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- root@vps9512:/home/steamcmd/a18# ./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -logfile 7DaysToDie_Data/output_log.txt $@ -quit -batchmode -nographics -dedicated
- CreateDirectory '' failed: (current dir: )
- Set current directory to /home/steamcmd/a18
- Found path: /home/steamcmd/a18/7DaysToDieServer.x86_64
- Mono path[0] = '/home/steamcmd/a18/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/steamcmd/a18/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- eac_server.so [x64] :: OnLoad()
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.124 seconds
- UnloadTime: 0.563867 ms
- 2019-10-14T15:55:09 0.069 INF Awake
- 2019-10-14T15:55:09 0.126 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Linux 64 Bit
- 2019-10-14T15:55:09 0.126 INF System information:
- 2019-10-14T15:55:09 0.207 INF OS: Linux 4.15 Ubuntu 18.04 64bit
- 2019-10-14T15:55:09 0.208 INF CPU: Common KVM processor (cores: 2)
- 2019-10-14T15:55:09 0.208 INF RAM: 3944 MB
- 2019-10-14T15:55:09 0.208 INF GPU: Null Device (128 MB)
- 2019-10-14T15:55:09 0.209 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2019-10-14T15:55:09 0.209 INF Last played version: Alpha 18
- 2019-10-14T15:55:09 0.210 INF Local UTC offset: 2 hours
- 2019-10-14T15:55:09 0.217 INF Command line arguments: ./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -logfile 7DaysToDie_Data/output_log.txt -quit -batchmode -nographics -dedicated
- 2019-10-14T15:55:09 0.219 INF Parsing server configfile: /home/steamcmd/a18/7DaysToDieServer_Data/../serverconfig.xml
- 2019-10-14T15:55:09 0.286 INF Parsing server configfile successfully completed
- 2019-10-14T15:55:09 0.286 INF Starting dedicated server level=PREGEN01 game name=Stalker
- 2019-10-14T15:55:09 0.287 INF Maximum allowed players: 15
- 2019-10-14T15:55:09 0.287 INF Game mode: GameModeSurvival
- 2019-10-14T15:55:09 0.287 INF Dedicated server only build
- 2019-10-14T15:55:09 0.288 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-14T15:55:09 0.288 INF Starting PlayerInputManager...
- 2019-10-14T15:55:09 0.306 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2019-10-14T15:55:09 0.431 INF Starting UserProfileManager...
- 2019-10-14T15:55:09 0.501 INF Occlusion: Awake
- 2019-10-14T15:55:09 0.504 INF Texture quality is set to 3
- 2019-10-14T15:55:09 0.552 INF [MODS] No mods folder found
- 2019-10-14T15:55:09 0.562 INF Loading permissions file at '/root/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-14T15:55:09 0.577 INF Loading permissions file done.
- 2019-10-14T15:55:11 2.851 INF UMA Overlay loading took 1531 ms
- 2019-10-14T15:55:11 2.853 INF UMA Slot loading took 1 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-14T15:55:12 3.807 INF WorldStaticData.Init() needed 0.949s
- 2019-10-14T15:55:12 3.816 INF Started Telnet on 8201
- 2019-10-14T15:55:12 3.817 INF Awake done in 3749 ms
- 2019-10-14T15:55:12 3.841 INF NET: Starting server protocols
- Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/Kernel32
- Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32
- 2019-10-14T15:55:12 3.869 INF NET: LiteNetLib server started
- 2019-10-14T15:55:12 3.870 INF [Steamworks.NET] NET: Server started
- 2019-10-14T15:55:12 3.870 INF Started thread SteamNetworkingServer
- 2019-10-14T15:55:12 3.873 INF StartGame
- 2019-10-14T15:55:13 4.109 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 12
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8200
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Stalker
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN01
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 40
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 51
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 50
- GamePref.LootRespawnDays = 14
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 100
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /root/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = Serwer Stalkerow
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 15
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Oboz Stalkerow
- GamePref.ServerPort = 27020
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8201
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /root/.local/share/7DaysToDie
- GamePref.WorldGenSeed = Stalker
- GamePref.WorldGenSize = 8000
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-14T15:55:13 4.209 INF StartAsServer
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-14T15:55:24 15.989 INF Block IDs with mapping
- 2019-10-14T15:55:24 15.989 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-14T15:55:29 20.319 INF Item IDs with mapping
- 2019-10-14T15:55:29 20.319 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-14T15:55:45 36.264 INF createWorld: PREGEN01, Stalker, GameModeSurvival
- 2019-10-14T15:55:45 36.265 INF Occlusion: Disabled
- 2019-10-14T15:55:45 36.321 INF Started thread ChunkRegeneration
- 2019-10-14T15:55:45 36.324 INF Started thread ChunkCalc
- 2019-10-14T15:55:45 36.414 INF World.Load: PREGEN01
- 2019-10-14T15:55:45 36.440 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
- 2019-10-14T15:55:45 36.444 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
- 2019-10-14T15:55:50 41.768 INF Started thread GenerateChunks
- 2019-10-14T15:55:51 42.412 INF Loading dtm raw file took 589ms
- 2019-10-14T15:55:51 42.936 INF Biomes image size w= 8192, h = 8192
- 2019-10-14T15:55:52 43.562 INF Loading and creating biomes took 1150ms
- 2019-10-14T15:55:55 46.026 INF Loading and creating shader control textures took 2463ms
- 2019-10-14T15:55:59 50.923 INF Loading and parsing of generator took 4896ms
- 2019-10-14T15:56:00 51.047 INF Started thread SaveChunks /root/.local/share/7DaysToDie/Saves/PREGEN01/Stalker/Region
- 2019-10-14T15:56:02 53.102 INF [DECO] read 1768/2795
- 2019-10-14T15:56:02 53.784 INF AstarManager Init
- 2019-10-14T15:56:03 54.569 INF Weather Packages Created FROM BIOMES
- 2019-10-14T15:56:03 54.569 INF createWorld() done
- 2019-10-14T15:56:03 54.570 INF Calculating world hashes
- 2019-10-14T15:56:03 54.572 INF Loading players.xml
- 2019-10-14T15:56:03 54.663 INF Loaded player
- 2019-10-14T15:56:03 54.769 INF VehicleManager /root/.local/share/7DaysToDie/Saves/PREGEN01/Stalker/vehicles.dat, loaded 11
- 2019-10-14T15:56:03 54.877 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
- 2019-10-14T15:56:03 54.878 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 14, default = 30
- 2019-10-14T15:56:03 54.878 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 50, default = 100
- 2019-10-14T15:56:03 54.878 INF [EAC] Starting EAC server
- 2019-10-14T15:56:03 54.896 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40711d00 LogLevel: Verb.
- 2019-10-14T15:56:03 54.896 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2019-10-14T15:56:03 54.896 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2019-10-14T15:56:03 54.986 INF StartGame done
- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- dlopen failed trying to load:
- steamclient.so
- with error:
- steamclient.so: cannot open shared object file: No such file or directory
- [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
- 2019-10-14T15:56:04 55.485 ERR [Steamworks.NET] Could not initialize GameServer
- 2019-10-14T15:56:07 58.677 INF Calculating hashes took 4107 ms (world size 668 MiB)
- 2019-10-14T15:56:17 68.280 INF [DECO] written 1768/2795
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