Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [code]Application path: C:\Program Files\Doomsday 2.1.0\bin\Doomsday.exe
- Build: 2.1-Unstable [#2423]
- Created a new 32.0 MB memory volume.
- [Config::read] modules/Config matches version [ 2, 1, 0, 2423 ]
- Detected SteamApps path: c:\program files (x86)\steam\SteamApps\common
- Using user-selected WAD folder: C:...removed...\WADs
- Identified 291 data bundles in 0.1 seconds
- Executable: Doomsday Engine 2.1.0 [#2423] (Unstable 64-bit) Aug 21 2017 17:07:34
- Command line options:
- 0: C:\Program Files\Doomsday 2.1.0\bin\Doomsday.exe
- [RenderSystem > PackageLoader] Loading shader definitions from archive entry "renderer.pack/
- shaders.dei" from archive in "(basedir)\data\net.dengine.client.pack"
- Loading shader definitions from archive entry "renderer.pack/
- lensflares.pack/shaders.dei" from archive in "(basedir)\data\net.dengine.client.pack"
- Changing display mode to 1280 x 720 x 32 (60.0 Hz)
- Display mode has changed
- OpenGL 3.3 supported (Core)
- [Sys_GLInitialize] OpenGL information:
- Version: 3.3.0 - Build 10.18.10.4653
- Renderer: Intel(R) HD Graphics 4000
- Vendor: Intel
- Capabilities:
- Compressed texture formats: 20
- Use texture compression: no
- Available texture units: 16
- Maximum texture anisotropy: 16
- Maximum texture size: 16384
- Line width granularity: 0.5
- Line width range: 0...6.99219
- OpenGL Extensions:
- 3DFX extensions:
- texture_compression_FXT1
- ARB extensions:
- ES2_compatibility, ES3_compatibility, arrays_of_arrays, base_instance, blend_func_extended,
- buffer_storage, color_buffer_float, compressed_texture_pixel_storage, conservative_depth,
- copy_buffer, debug_output, depth_buffer_float, depth_clamp, depth_texture, draw_buffers,
- draw_buffers_blend, draw_elements_base_vertex, draw_indirect, draw_instanced,
- explicit_attrib_location, fragment_coord_conventions, fragment_program, fragment_program_shadow,
- fragment_shader, framebuffer_no_attachments, framebuffer_object, framebuffer_sRGB, geometry_shader4,
- get_program_binary, gpu_shader5, gpu_shader_fp64, half_float_pixel, half_float_vertex,
- instanced_arrays, internalformat_query, internalformat_query2, map_buffer_alignment,
- map_buffer_range, multi_draw_indirect, multisample, multitexture, occlusion_query, occlusion_query2,
- pixel_buffer_object, point_parameters, point_sprite, program_interface_query, provoking_vertex,
- robustness, sample_shading, sampler_objects, seamless_cube_map, separate_shader_objects,
- shader_atomic_counters, shader_bit_encoding, shader_objects, shader_precision, shader_subroutine,
- shading_language_100, shading_language_420pack, shading_language_packing, shadow, stencil_texturing,
- sync, tessellation_shader, texture_border_clamp, texture_buffer_object_rgb32, texture_buffer_range,
- texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
- texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar,
- texture_env_dot3, texture_float, texture_gather, texture_multisample, texture_non_power_of_two,
- texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage,
- texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2, transform_feedback3,
- transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra,
- vertex_array_object, vertex_attrib_64bit, vertex_attrib_binding, vertex_buffer_object,
- vertex_program, vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos
- ATI extensions:
- separate_stencil
- EXT extensions:
- abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
- blend_subtract, clip_volume_hint, compiled_vertex_array, draw_buffers2, draw_range_elements,
- fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_object, geometry_shader4,
- gpu_program_parameters, gpu_shader4, multi_draw_arrays, packed_depth_stencil, packed_float,
- packed_pixels, rescale_normal, secondary_color, separate_specular_color, shader_integer_mix,
- shadow_funcs, stencil_two_side, stencil_wrap, texture3D, texture_array, texture_buffer,
- texture_compression_s3tc, texture_edge_clamp, texture_env_add, texture_env_combine,
- texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_rectangle, texture_sRGB,
- texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_storage, texture_swizzle,
- transform_feedback
- IBM extensions:
- texture_mirrored_repeat
- INTEL extensions:
- map_texture, performance_queries, performance_query
- KHR extensions:
- blend_equation_advanced, debug
- NV extensions:
- blend_square, conditional_render, primitive_restart, texgen_reflection
- SGIS extensions:
- generate_mipmap, texture_edge_clamp, texture_lod
- SUN extensions:
- multi_draw_arrays
- WGL extensions:
- ARB_buffer_region, ARB_create_context, ARB_create_context_profile,
- ARB_create_context_robustness, ARB_extensions_string, ARB_framebuffer_sRGB, ARB_make_current_read,
- ARB_multisample, ARB_pbuffer, ARB_pixel_format, ARB_pixel_format_float,
- EXT_create_context_es2_profile, EXT_create_context_es_profile, EXT_depth_float,
- EXT_extensions_string, EXT_pixel_format_packed_float, EXT_swap_control, EXT_swap_control_tear,
- NV_DX_interop
- WIN extensions:
- swap_hint
- [AudioSystem > AudioDriver] FMOD by Firelight Technologies Pty Ltd
- FMOD driver 0: "Speaker/HP (Realtek High Definition Audio)" Rate:48000Hz
- Mode:Stereo Channels:2
- [WinMM] Speaker/HP (Realtek High Defini
- Line name: CD Audio (CDAudio)
- Volume name: Volume (Volume)
- [AudioSystem] Audio configuration:
- CD: WinMM::CD
- Music: SDLMixer::Music
- Music 2: FMOD/Ext
- SFX: FMOD
- OpenGL 3.3 supported (Core)
- [Def_Read] Parsing definition files...
- Definitions:
- 4 materials
- [ResourceSystem] Model init completed in 0.00 seconds
- Game could not be selected automatically
- [MasterWorker] Received 7 servers from master
- Loading game "Reborn, Ultimate DOOM"...
- Path "auto" now mapped to "data\jdoom\auto"
- Path "auto" now mapped to "defs\jdoom\auto"
- Loading IWAD file "C:...removed...\DOOM.WAD" (as vanilla)
- Loading PK3 archive "(basedir)\data\libdoom.pk3" (as vanilla)
- [Textures > loadCompositeTextureDefs]
- Loaded all 125 texture definitions from "C:...removed...\DOOM.WAD:(basedir)\
- TEXTURE1.lmp"
- Loaded all 162 texture definitions from "C:...removed...\DOOM.WAD:(basedir)\
- TEXTURE2.lmp"
- Parsing primary config "C:...removed...\Deng Team\Doomsday Engine\runtime\configs\doom\
- game.cfg"...
- Parsing console commands in "C:...removed...\Deng Team\Doomsday Engine\runtime\configs\
- doom\game.cfg"...
- Parsing console commands in "C:...removed...\Deng Team\Doomsday Engine\runtime\configs\
- doom\player\bindings.cfg"...
- [Def_Read] Parsing definition files...
- Definitions:
- 4 episodes
- 28 animation groups
- 6 composite fonts
- 8 finales
- 9 lights
- 37 map infos
- 4 materials
- 19 particle generators
- 4 skies
- 69 songs
- 110 sound effects
- 138 sprite names
- 974 states
- 49 surface decorations
- 368 text strings
- 8 texture environments
- 140 things
- [ResourceSystem] Model init completed in 0.00 seconds
- Known maps:
- 0: E1M1 "C:...removed...\DOOM.WAD"
- 1: E1M2 "C:...removed...\DOOM.WAD"
- 2: E1M3 "C:...removed...\DOOM.WAD"
- 3: E1M4 "C:...removed...\DOOM.WAD"
- 4: E1M5 "C:...removed...\DOOM.WAD"
- 5: E1M6 "C:...removed...\DOOM.WAD"
- 6: E1M7 "C:...removed...\DOOM.WAD"
- 7: E1M8 "C:...removed...\DOOM.WAD"
- 8: E1M9 "C:...removed...\DOOM.WAD"
- 9: E2M1 "C:...removed...\DOOM.WAD"
- 10: E2M2 "C:...removed...\DOOM.WAD"
- 11: E2M3 "C:...removed...\DOOM.WAD"
- 12: E2M4 "C:...removed...\DOOM.WAD"
- 13: E2M5 "C:...removed...\DOOM.WAD"
- 14: E2M6 "C:...removed...\DOOM.WAD"
- 15: E2M7 "C:...removed...\DOOM.WAD"
- 16: E2M8 "C:...removed...\DOOM.WAD"
- 17: E2M9 "C:...removed...\DOOM.WAD"
- 18: E3M1 "C:...removed...\DOOM.WAD"
- 19: E3M2 "C:...removed...\DOOM.WAD"
- 20: E3M3 "C:...removed...\DOOM.WAD"
- 21: E3M4 "C:...removed...\DOOM.WAD"
- 22: E3M5 "C:...removed...\DOOM.WAD"
- 23: E3M6 "C:...removed...\DOOM.WAD"
- 24: E3M7 "C:...removed...\DOOM.WAD"
- 25: E3M8 "C:...removed...\DOOM.WAD"
- 26: E3M9 "C:...removed...\DOOM.WAD"
- 27: E4M1 "C:...removed...\DOOM.WAD"
- 28: E4M2 "C:...removed...\DOOM.WAD"
- 29: E4M3 "C:...removed...\DOOM.WAD"
- 30: E4M4 "C:...removed...\DOOM.WAD"
- 31: E4M5 "C:...removed...\DOOM.WAD"
- 32: E4M6 "C:...removed...\DOOM.WAD"
- 33: E4M7 "C:...removed...\DOOM.WAD"
- 34: E4M8 "C:...removed...\DOOM.WAD"
- 35: E4M9 "C:...removed...\DOOM.WAD"
- Found 36 maps in total.
- Ultimate DOOM
- [ServerLink::connectHost > Socket]
- Opening connection to ::ffff:probably don't need this ip:9666
- [InFineSystem > FinaleInterpreter > AudioSystem]
- Starting music "intro"
- [Cl_AnswerHandshake] Arrived in netgame, waiting for data...
- Co-op - Maps:E1M5
- skillmode: 2 monsters: yes (fast: no respawn: no)
- Game begins...
- Episode: Knee-Deep In The Dead (Co-op)
- [AudioSystem] Starting music "e1m5" looped
- Loading map "E1M5"...
- Current map elements:
- 825 Lines
- 143 Sectors
- 881 Vertexes
- Front of Line #576 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #579 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #578 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #462 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #614 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #175 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #175 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #176 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #176 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #650 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #651 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #182 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #182 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #183 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #183 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #652 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #653 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #177 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #177 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #178 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #178 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Back of Line #549 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #540 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #734 is missing a material for the top section.
- Flats:FLAT5_4 was chosen to complete the definition.
- Front of Line #735 is missing a material for the top section.
- Flats:FLAT5_4 was chosen to complete the definition.
- Front of Line #736 is missing a material for the top section.
- Flats:FLAT5_4 was chosen to complete the definition.
- Front of Line #506 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Back of Line #515 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #523 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #505 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Back of Line #514 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #522 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #504 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Back of Line #513 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #521 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #503 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Back of Line #512 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #520 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #778 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Back of Line #776 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #777 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #771 is missing a material for the top section.
- Flats:FLOOR6_2 was chosen to complete the definition.
- Front of Line #772 is missing a material for the top section.
- Flats:FLOOR6_2 was chosen to complete the definition.
- Front of Line #773 is missing a material for the top section.
- Flats:FLOOR6_2 was chosen to complete the definition.
- Front of Line #780 is missing a material for the top section.
- Flats:FLOOR6_2 was chosen to complete the definition.
- Front of Line #781 is missing a material for the top section.
- Flats:FLOOR6_2 was chosen to complete the definition.
- Front of Line #782 is missing a material for the top section.
- Flats:FLOOR6_2 was chosen to complete the definition.
- Back of Line #798 is missing a material for the bottom section.
- Flats:FLOOR6_1 was chosen to complete the definition.
- Back of Line #797 is missing a material for the bottom section.
- Flats:FLOOR6_1 was chosen to complete the definition.
- Back of Line #804 is missing a material for the bottom section.
- Flats:FLOOR6_1 was chosen to complete the definition.
- Back of Line #803 is missing a material for the bottom section.
- Flats:FLOOR6_1 was chosen to complete the definition.
- Front of Line #696 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #691 is missing a material for the bottom section.
- Flats:FLOOR3_3 was chosen to complete the definition.
- Front of Line #15 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #22 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #9 is missing a material for the top section.
- Flats:CEIL3_5 was chosen to complete the definition.
- Front of Line #291 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #484 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #485 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #293 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #294 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Back of Line #487 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Back of Line #486 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #292 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #491 is missing a material for the top section.
- Flats:FLAT5_5 was chosen to complete the definition.
- Front of Line #418 is missing a material for the top section.
- Flats:FLAT23 was chosen to complete the definition.
- Back of Line #454 is missing a material for the top section.
- Flats:FLAT23 was chosen to complete the definition.
- Front of Line #417 is missing a material for the top section.
- Flats:FLAT23 was chosen to complete the definition.
- Front of Line #678 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #676 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #659 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #660 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #142 is missing a material for the top section.
- Flats:CONS1_1 was chosen to complete the definition.
- Front of Line #139 is missing a material for the top section.
- Flats:CONS1_1 was chosen to complete the definition.
- Front of Line #433 is missing a material for the top section.
- Flats:CONS1_1 was chosen to complete the definition.
- Front of Line #124 is missing a material for the top section.
- Flats:CONS1_1 was chosen to complete the definition.
- Front of Line #126 is missing a material for the top section.
- Flats:CONS1_1 was chosen to complete the definition.
- Front of Line #141 is missing a material for the top section.
- Flats:FLAT23 was chosen to complete the definition.
- Front of Line #143 is missing a material for the top section.
- Flats:FLAT23 was chosen to complete the definition.
- Front of Line #224 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #225 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #117 is missing a material for the bottom section.
- Flats:FLAT14 was chosen to complete the definition.
- Back of Line #127 is missing a material for the bottom section.
- Flats:FLAT14 was chosen to complete the definition.
- Front of Line #119 is missing a material for the bottom section.
- Flats:FLAT14 was chosen to complete the definition.
- Front of Line #444 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Back of Line #675 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #666 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #665 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Back of Line #674 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #667 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #664 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Back of Line #673 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #668 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #663 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Back of Line #672 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #669 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #662 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Back of Line #671 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #445 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #661 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Back of Line #670 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Front of Line #440 is missing a material for the bottom section.
- Flats:FLOOR7_1 was chosen to complete the definition.
- Map: Phobos Lab (Uri: Maps:E1M5, warp: 5)
- - Author: id Software
- Doomsday 2.1.0 [#2387] Server (R22)
- (in Map::lumobj) Unknown Lumobj index:0
- Application terminated due to exception:
- (in Map::lumobj) Unknown Lumobj index:0
- [ServerLink::disconnect] Link to server ::ffff:...:9666 disconnected
- [ > AbstractLink] Disconnected from ::ffff:...:9666
- [ServerLink::disconnect > Net_StopGame]
- Cleaning up client state
- [ServerLink::disconnect] Game ended
- Disconnected
- Unloading game...
- [PackageLoader] Unloading 7 packages
- Restoring original display mode due to shutdown
- [/code]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement