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- -- fr just a button
- local G2L = {};
- G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
- G2L["1"]["IgnoreGuiInset"] = true;
- G2L["1"]["ScreenInsets"] = Enum.ScreenInsets.DeviceSafeInsets;
- G2L["1"]["Name"] = [[DeadRailsThing]];
- G2L["1"]["ResetOnSpawn"] = false;
- G2L["2"] = Instance.new("Frame", G2L["1"]);
- G2L["2"]["BorderSizePixel"] = 0;
- G2L["2"]["BackgroundColor3"] = Color3.fromRGB(21, 21, 26);
- G2L["2"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
- G2L["2"]["Size"] = UDim2.new(0, 90, 0, 40);
- G2L["2"]["Position"] = UDim2.new(0.5, 0, 0.1, 0);
- G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
- G2L["2"]["Name"] = [[Button]];
- G2L["3"] = Instance.new("UICorner", G2L["2"]);
- G2L["3"]["CornerRadius"] = UDim.new(0, 10);
- G2L["4"] = Instance.new("UIStroke", G2L["2"]);
- G2L["4"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
- G2L["4"]["Thickness"] = 3;
- G2L["4"]["Color"] = Color3.fromRGB(255, 70, 73);
- G2L["5"] = Instance.new("TextLabel", G2L["2"]);
- G2L["5"]["ZIndex"] = 2;
- G2L["5"]["BorderSizePixel"] = 0;
- G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["5"]["TextSize"] = 14;
- G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.SemiBold, Enum.FontStyle.Normal);
- G2L["5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["5"]["BackgroundTransparency"] = 1;
- G2L["5"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
- G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
- G2L["5"]["Text"] = [[LockOn]];
- G2L["5"]["Name"] = [[Header]];
- G2L["5"]["Position"] = UDim2.new(0.5, 0, 0.5, 0);
- G2L["6"] = Instance.new("ImageButton", G2L["2"]);
- G2L["6"]["BorderSizePixel"] = 0;
- G2L["6"]["BackgroundColor3"] = Color3.fromRGB(21, 21, 26);
- G2L["6"]["Size"] = UDim2.new(1, 0, 1, 0);
- G2L["6"]["Name"] = [[Trigger]];
- G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
- G2L["7"] = Instance.new("UICorner", G2L["6"]);
- G2L["7"]["CornerRadius"] = UDim.new(0, 10);
- return {
- ["UI"] = G2L["1"];
- ["Button"] = G2L["6"];
- ["OutLine"] = G2L["4"];
- }
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