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- game.StarterGui:SetCore("SendNotification",{Title="Synapse Zen",Text="Loaded. Credits: Systemconf, SjorsApenWorst#7911"})
- wait(1)
- game.StarterGui:SetCore("SendNotification",{Title="Synapse Zen",Text="If u use spawner and press spawn u will need to reload the plot!"})
- wait(1)
- game.StarterGui:SetCore("SendNotification",{Title="Synapse Zen",Text="Press [Insert] to close/open"})
- wait(2)
- local Rogui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local Misc = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local MaxLand = Instance.new("TextButton")
- local SellWood = Instance.new("TextButton")
- local Wasa = Instance.new("TextButton")
- local Teleports = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local Plot = Instance.new("TextButton")
- local PalmIsland = Instance.new("TextButton")
- local BlueGlowWood = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local Spawner = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local SpawnBut = Instance.new("TextButton")
- local Spawneer = Instance.new("TextBox")
- local Spawneeer = Instance.new("TextBox")
- local Settings = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- local RaInBoW = Instance.new("TextButton")
- --Properties:
- Rogui.Name = "Ro gui"
- Rogui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = Rogui
- main.BackgroundColor3 = Color3.new(1, 1, 1)
- main.BackgroundTransparency = 0.89999997615814
- main.BorderSizePixel = 0
- main.Position = UDim2.new(-0.000625850633, 0, 0, 0)
- main.Size = UDim2.new(0, 3200, 0, 2432)
- main.Visible = false
- Misc.Name = "Misc"
- Misc.Parent = main
- Misc.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- Misc.BorderSizePixel = 0
- Misc.Position = UDim2.new(0.0081249997, 0, 0.0279605258, 0)
- Misc.Size = UDim2.new(0, 209, 0, 300)
- Frame.Parent = Misc
- Frame.BackgroundColor3 = Color3.new(0.290196, 0.580392, 0.870588)
- Frame.BorderSizePixel = 0
- Frame.Size = UDim2.new(0, 209, 0, 26)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 209, 0, 26)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Misc"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- MaxLand.Name = "Max Land"
- MaxLand.Parent = Misc
- MaxLand.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- MaxLand.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- MaxLand.BorderSizePixel = 3
- MaxLand.Position = UDim2.new(0.151628271, 0, 0.114177704, 0)
- MaxLand.Size = UDim2.new(0, 143, 0, 29)
- MaxLand.AutoButtonColor = false
- MaxLand.Font = Enum.Font.SourceSans
- MaxLand.Text = "Max Land"
- MaxLand.TextColor3 = Color3.new(0, 0, 1)
- MaxLand.TextSize = 14
- MaxLand.MouseButton1Click:Connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- SellWood.Name = "SellWood"
- SellWood.Parent = Misc
- SellWood.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- SellWood.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- SellWood.BorderSizePixel = 3
- SellWood.Position = UDim2.new(0.156412959, 0, 0.327511042, 0)
- SellWood.Size = UDim2.new(0, 143, 0, 29)
- SellWood.AutoButtonColor = false
- SellWood.Font = Enum.Font.SourceSans
- SellWood.Text = "Sell Wood"
- SellWood.TextColor3 = Color3.new(0, 0, 1)
- SellWood.TextSize = 14
- SellWood.MouseButton1Click:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- Wasa.Name = "Wasa"
- Wasa.Parent = Misc
- Wasa.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- Wasa.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- Wasa.BorderSizePixel = 3
- Wasa.Position = UDim2.new(0.156412959, 0, 0.52417773, 0)
- Wasa.Size = UDim2.new(0, 143, 0, 29)
- Wasa.AutoButtonColor = false
- Wasa.Font = Enum.Font.SourceSans
- Wasa.Text = "WS 100"
- Wasa.TextColor3 = Color3.new(0, 0, 1)
- Wasa.TextSize = 14
- Wasa.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- Teleports.Name = "Teleports"
- Teleports.Parent = main
- Teleports.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- Teleports.BorderSizePixel = 0
- Teleports.Position = UDim2.new(0.0956249982, 0, 0.0279605258, 0)
- Teleports.Size = UDim2.new(0, 272, 0, 300)
- Frame_2.Parent = Teleports
- Frame_2.BackgroundColor3 = Color3.new(0.290196, 0.580392, 0.870588)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 272, 0, 26)
- TextLabel_2.Parent = Frame_2
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 272, 0, 26)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Teleports"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 14
- Plot.Name = "Plot"
- Plot.Parent = Teleports
- Plot.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- Plot.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- Plot.BorderSizePixel = 3
- Plot.Position = UDim2.new(0.0488102436, 0, 0.154177666, 0)
- Plot.Size = UDim2.new(0, 86, 0, 29)
- Plot.AutoButtonColor = false
- Plot.Font = Enum.Font.SourceSans
- Plot.Text = "To your plot"
- Plot.TextColor3 = Color3.new(0, 0, 1)
- Plot.TextSize = 14
- Plot.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
- end
- end
- end)
- PalmIsland.Name = "PalmIsland"
- PalmIsland.Parent = Teleports
- PalmIsland.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- PalmIsland.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- PalmIsland.BorderSizePixel = 3
- PalmIsland.Position = UDim2.new(0.596604347, 0, 0.154177666, 0)
- PalmIsland.Size = UDim2.new(0, 86, 0, 29)
- PalmIsland.AutoButtonColor = false
- PalmIsland.Font = Enum.Font.SourceSans
- PalmIsland.Text = "Palm Island"
- PalmIsland.TextColor3 = Color3.new(0, 0, 1)
- PalmIsland.TextSize = 14
- PalmIsland.MouseButton1Click:Connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(2549, 5, -42)
- end)
- BlueGlowWood.Name = "BlueGlowWood"
- BlueGlowWood.Parent = Teleports
- BlueGlowWood.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- BlueGlowWood.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- BlueGlowWood.BorderSizePixel = 3
- BlueGlowWood.Position = UDim2.new(0.0488102436, 0, 0.354177684, 0)
- BlueGlowWood.Size = UDim2.new(0, 86, 0, 29)
- BlueGlowWood.AutoButtonColor = false
- BlueGlowWood.Font = Enum.Font.SourceSans
- BlueGlowWood.Text = "Blue Glow Wood"
- BlueGlowWood.TextColor3 = Color3.new(0, 0, 1)
- BlueGlowWood.TextSize = 14
- BlueGlowWood.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(3581, -177, 430)
- end)
- Volcano.Name = "Volcano"
- Volcano.Parent = Teleports
- Volcano.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- Volcano.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- Volcano.BorderSizePixel = 3
- Volcano.Position = UDim2.new(0.596604347, 0, 0.354177684, 0)
- Volcano.Size = UDim2.new(0, 86, 0, 29)
- Volcano.AutoButtonColor = false
- Volcano.Font = Enum.Font.SourceSans
- Volcano.Text = "Volacano"
- Volcano.TextColor3 = Color3.new(0, 0, 1)
- Volcano.TextSize = 14
- Volcano.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(-1585, 625, 1140)
- end)
- Spawner.Name = "Spawner"
- Spawner.Parent = main
- Spawner.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- Spawner.BorderSizePixel = 0
- Spawner.Position = UDim2.new(0.201250002, 0, 0.0316611826, 0)
- Spawner.Size = UDim2.new(0, 199, 0, 163)
- Frame_3.Parent = Spawner
- Frame_3.BackgroundColor3 = Color3.new(0.290196, 0.580392, 0.870588)
- Frame_3.BorderSizePixel = 0
- Frame_3.Size = UDim2.new(0, 199, 0, 26)
- TextLabel_3.Parent = Frame_3
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Size = UDim2.new(0, 199, 0, 26)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "Spawner"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 14
- SpawnBut.Name = "SpawnBut"
- SpawnBut.Parent = Spawner
- SpawnBut.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- SpawnBut.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- SpawnBut.BorderSizePixel = 3
- SpawnBut.Position = UDim2.new(0.291457295, 0, 0.737510979, 0)
- SpawnBut.Size = UDim2.new(0, 86, 0, 29)
- SpawnBut.AutoButtonColor = false
- SpawnBut.Font = Enum.Font.SourceSans
- SpawnBut.Text = "Spawn"
- SpawnBut.TextColor3 = Color3.new(0, 0, 1)
- SpawnBut.TextSize = 14
- SpawnBut.MouseButton1Click:connect(function()
- local Item = Spawneer.Text
- local Quantity = Spawneeer.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Spawneer.Name = "Spawneer"
- Spawneer.Parent = Spawner
- Spawneer.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- Spawneer.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- Spawneer.BorderSizePixel = 3
- Spawneer.Position = UDim2.new(0.0653266311, 0, 0.269938648, 0)
- Spawneer.Size = UDim2.new(0, 77, 0, 46)
- Spawneer.Font = Enum.Font.SourceSans
- Spawneer.Text = ""
- Spawneer.TextColor3 = Color3.new(1, 1, 1)
- Spawneer.TextSize = 14
- Spawneeer.Name = "Spawneeer"
- Spawneeer.Parent = Spawner
- Spawneeer.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- Spawneeer.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- Spawneeer.BorderSizePixel = 3
- Spawneeer.Position = UDim2.new(0.603015065, 0, 0.269938648, 0)
- Spawneeer.Size = UDim2.new(0, 60, 0, 46)
- Spawneeer.Font = Enum.Font.SourceSans
- Spawneeer.Text = ""
- Spawneeer.TextColor3 = Color3.new(1, 1, 1)
- Spawneeer.TextSize = 14
- Settings.Name = "Settings"
- Settings.Parent = main
- Settings.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(0.246250004, 0, 0.109786183, 0)
- Settings.Size = UDim2.new(0, 199, 0, 126)
- Frame_4.Parent = Settings
- Frame_4.BackgroundColor3 = Color3.new(0.290196, 0.580392, 0.870588)
- Frame_4.BorderSizePixel = 0
- Frame_4.Size = UDim2.new(0, 199, 0, 26)
- TextLabel_4.Parent = Frame_4
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Size = UDim2.new(0, 199, 0, 26)
- TextLabel_4.Font = Enum.Font.SourceSans
- TextLabel_4.Text = "Settings"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 14
- RaInBoW.Name = "RaInBoW"
- RaInBoW.Parent = Settings
- RaInBoW.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- RaInBoW.BorderColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- RaInBoW.BorderSizePixel = 3
- RaInBoW.Position = UDim2.new(0.0603015088, 0, 0.253968269, 0)
- RaInBoW.Size = UDim2.new(0, 176, 0, 40)
- RaInBoW.AutoButtonColor = false
- RaInBoW.Font = Enum.Font.SourceSans
- RaInBoW.Text = "Rainbow"
- RaInBoW.TextColor3 = Color3.new(0, 0.333333, 0.498039)
- RaInBoW.TextSize = 14
- -- Scripts:
- local ins = false
- game:GetService("UserInputService").InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Insert then
- if ins == true then
- ins = false
- main.Visible = false
- elseif ins == false then
- ins = true
- main.Visible = true
- end
- end
- end)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- Frame.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Frame_2.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Frame_3.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Frame_4.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
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