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- -- FOR MOTHER RUSSIA
- --[[
- Russian knuckles
- By: KYLETHORNTON
- --]]
- local p = game.Players.LocalPlayer.Character
- local weld = Instance.new("Weld",p.Head)
- weld.Part0 = p.Head
- --[[head]]------------------------------------------------
- local Uganda = Instance.new("Part",p.Head)
- Uganda.Orientation = Vector3.new(0, -100, 0)
- Uganda.Anchored = false
- Uganda.CanCollide = false
- Uganda.BrickColor = BrickColor.new("Pastel brown")
- Uganda.Size = Vector3.new(1,1,1)
- Uganda.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = Uganda
- weld.C1 = CFrame.new(0,-0.3,0) * CFrame.Angles(0,math.rad(-360),0)
- Uganda.Anchored = false
- local UgandaMesh = Instance.new("SpecialMesh",Uganda)
- UgandaMesh.MeshType = Enum.MeshType.FileMesh
- UgandaMesh.Scale = Vector3.new(0.9, 0.9, 0.9)
- UgandaMesh.MeshId = "rbxassetid://1079902"
- UgandaMesh.TextureId = "rbxassetid://1079903"
- ---------------------------------------------------------------------------
- --[[hair]]------------------------------------------------
- local weld2 = Instance.new("Weld",p.Head)
- weld2.Part0 = p.Head
- local Knuckles = Instance.new("Part",p.Head)
- Knuckles.Orientation = Vector3.new(0, -100, 0)
- Knuckles.Anchored = false
- Knuckles.CanCollide = false
- Knuckles.Size = Vector3.new(1,1,1)
- Knuckles.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld2.Part1 = Knuckles
- weld2.C1 = CFrame.new(0,0.1,0.64)-- * CFrame.Angles(0,math.rad(180),0)
- Knuckles.Anchored = false
- local KnucklesMesh = Instance.new("SpecialMesh",Knuckles)
- KnucklesMesh.MeshType = Enum.MeshType.FileMesh
- KnucklesMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- KnucklesMesh.MeshId = ""
- KnucklesMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[WalkSpeed Setting's]]--
- p.Humanoid.WalkSpeed = 10;
- ---------------------------
- --[[Remove's Hat And EveryThing Else]]--
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- elseif v:IsA("Model") then
- v:Destroy()
- end
- end
- ------------------------------------------
- wait(0.2)
- --[[BackUp]]-------------------------------------------------------------------------------------------------------
- wait(0.1)
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local delays = false
- local play = true
- local targetted = nil
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local doe = 0
- local Create = LoadLibrary("RbxUtility").Create
- Humanoid.WalkSpeed = 16
- local Orin = "rbxassetid://0"
- Head.face.Texture = Orin
- local Orin2 = "1"
- Head.Transparency = Orin2
- spawn(function()
- while wait() do
- end
- end)
- for i,v in pairs(Character:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(Character:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i,v in pairs(Character:children()) do
- if v:IsA("Hair") then
- v:Destroy()
- end
- end
- for i,v in pairs(Character:children()) do
- if v:IsA("Graphic Shirt") then
- v:Destroy()
- end
- end
- wait()
- pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
- local plr = game.Players.LocalPlayer
- repeat wait() until plr.Character
- plr = game.Players.LocalPlayer
- char = plr.Character
- torso = char.Torso
- head = char.Head
- neck = torso.Neck
- head.face:Destroy()
- sound = Instance.new("Sound", head)
- sound.SoundId = "rbxassetid://1277492664"
- sound.Volume = 100
- sound:Play()
- sound.Looped = true
- plr.Chatted:connect(function(message)
- if message:sub(1,4) == "Play" then
- sound:Stop()
- sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
- sound:Play()
- end
- end)
- ---- [[ Left Eye]] ----
- eye1 = Instance.new("Part", workspace)
- eye1.Anchored = false
- eye1.Parent = head
- eye1.TopSurface = 0
- eye1.BrickColor = BrickColor.new("Black")
- eye1.BottomSurface = 0
- eye1m = Instance.new("SpecialMesh", eye1)
- eye1m.MeshType = Enum.MeshType.Sphere
- eye1m.Scale = Vector3.new(0.02,0.12,0.03)
- ogsize = eye1m.Scale
- weld = Instance.new("Weld", head)
- weld.Part0 = eye1
- weld.Part1 = head
- weld.C1 = CFrame.new(-.17,.14,-.57)
- ---- [[ Right Eye ]] ----
- eye2 = Instance.new("Part", workspace)
- eye2.Anchored = false
- eye2.Parent = head
- eye2.TopSurface = 0
- eye2.BrickColor = BrickColor.new("Black")
- eye2.BottomSurface = 0
- eye2m = Instance.new("SpecialMesh", eye2)
- eye2m.MeshType = Enum.MeshType.Sphere
- eye2m.Scale = Vector3.new(0.02,0.12,0.03)
- ogsize = eye2m.Scale
- weld = Instance.new("Weld", head)
- weld.Part0 = eye2
- weld.Part1 = head
- weld.C1 = CFrame.new(.17,.14,-.57)
- ---- [[ Mouth ]] ----
- mouth = Instance.new("Part", workspace)
- mouth.Anchored = false
- mouth.Parent = head
- mouth.TopSurface = 0
- mouth.BrickColor = BrickColor.new("Black")
- mouth.BottomSurface = 0
- mouth.Material = "SmoothPlastic"
- mouthm = Instance.new("SpecialMesh", mouth)
- mouthm.MeshType = Enum.MeshType.Sphere
- mouthm.Scale = Vector3.new(.13,0.1,0.05)
- ogsize = mouthm.Scale
- weld = Instance.new("Weld", head)
- weld.Part0 = mouth
- weld.Part1 = head
- weld.C1 = CFrame.new(0,-.25,-.6)
- game:service'RunService'.RenderStepped:connect(function()
- mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8)
- neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1)
- end)
- wait()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Sky0 = Instance.new("Sky")
- Sky0.Name = "DeepSpace"
- Sky0.Parent = mas
- Sky0.SkyboxBk = "http://www.roblox.com/asset/?id=159248188"
- Sky0.SkyboxDn = "http://www.roblox.com/asset/?id=159248183"
- Sky0.SkyboxFt = "http://www.roblox.com/asset/?id=159248187"
- Sky0.SkyboxLf = "http://www.roblox.com/asset/?id=159248173"
- Sky0.SkyboxRt = "http://www.roblox.com/asset/?id=159248192"
- Sky0.SkyboxUp = "http://www.roblox.com/asset/?id=159248176"
- Sky0.StarCount = 0
- Sky0.CelestialBodiesShown = false
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Lighting")
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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