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- Version: 3338
- Game LobbyWoL
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- Money Peasants Food Runes Net Worth Land Net Worth/Acre
- 64,324 13,258 88,726 57,744 342,946 1,993 172.075
- - - - - - - -
- 64,324 13,258 88,726 57,744 342,946 1,993 172.075
- THIEVERY
- You descend into an underground area of your castle and enter the Guild of Thieves. An organization created under your leadership, the Guild trains the lowest classes of people to learn the tools of the trade. Trained by your military, your thieves stand ready at your service to do what is needed.
- Early indications show that our operation was a success. Our report shows that this province has been attacked a little in the last month. Remember, there are few rewards for attacking a badly hit province, as the easily captured resources have already been taken.
- The Province of Ninetails (2:14) as of April 23 of YR7 (next tick: 8 minutes)
- Race Human Soldiers 3,283
- Ruler The Wealthy Lord Zergling Swordsmen 0
- Land 2,413 Archers 19,480
- Peasants 21,332 Knights 13,524
- Building Eff. 87% Thieves Unknown
- Money 1,205,314 Wizards Unknown
- Food 79,004 War Horses 7,125
- Runes 66,243 Prisoners 0
- Trade Balance 1,596,320 Off. Points 154,161
- Networth 385,776 gold coins Def. Points 173,843
- Number of thieves 3,286 (1.649 per acre)
- Stealth 27%
- Current kingdom is Incognito (2:14)
- Kingdom: Island:
- Select province:
- Select operation:
- Number of thieves to send:
- Note the following:
- Assassinate Wizards, Greater Arson and Propaganda are not known to our culture.
- Night Strike and Sabotage Wizards operations are forbidden for diplomatic reasons.
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