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  1. root@vps9512:/home/steamcmd/a18# ./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -logfile 7DaysToDie_Data/output_log.txt $@ -quit -batchmode -nographics -dedicated
  2. CreateDirectory '' failed: (current dir: )
  3. Set current directory to /home/steamcmd/a18
  4. Found path: /home/steamcmd/a18/7DaysToDieServer.x86_64
  5. Mono path[0] = '/home/steamcmd/a18/7DaysToDieServer_Data/Managed'
  6. Mono config path = '/home/steamcmd/a18/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  7. Preloaded 'libMagick.so'
  8. eac_server.so [x64] :: OnLoad()
  9. Preloaded 'libeac_server.so'
  10. Preloaded 'libeasyanticheat.so'
  11. Preloaded 'libgetrss.so'
  12. Preloaded 'libsteam_api.so'
  13. Preloaded 'steamclient.so'
  14. Unable to preload the following plugins:
  15. libMouseLib.so
  16. libeac_server.so
  17. libeasyanticheat.so
  18. libgetrss.so
  19. libsteam_api.so
  20. steamclient.so
  21. libMouseLib.so
  22. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  23. Forcing GfxDevice: Null
  24. GfxDevice: creating device client; threaded=0
  25. NullGfxDevice:
  26. Version: NULL 1.0 [1.0]
  27. Renderer: Null Device
  28. Vendor: Unity Technologies
  29. Begin MonoManager ReloadAssembly
  30. - Completed reload, in 0.124 seconds
  31. UnloadTime: 0.563867 ms
  32. 2019-10-14T15:55:09 0.069 INF Awake
  33. 2019-10-14T15:55:09 0.126 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Linux 64 Bit
  34. 2019-10-14T15:55:09 0.126 INF System information:
  35. 2019-10-14T15:55:09 0.207 INF OS: Linux 4.15 Ubuntu 18.04 64bit
  36. 2019-10-14T15:55:09 0.208 INF CPU: Common KVM processor (cores: 2)
  37. 2019-10-14T15:55:09 0.208 INF RAM: 3944 MB
  38. 2019-10-14T15:55:09 0.208 INF GPU: Null Device (128 MB)
  39. 2019-10-14T15:55:09 0.209 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  40. 2019-10-14T15:55:09 0.209 INF Last played version: Alpha 18
  41. 2019-10-14T15:55:09 0.210 INF Local UTC offset: 2 hours
  42. 2019-10-14T15:55:09 0.217 INF Command line arguments: ./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -logfile 7DaysToDie_Data/output_log.txt -quit -batchmode -nographics -dedicated
  43. 2019-10-14T15:55:09 0.219 INF Parsing server configfile: /home/steamcmd/a18/7DaysToDieServer_Data/../serverconfig.xml
  44. 2019-10-14T15:55:09 0.286 INF Parsing server configfile successfully completed
  45. 2019-10-14T15:55:09 0.286 INF Starting dedicated server level=PREGEN01 game name=Stalker
  46. 2019-10-14T15:55:09 0.287 INF Maximum allowed players: 15
  47. 2019-10-14T15:55:09 0.287 INF Game mode: GameModeSurvival
  48. 2019-10-14T15:55:09 0.287 INF Dedicated server only build
  49. 2019-10-14T15:55:09 0.288 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2019-10-14T15:55:09 0.288 INF Starting PlayerInputManager...
  51. 2019-10-14T15:55:09 0.306 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  52. 2019-10-14T15:55:09 0.431 INF Starting UserProfileManager...
  53. 2019-10-14T15:55:09 0.501 INF Occlusion: Awake
  54. 2019-10-14T15:55:09 0.504 INF Texture quality is set to 3
  55. 2019-10-14T15:55:09 0.552 INF [MODS] No mods folder found
  56. 2019-10-14T15:55:09 0.562 INF Loading permissions file at '/root/.local/share/7DaysToDie/Saves/serveradmin.xml'
  57. 2019-10-14T15:55:09 0.577 INF Loading permissions file done.
  58. 2019-10-14T15:55:11 2.851 INF UMA Overlay loading took 1531 ms
  59. 2019-10-14T15:55:11 2.853 INF UMA Slot loading took 1 ms
  60. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  61. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  62. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  63. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  64. 2019-10-14T15:55:12 3.807 INF WorldStaticData.Init() needed 0.949s
  65. 2019-10-14T15:55:12 3.816 INF Started Telnet on 8201
  66. 2019-10-14T15:55:12 3.817 INF Awake done in 3749 ms
  67. 2019-10-14T15:55:12 3.841 INF NET: Starting server protocols
  68. Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32
  69. Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32.so
  70. Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/Kernel32
  71. Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32
  72. Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32.so
  73. Fallback handler could not load library /home/steamcmd/a18/7DaysToDieServer_Data/Mono/libKernel32
  74. 2019-10-14T15:55:12 3.869 INF NET: LiteNetLib server started
  75. 2019-10-14T15:55:12 3.870 INF [Steamworks.NET] NET: Server started
  76. 2019-10-14T15:55:12 3.870 INF Started thread SteamNetworkingServer
  77. 2019-10-14T15:55:12 3.873 INF StartGame
  78. 2019-10-14T15:55:13 4.109 INF Persistent GamePrefs saved
  79. GamePref.AdminFileName = serveradmin.xml
  80. GamePref.AirDropFrequency = 72
  81. GamePref.AirDropMarker = False
  82. GamePref.AutopilotMode = 0
  83. GamePref.BedrollDeadZoneSize = 15
  84. GamePref.BedrollExpiryTime = 45
  85. GamePref.BlockDamageAI = 100
  86. GamePref.BlockDamageAIBM = 100
  87. GamePref.BlockDamagePlayer = 100
  88. GamePref.BloodMoonEnemyCount = 12
  89. GamePref.BloodMoonFrequency = 7
  90. GamePref.BloodMoonRange = 0
  91. GamePref.BloodMoonWarning = 8
  92. GamePref.BuildCreate = False
  93. GamePref.ConnectToServerIP = 127.0.0.1
  94. GamePref.ConnectToServerPort = 26900
  95. GamePref.ControlPanelEnabled = False
  96. GamePref.ControlPanelPort = 8200
  97. GamePref.CraftTimer =
  98. GamePref.CreateLevelDim = 8
  99. GamePref.CreateLevelName = My Level
  100. GamePref.CreativeMenuEnabled = False
  101. GamePref.DayCount = 3
  102. GamePref.DayLightLength = 18
  103. GamePref.DayNightLength = 60
  104. GamePref.DebugMenuEnabled = False
  105. GamePref.DebugMenuShowTasks = False
  106. GamePref.DebugStopEnemiesMoving = False
  107. GamePref.DropOnDeath = 1
  108. GamePref.DropOnQuit = 0
  109. GamePref.DynamicSpawner =
  110. GamePref.EACEnabled = True
  111. GamePref.EnemyDifficulty = 0
  112. GamePref.EnemySpawnMode = True
  113. GamePref.FavoriteServersList =
  114. GamePref.FragLimit = 20
  115. GamePref.GameDifficulty = 3
  116. GamePref.GameGuidClient =
  117. GamePref.GameMode = GameModeSurvival
  118. GamePref.GameName = Stalker
  119. GamePref.GameNameClient = My Game
  120. GamePref.GameVersion = Alpha 18
  121. GamePref.GameWorld = PREGEN01
  122. GamePref.HideCommandExecutionLog = 0
  123. GamePref.JoiningOptions = True
  124. GamePref.LandClaimCount = 1
  125. GamePref.LandClaimDeadZone = 40
  126. GamePref.LandClaimDecayMode = 0
  127. GamePref.LandClaimExpiryTime = 3
  128. GamePref.LandClaimOfflineDurabilityModifier = 4
  129. GamePref.LandClaimOnlineDurabilityModifier = 4
  130. GamePref.LandClaimSize = 51
  131. GamePref.LastGameResetRevision = 0
  132. GamePref.LastLoadedPrefab =
  133. GamePref.LastLoadedPrefabSize =
  134. GamePref.LootAbundance = 50
  135. GamePref.LootRespawnDays = 14
  136. GamePref.LootTimer =
  137. GamePref.MatchLength = 10
  138. GamePref.MaxSpawnedAnimals = 50
  139. GamePref.MaxSpawnedZombies = 100
  140. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  141. GamePref.NoGraphicsMode = True
  142. GamePref.OptionsAA = 1
  143. GamePref.OptionsAllowController = True
  144. GamePref.OptionsAmbientVolumeLevel = 1
  145. GamePref.OptionsAudioOcclusion = False
  146. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  147. GamePref.OptionsControllerVibration = True
  148. GamePref.OptionsDeferredLighting = True
  149. GamePref.OptionsDisableChunkLODs = False
  150. GamePref.OptionsDynamicMusicDailyTime = 0.3
  151. GamePref.OptionsDynamicMusicEnabled = True
  152. GamePref.OptionsFieldOfView = 65
  153. GamePref.OptionsFieldOfViewNew = 65
  154. GamePref.OptionsForegroundGlobalOpacity = 1
  155. GamePref.OptionsGamma = 0.375
  156. GamePref.OptionsGfxBloom = True
  157. GamePref.OptionsGfxDOF = False
  158. GamePref.OptionsGfxMotionBlur = 1
  159. GamePref.OptionsGfxOcclusion = True
  160. GamePref.OptionsGfxSSAO = True
  161. GamePref.OptionsGfxSSReflections = 1
  162. GamePref.OptionsGfxSunShafts = True
  163. GamePref.OptionsGraphicsQuality = 1
  164. GamePref.OptionsGrassDistance = 1
  165. GamePref.OptionsHudOpacity = 1
  166. GamePref.OptionsHudSize = 2
  167. GamePref.OptionsInterfaceSensitivity = 0.75
  168. GamePref.OptionsInvertMouse = False
  169. GamePref.OptionsJournalPopup = True
  170. GamePref.OptionsLODDistance = 0.5
  171. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  172. GamePref.OptionsMicVolumeLevel = 0.75
  173. GamePref.OptionsMouseSensitivity = 0.5
  174. GamePref.OptionsMusicVolumeLevel = 0.2
  175. GamePref.OptionsOverallAudioVolumeLevel = 1
  176. GamePref.OptionsPlayChanceFrequency = 3
  177. GamePref.OptionsPlayChanceProbability = 0.983
  178. GamePref.OptionsPlayerModel = playerMale
  179. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  180. GamePref.OptionsPOICulling = 2
  181. GamePref.OptionsReflectedShadows = False
  182. GamePref.OptionsReflectionBounces = 0
  183. GamePref.OptionsReflectionCullList = Default
  184. GamePref.OptionsReflectionFarClip = 3000
  185. GamePref.OptionsReflectionQuality = 1
  186. GamePref.OptionsReflectionRefreshMode = ViaScripting
  187. GamePref.OptionsReflectionRefreshRate = 0
  188. GamePref.OptionsReflectionShadowDistance = 60
  189. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  190. GamePref.OptionsResolution = 0
  191. GamePref.OptionsScreenBoundsValue = 1
  192. GamePref.OptionsShadowDistance = 1
  193. GamePref.OptionsShowCompass = True
  194. GamePref.OptionsShowCrosshair = True
  195. GamePref.OptionsStabSpawnBlocksOnGround = True
  196. GamePref.OptionsStreamingMipmapsBudget = 4096
  197. GamePref.OptionsStreamingMipmapsEnabled = True
  198. GamePref.OptionsTempCelsius = False
  199. GamePref.OptionsTextureQuality = 1
  200. GamePref.OptionsTreeDistance = 4
  201. GamePref.OptionsTreeQuality = 1
  202. GamePref.OptionsUMATextureQuality = 1
  203. GamePref.OptionsViewDistance = 6
  204. GamePref.OptionsVoiceChatEnabled = True
  205. GamePref.OptionsVoiceVolumeLevel = 0.75
  206. GamePref.OptionsVsync = 1
  207. GamePref.OptionsWaterParticleLimiter = 0.5
  208. GamePref.OptionsWaterQuality = 1
  209. GamePref.OptionsZoomMouseSensitivity = 0.5
  210. GamePref.PartySharedKillRange = 100
  211. GamePref.PersistentPlayerProfiles = False
  212. GamePref.PlayerAutologin = False
  213. GamePref.PlayerId =
  214. GamePref.PlayerKillingMode = 3
  215. GamePref.PlayerName = Player
  216. GamePref.PlayerSafeZoneHours = 5
  217. GamePref.PlayerSafeZoneLevel = 5
  218. GamePref.PlayerToken =
  219. GamePref.RebuildMap = False
  220. GamePref.SaveGameFolder = /root/.local/share/7DaysToDie/Saves
  221. GamePref.SelectionContextMode = 0
  222. GamePref.SelectionOperationMode = 0
  223. GamePref.ServerAdminSlots = 0
  224. GamePref.ServerAdminSlotsPermission = 0
  225. GamePref.ServerDescription = Serwer Stalkerow
  226. GamePref.ServerDisabledNetworkProtocols =
  227. GamePref.ServerIP =
  228. GamePref.ServerIsPublic = True
  229. GamePref.ServerLoginConfirmationText =
  230. GamePref.ServerMaxAllowedViewDistance = 12
  231. GamePref.ServerMaxPlayerCount = 15
  232. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  233. GamePref.ServerName = Oboz Stalkerow
  234. GamePref.ServerPort = 27020
  235. GamePref.ServerReservedSlots = 0
  236. GamePref.ServerReservedSlotsPermission = 100
  237. GamePref.ServerVisibility = 2
  238. GamePref.ServerWebsiteURL =
  239. GamePref.ShowFriendPlayerOnMap = True
  240. GamePref.TelnetEnabled = True
  241. GamePref.TelnetFailedLoginLimit = 10
  242. GamePref.TelnetFailedLoginsBlocktime = 10
  243. GamePref.TelnetPort = 8201
  244. GamePref.TerminalWindowEnabled = True
  245. GamePref.UNUSED_OptionsBloom =
  246. GamePref.UNUSED_OptionsDOF =
  247. GamePref.UNUSED_OptionsImageEffects =
  248. GamePref.UNUSED_OptionsMotionBlur =
  249. GamePref.UNUSED_OptionsObjectBlur =
  250. GamePref.UNUSED_OptionsSSAO =
  251. GamePref.UNUSED_OptionsSunShafts =
  252. GamePref.UserDataFolder = /root/.local/share/7DaysToDie
  253. GamePref.WorldGenSeed = Stalker
  254. GamePref.WorldGenSize = 8000
  255. GamePref.XPMultiplier = 100
  256. GamePref.ZombieBMMove = 3
  257. GamePref.ZombieFeralMove = 3
  258. GamePref.ZombieMove = 0
  259. GamePref.ZombieMoveNight = 3
  260. GamePref.ZombiePlayers = True
  261. GameStat.AirDropFrequency = 0
  262. GameStat.AirDropMarker = False
  263. GameStat.AllowedViewDistance = 12
  264. GameStat.AnimalCount = 0
  265. GameStat.AutoParty = False
  266. GameStat.BedrollExpiryTime = 45
  267. GameStat.BlockDamagePlayer = 100
  268. GameStat.BloodMoonDay = 0
  269. GameStat.BloodMoonEnemyCount = 8
  270. GameStat.BloodMoonWarning = 8
  271. GameStat.ChunkStabilityEnabled = True
  272. GameStat.CraftTimer =
  273. GameStat.CurrentRoundIx = 0
  274. GameStat.DayLightLength = 18
  275. GameStat.DayLimitActive = False
  276. GameStat.DayLimitThisRound = 0
  277. GameStat.DropOnDeath = 1
  278. GameStat.DropOnQuit = 0
  279. GameStat.EnemyCount = 0
  280. GameStat.EnemyDifficulty = Normal
  281. GameStat.EnemySpawnMode = True
  282. GameStat.FragLimitActive = False
  283. GameStat.FragLimitThisRound = 0
  284. GameStat.GameDifficulty = 2
  285. GameStat.GameDifficultyBonus = 1
  286. GameStat.GameModeId = 0
  287. GameStat.GameState = 0
  288. GameStat.GlobalMessageToShow =
  289. GameStat.IsCreativeMenuEnabled = False
  290. GameStat.IsFlyingEnabled = False
  291. GameStat.IsPlayerCollisionEnabled = True
  292. GameStat.IsPlayerDamageEnabled = True
  293. GameStat.IsResetMapOnRestart = False
  294. GameStat.IsSaveSupplyCrates = True
  295. GameStat.IsSpawnEnemies = True
  296. GameStat.IsSpawnNearOtherPlayer = False
  297. GameStat.IsTeleportEnabled = False
  298. GameStat.IsVersionCheckDone = False
  299. GameStat.LandClaimCount = 1
  300. GameStat.LandClaimDeadZone = 30
  301. GameStat.LandClaimDecayMode = 0
  302. GameStat.LandClaimExpiryTime = 3
  303. GameStat.LandClaimOfflineDurabilityModifier = 32
  304. GameStat.LandClaimOnlineDurabilityModifier = 32
  305. GameStat.LandClaimSize = 41
  306. GameStat.LoadScene =
  307. GameStat.LootTimer =
  308. GameStat.OptionsPOICulling = 0
  309. GameStat.PartySharedKillRange = 100
  310. GameStat.PlayerKillingMode = KillStrangersOnly
  311. GameStat.ScoreDiedMultiplier = -5
  312. GameStat.ScorePlayerKillMultiplier = 1
  313. GameStat.ScoreZombieKillMultiplier = 1
  314. GameStat.ShowAllPlayersOnMap = False
  315. GameStat.ShowFriendPlayerOnMap = True
  316. GameStat.ShowSpawnWindow = False
  317. GameStat.ShowWindow =
  318. GameStat.ShowZombieCounter = False
  319. GameStat.TimeLimitActive = False
  320. GameStat.TimeLimitThisRound = 0
  321. GameStat.TimeOfDayIncPerSec = 20
  322. GameStat.XPMultiplier = 100
  323. GameStat.ZombieHordeMeter = False
  324. 2019-10-14T15:55:13 4.209 INF StartAsServer
  325. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  326. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  327. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  328. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  329. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  330. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  331. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  332. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  333. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  334. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  335. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  336. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  337. 2019-10-14T15:55:24 15.989 INF Block IDs with mapping
  338. 2019-10-14T15:55:24 15.989 INF BlockIDs from Mapping
  339. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  340. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  341. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  343. 2019-10-14T15:55:29 20.319 INF Item IDs with mapping
  344. 2019-10-14T15:55:29 20.319 INF ItemIDs from Mapping
  345. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  346. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  347. HDR Render Texture not supported, disabling HDR on reflection probe.
  348.  
  349. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
  350.  
  351. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  353. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  354. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  355. 2019-10-14T15:55:45 36.264 INF createWorld: PREGEN01, Stalker, GameModeSurvival
  356. 2019-10-14T15:55:45 36.265 INF Occlusion: Disabled
  357. 2019-10-14T15:55:45 36.321 INF Started thread ChunkRegeneration
  358. 2019-10-14T15:55:45 36.324 INF Started thread ChunkCalc
  359. 2019-10-14T15:55:45 36.414 INF World.Load: PREGEN01
  360. 2019-10-14T15:55:45 36.440 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
  361. 2019-10-14T15:55:45 36.444 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
  362. 2019-10-14T15:55:50 41.768 INF Started thread GenerateChunks
  363. 2019-10-14T15:55:51 42.412 INF Loading dtm raw file took 589ms
  364. 2019-10-14T15:55:51 42.936 INF Biomes image size w= 8192, h = 8192
  365. 2019-10-14T15:55:52 43.562 INF Loading and creating biomes took 1150ms
  366. 2019-10-14T15:55:55 46.026 INF Loading and creating shader control textures took 2463ms
  367. 2019-10-14T15:55:59 50.923 INF Loading and parsing of generator took 4896ms
  368. 2019-10-14T15:56:00 51.047 INF Started thread SaveChunks /root/.local/share/7DaysToDie/Saves/PREGEN01/Stalker/Region
  369. 2019-10-14T15:56:02 53.102 INF [DECO] read 1768/2795
  370. 2019-10-14T15:56:02 53.784 INF AstarManager Init
  371. 2019-10-14T15:56:03 54.569 INF Weather Packages Created FROM BIOMES
  372. 2019-10-14T15:56:03 54.569 INF createWorld() done
  373. 2019-10-14T15:56:03 54.570 INF Calculating world hashes
  374. 2019-10-14T15:56:03 54.572 INF Loading players.xml
  375. 2019-10-14T15:56:03 54.663 INF Loaded player
  376. 2019-10-14T15:56:03 54.769 INF VehicleManager /root/.local/share/7DaysToDie/Saves/PREGEN01/Stalker/vehicles.dat, loaded 11
  377. 2019-10-14T15:56:03 54.877 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  378. 2019-10-14T15:56:03 54.878 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 14, default = 30
  379. 2019-10-14T15:56:03 54.878 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 50, default = 100
  380. 2019-10-14T15:56:03 54.878 INF [EAC] Starting EAC server
  381. 2019-10-14T15:56:03 54.896 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40711d00 LogLevel: Verb.
  382. 2019-10-14T15:56:03 54.896 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  383. 2019-10-14T15:56:03 54.896 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  384. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  385. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  386. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  387. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  388. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  389. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  390. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  391. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  392. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  393. 2019-10-14T15:56:03 54.899 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  394. 2019-10-14T15:56:03 54.986 INF StartGame done
  395. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  396. dlopen failed trying to load:
  397. steamclient.so
  398. with error:
  399. steamclient.so: cannot open shared object file: No such file or directory
  400. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
  401. 2019-10-14T15:56:04 55.485 ERR [Steamworks.NET] Could not initialize GameServer
  402. 2019-10-14T15:56:07 58.677 INF Calculating hashes took 4107 ms (world size 668 MiB)
  403. 2019-10-14T15:56:17 68.280 INF [DECO] written 1768/2795
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