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- repeat wait() until game:IsLoaded()
- if syn then req = syn.request else req = request end
- pcall(function()
- local Shijin, Main = pcall(req, {Url ="https://raw.githubusercontent.com/completez/Shijinx/main/".. game.PlaceId ..".lua"});
- game:Load(assert(loadstring(Main.Body)()))
- end)
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