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- Anderion Silverstreaks
- Level 6
- Chaotic Neutral Elf Rogue - Thief(20,000/40,000 XP)
- Str 8 - Normal to hit. normal damage. Weight 35/90. Open Doors 1d20 <= 5. Bend/Lift 1%
- Dex 14+1 - +1 to AC and Dodge Saves
- Con 7-1 - HP -1. System Shock 50%. Res survival 55%
- Int 12 - Lang 3.
- Wis 5 - Magical defense -1
- Cha 11 - Henchmen 4
- THAC0: 18
- Saves:
- -Poison 12
- -Rod/Staff/Wand 12
- -Petrification/Polymorph 11
- -Breath weapon 15
- -Spell 13
- HP: 6x(1d6-1) 21/21
- Move: 12
- Proficiencies:
- -Weapon 3. Penalty -3
- --Shortbow
- --Longsword
- --Club
- -Non-Weapon 4.
- Racial qualities:
- -Can learn Common, Elf, Gnome, Halfling, Goblin, Hobgoblin , Orc and Gnoll
- -90% resistance to Sleep and Charm spells in addition to normal saves.
- -Gain a +1 to attack rolls for Bows, Shortswords and Longswords
- -While not wearing metal and alone(or with other elves and halflings, or 90ft away from the party), impose a -4 penalty to opponent surprise die rolls. -2 if a door or window is involved first.
- -60ft infravision
- -Roll 1 on 1d6 to detect hidden doors passively. 1 or 2 on an active search. 1,2, or 3 to find hidden portals.
- Class abilities:
- -Backstab x3 - When attacking from surprise, from behind, add +4 to hit and negate shield/dex bonuses. Damage multiplier applies to base weapon damage without strength and magic.
- -Thieves' Cant
- Skills:
- -Pick Pockets 20% +5%(No Armor)
- -Open Locks 45%
- -Find/Remove Traps 25%
- -Move Silently 70% +10%(No Armor)
- -Hide in Shadows 70% +5%(No Armor)
- -Detect Noise 40%
- -Climb Walls 80% +10%(No Armor)
- -Read Languages 0%
- Equipment:
- 0.1 gp left
- -Longsword 15gp 4lbs, M, S, 1d8(vs M/S), 1d12(vs L)
- -Shortbow 30gp, 2lbs, M, Range(50/100/150)
- -Sheaf Arrow x60 3gp, 6lbs, 1d8(vs M/S/L) P
- -Good Cloth Cloak 8sp
- -Hat 1sp
- -Soft boots 1gp
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