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a guest Jun 18th, 2019 61 Never
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  1. world.getBlockAt(new Location(world, x1 + 2, y1, z1 + 2)).setType(Material.AIR);
  2.                          world.getBlockAt(new Location(world, x1 + 3, y1, z1 + 1)).setType(Material.AIR);
  3.                          world.getBlockAt(new Location(world, x1 + 3, y1, z1)).setType(Material.AIR);
  4.                          world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 1)).setType(Material.AIR);
  5.                          world.getBlockAt(new Location(world, x1 + 2, y1, z1 - 2)).setType(Material.AIR);
  6.                          world.getBlockAt(new Location(world, x1 + 1, y1, z1 - 3)).setType(Material.AIR);
  7.                          world.getBlockAt(new Location(world, x1, y1, z1 - 3)).setType(Material.AIR);
  8.                          world.getBlockAt(new Location(world, x1 - 1, y1, z1 - 3)).setType(Material.AIR);
  9.                          world.getBlockAt(new Location(world, x1 - 2, y1, z1 - 2)).setType(Material.AIR);
  10.                          world.getBlockAt(new Location(world, x1 - 3, y1, z1 - 1)).setType(Material.AIR);
  11.                          world.getBlockAt(new Location(world, x1 - 3, y1, z1)).setType(Material.AIR);
  12.                          world.getBlockAt(new Location(world, x1 - 3, y1, z1 + 1)).setType(Material.AIR);
  13.                          world.getBlockAt(new Location(world, x1 - 2, y1, z1 + 2)).setType(Material.AIR);
  14.                          world.getBlockAt(new Location(world, x1 - 1, y1, z1 + 3)).setType(Material.AIR);
  15.                          world.getBlockAt(new Location(world, x1, y1, z1 + 3)).setType(Material.AIR);
  16.                          world.getBlockAt(new Location(world, x1 + 1, y1, z1 + 3)).setType(Material.AIR);
  17.                          world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 3)).setType(Material.AIR);
  18.                          world.getBlockAt(new Location(world, x1 - 3, y1, z1 - 3)).setType(Material.AIR);
  19.                          world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 3)).setType(Material.AIR);
  20.                          //
  21.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 1, z1 + 2)).setType(Material.AIR);
  22.                          world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1 + 1)).setType(Material.AIR);
  23.                          world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1)).setType(Material.AIR);
  24.                          world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1 - 1)).setType(Material.AIR);
  25.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 1, z1 - 2)).setType(Material.AIR);
  26.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 1, z1 - 3)).setType(Material.AIR);
  27.                          world.getBlockAt(new Location(world, x1, y1 + 1, z1 - 3)).setType(Material.AIR);
  28.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 1, z1 - 3)).setType(Material.AIR);
  29.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 1, z1 - 2)).setType(Material.AIR);
  30.                          world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1 - 1)).setType(Material.AIR);
  31.                          world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1)).setType(Material.AIR);
  32.                          world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1 + 1)).setType(Material.AIR);
  33.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 1, z1 + 2)).setType(Material.AIR);
  34.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 1, z1 + 3)).setType(Material.AIR);
  35.                          world.getBlockAt(new Location(world, x1, y1 + 1, z1 + 3)).setType(Material.AIR);
  36.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 1, z1 + 3)).setType(Material.AIR);
  37.                          //
  38.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 2, z1 + 2)).setType(Material.AIR);
  39.                          world.getBlockAt(new Location(world, x1, y1 + 2, z1 + 2)).setType(Material.AIR);
  40.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 2, z1 + 2)).setType(Material.AIR);
  41.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 + 1)).setType(Material.AIR);
  42.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1)).setType(Material.AIR);
  43.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 - 1)).setType(Material.AIR);
  44.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 2, z1 - 2)).setType(Material.AIR);
  45.                          world.getBlockAt(new Location(world, x1, y1 + 2, z1 - 2)).setType(Material.AIR);
  46.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 2, z1 - 2)).setType(Material.AIR);
  47.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 - 1)).setType(Material.AIR);
  48.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1)).setType(Material.AIR);
  49.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 + 1)).setType(Material.AIR);
  50.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 + 4)).setType(Material.AIR);
  51.                          world.getBlockAt(new Location(world, x1 + 4, y1 + 2, z1 + 2)).setType(Material.AIR);
  52.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 - 4)).setType(Material.AIR);
  53.                          //
  54.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1 + 1)).setType(Material.AIR);
  55.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1 + 1)).setType(Material.AIR);
  56.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1 - 1)).setType(Material.AIR);
  57.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1 - 1)).setType(Material.AIR);
  58.                          world.getBlockAt(new Location(world, x1 - 3, y1 + 3, z1 - 2)).setType(Material.AIR);
  59.                          world.getBlockAt(new Location(world, x1 - 2, y1 + 3, z1 + 3)).setType(Material.AIR);
  60.                          world.getBlockAt(new Location(world, x1, y1 + 3, z1 - 1)).setType(Material.AIR);
  61.                          world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1)).setType(Material.AIR);
  62.                          world.getBlockAt(new Location(world, x1, y1 + 3, z1 + 1)).setType(Material.AIR);
  63.                          world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1)).setType(Material.AIR);
  64.                          world.getBlockAt(new Location(world, x1, y1 + 3, z1)).setType(Material.AIR);
  65.                          //
  66.                          world.getBlockAt(new Location(world, x1, y1 + 4, z1)).setType(Material.AIR);
  67.                          world.getBlockAt(new Location(world, x1, y1 + 4, z1 + 2)).setType(Material.AIR);
  68.                          world.getBlockAt(new Location(world, x1 + 2, y1 + 4, z1 - 2)).setType(Material.AIR);
  69.                          player.teleport(new Location(world, x1, y1 + 1, z1));
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