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MrLamp

Fallout 4 LO

Jun 1st, 2025 (edited)
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  1. Fallout 4 v1.10.163
  2. Buffout 4 v1.37.0 Mar 12 2025 22:11:48
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6859EC07E Fallout4.exe+1FCC07E movsx eax, byte ptr [r10+r9*8+0x1C] | hkbHandIkControlsModifierUtils::modifyInternal(hkbHandIkControlsModifier&,hkbGeneratorOutput&)_1FCC07E)
  5. Exception Flags: 0x00000000
  6. Number of Parameters: 2
  7. Access Violation: Tried to read memory at 0x01F8DDD7E6DC
  8.  
  9. [Compatibility]
  10. F4EE: false
  11. [Debug]
  12. Symcache: c:symcache
  13. WaitForDebugger: false
  14. [Fixes]
  15. ActorIsHostileToActor: true
  16. BGSAIWorldLocationRefRadiusNull: true
  17. BSLightingShaderMaterialGlowmap: true
  18. BackportedBA2Support: true
  19. CellInit: true
  20. CreateD3DAndSwapChain: true
  21. EncounterZoneReset: true
  22. EscapeFreeze: true
  23. FixScriptPageAllocation: true
  24. FixToggleScriptsCommand: true
  25. FollowerStrayBullet: true
  26. GreyMovies: true
  27. InteriorNavCut: true
  28. MagicEffectApplyEvent: true
  29. MovementPlanner: true
  30. PackageAllocateLocation: true
  31. PipboyLightInvFix: true
  32. SafeExit: true
  33. TESObjectREFRGetEncounterZone: true
  34. UnalignedLoad: true
  35. UtilityShader: true
  36. WorkBenchSwap: true
  37. [Patches]
  38. Achievements: true
  39. BSMTAManager: true
  40. BSPreCulledObjects: true
  41. BSTextureStreamerLocalHeap: true
  42. HavokMemorySystem: true
  43. INISettingCollection: true
  44. InputSwitch: false
  45. MaxStdIO: 2048
  46. MemoryManager: true
  47. MemoryManagerDebug: false
  48. ScaleformAllocator: true
  49. SmallBlockAllocator: true
  50. WorkshopMenu: true
  51. [Tweaks]
  52. MaxPapyrusOpsPerFrame: 500
  53. [Warnings]
  54. CreateTexture2D: true
  55. ImageSpaceAdapter: true
  56.  
  57.  
  58. PROBABLE CALL STACK:
  59. [ 0] 0x7FF6859EC07E Fallout4.exe+1FCC07E movsx eax, byte ptr [r10+r9*8+0x1C] | hkbHandIkControlsModifierUtils::modifyInternal(hkbHandIkControlsModifier&,hkbGeneratorOutput&)_1FCC07E -> 1396369+0x4E movsx eax, byte ptr [r10+r9*8+0x1C]
  60. [ 1] 0x7FF685300B3C Fallout4.exe+18E0B3C jmp 0x00007FF685300B47 | hkbModifierUtils::modify(hkbContext&,hkbModifier&,hkbGeneratorOutput&,float)_18E0B3C -> 1063534+0x1AC jmp 0x00007FF685300B47
  61. [ 2] 0x7FF685910796 Fallout4.exe+1EF0796 inc rbx | hkbModifierList::modify(hkbContext&,hkbGeneratorOutput&)_1EF0796 -> 395264+0x46 inc rbx
  62. [ 3] 0x7FF685300B3C Fallout4.exe+18E0B3C jmp 0x00007FF685300B47 | hkbModifierUtils::modify(hkbContext&,hkbModifier&,hkbGeneratorOutput&,float)_18E0B3C -> 1063534+0x1AC jmp 0x00007FF685300B47
  63. [ 4] 0x7FF68590FCE4 Fallout4.exe+1EEFCE4 mov ecx, [0x00007FF689522F18] | hkbModifierGenerator::generate(hkbContext&,hkbGeneratorOutput**,hkbGeneratorOutput&,float)_1EEFCE4 -> 1064835+0x134 mov ecx, [0x00007FF689522F18]
  64. [ 5] 0x7FF68515FAB1 Fallout4.exe+173FAB1 test edi, edi | hkbBehaviorGraph::generateInternal(hkbBehaviorGraph::GenerateWorkingData&)_173FAB1 -> 1153669+0x861 test edi, edi
  65. [ 6] 0x7FF68515C99A Fallout4.exe+173C99A mov ecx, [0x00007FF689522F18] | hkbBehaviorGraph::generate(hkbContext&,hkbGeneratorOutput&,bool,float,bool)_173C99A -> 346267+0x11A mov ecx, [0x00007FF689522F18]
  66. [ 7] 0x7FF68503CC35 Fallout4.exe+161CC35 mov rax, [rbx+0x390] | BShkbAnimationGraph::GenerateHavokBones(void)_161CC35 -> 920608+0xD5 mov rax, [rbx+0x390]
  67. [ 8] 0x7FF6850414BF Fallout4.exe+16214BF jmp 0x00007FF685041515 | BShkbAnimationGraph::GenerateImpl(BSScrapArray<BSTTuple<BSFixedString,BSFixedString>>*)_16214BF -> 997127+0x8F jmp 0x00007FF685041515
  68. [ 9] 0x7FF685028328 Fallout4.exe+1608328 test rbx, rbx | BSAnimationGraphManager::Update(BSAnimationUpdateData&)_1608328 -> 1520573+0x138 test rbx, rbx
  69. [10] 0x7FF68423CFB1 Fallout4.exe+081CFB1 mov rax, [rbx] | unsigned int (mangled: IAnimationGraphManagerHolder::UpdateAnimationGraphManager(BSAnimationUpdateData&))_81CFB1 -> 1492656+0x61 mov rax, [rbx]
  70. [11] 0x7FF683E51AE2 Fallout4.exe+0431AE2 mov rax, [rdi] | TESObjectREFR::UpdateAnimation_GraphManager(float)_431AE2 -> 949414+0x82 mov rax, [rdi]
  71. [12] 0x7FF683E51760 Fallout4.exe+0431760 mov rcx, rbx | TESObjectREFR::UpdateAnimation(float)_431760 -> 1429250+0x50 mov rcx, rbx
  72. [13] 0x7FF68479DBE7 Fallout4.exe+0D7DBE7 mov rcx, [rbx+0x300] | Actor::UpdateAnimation(float)_D7DBE7 -> 530251+0x47 mov rcx, [rbx+0x300]
  73. [14] 0x7FF68493B129 Fallout4.exe+0F1B129 mov rcx, [rbx] | ProcessListJobs::ActorProcessData::Process(void)_F1B129 -> 719942+0x49 mov rcx, [rbx]
  74. [15] 0x7FF685570F26 Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26 -> 329005+0xC6 mov ecx, [rbx+0x0C]
  75. [16] 0x7FF685571432 Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432 -> 194800+0x202 mov r14d, eax
  76. [17] 0x7FF685573F67 Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67 -> 1492866+0x67 movzx eax, byte ptr [rbx+0xA74]
  77. [18] 0x7FF68553CFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF68957BD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF68957BD38]
  78. [19] 0x7FFA1283E8D7 KERNEL32.DLL+002E8D7
  79. [20] 0x7FFA135FC34C ntdll.dll+003C34C
  80.  
  81. REGISTERS:
  82. RAX 0x86808A38 (size_t) [2256570936]
  83. RCX 0x2013CEE5FA0 (void*)
  84. RDX 0x20075CF9940 (void*)
  85. RBX 0x20075CF9940 (void*)
  86. RSP 0x937E9FF548 (void*)
  87. RBP 0x0 (size_t) [0]
  88. RSI 0x2014FAACF50 (hkbVariableBindingSet*)
  89. RDI 0x20068F01360 (hkbHandIkControlsModifier*)
  90. R8 0x70 (size_t) [112]
  91. R9 0xFFFFFFFF0D011470 (size_t) [uint: 18446744069632758896 int: -4076792720]
  92. R10 0x20075CF4340 (void*)
  93. R11 0x1 (size_t) [1]
  94. R12 0x2 (size_t) [2]
  95. R13 0x2014F58D300 (void*)
  96. R14 0x2014FAAA240 (hkbHandIkControlsModifier*)
  97. R15 0x20075CF9940 (void*)
  98.  
  99. STACK:
  100. [RSP+0 ] 0x7FF685300B3C (void* -> Fallout4.exe+18E0B3C jmp 0x00007FF685300B47 | hkbModifierUtils::modify(hkbContext&,hkbModifier&,hkbGeneratorOutput&,float)_18E0B3C)
  101. [RSP+8 ] 0x937E9FF850 (void*)
  102. [RSP+10 ] 0x20068F01360 (hkbHandIkControlsModifier*)
  103. [RSP+18 ] 0x200E303D280 (hkbBehaviorGraph*)
  104. [RSP+20 ] 0x2014FACA220 (hkbVariableBindingSet*)
  105. [RSP+28 ] 0x0 (size_t) [0]
  106. [RSP+30 ] 0x0 (size_t) [0]
  107. [RSP+38 ] 0x20075CF9940 (void*)
  108. [RSP+40 ] 0x937E9FF850 (void*)
  109. [RSP+48 ] 0x1 (size_t) [1]
  110. [RSP+50 ] 0x7FF685910796 (void* -> Fallout4.exe+1EF0796 inc rbx | hkbModifierList::modify(hkbContext&,hkbGeneratorOutput&)_1EF0796)
  111. [RSP+58 ] 0x0 (size_t) [0]
  112. [RSP+60 ] 0x20075CF9940 (void*)
  113. [RSP+68 ] 0xA (size_t) [10]
  114. [RSP+70 ] 0x20068F017C0 (hkbModifierList*)
  115. [RSP+78 ] 0x2014FAA84B0 (hkbModifierList*)
  116. [RSP+80 ] 0x7FF685300B3C (void* -> Fallout4.exe+18E0B3C jmp 0x00007FF685300B47 | hkbModifierUtils::modify(hkbContext&,hkbModifier&,hkbGeneratorOutput&,float)_18E0B3C)
  117. [RSP+88 ] 0x937E9FF850 (void*)
  118. [RSP+90 ] 0x0 (size_t) [0]
  119. [RSP+98 ] 0x0 (size_t) [0]
  120. [RSP+A0 ] 0x20068F017C0 (hkbModifierList*)
  121. [RSP+A8 ] 0x3CC49BA6 (size_t) [1019517862]
  122. [RSP+B0 ] 0x0 (size_t) [0]
  123. [RSP+B8 ] 0x937E9FF7B0 (void*)
  124. [RSP+C0 ] 0x7FF6866830D0 (char*) "Et"
  125. [RSP+C8 ] 0x2014F58D300 (void*)
  126. [RSP+D0 ] 0x7FF68590FCE4 (void* -> Fallout4.exe+1EEFCE4 mov ecx, [0x00007FF689522F18] | hkbModifierGenerator::generate(hkbContext&,hkbGeneratorOutput**,hkbGeneratorOutput&,float)_1EEFCE4)
  127. [RSP+D8 ] 0x0 (size_t) [0]
  128. [RSP+E0 ] 0x937E9FF850 (void*)
  129. [RSP+E8 ] 0x2013FF307C0 (hkbModifierGenerator*)
  130. [RSP+F0 ] 0x20075CF9940 (void*)
  131. [RSP+F8 ] 0x80 (size_t) [128]
  132. [RSP+100] 0x7FF68515FAB1 (void* -> Fallout4.exe+173FAB1 test edi, edi | hkbBehaviorGraph::generateInternal(hkbBehaviorGraph::GenerateWorkingData&)_173FAB1)
  133. [RSP+108] 0x20075CF9940 (void*)
  134. [RSP+110] 0x937E9FF750 (void*)
  135. [RSP+118] 0x2006A742040 (void*)
  136. [RSP+120] 0x0 (size_t) [0]
  137. [RSP+128] 0x20100000000 (void*)
  138. [RSP+130] 0x7FF9BBAE7C03 (void* -> Buffout4.dll+0127C03 mov rdi, [rsp+0x30] | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:3185 scalable_aligned_free)
  139. [RSP+138] 0x200762AC300 (void*)
  140. [RSP+140] 0x8000001000000001 (size_t) [uint: 9223372105574252545 int: -9223371968135299071]
  141. [RSP+148] 0x200762AC300 (void*)
  142. [RSP+150] 0x7FF600000010 (size_t) [140694538682384]
  143. [RSP+158] 0x2013FF307C0 (hkbModifierGenerator*)
  144. [RSP+160] 0x200762AC380 (void*)
  145. [RSP+168] 0x8000001000000003 (size_t) [uint: 9223372105574252547 int: -9223371968135299069]
  146. [RSP+170] 0x200762AC380 (void*)
  147. [RSP+178] 0x9300000010 (void*)
  148. [RSP+180] 0x2006A742040 (void*)
  149. [RSP+188] 0x2013D4E3F30 (void*)
  150. [RSP+190] 0x2006A859D00 (hkbBehaviorGraph*)
  151. [RSP+198] 0x2014F58D300 (void*)
  152. [RSP+1A0] 0x0 (size_t) [0]
  153. [RSP+1A8] 0x200AB9944C0 (hkbVariableValueSet*)
  154. [RSP+1B0] 0x20117858670 (hkbVariableValueSet*)
  155. [RSP+1B8] 0x201314B6200 (char*) "$"
  156. [RSP+1C0] 0x200EAF3B880 (void*)
  157. [RSP+1C8] 0x200E623D8C0 (void*)
  158. [RSP+1D0] 0x200E623DC10 (void*)
  159. [RSP+1D8] 0x200EB685DC0 (void*)
  160. [RSP+1E0] 0x150000008D (size_t) [90194313357]
  161. [RSP+1E8] 0x0 (size_t) [0]
  162. [RSP+1F0] 0x200E303D280 (hkbBehaviorGraph*)
  163. [RSP+1F8] 0x25 (size_t) [37]
  164. [RSP+200] 0x200D01276D0 (void*)
  165. [RSP+208] 0x9C0 (size_t) [2496]
  166. [RSP+210] 0x200D0127660 (BSAnimationGraphManager*)
  167. [RSP+218] 0x200D01276E0 (void*)
  168. [RSP+220] 0x0 (size_t) [0]
  169. [RSP+228] 0x2013D4E3F50 (void*)
  170. [RSP+230] 0x200E303D280 (hkbBehaviorGraph*)
  171. [RSP+238] 0x937E9FF850 (void*)
  172. [RSP+240] 0x7FF68515C99A (void* -> Fallout4.exe+173C99A mov ecx, [0x00007FF689522F18] | hkbBehaviorGraph::generate(hkbContext&,hkbGeneratorOutput&,bool,float,bool)_173C99A)
  173. [RSP+248] 0x200E303D280 (hkbBehaviorGraph*)
  174. [RSP+250] 0x1 (size_t) [1]
  175. [RSP+258] 0x20000000080 (void*)
  176. [RSP+260] 0x20000000002 (void*)
  177. [RSP+268] 0x200F1176400 (void*)
  178. [RSP+270] 0x3F00000016 (size_t) [270582939670]
  179. [RSP+278] 0x200E303D280 (hkbBehaviorGraph*)
  180. [RSP+280] 0x937E9FF850 (void*)
  181. [RSP+288] 0x2013D4E3F50 (void*)
  182. [RSP+290] 0x0 (size_t) [0]
  183. [RSP+298] 0x0 (size_t) [0]
  184. [RSP+2A0] 0x0 (size_t) [0]
  185. [RSP+2A8] 0x0 (size_t) [0]
  186. [RSP+2B0] 0x2200000000 (size_t) [146028888064]
  187. [RSP+2B8] 0x100FFFF (size_t) [16842751]
  188. [RSP+2C0] 0x1FFE25B8830 (void*)
  189. [RSP+2C8] 0x0 (size_t) [0]
  190. [RSP+2D0] 0x7FF68503CC35 (void* -> Fallout4.exe+161CC35 mov rax, [rbx+0x390] | BShkbAnimationGraph::GenerateHavokBones(void)_161CC35)
  191. [RSP+2D8] 0x201405E4C00 (BShkbAnimationGraph*)
  192. [RSP+2E0] 0x937E9FF9A0 (void*)
  193. [RSP+2E8] 0x1FFE25B8830 (void*)
  194. [RSP+2F0] 0x7FF68503CB33 (void* -> Fallout4.exe+161CB33 lea r11, [rsp+0x90] | BShkbAnimationGraph::UpdateHavokState(float)_161CB33)
  195. [RSP+2F8] 0x20100000000 (void*)
  196. [RSP+300] 0x100 (size_t) [256]
  197. [RSP+308] 0x201405E4DC8 (hkbCharacter*)
  198. [RSP+310] 0x0 (size_t) [0]
  199. [RSP+318] 0x2006A859D00 (hkbBehaviorGraph*)
  200. [RSP+320] 0x0 (size_t) [0]
  201. [RSP+328] 0x0 (size_t) [0]
  202. [RSP+330] 0x0 (size_t) [0]
  203. [RSP+338] 0x0 (size_t) [0]
  204. [RSP+340] 0x937E9FF6F0 (void*)
  205. [RSP+348] 0x0 (size_t) [0]
  206. [RSP+350] 0x0 (size_t) [0]
  207. [RSP+358] 0x20044D0B100 (hkbnpPhysicsInterface*)
  208. [RSP+360] 0x0 (size_t) [0]
  209. [RSP+368] 0x201405E4C00 (BShkbAnimationGraph*)
  210. [RSP+370] 0x7FF6850414BF (void* -> Fallout4.exe+16214BF jmp 0x00007FF685041515 | BShkbAnimationGraph::GenerateImpl(BSScrapArray<BSTTuple<BSFixedString,BSFixedString>>*)_16214BF)
  211. [RSP+378] 0x73 (size_t) [115]
  212. [RSP+380] 0x73 (size_t) [115]
  213. [RSP+388] 0x200D0127660 (BSAnimationGraphManager*)
  214. [RSP+390] 0x7FF689608088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  215. [RSP+398] 0x20 (size_t) [32]
  216. [RSP+3A0] 0x7FF9BBAE7C4E (void* -> Buffout4.dll+0127C4E mov rbx, rax | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:3106 scalable_aligned_malloc)
  217. [RSP+3A8] 0x937E9FF9A0 (void*)
  218. [RSP+3B0] 0x937E9FF9C0 (void*)
  219. [RSP+3B8] 0x10 (size_t) [16]
  220. [RSP+3C0] 0x73 (size_t) [115]
  221. [RSP+3C8] 0x937E9FF9A0 (void*)
  222. [RSP+3D0] 0x7FF683A444E3 (void* -> Fallout4.exe+00244E3 mov esi, eax | BSSpinLock::Lock(char*)_244E3)
  223. [RSP+3D8] 0x7FF689587580 (char*) " ,2a"
  224. [RSP+3E0] 0x200F9907240 (TESObjectWEAP::InstanceData*)
  225. [RSP+3E8] 0x0 (size_t) [0]
  226. [RSP+3F0] 0x937E9FF9C0 (void*)
  227. [RSP+3F8] 0x73 (size_t) [115]
  228. [RSP+400] 0x7FF685028328 (void* -> Fallout4.exe+1608328 test rbx, rbx | BSAnimationGraphManager::Update(BSAnimationUpdateData&)_1608328)
  229. [RSP+408] 0x200D0127728 (void*)
  230. [RSP+410] 0x937E9FF9C0 (void*)
  231. [RSP+418] 0x201405E4C00 (BShkbAnimationGraph*)
  232. [RSP+420] 0x0 (size_t) [0]
  233. [RSP+428] 0x0 (size_t) [0]
  234. [RSP+430] 0x7FF600000000 (size_t) [140694538682368]
  235. [RSP+438] 0x7FF686669DB8 (void* -> Fallout4.exe+2C49DB8 loopne 0x00007FF686669DD0 | hkbInternal::hks::execute<0>(hkbInternal::lua_State*,hkbInternal::hksInstruction*,int)_2C49DB8)
  236. [RSP+440] 0x937E9FF9A0 (void*)
  237. [RSP+448] 0x0 (size_t) [0]
  238. [RSP+450] 0x0 (size_t) [0]
  239. [RSP+458] 0x1FFE25B9150 (ScrapHeap*)
  240. [RSP+460] 0x201695FAC00 (void*)
  241. [RSP+468] 0x20 (size_t) [32]
  242. [RSP+470] 0x20000000000 (void*)
  243. [RSP+478] 0x7FF689608084 (void* -> Fallout4.exe+5BE8084 add [rax], al | aDiveBombChance_5BE8084)
  244. [RSP+480] 0x1FFE25B8830 (void*)
  245. [RSP+488] 0x7FF689608080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
  246. [RSP+490] 0x7FF689608088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  247. [RSP+498] 0x201160CB200 (Actor*)
  248. Object Reference:
  249. Flags: 0x00000008
  250. FormID: 0xFF0049E2
  251. FormType: kNPC_ (45)
  252. File: "Fallout4.esm"
  253. Flags: 0x00410409
  254. FormID: 0x001851E8
  255. FormType: kACHR (65)
  256. [RSP+4A0] 0x937E9FFA50 (void*)
  257. [RSP+4A8] 0x9C0 (size_t) [2496]
  258. [RSP+4B0] 0x7FF68423CFB1 (void* -> Fallout4.exe+081CFB1 mov rax, [rbx] | unsigned int (mangled: IAnimationGraphManagerHolder::UpdateAnimationGraphManager(BSAnimationUpdateData&))_81CFB1)
  259. [RSP+4B8] 0x73 (size_t) [115]
  260. [RSP+4C0] 0x200D01276E0 (void*)
  261. [RSP+4C8] 0x1FFE25B91F0 (char*) "s"
  262. [RSP+4D0] 0x201160CB248 (Actor*)
  263. Object Reference:
  264. Flags: 0x00000008
  265. FormID: 0xFF0049E2
  266. FormType: kNPC_ (45)
  267. File: "Fallout4.esm"
  268. Flags: 0x00410409
  269. FormID: 0x001851E8
  270. FormType: kACHR (65)
  271. [RSP+4D8] 0x201160CB200 (Actor*)
  272. Object Reference:
  273. Flags: 0x00000008
  274. FormID: 0xFF0049E2
  275. FormType: kNPC_ (45)
  276. File: "Fallout4.esm"
  277. Flags: 0x00410409
  278. FormID: 0x001851E8
  279. FormType: kACHR (65)
  280. [RSP+4E0] 0x7FF683E51AE2 (void* -> Fallout4.exe+0431AE2 mov rax, [rdi] | TESObjectREFR::UpdateAnimation_GraphManager(float)_431AE2)
  281. [RSP+4E8] 0x2 (size_t) [2]
  282. [RSP+4F0] 0x200D0127660 (BSAnimationGraphManager*)
  283. [RSP+4F8] 0x0 (size_t) [0]
  284. [RSP+500] 0x7FF683E5190C (void* -> Fallout4.exe+043190C mov r14, rax | TESObjectREFR::UpdateAnimation_Controllers(float)_43190C)
  285. [RSP+508] 0x2013CC49BA6 (void*)
  286. [RSP+510] 0x1FFB2903B60 (void*)
  287. [RSP+518] 0x201160CB368 (Actor*)
  288. Object Reference:
  289. Flags: 0x00000008
  290. FormID: 0xFF0049E2
  291. FormType: kNPC_ (45)
  292. File: "Fallout4.esm"
  293. Flags: 0x00410409
  294. FormID: 0x001851E8
  295. FormType: kACHR (65)
  296. [RSP+520] 0x10100000000 (size_t) [1103806595072]
  297. [RSP+528] 0x1 (size_t) [1]
  298. [RSP+530] 0x1FFE378E400 (void*)
  299. [RSP+538] 0x0 (size_t) [0]
  300. [RSP+540] 0x7FF683E51760 (void* -> Fallout4.exe+0431760 mov rcx, rbx | TESObjectREFR::UpdateAnimation(float)_431760)
  301. [RSP+548] 0x1 (size_t) [1]
  302. [RSP+550] 0x7FF689608088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  303. [RSP+558] 0x201160CB200 (Actor*)
  304. Object Reference:
  305. Flags: 0x00000008
  306. FormID: 0xFF0049E2
  307. FormType: kNPC_ (45)
  308. File: "Fallout4.esm"
  309. Flags: 0x00410409
  310. FormID: 0x001851E8
  311. FormType: kACHR (65)
  312. [RSP+560] 0x0 (size_t) [0]
  313. [RSP+568] 0x3CC49BA6 (size_t) [1019517862]
  314. [RSP+570] 0x0 (size_t) [0]
  315. [RSP+578] 0x201160CB200 (Actor*)
  316. Object Reference:
  317. Flags: 0x00000008
  318. FormID: 0xFF0049E2
  319. FormType: kNPC_ (45)
  320. File: "Fallout4.esm"
  321. Flags: 0x00410409
  322. FormID: 0x001851E8
  323. FormType: kACHR (65)
  324. [RSP+580] 0x7FF68479DBE7 (void* -> Fallout4.exe+0D7DBE7 mov rcx, [rbx+0x300] | Actor::UpdateAnimation(float)_D7DBE7)
  325. [RSP+588] 0x0 (size_t) [0]
  326. [RSP+590] 0x20058B79101 (void*)
  327. [RSP+598] 0x0 (size_t) [0]
  328. [RSP+5A0] 0x0 (size_t) [0]
  329. [RSP+5A8] 0x0 (size_t) [0]
  330. [RSP+5B0] 0x0 (size_t) [0]
  331. [RSP+5B8] 0x0 (size_t) [0]
  332. [RSP+5C0] 0x0 (size_t) [0]
  333. [RSP+5C8] 0x200EA37CBB0 (void*)
  334. [RSP+5D0] 0x7FF68493B129 (void* -> Fallout4.exe+0F1B129 mov rcx, [rbx] | ProcessListJobs::ActorProcessData::Process(void)_F1B129)
  335. [RSP+5D8] 0x200FF7FFFFF (void*)
  336. [RSP+5E0] 0x0 (size_t) [0]
  337. [RSP+5E8] 0x1FFE378E400 (void*)
  338. [RSP+5F0] 0x20081D75378 (void*)
  339. [RSP+5F8] 0x7FF68960AB00 (void* -> Fallout4.exe+5BEAB00 add ah, ah | aDiveBombChance_5BEAB00)
  340. [RSP+600] 0x7FF685570F26 (void* -> Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26)
  341. [RSP+608] 0x20058B791C0 (TESObjectREFR*)
  342. Object Reference:
  343. File: "Fallout4.esm"
  344. Flags: 0x00000009
  345. EditorID: "INV_CloudDistant04_50"
  346. FormID: 0x0010C4BD
  347. FormType: kSTAT (36)
  348. File: "Fallout4.esm"
  349. Flags: 0x00010409
  350. FormID: 0x0023B50C
  351. FormType: kREFR (64)
  352. [RSP+610] 0x7FF68960AB00 (void* -> Fallout4.exe+5BEAB00 add ah, ah | aDiveBombChance_5BEAB00)
  353. [RSP+618] 0x0 (size_t) [0]
  354. [RSP+620] 0x0 (size_t) [0]
  355. [RSP+628] 0x0 (size_t) [0]
  356. [RSP+630] 0x0 (size_t) [0]
  357. [RSP+638] 0x0 (size_t) [0]
  358. [RSP+640] 0x0 (size_t) [0]
  359. [RSP+648] 0x7FF68960AAB0 (BSJobs::JobThread*)
  360. [RSP+650] 0x7FF685571432 (void* -> Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432)
  361. [RSP+658] 0x0 (size_t) [0]
  362. [RSP+660] 0x7FF68960AAB0 (BSJobs::JobThread*)
  363. [RSP+668] 0x0 (size_t) [0]
  364. [RSP+670] 0x0 (size_t) [0]
  365. [RSP+678] 0x0 (size_t) [0]
  366. [RSP+680] 0x0 (size_t) [0]
  367. [RSP+688] 0x0 (size_t) [0]
  368. [RSP+690] 0x7FF685573F67 (void* -> Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67)
  369. [RSP+698] 0x7FF68960AAB0 (BSJobs::JobThread*)
  370. [RSP+6A0] 0x0 (size_t) [0]
  371. [RSP+6A8] 0x0 (size_t) [0]
  372. [RSP+6B0] 0x0 (size_t) [0]
  373. [RSP+6B8] 0x7FF68960AAB0 (BSJobs::JobThread*)
  374. [RSP+6C0] 0x7FF68553CFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF68957BD38] | BSThread::CallThreadProc(void)_1B1CFED)
  375. [RSP+6C8] 0x49D0 (size_t) [18896]
  376. [RSP+6D0] 0x937E9FFC30 (void*)
  377. [RSP+6D8] 0x1FFE376BC90 (void*)
  378. [RSP+6E0] 0x0 (size_t) [0]
  379. [RSP+6E8] 0x7FF68960AAB0 (BSJobs::JobThread*)
  380. [RSP+6F0] 0x0 (size_t) [0]
  381. [RSP+6F8] 0x0 (size_t) [0]
  382. [RSP+700] 0x7FFA1283E8D7 (void* -> KERNEL32.DLL+002E8D7 mov ecx, eax)
  383. [RSP+708] 0x0 (size_t) [0]
  384. [RSP+710] 0x0 (size_t) [0]
  385. [RSP+718] 0x0 (size_t) [0]
  386. [RSP+720] 0x0 (size_t) [0]
  387. [RSP+728] 0x0 (size_t) [0]
  388. [RSP+730] 0x7FFA135FC34C (void* -> ntdll.dll+003C34C jmp 0x00007FFA135FC376)
  389. [RSP+738] 0x0 (size_t) [0]
  390. [RSP+740] 0x0 (size_t) [0]
  391. [RSP+748] 0x4F0FFFFFB30 (size_t) [5433133628208]
  392. [RSP+750] 0x4D0FFFFFB30 (size_t) [5295694674736]
  393. [RSP+758] 0x21 (size_t) [33]
  394. [RSP+760] 0x7FFA1108A820 (void* -> KERNELBASE.dll+011A820 mov [rsp+0x10], rbx)
  395. [RSP+768] 0x937E9FE680 (void*)
  396. [RSP+770] 0x937E9FE680 (void*)
  397. [RSP+778] 0x0 (size_t) [0]
  398. [RSP+780] 0x0 (size_t) [0]
  399. [RSP+788] 0x0 (size_t) [0]
  400. [RSP+790] 0x0 (size_t) [0]
  401. [RSP+798] 0x0 (size_t) [0]
  402. [RSP+7A0] 0x0 (size_t) [0]
  403. [RSP+7A8] 0x0 (size_t) [0]
  404. [RSP+7B0] 0x0 (size_t) [0]
  405. [RSP+7B8] 0x0 (size_t) [0]
  406. [RSP+7C0] 0x0 (size_t) [0]
  407. [RSP+7C8] 0x0 (size_t) [0]
  408. [RSP+7D0] 0x0 (size_t) [0]
  409. [RSP+7D8] 0x0 (size_t) [0]
  410. [RSP+7E0] 0x0 (size_t) [0]
  411. [RSP+7E8] 0x0 (size_t) [0]
  412. [RSP+7F0] 0x0 (size_t) [0]
  413. [RSP+7F8] 0x0 (size_t) [0]
  414. [RSP+800] 0x0 (size_t) [0]
  415. [RSP+808] 0x0 (size_t) [0]
  416. [RSP+810] 0x0 (size_t) [0]
  417. [RSP+818] 0x0 (size_t) [0]
  418. [RSP+820] 0x0 (size_t) [0]
  419. [RSP+828] 0x0 (size_t) [0]
  420. [RSP+830] 0x0 (size_t) [0]
  421. [RSP+838] 0x0 (size_t) [0]
  422. [RSP+840] 0x0 (size_t) [0]
  423. [RSP+848] 0x0 (size_t) [0]
  424. [RSP+850] 0x0 (size_t) [0]
  425. [RSP+858] 0x0 (size_t) [0]
  426. [RSP+860] 0x0 (size_t) [0]
  427. [RSP+868] 0x0 (size_t) [0]
  428. [RSP+870] 0x0 (size_t) [0]
  429. [RSP+878] 0x0 (size_t) [0]
  430. [RSP+880] 0x0 (size_t) [0]
  431. [RSP+888] 0x0 (size_t) [0]
  432. [RSP+890] 0x0 (size_t) [0]
  433. [RSP+898] 0x0 (size_t) [0]
  434. [RSP+8A0] 0x0 (size_t) [0]
  435. [RSP+8A8] 0x0 (size_t) [0]
  436. [RSP+8B0] 0x0 (size_t) [0]
  437. [RSP+8B8] 0x0 (size_t) [0]
  438. [RSP+8C0] 0x0 (size_t) [0]
  439. [RSP+8C8] 0x0 (size_t) [0]
  440. [RSP+8D0] 0x0 (size_t) [0]
  441. [RSP+8D8] 0x0 (size_t) [0]
  442. [RSP+8E0] 0x0 (size_t) [0]
  443. [RSP+8E8] 0x0 (size_t) [0]
  444. [RSP+8F0] 0x0 (size_t) [0]
  445. [RSP+8F8] 0x0 (size_t) [0]
  446. [RSP+900] 0x0 (size_t) [0]
  447. [RSP+908] 0x0 (size_t) [0]
  448. [RSP+910] 0x0 (size_t) [0]
  449. [RSP+918] 0x0 (size_t) [0]
  450. [RSP+920] 0x0 (size_t) [0]
  451. [RSP+928] 0x0 (size_t) [0]
  452. [RSP+930] 0x0 (size_t) [0]
  453. [RSP+938] 0x0 (size_t) [0]
  454. [RSP+940] 0x0 (size_t) [0]
  455. [RSP+948] 0x0 (size_t) [0]
  456. [RSP+950] 0x0 (size_t) [0]
  457. [RSP+958] 0x0 (size_t) [0]
  458. [RSP+960] 0x0 (size_t) [0]
  459. [RSP+968] 0x0 (size_t) [0]
  460. [RSP+970] 0x0 (size_t) [0]
  461. [RSP+978] 0x0 (size_t) [0]
  462. [RSP+980] 0x0 (size_t) [0]
  463. [RSP+988] 0x0 (size_t) [0]
  464. [RSP+990] 0x0 (size_t) [0]
  465. [RSP+998] 0x0 (size_t) [0]
  466. [RSP+9A0] 0x0 (size_t) [0]
  467. [RSP+9A8] 0x0 (size_t) [0]
  468. [RSP+9B0] 0x0 (size_t) [0]
  469. [RSP+9B8] 0x0 (size_t) [0]
  470. [RSP+9C0] 0x0 (size_t) [0]
  471. [RSP+9C8] 0x0 (size_t) [0]
  472. [RSP+9D0] 0x0 (size_t) [0]
  473. [RSP+9D8] 0x0 (size_t) [0]
  474. [RSP+9E0] 0x0 (size_t) [0]
  475. [RSP+9E8] 0x0 (size_t) [0]
  476. [RSP+9F0] 0x0 (size_t) [0]
  477. [RSP+9F8] 0x0 (size_t) [0]
  478. [RSP+A00] 0x0 (size_t) [0]
  479. [RSP+A08] 0x0 (size_t) [0]
  480. [RSP+A10] 0x0 (size_t) [0]
  481. [RSP+A18] 0x0 (size_t) [0]
  482. [RSP+A20] 0x0 (size_t) [0]
  483. [RSP+A28] 0x0 (size_t) [0]
  484. [RSP+A30] 0x0 (size_t) [0]
  485. [RSP+A38] 0x0 (size_t) [0]
  486. [RSP+A40] 0x0 (size_t) [0]
  487. [RSP+A48] 0x0 (size_t) [0]
  488. [RSP+A50] 0x0 (size_t) [0]
  489. [RSP+A58] 0x0 (size_t) [0]
  490. [RSP+A60] 0x0 (size_t) [0]
  491. [RSP+A68] 0x0 (size_t) [0]
  492. [RSP+A70] 0x0 (size_t) [0]
  493. [RSP+A78] 0x0 (size_t) [0]
  494. [RSP+A80] 0x0 (size_t) [0]
  495. [RSP+A88] 0x0 (size_t) [0]
  496. [RSP+A90] 0x0 (size_t) [0]
  497. [RSP+A98] 0x0 (size_t) [0]
  498. [RSP+AA0] 0x0 (size_t) [0]
  499. [RSP+AA8] 0x0 (size_t) [0]
  500. [RSP+AB0] 0x0 (size_t) [0]
  501.  
  502. MODULES:
  503. XINPUT1_3.dll 0x000000400000
  504. X3DAudio1_7.dll 0x00005BB20000
  505. steam_api64.dll 0x00005BB30000
  506. RTSSHooks64.dll 0x000180000000
  507. WINTRUST.dll 0x01FFB05C0000
  508. BakaFramework.dll 0x01FFBECF0000
  509. Fallout4.exe 0x7FF683A20000
  510. BackportedBA2Support.dll 0x7FF979C20000
  511. steamclient64.dll 0x7FF98AB80000
  512. vstdlib_s64.dll 0x7FF99BAB0000
  513. tier0_s64.dll 0x7FF99BBE0000
  514. msdmo.dll 0x7FF99BF00000
  515. WINHTTP.dll 0x7FF9B6BB0000
  516. SUP_F4SE.dll 0x7FF9B7CB0000
  517. ResampleDmo.DLL 0x7FF9B7FA0000
  518. PapyrusCommonLibrary.dll 0x7FF9B9770000
  519. x-cell-og.dll 0x7FF9B9BA0000
  520. IPHLPAPI.DLL 0x7FF9BA5C0000
  521. AcLayers.DLL 0x7FF9BAB80000
  522. DSOUND.DLL 0x7FF9BB440000
  523. Buffout4.dll 0x7FF9BB9C0000
  524. RobCo_Patcher.dll 0x7FF9BC4D0000
  525. po3_SpellPerkItemDistributorF4.dll 0x7FF9BC5B0000
  526. PRKF.dll 0x7FF9BC790000
  527. po3_SimpleOffenceSuppressionF4.dll 0x7FF9BC820000
  528. XAudio2_7.dll 0x7FF9BC900000
  529. MentatsF4SE.dll 0x7FF9BCAA0000
  530. mcm.dll 0x7FF9BCBB0000
  531. LighthousePapyrusExtender.dll 0x7FF9BCC50000
  532. GardenOfEdenPapyrusExtender.dll 0x7FF9BD230000
  533. HighFPSPhysicsFix.dll 0x7FF9BE0A0000
  534. gameoverlayrenderer64.dll 0x7FF9BE2B0000
  535. RememberPickAngleUpdated.dll 0x7FF9C1910000
  536. MagicSystemFixes.dll 0x7FF9C19D0000
  537. ClassicHolsteredWeapons.dll 0x7FF9C1A50000
  538. f4se_1_10_163.dll 0x7FF9C1BF0000
  539. FollowerStrayBulletFix.dll 0x7FF9C2290000
  540. ConsoleAutocomplete.dll 0x7FF9C4B20000
  541. dinput8.dll 0x7FF9C52A0000
  542. usvfs_x64.dll 0x7FF9C5360000
  543. CONCRT140.dll 0x7FF9E02C0000
  544. PipboyTabs.dll 0x7FF9E0CF0000
  545. OLEACC.dll 0x7FF9E1A70000
  546. MoonRotationFix.dll 0x7FF9E1B10000
  547. flexRelease_x64.dll 0x7FF9E1B60000
  548. gdiplus.dll 0x7FF9E2F60000
  549. WINSPOOL.DRV 0x7FF9E3E10000
  550. MSVCP140.dll 0x7FF9E6820000
  551. BulletCountedReload.dll 0x7FF9E7610000
  552. FollowerAIApproachReactionFix.dll 0x7FF9E77A0000
  553. GFSDK_SSAO_D3D11.win64.dll 0x7FF9E7C00000
  554. FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FF9E8C80000
  555. MSVCR110.dll 0x7FF9E8CE0000
  556. EmptyBarterMenuEngineBugFix.dll 0x7FF9E9030000
  557. CCExtenderF4.dll 0x7FF9E9360000
  558. MSVCP110.dll 0x7FF9E93D0000
  559. FineZoom.dll 0x7FF9E98F0000
  560. cudart64_75.dll 0x7FF9E9AC0000
  561. crafting_highlight_fix.dll 0x7FF9EA3B0000
  562. webio.dll 0x7FF9EB500000
  563. COMCTL32.dll 0x7FF9EE500000
  564. cryptnet.dll 0x7FF9EEE90000
  565. GFSDK_GodraysLib.x64.dll 0x7FF9EF420000
  566. bink2w64.dll 0x7FF9EF480000
  567. MpOav.dll 0x7FF9F0D60000
  568. flexExtRelease_x64.dll 0x7FF9F1390000
  569. ConsoleUtilF4.dll 0x7FF9F14D0000
  570. VCRUNTIME140.dll 0x7FF9F1820000
  571. amsi.dll 0x7FF9F3A30000
  572. wbemsvc.dll 0x7FF9F3B10000
  573. fastprox.dll 0x7FF9F3B30000
  574. wbemcomn.dll 0x7FF9F40C0000
  575. wbemprox.dll 0x7FF9F6CD0000
  576. MPR.dll 0x7FF9F6F50000
  577. encounter_zone_recalculation.dll 0x7FF9F7190000
  578. WININET.dll 0x7FF9FA560000
  579. f4se_steam_loader.dll 0x7FF9FDCB0000
  580. AcGenral.DLL 0x7FF9FDCF0000
  581. BetterConsole.dll 0x7FF9FDD80000
  582. XDI.dll 0x7FF9FEB90000
  583. winmmbase.dll 0x7FF9FF0E0000
  584. rasadhlp.dll 0x7FF9FF240000
  585. inputhost.dll 0x7FF9FF250000
  586. drvstore.dll 0x7FF9FF5B0000
  587. textinputframework.dll 0x7FFA004D0000
  588. AUDIOSES.DLL 0x7FFA00720000
  589. MMDevApi.dll 0x7FFA01C20000
  590. WeaponDebrisCrashFix.dll 0x7FFA01CE0000
  591. UnlimitedSurvivalMode.dll 0x7FFA01D30000
  592. ToYourFaceFO4.dll 0x7FFA01DB0000
  593. BlockingOverhaul.dll 0x7FFA03110000
  594. Windows.UI.dll 0x7FFA03240000
  595. ArmorPenetrationBugFix.dll 0x7FFA037D0000
  596. ReloadFix.dll 0x7FFA03840000
  597. MSVCP140_ATOMIC_WAIT.dll 0x7FFA03A20000
  598. AmmoRemover.dll 0x7FFA03A60000
  599. VCRUNTIME140_1.dll 0x7FFA03E20000
  600. dhcpcsvc.DLL 0x7FFA06A80000
  601. WinHTTP.dll 0x7FFA06CB0000
  602. amdihk64.dll 0x7FFA06DE0000
  603. dhcpcsvc6.DLL 0x7FFA06E30000
  604. atidxx64.dll 0x7FFA073B0000
  605. atiuxp64.dll 0x7FFA096C0000
  606. WINMM.dll 0x7FFA09970000
  607. VERSION.dll 0x7FFA099B0000
  608. aticfx64.dll 0x7FFA099C0000
  609. CoreUIComponents.dll 0x7FFA0A590000
  610. avrt.dll 0x7FFA0AD20000
  611. MSIMG32.dll 0x7FFA0B080000
  612. nvToolsExt64_1.dll 0x7FFA0B100000
  613. SprintStutteringFix.dll 0x7FFA0B1A0000
  614. xinput1_4.dll 0x7FFA0B240000
  615. WINNSI.DLL 0x7FFA0B4B0000
  616. d3d11.dll 0x7FFA0C170000
  617. CoreMessaging.dll 0x7FFA0D0B0000
  618. SilentProtagonistF4SE.dll 0x7FFA0D3E0000
  619. Secur32.dll 0x7FFA0D4B0000
  620. apphelp.dll 0x7FFA0D4C0000
  621. UxTheme.dll 0x7FFA0D7D0000
  622. dxcore.dll 0x7FFA0D8D0000
  623. directxdatabasehelper.dll 0x7FFA0D920000
  624. dxgi.dll 0x7FFA0D990000
  625. dwmapi.dll 0x7FFA0DAF0000
  626. resourcepolicyclient.dll 0x7FFA0DC70000
  627. DbgHelp.dll 0x7FFA0DEF0000
  628. windows.storage.dll 0x7FFA0E3B0000
  629. HID.DLL 0x7FFA0EC10000
  630. IpHlpAPI.dll 0x7FFA0EFE0000
  631. DNSAPI.dll 0x7FFA0F080000
  632. UMPDC.dll 0x7FFA0F330000
  633. powrprof.dll 0x7FFA0F350000
  634. kernel.appcore.dll 0x7FFA0F5F0000
  635. SspiCli.dll 0x7FFA0F890000
  636. MSWSOCK.dll 0x7FFA0FB60000
  637. USERENV.dll 0x7FFA0FC00000
  638. CRYPTBASE.DLL 0x7FFA0FE30000
  639. msasn1.dll 0x7FFA0FE80000
  640. wldp.dll 0x7FFA0FEF0000
  641. cfgmgr32.dll 0x7FFA10370000
  642. DEVOBJ.dll 0x7FFA103D0000
  643. profapi.dll 0x7FFA105F0000
  644. bcrypt.dll 0x7FFA10630000
  645. win32u.dll 0x7FFA10710000
  646. gdi32full.dll 0x7FFA10740000
  647. CRYPT32.dll 0x7FFA10880000
  648. msvcp_win.dll 0x7FFA10A00000
  649. ucrtbase.dll 0x7FFA10B40000
  650. wintypes.dll 0x7FFA10C90000
  651. bcryptPrimitives.dll 0x7FFA10E10000
  652. KERNELBASE.dll 0x7FFA10F70000
  653. OLEAUT32.dll 0x7FFA11360000
  654. RPCRT4.dll 0x7FFA114D0000
  655. clbcatq.dll 0x7FFA11690000
  656. ole32.dll 0x7FFA11740000
  657. IMM32.DLL 0x7FFA118F0000
  658. SETUPAPI.dll 0x7FFA11930000
  659. msvcrt.dll 0x7FFA11DC0000
  660. SHELL32.dll 0x7FFA11E70000
  661. SHLWAPI.dll 0x7FFA125C0000
  662. USER32.dll 0x7FFA12630000
  663. NSI.dll 0x7FFA12800000
  664. KERNEL32.DLL 0x7FFA12810000
  665. COMDLG32.dll 0x7FFA128F0000
  666. imagehlp.dll 0x7FFA12AD0000
  667. PSAPI.DLL 0x7FFA12B00000
  668. WS2_32.dll 0x7FFA12B10000
  669. advapi32.dll 0x7FFA12B90000
  670. combase.dll 0x7FFA12C50000
  671. GDI32.dll 0x7FFA12FE0000
  672. shcore.dll 0x7FFA13010000
  673. MSCTF.dll 0x7FFA13130000
  674. sechost.dll 0x7FFA132A0000
  675. ntdll.dll 0x7FFA135C0000
  676.  
  677. F4SE PLUGINS:
  678. AmmoRemover.dll v1.0.5
  679. ArmorPenetrationBugFix.dll v1
  680. BackportedBA2Support.dll v1
  681. BakaFramework.dll v1.10
  682. BetterConsole.dll
  683. BlockingOverhaul.dll v1
  684. Buffout4.dll v1.37
  685. BulletCountedReload.dll
  686. CCExtenderF4.dll v1.2
  687. ClassicHolsteredWeapons.dll
  688. ConsoleAutocomplete.dll v1.2
  689. ConsoleUtilF4.dll v1.0.1
  690. crafting_highlight_fix.dll
  691. EmptyBarterMenuEngineBugFix.dll v1
  692. encounter_zone_recalculation.dll
  693. FacialExpressionAndEyeTrackingEngineFixes.dll v1.2
  694. FineZoom.dll
  695. FollowerAIApproachReactionFix.dll v1
  696. FollowerStrayBulletFix.dll v1
  697. GardenOfEdenPapyrusExtender.dll v19.5
  698. HighFPSPhysicsFix.dll v0.8.11
  699. LighthousePapyrusExtender.dll v1.13
  700. MagicSystemFixes.dll v1.1
  701. mcm.dll
  702. MentatsF4SE.dll v1
  703. MoonRotationFix.dll v1
  704. PapyrusCommonLibrary.dll v1.6.1
  705. PipboyTabs.dll
  706. po3_SimpleOffenceSuppressionF4.dll v1
  707. po3_SpellPerkItemDistributorF4.dll v2
  708. PRKF.dll
  709. ReloadFix.dll v1.2.4
  710. RememberPickAngleUpdated.dll
  711. RobCo_Patcher.dll v3.6
  712. SilentProtagonistF4SE.dll
  713. SprintStutteringFix.dll
  714. SUP_F4SE.dll
  715. ToYourFaceFO4.dll
  716. UnlimitedSurvivalMode.dll
  717. WeaponDebrisCrashFix.dll v1.3
  718. x-cell-og.dll v2
  719. XDI.dll
  720.  
  721. PLUGINS:
  722. Light: 72 Regular: 65 Total: 137
  723. [00] Fallout4.esm
  724. [01] DLCRobot.esm
  725. [02] DLCworkshop01.esm
  726. [03] DLCCoast.esm
  727. [04] DLCworkshop02.esm
  728. [05] DLCworkshop03.esm
  729. [06] DLCNukaWorld.esm
  730. [07] Unofficial Fallout 4 Patch.esp
  731. [08] XDI.esm
  732. [09] YouAndWhatArmy2.esm
  733. [0A] TacticalReload.esm
  734. [0B] OVT.esp
  735. [0C] Hunkered Down.esp
  736. [0D] ABundleofTape.esp
  737. [0E] Some Assembly Required.esp
  738. [0F] plenty 'o' exploration.esp
  739. [10] Reverb and Ambiance Overhaul.esp
  740. [11] Hunkered Down-Settlements.esp
  741. [12] Backpacks of the Commonwealth.esp
  742. [13] GeneralAtomicsMrGutsyGuards.esp
  743. [14] WeaponModFixes-GOTY.esp
  744. [15] RAW INPUT.esp
  745. [16] cVc Dead Wasteland 6.esp
  746. [17] TacticalReloadVanilla.esp
  747. [18] Station Olivia - A.T.F.esp
  748. [19] M1928A1.esp
  749. [1A] DakFAL.esp
  750. [1B] DLC Timing.esp
  751. [1C] BlockingOverhaul.esp
  752. [1D] Complex Vendors.esp
  753. [1E] mr Loot Logic and Reduction.esp
  754. [1F] Less Annoying Berry Mentats.esp
  755. [20] Mosin.esp
  756. [21] HuntingRifleSounds.esp
  757. [22] DakHomemadeVityaz.esp
  758. [23] DakHomemadeSaiga.esp
  759. [24] win1897.esp
  760. [25] Scavver's Backpacks.esp
  761. [26] Grasslands - Unhealthy - Performance.esp
  762. [27] Insignificant Object Remover.esp
  763. [28] Be Exceptional.esp
  764. [29] Crimsomrider's Transparent Cleanroom Suit.esp
  765. [2A] SSTHazmatSuitImproved.esp
  766. [2B] EveryonesBestFriend.esp
  767. [2C] FineZoom.esp
  768. [2D] ImmersiveAnimationFramework.esp
  769. [2E] Dogmeat's Backpack.esp
  770. [2F] Project Reality Footsteps FO4.esp
  771. [30] VRPShared.esp
  772. [31] Metro Gas Masks.esp
  773. [32] PABackpacksAndAbilities.esp
  774. [33] SettlementMenuManager.esp
  775. [34] woodysWastelandStuff.esp
  776. [35] WDP-PC.esp
  777. [36] Enclave-X02.esp
  778. [37] cVc Dead Wasteland 6 DLC.esp
  779. [38] cVc Dead Wasteland 6 DLC2.esp
  780. [39] StG44BFV.esp
  781. [3A] [BFV]Kar98k.esp
  782. [3B] CROSS_Jetpack.esp
  783. [3C] AKSounds.esp
  784. [3D] MS SkipPreWar.esp
  785. [3E] Hellfirenew.esp
  786. [3F] TacticalReloadDLC.esp
  787. [40] Vivid Waters.esp
  788. [FE:000] Community Fixes Merged.esp
  789. [FE:001] Ownership Fixes.esp
  790. [FE:002] BakaFramework.esm
  791. [FE:003] REFramework.esm
  792. [FE:004] ppf.esm
  793. [FE:005] JumpFallPoseFix.esl
  794. [FE:006] NPCRespawnFix.esl
  795. [FE:007] SSTGlowingSeaDelit.esl
  796. [FE:008] fakeInt.esp
  797. [FE:009] TMR_GlitchfinderAIO.esm
  798. [FE:00A] fakeInt_Boston.esp
  799. [FE:00B] fakeInt_DLC.esp
  800. [FE:00C] SSTMinutemanWatchtowers.esl
  801. [FE:00D] REPUTATION.esm
  802. [FE:00E] Diamond City Supplements.esm
  803. [FE:00F] Hit Those Objects.esm
  804. [FE:010] Dynamic Activation Key.esp
  805. [FE:011] Munitions - Vanilla Ammo Addon.esl
  806. [FE:012] Munitions - An Ammo Expansion.esl
  807. [FE:013] SSTNaturalCubemaps.esl
  808. [FE:014] SSTVaultDwellerRevisions.esl
  809. [FE:015] SSTRagsPirates.esl
  810. [FE:016] SSTTomsBruisers.esl
  811. [FE:017] SSTGrizzledSecurity.esl
  812. [FE:018] SSTMinutemenOrganizedMilitia.esl
  813. [FE:019] Dank_ArmorPaintExtended.esl
  814. [FE:01A] Fixed Gobo Effects.esp
  815. [FE:01B] Wetness Shader Fix.esp
  816. [FE:01C] DiamondCityBillboards.esp
  817. [FE:01D] FO4ParticlePatch.esp
  818. [FE:01E] VividFallout - AiO - BestPerformance.esp
  819. [FE:01F] Targeted Textures.esp
  820. [FE:020] Flutter Flicker Fixer For Foliage.esp
  821. [FE:021] Fog Remover II (AIO) Recommended.esp
  822. [FE:022] A Bundle of Tape - Unofficial Update.esp
  823. [FE:023] HunkeredDown_AtomCatsPrevisFix.esp
  824. [FE:024] WhoIsTheGeneral.esp
  825. [FE:025] Keep Radiants In Commonwealth.esp
  826. [FE:026] Backpacks of the Commonwealth - UFO4P Patch.esp
  827. [FE:027] MiscAnimTweaks.esp
  828. [FE:028] GoodneighborView.esp
  829. [FE:029] TerrainUndersides.esp
  830. [FE:02A] Community Fixes Merged - Weapon Mod Fixes Patch.esp
  831. [FE:02B] WAVE.esp
  832. [FE:02C] Gloomy Glass.esp
  833. [FE:02D] Legendary Mutation Messages Fix.esp
  834. [FE:02E] No Sneaking in Power Armor.esp
  835. [FE:02F] LegendariesTheyCanUse.esp
  836. [FE:030] Chemfluence AI Combat Dynamics.esp
  837. [FE:031] Dogmeat Follow Behind.esp
  838. [FE:032] Workshop Highlight Fix.esp
  839. [FE:033] AmmoCounterFramework.esp
  840. [FE:034] FOVSlider.esp
  841. [FE:035] Dank_ArmorOverrides.esp
  842. [FE:036] A Bundle of Tape - Varmint Rifle .22 Ammo Patch.esp
  843. [FE:037] M8rDisablePipboyEffects.esp
  844. [FE:038] Dank_ArmorOverrides_DLCNukaWorld.esp
  845. [FE:039] IAF - Far Harbor & Nuka World.esp
  846. [FE:03A] MidnightCultFix.esp
  847. [FE:03B] Dank_ArmorOverrides_DLCCoast.esp
  848. [FE:03C] Dank_ArmorOverrides_DLCRobot.esp
  849. [FE:03D] Makeshifttextures.esp
  850. [FE:03E] DisableBloomImod.esp
  851. [FE:03F] XXL_Nukes.esp
  852. [FE:040] VessperiaS_GameVisualsConfigurationMenu.esp
  853. [FE:041] QwibPipBoyGlove.esp
  854. [FE:042] No_Shadow_Lights.esp
  855. [FE:043] CombatHelmetAddon.esp
  856. [FE:044] FAR.esp
  857. [FE:045] VividFallout - Quarry - BestChoice.esp
  858. [FE:046] PuddleReflectionFix.esp
  859. [FE:047] prp.esp
  860.  
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