Advertisement
Guest User

Output.log

a guest
Mar 31st, 2017
116
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 31.49 KB | None | 0 0
  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 4059 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.095 seconds
  47. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 1.514598 ms
  60. 2017-03-31T19:51:09 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2017-03-31T19:51:09 0.037 INF [NET] Disabling protocol: UNET
  62. 2017-03-31T19:51:09 0.039 INF [NET] Disabling protocol: RakNet
  63. 2017-03-31T19:51:09 0.040 INF [NET] Disabling protocol: SteamNetworking
  64. 2017-03-31T19:51:09 0.042 INF NET: InitCallbacks
  65. 2017-03-31T19:51:09 0.053 INF Texture quality is set to 1
  66. 2017-03-31T19:51:09 0.054 INF Precaching...
  67. 2017-03-31T19:51:09 0.058 INF Precaching file: 7DaysToDie_Data/resources.assets
  68. 2017-03-31T19:51:09 0.115 INF [EAC] Not loading, not started from launcher
  69. 2017-03-31T19:51:10 0.567 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  70. 2017-03-31T19:51:10 0.569 INF Precaching file: Data/Bundles/BlockTextureAtlases
  71. 2017-03-31T19:51:10 0.604 INF Precaching file: Data/Bundles/TerrainTextures
  72. 2017-03-31T19:51:10 0.622 INF Precaching done
  73. 2017-03-31T19:51:11 2.002 INF Loading main scene
  74. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  75.  
  76. (Filename: Line: 1655)
  77.  
  78. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  79.  
  80. (Filename: Line: 1655)
  81.  
  82. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 3.288772 ms
  84. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
  85. 2017-03-31T19:51:11 2.245 INF Awake
  86. 2017-03-31T19:51:11 2.298 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
  87. 2017-03-31T19:51:11 2.298 INF System information:
  88. 2017-03-31T19:51:11 2.299 INF OS: Windows 10 (10.0.0) 64bit
  89. 2017-03-31T19:51:11 2.299 INF CPU: AMD Phenom(tm) II X4 965 Processor (cores: 4)
  90. 2017-03-31T19:51:11 2.300 INF RAM: 16358 MB
  91. 2017-03-31T19:51:11 2.300 INF GPU: NVIDIA GeForce GTX 970 (4059 MB)
  92. 2017-03-31T19:51:11 2.301 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849] (shader level 3.0)
  93. 2017-03-31T19:51:11 2.301 INF Last played version: Alpha 15.2
  94. 2017-03-31T19:51:11 2.301 INF Local UTC offset: 2 hours
  95. 2017-03-31T19:51:11 2.303 INF Command line arguments: E:\Games\7 Days To Die\7DaysToDie.exe -sdxconfig=E:\System Cache\WindowsTemp\tmpCA46.tmp
  96. 2017-03-31T19:51:11 2.307 INF Starting PlayerInputManager...
  97. 2017-03-31T19:51:11 2.330 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  98. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  99. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
  100. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  101. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  102. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
  103. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  104. 2017-03-31T19:51:12 2.605 INF Starting UserProfileManager...
  105. 2017-03-31T19:51:12 2.614 WRN ApplyAllowControllerOption, sets: 3
  106. 2017-03-31T19:51:12 2.631 INF Texture quality is set to 1
  107. 2017-03-31T19:51:12 2.685 INF [MODS] Start loading
  108. 2017-03-31T19:51:12 2.687 INF [MODS] Trying to load from SDX
  109. 2017-03-31T19:51:12 2.725 INF [MODS] Loaded Mod: SDX (1)
  110. 2017-03-31T19:51:12 2.726 INF [MODS] Loading done
  111. 2017-03-31T19:51:12 2.739 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  112. 2017-03-31T19:51:12 2.776 INF Loading permissions file done.
  113. 2017-03-31T19:51:12 2.817 INF Awake done
  114. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
  115. IniException: Expected assignment operator (=) - Line: 2, Position: 39.
  116. at Nini.Ini.IniReader.ReadKey () [0x00000] in <filename unknown>:0
  117. at Nini.Ini.IniReader.ReadNext () [0x00000] in <filename unknown>:0
  118. at Nini.Ini.IniReader.Read () [0x00000] in <filename unknown>:0
  119. at Nini.Ini.IniDocument.LoadReader (Nini.Ini.IniReader reader) [0x00000] in <filename unknown>:0
  120.  
  121. (Filename: Line: -1)
  122.  
  123. 2017-03-31T19:51:12 3.120 INF Atlas reset took 190 ms
  124. 2017-03-31T19:51:12 3.121 INF Atlas load took 287 ms
  125. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  126. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc
  127. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  128. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc
  129.  
  130. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
  131. Total: 21.774536 ms (FindLiveObjects: 1.551723 ms CreateObjectMapping: 0.424377 ms MarkObjects: 19.754370 ms DeleteObjects: 0.042256 ms)
  132.  
  133. 2017-03-31T19:51:12 3.213 INF User joined: Scavenger
  134. Setting up 1 worker threads for Enlighten.
  135. Thread -> id: 11e8 -> priority: 1
  136. 2017-03-31T19:51:13 3.504 INF Reloading serveradmin.xml
  137. 2017-03-31T19:51:13 3.505 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  138. 2017-03-31T19:51:13 3.506 INF Loading permissions file done.
  139. UMA Overlay loading took 1155 ms
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  142.  
  143. UMA Slot loading took 3 ms
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  146.  
  147. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
  148. SDX: Could not find bundle 'HalTurret'
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  151.  
  152. 2017-03-31T19:51:20 11.408 ERR Loading and parsing 'blocks.xml' (Model '#HalTurret?HalTurretPrefab' not found on block with id 1931)
  153. 2017-03-31T19:51:20 11.409 ERR Loading of blocks aborted due to errors!
  154. 2017-03-31T19:51:20 11.409 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
  155. at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
  156. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  157. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  158. 2017-03-31T19:51:22 13.278 ERR Loading and parsing 'recipes.xml' (No item/block with name 'HalTurret' existing)
  159. 2017-03-31T19:51:22 13.279 ERR Loading of recipes aborted due to errors!
  160. 2017-03-31T19:51:22 13.279 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  161. 2017-03-31T19:51:29 20.188 INF XUI loading took 6415ms
  162. 2017-03-31T19:51:29 20.190 INF WorldStaticData.Init() needed 13.941s
  163. 2017-03-31T19:51:30 20.569 INF [Steamworks.NET] Login ok.
  164. 2017-03-31T19:51:30 20.872 INF AchievementManager: Received stats and achievements from Steam
  165. 2017-03-31T19:51:36 26.487 INF NET: Starting server protocols
  166. 2017-03-31T19:51:36 26.519 INF NET: UNET server started
  167. 2017-03-31T19:51:36 26.581 INF NET: Unity NW server started
  168. 2017-03-31T19:51:36 26.582 INF [Steamworks.NET] NET: Server started
  169. SDX: SDX ModEngine::StartModScripts
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  172.  
  173. 2017-03-31T19:51:36 26.584 INF StartGame
  174. 2017-03-31T19:51:36 26.977 INF Atlas reset took 382 ms
  175. 2017-03-31T19:51:36 26.997 INF Atlas got enough free room to fit icons. Old 1615 icons, 4096x4096, now 1616 icons
  176. 2017-03-31T19:51:36 27.053 INF Adding 1 sprites to atlas took 458 ms
  177. 2017-03-31T19:51:37 27.711 INF Persistent GamePrefs saved
  178. GamePref.AdminFileName = serveradmin.xml
  179. GamePref.AirDropFrequency = 72
  180. GamePref.AirDropMarker = False
  181. GamePref.AutopilotMode = 0
  182. GamePref.BlockDurabilityModifier = 100
  183. GamePref.BuildCreate = True
  184. GamePref.ConnectToServerIP = 217.198.143.165
  185. GamePref.ConnectToServerPort = 21100
  186. GamePref.ControlPanelEnabled = False
  187. GamePref.ControlPanelPort = 8080
  188. GamePref.CraftTimer =
  189. GamePref.CreateLevelDim = 8
  190. GamePref.CreateLevelName = My Level
  191. GamePref.CreativeMenuEnabled = False
  192. GamePref.DayCount = 3
  193. GamePref.DayLightLength = 16
  194. GamePref.DayNightLength = 50
  195. GamePref.DebugMenuEnabled = False
  196. GamePref.DebugMenuShowTasks = False
  197. GamePref.DebugStopEnemiesMoving = False
  198. GamePref.DropOnDeath = 0
  199. GamePref.DropOnQuit = 0
  200. GamePref.DynamicSpawner =
  201. GamePref.EACEnabled = False
  202. GamePref.EnemyDifficulty = 0
  203. GamePref.EnemySenseMemory = 60
  204. GamePref.EnemySpawnMode = 3
  205. GamePref.FavoriteServersList =
  206. GamePref.FragLimit = 20
  207. GamePref.GameDifficulty = 2
  208. GamePref.GameMode = GameModeSurvivalMP
  209. GamePref.GameName = TestWorld2
  210. GamePref.GameNameClient = My Game
  211. GamePref.GameVersion = Alpha 15.2
  212. GamePref.GameWorld = Random Gen
  213. GamePref.JoiningOptions = True
  214. GamePref.LandClaimDeadZone = 30
  215. GamePref.LandClaimDecayMode = 0
  216. GamePref.LandClaimExpiryTime = 3
  217. GamePref.LandClaimOfflineDurabilityModifier = 4
  218. GamePref.LandClaimOnlineDurabilityModifier = 4
  219. GamePref.LandClaimSize = 7
  220. GamePref.LastGameResetRevision = 9
  221. GamePref.LootAbundance = 100
  222. GamePref.LootRespawnDays = 30
  223. GamePref.LootTimer =
  224. GamePref.MatchLength = 10
  225. GamePref.MaxSpawnedAnimals = 50
  226. GamePref.MaxSpawnedZombies = 60
  227. GamePref.NoGraphicsMode = False
  228. GamePref.OptionsAA = 1
  229. GamePref.OptionsAllowController = False
  230. GamePref.OptionsAmbientVolumeLevel = 0.6505883
  231. GamePref.OptionsBackgroundGlobalOpacity = 0.7068672
  232. GamePref.OptionsBloom = True
  233. GamePref.OptionsDeferredLighting = True
  234. GamePref.OptionsDOF = True
  235. GamePref.OptionsFieldOfView = 70
  236. GamePref.OptionsForegroundGlobalOpacity = 1
  237. GamePref.OptionsGamma = 0.5120817
  238. GamePref.OptionsGraphicsQuality = 4
  239. GamePref.OptionsGrassDistance = 2
  240. GamePref.OptionsHudOpacity = 0
  241. GamePref.OptionsHudSize = 2
  242. GamePref.OptionsImageEffects = False
  243. GamePref.OptionsInvertMouse = False
  244. GamePref.OptionsLODDistance = 1
  245. GamePref.OptionsMicVolumeLevel = 0.75
  246. GamePref.OptionsMotionBlur = 0
  247. GamePref.OptionsMouseSensitivity = 0.5025126
  248. GamePref.OptionsMusicVolumeLevel = 0.5212049
  249. GamePref.OptionsObjectBlur = False
  250. GamePref.OptionsOverallAudioVolumeLevel = 0
  251. GamePref.OptionsPlayerModel = playerMale
  252. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  253. GamePref.OptionsReflectedShadows = False
  254. GamePref.OptionsReflectionQuality = 2
  255. GamePref.OptionsResolution = 0
  256. GamePref.OptionsShadowDistance = 3
  257. GamePref.OptionsShowCompass = True
  258. GamePref.OptionsShowCrosshair = True
  259. GamePref.OptionsSSAO = True
  260. GamePref.OptionsStabSpawnBlocksOnGround = True
  261. GamePref.OptionsSunShafts = True
  262. GamePref.OptionsTempCelsius = False
  263. GamePref.OptionsTextureQuality = 1
  264. GamePref.OptionsTreeQuality = 2
  265. GamePref.OptionsUMATextureQuality = 0
  266. GamePref.OptionsViewDistance = 12
  267. GamePref.OptionsVoiceChatEnabled = True
  268. GamePref.OptionsVoiceVolumeLevel = 0.75
  269. GamePref.OptionsVsync = 0
  270. GamePref.OptionsWaterParticleLimiter = 1
  271. GamePref.OptionsWaterQuality = 1
  272. GamePref.PersistentPlayerProfiles = True
  273. GamePref.PlayerAutologin = False
  274. GamePref.PlayerId = 76561198095143909
  275. GamePref.PlayerKillingMode = 2
  276. GamePref.PlayerName = Scavenger
  277. GamePref.PlayerSafeZoneHours = 7
  278. GamePref.PlayerSafeZoneLevel = 5
  279. GamePref.PlayerToken =
  280. GamePref.RebuildMap = False
  281. GamePref.SaveGameFolder = C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves
  282. GamePref.SelectionContextMode = 0
  283. GamePref.SelectionOperationMode = 0
  284. GamePref.ServerDescription =
  285. GamePref.ServerDisabledNetworkProtocols =
  286. GamePref.ServerIP =
  287. GamePref.ServerIsPublic = True
  288. GamePref.ServerMaxPlayerCount = 8
  289. GamePref.ServerName = Default Server
  290. GamePref.ServerPort = 26900
  291. GamePref.ServerWebsiteURL =
  292. GamePref.ShowFriendPlayerOnMap = True
  293. GamePref.TelnetEnabled = False
  294. GamePref.TelnetPort = 25003
  295. GamePref.ZombiePlayers = True
  296. GamePref.ZombiesRun = 0
  297. GameStat.AirDropFrequency = 0
  298. GameStat.AirDropMarker = False
  299. GameStat.AnimalCount = 0
  300. GameStat.BlockDurabilityModifier = 1
  301. GameStat.ChunkStabilityEnabled = True
  302. GameStat.CraftTimer =
  303. GameStat.CurrentRoundIx = 0
  304. GameStat.DayLightLength = 16
  305. GameStat.DayLimitActive = False
  306. GameStat.DayLimitThisRound = 0
  307. GameStat.Difficulty = 2
  308. GameStat.DropOnDeath = 1
  309. GameStat.DropOnQuit = 0
  310. GameStat.EnemyCount = 0
  311. GameStat.EnemyDifficulty = Normal
  312. GameStat.EnemySenseMemory = 60
  313. GameStat.EnemySpawnMode = 3
  314. GameStat.FragLimitActive = False
  315. GameStat.FragLimitThisRound = 0
  316. GameStat.GameDifficulty = 2
  317. GameStat.GameModeId = 0
  318. GameStat.GameState = 0
  319. GameStat.GlobalMessageToShow =
  320. GameStat.IsCreativeMenuEnabled = False
  321. GameStat.IsFlyingEnabled = False
  322. GameStat.IsPlayerCollisionEnabled = True
  323. GameStat.IsPlayerDamageEnabled = True
  324. GameStat.IsResetMapOnRestart = False
  325. GameStat.IsSaveSupplyCrates = True
  326. GameStat.IsSpawnEnemies = True
  327. GameStat.IsSpawnNearOtherPlayer = False
  328. GameStat.IsTeleportEnabled = False
  329. GameStat.IsVersionCheckDone = True
  330. GameStat.LandClaimDeadZone = 30
  331. GameStat.LandClaimDecayMode = 0
  332. GameStat.LandClaimExpiryTime = 3
  333. GameStat.LandClaimOfflineDurabilityModifier = 32
  334. GameStat.LandClaimOnlineDurabilityModifier = 32
  335. GameStat.LandClaimSize = 7
  336. GameStat.LoadScene =
  337. GameStat.LootTimer =
  338. GameStat.PlayerKillingMode = KillStrangersOnly
  339. GameStat.ScoreDiedMultiplier = -5
  340. GameStat.ScorePlayerKillMultiplier = 1
  341. GameStat.ScoreZombieKillMultiplier = 1
  342. GameStat.ShowAllPlayersOnMap = False
  343. GameStat.ShowFriendPlayerOnMap = True
  344. GameStat.ShowSpawnWindow = False
  345. GameStat.ShowWindow =
  346. GameStat.ShowZombieCounter = False
  347. GameStat.TimeLimitActive = False
  348. GameStat.TimeLimitThisRound = 0
  349. GameStat.TimeOfDayIncPerSec = 20
  350. GameStat.ZombieHordeMeter = False
  351. 2017-03-31T19:51:37 27.831 INF StartAsServer
  352. 2017-03-31T19:51:37 27.838 INF createWorld: Random Gen, TestWorld2, GameModeSurvivalMP
  353. 2017-03-31T19:51:37 27.899 INF Started thread thread_Regenerating
  354. 2017-03-31T19:51:37 27.899 INF Started thread FQ
  355. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  358.  
  359. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  362.  
  363. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  366.  
  367. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  370.  
  371. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  374.  
  375. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  378.  
  379. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  382.  
  383. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  386.  
  387. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  390.  
  391. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  394.  
  395. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  398.  
  399. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  402.  
  403. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  406.  
  407. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  410.  
  411. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  434.  
  435. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  470.  
  471. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  474.  
  475. 2017-03-31T19:51:37 28.069 INF World.Load: Random Gen
  476. 2017-03-31T19:51:37 28.095 INF Started thread thread_Pathfinder
  477. 2017-03-31T19:51:37 28.108 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  478. 2017-03-31T19:51:37 28.113 INF Started thread thread_GenerateChunks
  479. 2017-03-31T19:51:37 28.173 INF Loading and parsing of generator took 59ms
  480. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  481. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  482. 2017-03-31T19:51:43 34.159 INF createWorld() done
  483. 2017-03-31T19:51:43 34.160 INF Loading players.xml
  484. 2017-03-31T19:51:44 34.517 INF Created player with id=171
  485. 2017-03-31T19:51:44 34.553 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  486. 2017-03-31T19:51:44 34.561 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
  487. 2017-03-31T19:51:44 34.562 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  488. 2017-03-31T19:51:44 34.567 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  489. 2017-03-31T19:51:44 34.568 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
  490. 2017-03-31T19:51:44 34.570 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  491. 2017-03-31T19:51:44 34.572 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  492. 2017-03-31T19:51:44 34.573 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
  493. 2017-03-31T19:51:44 34.576 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  494. 2017-03-31T19:51:44 34.578 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  495. 2017-03-31T19:51:44 34.579 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  496. 2017-03-31T19:51:44 34.580 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
  497. 2017-03-31T19:51:44 34.581 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
  498. 2017-03-31T19:51:44 34.582 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
  499. 2017-03-31T19:51:44 34.584 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  500. 2017-03-31T19:51:44 34.585 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
  501. 2017-03-31T19:51:44 34.586 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
  502. 2017-03-31T19:51:44 34.588 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  503. 2017-03-31T19:51:44 34.589 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  504. 2017-03-31T19:51:44 34.592 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
  505. 2017-03-31T19:51:44 34.593 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
  506. 2017-03-31T19:51:44 34.594 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
  507. 2017-03-31T19:51:44 34.595 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
  508. 2017-03-31T19:51:44 34.596 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
  509. 2017-03-31T19:51:44 34.597 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  510. 2017-03-31T19:51:44 34.601 INF StartGame done
  511. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  512. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  515.  
  516. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  519.  
  520. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  523.  
  524. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  525.  
  526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  527.  
  528. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  529.  
  530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  531.  
  532. 2017-03-31T19:51:50 41.341 INF [Steamworks.NET] GameServer.Init successful
  533. 2017-03-31T19:51:51 41.524 INF ************************Weather Packages Created FROM BIOMES :D ************************
  534. 2017-03-31T19:51:51 42.325 INF [Steamworks.NET] Create Lobby
  535. 2017-03-31T19:51:51 42.327 INF [Steamworks.NET] GameServer.LogOn successful
  536. 2017-03-31T19:51:52 42.604 INF [Steamworks.NET] Lobby creation succeeded
  537. 2017-03-31T19:51:52 42.608 INF [Steamworks.NET] Lobby entered: 109775244046796137
  538. 2017-03-31T19:57:44 395.338 INF Disconnect
  539. 2017-03-31T19:57:44 395.341 INF NET: Stopping server protocols
  540. 2017-03-31T19:57:44 395.352 INF NET: UNET server stopped
  541. 2017-03-31T19:57:44 395.398 INF NET: Untiy NW server stopped
  542. 2017-03-31T19:57:44 395.399 INF [Steamworks.NET] NET: Server stopped
  543. 2017-03-31T19:57:44 395.400 INF [NET] ServerShutdown
  544. 2017-03-31T19:57:44 395.401 INF SaveAndCleanupWorld
  545. 2017-03-31T19:57:45 395.445 INF Saving 0 of chunks took 20ms
  546. 2017-03-31T19:57:45 395.449 INF [Steamworks.NET] Stopping server
  547. 2017-03-31T19:57:45 395.482 INF World.Unload
  548. 2017-03-31T19:57:45 395.512 INF Exited thread thread_GenerateChunks
  549. 2017-03-31T19:57:45 395.516 INF Exited thread thread_Pathfinder
  550. 2017-03-31T19:57:45 395.519 INF World.Cleanup
  551. 2017-03-31T19:57:45 395.520 INF Exited thread thread_Regenerating
  552. 2017-03-31T19:57:45 395.522 INF Exited thread FQ
  553. 2017-03-31T19:57:45 395.595 INF Persistent GamePrefs saved
  554. 2017-03-31T19:57:45 395.596 INF Cleanup
  555. 2017-03-31T19:57:45 395.600 WRN Missing cleanup for XML: sounds
  556. 2017-03-31T19:57:45 396.003 INF OnApplicationQuit
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement