Advertisement
CraikTulving

op

May 8th, 2013
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.48 KB | None | 0 0
  1. Stella, the Corruption of the Void.
  2. Assumed to have been sacrificed by Malzahar, Stella, daughter of Kassadin, instead proved to be a most potent vessel for the unknown energies within. Not stopping at harnessing the void's power, she emerged dominant over some of the horrors within. Whatever plans Malzahar had for her, Stella now possesses knowledge greater than his fanatical devotion, and purpose that defies her father's will to keep the void's influence at bay.
  3.  
  4.  
  5. [Passive] Void Flux : When Stella hits an enemy champion with an ability, she becomes charged with energy for 3 seconds. If she casts a basic ability while charged, that ability gains an optional, second cast. Cooldowns start on first cast of abilities.
  6.  
  7.  
  8. [Q] Chaos Orb : After a 0.75 second delay, summons an orb of energy at target location, which deals 50/70/90/110/130 (+0.35 AP) magical damage in an area around it. Stella can cast Pandemonium within the next 1.5 seconds if Void Flux is active. The orbs grant vision and last for 1.5 seconds.
  9.  
  10. Void Flux - Panedemonium : Three additional orbs are launched 350 range from the original in the shape of a triangle, dealing the same amount of damage to all enemies hit.
  11.  
  12. Mana(First/Second Cast) : 40/60
  13. CD : 4
  14. Range : 850 AoE : 200
  15.  
  16.  
  17. [W] Zone of Control : Stella creates two thin rings of energy around her, one larger than another, for 3 seconds. The rings deal 80/120/160/200/240 (+0.5 AP) magical damage to enemies (can only damage each enemy once). If Void Flux is active, Stella can cast Control Freak within the next 3 seconds.
  18.  
  19. Void Flux - Control Freak : Over 1 second, the outer ring expands until it reaches 800 range, while the inner ring contracts until it reaches Stella before vanishing. Control Freak deals 25/32.5/35/42.5/50% increased damage, and it damages enemies who have already been damaged with Zone of Control.
  20.  
  21. Mana(First/Second Cast) : 60/90
  22. CD : 16/14.5/13/11.5/10
  23. Range(Inner/Outer) : 300/500
  24.  
  25.  
  26. [E] Grief Wave : Stella creates 12 small bursts of energy around herself, which spread out in all directions, each dealing 30/45/60/75/90 (+0.2 AP) magical damage to the first enemy they hit. The bursts start out slow then accelerate as they move outwards. Stella can cast Wave of Tears within the next 1.5 seconds if Void Flux is active.
  27.  
  28. Void Flux - Wave of Tears : Stella fires a second volley of energy, which always moves at maximum speed and passes through enemies.
  29.  
  30. Mana : 60/120
  31. CD : 10
  32. Range : 850
  33. Projectile Speed : 750 -> 1500
  34.  
  35.  
  36. [R] Illusory Rift : Stella creates 5 tears in reality that surround target enemy champion, following them for 5 seconds. Right-clicking one of the tears will teleport Stella to target tear after a 1.5 second channel, closing it behind her and causing the remaining tears to halt at their current location, remaining there for 3 seconds. The tears will indicate if Stella is teleporting, but only allies can see which tear she is teleporting to. While the tears remain, Stella can cast Gauntlet (does not require Void Flux).
  37.  
  38. Gauntlet : After a 0.5 second delay, the tears become chained with beams of energy to adjacent tears for 2 seconds. The two tears bordering Stella will fire beams toward her location when Gauntlet was cast instead. The beams deal 150/250/350 (+1.0 AP) magical damage and apply a 40/60/80% slow that decays over 2 seconds. The tears vanish afterwards. Enemies can be damaged only once by Gauntlet.
  39.  
  40. Mana(First/Second Cast) : 150/0
  41. CD : 150/120/90
  42. Range : 3500 Tear range from target : 500 Beam range : 1000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement