Advertisement
Guest User

events

a guest
Mar 13th, 2021
347
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 6.56 KB | None | 0 0
  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6.  
  7. enum EVENTID {
  8.     // Don't use.
  9.     EVENTID_INVALID = -1,
  10.  
  11.     // Corridas
  12.     EVENTID_RUN1, // 0
  13.     EVENTID_RUN2, // 1
  14.     EVENTID_RUN3, // 2
  15.     EVENTID_RUN4, // 3
  16.     EVENTID_RUN5, // 4
  17.     EVENTID_RUN6, // 5
  18.     EVENTID_RUN7, // 6
  19.  
  20.     // Último Sobrevivente
  21.     EVENTID_SURVIVEL1, // 7
  22.  
  23.     // Funny Games
  24.     EVENTID_FUNNY1, // 8
  25.     EVENTID_FUNNY2, // 9
  26.     EVENTID_FUNNY3, // 10
  27.     EVENTID_FUNNY4, // 11
  28. }
  29.  
  30. enum eEvents
  31. {
  32.     eID,
  33.     eName[20],
  34.     eCapacity,
  35.     bool:eSetHealth,
  36.     bool:eSetArmour,
  37.     bool:eResetWeapons,
  38.     bool:eDeadOnExitVehicle,
  39.     bool:eGivePistol
  40. };
  41.  
  42. new EventConfig[EVENTID][eEvents] = {
  43.     // Corridas
  44.     { EVENTID_RUN1, "Rally", 10, true, false, true, true, false },
  45.     { EVENTID_RUN2, "Bike Trilha", 10, true, false, true, true, false },
  46.     { EVENTID_RUN3, "Barco", 10, true, false, true, true, false },
  47.     { EVENTID_RUN4, "Kart", 10, true, false, true, true, false },
  48.     { EVENTID_RUN5, "Corrida Maluca", 10, true, false, true, true, false },
  49.     { EVENTID_RUN6, "Tratorrida", 10, true, false, true, true, false },
  50.     { EVENTID_RUN7, "Moto Cross", 10, true, false, true, true, false },
  51.     // Último Sobrevivente
  52.     { EVENTID_SURVIVEL1, "Último Sobrevivente", 10, true, true, true, false, true },
  53.     // Funny Games
  54.     { EVENTID_FUNNY1, "FallOut", MAX_PLAYERS, true, false, true, false, false },
  55.     { EVENTID_FUNNY2, "Color Match", MAX_PLAYERS, true, false, true, false, false },
  56.     { EVENTID_FUNNY3, "Hay", MAX_PLAYERS, true, false, true, false, false },
  57.     { EVENTID_FUNNY4, "Tesouro", MAX_PLAYERS, false, false, false, false, false },
  58. };
  59.  
  60. main()
  61. {
  62.     print("\n----------------------------------");
  63.     print(" Blank Gamemode by your name here");
  64.     print("----------------------------------\n");
  65. }
  66.  
  67. public OnGameModeInit()
  68. {
  69.     // Don't use these lines if it's a filterscript
  70.     SetGameModeText("Blank Script");
  71.     AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  72.     return 1;
  73. }
  74.  
  75. public OnGameModeExit()
  76. {
  77.     return 1;
  78. }
  79.  
  80. public OnPlayerRequestClass(playerid, classid)
  81. {
  82.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  83.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  84.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  85.     return 1;
  86. }
  87.  
  88. public OnPlayerConnect(playerid)
  89. {
  90.     return 1;
  91. }
  92.  
  93. public OnPlayerDisconnect(playerid, reason)
  94. {
  95.     return 1;
  96. }
  97.  
  98. public OnPlayerSpawn(playerid)
  99. {
  100.     return 1;
  101. }
  102.  
  103. public OnPlayerDeath(playerid, killerid, reason)
  104. {
  105.     return 1;
  106. }
  107.  
  108. public OnVehicleSpawn(vehicleid)
  109. {
  110.     return 1;
  111. }
  112.  
  113. public OnVehicleDeath(vehicleid, killerid)
  114. {
  115.     return 1;
  116. }
  117.  
  118. public OnPlayerText(playerid, text[])
  119. {
  120.     return 1;
  121. }
  122.  
  123. public OnPlayerCommandText(playerid, cmdtext[])
  124. {
  125.     if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  126.     {
  127.         // Do something here
  128.         return 1;
  129.     }
  130.     return 0;
  131. }
  132.  
  133. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  134. {
  135.     return 1;
  136. }
  137.  
  138. public OnPlayerExitVehicle(playerid, vehicleid)
  139. {
  140.     return 1;
  141. }
  142.  
  143. public OnPlayerStateChange(playerid, newstate, oldstate)
  144. {
  145.     return 1;
  146. }
  147.  
  148. public OnPlayerEnterCheckpoint(playerid)
  149. {
  150.     return 1;
  151. }
  152.  
  153. public OnPlayerLeaveCheckpoint(playerid)
  154. {
  155.     return 1;
  156. }
  157.  
  158. public OnPlayerEnterRaceCheckpoint(playerid)
  159. {
  160.     return 1;
  161. }
  162.  
  163. public OnPlayerLeaveRaceCheckpoint(playerid)
  164. {
  165.     return 1;
  166. }
  167.  
  168. public OnRconCommand(cmd[])
  169. {
  170.     return 1;
  171. }
  172.  
  173. public OnPlayerRequestSpawn(playerid)
  174. {
  175.     return 1;
  176. }
  177.  
  178. public OnObjectMoved(objectid)
  179. {
  180.     return 1;
  181. }
  182.  
  183. public OnPlayerObjectMoved(playerid, objectid)
  184. {
  185.     return 1;
  186. }
  187.  
  188. public OnPlayerPickUpPickup(playerid, pickupid)
  189. {
  190.     return 1;
  191. }
  192.  
  193. public OnVehicleMod(playerid, vehicleid, componentid)
  194. {
  195.     return 1;
  196. }
  197.  
  198. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  199. {
  200.     return 1;
  201. }
  202.  
  203. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  204. {
  205.     return 1;
  206. }
  207.  
  208. public OnPlayerSelectedMenuRow(playerid, row)
  209. {
  210.     return 1;
  211. }
  212.  
  213. public OnPlayerExitedMenu(playerid)
  214. {
  215.     return 1;
  216. }
  217.  
  218. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  219. {
  220.     return 1;
  221. }
  222.  
  223. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  224. {
  225.     return 1;
  226. }
  227.  
  228. public OnRconLoginAttempt(ip[], password[], success)
  229. {
  230.     return 1;
  231. }
  232.  
  233. public OnPlayerUpdate(playerid)
  234. {
  235.     return 1;
  236. }
  237.  
  238. public OnPlayerStreamIn(playerid, forplayerid)
  239. {
  240.     return 1;
  241. }
  242.  
  243. public OnPlayerStreamOut(playerid, forplayerid)
  244. {
  245.     return 1;
  246. }
  247.  
  248. public OnVehicleStreamIn(vehicleid, forplayerid)
  249. {
  250.     return 1;
  251. }
  252.  
  253. public OnVehicleStreamOut(vehicleid, forplayerid)
  254. {
  255.     return 1;
  256. }
  257.  
  258. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  259. {
  260.     switch(dialogid)
  261.     {
  262.         case 1:
  263.         {
  264.             if (!response)
  265.             {
  266.                 return 1;
  267.             }
  268.             if (response)
  269.             {
  270.                 new EVENTID:event_id = EVENTID_INVALID;
  271.                 switch(listitem)
  272.                 {
  273.                     case 0: event_id = EVENTID_RUN1;
  274.                     case 1: event_id = EVENTID_RUN2;
  275.                     case 2: event_id = EVENTID_RUN3;
  276.                     case 3: event_id = EVENTID_RUN4;
  277.                     case 4: event_id = EVENTID_RUN5;
  278.                     case 5: event_id = EVENTID_RUN6;
  279.                     case 6: event_id = EVENTID_RUN7;
  280.                 }
  281.                 if (event_id == 0)
  282.                 {
  283.                     return SendClientMessage(playerid, -1, "Error.");
  284.                 }
  285.                 new eventConfig[308], string[55];
  286.                 strcat(eventConfig, "{FFFFFF}Type\t{FFFFFF}Status\n");
  287.                 format(string, sizeof(string), "{FFFFFF}Capacity\t{FFFFFF}%d players\n", EventConfig[event_id][eCapacity]);
  288.                 strcat(eventConfig, string);
  289.                 strcat(eventConfig, (EventConfig[event_id][eSetHealth] ? "{FFFFFF}Reset Health\t{228B22}Enabled\n" : "{FFFFFF}Reset Health\t{FF0000}Disabled\n"));
  290.                 strcat(eventConfig, (EventConfig[event_id][eSetArmour] ? "{FFFFFF}Reset Armour\t{228B22}Enabled\n" : "{FFFFFF}Reset Armour\t{FF0000}Disabled\n"));
  291.                 strcat(eventConfig, (EventConfig[event_id][eResetWeapons] ? "{FFFFFF}Reset Guns\t{228B22}Enabled\n" : "{FFFFFF}Reset Guns\t{FF0000}Disabled\n"));
  292.                 strcat(eventConfig, (EventConfig[event_id][eDeadOnExitVehicle] ? "{FFFFFF}Leave Vehicle(Dead)\t{228B22}Enabled\n" : "{FFFFFF}Leave Vehicle(Dead)\t{FF0000}Disabled\n"));
  293.                 strcat(eventConfig, (EventConfig[event_id][eGivePistol] ? "{FFFFFF}Give Desert\t{228B22}Enabled\n" : "{FFFFFF}Give Desert\t{FF0000}Disabled\n"));
  294.                 format(string, sizeof(string), "Configurações do Evento: %s", EventConfig[event_id][eName]);
  295.                 ShowPlayerDialog(playerid, 2, DIALOG_STYLE_TABLIST_HEADERS, string, eventConfig, "Alterar", "Fechar");
  296.                 return 1;
  297.             }
  298.         }
  299.     }
  300.     return 1;
  301. }
  302.  
  303. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  304. {
  305.     return 1;
  306. }
  307.  
  308.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement