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Sep 22nd, 2017
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C++ 0.33 KB | None | 0 0
  1. typedef struct
  2. {
  3.     int x, y, xprevious, yprevious
  4.                       direction,
  5.                       gravity_direction,
  6.                       depth,
  7.         id;
  8.  
  9.     float  speed,
  10.             gravity,
  11.                           hspeed,
  12.                           vspeed,
  13.                           friction;
  14.    
  15. }game_object;
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