Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- public class TeleportBlueBall : MonoBehaviour
- {
- public GameObject target;
- void OnTriggerEnter(Collider other)
- {
- if (other.CompareTag("BlueBall"))
- {
- other.gameObject.transform.position = target.gameObject.transform.position;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement