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  1. Mono path[0] = 'G:/itch-games/axu-rl/Axu_Data/Managed'
  2. Mono config path = 'G:/itch-games/axu-rl/MonoBleedingEdge/etc'
  3. PlayerConnection initialized from G:/itch-games/axu-rl/Axu_Data (debug = 0)
  4. PlayerConnection initialized network socket : 0.0.0.0 55038
  5. Multi-casting "[IP] 26.113.148.30 [Port] 55038 [Flags] 2 [Guid] 268717632 [EditorId] 456318303 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-U13ITGQ) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
  6. Started listening to [0.0.0.0:55038]
  7. PlayerConnection already initialized - listening to [0.0.0.0:55038]
  8. Initialize engine version: 2019.2.11f1 (5f859a4cfee5)
  9. [XR] Discovering subsystems at path G:/itch-games/axu-rl/Axu_Data/UnitySubsystems
  10. GfxDevice: creating device client; threaded=1
  11. Direct3D:
  12. Version: Direct3D 11.0 [level 11.1]
  13. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  14. Vendor:
  15. VRAM: 8088 MB
  16. Driver: 26.21.14.3200
  17. Begin MonoManager ReloadAssembly
  18. Symbol file LoadedFromMemory doesn't match image G:\itch-games\axu-rl\Axu_Data\Managed\UnityEngine.TextCoreModule.dll
  19. Symbol file LoadedFromMemory doesn't match image G:\itch-games\axu-rl\Axu_Data\Managed\UnityEngine.UIElementsModule.dll
  20. - Completed reload, in 0.078 seconds
  21. <RI> Initializing input.
  22.  
  23. <RI> Input initialized.
  24.  
  25. <RI> Initialized touch support.
  26.  
  27. UnloadTime: 1.042500 ms
  28. Could not load <MapObject_Blueprint>: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Instance of JsonData doesn't hold a double
  29. at LitJson.JsonData.op_Explicit (LitJson.JsonData data) [0x0000c] in <d7db51aed1994277a2a44bdb68cd3ac9>:0
  30. at MapObject_Blueprint.FromJson (LitJson.JsonData dat) [0x00214] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Components\MapObjectBlueprint.cs:149
  31. at MapObject_Blueprint..ctor (LitJson.JsonData dat) [0x0001d] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Components\MapObjectBlueprint.cs:44
  32. at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
  33. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
  34. --- End of inner exception stack trace ---
  35. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
  36. at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <567df3e0919241ba98db88bec4c6696f>:0
  37. at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  38. at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <567df3e0919241ba98db88bec4c6696f>:0
  39. at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <567df3e0919241ba98db88bec4c6696f>:0
  40. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  41. at Mod.AddData[T] (System.String folderPath, System.String fileName, System.String key) [0x00080] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Mod.cs:72
  42. 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
  43. 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
  44. 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
  45. 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
  46. 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
  47. 0x000002182C7DC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  48. 0x000002182C7DBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  49. 0x000002182C7DBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
  50. 0x000002182C7DBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
  51. 0x000002182C7DBADB (Mono JIT Code) [Log.cs:23] Log:Error (object)
  52. 0x000002182A3430B3 (Mono JIT Code) [Mod.cs:86] Mod:AddData<T_REF> (string,string,string)
  53. 0x000002182A29A663 (Mono JIT Code) [Mod.cs:154] Mod:PreLoadData ()
  54. 0x000002182A2965F3 (Mono JIT Code) [ModManager.cs:49] ModManager:InitializeAllMods ()
  55. 0x000002182A289023 (Mono JIT Code) [MainMenu.cs:77] MainMenu:FillDataLists ()
  56. 0x000002182A20A993 (Mono JIT Code) [MainMenu.cs:55] MainMenu/<Init>d__16:MoveNext ()
  57. 0x000002182A208958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
  58. 0x000002182A208A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
  59. 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
  60. 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
  61. 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
  62. 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
  63. 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
  64. 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
  65. 0x00007FFA1D89D316 (UnityPlayer) PAL_Thread_YieldExecution
  66. 0x00007FFA1D89C7A3 (UnityPlayer) PAL_Thread_YieldExecution
  67. 0x00007FFA1D92BAE0 (UnityPlayer) PAL_Thread_YieldExecution
  68. 0x000002182A208839 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  69. 0x000002182A2085DB (Mono JIT Code) [MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
  70. 0x000002182A20713B (Mono JIT Code) [MainMenu.cs:39] MainMenu:Start ()
  71. 0x00000218298A83D0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  72. 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
  73. 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
  74. 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
  75. 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
  76. 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
  77. 0x00007FFA1D89804B (UnityPlayer) PAL_Thread_YieldExecution
  78. 0x00007FFA1D8980DE (UnityPlayer) PAL_Thread_YieldExecution
  79. 0x00007FFA1D894AE9 (UnityPlayer) PAL_Thread_YieldExecution
  80. 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
  81. 0x00007FFA1D580202 (UnityPlayer) UnityMain
  82. 0x00007FFA1D56F837 (UnityPlayer) UnityMain
  83. 0x00007FFA1D56F905 (UnityPlayer) UnityMain
  84. 0x00007FFA1D57306F (UnityPlayer) UnityMain
  85. 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
  86. 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
  87. 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
  88. 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
  89. 0x00007FF7627C11F2 (Axu)
  90. 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
  91. 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  94.  
  95. Could not load <NPC_Blueprint>: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Instance of JsonData doesn't hold a double
  96. at LitJson.JsonData.op_Explicit (LitJson.JsonData data) [0x0000c] in <d7db51aed1994277a2a44bdb68cd3ac9>:0
  97. at NPC_Blueprint.FromJson (LitJson.JsonData dat) [0x00492] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\NPC_Blueprint.cs:184
  98. at NPC_Blueprint..ctor (LitJson.JsonData dat) [0x00029] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\NPC_Blueprint.cs:35
  99. at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
  100. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
  101. --- End of inner exception stack trace ---
  102. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
  103. at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <567df3e0919241ba98db88bec4c6696f>:0
  104. at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  105. at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <567df3e0919241ba98db88bec4c6696f>:0
  106. at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <567df3e0919241ba98db88bec4c6696f>:0
  107. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  108. at Mod.AddData[T] (System.String folderPath, System.String fileName, System.String key) [0x00080] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Mod.cs:72
  109. 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
  110. 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
  111. 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
  112. 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
  113. 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
  114. 0x000002182C7DC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  115. 0x000002182C7DBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  116. 0x000002182C7DBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
  117. 0x000002182C7DBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
  118. 0x000002182C7DBADB (Mono JIT Code) [Log.cs:23] Log:Error (object)
  119. 0x000002182A3430B3 (Mono JIT Code) [Mod.cs:86] Mod:AddData<T_REF> (string,string,string)
  120. 0x000002182A29A6D3 (Mono JIT Code) [Mod.cs:156] Mod:PreLoadData ()
  121. 0x000002182A2965F3 (Mono JIT Code) [ModManager.cs:49] ModManager:InitializeAllMods ()
  122. 0x000002182A289023 (Mono JIT Code) [MainMenu.cs:77] MainMenu:FillDataLists ()
  123. 0x000002182A20A993 (Mono JIT Code) [MainMenu.cs:55] MainMenu/<Init>d__16:MoveNext ()
  124. 0x000002182A208958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
  125. 0x000002182A208A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
  126. 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
  127. 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
  128. 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
  129. 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
  130. 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
  131. 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
  132. 0x00007FFA1D89D316 (UnityPlayer) PAL_Thread_YieldExecution
  133. 0x00007FFA1D89C7A3 (UnityPlayer) PAL_Thread_YieldExecution
  134. 0x00007FFA1D92BAE0 (UnityPlayer) PAL_Thread_YieldExecution
  135. 0x000002182A208839 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  136. 0x000002182A2085DB (Mono JIT Code) [MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
  137. 0x000002182A20713B (Mono JIT Code) [MainMenu.cs:39] MainMenu:Start ()
  138. 0x00000218298A83D0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  139. 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
  140. 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
  141. 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
  142. 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
  143. 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
  144. 0x00007FFA1D89804B (UnityPlayer) PAL_Thread_YieldExecution
  145. 0x00007FFA1D8980DE (UnityPlayer) PAL_Thread_YieldExecution
  146. 0x00007FFA1D894AE9 (UnityPlayer) PAL_Thread_YieldExecution
  147. 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
  148. 0x00007FFA1D580202 (UnityPlayer) UnityMain
  149. 0x00007FFA1D56F837 (UnityPlayer) UnityMain
  150. 0x00007FFA1D56F905 (UnityPlayer) UnityMain
  151. 0x00007FFA1D57306F (UnityPlayer) UnityMain
  152. 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
  153. 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
  154. 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
  155. 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
  156. 0x00007FF7627C11F2 (Axu)
  157. 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
  158. 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  161.  
  162. Could not load <Incident>: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Instance of JsonData doesn't hold a double
  163. at LitJson.JsonData.op_Explicit (LitJson.JsonData data) [0x0000c] in <d7db51aed1994277a2a44bdb68cd3ac9>:0
  164. at Incident.FromJson (LitJson.JsonData dat) [0x0007b] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Incident.cs:49
  165. at Incident..ctor (LitJson.JsonData dat) [0x0001e] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Incident.cs:22
  166. at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
  167. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
  168. --- End of inner exception stack trace ---
  169. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
  170. at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <567df3e0919241ba98db88bec4c6696f>:0
  171. at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  172. at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <567df3e0919241ba98db88bec4c6696f>:0
  173. at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <567df3e0919241ba98db88bec4c6696f>:0
  174. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  175. at Mod.AddData[T] (System.String folderPath, System.String fileName, System.String key) [0x00080] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Mod.cs:72
  176. 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
  177. 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
  178. 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
  179. 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
  180. 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
  181. 0x000002182C7DC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  182. 0x000002182C7DBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  183. 0x000002182C7DBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
  184. 0x000002182C7DBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
  185. 0x000002182C7DBADB (Mono JIT Code) [Log.cs:23] Log:Error (object)
  186. 0x000002182A3430B3 (Mono JIT Code) [Mod.cs:86] Mod:AddData<T_REF> (string,string,string)
  187. 0x000002182A29A743 (Mono JIT Code) [Mod.cs:161] Mod:PreLoadData ()
  188. 0x000002182A2965F3 (Mono JIT Code) [ModManager.cs:49] ModManager:InitializeAllMods ()
  189. 0x000002182A289023 (Mono JIT Code) [MainMenu.cs:77] MainMenu:FillDataLists ()
  190. 0x000002182A20A993 (Mono JIT Code) [MainMenu.cs:55] MainMenu/<Init>d__16:MoveNext ()
  191. 0x000002182A208958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
  192. 0x000002182A208A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
  193. 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
  194. 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
  195. 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
  196. 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
  197. 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
  198. 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
  199. 0x00007FFA1D89D316 (UnityPlayer) PAL_Thread_YieldExecution
  200. 0x00007FFA1D89C7A3 (UnityPlayer) PAL_Thread_YieldExecution
  201. 0x00007FFA1D92BAE0 (UnityPlayer) PAL_Thread_YieldExecution
  202. 0x000002182A208839 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  203. 0x000002182A2085DB (Mono JIT Code) [MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
  204. 0x000002182A20713B (Mono JIT Code) [MainMenu.cs:39] MainMenu:Start ()
  205. 0x00000218298A83D0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  206. 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
  207. 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
  208. 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
  209. 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
  210. 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
  211. 0x00007FFA1D89804B (UnityPlayer) PAL_Thread_YieldExecution
  212. 0x00007FFA1D8980DE (UnityPlayer) PAL_Thread_YieldExecution
  213. 0x00007FFA1D894AE9 (UnityPlayer) PAL_Thread_YieldExecution
  214. 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
  215. 0x00007FFA1D580202 (UnityPlayer) UnityMain
  216. 0x00007FFA1D56F837 (UnityPlayer) UnityMain
  217. 0x00007FFA1D56F905 (UnityPlayer) UnityMain
  218. 0x00007FFA1D57306F (UnityPlayer) UnityMain
  219. 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
  220. 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
  221. 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
  222. 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
  223. 0x00007FF7627C11F2 (Axu)
  224. 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
  225. 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  228.  
  229. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  230. UnloadTime: 3.741200 ms
  231. System memory in use before: 33.0 MB.
  232. System memory in use after: 33.1 MB.
  233.  
  234. Unloading 709 unused Assets to reduce memory usage. Loaded Objects now: 1745.
  235. Total: 13.792100 ms (FindLiveObjects: 0.369000 ms CreateObjectMapping: 0.073200 ms MarkObjects: 13.092300 ms DeleteObjects: 0.256700 ms)
  236.  
  237. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  238. UnloadTime: 0.590000 ms
  239. System memory in use before: 26.4 MB.
  240. System memory in use after: 26.5 MB.
  241.  
  242. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2171.
  243. Total: 12.869700 ms (FindLiveObjects: 0.201300 ms CreateObjectMapping: 0.026200 ms MarkObjects: 12.613700 ms DeleteObjects: 0.027700 ms)
  244.  
  245. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  246. UnloadTime: 0.928200 ms
  247. System memory in use before: 31.6 MB.
  248. System memory in use after: 30.9 MB.
  249.  
  250. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 1745.
  251. Total: 14.792000 ms (FindLiveObjects: 0.517800 ms CreateObjectMapping: 0.086300 ms MarkObjects: 13.951000 ms DeleteObjects: 0.236100 ms)
  252.  
  253. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  254. UnloadTime: 0.482500 ms
  255. System memory in use before: 110.5 MB.
  256. System memory in use after: 109.8 MB.
  257.  
  258. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6574.
  259. Total: 14.890500 ms (FindLiveObjects: 0.475500 ms CreateObjectMapping: 0.072900 ms MarkObjects: 14.306800 ms DeleteObjects: 0.034500 ms)
  260.  
  261. NullReferenceException: Object reference not set to an instance of an object
  262. at NPC.FromBlueprint (NPC_Blueprint blueprint) [0x00001] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\NPC.cs:99
  263. at NPC..ctor (System.String _npcID, Coord wPos, Coord lPos, System.Int32 ele) [0x00051] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\NPC.cs:35
  264. at SpawnController.BiomeSpawn (System.Int32 mx, System.Int32 my, TileMap_Data mapData) [0x00243] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Utilities\Managers\SpawnController.cs:167
  265. at TileMap.Rebuild (System.Int32 mx, System.Int32 my, System.Int32 elevation, System.Boolean lightCheck) [0x000f9] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Map\TileMap.cs:362
  266. at TileMap.RebuildTexture (System.Int32 mx, System.Int32 my, System.Int32 elevation, System.Boolean lightCheck) [0x00017] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Map\TileMap.cs:322
  267. at TileMap.HardRebuild () [0x00001] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Map\TileMap.cs:301
  268. at TileMap.CheckEdgeLocalMap (System.Int32 x, System.Int32 y) [0x00140] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Map\TileMap.cs:685
  269. at Entity.Action (System.Int32 x, System.Int32 y) [0x0008e] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Components\Entity.cs:370
  270. at PlayerInput.HeldKeyAction (System.Int32 x, System.Int32 y) [0x0005d] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Input\PlayerInput.cs:593
  271. at PlayerInput.HoldKeys () [0x0005b] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Input\PlayerInput.cs:444
  272. at PlayerInput.HandleKeys () [0x0000c] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Input\PlayerInput.cs:288
  273. at PlayerInput.Update () [0x000a6] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Input\PlayerInput.cs:165
  274.  
  275. (Filename: C:/Users/mritc/Documents/Axu/Axu/Assets/Scripts/Models/NPC.cs Line: 99)
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