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- world.getBlockAt(new Location(world, x1 + 2, y1, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1, z1 + 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1, z1 + 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1, z1 + 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1, z1 - 3)).setType(Material.AIR);
- //
- world.getBlockAt(new Location(world, x1 + 2, y1 + 1, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 3, y1 + 1, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1 + 1, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1 + 1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1 + 1, z1 - 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 1, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1 + 1, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 1, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1 + 1, z1 + 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 1, z1 + 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1 + 1, z1 + 3)).setType(Material.AIR);
- //
- world.getBlockAt(new Location(world, x1 - 1, y1 + 2, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 2, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1 + 2, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1 + 2, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 2, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1 + 2, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1 + 2, z1 + 4)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 4, y1 + 2, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 2, z1 - 4)).setType(Material.AIR);
- //
- world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 3, y1 + 3, z1 - 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 2, y1 + 3, z1 + 3)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 3, z1 - 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 - 1, y1 + 3, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 3, z1 + 1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 1, y1 + 3, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 3, z1)).setType(Material.AIR);
- //
- world.getBlockAt(new Location(world, x1, y1 + 4, z1)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1, y1 + 4, z1 + 2)).setType(Material.AIR);
- world.getBlockAt(new Location(world, x1 + 2, y1 + 4, z1 - 2)).setType(Material.AIR);
- player.teleport(new Location(world, x1, y1 + 1, z1));
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