Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- enum EVENTID {
- // Don't use.
- EVENTID_INVALID = -1,
- // Corridas
- EVENTID_RUN1, // 0
- EVENTID_RUN2, // 1
- EVENTID_RUN3, // 2
- EVENTID_RUN4, // 3
- EVENTID_RUN5, // 4
- EVENTID_RUN6, // 5
- EVENTID_RUN7, // 6
- // Último Sobrevivente
- EVENTID_SURVIVEL1, // 7
- // Funny Games
- EVENTID_FUNNY1, // 8
- EVENTID_FUNNY2, // 9
- EVENTID_FUNNY3, // 10
- EVENTID_FUNNY4, // 11
- }
- enum eEvents
- {
- eID,
- eName[20],
- eCapacity,
- bool:eSetHealth,
- bool:eSetArmour,
- bool:eResetWeapons,
- bool:eDeadOnExitVehicle,
- bool:eGivePistol
- };
- new EventConfig[EVENTID][eEvents] = {
- // Corridas
- { EVENTID_RUN1, "Rally", 10, true, false, true, true, false },
- { EVENTID_RUN2, "Bike Trilha", 10, true, false, true, true, false },
- { EVENTID_RUN3, "Barco", 10, true, false, true, true, false },
- { EVENTID_RUN4, "Kart", 10, true, false, true, true, false },
- { EVENTID_RUN5, "Corrida Maluca", 10, true, false, true, true, false },
- { EVENTID_RUN6, "Tratorrida", 10, true, false, true, true, false },
- { EVENTID_RUN7, "Moto Cross", 10, true, false, true, true, false },
- // Último Sobrevivente
- { EVENTID_SURVIVEL1, "Último Sobrevivente", 10, true, true, true, false, true },
- // Funny Games
- { EVENTID_FUNNY1, "FallOut", MAX_PLAYERS, true, false, true, false, false },
- { EVENTID_FUNNY2, "Color Match", MAX_PLAYERS, true, false, true, false, false },
- { EVENTID_FUNNY3, "Hay", MAX_PLAYERS, true, false, true, false, false },
- { EVENTID_FUNNY4, "Tesouro", MAX_PLAYERS, false, false, false, false, false },
- };
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("Blank Script");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case 1:
- {
- if (!response)
- {
- return 1;
- }
- if (response)
- {
- new EVENTID:event_id = EVENTID_INVALID;
- switch(listitem)
- {
- case 0: event_id = EVENTID_RUN1;
- case 1: event_id = EVENTID_RUN2;
- case 2: event_id = EVENTID_RUN3;
- case 3: event_id = EVENTID_RUN4;
- case 4: event_id = EVENTID_RUN5;
- case 5: event_id = EVENTID_RUN6;
- case 6: event_id = EVENTID_RUN7;
- }
- if (event_id == 0)
- {
- return SendClientMessage(playerid, -1, "Error.");
- }
- new eventConfig[308], string[55];
- strcat(eventConfig, "{FFFFFF}Type\t{FFFFFF}Status\n");
- format(string, sizeof(string), "{FFFFFF}Capacity\t{FFFFFF}%d players\n", EventConfig[event_id][eCapacity]);
- strcat(eventConfig, string);
- strcat(eventConfig, (EventConfig[event_id][eSetHealth] ? "{FFFFFF}Reset Health\t{228B22}Enabled\n" : "{FFFFFF}Reset Health\t{FF0000}Disabled\n"));
- strcat(eventConfig, (EventConfig[event_id][eSetArmour] ? "{FFFFFF}Reset Armour\t{228B22}Enabled\n" : "{FFFFFF}Reset Armour\t{FF0000}Disabled\n"));
- strcat(eventConfig, (EventConfig[event_id][eResetWeapons] ? "{FFFFFF}Reset Guns\t{228B22}Enabled\n" : "{FFFFFF}Reset Guns\t{FF0000}Disabled\n"));
- strcat(eventConfig, (EventConfig[event_id][eDeadOnExitVehicle] ? "{FFFFFF}Leave Vehicle(Dead)\t{228B22}Enabled\n" : "{FFFFFF}Leave Vehicle(Dead)\t{FF0000}Disabled\n"));
- strcat(eventConfig, (EventConfig[event_id][eGivePistol] ? "{FFFFFF}Give Desert\t{228B22}Enabled\n" : "{FFFFFF}Give Desert\t{FF0000}Disabled\n"));
- format(string, sizeof(string), "Configurações do Evento: %s", EventConfig[event_id][eName]);
- ShowPlayerDialog(playerid, 2, DIALOG_STYLE_TABLIST_HEADERS, string, eventConfig, "Alterar", "Fechar");
- return 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement