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Animescapetower

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Mar 14th, 2018
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  1. --By Rufus14
  2. --this is a prop sword
  3.  
  4. mouse = game.Players.LocalPlayer:GetMouse()
  5. gun = Instance.new("Part", game.Players.LocalPlayer.Character)
  6. gun.BrickColor = BrickColor.Random(math.random())
  7. gun.BrickColor = BrickColor.Random(math.random())
  8. gun.BrickColor = BrickColor.Random(math.random())
  9. gun.Size = Vector3.new(0.5, 1, 2)
  10. gun.CanCollide = false
  11. gun:BreakJoints()
  12. gun.Orientation = Vector3.new(-46.24, 42.14, 50.93)
  13. gun.Position = Vector3.new(36.006, 3.07, -15.94)
  14.  
  15. swooshing = Instance.new("Sound", gun)
  16. swooshing.SoundId = "rbxassetid://301184111"
  17. swooshing.EmitterSize = 1
  18. swooshing.PlaybackSpeed = 0.9
  19. swooshing.Volume = 10
  20. pumpedupkickz = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  21. pumpedupkickz.SoundId = "rbxassetid://148461965"
  22. pumpedupkickz.Volume = 10
  23. pumpedupkickz.Looped = true
  24. pumpedupkickz:Play()
  25. weld = Instance.new("Weld", gun)
  26. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  27. weld.Part1 = gun
  28. weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.Angles(0,1.6,-1.53)
  29. mesh = Instance.new("SpecialMesh", gun)
  30. mesh.MeshId = "rbxassetid://94840342"
  31. mesh.Scale = Vector3.new(0.85, 0.85, 0.85)
  32. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  33. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  34. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  35. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  36. rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  37. shooting = false
  38.  
  39. for i = 1,2 do
  40. wait()
  41. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.03)
  42. end
  43. for i = 1,2 do
  44. wait()
  45. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.07)
  46. end
  47. swooshing:Play()
  48. for i = 1,7 do
  49. wait()
  50. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.17)
  51. end
  52. for i = 1,2 do
  53. wait()
  54. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.07)
  55. end
  56. for i = 1,2 do
  57. wait()
  58. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.03)
  59. end
  60. function shoot()
  61. if not shooting then
  62. shooting = true
  63. local shotsound = Instance.new("Sound", gun)
  64. shotsound.EmitterSize = 1
  65. shotsound.SoundId = "rbxassetid://301184111"
  66. shotsound.Volume = 10
  67. shotsound:Play()
  68. local missle = Instance.new("Part", workspace)
  69. missle.Size = Vector3.new(1,1,1)
  70. missle.CanCollide = false
  71. missle.Material = "Neon"
  72. missle.Transparency = 0.6
  73. missle.Shape = "Ball"
  74. missle.BrickColor = BrickColor.Random(math.random())
  75. missle.CFrame = gun.CFrame * CFrame.new(0,5.5,0)
  76. missle:BreakJoints()
  77. local Nuke = Instance.new("Part", workspace)
  78. Nuke.Size = Vector3.new(0.3,0.3,0.3)
  79. Nuke.CanCollide = false
  80. Nuke.Material = "Neon"
  81. Nuke.Shape = "Ball"
  82. Nuke.BrickColor = BrickColor.new("Royal purple")
  83. Nuke.CFrame = gun.CFrame * CFrame.new(0,5.5,0)
  84. Nuke:BreakJoints()
  85. local velo = Instance.new("BodyVelocity", missle)
  86. velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  87. velo.Velocity = mouse.Hit.lookVector * 180
  88. local velo2 = Instance.new("BodyVelocity", Nuke)
  89. velo2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  90. velo2.Velocity = mouse.Hit.lookVector * 180
  91. local ligh = Instance.new("PointLight", gun)
  92. local blast = Instance.new("Part", gun)
  93. blast.Size = Vector3.new(1,1.6,1.6)
  94. blast.BrickColor = BrickColor.Random(math.random())
  95. blast.Material = "Neon"
  96. blast:BreakJoints()
  97. local weld1 = Instance.new("Weld", gun)
  98. weld1.Part0 = gun
  99. weld1.Part1 = blast
  100. weld1.C0 = weld1.C0 * CFrame.new(1.5,-1,0) * CFrame.Angles(0,0,-0.5)
  101. for i = 1,2 do
  102. weld.C0 = weld.C0 * CFrame.Angles(0,0,0.14)
  103. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.14)
  104. end
  105. for i = 1,1 do
  106. wait()
  107. weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07)
  108. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07)
  109. end
  110. blast:destroy()
  111. ligh:destroy()
  112. for i = 1,1 do
  113. wait()
  114. weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07)
  115. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07)
  116. end
  117.  
  118. local function kill(part)
  119.  
  120. local hum = part.Parent:findFirstChild("Humanoid")
  121. local torso = part.Parent:findFirstChild("Torso")
  122. local larm = part.Parent:findFirstChild("Left Arm")
  123. local rarm = part.Parent:findFirstChild("Right Arm")
  124. local lleg = part.Parent:findFirstChild("Left Leg")
  125. local rleg = part.Parent:findFirstChild("Right Leg")
  126. missle:destroy()
  127. end
  128. for n = 0, 50 do
  129. Nuke.Size = Nuke.Size + Vector3.new(1,1,1)
  130. Nuke.Transparency = Nuke.Transparency + 0.1
  131. wait()
  132. end
  133. if hum ~= nil then
  134. if torso then
  135. hum.Health = 0
  136. local shotsound1 = Instance.new("Sound", torso)
  137. shotsound1:Play()
  138. shotsound1.EmitterSize = 2
  139. shotsound1.SoundId = "rbxassetid://301184111"
  140. shotsound1.Volume = 8
  141. shotsound1:Play()
  142. local shotsound1 = Instance.new("Sound", torso)
  143. shotsound1:Play()
  144. shotsound1.EmitterSize = 2
  145. shotsound1.SoundId = "rbxassetid://301184111"
  146. shotsound1.Volume = 8
  147. shotsound1:Play()
  148. using = false
  149. hit = Instance.new("Sound", torso)
  150. hit.SoundId = "rbxassetid://173137001"
  151. hit.Volume = 5
  152. hit1 = Instance.new("Sound", torso)
  153. hit1.SoundId = "rbxassetid://132236830"
  154. hit1.Volume = 5
  155. hit2 = Instance.new("Sound", torso)
  156. hit2.SoundId = "rbxassetid://899623922"
  157. hit2.Volume = 5
  158. hit3 = Instance.new("Sound", torso)
  159. hit3.SoundId = "rbxassetid://278062209"
  160. hit3.Volume = 5
  161. hit3.TimePosition = 0.33
  162. print("You killed "..hum.Parent.Name)
  163. hum.PlatformStand = true
  164. function nuked()
  165.  
  166. local Nuke3 = Instance.new("Part", missle)
  167. Nuke3.Size = Vector3.new(0.3,0.3,0.3)
  168. Nuke3.CanCollide = false
  169. Nuke3.Material = "Neon"
  170. Nuke3.Shape = "Ball"
  171. Nuke3.BrickColor = BrickColor.new("New Yeller")
  172. Nuke3.CFrame = missle.CFrame * CFrame.new(0,1,0)
  173. Nuke3:BreakJoints()
  174.  
  175. local Nuke4 = Instance.new("Part", missle)
  176. Nuke4.Size = Vector3.new(0.3,0.3,0.3)
  177. Nuke4.CanCollide = false
  178. Nuke4.Material = "Neon"
  179. Nuke4.Shape = "Ball"
  180. Nuke4.BrickColor = BrickColor.new("Really red")
  181. Nuke4.CFrame = missle.CFrame * CFrame.new(0,1,0)
  182. Nuke4:BreakJoints()
  183.  
  184. for n = 0, 59 do
  185. Nuke3.Size = Nuke3.Size + Vector3.new(7,7,7)
  186. Nuke3.Transparency = Nuke3.Transparency + 0.001
  187. Nuke4.Size = Nuke4.Size + Vector3.new(7,7,7)
  188. Nuke4.Transparency = Nuke4.Transparency + 0.00001
  189. wait()
  190.  
  191. end
  192. Nuke3:Destroy()
  193. Nuke4:Destroy()
  194.  
  195.  
  196.  
  197.  
  198. local lhip = torso:findFirstChild("Left Hip")
  199. if lhip then
  200. ---
  201. torso["Left Hip"]:destroy()
  202. local head = game.Players.LocalPlayer.Character.Head
  203. local glue = Instance.new("Glue", torso)
  204. glue.Part0 = torso
  205. glue.Part1 = torso.Parent["Left Leg"]
  206. glue.Name = "Left leg"
  207. local collider = Instance.new("Part", torso.Parent["Left Leg"])
  208. collider.Position = Vector3.new(0,999,0)
  209. collider.Size = Vector3.new(1.7, 1, 1)
  210. collider.Shape = "Cylinder"
  211. local weld = Instance.new("Weld", collider)
  212. weld.Part0 = torso.Parent["Left Leg"]
  213. weld.Part1 = collider
  214. weld.C0 = CFrame.Angles(0, 0, 80)
  215. collider.TopSurface = "Smooth"
  216. collider.BottomSurface = "Smooth"
  217. collider.formFactor = "Symmetric"
  218. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  219. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  220. collider.Transparency = 1
  221. end
  222. local rhip = torso:findFirstChild("Right Hip")
  223. if rhip then
  224. ------------
  225. torso["Right Hip"]:destroy()
  226. local glue1 = Instance.new("Glue", torso)
  227. glue1.Part0 = torso
  228. glue1.Part1 = torso.Parent["Right Leg"]
  229. glue1.Name = "Right leg"
  230. local collider1 = Instance.new("Part", torso.Parent["Right Leg"])
  231. collider1.Position = Vector3.new(0,9999,0)
  232. collider1.Size = Vector3.new(1.7, 1, 1)
  233. collider1.Shape = "Cylinder"
  234. local weld1 = Instance.new("Weld", collider1)
  235. weld1.Part0 = torso.Parent["Right Leg"]
  236. weld1.Part1 = collider1
  237. weld1.C0 = CFrame.Angles(0, 0, 80)
  238. collider1.TopSurface = "Smooth"
  239. collider1.BottomSurface = "Smooth"
  240. collider1.formFactor = "Symmetric"
  241. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  242. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  243. collider1.Transparency = 1
  244. end
  245. ------------
  246. local rshoulder = torso:findFirstChild("Right Shoulder")
  247. if rshoulder then
  248. torso["Right Shoulder"]:destroy()
  249. local glue11 = Instance.new("Glue", torso)
  250. glue11.Part0 = torso
  251. glue11.Part1 = torso.Parent["Right Arm"]
  252. glue11.Name = "Right shoulder"
  253. local collider11 = Instance.new("Part", torso.Parent["Right Arm"])
  254. collider11.Position = Vector3.new(0,9999,0)
  255. collider11.Size = Vector3.new(1.8,1,1)
  256. collider11.Shape = "Cylinder"
  257. local weld11 = Instance.new("Weld", collider11)
  258. weld11.Part0 = torso.Parent["Right Arm"]
  259. weld11.Part1 = collider11
  260. weld11.C0 = CFrame.Angles(0, 0, 80)
  261. collider11.TopSurface = "Smooth"
  262. collider11.BottomSurface = "Smooth"
  263. collider11.formFactor = "Symmetric"
  264. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  265. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  266. collider11.Transparency = 1
  267. end
  268. ------------
  269. local lshoulder = torso:findFirstChild("Left Shoulder")
  270. if lshoulder then
  271. torso["Left Shoulder"]:destroy()
  272. local glue111 = Instance.new("Glue", torso)
  273. glue111.Part0 = torso
  274. glue111.Part1 = torso.Parent["Left Arm"]
  275. glue111.Name = "Left shoulder"
  276. local collider111 = Instance.new("Part", torso.Parent["Left Arm"])
  277. collider111.Position = Vector3.new(0,9999,0)
  278. collider111.Size = Vector3.new(1.8,1,1)
  279. collider111.Shape = "Cylinder"
  280. local weld111 = Instance.new("Weld", collider111)
  281. weld111.Part0 = torso.Parent["Left Arm"]
  282. weld111.Part1 = collider111
  283. weld111.C0 = CFrame.Angles(0, 0, 80)
  284. collider111.TopSurface = "Smooth"
  285. collider111.BottomSurface = "Smooth"
  286. collider111.formFactor = "Symmetric"
  287. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  288. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  289. collider111.Transparency = 1
  290. end
  291. -----------------
  292. local sensoring = Instance.new("Part", torso)
  293. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  294. sensoring.CanCollide = false
  295. sensoring.Position = torso.Position
  296. local welder = Instance.new("Weld", sensoring)
  297. welder.Part0 = torso
  298. welder.Part1 = sensoring
  299. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  300. sensoring.Transparency = 1
  301. -----------------
  302. local sensoring1 = Instance.new("Part", torso)
  303. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  304. sensoring1.CanCollide = false
  305. sensoring1.Position = torso.Position
  306. local welder1 = Instance.new("Weld", sensoring)
  307. welder1.Part0 = torso
  308. welder1.Part1 = sensoring1
  309. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  310. sensoring1.Transparency = 1
  311. local function touch()
  312. if not using then
  313. using = true
  314. local Math = math.random(1,4)
  315. if Math == 1 then
  316. hit:Play()
  317. end
  318. if Math == 2 then
  319. hit1:Play()
  320. end
  321. if Math == 3 then
  322. hit2:Play()
  323. end
  324. if Math == 4 then
  325. hit3:Play()
  326. end
  327. wait(0.1)
  328. using = false
  329. end
  330. end
  331. sensoring.Touched:connect(touch)
  332. sensoring1.Touched:connect(touch)
  333. missle.Touched:connect(nuked)
  334. Nuke3.Touched:connect(kill)
  335. Nuke4.Touched:connect(kill)
  336. if part.Name == "Head" then
  337. local hed = Instance.new("Sound", torso)
  338. hed.SoundId = "rbxassetid://147936251"
  339. hed.Volume = 5
  340. hed:Play()
  341. hum.Health = 555
  342. local UUUHUUH = Instance.new("Sound", torso)
  343. UUUHUUH.SoundId = "rbxassetid://666800317"
  344. UUUHUUH.Volume = 5
  345. UUUHUUH:Play()
  346. for i,v in pairs(torso.Parent:GetChildren()) do
  347. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  348. v:destroy()
  349. end
  350. end
  351. for i,v in pairs(torso.Parent.Head:GetChildren()) do
  352. if v.ClassName == "Decal" then
  353. v:destroy()
  354. end
  355. end
  356. torso.Parent.Head.Transparency = 1
  357. wait(4)
  358. hum.Health = 0
  359. end
  360. while true do
  361. wait(0.3)
  362. hum.PlatformStand = true
  363. end
  364.  
  365. --di ent
  366. end
  367. end
  368. end
  369. missle.Touched:connect(kill)
  370. for i = 1,2 do
  371. wait()
  372. weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07)
  373. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07)
  374. end
  375. shooting = false
  376. wait(3)
  377. shotsound:destroy()
  378. end
  379. end
  380. mouse.Button1Down:connect(shoot)
  381. --0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0
  382. --0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0
  383. --[[
  384. local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  385. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5
  386. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  387. --]]
  388. --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D)
  389. --die plz
  390. mouse = game.Players.LocalPlayer:GetMouse()
  391. function ragdoll()
  392. pumpedupkickz:Stop()
  393. game.Players.LocalPlayer.Character.Archivable = true
  394. clone = game.Players.LocalPlayer.Character:Clone()
  395. clone.Parent = workspace
  396. for i,v in pairs(clone:GetChildren()) do
  397. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  398. v:destroy()
  399. end
  400. for i,p in pairs(v:GetChildren()) do
  401. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  402. p:destroy()
  403. end
  404. end
  405. end
  406. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  407. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  408. t:destroy()
  409. end
  410. end
  411. vel = Instance.new("BodyVelocity", clone.Torso)
  412. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  413. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  414. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  415. using = false
  416. hit = Instance.new("Sound", clone.Torso)
  417. hit.SoundId = "rbxassetid://260430060"
  418. hit.Volume = 5
  419. hit1 = Instance.new("Sound", clone.Torso)
  420. hit1.SoundId = "rbxassetid://138087186"
  421. hit1.Volume = 5
  422. hit2 = Instance.new("Sound", clone.Torso)
  423. hit2.SoundId = "rbxassetid://131237241"
  424. hit2.Volume = 5
  425. hit3 = Instance.new("Sound", clone.Torso)
  426. hit3.SoundId = "rbxassetid://278062209"
  427. hit3.Volume = 5
  428. hit3.TimePosition = 0.33
  429. ded = Instance.new("Sound", clone.Torso)
  430. ded.SoundId = "rbxassetid://418892870"
  431. ded.Volume = 5
  432. local leftarm = clone:findFirstChild("Left Arm")
  433. local rightrm = clone:findFirstChild("Right Arm")
  434. local leftleg = clone:findFirstChild("Left Leg")
  435. local rightleg = clone:findFirstChild("Right Leg")
  436. local head = clone:findFirstChild("Head")
  437. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  438. if g.ClassName == "Part" then
  439. g:destroy()
  440. end
  441. end
  442. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  443. if h.ClassName == "Accesory" then
  444. h:destroy()
  445. end
  446. end
  447. game.Workspace.CurrentCamera.CameraSubject = head
  448. if head ~= nil then
  449. local glue13 = Instance.new("Glue", clone.Torso)
  450. glue13.Part0 = clone.Torso
  451. glue13.Part1 = head
  452. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  453. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  454. local collider13 = Instance.new("Part", head)
  455. collider13.Position = Vector3.new(0,999,0)
  456. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  457. collider13.Shape = "Cylinder"
  458. collider13.Transparency = 1
  459. local weld = Instance.new("Weld", collider13)
  460. weld.Part0 = head
  461. weld.Part1 = collider13
  462. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  463. collider13.TopSurface = "Smooth"
  464. collider13.BottomSurface = "Smooth"
  465. collider13.formFactor = "Symmetric"
  466. end
  467. if leftleg ~= nil then
  468. local glue = Instance.new("Glue", clone.Torso)
  469. glue.Part0 = clone.Torso
  470. glue.Part1 = leftleg
  471. glue.Name = "Left leg"
  472. local collider = Instance.new("Part", leftleg)
  473. collider.Position = Vector3.new(0,999,0)
  474. collider.Size = Vector3.new(1.7, 1, 1)
  475. collider.Shape = "Cylinder"
  476. local weld = Instance.new("Weld", collider)
  477. weld.Part0 = leftleg
  478. weld.Part1 = collider
  479. weld.C0 = CFrame.Angles(0, 0, 80)
  480. collider.TopSurface = "Smooth"
  481. collider.BottomSurface = "Smooth"
  482. collider.formFactor = "Symmetric"
  483. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  484. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  485. collider.Transparency = 1
  486. end
  487. ------------
  488. if rightleg ~= nil then
  489. local glue1 = Instance.new("Glue", clone.Torso)
  490. glue1.Part0 = clone.Torso
  491. glue1.Part1 = rightleg
  492. glue1.Name = "Right leg"
  493. local collider1 = Instance.new("Part", rightleg)
  494. collider1.Position = Vector3.new(0,999,0)
  495. collider1.Size = Vector3.new(1.7, 1, 1)
  496. collider1.Shape = "Cylinder"
  497. local weld1 = Instance.new("Weld", collider1)
  498. weld1.Part0 = rightleg
  499. weld1.Part1 = collider1
  500. weld1.C0 = CFrame.Angles(0, 0, 80)
  501. collider1.TopSurface = "Smooth"
  502. collider1.BottomSurface = "Smooth"
  503. collider1.formFactor = "Symmetric"
  504. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  505. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  506. collider1.Transparency = 1
  507. end
  508. ------------
  509. if rightrm ~= nil then
  510. local glue11 = Instance.new("Glue", clone.Torso)
  511. glue11.Part0 = clone.Torso
  512. glue11.Part1 = rightrm
  513. glue11.Name = "Right shoulder"
  514. local collider11 = Instance.new("Part", rightrm)
  515. collider11.Position = Vector3.new(0,9999,0)
  516. collider11.Size = Vector3.new(1.8,1,1)
  517. collider11.Shape = "Cylinder"
  518. local weld11 = Instance.new("Weld", collider11)
  519. weld11.Part0 = rightrm
  520. weld11.Part1 = collider11
  521. weld11.C0 = CFrame.Angles(0, 0, 80)
  522. collider11.TopSurface = "Smooth"
  523. collider11.BottomSurface = "Smooth"
  524. collider11.formFactor = "Symmetric"
  525. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  526. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  527. collider11.Transparency = 1
  528. end
  529. ------------
  530. if leftarm ~= nil then
  531. local glue111 = Instance.new("Glue", clone.Torso)
  532. glue111.Part0 = clone.Torso
  533. glue111.Part1 = leftarm
  534. glue111.Name = "Left shoulder"
  535. local collider111 = Instance.new("Part", leftarm)
  536. collider111.Position = Vector3.new(0,9999,0)
  537. collider111.Size = Vector3.new(1.8,1,1)
  538. collider111.Shape = "Cylinder"
  539. local weld111 = Instance.new("Weld", collider111)
  540. weld111.Part0 = leftarm
  541. weld111.Part1 = collider111
  542. weld111.C0 = CFrame.Angles(0, 0, 80)
  543. collider111.TopSurface = "Smooth"
  544. collider111.BottomSurface = "Smooth"
  545. collider111.formFactor = "Symmetric"
  546. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  547. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  548. collider111.Transparency = 1
  549. ----------------
  550. sensoring = Instance.new("Part", clone.Torso)
  551. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  552. sensoring.CanCollide = false
  553. sensoring.Position = clone.Torso.Position
  554. local welder = Instance.new("Weld", sensoring)
  555. welder.Part0 = clone.Torso
  556. welder.Part1 = sensoring
  557. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  558. sensoring.Transparency = 1
  559. -----------------
  560. sensoring1 = Instance.new("Part", clone.Torso)
  561. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  562. sensoring1.CanCollide = false
  563. sensoring1.Position = clone.Torso.Position
  564. local welder1 = Instance.new("Weld", sensoring)
  565. welder1.Part0 = clone.Torso
  566. welder1.Part1 = sensoring1
  567. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  568. sensoring1.Transparency = 1
  569. end
  570.  
  571.  
  572. clone.Name = game.Players.LocalPlayer.Character.Name.."Got Dominated","Got Killed","Got Memed","Got Ded","Got RIPPED apart","Got OOFED Apart ","Got Trolled","Got? Who died","Got destroyed "
  573.  
  574.  
  575.  
  576.  
  577.  
  578.  
  579.  
  580. ded:Play()
  581. vel:destroy()
  582. wait(0.5)
  583. local function touch()
  584. if not using then
  585. using = true
  586. local Math = math.random(1,4)
  587. if Math == 1 then
  588. hit:Play()
  589. end
  590. if Math == 2 then
  591. hit1:Play()
  592. end
  593. if Math == 3 then
  594. hit2:Play()
  595. end
  596. if Math == 4 then
  597. hit3:Play()
  598. end
  599. wait(0.1)
  600. using = false
  601. end
  602. end
  603. sensoring.Touched:connect(touch)
  604. sensoring1.Touched:connect(touch)
  605. wait(4.47)
  606. hit1.Volume = 0
  607. hit2.Volume = 0
  608. hit3.Volume = 0
  609. hit.Volume = 0
  610. end
  611.  
  612. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  613. while true do
  614. wait(0.1)
  615. gun.BrickColor = BrickColor.Random(math.random())
  616.  
  617. end
  618.  
  619.  
  620. --di ent
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