bot_recordTrace = "0"
  1179. bot_regressionReporting = "0"
  1180. bot_roamGoal_ArrivalRadius = "7.3152"
  1181. bot_showAimPoint = "-1"
  1182. bot_showPath = "-1"
  1183. bot_showPOIEntities = "0"
  1184. bot_skill = "2"
  1185. bot_standardName = "0"
  1186. bot_targetAIOnly = "0"
  1187. bot_targetBotsOnly = "0"
  1188. bot_targetEnemyHead = "0"
  1189. bot_targetHumansOnly = "0"
  1190. bot_targetMaxDist = "0"
  1191. bot_trackPlayer = "0"
  1192. bot_useADS = "1"
  1193. bot_useGrenades = "1"
  1194. bot_useMelee = "1"
  1195. bot_useObstacleAvoidance = "1"
  1196. bot_weaponFireModeUseTime = "8.0f"
  1197. botGUI = "0"
  1198. bp_debug = "0"
  1199. breakable_debugGoreEquations = "0"
  1200. breakable_jobPhysics = "0"
  1201. breakable_NoFadeAndRemove = "0"
  1202. breakable_SpawnUpwardOffset = "0.15f"
  1203. build_binaryCorrelation = "1053659"
  1204. build_binaryName = "20200319-232225-taupe-peach"
  1205. build_binaryRelevantChangelists = "1053659"
  1206. build_binaryRequestor = "user:ben.miles:ff818"
  1207. build_binarySource = "forged"
  1208. build_binaryURL = "http://www.eden.idsoftware.com/builds/binaries/20200319-232225-taupe-peach"
  1209. build_binaryVersion = "7.1.1"
  1210. build_candidateDiscNumber = "1"
  1211. build_candidateName = "20200319-232548-early-yak"
  1212. build_discLayoutName = "20200319-232509-nitrogen-relish"
  1213. build_packageCorrelation = "1049067"
  1214. build_packageName = "20200306-145343-asphalt-drill"
  1215. build_packageRelevantChangelists = "1049067"
  1216. build_packageRequestor = "user:ben.miles:ff818"
  1217. build_packageSource = "forged"
  1218. build_packageURL = "http://www.eden.idsoftware.com/builds/packages/20200306-145343-asphalt-drill"
  1219. cacodemon_bumperFlight = "0"
  1220. cacodemon_debugSnareAttack = "0"
  1221. cacodemon_meleeSyncAttackDebugTime = "100"
  1222. cacodemon_meleeSyncAttackMinLength = "0.01905"
  1223. cacodemon_meleeSyncAttackRotationTime = "125"
  1224. cacodemon_meleeSyncAttackWeightAlongPath = "0.75"
  1225. cacodemon_meleeSyncAttackWeightFromPath = "0.25"
  1226. cacodemon_requiresCharge = "1"
  1227. cacodemon_spawnOffset = "2.286"
  1228. cacodemon_summonCameraOffset = "1.59067"
  1229. cam_accelerateMultiplier = "2.0"
  1230. cam_cutsceneFreecam = "0"
  1231. cam_debugOverTheShoulder = "0"
  1232. cam_debugRendering = "0"
  1233. cam_decelerateMultiplier = "0.5"
  1234. cam_demoPlaybackHackRotateMultiplier = "1.0"
  1235. cam_enableSceneDirectorCameraData = "1"
  1236. cam_lerpRate = "0.25"
  1237. cam_maxDist = "9.525"
  1238. cam_maxSpeed = "10.0f"
  1239. cam_minDist = "2.8575"
  1240. cam_minDistFromFocalPoint = "0.47625"
  1241. cam_otsFadeBeginDistance = "0.47625"
  1242. cam_otsFadeEndDistance = "0.47625"
  1243. cam_otsFadeMinAlpha = "0.0f"
  1244. cam_otsIdealEyeOffsetX = "-1.905"
  1245. cam_otsIdealEyeOffsetY = "-0.9525"
  1246. cam_otsIdealEyeOffsetZ = "0.1905"
  1247. cam_otsLookTargetOffsetX = "1.905"
  1248. cam_otsLookTargetOffsetY = "0"
  1249. cam_otsLookTargetOffsetZ = "0"
  1250. cam_otsWorstEyeOffsetX = "-0.47625"
  1251. cam_printAnimCameraFocalInfo = "0"
  1252. cam_spectateInterpolationBuffer = "2.0"
  1253. cam_spectateInterpolationBufferLerp = "0.15"
  1254. cam_spectateInterpolationMaxDelta = "500.0"
  1255. cam_spectateInterpolationMaxTravel = "1.25"
  1256. cam_targetLerpRate = "0.1"
  1257. campaign_damageScaleAItoDP = "1"
  1258. campaign_damageScaleDPtoAI = "40"
  1259. cg_predictProjectileAllowTearOff = "1"
  1260. cg_predictProjectileExpire = "2"
  1261. cg_predictProjectiles = "1"
  1262. cg_projectile_clientAuthoritative = "1"
  1263. cg_projectile_clientAuthoritative_maxCatchup = "750"
  1264. cg_tracerMuzzleAxisError = "0.5"
  1265. cg_tracerSoundDebug = "0"
  1266. chaingun_QuickSpinupBlend = "0"
  1267. chainsaw_autoStart = "1"
  1268. chainsaw_chainJitterAmmount = "0.005"
  1269. chainsaw_chainJitterRandVal = "4"
  1270. chainsaw_debugCanRun = "-1"
  1271. chainsaw_debugDrawing = "0"
  1272. chainsaw_debugSounds = "0"
  1273. chainsaw_debugStates = "0"
  1274. chainsaw_debugTraceCuttingKicks = "0"
  1275. chainsaw_EnableAttackFinisher = "0"
  1276. chainsaw_forceChainSpeed = "-1"
  1277. chainsaw_gloryKillsCostNoAmmo = "0"
  1278. chainsaw_kickPosAccuracy = "0.05715"
  1279. chainsaw_kickPosImpulse = "30"
  1280. chainsaw_kickPosIntervalMaxMS = "1"
  1281. chainsaw_kickPosIntervalMinMS = "1"
  1282. chainsaw_kickPosSeparation = "1.3335"
  1283. chainsaw_kickViewPitchDegs = "0.5"
  1284. chainsaw_kickViewRollDegs = "0"
  1285. chainsaw_kickViewYawDegs = "0.5"
  1286. chainsaw_noSound = "0"
  1287. chainsaw_requiresHandsIdleTest = "0"
  1288. chainsaw_RevSpringK = "15"
  1289. chainsaw_wWiseSounds = "1"
  1290. challenge_titleText_cascadeEndWaitTime = "1250"
  1291. challenge_titleText_cascadeFadeInTime = "600"
  1292. challenge_titleText_cascadeFadeOutTime = "600"
  1293. challenge_titleText_cascadeInitialWaitTime = "750"
  1294. challenge_titleText_cascadeVelocity = "150"
  1295. challengesAlwaysShowProgress = "0"
  1296. chargeAttack_debug = "0"
  1297. cheat_code_distanceBetweenGridAndScrollBar = "10.0f"
  1298. cheat_code_distanceBetweenItems = "-20.0f"
  1299. cheat_code_distanceBetweenItemsVertical = "10.0f"
  1300. cheatcodes_are_active = "0"
  1301. cheatcodes_debug_always_activate = "0"
  1302. cheatcodes_debug_quakecon_glorykill = "0"
  1303. cheatcodes_ignore_save_game_rules = "0"
  1304. cheatcodes_map_must_be_completed = "1"
  1305. cheatcodes_show_debug_info = "0"
  1306. cine_cam_debug = "0"
  1307. cine_captureFrames = "0"
  1308. clientGame_impactDist = "0.3048"
  1309. clip_useSweptBoxGathers = "1"
  1310. cm_backFaceCull = "0"
  1311. cm_catchLargeQueries = "99999"
  1312. cm_catchLargeQueriesDrawTime = "10000"
  1313. cm_catchLargeQueriesMode = "2"
  1314. cm_checkCollisionDirectory = "1"
  1315. cm_convexHullExpansionDistance = "0.02"
  1316. cm_debugCollision = "0"
  1317. cm_debugCovenHullSurfaceType = "0"
  1318. cm_debugRotation = "1"
  1319. cm_debugSetParms = "1"
  1320. cm_debugTimeoutError = "0"
  1321. cm_debugTimeoutWaitingForQueryResults = "16"
  1322. cm_debugTranslation = "1"
  1323. cm_depthTest = "0"
  1324. cm_DisableCollisionQueryStats = "0"
  1325. cm_drawArrows = "0"
  1326. cm_drawColor = "1 0 0 .5"
  1327. cm_drawFilled = "0"
  1328. cm_drawIndexScale = "0.02"
  1329. cm_drawIndices = "0"
  1330. cm_drawInternal = "1"
  1331. cm_drawMask = "all"
  1332. cm_drawNormals = "0"
  1333. cm_drawSubModelBounds = "0"
  1334. cm_drawSurfaceColor = "0"
  1335. cm_enableConvexHullsInTriangleMeshes = "1"
  1336. cm_enableStreaming = "1"
  1337. cm_havokBuildConnectivityOnBrushes = "0"
  1338. cm_havokEnableShrinkByRadiusOnBrushes = "1"
  1339. cm_havokInstancePartitioningMethod = "1"
  1340. cm_havokMaxAllowedShapeKeyBits = "14"
  1341. cm_havokMergeCoPlanarTriangles = "0"
  1342. cm_havokShapeWarnBadMaterialsOnTriangles = "0"
  1343. cm_havokShrinkDistanceTolerance = "0.10f"
  1344. cm_havokSmallestBoxShapeShrinkRadius = "0.04"
  1345. cm_havokSmallestConvexRadius = "0.001"
  1346. cm_havokSmallestShapeVolume_HACK = "0.0f"
  1347. cm_havokTriangleMeshMaxVertexError = "0.001"
  1348. cm_loadDebugNames = "0"
  1349. cm_showCollisionModelMaterial = "textures/common/flatShadeTwoSidedDimRed"
  1350. cm_showDependencies = "0"
  1351. cm_showMemory = "0"
  1352. cm_showProfile = "0"
  1353. cm_showStreamedData = "0"
  1354. cm_testAngle = "60"
  1355. cm_testBox = "-16 -16 0 16 16 64"
  1356. cm_testBoxRotation = "0 0 0"
  1357. cm_testCollision = "0"
  1358. cm_testLength = "19.5072"
  1359. cm_testModel = "0"
  1360. cm_testOrigin = "0 0 0"
  1361. cm_testQueries = "0"
  1362. cm_testRadius = "1.2192"
  1363. cm_testRandomMany = "0"
  1364. cm_testReset = "0"
  1365. cm_testRotation = "1"
  1366. cm_testTimes = "1000"
  1367. cm_testTranslation = "1"
  1368. cm_testWalk = "1"
  1369. cm_useHavokInstancePartitioning = "1"
  1370. cm_useHavokTriangleMeshCompression = "1"
  1371. cm_useHavokTriangleMeshOptimization = "1"
  1372. cm_useJobs = "2"
  1373. cm_useSubModelQueries = "1"
  1374. codex_checkpointTutorialDelayTime = "1000"
  1375. collectibleViewer_angleFriction = "1000000.0"
  1376. collectibleViewer_cameraLerpSpeed = "20.0"
  1377. collectibleViewer_clampOrbiting = "1"
  1378. collectibleViewer_offsetFriction = "1000000.0"
  1379. collectibleViewer_printMusicProgress = "0"
  1380. collectibleViewer_requireCollectible = "1"
  1381. collectibleViewer_showValues = "0"
  1382. com_adaptiveTick = "1"
  1383. com_adaptiveTick_MaxRate = "1000"
  1384. com_adaptiveTick_StressTest = "0"
  1385. com_adaptiveTick_StressTest_BaseHZ = "60"
  1386. com_adaptiveTick_StressTest_RandomHZAdjust = "20"
  1387. com_adaptiveTick_StressTest_RandomHZAdjustDelay = "100"
  1388. com_adaptiveTickAdjHz = "1"
  1389. com_adaptiveTickImmediateMode = "1"
  1390. com_adaptiveTickMaxHz = "1000"
  1391. com_adaptiveTickMinHz = "30"
  1392. com_adaptiveTickSettleMS = "1"
  1393. com_additionalExecPath = ""
  1394. com_allowFallbackPrintf = "0"
  1395. com_allowRefreshOnPrint = "1"
  1396. com_assert_autoIgnoreAllDialogs = "0"
  1397. com_assertOnce = "0"
  1398. com_assertOutOfDebugger = "0"
  1399. com_assertSkipsDialogInDebugger = "0"
  1400. com_breakableDialogBoxOnPCFatalError = "0"
  1401. com_BreakInDebuggerForErrors = "0"
  1402. com_breakOnWarnings = "0"
  1403. com_captureFilename = ""
  1404. com_captureFrameCount = "0"
  1405. com_captureFrames = "0"
  1406. com_capturePath = ""
  1407. com_captureSamples = "1"
  1408. com_captureStartIn = "0"
  1409. com_captureTGA = "0"
  1410. com_cookAssetsHint = "0"
  1411. com_CrashOnFatal = "0"
  1412. com_debugFixedTic = "0"
  1413. com_debugHUD = "0"
  1414. com_debugUXTracker = "0"
  1415. com_deviceZeroOverride = "-1"
  1416. com_disableGameScripts = "0"
  1417. com_displayReferenceStrings = "0"
  1418. com_drawThreadSpeeds = "0"
  1419. com_editorActive = "0"
  1420. com_enableCmdSystemTypoSuggestions = "0"
  1421. com_enableCrashHandler = "0"
  1422. com_enableCrashReporter = "1"
  1423. com_exitAfterTests = "0"
  1424. com_exitProcessOnError = "0"
  1425. com_filterWarnings = "1"
  1426. com_fixedTic = "1"
  1427. com_forceAllMapLayersToLoad = "0"
  1428. com_forceImmediateHz = "-1"
  1429. com_forceProductionCvars = "1"
  1430. com_frameLockHz = "0"
  1431. com_frameLockMode = "0"
  1432. com_frameStampPrints = "0"
  1433. com_hidePrintWarnings = "0"
  1434. com_hitchThresholdMS = "33"
  1435. com_ignoreFixedTicClamp = "0"
  1436. com_InstallCheck = "1"
  1437. com_jobTrace = "0"
  1438. com_loadlooseLanguages = "0"
  1439. com_maxResidualGameFrames = "0"
  1440. com_override_dof = "1"
  1441. com_override_dof_far_end = "19.5072"
  1442. com_override_dof_far_start = "19.5072"
  1443. com_override_dof_intensity = "1.0"
  1444. com_override_dof_near_end = "1.905"
  1445. com_override_dof_near_start = "1.905"
  1446. com_overrideDOF = "0"
  1447. com_parallelDeclInit = "1"
  1448. com_pid = "7592"
  1449. com_platform = "-1"
  1450. com_prefixPrints = "1"
  1451. com_printFilter = ""
  1452. com_production = "0"
  1453. com_removeVmtrOnLoad = "0"
  1454. com_resetResidualTime = "1"
  1455. com_runMainThreadOnJobs = "2"
  1456. com_safemode = "0"
  1457. com_saveAttemptTimeout = "15000"
  1458. com_screenshotMode = "0"
  1459. com_sendSnapshots = "1"
  1460. com_showCameraPosition = "0"
  1461. com_showConsumerPerfMetrics = "1"
  1462. com_showFPS = "0"
  1463. com_showMemoryUsage = "0"
  1464. com_showMemoryUsageTagName = ""
  1465. com_showReminders = "0"
  1466. com_skipGameRenderView = "0"
  1467. com_skipIntroVideo = "1"
  1468. com_skipJoystickRumble = "0"
  1469. com_skipKeyPressOnLoadScreens = "0"
  1470. com_skipShellMap = "0"
  1471. com_skipSignInManager = "0"
  1472. com_sleepGame = "0"
  1473. com_sourceControl = "perforce"
  1474. com_speeds = "0"
  1475. com_structuredLogFileName = "structured.log"
  1476. com_syncToTime = "1"
  1477. com_threadSpeedScale = "10.0"
  1478. com_timer = "0"
  1479. com_timeStampPrints = "0"
  1480. com_typoSuggestionTolerance = "0.55"
  1481. com_useEntitiesFiles = "1"
  1482. com_useMapHeap = "1"
  1483. com_warningSeverityFilter = "4"
  1484. compass_showObjectivesDelayTime = "0"
  1485. con_AdvancedKeypress = "0"
  1486. con_cpuUtilizationFrequency = "5"
  1487. con_fontSize = "10"
  1488. con_logThreadSpeeds = "0"
  1489. con_noPrint = "1"
  1490. con_notifyTime = "3"
  1491. con_speed = "3"
  1492. controlpanel_itemYOffset = "-5.0"
  1493. controlpanel_kbmXOffset = "-1.0"
  1494. corpse_optimzationStartTime = "100"
  1495. corpseManager_Debug = "0"
  1496. corpseManager_MaxEntities = "-1"
  1497. corpseManager_MaxTime = "-1"
  1498. crucible_activatingTimeSec = "1.06"
  1499. crucible_CanUseInfiniteAmmoCheat = "1"
  1500. crucible_retryPreviousWeaponTimeSec = "0.5"
  1501. crusher_debug = "0"
  1502. crusher_debug_timeMS = "1000"
  1503. crusher_jobCheckDistance = "40.0f"
  1504. cyberdemon_offsetScale = "3.81"
  1505. cyberdemon_swarmMissilesTrackEnemy = "0"
  1506. cyberdemon_trackingScale = "1"
  1507. cyberdemon_trackingTransitionScale = "30"
  1508. cyberdemon_userDeferredFiring = "0"
  1509. cyberdemon_useTestTarget = "0"
  1510. cylinderDamage_checkHitTestBounds = "1"
  1511. damage_useGatheredRadialJoints = "1"
  1512. damageNumberCompiler_debug = "0"
  1513. damageNumberCompiler_serverAuth = "0"
  1514. dash_animLocal = "0"
  1515. dash_autoAttachWallClimb = "1"
  1516. dash_debug = "0"
  1517. dash_dropGracePeriodMs = "100"
  1518. dash_usesTouchingBoundsForCollide = "1"
  1519. dashboard_ShowStunMeters = "0"
  1520. dashMeter_Debug = "0"
  1521. dc_client_cooldown_remaining_percantage_threshold = "0.0275f"
  1522. dc_client_predict_cooldown_restrictions = "1"
  1523. dc_debug = "0"
  1524. dc_targetSpawnSurfaceOffsetDemon = "1.5f"
  1525. dc_targetSpawnSurfaceOffsetEntity = "0.2f"
  1526. dc_upVecCos = "0.4f"
  1527. dc_usageChecks = "1"
  1528. dcdc_clientMessageSpamBufferMS = "250"
  1529. dcdc_clientMessageStateBufferMS = "100"
  1530. dcdc_debug = "0"
  1531. dcdc_ShowDbgCardBar = "1"
  1532. dcdc_ShowDbgOverallBar = "0"
  1533. dcdc_ShowDbgPipBar = "1"
  1534. dcdc_spawnDemonGlobalCooldown = "0"
  1535. dcdc_spawnTargetInvalidSurfaceDist = "1.0f"
  1536. deathMenu_demoMode = "0"
  1537. debug_battlemode_tutorial_screenfade = "1"
  1538. debug_battlemode_tutorial_screenfade_delay = "3000.0"
  1539. debug_channelWeight = "-1"
  1540. debug_dashDamageView = "0.0f"
  1541. debug_dashVelocity = "0.0f"
  1542. debug_dof = "0"
  1543. debug_globalFXManager_forceUpdateDuringStopTime = "0"
  1544. debug_hud_bink = ""
  1545. debug_hud_overlay = ""
  1546. debug_hud_string = ""
  1547. debug_layerStateChange = "0"
  1548. debug_print_game_settings = "0"
  1549. debug_showGuiComponentOrigins = "0"
  1550. debug_timelines = "0"
  1551. debug_weaponTrace = "0"
  1552. debugHighlightUseRenderPos = "1"
  1553. debugIgnoreCustomRequirements = "0"
  1554. debugLevelScoreBreakDown = "0"
  1555. debugLogicNodeRotate = "0"
  1556. debugMapSpecificChallenges = "0"
  1557. debugNode_eventListener = "0"
  1558. debugWallHackDrawTraces = "0"
  1559. debugWallHackEnable = "0"
  1560. debugWallHackLifeMS = "200"
  1561. debugWallHackPulse = "0.002f"
  1562. debugWallHackRadius = "1.5f"
  1563. decal_DrawGroup = "0"
  1564. decal_ForceFadeOutDuration = "10000"
  1565. decal_goreBloodPoolPriority = "10"
  1566. decal_MaxDecalGroupingRadius = "3.81"
  1567. decal_MaxDecalsInRadius = "10"
  1568. decal_skipDecals = "0"
  1569. declOverride_verbose = "0"
  1570. demo_disableCapture = "1"
  1571. demo_ignoreBuildCheck = "0"
  1572. demo_netdebug_buildSnapshotSummary = "0"
  1573. demo_netdebug_largeSnapshotSize = "3000"
  1574. demo_netdebug_slowSnapshotDelay = "250"
  1575. demo_numPacketsPerCheckpoint = "30"
  1576. demo_pause = "0"
  1577. demo_processPauseBreakType = "0"
  1578. demo_processStoredReliables = "1"
  1579. demo_recording_globaldisable = "0"
  1580. demo_useFirstPerson = "0"
  1581. demonBounty_Debug = "0"
  1582. demonBounty_Enabled = "1"
  1583. demonBounty_preferMostRecentFriendsCount = "9"
  1584. demonBounty_RequestTimeout = "10000"
  1585. demonCam_debug = "0"
  1586. demonCam_enableKick = "1"
  1587. demonCam_lerpScale = "1.0f"
  1588. demonCam_scale = "0.0f"
  1589. demonCardWheel_joyStickDeadZone = "0.7f"
  1590. demonCardWheel_selectStick = "1"
  1591. demonHands_bobCycleBlendAlphaSpringK = "100"
  1592. demonHands_bobCycleChangeDelay = "5"
  1593. demonHands_bobCycleDebug = "0"
  1594. demonHands_bobCycleDebugForwardMove = "0"
  1595. demonHands_bobCycleDebugRightMove = "0"
  1596. demonHands_bobCycleDebugWeb = "0"
  1597. demonHands_bobCycleDirectionSpringK = "100"
  1598. demonHands_bobCycleDoubleJumpIdleDelayMS = "900"
  1599. demonHands_bobCycleEnable = "1"
  1600. demonHands_bobCycleFallIdleDelayMS = "400"
  1601. demonHands_bobCycleFootStepEventTimeoutMS = "5"
  1602. demonHands_bobCycleIdleCmdTimeThreshold = "150"
  1603. demonHands_bobCycleJumpIdleDelayMS = "750"
  1604. demonHands_bobCycleShowBlendTree = "0"
  1605. demonHands_bobCycleSprintEnable = "1"
  1606. demonHands_bobCycleSprintMinForward = "100"
  1607. demonHands_debugLag = "0"
  1608. demonHands_debugMeleeImpactDecal = "0"
  1609. demonHands_hitReactionsDebugTraceStates = "0"
  1610. demonHands_hitReactionsDebugWeb = "0"
  1611. demonHands_hitReactionsEnable = "1"
  1612. demonHands_hitReactionsTimeoutMs = "100"
  1613. demonHands_hitReactionsYawSmoothSpringK = "150"
  1614. demonHands_lagEnable = "1"
  1615. demonHands_lagForwardBackEnable = "1"
  1616. demonHands_lagPitchEnable = "1"
  1617. demonHands_lagStrafeEnable = "1"
  1618. demonHands_lagYawEnable = "1"
  1619. demonHands_meleeUsesTagData = "0"
  1620. demonHands_meleeVerticalOffsetCheck = "0.4572"
  1621. demonHands_updatePos = "1"
  1622. demonLockCam_debug = "0"
  1623. demonLockCam_lockDistance = "2.8575"
  1624. demonLockCam_offsetDist = "2.8575"
  1625. demonLockCam_turnBlendTime = "250"
  1626. Desstructible_CollapseAfterDistance = "50.0f"
  1627. Destructible_AlwaysAllocate = "0"
  1628. Destructible_DebugDraw = "0"
  1629. destructible_DebugEquations = "0"
  1630. Destructible_DebugPool = "0"
  1631. Destructible_HACKIntersectPlayerClipOnly = "0"
  1632. Destructible_MaxAngularVelocity = "31.42f"
  1633. Destructible_MaxLinearVelocity = "30.0f"
  1634. Destructible_PerformanceReduction = "1.0f"
  1635. Destructible_UseJob = "0"
  1636. devgui = "0"
  1637. devgui_aasTestType = "3"
  1638. devgui_botTeamNum = "0"
  1639. devgui_botToGiveItem = "0"
  1640. devgui_curDebugLightingValue = "0"
  1641. devgui_currentSyncMeleeAINum = "0"
  1642. devgui_currentSyncMeleeNum = "0"
  1643. devgui_demonNumToGive = "0"
  1644. devgui_drawClipType = "0"
  1645. devgui_forceAITeam = "4"
  1646. devgui_killBotNum = "0"
  1647. devgui_powerUpNumToGive = "0"
  1648. devgui_showAASObstacles = "0"
  1649. devgui_showClipMaterialName = "0"
  1650. devgui_showSessionStats = "0"
  1651. devgui_teleportAI = "0"
  1652. devgui_teleportBotNum = "0"
  1653. diagnostics_debugHealthValue = "0"
  1654. diagnostics_distanceScale = "10.0"
  1655. diagnostics_maxOpacity = "1.0f"
  1656. diagnostics_overrideMaxVisible = "-1"
  1657. diagnostics_visibilityAlphaTime = "1000"
  1658. diagnostics_visibilityTime = "5000"
  1659. dialog_boostersFollowerCountRefreshDelay = "30000"
  1660. dialog_partyInviteRefreshDelay = "10000"
  1661. dialog_saveClearLevel1 = "1000"
  1662. dialog_showSaveIndicator = "1"
  1663. dialogmenu_declName = "dialog"
  1664. dict_debugCheckSum = "0"
  1665. dict_strictSaveRules = "0"
  1666. dof_blur = "0.35"
  1667. dof_far = "100000.0"
  1668. dof_focus = "-1.0"
  1669. dof_focusScale = "2.0"
  1670. dof_lerpPerFrame = "0.1"
  1671. dof_near = "0.0"
  1672. dof_useFocusScale = "1"
  1673. doomLevel_debug = "0"
  1674. dossier_automapIdentifyMissingItems = "0"
  1675. dossier_automapMapFastTravelX = "1.0"
  1676. dossier_automapMapFastTravelY = "27.0"
  1677. dossier_automapMapGroupsShowAllWarpPoints = "0"
  1678. dossier_automapUseMapGroups = "1"
  1679. dossier_challengesTabList_minimumItemWidth = "20.0f"
  1680. dossier_challengesTabList_nextButtonOffset = "20.0f"
  1681. dossier_challengesTabList_spaceBetweenTabs = "-56.0f"
  1682. dossier_codex_categoryTabs_nextButtonOffset = "48.0f"
  1683. dossier_codex_categoryTabs_prevButtonOffset = "-12.0f"
  1684. dossier_codex_categoryTabs_spaceBetweenTabs = "-56.0f"
  1685. dossier_codex_entryList_bottomScrollPadding = "185.0f"
  1686. dossier_codex_entryList_focusOnRollover = "0"
  1687. dossier_codex_entryList_spaceAboveSections = "50.0f"
  1688. dossier_codex_entryList_spaceBetweenOptions = "0.0f"
  1689. dossier_codex_entryList_topScrollPadding = "175.0f"
  1690. dossier_codex_markReadOnSelect = "1"
  1691. dossier_codex_scrollPanel_mouseScrollOnHoverOnly = "1"
  1692. dossier_codex_scrollPanel_paddingBottom = "0.0f"
  1693. dossier_codex_scrollPanel_paddingTop = "24.0f"
  1694. dossier_codex_scrollPanel_scrollStep = "135.0f"
  1695. dossier_fastTravelCombatRestricted = "1"
  1696. dossier_fastTravelScrollMilliseconds = "250"
  1697. dossier_overlayTabList_nextButtonOffset = "20.0f"
  1698. dossier_overlayTabList_spaceBetweenTabs = "-56.0f"
  1699. dossier_weapon_challenge_grid_distanceBetweenGridAndScrollBar = "-1600.0f"
  1700. dossier_weapon_challenge_grid_distanceBetweenItems = "-10.0f"
  1701. dossier_weapon_challenge_grid_grid_distanceBetweenItemsVertical = "0.0f"
  1702. dossier_weaponFov = "40.0f"
  1703. dotLoot_debug = "0"
  1704. dotLoot_enableDamageExclusions = "0"
  1705. dp_action_inhibit_debug = "0"
  1706. dp_aimFireAxisDebug = "0"
  1707. dp_aimFireAxisMinDot = "0.8"
  1708. dp_aimMuzzlePosDebug = "0"
  1709. dp_aimMuzzlePosDist = "0.60198"
  1710. dp_aimTrackerDebug = "0"
  1711. dp_aimTrackerDisableBlendTime = "200"
  1712. dp_aimTrackerEnable = "1"
  1713. dp_aimViewMuzzlePercentDiff = "0.8f"
  1714. dp_allowForceCameraPitch = "1"
  1715. dp_animLeanLerpRate = "0.1f"
  1716. dp_animLeanMinSpeed = "3.81"
  1717. dp_animWebLerpRate = "0.05"
  1718. dp_animWebLerpScale = "0.1"
  1719. dp_controlTimeToAddDueToSpawn = "2000"
  1720. dp_critHitFXDebug = "0"
  1721. dp_customStepUp = "0.8f"
  1722. dp_dashAuto = "1"
  1723. dp_deadHideDemonTime = "100"
  1724. dp_deadMaxSpeedForStationary = "0.9525"
  1725. dp_deadRemoveDemonTime = "10000"
  1726. dp_debugAnimatorAimTracker = "0"
  1727. dp_debugCameraDistance = "0"
  1728. dp_debugCameraYawOffset = "0"
  1729. dp_debugControlTime = "0"
  1730. dp_debugControlTimeOverrideMS = "0"
  1731. dp_debugDashAnims = "0"
  1732. dp_debugDeath = "0"
  1733. dp_debugFSM = "0"
  1734. dp_debugGhostRTPCDistance = "0"
  1735. dp_debugInterpolation = "0"
  1736. dp_debugMeleeTag = "0"
  1737. dp_debugMeleeTargetPoints = "0"
  1738. dp_debugPoint = "0"
  1739. dp_debugScalars = "0"
  1740. dp_debugScalarsPrint = "0"
  1741. dp_debugShield = "0"
  1742. dp_debugShowVerboseSummonedAIInfo = "0"
  1743. dp_debugSpawning = "0"
  1744. dp_debugSpeed = "0"
  1745. dp_debugTurningAnims = "0"
  1746. dp_disableMeleeGloryKill = "0"
  1747. dp_disguiseCameraDistance = "4.0f"
  1748. dp_dissolveDoorDebug = "0"
  1749. dp_enableLavaDeathAnim = "1"
  1750. dp_enableThirdPersonWalkAnimData = "1"
  1751. dp_enableWalkIK = "1"
  1752. dp_filterAnimBodyVelocity = "1"
  1753. dp_forceFovScale = "-1.0f"
  1754. dp_forceHornFovScale = "-1.0f"
  1755. dp_forceShieldAbsorbDamage = "0"
  1756. dp_freezePhysicsDuringSync = "1"
  1757. dp_fsmAllowQueuing = "1"
  1758. dp_fsmPreserveQueued = "1"
  1759. dp_fxDebug = "0"
  1760. dp_fxLimitThirdPerson = "1"
  1761. dp_gloryKillDemonDamageTakenMultiplier = "0.25f"
  1762. dp_gloryKillMaxAllowableDistanceForRandom = "0.381"
  1763. dp_groundHeightCheckDebug = "0"
  1764. dp_groundHeightCheckDistanceDown = "100.0"
  1765. dp_groundHeightCheckDistanceUp = "0.1"
  1766. dp_groundHeightCheckInAirDistance = "0.55"
  1767. dp_hornsDebug = "0"
  1768. dp_invulnerabilityOnSpawnDuration = "1000"
  1769. dp_jumpDebug = "0"
  1770. dp_jumpLaunchDuration = "300"
  1771. dp_ledgeGrabDebug = "0"
  1772. dp_ledgeGrabHeightCheckDistance = "0.3048"
  1773. dp_maxHealthScalar = "1.0"
  1774. dp_meleeAutoLunge = "127"
  1775. dp_meleeDo2dLunge = "1"
  1776. dp_meshHideDistance = "60.0_gu"
  1777. dp_modelRotationBiasDot = "-0.5"
  1778. dp_modelRotationRate = "720.0f"
  1779. dp_modelScaleOverride = "1.0f"
  1780. dp_movePlayerToSpawnPos = "1"
  1781. dp_moveSpeedThresholdStart = "0.09525"
  1782. dp_moveSpeedThresholdStop = "0.01905"
  1783. dp_painAdditiveAlpha = "1.0"
  1784. dp_painAnim = ""
  1785. dp_painAnimDebug = "0"
  1786. dp_painAnimDelay = "500"
  1787. dp_painAnimEnabled = "1"
  1788. dp_painAnimForce = "0"
  1789. dp_painBlendInTimeMS = "150"
  1790. dp_painBlendOutTimeMS = "300"
  1791. dp_painSoundDelay = "1500"
  1792. dp_possessionTargetDebug = "0"
  1793. dp_possessionTargetPossessDistance = "5.0"
  1794. dp_possessionTargetShootableScale = "1.75f"
  1795. dp_possessionTargetViewAngle = "45.0"
  1796. dp_possessionTargetViewDistance = "15.0"
  1797. dp_printDemonPlayerData = "0"
  1798. dp_printDmg = "0"
  1799. dp_ragdollDeath = "1"
  1800. dp_repulseOnlyMoving = "1"
  1801. dp_repulsionAIRadiusModifier = "0.0"
  1802. dp_revealDemonAnimation = "1"
  1803. dp_revealDemonTimeDelayMS = "1000"
  1804. dp_slayerSightDeltaTimeMS = "2000"
  1805. dp_slayerSightMessage_debug = "1"
  1806. dp_slayerSightMessage_send = "1"
  1807. dp_soundObjectOffset = "1.1f"
  1808. dp_spawnClipDebug = "0"
  1809. dp_spawnClipEnableMode = "0"
  1810. dp_spawnDamageMitigationDebug = "0"
  1811. dp_spawnDamageMitigationEnable = "0"
  1812. dp_spawnHeight = "0.01905"
  1813. dp_strafeThreshold = "0.5f"
  1814. dp_useWeakpointsForDamage = "0"
  1815. dp_validPickupCheckAAS = "1"
  1816. dp_validPickupCheckAASBounds = "1"
  1817. dp_validPickupCheckAASDistanceZ = "1.905"
  1818. dp_validPickupClipHeight = "3.6195"
  1819. dp_validPickupClipTaperWidth = "0.762"
  1820. dp_validPickupClipWidth = "0.9144"
  1821. dp_validPickupDebug = "0"
  1822. dp_validPickupDebugAAS = "0"
  1823. dp_validPickupIgnoreContentsHeight = "1.905"
  1824. dp_validPickupNormalCheck = "0.5f"
  1825. dp_walkRunBlendWindowSize = "0.1f"
  1826. dp_walkRunBlendWindowStart = "0.2f"
  1827. dplg_AnimBlendFrames = "5"
  1828. dplg_BlockCheckUse8x8 = "0"
  1829. dplg_CheckVerticalVelocity = "1"
  1830. dplg_Debug = "0"
  1831. dplg_DebugActivateNoQueryUpdateOnGrab = "0"
  1832. dplg_DebugCylinderDurationMS = "0"
  1833. dplg_DebugNoQueryUpdate = "0"
  1834. dplg_DebugTextForwardDist = "1.905"
  1835. dplg_DebugTextOffset = "0.05715"
  1836. dplg_DebugTextResultsOffset = "0.381"
  1837. dplg_DebugTextSideSpacing = "0.9525"
  1838. dplg_DebugTraceStates = "0"
  1839. dplg_doProbeForCanStandCheckPosition = "1"
  1840. dplg_Enable = "1"
  1841. dplg_EnableDeferredTraces = "1"
  1842. dplg_EnableRailingAboveLedgeGrab = "1"
  1843. dplg_ForceState = "-1"
  1844. dplg_HeightFudge = "0.29"
  1845. dplg_InitiateLookAtMaxAngle = "15"
  1846. dplg_InitiateMaxAngle = "45"
  1847. dplg_LedgeFaceMaxDegsFromVertical = "20"
  1848. dplg_LedgeSurfaceMaxDegsFromHorizontal = "20"
  1849. dplg_MinInputToInitiate = "0.1"
  1850. dplg_NoGrabTimeMS = "500"
  1851. dplg_OutputDeltaMove = "0"
  1852. dplg_RequireLookAtLedge = "0"
  1853. dplg_UseAnyValidPos = "1"
  1854. dplg_ZOffsetOnTraceContact = "0.0"
  1855. dpp_debug = "0"
  1856. dpp_debugDistance = "0"
  1857. dpp_debugFXPosition = "0"
  1858. dpp_debugFXPositionLifetime = "4000"
  1859. dpp_enable = "0"
  1860. dpp_fxAroundDemonChance = "75"
  1861. dpp_fxAroundDemonPitchRange = "50.0f"
  1862. dpp_fxAroundDemonYawRange = "180.0f"
  1863. dpp_fxLOSChecksEnabled = "1"
  1864. dpp_fxMaxValidCheckDirection = "6"
  1865. dpp_fxMinLifetimeMs = "500"
  1866. dpp_fxRandomBellCurveAccuracy = "3"
  1867. dpp_fxRandomPitchRange = "50.0f"
  1868. dpp_fxRandomYawRange = "180.0f"
  1869. dpp_fxSpacingCloseAngle = "35"
  1870. dpp_fxSpacingCloseDistance = "1.905"
  1871. dpp_fxSpacingFarAngle = "4"
  1872. dpp_fxSpacingFarDistance = "14.2875"
  1873. dpp_fxValidFailedDelay = "500"
  1874. dpp_spacingDist = "1.905"
  1875. dpp_useNormalDistCheck = "1"
  1876. dpp_useOcclusion = "1"
  1877. dpp_useSpacingDistCheck = "0"
  1878. dtls_cipherSuitesPreference = "DTLS_PSK_WITH_AES_128_GCM_SHA256"
  1879. dtls_cookiesCallsLimit = "10000"
  1880. dtls_cookiesGracePeriodMS = "60000"
  1881. dtls_cookiesLifetimeMS = "600000"
  1882. dtls_enableAlternateSignatureAlgorithms = "1"
  1883. dtls_enableCertificateTypes = "0"
  1884. dtls_enableEncryptThenMAC = "1"
  1885. dtls_enableHeartbeatRequests = "1"
  1886. dtls_enableHeartbeats = "0"
  1887. dtls_enableRenegotiationInfo = "1"
  1888. dtls_enableTruncatedHMAC = "1"
  1889. dtls_maxCbcExtraPaddingBlocks = "0"
  1890. dtls_maximumFragmentLength = "0"
  1891. dtls_maximumHandshakeMessageRetransmit = "10"
  1892. dtls_verbose = "0"
  1893. dummyFireEntity_allowJob = "1"
  1894. dynamicChallenge_animTime = "2000"
  1895. dynEnt_dormancyDistance = "5.0f"
  1896. dynEnt_useMoveComp = "0"
  1897. echo_glitch_value = "1.0"
  1898. encounterScript_aiEncounterEndNumToCheck = "2"
  1899. encounterScript_debug = "0"
  1900. encounterScript_debugCombatGroups = "0"
  1901. encounterScript_debugSpawners = "0"
  1902. encounterScript_debugSpawners_PauseUpdates = "0"
  1903. encounterScript_disable = "0"
  1904. encounterScript_fastTravelUnassignedCanExit = "1"
  1905. encounterScript_forceEmpowered = "0"
  1906. encounterScript_globalMaxAI = "90"
  1907. end_of_level_credits_overlayFadeInTime = "250"
  1908. end_of_level_credits_overlayFadeOutTime = "250"
  1909. end_of_level_credits_overlayShowTime = "3000"
  1910. end_of_level_credits_skipCreditsFadeTime = "1500"
  1911. endOfLevel_minHeaderWidth = "100.0f"
  1912. endOfLevelCompletionSectionName = "MapCompletionList"
  1913. endOfLevelCompletionVersion = "1"
  1914. endOfLevelMapCompletionSuffix = "_completed"
  1915. energyShell_debugDamage = "0"
  1916. energyShell_debugSphere = "0"
  1917. energyShell_repulseLength = "0.1f"
  1918. energyShell_testAlwaysClipping = "0"
  1919. envSuit_dashAuto = "1"
  1920. envSuit_dashIgnoreMeter = "0"
  1921. envSuit_dashRetriggerTime = "500"
  1922. envSuit_dbgReviveFromProps = "0"
  1923. envSuit_debugHazards = "0"
  1924. envSuit_disableHazardMeter = "0"
  1925. eol_allowReturnToLevel = "0"
  1926. eol_alwaysPlayAnimations = "0"
  1927. eol_alwaysShowCredits = "0"
  1928. eol_challenges_delayBetweenChallenges = "400"
  1929. eol_challenges_initialDelay = "200"
  1930. eol_challenges_progressBarDuration = "800"
  1931. eol_challenges_progressBarShowDuration = "300"
  1932. eol_challenges_progressBarTweenEaseFunction = "easeOutSine"
  1933. eol_challenges_showChallengesDelay = "800"
  1934. eol_combat_distanceBetweenPointLists = "-50"
  1935. eol_combat_headerMinimumWidth = "920.0f"
  1936. eol_combat_headerWidthReduction = "250"
  1937. eol_combat_initialDelay = "500"
  1938. eol_combat_pipFillDuration = "300"
  1939. eol_combat_pipFrameWidth = "131.4"
  1940. eol_combat_pipTweenEaseFunction = "easeInOutSine"
  1941. eol_combat_pipWaitDuration = "50"
  1942. eol_combat_pipWidth = "254"
  1943. eol_combat_pointListsPositionOffset = "-50"
  1944. eol_combat_sectionCompletePostDelay = "400"
  1945. eol_combat_sectionCompletePreDelay = "100"
  1946. eol_items_beforeCategoryDelay = "220"
  1947. eol_items_categoryDelay = "500"
  1948. eol_items_initialDelay = "200"
  1949. eol_items_itemDelay = "150"
  1950. eol_override_hideChallenges = "0"
  1951. eol_override_hideCombat = "0"
  1952. eol_override_hideItems = "0"
  1953. eol_rewards_refreshInitialDelayMS = "5000"
  1954. eol_rewards_refreshRetryDelayMS = "3000"
  1955. eol_rewards_seasons_animTime_showAndAnimateXPCounter = "1850"
  1956. eol_rewards_seasons_animTime_showSeasons = "650"
  1957. eol_rewards_stats_animTime_initial = "200"
  1958. eol_rewards_stats_animTime_showAndAnimateXPCounter = "1750"
  1959. eol_rewards_stats_animTime_showPlayerBadgeIn = "200"
  1960. eol_rewards_stats_animTime_showPlayerBadgeOut = "325"
  1961. eol_rewards_xpCounterFrameStep = "2"
  1962. eol_rewards_xpCounterTweenDuration = "1000"
  1963. eol_summary_delayBetweenCategories = "400"
  1964. eol_summary_initialDelay = "200"
  1965. eol_summary_progressBarShowDuration = "300"
  1966. eol_summary_progressBarTweenDuration = "800"
  1967. eol_summary_progressBarTweenEaseFunction = "easeOutSine"
  1968. eol_summary_showCategoryDelay = "800"
  1969. eol_transitionDelayTimeMS = "300"
  1970. equipmentLauncher_debugTraceStates = "0"
  1971. equipmentLauncher_fragUpgradeLaunchDelay = "500"
  1972. escapePod_debug = "0"
  1973. escapePod_rollScale = "1000"
  1974. escapePod_timeoutMS = "1000"
  1975. fasttravel_disable = "0"
  1976. faust_turnDeltaScale = "0.5"
  1977. faust_turnDeltaScaleController = "2.0"
  1978. fnc_show = "0"
  1979. focus_defaultUsableDistance = "3.048"
  1980. forceEnableAllTextChatChannels = "0"
  1981. forge_crashReportNetwork = ""
  1982. forge_currentNetwork = "dallas.id"
  1983. forge_taskName = ""
  1984. forge_userId = "user:unknown:forge"
  1985. fs_arbitraryZipSupport = "0"
  1986. fs_atomicFileWrite = "1"
  1987. fs_basepath = ""
  1988. fs_benchmarkSeekMicroseconds = "20000"
  1989. fs_cachepath = "C:\Users\death\AppData\Local\id Software\DOOMEternal"
  1990. fs_caseSensitiveFS = "0"
  1991. fs_copyfiles = ""
  1992. fs_debug = "0"
  1993. fs_generatedPath = "generated"
  1994. fs_installpath = ""
  1995. fs_maxBubbleLength = "262144"
  1996. fs_mtpWholeReadThreshold = "524288"
  1997. fs_nfsRetries = "30"
  1998. fs_nfsRetryWait = "1"
  1999. fs_noCheckout = "0"
  2000. fs_noOverlappedIO = "0"
  2001. fs_OnDemandZipReads = "0"
  2002. fs_pathDeclOverride = ""
  2003. fs_randomReadFailureRate = "0"
  2004. fs_readOnly = "0"
  2005. fs_reportReads = "0"
  2006. fs_requestRetryLimit = "4"
  2007. fs_savepath = "C:\Users\death\Saved Games\id Software\DOOMEternal"
  2008. fs_shareRetry = "0"
  2009. fs_slowIOEmulation = "0"
  2010. fs_sourceControlEnable = "0"
  2011. fs_sourceControlGetWholeFolders = "0"
  2012. fs_sourceControlWorkspace = ""
  2013. fs_sourcepath = ""
  2014. fs_streamCacheSize = "512"
  2015. fs_streamLog = "0"
  2016. fs_streamUncachedReservation = "0"
  2017. fs_throttleStepUpAfter = "10"
  2018. fs_useFstatCache = "0"
  2019. fxRandom_allowJob = "1"
  2020. fxRigidBody_collVelFraction = "0.1f"
  2021. fxRigidBody_Debug = "0"
  2022. fxRigidBody_deltaSettleTranslation = "0.1f"
  2023. fxRigidBody_FrictionMultiplier = "0.01f"
  2024. fxRigidBody_minCollFrac = "0.01"
  2025. fxRigidBody_settledVelocity = "0.5f"
  2026. g_activatePushDistMult = "0.0f"
  2027. g_ai_enabledPrethink_Priority = "1"
  2028. g_aiHomingRocketDebug = "0"
  2029. g_aiHomingRocketGlobalPositionSetCooldownMS = "1000"
  2030. g_aiHomingRocketLostTargetSpread = "2.0"
  2031. g_aiIncomingDamageScale_DIFFICULTY_EASY = "1.0"
  2032. g_aiIncomingDamageScale_DIFFICULTY_HARD = "1.0"
  2033. g_aiIncomingDamageScale_DIFFICULTY_MEDIUM = "1.0"
  2034. g_aiIncomingDamageScale_DIFFICULTY_ULTRA_NIGHTMARE = "1.0"
  2035. g_aiPrintFunctionUsingClockTicksTimer = "0"
  2036. g_aiSpawnFilter = ""
  2037. g_allowChainMasterDeferrNonEssential = "1"
  2038. g_allowDamageInPhotoMode = "0"
  2039. g_allowDemonPickup = "1"
  2040. g_allowPhotoMode = "0"
  2041. g_allowReloadsWhenFull = "0"
  2042. g_allowSingleEntityDebug = "0"
  2043. g_allowWeaponSwitchToEmpty = "0"
  2044. g_ammoDropScale = "-1"
  2045. g_ammoPickupScale = "-1"
  2046. g_AmmoScalar = "1.0"
  2047. g_armorDropScale = "-1"
  2048. g_armorPickupScale = "-1"
  2049. g_attackPauseMSAfterDemonPossession = "250"
  2050. g_autoDeselectFistsTimeMS = "1000"
  2051. g_autoDOFOnGK = "1"
  2052. g_autoDOFOnGK_FadeoutTime = "200"
  2053. g_autoDOFOnGK_Far = "14.6304"
  2054. g_autoDOFOnGK_Focus = "1.905"
  2055. g_autoDOFOnGK_Near = "0.9525"
  2056. g_autoMotionBlurOnGK = "0"
  2057. g_bfgAmmoDropScale = "-1"
  2058. g_bfgAmmoPickupScale = "-1"
  2059. g_blendedZoom_disable = "0"
  2060. g_blendedZoom_fovDelay = "132"
  2061. g_blendedZoom_nonLinear = "1"
  2062. g_blendRoot = ""
  2063. g_bloodEffects = "1"
  2064. g_BloodPunchBonusUIBar_Height = "0.05f"
  2065. g_BloodPunchBonusUIBar_Width = "0.15f"
  2066. g_BloodPunchBonusUIBarPosition_X = "0.75f"
  2067. g_BloodPunchBonusUIBarPosition_Y = "0.7f"
  2068. g_bloodPunchDropsGKLoot = "1"
  2069. g_BloodPunchSoundInterval = "500"
  2070. g_boundsExpandParametricMM = "3.0f"
  2071. g_boundsExpandParametricMMPlyr = "0.10f"
  2072. g_breakableAngular = "0.09525"
  2073. g_breakableDebugDecals = "0"
  2074. g_breakableDebugIslands = "0"
  2075. g_breakableDebugPos = "0"
  2076. g_breakableDuration = "5"
  2077. g_breakablefloorsplatfromceiling = "0"
  2078. g_breakableFXRandomPercentage = "0.0f"
  2079. g_breakableImpulseScale = "3"
  2080. g_breakableMass = "10.0_lb"
  2081. g_breakableMaxHeightDifference = "9.525"
  2082. g_breakableOffset = "0.5715"
  2083. g_breakablePropUseCenterMassForRadiusDamage = "1"
  2084. g_breakableRadius = "9.7536"
  2085. g_breakableRayUpPercent = "10"
  2086. g_breakableSpin = "4.7625"
  2087. g_bypassGivingTheSameObjectiveTwice = "0"
  2088. g_cameraPlayerHack = "0"
  2089. g_checkForClientDeleteVerificationAmount = "100"
  2090. g_clientDrop_debug = "0"
  2091. g_clientDrop_Dist = "2.0955"
  2092. g_clientFire_checkDeathDebug = "0"
  2093. g_clientFire_checkDeathMode = "2"
  2094. g_clientFire_clientHitScanOnDeath = "0"
  2095. g_clientFire_damageMessageCutoffMs = "3000"
  2096. g_clientFire_useBackupWeapon = "1"
  2097. g_clientPredictedSemiTearOff = "1"
  2098. g_clientUpdateInfoAllowIfWrongSpawnId = "0"
  2099. g_clonePortalRendermodels = "0"
  2100. g_closeHiddenCinematicsImmediately = "1"
  2101. g_clusterBombDebug = "0"
  2102. g_coop_revivePCT = "0.5"
  2103. g_damage_debugExpansion = "0"
  2104. g_damage_overrideExpansionSpeed = "-1.0"
  2105. g_damage_useExpansionSpeed = "1"
  2106. g_damageHealthLimitHeavy = "0.25"
  2107. g_damageHealthLimitMedium = "0.31"
  2108. g_damageImpulseMultiplier = "20000.0_lb"
  2109. g_damageSave = "1"
  2110. g_damageScaleAItoDP = "0"
  2111. g_damageScaleAItoSlayer = "1"
  2112. g_damageScaleAllToAI = "1.0"
  2113. g_damageScaleAllToSlayer = "1"
  2114. g_damageScaleDPtoAI = "2.5"
  2115. g_damageScaleDPtoDP = "1"
  2116. g_damageScaleDPtoSlayer = "1.0"
  2117. g_damageScaleSlayertoDP = "1.0"
  2118. g_damageScaleSlayertoSlayer = "0.1"
  2119. g_deactivatedEntityPruneThreshold = "128"
  2120. g_DeactivateEntityJob_BatchSize = "200"
  2121. g_debug_overdrive = "0"
  2122. g_debug_static_damage_impulse = "0"
  2123. g_debug_static_damage_springs = "0"
  2124. g_debugActorModifiers = "0"
  2125. g_debugActorRepulsors = "0"
  2126. g_debugAISpawnNodes = "0"
  2127. g_debugBrutalEfficiency = "0"
  2128. g_debugChargeablePistol = "0"
  2129. g_debugCheckpointAmmo = "1"
  2130. g_debugCheckpointArmor = "1"
  2131. g_debugCheckpointHealth = "1"
  2132. g_debugCombatScoring = "0"
  2133. g_debugDamage = "0"
  2134. g_debugDamageGroup = "0"
  2135. g_debugDeviation = "0"
  2136. g_debugDormancy = "0"
  2137. g_debugDormancyActivation = "0"
  2138. g_debugDrawEntityInterpolation = "0"
  2139. g_debugEBolt = "0"
  2140. g_debugEjectShells = "0"
  2141. g_debugEntityInactiveForClient = "0"
  2142. g_debugEntityInterpolation = "0"
  2143. g_debugEquipmentPull = "0"
  2144. g_debugEventQueue = "0"
  2145. g_debugEventQueueDuplicates = "0"
  2146. g_debugFireManager = "0"
  2147. g_debugFireSounds = "0"
  2148. g_debugFixedSpreadRandomDecals = "0"
  2149. g_debugFootStepEffect = "0"
  2150. g_debugGore = "0"
  2151. g_debugHUDOverlay = "0"
  2152. g_debugImpactEffect = "0"
  2153. g_debugImpactMgr = "0"
  2154. g_debugLaserSight = "0"
  2155. g_debugLayerChanges = "0"
  2156. g_debugLayers = "0"
  2157. g_debugLines = "0"
  2158. g_debugManagedObjectRegistration = "0"
  2159. g_debugMeleeTraces = "0"
  2160. g_debugMeleeTracesLifetime = "4000"
  2161. g_debugMove = "0"
  2162. g_debugMover = "0"
  2163. g_debugMoverModifiers = "0"
  2164. g_debugMoverSpeedSoundBindings = "0"
  2165. g_debugParametricMM = "0"
  2166. g_debugParametricSplineAngles = "0"
  2167. g_debugParametricSplineMovement = "0"
  2168. g_debugParametricSplineVelocity = "0"
  2169. g_debugPlayer = "-1"
  2170. g_debugPlayerRespawn = "0"
  2171. g_debugPlayerZoom = "0"
  2172. g_debugPowerWeaponPickup = "0"
  2173. g_debugPushPMMms = "12000"
  2174. g_debugRagdollImpulses = "0"
  2175. g_debugRenderForceDepthTest = "0"
  2176. g_debugRewards = "1"
  2177. g_debugRibbons = "0"
  2178. g_debugShowMoverAttachmentAxis = "0"
  2179. g_debugSiphon = "0"
  2180. g_debugSiphonRadius = "0"
  2181. g_debugSounds = "0"
  2182. g_debugSphereModelTrace = "0"
  2183. g_debugStaticCannon = "0"
  2184. g_debugSyncEntity = "0"
  2185. g_debugTriggers = "0"
  2186. g_debugUIWalkthroughHighlights = "0"
  2187. g_debugUIWalkthroughHighlightsCoords = "0.5 0.5"
  2188. g_debugUIWalkthroughHighlightsScale = "1 1"
  2189. g_debugUIWalkthroughIDs = "0"
  2190. g_debugUIWalkthroughLogic = "0"
  2191. g_debugUIWalkthroughSWFEvents = "0"
  2192. g_debugUIWalkthroughTextBoxes = "0"
  2193. g_debugUIWalkthroughTextBoxesCoords = "0.5 0.5"
  2194. g_debugVisibilityControllerRadius = "0"
  2195. g_debugVisibilityControllerTargetBounds = "0"
  2196. g_debugVisibilityControllerTriggerBounds = "0"
  2197. g_debugWeapon = "0"
  2198. g_debugWeaponDisplayDuration = "5000"
  2199. g_debugWeaponJointHits = "0"
  2200. g_debugWeaponMagnetism = "0"
  2201. g_debugWeaponStats = "0"
  2202. g_debugWeaponSwitch = "0"
  2203. g_debugZoomBlur = "0"
  2204. g_demoAmmo = "0"
  2205. g_demoHealth = "0"
  2206. g_demoMode = "0"
  2207. g_demon_KillCountRequired = "4"
  2208. g_demonPickupDebug = "0"
  2209. g_demonPickupOverrideIncomingTimeMS = "-1"
  2210. g_demonSelect = "0"
  2211. g_destructble_fade_and_remove = "0"
  2212. g_disableBFG = "0"
  2213. g_disableHealthFlash = "0"
  2214. g_disablePressButtonToFadeIn = "0"
  2215. g_disablePropAttraction = "0"
  2216. g_discreteAnimationSplitSurfaces = "0"
  2217. g_dominationPointMinTeamControl = "0.35"
  2218. g_doom5Melee_allowAirborne = "1"
  2219. g_doom5Melee_debug = "0"
  2220. g_doom5Melee_debugDrawMS = "5000"
  2221. g_doom5Melee_enable = "1"
  2222. g_doom5Melee_enableForCrucible = "1"
  2223. g_doom5Melee_forceMeleeLevel = "0"
  2224. g_doom5Melee_hitComboMS = "-1"
  2225. g_doom5Melee_knockbackMaxInputDegs = "60"
  2226. g_doom5Melee_meleeScaleBase = "2.0"
  2227. g_doom5Melee_meleeScaleHitScaleHoldMS = "15"
  2228. g_doom5Melee_meleeScaleOnHit = "0.05"
  2229. g_doom5Melee_meleeScaleSpringK = "20"
  2230. g_doom5Melee_sweepMaxInputDegs = "120"
  2231. g_dragDamping = "0.5"
  2232. g_dragEntity = "0"
  2233. g_dragEntityViewOffset = "0.6096"
  2234. g_dragShowSelection = "0"
  2235. g_drawAASAroundPlayer = "0"
  2236. g_drawAASCentersAroundPlayer = "0"
  2237. g_drawAASIslandsAroundPlayer = "0"
  2238. g_drawDPSFromPlayer = "0"
  2239. g_drawDPSFromPlayerHeight = "1.905"
  2240. g_drawDPSFromPlayerScale = "0.5"
  2241. g_drawObstructedNavmesh = "0"
  2242. g_drawPlayerAngles = "0"
  2243. g_drawPlayerGround = "0"
  2244. g_drawPlayerHealth = "0"
  2245. g_drawPlayerInput = "0"
  2246. g_drawPlayerInventory = "0"
  2247. g_drawPlayerModelTransform = "0"
  2248. g_drawPlayerPos = "0"
  2249. g_drawPlayerSpeed = "0"
  2250. g_drawPlayerUpgradeInfo = "0"
  2251. g_drawPlayerVel = "0"
  2252. g_drawPlayerViewAngles = "0"
  2253. g_drawPlayerViewPos = "0"
  2254. g_drawPlayerWaterLevel = "0"
  2255. g_drawPlayerWeaponEngagementInfo = "0"
  2256. g_drawUCmdTracker1ViewAngles = "0"
  2257. g_drawUCmdTracker2ViewAngles = "0"
  2258. g_drawWeaponLineAngleIncrement = "10"
  2259. g_drawWeaponLines = "0"
  2260. g_droppedLootDistance = "2.667"
  2261. g_dumpActiveEntities = "0"
  2262. g_dumpActors = "0"
  2263. g_dumpSpawnedEntities = "0"
  2264. g_dvc_EnableWasInsideTriggerSafeChecks = "0"
  2265. g_EBoltDamageEpsilon = "0.15f"
  2266. g_eboltDebug = "0"
  2267. g_eboltMaxBranchLevels = "1000"
  2268. g_eboltMaxSubdivisions = "1000"
  2269. g_echoPulseTimeScalar = "1.0f"
  2270. g_editEntityCloneDist = "2.4384"
  2271. g_editEntityGridSize = "0"
  2272. g_editEntityMode = "0"
  2273. g_editEntityMouseDrag = "0"
  2274. g_ejectShells = "1"
  2275. g_enable_animated_visibility_box = "1"
  2276. g_enable_DeactivateEntityJob = "0"
  2277. g_enable_destructble_visibility_box = "1"
  2278. g_enable_jobSyncs_parallelJob = "1"
  2279. g_enable_light_visibility_Box = "1"
  2280. g_enable_prop2_during_cinematic_lifetime_loot_drop_sec = "10.0f"
  2281. g_enable_prop2_handle_cinematic_loot_drop = "1"
  2282. g_enable_prop2_visibility_box = "1"
  2283. g_enable_prop2_visibility_lootbox_dist = "6.0f"
  2284. g_enable_prop2_visibility_lootbox_dist_with_magnetism = "15.0f"
  2285. g_enable_visibility_Box = "1"
  2286. g_enableChainedGloryKills = "0"
  2287. g_enableDamageRecording = "0"
  2288. g_enableDirectDamageFeedback = "0"
  2289. g_enableDormancy = "1"
  2290. g_enableGameTimeScaling = "1"
  2291. g_EnableGore = "1"
  2292. g_enableGoreOnDemonPossession = "1"
  2293. g_enableHologramTraces = "0"
  2294. g_enableMPGloryKills = "1"
  2295. g_enableMPGloryKillsMaxSpeed = "0"
  2296. g_enableMPGloryKillsMaxSpeedDebug = "0"
  2297. g_enableMPGloryKillsMaxSpeedTime = "100"
  2298. g_enablePhysicsReadBackJob = "1"
  2299. g_enablePistol = "0"
  2300. g_enableRotateAroundAxis = "1"
  2301. g_enableScaledHz = "0"
  2302. g_entDirector_debug = "0"
  2303. g_entDirector_debugEntityDelete = "0"
  2304. g_entDirector_Disable = "0"
  2305. g_entDirector_DistributionRadius = "80"
  2306. g_entDirector_dormant_radius = "10.0f"
  2307. g_entDirector_entCostError = "4.0f"
  2308. g_entDirector_entCostWarning = "3.0f"
  2309. g_entDirector_EntityPadding = "64"
  2310. g_entDirector_graphAllEnts = "0"
  2311. g_entDirector_linkCoopJobs = "0"
  2312. g_entDirector_MinEntitiesPerJob = "0"
  2313. g_entDirector_Priority_CoopEntJobs = "2"
  2314. g_entDirector_Priority_EntJobs = "1"
  2315. g_entDirector_Priority_PreprocessJobs = "3"
  2316. g_entDirector_ps4ToPcMultiplier = "2.8f"
  2317. g_entDirector_RoundRobinPreprocess = "1"
  2318. g_entDirector_runFullEntExec = "1"
  2319. g_entDirector_sequentialPreProcessJobs = "0"
  2320. g_entDirector_sleepAfterRadius = "1"
  2321. g_entDirector_useCoopJobs = "1"
  2322. g_entDirector_usePreProcessjob = "1"
  2323. g_entDirector_VerifyEntityAdd = "1"
  2324. g_entity_forceFillUpdateList = "0"
  2325. g_entityDrawSerialized = "0"
  2326. g_entityPerf_DrawEnts = "-1"
  2327. g_entityPoolLog = "0"
  2328. g_entityPoolMode = "1"
  2329. g_entityPoolTypeInfoClone = "0"
  2330. g_entityPoolValidityCheck = "1"
  2331. g_EntityShowSpawns = "0"
  2332. g_EnvironmentalDamageHurtTriggerJob = "1"
  2333. g_EnvironmentDamageDebug = "0"
  2334. g_EnvironmentGeneralDebug = "0"
  2335. g_explodeOriginEnts = "0"
  2336. g_extraLife_Enabled = "1"
  2337. g_extraLives_AlwaysRestoreHealthOnPickup = "0"
  2338. g_extraLives_Max = "-1"
  2339. g_extraLivesDropLevel = "2"
  2340. g_fireManager_triggerLifeTimeMS = "500"
  2341. g_fireManagerShapeMaxScaleCountPerEmitter = "10"
  2342. g_fixupForAdaptiveTick = "1"
  2343. g_fixupForAdaptiveTick_PrecisionMode = "1"
  2344. g_flameBelchRechargesEquipment = "1"
  2345. g_focusedEntityNumber = "-1"
  2346. g_forceWeaponSwitchOnDryFire = "1"
  2347. g_fov = "100"
  2348. g_freeCam = "0"
  2349. g_freeCamSpeed = "0.015"
  2350. g_freezeTime = "0"
  2351. g_fxDebug = "0"
  2352. g_fxDebugMaxDistanceTrace = "0"
  2353. g_fxDebugMaxDistanceTraceHitDist = "-1"
  2354. g_fxDebugUseDebugNames = "0"
  2355. g_fxDebugVerbose = "0"
  2356. g_fxDisable = "0"
  2357. g_fxDisableSounds = "0"
  2358. g_fxDistanceCullingDistance = "160"
  2359. g_fxDistanceCullingEnabled = "0"
  2360. g_fxManagerGUI = "0"
  2361. g_fxRecycleResourcesOnRestart = "0"
  2362. g_fxUseJob = "0"
  2363. g_fxUseJobPriority = "3"
  2364. g_gameDifficulty = "3"
  2365. g_gameStartGiveExtraLives_Easy = "3"
  2366. g_gameStartGiveExtraLives_Hard = "3"
  2367. g_gameStartGiveExtraLives_Medium = "3"
  2368. g_gameStartGiveExtraLives_Nightmare = "3"
  2369. g_geomCacheSkipPlayback = "0"
  2370. g_giveExtraLives = "0"
  2371. g_giveExtraLives_NewGame = "0"
  2372. g_globalBounds = "-0.4572 -0.4572 0 0.4572 0.4572 1.8288"
  2373. g_gore_serializeAllWounds = "1"
  2374. g_goreAllowBloodSplatters = "1"
  2375. g_goreCheatOverrideFXDisablesDestructibles = "1"
  2376. g_goreChunkJob = "1"
  2377. g_goreClientAuthFBG = "1"
  2378. g_goreConstraintImpulseMultA = "1.0"
  2379. g_goreConstraintImpulseMultB = "1.0"
  2380. g_goreDamageMultiplier = "1.0"
  2381. g_goreDeadDamageMultiplier = "10.0"
  2382. g_goreEnableWoundsImplicitly = "1"
  2383. g_goreForceGibs = "0"
  2384. g_goreJointRadius = "0.09525"
  2385. g_goreJointRadiusSplash = "0.381"
  2386. g_goreLogRagdollVelSum = "0"
  2387. g_goreNoFullBodyGibs = "0"
  2388. g_goreRagdollLinearVelSumThreshold = "0.2"
  2389. g_goreSpawnChunksOnInit = "0"
  2390. g_goreSplashJointsUsed = "10"
  2391. g_goreSplatterDecalTime = "1000"
  2392. g_goreWoundFramesTillActive = "3"
  2393. g_goreWoundLookAheadDist = "4.0"
  2394. g_gravity = "20.307301"
  2395. g_havokAllowVisualDebugger = "1"
  2396. g_havokDebugMovement = "0"
  2397. g_havokDebugTrackManifoldEvents = "0"
  2398. g_havokDeltaHintSteps = "5"
  2399. g_havokDiagnosticSeverity = "0"
  2400. g_havokDumpTaskGraph = "0"
  2401. g_havokEnableDirectWrites = "0"
  2402. g_havokEnableWorldCollisionFilter = "1"
  2403. g_havokFloatErrorSeverity = "0"
  2404. g_havokForceCoverGameTime = "1"
  2405. g_havokForceSerialCollisionQueries = "0"
  2406. g_havokHeapLimitMB = "100"
  2407. g_havokLogMonitorStreamErrors = "0"
  2408. g_havokMaxLinearVelocity = "260"
  2409. g_HavokRagdollHingeLoadDirect = "0"
  2410. g_HavokRagdollVerboseLoad = "0"
  2411. g_havokSimulationRate = "120"
  2412. g_havokSuppressDiagnostics = "0"
  2413. g_havokSyncOnSameFrame = "0"
  2414. g_havokTrackableMemory = "0"
  2415. g_havokUseDeferredTracesLookupTable = "1"
  2416. g_havokUseHeap = "1"
  2417. g_havokUseHeapInitialSize = "128"
  2418. g_havokUseJobs = "1"
  2419. g_havokUseShapeCache = "0"
  2420. g_havokVDBHideTriggers = "0"
  2421. g_havokVerboseGarbageCollect = "1"
  2422. g_havokVerboseMemoryAlloc = "0"
  2423. g_havokVersion = "hk_2016.2.0-r1"
  2424. g_healthDropScale = "-1"
  2425. g_healthPickupScale = "-1"
  2426. g_heartBeatIntervals = "400"
  2427. g_hints_disable = "0"
  2428. g_hitConfirmSoundCooldownMS = "10"
  2429. g_hitConfirmSoundInvulnerable = "0"
  2430. g_hitConfirmSoundPlayer = "0"
  2431. g_hitConfirmSoundSummon = "0"
  2432. g_ignoreQuickUseCooldown = "0"
  2433. g_ImNotAnonymous = "0"
  2434. g_impactSoundInterval = "0"
  2435. g_infiniteAmmo = "0"
  2436. g_infiniteClips = "0"
  2437. g_infiniteEnergy = "0"
  2438. g_infiniteExtraLives = "0"
  2439. g_infiniteThrowItems = "0"
  2440. g_inhibitAI = "0"
  2441. g_invisibilityDissolveTime = "0.75f"
  2442. g_invulnerabilityOnRespawnDurationSeconds = "1.0f"
  2443. g_jobPhysicsReadback_parallelJob_BatchSize = "16"
  2444. g_jobSyncs_parallelJob_BatchSize = "200"
  2445. g_keepCompletedObjectivesOnScreen = "1"
  2446. g_kickAmplitude = "1"
  2447. g_kickBarrelProjectileLift = "0.3f"
  2448. g_kickBarrelProjectileSpeed = "28.575"
  2449. g_kickTime = "1"
  2450. g_killStreak_KillCountRequired = "1"
  2451. g_KillTimeDisplayTime = "10"
  2452. g_KillTimeRestartTime = "10000"
  2453. g_knockback = "-1"
  2454. g_laser_fadeout_delta = "0.9f"
  2455. g_laser_fadeout_distance = "1.47637"
  2456. g_loadAI = "1"
  2457. g_loadAllLayers = "0"
  2458. g_loadingPacifier = "1"
  2459. g_loadTouchActiveLayers = "0"
  2460. g_lootDropMovementDelayAddition = "250"
  2461. g_LootDropOffsetLength = "0.381"
  2462. g_lootDropPopUpVelocity = "0"
  2463. g_lootDropShowRadius = "0"
  2464. g_lootDropVaccumDebug = "0"
  2465. g_marauderBarHeight = "0.025"
  2466. g_marauderBarLeftX = "0.04"
  2467. g_marauderBarLeftY = "0.73"
  2468. g_marauderBarRightX = "0.74"
  2469. g_marauderBarRightY = "0.73"
  2470. g_marauderBarWidth = "0.15"
  2471. g_marauderBarYSpacing = "0.03"
  2472. g_marauderMainFireTime = "750"
  2473. g_marketingTools = "1"
  2474. g_maxNetLagToDisconnectClientsMs = "12000"
  2475. g_maxNetLagToUnpauseClientsMs = "1000"
  2476. g_maxSpawnLocations = "150"
  2477. g_maxTurretPitch = "40"
  2478. g_maxTurretYaw = "70"
  2479. g_meleeTracePreviousPositionUpdate = "1"
  2480. g_minLoadMapTimeMs = "0"
  2481. g_minNetLagToPauseClientsMs = "3000"
  2482. g_mpGloryKillDamageTakenMultiplier = "0.0f"
  2483. g_noFadeIn = "0"
  2484. g_noFiringSpread = "0"
  2485. g_noPassThrough = "0"
  2486. g_noWeaponOverheat = "0"
  2487. g_oldRuneRechargesEquipment = "0"
  2488. g_onlineDebug = "0"
  2489. g_overdrive_PointsRequired = "200"
  2490. g_penetrationScale = "0.15"
  2491. g_permaGodMode = "0"
  2492. g_pieceEmitterMaxTorque = "0.00065"
  2493. g_playerAccessibility_DebugDraw = "0"
  2494. g_playerAllowDevLoadSaves = "1"
  2495. g_playerExecutionOnly = "0"
  2496. g_playerHealthAndArmorScale_DIFFICULTY_EASY = "1.0"
  2497. g_playerHealthAndArmorScale_DIFFICULTY_HARD = "1.0"
  2498. g_playerHealthAndArmorScale_DIFFICULTY_MEDIUM = "1.0"
  2499. g_playerHealthAndArmorScale_DIFFICULTY_ULTRA_NIGHTMARE = "1.0"
  2500. g_playerHealthRegenDelay = "5"
  2501. g_playerHealthRegenInterval = "0.5"
  2502. g_playerHealthRegenRate = "1"
  2503. g_playerIncomingDamageScale_DIFFICULTY_EASY = "1.0"
  2504. g_playerIncomingDamageScale_DIFFICULTY_HARD = "1.0"
  2505. g_playerIncomingDamageScale_DIFFICULTY_MEDIUM = "1.0"
  2506. g_playerIncomingDamageScale_DIFFICULTY_ULTRA_NIGHTMARE = "1.0"
  2507. g_playerShieldRegenDelay = "5"
  2508. g_playerShieldRegenInterval = "0.5"
  2509. g_playerShieldRegenRate = "0"
  2510. g_playerShowStats = "-1"
  2511. g_predictHit = "0"
  2512. g_predictUseDamageDeclClientAuth = "1"
  2513. g_projectileAdjustStart = "0.1143"
  2514. g_projectileAttachToCollisionSphere = "1"
  2515. g_projectileClientAuthoritative = "1"
  2516. g_projectileClientDontMove = "0"
  2517. g_projectileDebug = "0"
  2518. g_projectileDebugLifetime = "5000"
  2519. g_projectileDebugShieldReflection = "0"
  2520. g_projectileDebugSimulation = "0"
  2521. g_projectileDebugSolidHandler = "0"
  2522. g_projectileDebugStuck = "0"
  2523. g_projectileDelayedProjectileDebug = "0"
  2524. g_projectileDisplaySphere = "0"
  2525. g_projectileEMPstick = "0.66675"
  2526. g_projectileExplosionEntSpawnOffset = "0.2"
  2527. g_projectileImpactDistance = "0.01905"
  2528. g_projectileImpale = "1"
  2529. g_projectileMaxLife = "30000"
  2530. g_projectileProxFlareDebug = "0"
  2531. g_projectileProxFlareDebugSphereMS = "10000"
  2532. g_projectileProxFlareDebugTextSize = "0.1"
  2533. g_projectileProxFlareTestAheadFrames = "8"
  2534. g_projectileReplicationDebug = "0"
  2535. g_projectileRocketImpactDistance = "1.905"
  2536. g_projectileRollingFireAngleCheck = "1"
  2537. g_projectileTraceSeek = "0"
  2538. g_projectileUnStuck = "1"
  2539. g_projectileUseJobs = "1"
  2540. g_projectileUsePlayerViewInfo = "1"
  2541. g_prop2DebugMovement = "0"
  2542. g_propDropHeightOffset = "40.0_gu"
  2543. g_propDropPlayerVelMod = "1.0f"
  2544. g_propDropVelocity = "4.7625"
  2545. g_propOverrideRespawnTimeMs = "-1"
  2546. g_pushFixParametricMM = "0.001f"
  2547. g_pvsLocationMemory = ""
  2548. g_radiusDamage_clientMax = "3"
  2549. g_radiusDamage_debugMsg = "0"
  2550. g_radiusDamageBackoff = "0.1"
  2551. g_radiusDamageHitProjectiles = "0"
  2552. g_radiusDamageMultiplier = "1"
  2553. g_radiusDamageRadiusDemonMultiplier = "2.0f"
  2554. g_radiusDamageRadiusMultiplier = "1"
  2555. g_radiusDamageUseSimpleHitMsg = "0"
  2556. g_recordDamageSecs = "2"
  2557. g_recordingSyncInterval = "1000"
  2558. g_reflectDamage = "0"
  2559. g_RestoreJumpAfterGloryKillOfHoveringTarget = "1"
  2560. g_reticleMode = "0"
  2561. g_reticleModeMP = "0"
  2562. g_runCmdOnMapGameplay = ""
  2563. g_runCmdOnMapGameplayDelay = "180"
  2564. g_runEntityDeletionAtFrameStart = "1"
  2565. g_RuneRechargesEquipmentBasedOnDeath = "1"
  2566. g_runFrames = "0"
  2567. g_runPausedThinkersWhenTimeStopped = "1"
  2568. g_saveGameIndicator_debug = "0"
  2569. g_saveGameSerializer_jobPriority = "3"
  2570. g_screenshots = "0"
  2571. g_SeasonsLevelTextSpacing = "20"
  2572. g_sentinelArmor_Enabled = "1"
  2573. g_sentinelArmor_OnlyOnBosses = "1"
  2574. g_sentinelArmor_RequiredDeaths = "2"
  2575. g_sentinelArmor_Reset = "0"
  2576. g_serialiseLimbLoss = "1"
  2577. g_set_max_touch_entities = "0"
  2578. g_SetShowWeaknessIndicator = "0"
  2579. g_setting_aim_assist = "1"
  2580. g_setting_blood_punch_info = "1"
  2581. g_setting_boss_health = "1"
  2582. g_setting_combatScoring = "1"
  2583. g_setting_compass = "1"
  2584. g_setting_dash_info = "1"
  2585. g_setting_equipment_info = "1"
  2586. g_setting_gk_highlight = "1"
  2587. g_setting_hands_bob = "1"
  2588. g_setting_health_info = "1"
  2589. g_setting_hud_auto_dismiss_tutorials = "0"
  2590. g_setting_hud_extra_lives = "1"
  2591. g_setting_hud_hint = "1"
  2592. g_setting_hud_mission_challenges = "1"
  2593. g_setting_hud_powerup = "1"
  2594. g_setting_hud_show = "1"
  2595. g_setting_hudNotifications = "1"
  2596. g_setting_interact_prompt = "1"
  2597. g_setting_keycard = "1"
  2598. g_setting_killcam = "0"
  2599. g_setting_motion_aim = "0"
  2600. g_setting_notification_ammo_pickup = "1"
  2601. g_setting_notification_health_pickup = "1"
  2602. g_setting_notification_level_up = "1"
  2603. g_setting_notification_major = "1"
  2604. g_setting_notification_menu = "1"
  2605. g_setting_notification_minor = "1"
  2606. g_setting_objectiveMarkers = "1"
  2607. g_setting_photomode = "0"
  2608. g_setting_rune_info = "1"
  2609. g_setting_sentinel_armor = "1"
  2610. g_setting_speaker = "1"
  2611. g_setting_subtitles = "1"
  2612. g_setting_tutorials = "1"
  2613. g_setting_weapon_info = "1"
  2614. g_showAASUnderPlayerCrosshair = "0"
  2615. g_showActiveEntities = "0"
  2616. g_showBlendTree = "-1"
  2617. g_showBreakableCollision = "0"
  2618. g_showCollisionDistance = "40.0"
  2619. g_showCollisionModels = "0"
  2620. g_showCollisionNoSkipEntity = "0"
  2621. g_showCollisionQueries = "0"
  2622. g_showCollisionQueryFilter = ""
  2623. g_showCollisionQueryLifeTime = "0"
  2624. g_showCollisionQueryNames = "0"
  2625. g_showCollisionQueryStats = "0"
  2626. g_showCollisionSpheres = "0"
  2627. g_showCollisionSubModels = "0"
  2628. g_showCollisionSurfaces = "0"
  2629. g_showCollisionSurfacesDebug = "0"
  2630. g_showCollisionSurfacesDistance = "50"
  2631. g_showCollisionSurfacesFilled = "0"
  2632. g_showCollisionTraces = "0"
  2633. g_showCollisionWorld = "0"
  2634. g_showCrosshairInfo = "0"
  2635. g_showDormant = "0"
  2636. g_showEditEntityDepthTested = "0"
  2637. g_showEditEntityDialog = "0"
  2638. g_showEditEntityInfo = "0"
  2639. g_showEditEntityInfoActive = "0"
  2640. g_showEditEntityLocalAxes = "0"
  2641. g_showEditLayerNames = "0"
  2642. g_showEffectsModelRecyclerStats = "0"
  2643. g_showEntityInfo = "0"
  2644. g_showEntityInfoType = ""
  2645. g_showEntityRenderParms = "0"
  2646. g_showEntityWarnings = "0"
  2647. g_showFlareDebug = "0"
  2648. g_showFxResourceErrors = "0"
  2649. g_showFxResourceLights = "0"
  2650. g_showFxResourceParticles = "0"
  2651. g_showFxResourceStats = "0"
  2652. g_showGameDeclHeapWarnings = "0"
  2653. g_showHavokActiveBodies = "0"
  2654. g_showHavokBodies = "0"
  2655. g_showHavokCollision = "0"
  2656. g_showHavokCollisionAlpha = "0.0"
  2657. g_showHavokCollisionBad = "0"
  2658. g_showHavokCollisionContentsFilter = "0"
  2659. g_showHavokCollisionMaxPrimitives = "10000"
  2660. g_showHavokCollisionSkipPlayer = "1"
  2661. g_showHavokContactImpulseEvents = "0"
  2662. g_showHavokDistanceFar = "3"
  2663. g_showHavokDistanceNear = "1"
  2664. g_showHavokTriangleMeshVertices = "0"
  2665. g_showHud = "1"
  2666. g_showKillTime = "0"
  2667. g_showLayerData = "0"
  2668. g_showLightEntities = "0"
  2669. g_showMapUpdate = "1"
  2670. g_showMoverMods = "0"
  2671. g_showNumActiveEntities = "0"
  2672. g_showPieceCollision = "-1"
  2673. g_showPlayerShadow = "0"
  2674. g_showPlayerSprintInfo = "0"
  2675. g_showPoiInfo = "1"
  2676. g_showPrefetchGraph = "0"
  2677. g_showPushes = "0"
  2678. g_showSpeeds = "-1"
  2679. g_showSpread = "0"
  2680. g_showStatics = "0"
  2681. g_showSwarmSplines = "0"
  2682. g_showTargets = "0"
  2683. g_showThinks = "0"
  2684. g_showTrajectories = "0"
  2685. g_showTrajectoryStats = "0"
  2686. g_showTrajectoryTime = "5000"
  2687. g_showTriggers = "0"
  2688. g_showXPGainInfo = "0"
  2689. g_singleVisibilityControllerTrigger = "1"
  2690. g_skipAnimEventSounds = "0"
  2691. g_skipBreakableParticles = "0"
  2692. g_skipFlightVolumesOnLoad = "0"
  2693. g_skipGuiThinkOnPause = "0"
  2694. g_skipImpacts = "0"
  2695. g_skipSpawning_enable = "0"
  2696. g_skipSpawning_entityDef = ""
  2697. g_skipViewEffects = "0"
  2698. g_sleep = "0"
  2699. g_spatialDebug_distance = "2.0"
  2700. g_spatialDebug_draw = "0"
  2701. g_spatialDebug_enable = "0"
  2702. g_spatialDebug_fov = "0.0"
  2703. g_spatialDebug_radius = "0.5"
  2704. g_SpawnablePropShotImpulse = "258.75"
  2705. g_spawnDebugInfluencerGroup = "-1"
  2706. g_spawnDebugLevel = "2"
  2707. g_spawnDebugPauseBotsWhenSpawn = "0"
  2708. g_spawnDebugRenderDuration = "999999"
  2709. g_spawnDebugShowInfluencerRanges = "0"
  2710. g_spawnDebugShowSpawnNodes = "0"
  2711. g_spawnJitter = "0.0"
  2712. g_spawnLightRig = "1"
  2713. g_spectateTeammatesAfterDeath = "1"
  2714. g_spectateTeammatesAfterDeathDelay = "1500"
  2715. g_spectatorAllowFrozenLocalPlayerTargets = "0"
  2716. g_spectatorAllowFrozenRemotePlayerTargets = "0"
  2717. g_sphereModelTrace_enable = "1"
  2718. g_splinePathEnable = "1"
  2719. g_splinePause = "0"
  2720. g_spread_noSpread = "0"
  2721. g_spreadRNG = "1"
  2722. g_stopTime = "0"
  2723. g_suppressFriendlyFireImpactEffects = "0"
  2724. g_testDeath = "0"
  2725. g_testFxName = ""
  2726. g_testMaterial = ""
  2727. g_testParticleName = ""
  2728. g_threadedSubmitCollisionQueries = "0"
  2729. g_timeEntities = "0"
  2730. g_timer = "0"
  2731. g_traceGameTimeScaling = "0"
  2732. g_tracePlayerAccel = "0"
  2733. g_tracePlayerAngles = "0"
  2734. g_tracePlayerDamage = "0"
  2735. g_tracePlayerPos = "0"
  2736. g_tracePlayerVel = "0"
  2737. g_tracePlayerViewAngles = "0"
  2738. g_tracePlayerViewPos = "0"
  2739. g_trajectoryArcSegments = "32"
  2740. g_triggerEmitterManagerDebugDraw = "0"
  2741. g_triggerEmitterManagerDeferredTrace = "1"
  2742. g_triggerRagdoll = "0"
  2743. g_uiWalkthroughRestrictedPressAndHold = "1"
  2744. g_uiWalkthroughsDisabled = "0"
  2745. g_uiWalkthroughWidgetHidingEnabled = "1"
  2746. g_ultraNightmareMinDistance = "0.01905"
  2747. g_universalAmmoDirectToClip = "1"
  2748. g_useDeferredDecalManagerForWeapons = "1"
  2749. g_useEntityDirector = "1"
  2750. g_useGaussianAimSpread = "1"
  2751. g_useImpactColor = "0"
  2752. g_useLayerSpawnIdCache = "1"
  2753. g_useMPSimplifiedDamageJoints = "1"
  2754. g_usePlayerDemoHUD = "0"
  2755. g_useRadialTracePattern = "1"
  2756. g_useReverseRadialTraces = "1"
  2757. g_useSpreadMagnetism = "0"
  2758. g_viewNodalX = "0"
  2759. g_viewNodalZ = "0"
  2760. g_visorHeavyDamageThreshold = "25"
  2761. g_VolumeClientDeath = "1"
  2762. g_VolumeDebug = "0"
  2763. g_VolumeUMBFriendlyCheck = "1"
  2764. g_weapon_info_hide_tooltips = "1"
  2765. g_weapon_useMultiHitTrace = "1"
  2766. g_weaponAutoEquipNew = "1"
  2767. g_weaponAutoSwitchOnEmpty = "1"
  2768. g_weaponChangeMinIntervalMS = "375"
  2769. g_weaponDoomClassicPose = "0"
  2770. g_weaponDoomClassicPoseMP = "0"
  2771. g_weaponDoomMPUseDoomHands = "0"
  2772. g_weaponkick = "1"
  2773. g_weaponKickBackRatio = "0.75"
  2774. g_weaponKickBackRatio_doomGravity = "0.75"
  2775. g_weaponShowRibbon = "0"
  2776. g_weaponSkipSound = "0"
  2777. g_weaponSpreadScale = "1.0"
  2778. g_weaponTraceDebug = "0"
  2779. g_weaponUpdateLaser = "1"
  2780. gamedate = "Mar 13 2020"
  2781. gc_autoRecordDemos = "0"
  2782. gc_avengerTimeLimit = "3.0"
  2783. gc_bleedOutDamage = "1.0f"
  2784. gc_bleedOutDamageInterval = "1000"
  2785. gc_closeAndPersonalDistance = "3.81"
  2786. gc_coop_assistPct = "0.3"
  2787. gc_coop_defendTime = "2000"
  2788. gc_coop_killStreakTimeLimit = "2.0"
  2789. gc_criticismTimeLimit = "5000"
  2790. gc_debugFSM = "0"
  2791. gc_debugGameEventCallouts = "0"
  2792. gc_debugRespawnAllowed = "0"
  2793. gc_disableNameplates = "0"
  2794. gc_enableMultipleLOSChecksForHighlights = "1"
  2795. gc_gameOverEndDurationMS = "25000"
  2796. gc_genocideMinPlayerCount = "2"
  2797. gc_humiliatorTimeLimit = "1000"
  2798. gc_incapacitatedStartingHealth = "10.0f"
  2799. gc_killedCalloutDelayMS = "5000"
  2800. gc_killStreakTimeLimit = "10.0"
  2801. gc_longshotDistance = "57.15"
  2802. gc_oneHitKillDamageAmount = "100"
  2803. gc_oneHitKillTimeLimit = "10000"
  2804. gc_preGameDurationMS = "0"
  2805. gc_protectorTimeLimit = "1.0"
  2806. gc_runebaitDistance = "4.8768"
  2807. gc_surpriseTimeLimit = "1000"
  2808. gc_survivorHealthLimit = "20.0"
  2809. gc_teamSuperRequestMS = "100"
  2810. gc_testCheckPointReload = "0"
  2811. gc_totalReviveTimeRequired = "3000"
  2812. geomcache_compressionLevel = "0"
  2813. geomcache_maxDecompressAhead = "1"
  2814. geomcache_maxStreamAhead = "5"
  2815. geomcache_minStreamAhead = "2.5"
  2816. geomcache_readCombineSize = "1024"
  2817. geomcache_streamingPoolDefrag = "1"
  2818. geomcache_streamingPoolDefragLimitCount = "8"
  2819. geomcache_streamingPoolDefragLimitKB = "128"
  2820. geomcache_streamingPoolDefragTimeout = "100"
  2821. geomcache_streamingPoolSize = "56"
  2822. geomcache_streamingPoolUsage = "2"
  2823. geomcache_update = "1"
  2824. giveOfflineAchievements = "1"
  2825. globalCursor_RayLength = "1.905"
  2826. globalEncounterScript_debug = "0"
  2827. gore_forceAFSync = "1"
  2828. gore_forceCreateFullBodyWound = "0"
  2829. gore_minDistanceforDirectionCalc = "1.905"
  2830. gore_neverFadeAndRemove = "0"
  2831. goreGUI = "0"
  2832. goreNest_debug = "0"
  2833. grenade_bounceSpeedThreshold = "10.0f"
  2834. grenade_debugClusterBombs = "0"
  2835. grenade_launchDistMinimum = "0.015f"
  2836. grenade_restVelocityMinimum = "0.01f"
  2837. gs_cascadeLods = "1"
  2838. gs_debugTelemetryPlots = "0"
  2839. gs_gatherAllLayers = "0"
  2840. gs_maxGatherFoV = "90.0f"
  2841. gs_maximumInflightReads = "64"
  2842. gs_plotStats = "1"
  2843. gs_showStats = "0"
  2844. gs_update = "1"
  2845. gui_dedicatedVertexBufferSize = "120000"
  2846. gui_enablePersistentBuffers = "1"
  2847. guiEnt_coopJob = "1"
  2848. guiEnt_earlyCull = "1"
  2849. guiEnt_heightScale = "1.0"
  2850. guient_maxDot = "0.6"
  2851. guiEnt_purgeAtlasDistance = "80"
  2852. guiEnt_pvsCull = "1"
  2853. guient_pvsScale = "1.0"
  2854. guiEnt_widthScale = "1.0"
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