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  1. Mono path[0] = '/home/7dtd/7d2d/7DaysToDieServer_Data/Managed'
  2. Mono config path = '/home/7dtd/7d2d/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libMagick.so'
  4. eac_server.so [x64] :: OnLoad()
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libgetrss.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libMouseLib.so
  12. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  13. [XR] Discovering subsystems at path /home/7dtd/7d2d/7DaysToDieServer_Data/UnitySubsystems
  14. Forcing GfxDevice: Null
  15. GfxDevice: creating device client; threaded=0
  16. NullGfxDevice:
  17. Version: NULL 1.0 [1.0]
  18. Renderer: Null Device
  19. Vendor: Unity Technologies
  20. Begin MonoManager ReloadAssembly
  21. - Completed reload, in 0.059 seconds
  22. UnloadTime: 0.792290 ms
  23. 2021-01-21T14:24:29 0.000 INF [GSM] Singleton Initialized...
  24. 2021-01-21T14:24:29 0.066 INF Awake IsFocused: True
  25. 2021-01-21T14:24:29 0.066 INF Awake
  26. 2021-01-21T14:24:29 0.211 INF Version: Alpha 19.4 (b3) Compatibility Version: Alpha 19.4, Build: Linux 64 Bit
  27. 2021-01-21T14:24:29 0.211 INF System information:
  28. 2021-01-21T14:24:29 0.211 INF OS: Linux 4.19 64bit
  29. 2021-01-21T14:24:29 0.212 INF CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics (cores: 4)
  30. 2021-01-21T14:24:29 0.212 INF RAM: 30138 MB
  31. 2021-01-21T14:24:29 0.212 INF GPU: Null Device (128 MB)
  32. 2021-01-21T14:24:29 0.213 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  33. 2021-01-21T14:24:29 0.227 INF Last played version: Alpha 19.4
  34. 2021-01-21T14:24:29 0.228 INF Local UTC offset: -6 hours
  35. 2021-01-21T14:24:29 0.235 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/7dtd/7d2d//7DaysToDieServer_Data/output_log__2021-01-21__14-24-28.txt -quit -batchmode -nographics -dedicated -configfile=/home/7dtd/7d2d/serverconfig.xml
  36. 2021-01-21T14:24:29 0.237 INF Parsing server configfile: /home/7dtd/7d2d/serverconfig.xml
  37. 2021-01-21T14:24:29 0.303 INF Parsing server configfile successfully completed
  38. 2021-01-21T14:24:29 0.304 INF Starting dedicated server level=RWG game name=AardvarkCanOpener
  39. 2021-01-21T14:24:29 0.304 INF Maximum allowed players: 16
  40. 2021-01-21T14:24:29 0.304 INF Game mode: GameModeSurvival
  41. 2021-01-21T14:24:29 0.304 INF Dedicated server only build
  42. 2021-01-21T14:24:29 0.305 INF Not running in Big Picture Mode, no on-screen keyboard available
  43. 2021-01-21T14:24:29 0.306 INF Starting PlayerInputManager...
  44. 2021-01-21T14:24:29 0.492 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  45. 2021-01-21T14:24:29 0.514 INF Starting UserProfileManager...
  46. 2021-01-21T14:24:29 0.576 INF Occlusion: Awake
  47. 2021-01-21T14:24:29 0.578 INF Texture quality is set to 3
  48. 2021-01-21T14:24:30 0.627 INF [MODS] No mods folder found
  49. 2021-01-21T14:24:30 0.636 INF Loading permissions file at '/home/7dtd/.local/share/7DaysToDie/Saves/serveradmin.xml'
  50. 2021-01-21T14:24:30 0.656 INF Loading permissions file done.
  51. 2021-01-21T14:24:30 0.926 INF UMA Overlay loading took 131 ms
  52. 2021-01-21T14:24:30 0.929 INF UMA Slot loading took 2 ms
  53. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  54. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  55. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  56. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  57. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  58. 2021-01-21T14:24:30 1.296 INF WorldStaticData.Init() needed 0.364s
  59. 2021-01-21T14:24:30 1.326 INF Awake done in 1260 ms
  60. Fallback handler could not load library /home/7dtd/7d2d/7DaysToDieServer_Data/Mono/libKernel32
  61. Fallback handler could not load library /home/7dtd/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
  62. Fallback handler could not load library /home/7dtd/7d2d/7DaysToDieServer_Data/Mono/Kernel32
  63. Fallback handler could not load library /home/7dtd/7d2d/7DaysToDieServer_Data/Mono/libKernel32
  64. Fallback handler could not load library /home/7dtd/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
  65. Fallback handler could not load library /home/7dtd/7d2d/7DaysToDieServer_Data/Mono/libKernel32
  66. 2021-01-21T14:24:32 2.647 INF [GSM] GameSparks Connected
  67. 2021-01-21T14:24:33 3.749 INF [GSM] Skipping me
  68. 2021-01-21T14:24:35 6.001 INF NET: Starting server protocols
  69. 2021-01-21T14:24:35 6.013 INF NET: LiteNetLib server started
  70. 2021-01-21T14:24:35 6.014 INF [Steamworks.NET] NET: Server started
  71. 2021-01-21T14:24:35 6.015 INF Started thread SteamNetworkingServer
  72. 2021-01-21T14:24:35 6.018 INF StartGame
  73. 2021-01-21T14:24:35 6.019 INF NetPackageManager Init
  74. 2021-01-21T14:24:35 6.251 INF Persistent GamePrefs saved
  75. GamePref.AdminFileName = serveradmin.xml
  76. GamePref.AirDropFrequency = 24
  77. GamePref.AirDropMarker = True
  78. GamePref.AutopilotMode = 0
  79. GamePref.BedrollDeadZoneSize = 30
  80. GamePref.BedrollExpiryTime = 45
  81. GamePref.BlockDamageAI = 100
  82. GamePref.BlockDamageAIBM = 100
  83. GamePref.BlockDamagePlayer = 100
  84. GamePref.BloodMoonEnemyCount = 8
  85. GamePref.BloodMoonFrequency = 7
  86. GamePref.BloodMoonRange = 0
  87. GamePref.BloodMoonWarning = 8
  88. GamePref.BuildCreate = False
  89. GamePref.ConnectToServerIP = 127.0.0.1
  90. GamePref.ConnectToServerPort = 26900
  91. GamePref.ControlPanelEnabled = True
  92. GamePref.ControlPanelPort = 8080
  93. GamePref.CraftTimer =
  94. GamePref.CreateLevelDim = 8
  95. GamePref.CreateLevelName = My Level
  96. GamePref.CreativeMenuEnabled = False
  97. GamePref.DayCount = 3
  98. GamePref.DayLightLength = 18
  99. GamePref.DayNightLength = 60
  100. GamePref.DebugMenuEnabled = False
  101. GamePref.DebugMenuShowTasks = False
  102. GamePref.DebugStopEnemiesMoving = False
  103. GamePref.DropOnDeath = 1
  104. GamePref.DropOnQuit = 0
  105. GamePref.DynamicSpawner =
  106. GamePref.EACEnabled = True
  107. GamePref.EnemyDifficulty = 0
  108. GamePref.EnemySpawnMode = True
  109. GamePref.FavoriteServersList =
  110. GamePref.FragLimit = 20
  111. GamePref.GameDifficulty = 2
  112. GamePref.GameGuidClient =
  113. GamePref.GameMode = GameModeSurvival
  114. GamePref.GameName = AardvarkCanOpener
  115. GamePref.GameNameClient = My Game
  116. GamePref.GameVersion = Alpha 19.4
  117. GamePref.GameWorld = West Wokei Territory
  118. GamePref.HideCommandExecutionLog = 0
  119. GamePref.JoiningOptions = True
  120. GamePref.LandClaimCount = 4
  121. GamePref.LandClaimDeadZone = 30
  122. GamePref.LandClaimDecayMode = 0
  123. GamePref.LandClaimExpiryTime = 7
  124. GamePref.LandClaimOfflineDelay = 0
  125. GamePref.LandClaimOfflineDurabilityModifier = 4
  126. GamePref.LandClaimOnlineDurabilityModifier = 4
  127. GamePref.LandClaimSize = 41
  128. GamePref.LastGameResetRevision = 0
  129. GamePref.LastLoadedPrefab =
  130. GamePref.LastLoadedPrefabSize =
  131. GamePref.LastLoadingTipRead = -1
  132. GamePref.LootAbundance = 200
  133. GamePref.LootRespawnDays = 7
  134. GamePref.LootTimer =
  135. GamePref.MatchLength = 10
  136. GamePref.MaxSpawnedAnimals = 50
  137. GamePref.MaxSpawnedZombies = 64
  138. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  139. GamePref.NoGraphicsMode = True
  140. GamePref.OptionsAllowController = True
  141. GamePref.OptionsAmbientVolumeLevel = 1
  142. GamePref.OptionsAudioOcclusion = False
  143. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  144. GamePref.OptionsControllerVibration = True
  145. GamePref.OptionsControlsResetRevision = 0
  146. GamePref.OptionsDisableChunkLODs = False
  147. GamePref.OptionsDynamicMusicDailyTime = 0.45
  148. GamePref.OptionsDynamicMusicEnabled = True
  149. GamePref.OptionsForegroundGlobalOpacity = 1
  150. GamePref.OptionsGfxAA = 1
  151. GamePref.OptionsGfxBloom = True
  152. GamePref.OptionsGfxBrightness = 0.5
  153. GamePref.OptionsGfxDOF = False
  154. GamePref.OptionsGfxDynamicMinFPS = 30
  155. GamePref.OptionsGfxDynamicMode = 0
  156. GamePref.OptionsGfxDynamicScale = 1
  157. GamePref.OptionsGfxFOV = 65
  158. GamePref.OptionsGfxGrassDistance = 1
  159. GamePref.OptionsGfxLODDistance = 0.5
  160. GamePref.OptionsGfxMotionBlur = 1
  161. GamePref.OptionsGfxObjQuality = 3
  162. GamePref.OptionsGfxOcclusion = True
  163. GamePref.OptionsGfxQualityPreset = 2
  164. GamePref.OptionsGfxReflectQuality = 1
  165. GamePref.OptionsGfxReflectShadows = False
  166. GamePref.OptionsGfxResetRevision = 0
  167. GamePref.OptionsGfxResolution = 0
  168. GamePref.OptionsGfxShadowDistance = 1
  169. GamePref.OptionsGfxSSAO = True
  170. GamePref.OptionsGfxSSReflections = 1
  171. GamePref.OptionsGfxStreamMipmaps = True
  172. GamePref.OptionsGfxSunShafts = True
  173. GamePref.OptionsGfxTerrainQuality = 3
  174. GamePref.OptionsGfxTexFilter = 1
  175. GamePref.OptionsGfxTexQuality = 1
  176. GamePref.OptionsGfxTreeDistance = 4
  177. GamePref.OptionsGfxUMATexQuality = 1
  178. GamePref.OptionsGfxViewDistance = 6
  179. GamePref.OptionsGfxVsync = 1
  180. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  181. GamePref.OptionsGfxWaterQuality = 1
  182. GamePref.OptionsHudOpacity = 1
  183. GamePref.OptionsHudSize = 1
  184. GamePref.OptionsInterfaceSensitivity = 0.75
  185. GamePref.OptionsInvertMouse = False
  186. GamePref.OptionsJournalPopup = True
  187. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  188. GamePref.OptionsMicVolumeLevel = 0.75
  189. GamePref.OptionsMouseSensitivity = 0.5
  190. GamePref.OptionsMusicVolumeLevel = 0.6
  191. GamePref.OptionsOverallAudioVolumeLevel = 1
  192. GamePref.OptionsPlayChanceFrequency = 3
  193. GamePref.OptionsPlayChanceProbability = 0.983
  194. GamePref.OptionsPlayerModel = playerMale
  195. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  196. GamePref.OptionsPOICulling = 1
  197. GamePref.OptionsScreenBoundsValue = 1
  198. GamePref.OptionsShowCompass = True
  199. GamePref.OptionsShowCrosshair = True
  200. GamePref.OptionsStabSpawnBlocksOnGround = True
  201. GamePref.OptionsTempCelsius = False
  202. GamePref.OptionsUiFpsScaling = 1
  203. GamePref.OptionsVoiceChatEnabled = True
  204. GamePref.OptionsVoiceVolumeLevel = 0.75
  205. GamePref.OptionsZoomMouseSensitivity = 0.5
  206. GamePref.PartySharedKillRange = 300
  207. GamePref.PersistentPlayerProfiles = False
  208. GamePref.PlayerAutologin = False
  209. GamePref.PlayerId =
  210. GamePref.PlayerKillingMode = 3
  211. GamePref.PlayerName = Player
  212. GamePref.PlayerSafeZoneHours = 5
  213. GamePref.PlayerSafeZoneLevel = 5
  214. GamePref.PlayerToken =
  215. GamePref.RebuildMap = False
  216. GamePref.SaveGameFolder = /home/7dtd/.local/share/7DaysToDie/Saves
  217. GamePref.SelectionContextMode = 0
  218. GamePref.SelectionOperationMode = 0
  219. GamePref.ServerAdminSlots = 0
  220. GamePref.ServerAdminSlotsPermission = 0
  221. GamePref.ServerDescription = Pinecraft 7days
  222. GamePref.ServerDisabledNetworkProtocols =
  223. GamePref.ServerIP =
  224. GamePref.ServerIsPublic = True
  225. GamePref.ServerLoginConfirmationText =
  226. GamePref.ServerMaxAllowedViewDistance = 12
  227. GamePref.ServerMaxPlayerCount = 16
  228. GamePref.ServerMaxWorldTransferSpeedKiBs = 1024
  229. GamePref.ServerName = Pinecraft
  230. GamePref.ServerPort = 26900
  231. GamePref.ServerReservedSlots = 0
  232. GamePref.ServerReservedSlotsPermission = 100
  233. GamePref.ServerVisibility = 0
  234. GamePref.ServerWebsiteURL =
  235. GamePref.ShowFriendPlayerOnMap = True
  236. GamePref.TelnetEnabled = False
  237. GamePref.TelnetFailedLoginLimit = 10
  238. GamePref.TelnetFailedLoginsBlocktime = 10
  239. GamePref.TelnetPort = 8081
  240. GamePref.TerminalWindowEnabled = True
  241. GamePref.UNUSED_OptionsBloom =
  242. GamePref.UNUSED_OptionsDeferredLighting =
  243. GamePref.UNUSED_OptionsDOF =
  244. GamePref.UNUSED_OptionsFieldOfViewNew =
  245. GamePref.UNUSED_OptionsGamma =
  246. GamePref.UNUSED_OptionsImageEffects =
  247. GamePref.UNUSED_OptionsMotionBlur =
  248. GamePref.UNUSED_OptionsObjectBlur =
  249. GamePref.UNUSED_OptionsReflectionBounces =
  250. GamePref.UNUSED_OptionsReflectionCullList =
  251. GamePref.UNUSED_OptionsReflectionFarClip =
  252. GamePref.UNUSED_OptionsReflectionRefreshMode =
  253. GamePref.UNUSED_OptionsReflectionShadowDistance =
  254. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  255. GamePref.UNUSED_OptionsSSAO =
  256. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  257. GamePref.UNUSED_OptionsSunShafts =
  258. GamePref.UserDataFolder = /home/7dtd/.local/share/7DaysToDie
  259. GamePref.WorldGenSeed = AadrvarkCanOpenerChair
  260. GamePref.WorldGenSize = 4096
  261. GamePref.XPMultiplier = 125
  262. GamePref.ZombieBMMove = 3
  263. GamePref.ZombieFeralMove = 3
  264. GamePref.ZombieMove = 0
  265. GamePref.ZombieMoveNight = 3
  266. GamePref.ZombiePlayers = True
  267. GameStat.AirDropFrequency = 0
  268. GameStat.AirDropMarker = False
  269. GameStat.AllowedViewDistance = 12
  270. GameStat.AnimalCount = 0
  271. GameStat.AutoParty = False
  272. GameStat.BedrollExpiryTime = 45
  273. GameStat.BlockDamagePlayer = 100
  274. GameStat.BloodMoonDay = 0
  275. GameStat.BloodMoonEnemyCount = 8
  276. GameStat.BloodMoonWarning = 8
  277. GameStat.ChunkStabilityEnabled = True
  278. GameStat.CraftTimer =
  279. GameStat.CurrentRoundIx = 0
  280. GameStat.DayLightLength = 18
  281. GameStat.DayLimitActive = False
  282. GameStat.DayLimitThisRound = 0
  283. GameStat.DropOnDeath = 1
  284. GameStat.DropOnQuit = 0
  285. GameStat.EnemyCount = 0
  286. GameStat.EnemyDifficulty = Normal
  287. GameStat.EnemySpawnMode = True
  288. GameStat.FragLimitActive = False
  289. GameStat.FragLimitThisRound = 0
  290. GameStat.GameDifficulty = 2
  291. GameStat.GameDifficultyBonus = 1
  292. GameStat.GameModeId = 0
  293. GameStat.GameState = 0
  294. GameStat.GlobalMessageToShow =
  295. GameStat.IsCreativeMenuEnabled = False
  296. GameStat.IsFlyingEnabled = False
  297. GameStat.IsPlayerCollisionEnabled = True
  298. GameStat.IsPlayerDamageEnabled = True
  299. GameStat.IsResetMapOnRestart = False
  300. GameStat.IsSaveSupplyCrates = True
  301. GameStat.IsSpawnEnemies = True
  302. GameStat.IsSpawnNearOtherPlayer = False
  303. GameStat.IsTeleportEnabled = False
  304. GameStat.IsVersionCheckDone = False
  305. GameStat.LandClaimCount = 1
  306. GameStat.LandClaimDeadZone = 30
  307. GameStat.LandClaimDecayMode = 0
  308. GameStat.LandClaimExpiryTime = 3
  309. GameStat.LandClaimOfflineDelay = 0
  310. GameStat.LandClaimOfflineDurabilityModifier = 32
  311. GameStat.LandClaimOnlineDurabilityModifier = 32
  312. GameStat.LandClaimSize = 41
  313. GameStat.LoadScene =
  314. GameStat.LootTimer =
  315. GameStat.OptionsPOICulling = 0
  316. GameStat.PartySharedKillRange = 100
  317. GameStat.PlayerKillingMode = KillStrangersOnly
  318. GameStat.ScoreDiedMultiplier = -5
  319. GameStat.ScorePlayerKillMultiplier = 1
  320. GameStat.ScoreZombieKillMultiplier = 1
  321. GameStat.ShowAllPlayersOnMap = False
  322. GameStat.ShowFriendPlayerOnMap = True
  323. GameStat.ShowSpawnWindow = False
  324. GameStat.ShowWindow =
  325. GameStat.ShowZombieCounter = False
  326. GameStat.TimeLimitActive = False
  327. GameStat.TimeLimitThisRound = 0
  328. GameStat.TimeOfDayIncPerSec = 20
  329. GameStat.XPMultiplier = 100
  330. GameStat.ZombieHordeMeter = False
  331. 2021-01-21T14:24:35 6.352 INF StartAsServer
  332. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  333. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  334. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  335. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  336. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  337. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  338. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  339. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  340. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  341. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  343. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  344. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  345. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  346. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  347. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  348. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  349. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  350. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  351. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  352. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  353. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  354. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  355. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  356. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  357. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
  358. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
  359. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
  360. WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
  361. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  362. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  363. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  364. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  365. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  366. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  367. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  368. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  369. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  370. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  371. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  372. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  373. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  374. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  375. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  376. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  377. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  378. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  379. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  380. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  381. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
  382. WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
  383. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  384. 2021-01-21T14:24:39 10.619 INF Block IDs with mapping
  385. 2021-01-21T14:24:39 10.620 INF BlockIDs from Mapping
  386. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  387. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  388. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  389. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  390. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  391. 2021-01-21T14:24:43 13.793 INF Item IDs with mapping
  392. 2021-01-21T14:24:43 13.793 INF ItemIDs from Mapping
  393. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  394. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  395. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  396. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  397. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  398. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  399. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  400. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  401. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  402. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  403. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  404. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  405. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  406. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  407. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  408. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  409. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  410. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  411. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  412. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  413. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  414. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  415. HDR Render Texture not supported, disabling HDR on reflection probe.
  416.  
  417. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 276)
  418.  
  419. 2021-01-21T14:24:58 28.704 INF createWorld: West Wokei Territory, AardvarkCanOpener, GameModeSurvival
  420. 2021-01-21T14:24:58 28.706 INF Occlusion: Disabled
  421. 2021-01-21T14:24:58 28.761 INF Started thread ChunkRegeneration
  422. 2021-01-21T14:24:58 28.761 INF Started thread ChunkCalc
  423. 2021-01-21T14:24:58 28.854 INF World.Load: West Wokei Territory
  424. 2021-01-21T14:24:58 28.866 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  425. 2021-01-21T14:25:00 31.208 INF Started thread GenerateChunks
  426. 2021-01-21T14:25:01 32.006 INF Calculating world hashes took 699 ms (world size 72 MiB)
  427. 2021-01-21T14:25:01 32.078 INF Loading dtm raw file took 820ms
  428. 2021-01-21T14:25:01 32.179 INF Biomes image size w= 4096, h = 4096
  429. 2021-01-21T14:25:01 32.441 INF Loading and creating biomes took 363ms
  430. 2021-01-21T14:25:02 32.897 INF Loading and creating shader control textures took 456ms
  431. 2021-01-21T14:25:03 34.406 INF Loading and parsing of generator took 1508ms
  432. 2021-01-21T14:25:03 34.459 INF Started thread SaveChunks /home/7dtd/.local/share/7DaysToDie/Saves/West Wokei Territory/AardvarkCanOpener/Region
  433. 2021-01-21T14:25:04 35.348 INF [DECO] read 24554/
  434. 2021-01-21T14:25:04 35.489 INF AstarManager Init
  435. 2021-01-21T14:25:05 36.257 INF Weather Packages Created FROM BIOMES
  436. 2021-01-21T14:25:05 36.258 INF createWorld() done
  437. 2021-01-21T14:25:05 36.260 INF Loading players.xml
  438. 2021-01-21T14:25:05 36.351 INF Loaded player
  439. 2021-01-21T14:25:05 36.510 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  440. 2021-01-21T14:25:05 36.510 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  441. 2021-01-21T14:25:05 36.510 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  442. 2021-01-21T14:25:05 36.510 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 125, default = 100
  443. 2021-01-21T14:25:06 37.311 INF [EAC] Starting EAC server
  444. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][SetLogCallback] Procedure: 0x40dc0b70 LogLevel: Verb.
  445. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  446. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  447. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  448. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  449. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  450. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  451. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  452. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  453. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  454. 2021-01-21T14:25:06 37.317 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  455. 2021-01-21T14:25:06 37.318 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  456. 2021-01-21T14:25:06 37.318 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  457. 2021-01-21T14:25:06 37.318 INF [EAC] Log: [EAC Server] [Info] [14:25:06][Linux][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  458. 2021-01-21T14:25:06 37.384 ERR [Steamworks.NET] Could not initialize GameServer
  459. 2021-01-21T14:25:06 37.406 INF StartGame done
  460. 2021-01-21T14:25:31 61.834 INF [DECO] written 24554, in 6ms
  461. 2021-01-21T14:25:31 61.836 INF [DECO] write thread 1ms
  462.  
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