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Feb 20th, 2019
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  1. Update v1.58:
  2.  
  3. CHANGES AND UPDATES
  4.  
  5. Friends List
  6. The new Friends List allows you to add friends from other gaming platforms to Parties and Clubs.
  7. Accessible on the bottom menu bar next to Party Chat, it has four distinct tabs:
  8. Friends
  9. This tab shows your Friends from the platform you’re playing on
  10. You can invite these Friends to Parties and Clubs from this menu by clicking on their name
  11. RocketID
  12. This tab shows your Friends on other platforms that you’ve added via RocketID
  13. From here, you can select “Add Friend by RocketID” to search for a friend’s ID
  14. You can input their name if you don’t know their full tag to do a search
  15. Recent Players
  16. Displays the last 25 players you played with or against that you aren’t already friends with
  17. Alerts
  18. Shows any pending RocketID Friend Requests you’ve received as well as active Party Invites, Club Invites, and other Notifications
  19. Your ‘RocketID’ is assigned the first time you log in using your name plus a random four-digit code
  20. If your name doesn’t pass our language filter, you’ll be assigned a temporary, auto-generated name like Octane#1234
  21. You can change your RocketID at any time for any reason via the RocketID Tab
  22. Show RocketIDs: Hide your RocketID from displaying in your Friends List (Under Options > Interface)
  23. Players can use this feature to hide their RocketID during a live broadcast
  24. Notifications During Gameplay: Disable Friends List notifications during gameplay (Under Options > Interface)
  25.  
  26.  
  27.  
  28. Curveball Mutator
  29. ‘Curveball’ is now available as a Ball Physics Mutator
  30. Available in Local Matches, Private Matches, and Tournaments
  31. When enabled, this Mutator adds a curve effect to the ball’s trajectory based on its spin.
  32.  
  33.  
  34.  
  35. Audio
  36. Rocket League’s audio mix has been updated, including audio priority rebalancing, HDR audio, object elevation, and more
  37. When watching a Replay, audio now appropriately speeds up or slows down along with the Replay video
  38.  
  39.  
  40.  
  41. Competitive Season 9 Rewards
  42. Competitive Season 9 has ended. Titles and items will be awarded for your highest rank achieved during the season
  43. Receiving Season 9 Rewards also requires successful completion of the appropriate Season Reward Levels
  44. Season 9 Rewards are custom, non-tradeable Wheels
  45. Bronze I or higher – Season 9 – Bronze Wheels
  46. Silver I or higher – Season 9 – Silver Wheels + lower Wheels
  47. Gold I or higher – Season 9 – Gold Wheels + lower Wheels
  48. Platinum I or higher – Season 9 – Platinum Wheels + lower Wheels
  49. Diamond I or higher – Season 9 – Diamond Wheels + lower Wheels
  50. Champion I or higher – Season 9 – Champion Wheels + lower Wheels
  51. Season 9 Grand Champion Rewards are unique new Titles
  52. Competitive Grand Champion – ‘Season 9 – Grand Champion’ In-Game Title + all Season 9 Wheels
  53. Rumble Grand Champion – ‘Season 9 – RNG Champ’ In-Game Title + all Season 9 Wheels
  54. Dropshot Grand Champion – ‘Season 9 – Floor Destroyer’ In-Game Title + all Season 9 Wheels
  55. Hoops Grand Champion – ‘Season 9 – Dunk Master’ In-Game Title + all Season Wheels
  56. Snow Day Grand Champion – ‘Season 9 – Blizzard Wizard’ In-Game Title + all Season 9 Wheels
  57.  
  58.  
  59. Competitive Season 10
  60. Competitive Season 10 begins
  61. Season 10 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate your Rank
  62. Winning half of your placement matches will land you near your previous season ranking
  63. League Rankings will be temporarily empty until players complete their placement matches
  64. All placement match wins count towards your Bronze Season Reward Level progress
  65.  
  66.  
  67. General
  68. Extra Modes (Dropshot, Hoops, Rumble, and Snow Day) are now available in Free Play
  69. Extra Modes are only available on certain Arenas as labeled in the Free Play Arena selection window
  70. You can now see how many Weekly Wins you have left on the experience screen at the end of a match
  71. Game Stat Display Level: You can now control which in-game stat notifications you see during a match via the Options > Gameplay menu
  72. No Stats: You will not receive any notification during matches
  73. Main Stats Only: notifications for the following will appear:
  74. Assist
  75. Epic Save
  76. Goal
  77. Save
  78. Shot
  79. Demolition
  80. All Stats: All in-game notifications are displayed
  81. "Input Buffer" option added to the Gameplay Options menu
  82. This setting controls which method the game uses to send your gameplay inputs to our servers. These methods are:
  83. Legacy - The default option used since Rocket League launched.
  84. STS (Sim Time Scaling) - This allows the game server to instruct your client to very subtly speed up or slow down in order to maintain a smooth input stream.
  85. CSTS (Continuous Sim Time Scaling) - A more aggressive version of STS that uses a continuous feedback loop to determine game speed.
  86. Both STS and CSTS are newer strategies for latency mitigation that may be more effective for players with connectivity issues, spotty Wi-Fi, etc. than the Legacy method
  87. If you experience connectivity issues during a match, you should try switching from Legacy to STS or CSTS. If you see no improvement, change back to Legacy
  88.  
  89. BUG FIXES
  90.  
  91. General
  92. Fixed a bug preventing players from reconnecting to a match after a disconnection from the server
  93. Please note that you will still not be able to rejoin if the match you were in has already ended
  94. Fixed a bug causing spectator camera control UI to reappear after any goal is scored
  95. Tournament creators no longer receive an error when trying to spectate matches
  96. [Xbox One] The game app will no longer crash when returning from a suspended state when using Instant-on Mode
  97. Fixed a bug causing trades involving 80 or more Keys to fail
  98. Goal Explosions should no longer play on repeat after backing out of the Crate preview screen
  99. Unrelated Customization Items will no longer appear under the ‘Body’ tab after rapidly opening and closing the Garage menu
  100. Chat sound no longer plays when entering Training while in a Party
  101. Items will appear correctly in the trade window after removing and re-adding to the trade
  102. Keys obtained through Rocket Pass will now stack with other Keys in your inventory
  103. [Switch] The UI will no longer lag when scrolling through a long list of friends
  104. The Special Edition label now appears when a Special Edition item is unlocked in Rocket Pass
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