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  1. name of display: :0
  2. display: :0  screen: 0
  3. direct rendering: Yes
  4. server glx vendor string: SGI
  5. server glx version string: 1.4
  6. server glx extensions:
  7.     GLX_ARB_create_context, GLX_ARB_create_context_profile,
  8.     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
  9.     GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
  10.     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
  11.     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
  12.     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
  13.     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  14.     GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
  15.     GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
  16. client glx vendor string: Mesa Project and SGI
  17. client glx version string: 1.4
  18. client glx extensions:
  19.     GLX_ARB_create_context, GLX_ARB_create_context_profile,
  20.     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
  21.     GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  22.     GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
  23.     GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
  24.     GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
  25.     GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  26.     GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  27.     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  28.     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
  29.     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  30.     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  31.     GLX_SGI_swap_control, GLX_SGI_video_sync
  32. GLX version: 1.4
  33. GLX extensions:
  34.     GLX_ARB_create_context, GLX_ARB_create_context_profile,
  35.     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
  36.     GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  37.     GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
  38.     GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
  39.     GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
  40.     GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  41.     GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  42.     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  43.     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
  44.     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  45.     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  46.     GLX_SGI_swap_control, GLX_SGI_video_sync
  47. Extended renderer info (GLX_MESA_query_renderer):
  48.     Vendor: X.Org (0x1002)
  49.     Device: AMD TAHITI (DRM 3.8.0 / 4.9.0-gentoocustom-i7, LLVM 3.9.0) (0x6798)
  50.     Version: 13.0.2
  51.     Accelerated: yes
  52.     Video memory: 3022MB
  53.     Unified memory: no
  54.     Preferred profile: core (0x1)
  55.     Max core profile version: 4.3
  56.     Max compat profile version: 3.0
  57.     Max GLES1 profile version: 1.1
  58.     Max GLES[23] profile version: 3.1
  59. OpenGL vendor string: X.Org
  60. OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 3.8.0 / 4.9.0-gentoocustom-i7, LLVM 3.9.0)
  61. OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.0.2
  62. OpenGL core profile shading language version string: 4.30
  63. OpenGL core profile context flags: (none)
  64. OpenGL core profile profile mask: core profile
  65. OpenGL core profile extensions:
  66.     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
  67.     GL_AMD_performance_monitor, GL_AMD_pinned_memory,
  68.     GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
  69.     GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
  70.     GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
  71.     GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility,
  72.     GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
  73.     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
  74.     GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
  75.     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
  76.     GL_ARB_compute_shader, GL_ARB_compute_variable_group_size,
  77.     GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
  78.     GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
  79.     GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
  80.     GL_ARB_derivative_control, GL_ARB_direct_state_access,
  81.     GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
  82.     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
  83.     GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
  84.     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
  85.     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
  86.     GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
  87.     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  88.     GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
  89.     GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel,
  90.     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
  91.     GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
  92.     GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
  93.     GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
  94.     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
  95.     GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
  96.     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
  97.     GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
  98.     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
  99.     GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
  100.     GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
  101.     GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
  102.     GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
  103.     GL_ARB_shader_objects, GL_ARB_shader_precision,
  104.     GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
  105.     GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
  106.     GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack,
  107.     GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync,
  108.     GL_ARB_tessellation_shader, GL_ARB_texture_barrier,
  109.     GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
  110.     GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc,
  111.     GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
  112.     GL_ARB_texture_float, GL_ARB_texture_gather,
  113.     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
  114.     GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
  115.     GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
  116.     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
  117.     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
  118.     GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
  119.     GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
  120.     GL_ARB_transform_feedback_instanced, GL_ARB_uniform_buffer_object,
  121.     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
  122.     GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
  123.     GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
  124.     GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
  125.     GL_ATI_blend_equation_separate, GL_ATI_meminfo, GL_ATI_texture_float,
  126.     GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_blend_equation_separate,
  127.     GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
  128.     GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
  129.     GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_sRGB,
  130.     GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
  131.     GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
  132.     GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
  133.     GL_EXT_texture_compression_rgtc, GL_EXT_texture_filter_anisotropic,
  134.     GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
  135.     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
  136.     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
  137.     GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
  138.     GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
  139.     GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
  140.     GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
  141.     GL_MESA_texture_signed_rgba, GL_NVX_gpu_memory_info,
  142.     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
  143.     GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format
  144.  
  145. OpenGL version string: 3.0 Mesa 13.0.2
  146. OpenGL shading language version string: 1.30
  147. OpenGL context flags: (none)
  148. OpenGL extensions:
  149.     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
  150.     GL_AMD_performance_monitor, GL_AMD_pinned_memory,
  151.     GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
  152.     GL_AMD_shader_trinary_minmax, GL_APPLE_packed_pixels,
  153.     GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
  154.     GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
  155.     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
  156.     GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
  157.     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
  158.     GL_ARB_compute_shader, GL_ARB_compute_variable_group_size,
  159.     GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
  160.     GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
  161.     GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
  162.     GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_draw_buffers,
  163.     GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
  164.     GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
  165.     GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
  166.     GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
  167.     GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
  168.     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  169.     GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
  170.     GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
  171.     GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
  172.     GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
  173.     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
  174.     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
  175.     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
  176.     GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
  177.     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
  178.     GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
  179.     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
  180.     GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
  181.     GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
  182.     GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
  183.     GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
  184.     GL_ARB_shader_objects, GL_ARB_shader_precision,
  185.     GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
  186.     GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
  187.     GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
  188.     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
  189.     GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
  190.     GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
  191.     GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
  192.     GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
  193.     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
  194.     GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
  195.     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
  196.     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
  197.     GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
  198.     GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
  199.     GL_ARB_texture_stencil8, GL_ARB_texture_storage,
  200.     GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
  201.     GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
  202.     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
  203.     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
  204.     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
  205.     GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
  206.     GL_ARB_vertex_program, GL_ARB_vertex_shader,
  207.     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
  208.     GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
  209.     GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
  210.     GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
  211.     GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
  212.     GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
  213.     GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
  214.     GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
  215.     GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
  216.     GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
  217.     GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
  218.     GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
  219.     GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
  220.     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
  221.     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
  222.     GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
  223.     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
  224.     GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
  225.     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
  226.     GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
  227.     GL_EXT_texture_array, GL_EXT_texture_compression_latc,
  228.     GL_EXT_texture_compression_rgtc, GL_EXT_texture_cube_map,
  229.     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
  230.     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  231.     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
  232.     GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
  233.     GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
  234.     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
  235.     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
  236.     GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
  237.     GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
  238.     GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
  239.     GL_KHR_context_flush_control, GL_KHR_debug,
  240.     GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
  241.     GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
  242.     GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NVX_gpu_memory_info,
  243.     GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
  244.     GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
  245.     GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
  246.     GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
  247.     GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
  248.     GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
  249.  
  250. OpenGL ES profile version string: OpenGL ES 3.1 Mesa 13.0.2
  251. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
  252. OpenGL ES profile extensions:
  253.     GL_APPLE_texture_max_level, GL_EXT_base_instance,
  254.     GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage,
  255.     GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_copy_image,
  256.     GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
  257.     GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
  258.     GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5,
  259.     GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
  260.     GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box,
  261.     GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
  262.     GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks,
  263.     GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader,
  264.     GL_EXT_texture_border_clamp, GL_EXT_texture_buffer,
  265.     GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
  266.     GL_EXT_texture_format_BGRA8888, GL_EXT_texture_rg,
  267.     GL_EXT_texture_sRGB_decode, GL_EXT_texture_type_2_10_10_10_REV,
  268.     GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_KHR_debug,
  269.     GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
  270.     GL_MESA_shader_integer_functions, GL_NV_draw_buffers,
  271.     GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,
  272.     GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
  273.     GL_OES_EGL_image_external, GL_OES_EGL_sync,
  274.     GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
  275.     GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
  276.     GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
  277.     GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
  278.     GL_OES_geometry_point_size, GL_OES_geometry_shader,
  279.     GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
  280.     GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
  281.     GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables,
  282.     GL_OES_shader_image_atomic, GL_OES_shader_io_blocks,
  283.     GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives,
  284.     GL_OES_stencil8, GL_OES_surfaceless_context,
  285.     GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
  286.     GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
  287.     GL_OES_texture_cube_map_array, GL_OES_texture_float,
  288.     GL_OES_texture_float_linear, GL_OES_texture_half_float,
  289.     GL_OES_texture_half_float_linear, GL_OES_texture_npot,
  290.     GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
  291.     GL_OES_vertex_array_object, GL_OES_viewport_array
  292.  
  293. 480 GLX Visuals
  294.     visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  295.   id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
  296. ----------------------------------------------------------------------------
  297. 0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
  298. 0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
  299. 0x2e3 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
  300. ...
  301. ...
  302. ...
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