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- local player = game.Players.LocalPlayer
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/J52g0S29",true))()
- library.options.underlinecolor = "rainbow"
- -- Farming Tab
- local Farming = library:CreateWindow("Farming")
- Farming:Section("- Karma Farms -")
- local GK = Farming:Toggle("Auto-Good Karma", {flag = "GK"})
- local BK = Farming:Toggle("Auto-Bad Karma", {flag = "BK"})
- Farming:Section("- Ultra Coins -")
- local Swing = Farming:Toggle("Auto-Swing", {flag = "Swing"})
- local Sell = Farming:Toggle("Auto-Sell", {flag = "Sell"})
- local FullSell = Farming:Toggle("Auto-Full Sell", {flag = "FullSell"})
- Farming:Section("- Ultra Chi -")
- local Chi = Farming:Toggle("Auto-Chi", {flag = "Chi"})
- Farming:Section("- Boss Farms -")
- local Boss = Farming:Toggle("Auto-Robot Boss", {flag = "Boss"})
- local ETBoss = Farming:Toggle("Auto-Eternal Boss", {flag = "EBoss"})
- local AMBoss = Farming:Toggle("Auto-Ancient Boss", {flag = "ABoss"})
- local SNB = Farming:Toggle("Auto-Santa Boss", {flag = "SBoss"})
- local AllBoss = Farming:Toggle("Auto-All Bosses", {flag = "AllBosses"})
- Farming:Section("- Give Pet Levels -")
- local EAR = Farming:Toggle("Auto-Pet Levels", {flag = "L"})
- -- Auto-Buy Tab
- local AutoBuy = library:CreateWindow("Auto-Buy")
- AutoBuy:Section("- Auto-Buy Stuff -")
- local Rank = AutoBuy:Toggle("Auto-Rank", {flag = "Rank"})
- local Sword = AutoBuy:Toggle("Auto-Sword", {flag = "Sword"})
- local Belt = AutoBuy:Toggle("Auto-Belt", {flag = "Belt"})
- local Skill = AutoBuy:Toggle("Auto-Skills", {flag = "Skill"})
- local Shuriken = AutoBuy:Toggle("Auto-Shurikens", {flag = "Shurikens"})
- _G.Enabled = AutoBuy.flags.Purchase
- _G.Sword = AutoBuy.flags.Sword
- _G.Belt = AutoBuy.flags.Belt
- _G.Rank = AutoBuy.flags.Rank
- _G.Skill = AutoBuy.flags.Skill
- local Pets = library:CreateWindow("Pet Stuff")
- -- Open Pets
- Pets:Section("- Open Pets -")
- local Settings = {}
- local Crystals = {}
- for i,v in next, game.workspace.mapCrystalsFolder:GetChildren() do
- if v then
- table.insert(Crystals,v.Name)
- end
- end
- Pets:Dropdown('Crystals', {location = Settings, flag = "Crystal", list = Crystals})
- Pets:Toggle("Open Eggs", {location = Settings, flag = "TEgg"})
- -- Pet Options
- Pets:Section("- Pet Options -")
- local Evolve = Pets:Toggle("Auto-Evolve", {flag = "Evolve"})
- local Eternalise = Pets:Toggle("Auto-Eternalise", {flag = "Eternalise"})
- local Immortalize = Pets:Toggle("Auto-Immortalize", {flag = "Immortalize"})
- local Legend = Pets:Toggle("Auto-Legend", {flag = "Legend"})
- local Elemental = Pets:Toggle("Auto-Elementalize", {flag = "Elemental"})
- -- Sell Pets
- Pets:Section("- Sell Pets -")
- local Basic = Pets:Toggle("Sell All Basic", {flag = "SBasic"})
- local Advanced = Pets:Toggle("Sell All Advanced", {flag = "SAdvanced"})
- local Rare = Pets:Toggle("Sell All Rare", {flag = "SRare"})
- local Epic = Pets:Toggle("Sell All Epic", {flag = "SEpic"})
- local Unique = Pets:Toggle("Sell All Unique", {flag = "SUnique"})
- local Omega = Pets:Toggle("Sell All Omega", {flag = "SOmega"})
- local Elite = Pets:Toggle("Sell All Elite", {flag = "SElite"})
- local Infinity = Pets:Toggle("Sell All Infinity", {flag = "SInfinity"})
- -- Sell Seperate Pets Tab
- local Pets2 = library:CreateWindow("More Pet Stuff")
- Pets2:Section("- Sell Separate Pets -")
- local Pet1 = Pets2:Toggle("Sell All Winter Kitty", {flag = "S1"})
- local Pet2 = Pets2:Toggle("Sell All Polar Bear", {flag = "S2"})
- local Pet3 = Pets2:Toggle("Sell All Sensei Reindeer", {flag = "S3"})
- local Pet4 = Pets2:Toggle("Sell All Dark Penguin", {flag = "S4"})
- local Pet5 = Pets2:Toggle("Sell All Sleigh Rider", {flag = "S5"})
- -- Misc
- local Misc = library:CreateWindow("Misc")
- Misc:Section("- Other OP Scripts -")
- local Shuriken = Misc:Toggle("Fast Shuriken", {flag = "Fast"})
- local Shuriken2 = Misc:Toggle("Slow Shuriken", {flag = "Slow"})
- local Invis = Misc:Toggle("Invisibility", {flag = "Invis"})
- -- Collect All Chest
- local ChestCollect = Misc:Button("Collect All Chest", function()
- game:GetService("Workspace").mythicalChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").goldenChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").enchantedChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").magmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").legendsChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").eternalChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").saharaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").thunderChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").ancientChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").groupRewardsCircle["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")["Daily Chest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")["wonderChest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")[".skystormmasterschest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")[".ultraninjutsuchest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")[".goldenzenchest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").goldenzenchest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").ultraninjutsuchest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").skystormmasterschest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").wonderChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").ancientChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").thunderChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").saharaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").eternalChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").legendsChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").magmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").enchantedChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").goldenChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").mythicalChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").groupRewardsCircle["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace")["Daily Chest"].circleInner.CFrame = game.Workspace.Part.CFrame
- end)
- -- Collect Light Karma Chest
- local LightKarma = Misc:Button("Collect Light Chest", function()
- game:GetService("Workspace").lightKarmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(5)
- game:GetService("Workspace").lightKarmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- end)
- -- Collect Dark Karma Chest
- local ChestCollect = Misc:Button("Collect Evil Chest", function()
- game:GetService("Workspace").evilKarmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(5)
- game:GetService("Workspace").evilKarmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- end)
- -- Unlock All Islands
- local UnlockIsland = Misc:Button("Unlock Islands", function()
- for i,v in next, game.workspace.islandUnlockParts:GetChildren() do
- if v then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.islandSignPart.CFrame;
- wait(.5)
- end
- end
- end)
- -- Max Jump
- local MaxJP = Misc:Button("Max Jumps", function()
- while wait(.0001) do
- game.Players.LocalPlayer.multiJumpCount.Value = "60"
- end
- end)
- -- All Elements
- local All Elements = Misc:Button("All Elements", function()
- local Elements = {
- "Inferno",
- "Lightning",
- "Frost",
- "Shadow Charge",
- "Masterful Wrath",
- "Electral Chaos",
- "Shadowfire",
- "Eternity Storm",
- }
- for i,v in pairs(Elements) do
- game.ReplicatedStorage.rEvents.elementMasteryEvent:FireServer(v)
- end
- end)
- -- ESP
- local ESP = Misc:Button("ESP", function()
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- function UpdatePlayerChams()
- for i,v in pairs(game:GetService'Players':GetChildren()) do
- pcall(function()
- if not isnil(v.Character) then
- for _,k in pairs(v.Character:GetChildren()) do
- if k:IsA'BasePart' and not k:FindFirstChild'Cham' then
- local cham = Instance.new('BoxHandleAdornment',k)
- cham.ZIndex= 10
- cham.Adornee=k
- cham.AlwaysOnTop=true
- cham.Size=k.Size
- cham.Transparency=.8
- cham.Color3=Color3.new(0,0,1)
- cham.Name = 'Cham'
- end
- end
- if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild'NameEsp' then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = 'NameEsp'
- bill.Size=UDim2.new(1,200,1,30)
- bill.Adornee=v.Character.Head
- bill.AlwaysOnTop=true
- local name = Instance.new('TextLabel',bill)
- name.TextWrapped=true
- name.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..'m')
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment='Top'
- name.TextColor3=Color3.new(1,1,1)
- name.BackgroundTransparency=1
- else
- v.Character.Head.NameEsp.TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..'m')
- end
- end
- end)
- end
- end
- while wait() do
- UpdatePlayerChams()
- end
- end)
- -- Toggle Popups (Chi/Coin thigns)
- Misc:Bind("Toggle Popups",
- {flag = "pop", owo = true},
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.statEffectsGui.Enabled = not game:GetService("Players").LocalPlayer.PlayerGui.statEffectsGui.Enabled
- game:GetService("Players").LocalPlayer.PlayerGui.hoopGui.Enabled = not game:GetService("Players").LocalPlayer.PlayerGui.hoopGui.Enabled
- end)
- -- Toggable GUI Key
- Misc:Bind("Toggle GUI Key",
- {flag = "Toggle", owo = true},
- function()
- library.toggled = not library.toggled;
- for i, data in next, library.queue do
- local pos = (library.toggled and data.p or UDim2.new(-1, 0, -0.5,0))
- data.w:TweenPosition(pos, (library.toggled and 'Out' or 'In'), 'Quad', 0.15, true)
- wait();
- end
- end)
- -- Destroy GUI
- local Kill = Misc:Button("Destroy GUI", function()
- game:GetService("CoreGui").ScreenGui:Destroy()
- end)
- local Teleports = library:CreateWindow("Teleports")
- -- World/Island Teleports
- Teleports:Section("- Islands -")
- local Islands = {}
- for i,v in next, game.workspace.islandUnlockParts:GetChildren() do
- if v then
- table.insert(Islands, v.Name)
- end
- end
- Teleports:Dropdown('Teleports', {list = Islands}, function(a)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.islandUnlockParts[a].islandSignPart.CFrame
- end)
- -- Utilitys
- Teleports:Section("- Utilitys -")
- local Shop = Teleports:Button("Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(119.83126831055, 74448.546875, 30.339723587036)
- end)
- local Skills = Teleports:Button("Sell X12", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(86.577621459961, 74454.984375, 128.63781738281)
- end)
- local Skills1 = Teleports:Button("Light Skills Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.49514, 3.24800324, 0.0838552266)
- end)
- local Skills2 = Teleports:Button("Dark Skills Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.549767, 3.24800324, 58.087841)
- end)
- local KOTH = Teleports:Button("KOTH", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").kingOfTheHillPart.CFrame
- end)
- -- Training Area Teleports
- Teleports:Section("- Training Areas -")
- local a6 = Teleports:Button("Zen Masters Blade (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5045.15626, 67.51239766113, 1623.1916503906)
- end)
- local a6 = Teleports:Button("Sword of Legends (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1834.15967, 38.704483, -141.375641)
- end)
- local a1 = Teleports:Button("Mystical Waters (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(347.74881, 8824.53809, 114.271019)
- end)
- local a2 = Teleports:Button("Elemental Tornado (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(299.758484, 30383.0957, -90.1542206)
- end)
- local a5 = Teleports:Button("Fallen Infinity Blade (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1905.0780029297, 38.929626464844, -6805.4013671875)
- end)
- local a3 = Teleports:Button("Lava Pit (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.631485, 12952.5381, 271.14624)
- end)
- local a4 = Teleports:Button("Tornado (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(325.641174, 16872.0938, -9.9906435)
- end)
- local a6 = Teleports:Button("Swords Of Ancients (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(648.365662, 38.704483, 2409.72266)
- end)
- if _G.PlaceLoopTP == true then
- local Teleports2 = library:CreateWindow("More Teleports")
- Teleports2:Section("- Training Areas (Looped) -")
- local avh = Teleports2:Button("Mystical Waters (Good)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(347.74881, 8824.53809, 114.271019)
- end
- end
- end)
- local sdgy6 = Teleports2:Button("Sword of Le222gends (Good)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1850.555577861328, -38.929630279541, -6828.9750976563)
- end
- end
- end)
- local asdy = Teleports2:Button("Elemental Tornado (Good)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(299.758484, 30383.0957, -90.1542206)
- end
- end
- end)
- local yassf = Teleports2:Button("Lava Pit (Bad)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.631485, 12952.5381, 271.14624)
- end
- end
- end)
- local sdfj = Teleports2:Button("Tornado (Bad)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(325.641174, 16872.0938, -9.9906435)
- end
- end
- end)
- local jhas = Teleports2:Button("Swords Of Ancients (Bad)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(648.365662, 38.704483, 2409.72266)
- end
- end
- end)
- end
- -- Open Crystals
- spawn(function()
- while wait(.01) do
- if Settings.TEgg then
- local oh1 = "openCrystal"
- local oh2 = Settings.Crystal
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(oh1, oh2)
- end
- end
- end)
- -- Auto-Swing
- spawn(function()
- while wait() do
- if Farming.flags.Swing then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.ninjaEvent:FireServer("swingKatana")
- else
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait()
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Sell
- spawn(function()
- while wait(0.01) do
- if Farming.flags.Sell then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame
- wait(.1)
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Workspace.Part.CFrame
- end
- end
- end
- end)
- -- Auto-Full Sell
- spawn(function()
- while wait(0.01) do
- if Farming.flags.FullSell then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if player.PlayerGui.gameGui.maxNinjitsuMenu.Visible == true then
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame
- wait(.05)
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Workspace.Part.CFrame
- end
- end
- end
- end
- end)
- -- Invisibility
- spawn(function()
- while wait(0.001) do
- if Misc.flags.Invis then
- local A_1 = "goInvisible"
- local Event = game.Players.LocalPlayer.ninjaEvent
- Event:FireServer(A_1)
- end
- end
- end)
- -- Auto-Pet Levels
- spawn(function()
- while wait(0.00011) do
- if Farming.flags.L then
- local plr = game.Players.LocalPlayer
- for _,v in pairs(workspace.Hoops:GetDescendants()) do
- if v.ClassName == "MeshPart" then
- v.touchPart.CFrame = plr.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end)
- -- Good Karma Farm
- spawn(function()
- while wait(0.4) do
- if Farming.flags.GK then
- loadstring(game:HttpGet(('https://pastebin.com/raw/AaqHqPyw'),true))()
- end
- end
- end)
- -- Bad Karma Farm
- spawn(function()
- while wait(0.4) do
- if Farming.flags.BK then
- loadstring(game:HttpGet(('https://pastebin.com/raw/wEEB3nQt'),true))()
- end
- end
- end)
- -- Auto-Normal Boss
- spawn(function()
- while wait(.001) do
- if Farming.flags.Boss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("RobotBoss"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Eternal Boss
- spawn(function()
- while wait(.001) do
- if Farming.flags.EBoss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("EternalBoss"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Anchient Boss
- spawn(function()
- while wait(.001) do
- if Farming.flags.ABoss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("AncientMagmaBoss"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(.001) do
- if Farming.flags.SBoss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("Samurai Santa"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder["Samurai Santa"].HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-All Bosses
- spawn(function()
- while wait(.001) do
- if Farming.flags.AllBosses then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game.Workspace.bossFolder:FindFirstChild("Samurai Santa") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder["Samurai Santa"].HumanoidRootPart.CFrame
- else
- if not game.Workspace.bossFolder:FindFirstChild("Samurai Santa") then
- if game.Workspace.bossFolder:FindFirstChild("AncientMagmaBoss") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame
- else
- if not game.Workspace.bossFolder:FindFirstChild("AncientMagmaBoss") then
- if game.Workspace.bossFolder:FindFirstChild("EternalBoss") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame
- else
- if not game.Workspace.bossFolder:FindFirstChild("EternalBoss") then
- if game.Workspace.bossFolder:FindFirstChild("RobotBoss") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end
- end
- end
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Buy Swords
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Sword then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllSwords"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island", "Skystorm Ultraus Island", "Cybernetic Legends Island", "Dragon Legend Island", "Golden Master Island", "Chaos Legends Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Buy Belts
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Belt then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllBelts"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island", "Skystorm Ultraus Island", "Cybernetic Legends Island", "Dragon Legend Island", "Golden Master Island", "Chaos Legends Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Buy Skills
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Skill then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllSkills"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Buy Ranks
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Rank then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyRank"
- local oh2 = game:GetService("ReplicatedStorage").Ranks.Ground:GetChildren()
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i].Name)
- end
- end
- end
- end
- end)
- -- Auto-Buy Shurikens
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Shurikens then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllShurikens"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Chi
- spawn(function()
- while wait(0.033) do
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if Farming.flags.Chi then
- for i,v in pairs(game.Workspace.spawnedCoins.Valley:GetChildren()) do
- if v.Name == "Blue Chi Crate" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Position)
- wait(.16)
- end
- end
- end
- end
- end
- end)
- -- Auto Evolve Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Evolve then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "evolvePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petEvolveEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Auto-Eternalize Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Eternalise then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "eternalizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petEternalizeEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Auto-Immortalize Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Immortalize then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "immortalizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petImmortalizeEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Auto-Legend Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Legend then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "legendizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petLegendEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(3) do
- if Pets.flags.Elemental then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "elementalizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petLegendEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Sell All Basics
- spawn(function()
- while wait(1) do
- if Pets.flags.SBasic then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Basic:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Advanced
- spawn(function()
- while wait(1) do
- if Pets.flags.SAdvanced then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Advanced:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Rares
- spawn(function()
- while wait(1) do
- if Pets.flags.SRare then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Rare:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Epics
- spawn(function()
- while wait(1) do
- if Pets.flags.SEpic then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Epic:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Uniques
- spawn(function()
- while wait(1) do
- if Pets.flags.SUnique then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Unique:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Omegas
- spawn(function()
- while wait(1) do
- if Pets.flags.SOmega then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Omega:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Elites
- spawn(function()
- while wait(1) do
- if Pets.flags.SElite then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Elite:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Infinites
- spawn(function()
- while wait(1) do
- if Pets.flags.SInfinity then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Second Pet Stuff Tab
- spawn(function()
- while wait(1) do
- if Pets2.flags.S1 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Winter Wonder Kitty" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S2 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Winter Legends Polar Bear" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S3 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Christmas Sensei Reindeer" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S4 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Dark Blizzard Master Penguin" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S5 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Cybernetic Sleigh Rider" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- -- Fast Shuriken
- spawn(function()
- while wait(.001) do
- if Misc.flags.Fast then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local plr = game.Players.LocalPlayer
- local Mouse = plr:GetMouse()
- local velocity = 1000
- for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do
- if p.Name == "Handle" then
- if p:FindFirstChild("BodyVelocity") then
- local bv = p:FindFirstChildOfClass("BodyVelocity")
- bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.Velocity = Mouse.Hit.lookVector * velocity
- end
- end
- end
- end
- end
- end
- end)
- -- Slow Shuriken
- spawn(function()
- while wait(.001) do
- if Misc.flags.Slow then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local plr = game.Players.LocalPlayer
- local Mouse = plr:GetMouse()
- local velocity = 35
- for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do
- if p.Name == "Handle" then
- if p:FindFirstChild("BodyVelocity") then
- local bv = p:FindFirstChildOfClass("BodyVelocity")
- bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.Velocity = Mouse.Hit.lookVector * velocity
- end
- end
- end
- end
- end
- end
- end)
- -- Anti-AFK
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(
- function()
- vu:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- end)
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