Advertisement
Guest User

Untitled

a guest
Jun 18th, 2019
122
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.13 KB | None | 0 0
  1. world.getBlockAt(new Location(world, x1 + 2, y1, z1 + 2)).setType(Material.AIR);
  2. world.getBlockAt(new Location(world, x1 + 3, y1, z1 + 1)).setType(Material.AIR);
  3. world.getBlockAt(new Location(world, x1 + 3, y1, z1)).setType(Material.AIR);
  4. world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 1)).setType(Material.AIR);
  5. world.getBlockAt(new Location(world, x1 + 2, y1, z1 - 2)).setType(Material.AIR);
  6. world.getBlockAt(new Location(world, x1 + 1, y1, z1 - 3)).setType(Material.AIR);
  7. world.getBlockAt(new Location(world, x1, y1, z1 - 3)).setType(Material.AIR);
  8. world.getBlockAt(new Location(world, x1 - 1, y1, z1 - 3)).setType(Material.AIR);
  9. world.getBlockAt(new Location(world, x1 - 2, y1, z1 - 2)).setType(Material.AIR);
  10. world.getBlockAt(new Location(world, x1 - 3, y1, z1 - 1)).setType(Material.AIR);
  11. world.getBlockAt(new Location(world, x1 - 3, y1, z1)).setType(Material.AIR);
  12. world.getBlockAt(new Location(world, x1 - 3, y1, z1 + 1)).setType(Material.AIR);
  13. world.getBlockAt(new Location(world, x1 - 2, y1, z1 + 2)).setType(Material.AIR);
  14. world.getBlockAt(new Location(world, x1 - 1, y1, z1 + 3)).setType(Material.AIR);
  15. world.getBlockAt(new Location(world, x1, y1, z1 + 3)).setType(Material.AIR);
  16. world.getBlockAt(new Location(world, x1 + 1, y1, z1 + 3)).setType(Material.AIR);
  17. world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 3)).setType(Material.AIR);
  18. world.getBlockAt(new Location(world, x1 - 3, y1, z1 - 3)).setType(Material.AIR);
  19. world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 3)).setType(Material.AIR);
  20. //
  21. world.getBlockAt(new Location(world, x1 + 2, y1 + 1, z1 + 2)).setType(Material.AIR);
  22. world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1 + 1)).setType(Material.AIR);
  23. world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1)).setType(Material.AIR);
  24. world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1 - 1)).setType(Material.AIR);
  25. world.getBlockAt(new Location(world, x1 + 2, y1 + 1, z1 - 2)).setType(Material.AIR);
  26. world.getBlockAt(new Location(world, x1 + 1, y1 + 1, z1 - 3)).setType(Material.AIR);
  27. world.getBlockAt(new Location(world, x1, y1 + 1, z1 - 3)).setType(Material.AIR);
  28. world.getBlockAt(new Location(world, x1 - 1, y1 + 1, z1 - 3)).setType(Material.AIR);
  29. world.getBlockAt(new Location(world, x1 - 2, y1 + 1, z1 - 2)).setType(Material.AIR);
  30. world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1 - 1)).setType(Material.AIR);
  31. world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1)).setType(Material.AIR);
  32. world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1 + 1)).setType(Material.AIR);
  33. world.getBlockAt(new Location(world, x1 - 2, y1 + 1, z1 + 2)).setType(Material.AIR);
  34. world.getBlockAt(new Location(world, x1 - 1, y1 + 1, z1 + 3)).setType(Material.AIR);
  35. world.getBlockAt(new Location(world, x1, y1 + 1, z1 + 3)).setType(Material.AIR);
  36. world.getBlockAt(new Location(world, x1 + 1, y1 + 1, z1 + 3)).setType(Material.AIR);
  37. //
  38. world.getBlockAt(new Location(world, x1 - 1, y1 + 2, z1 + 2)).setType(Material.AIR);
  39. world.getBlockAt(new Location(world, x1, y1 + 2, z1 + 2)).setType(Material.AIR);
  40. world.getBlockAt(new Location(world, x1 + 1, y1 + 2, z1 + 2)).setType(Material.AIR);
  41. world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 + 1)).setType(Material.AIR);
  42. world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1)).setType(Material.AIR);
  43. world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 - 1)).setType(Material.AIR);
  44. world.getBlockAt(new Location(world, x1 - 1, y1 + 2, z1 - 2)).setType(Material.AIR);
  45. world.getBlockAt(new Location(world, x1, y1 + 2, z1 - 2)).setType(Material.AIR);
  46. world.getBlockAt(new Location(world, x1 + 1, y1 + 2, z1 - 2)).setType(Material.AIR);
  47. world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 - 1)).setType(Material.AIR);
  48. world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1)).setType(Material.AIR);
  49. world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 + 1)).setType(Material.AIR);
  50. world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 + 4)).setType(Material.AIR);
  51. world.getBlockAt(new Location(world, x1 + 4, y1 + 2, z1 + 2)).setType(Material.AIR);
  52. world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 - 4)).setType(Material.AIR);
  53. //
  54. world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1 + 1)).setType(Material.AIR);
  55. world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1 + 1)).setType(Material.AIR);
  56. world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1 - 1)).setType(Material.AIR);
  57. world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1 - 1)).setType(Material.AIR);
  58. world.getBlockAt(new Location(world, x1 - 3, y1 + 3, z1 - 2)).setType(Material.AIR);
  59. world.getBlockAt(new Location(world, x1 - 2, y1 + 3, z1 + 3)).setType(Material.AIR);
  60. world.getBlockAt(new Location(world, x1, y1 + 3, z1 - 1)).setType(Material.AIR);
  61. world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1)).setType(Material.AIR);
  62. world.getBlockAt(new Location(world, x1, y1 + 3, z1 + 1)).setType(Material.AIR);
  63. world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1)).setType(Material.AIR);
  64. world.getBlockAt(new Location(world, x1, y1 + 3, z1)).setType(Material.AIR);
  65. //
  66. world.getBlockAt(new Location(world, x1, y1 + 4, z1)).setType(Material.AIR);
  67. world.getBlockAt(new Location(world, x1, y1 + 4, z1 + 2)).setType(Material.AIR);
  68. world.getBlockAt(new Location(world, x1 + 2, y1 + 4, z1 - 2)).setType(Material.AIR);
  69. player.teleport(new Location(world, x1, y1 + 1, z1));
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement