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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. ----------------------------------------------------
  53.  
  54. ----------------------------------------------------
  55. function lerp(a, b, t) -- Linear interpolation
  56. return a + (b - a)*t
  57. end
  58.  
  59. function slerp(a, b, t) --Spherical interpolation
  60. dot = a:Dot(b)
  61. if dot > 0.99999 or dot < -0.99999 then
  62. return t <= 0.5 and a or b
  63. else
  64. r = math.acos(dot)
  65. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  66. end
  67. end
  68.  
  69. function matrixInterpolate(a, b, t)
  70. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  71. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  72. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  73. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  74. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  75. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  76. local t = v1:Dot(v2)
  77. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  78. return CFrame.new()
  79. end
  80. return CFrame.new(
  81. v0.x, v0.y, v0.z,
  82. v1.x, v1.y, v1.z,
  83. v2.x, v2.y, v2.z,
  84. v3.x, v3.y, v3.z)
  85. end
  86. ----------------------------------------------------
  87. function genWeld(a,b)
  88. local w = Instance.new("Weld",a)
  89. w.Part0 = a
  90. w.Part1 = b
  91. return w
  92. end
  93. function weld(a, b)
  94. local weld = Instance.new("Weld")
  95. weld.Name = "W"
  96. weld.Part0 = a
  97. weld.Part1 = b
  98. weld.C0 = a.CFrame:inverse() * b.CFrame
  99. weld.Parent = a
  100. return weld;
  101. end
  102. ----------------------------------------------------
  103. function Lerp(c1,c2,al)
  104. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  105. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  106. for i,v in pairs(com1) do
  107. com1[i] = v+(com2[i]-v)*al
  108. end
  109. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  110. end
  111. ----------------------------------------------------
  112. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  113. local wld = Instance.new("Weld", wp1)
  114. wld.Part0 = wp0
  115. wld.Part1 = wp1
  116. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  117. end
  118. ----------------------------------------------------
  119. function weld5(part0, part1, c0, c1)
  120. weeld=Instance.new("Weld", part0)
  121. weeld.Part0=part0
  122. weeld.Part1=part1
  123. weeld.C0=c0
  124. weeld.C1=c1
  125. return weeld
  126. end
  127. ----------------------------------------------------
  128. function HasntTouched(plrname)
  129. local ret = true
  130. for _, v in pairs(Touche) do
  131. if v == plrname then
  132. ret = false
  133. end
  134. end
  135. return ret
  136. end
  137. ----------------------------------------------------
  138. newWeld(torso, larm, -1.5, 0.5, 0)
  139. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  140. newWeld(torso, rarm, 1.5, 0.5, 0)
  141. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  142. newWeld(torso, hed, 0, 1.5, 0)
  143. newWeld(torso, lleg, -0.5, -1, 0)
  144. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  145. newWeld(torso, rleg, 0.5, -1, 0)
  146. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  147. newWeld(root, torso, 0, -1, 0)
  148. torso.Weld.C1 = CFrame.new(0, -1, 0)
  149. ----------------------------------------------------
  150. ----------------------------------------------------
  151. local Transforming = true
  152. hum.WalkSpeed = 0
  153. local fx = Instance.new("Part",torso)
  154. fx.Anchored = true
  155. fx.Material = "Neon"
  156. fx.CanCollide = false
  157. fx.Locked = true
  158. fx.Transparency = 1
  159. fx.Material = "SmoothPlastic"
  160. fx.Size = Vector3.new(1,1,1)
  161. fx.TopSurface = "SmoothNoOutlines"
  162. fx.BottomSurface = "SmoothNoOutlines"
  163. fx.BrickColor = BrickColor.new("Really red")
  164. fxm = Instance.new("SpecialMesh",fx)
  165. fxm.MeshType = "Sphere"
  166. fxm.Scale = Vector3.new(1,1,1)
  167. for i = 1, 20 do rs:wait()
  168. fx.Transparency = fx.Transparency - (1/20)
  169. fx.CFrame = torso.CFrame
  170. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  171. rs:wait()
  172. end
  173. ----------------------------------------------------
  174.  
  175. ----------------------------------------------------
  176.  
  177. ----------------------------------------------------
  178. GroundWave1 = function()
  179. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  180. local Colors = {"Royal purple", "Really red"}
  181. local wave = Instance.new("Part", torso)
  182. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  183. wave.Anchored = true
  184. wave.CanCollide = false
  185. wave.Locked = true
  186. wave.Size = Vector3.new(1, 1, 1)
  187. wave.TopSurface = "Smooth"
  188. wave.BottomSurface = "Smooth"
  189. wave.Transparency = 0.35
  190. wave.CFrame = HandCF
  191. wm = Instance.new("SpecialMesh", wave)
  192. wm.MeshId = "rbxassetid://3270017"
  193. coroutine.wrap(function()
  194. for i = 1, 30, 1 do
  195. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  196. wave.Size = wm.Scale
  197. wave.CFrame = HandCF
  198. wave.Transparency = i/30
  199. wait()
  200. end
  201. wait()
  202. wave:Destroy()
  203. end)()
  204. end
  205. ----------------------------------------------------
  206. GroundWave = function()
  207. if Transforming == true then
  208. local wave = Instance.new("Part", torso)
  209. wave.BrickColor = BrickColor.new("Really red")
  210. wave.Anchored = true
  211. wave.CanCollide = false
  212. wave.Locked = true
  213. wave.Size = Vector3.new(1, 1, 1)
  214. wave.TopSurface = "Smooth"
  215. wave.BottomSurface = "Smooth"
  216. wave.Transparency = 0.35
  217. wave.CFrame = fx.CFrame
  218. wm = Instance.new("SpecialMesh", wave)
  219. wm.MeshType = "Sphere"
  220. wm.Scale = Vector3.new(1,1,1)
  221. coroutine.wrap(function()
  222. for i = 1, 18, 1 do
  223. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  224. --wave.Size = wm.Scale
  225. wave.CFrame = fx.CFrame
  226. wave.Transparency = i/14
  227. wait()
  228. end
  229. wait()
  230. wave:Destroy()
  231. end)()
  232. elseif Transforming == false then
  233. wait()
  234. end
  235. end
  236.  
  237. for i = 1, 100 do rs:wait()
  238. fx.CFrame = torso.CFrame
  239. end
  240.  
  241. Spawn(function()
  242. while wait(1) do
  243. GroundWave()
  244. end
  245. end)
  246.  
  247. wait(4)
  248.  
  249. Transforming = false
  250.  
  251. for i = 1, 20 do rs:wait()
  252. fx.Transparency = fx.Transparency + (1/20)
  253. fx.CFrame = torso.CFrame
  254. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  255. rs:wait()
  256. end
  257.  
  258. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  259. local wave = Instance.new("Part", torso)
  260. wave.BrickColor = BrickColor.new("Institutional white")
  261. wave.Anchored = true
  262. wave.CanCollide = false
  263. wave.Locked = true
  264. wave.Size = Vector3.new(1, 1, 1)
  265. wave.TopSurface = "Smooth"
  266. wave.BottomSurface = "Smooth"
  267. wave.Transparency = 0.35
  268. wave.CFrame = HandCF
  269. wm = Instance.new("SpecialMesh", wave)
  270. wm.MeshId = "rbxassetid://3270017"
  271. coroutine.wrap(function()
  272. for i = 1, 14, 1 do
  273. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  274. wave.Size = wm.Scale
  275. wave.CFrame = HandCF
  276. wave.Transparency = i/14
  277. wait()
  278. end
  279. wait()
  280. wave:Destroy()
  281. end)()
  282. hum.WalkSpeed = 16
  283. ----------------------------------------------------
  284. Blast = function()
  285. local Colors = {"Really red", "Really black"}
  286. local wave = Instance.new("Part", torso)
  287. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  288. wave.Anchored = true
  289. wave.CanCollide = false
  290. wave.Locked = true
  291. wave.Size = Vector3.new(1, 1, 1)
  292. wave.TopSurface = "Smooth"
  293. wave.BottomSurface = "Smooth"
  294. wave.Transparency = 0.35
  295. wave.CFrame = rarm.CFrame
  296. wm = Instance.new("SpecialMesh", wave)
  297. wm.MeshType = "Sphere"
  298. wm.Scale = Vector3.new(1,1,1)
  299. z = Instance.new("Sound",wave)
  300. z.SoundId = "rbxassetid://237035051"
  301. z.Volume = 1
  302. z.Pitch = .9
  303. z:Play()
  304. coroutine.wrap(function()
  305. for i = 1, 30, 1 do
  306. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  307. --wave.Size = wm.Scale
  308. wave.CFrame = rarm.CFrame
  309. wave.Transparency = (1/14)
  310. rs:wait()
  311. end
  312. rs:wait()
  313. wave:Destroy()
  314. z:Destroy()
  315. end)()
  316. end
  317. ----------------------------------------------------
  318. rarm.Touched:connect(function(ht)
  319. hit = ht.Parent
  320. if ht and hit:IsA("Model") then
  321. if hit:FindFirstChild("Humanoid") then
  322. if hit.Name ~= p.Name then
  323. if Debounces.RPunch == true and Debounces.RPunched == false then
  324. Debounces.RPunched = true
  325. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  326. if Debounces.ks==true then
  327. z = Instance.new("Sound",hed)
  328. z.SoundId = "rbxassetid://169380525"
  329. z.Pitch = ptz[math.random(1,#ptz)]
  330. z.Volume = 1
  331. z:Play()
  332. end
  333. wait(.2)
  334. Debounces.RPunched = false
  335. end
  336. end
  337. end
  338. elseif ht and hit:IsA("Hat") then
  339. if hit.Parent.Name ~= p.Name then
  340. if hit.Parent:FindFirstChild("Humanoid") then
  341. if Debounces.RPunch == true and Debounces.RPunched == false then
  342. Debounces.RPunched = true
  343. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  344. if Debounces.ks==true then
  345. z = Instance.new("Sound",hed)
  346. z.SoundId = "rbxassetid://169380525"
  347. z.Pitch = ptz[math.random(1,#ptz)]
  348. z.Volume = 1
  349. z:Play()
  350. end
  351. wait(.2)
  352. Debounces.RPunched = false
  353. end
  354. end
  355. end
  356. end
  357. end)
  358. larm.Touched:connect(function(ht)
  359. hit = ht.Parent
  360. if ht and hit:IsA("Model") then
  361. if hit:FindFirstChild("Humanoid") then
  362. if hit.Name ~= p.Name then
  363. if Debounces.LPunch == true and Debounces.LPunched == false then
  364. Debounces.LPunched = true
  365. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  366. if Debounces.ks2==true then
  367. z = Instance.new("Sound",hed)
  368. z.SoundId = "rbxassetid://169380525"
  369. z.Pitch = ptz[math.random(1,#ptz)]
  370. z.Volume = 1
  371. z:Play()
  372. end
  373. wait(.2)
  374. Debounces.LPunched = false
  375. end
  376. end
  377. end
  378. elseif ht and hit:IsA("Hat") then
  379. if hit.Parent.Name ~= p.Name then
  380. if hit.Parent:FindFirstChild("Humanoid") then
  381. if Debounces.LPunch == true and Debounces.LPunched == false then
  382. Debounces.LPunched = true
  383. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  384. if Debounces.ks2==true then
  385. z = Instance.new("Sound",hed)
  386. z.SoundId = "rbxassetid://169380525"
  387. z.Pitch = ptz[math.random(1,#ptz)]
  388. z.Volume = 1
  389. z:Play()
  390. end
  391. wait(.2)
  392. Debounces.LPunched = false
  393. end
  394. end
  395. end
  396. end
  397. end)
  398. ----------------------------------------------------
  399. mod4 = Instance.new("Model",char)
  400.  
  401. ptez = {0.7, 0.8, 0.9, 1}
  402.  
  403. function FindNearestTorso(Position,Distance,SinglePlayer)
  404. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  405. local List = {}
  406. for i,v in pairs(workspace:GetChildren())do
  407. if v:IsA("Model")then
  408. if v:findFirstChild("Torso")then
  409. if v ~= char then
  410. if(v.Torso.Position -Position).magnitude <= Distance then
  411. table.insert(List,v)
  412. end
  413. end
  414. end
  415. end
  416. end
  417. return List
  418. end
  419.  
  420. function Punch()
  421. part=Instance.new('Part',mod4)
  422. part.Anchored=true
  423. part.CanCollide=false
  424. part.FormFactor='Custom'
  425. part.Size=Vector3.new(.2,.2,.2)
  426. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  427. part.Transparency=.7
  428. part.BrickColor=BrickColor.new('Really red')
  429. mesh=Instance.new('SpecialMesh',part)
  430. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  431. mesh.Scale=Vector3.new(3,3,3)
  432. part2=Instance.new('Part',mod4)
  433. part2.Anchored=true
  434. part2.CanCollide=false
  435. part2.FormFactor='Custom'
  436. part2.Size=Vector3.new(.2,.2,.2)
  437. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  438. part2.Transparency=.7
  439. part2.BrickColor=BrickColor.new('Really red')
  440. mesh2=Instance.new('SpecialMesh',part2)
  441. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  442. mesh2.Scale=Vector3.new(3,1.5,3)
  443. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  444. if v:FindFirstChild('Humanoid') then
  445. v.Humanoid:TakeDamage(math.random(2,6))
  446. end
  447. end
  448. coroutine.resume(coroutine.create(function()
  449. for i=0,0.62,0.4 do
  450. wait()
  451. part.CFrame=part.CFrame
  452. part.Transparency=i
  453. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  454. part2.CFrame=part2.CFrame
  455. part2.Transparency=i
  456. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  457. end
  458. part.Parent=nil
  459. part2.Parent=nil
  460. end))
  461. end
  462. ----------------------------------------------------
  463. rarm.Touched:connect(function(ht)
  464. hit = ht.Parent
  465. if ht and hit:IsA("Model") then
  466. if hit:FindFirstChild("Humanoid") then
  467. if hit.Name ~= p.Name then
  468. if Debounces.RPunch == true and Debounces.RPunched == false then
  469. Debounces.RPunched = true
  470. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  471. if Debounces.ks==true then
  472. z = Instance.new("Sound",hed)
  473. z.SoundId = "rbxassetid://169380525"
  474. z.Pitch = ptz[math.random(1,#ptz)]
  475. z.Volume = 1
  476. z:Play()
  477. end
  478. wait(.2)
  479. Debounces.RPunched = false
  480. end
  481. end
  482. end
  483. elseif ht and hit:IsA("Hat") then
  484. if hit.Parent.Name ~= p.Name then
  485. if hit.Parent:FindFirstChild("Humanoid") then
  486. if Debounces.RPunch == true and Debounces.RPunched == false then
  487. Debounces.RPunched = true
  488. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  489. if Debounces.ks==true then
  490. z = Instance.new("Sound",hed)
  491. z.SoundId = "rbxassetid://169380525"
  492. z.Pitch = ptz[math.random(1,#ptz)]
  493. z.Volume = 1
  494. z:Play()
  495. end
  496. wait(.2)
  497. Debounces.RPunched = false
  498. end
  499. end
  500. end
  501. end
  502. end)
  503. larm.Touched:connect(function(ht)
  504. hit = ht.Parent
  505. if ht and hit:IsA("Model") then
  506. if hit:FindFirstChild("Humanoid") then
  507. if hit.Name ~= p.Name then
  508. if Debounces.LPunch == true and Debounces.LPunched == false then
  509. Debounces.LPunched = true
  510. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  511. if Debounces.ks2==true then
  512. z = Instance.new("Sound",hed)
  513. z.SoundId = "rbxassetid://169380525"
  514. z.Pitch = ptz[math.random(1,#ptz)]
  515. z.Volume = 1
  516. z:Play()
  517. end
  518. wait(.2)
  519. Debounces.LPunched = false
  520. end
  521. end
  522. end
  523. elseif ht and hit:IsA("Hat") then
  524. if hit.Parent.Name ~= p.Name then
  525. if hit.Parent:FindFirstChild("Humanoid") then
  526. if Debounces.LPunch == true and Debounces.LPunched == false then
  527. Debounces.LPunched = true
  528. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  529. if Debounces.ks2==true then
  530. z = Instance.new("Sound",hed)
  531. z.SoundId = "rbxassetid://169380525"
  532. z.Pitch = ptz[math.random(1,#ptz)]
  533. z.Volume = 1
  534. z:Play()
  535. end
  536. wait(.2)
  537. Debounces.LPunched = false
  538. end
  539. end
  540. end
  541. end
  542. end)
  543. ----------------------------------------------------
  544. local player = game.Players.LocalPlayer
  545. local pchar = player.Character
  546. local mouse = player:GetMouse()
  547. local cam = workspace.CurrentCamera
  548.  
  549. local rad = math.rad
  550.  
  551. local keysDown = {}
  552. local flySpeed = 0
  553. local MAX_FLY_SPEED = 150
  554.  
  555. local canFly = false
  556. local flyToggled = false
  557.  
  558. local forward, side = 0, 0
  559. local lastForward, lastSide = 0, 0
  560.  
  561. local floatBP = Instance.new("BodyPosition")
  562. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  563. local flyBV = Instance.new("BodyVelocity")
  564. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  565. local turnBG = Instance.new("BodyGyro")
  566. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  567.  
  568. mouse.KeyDown:connect(function(key)
  569. keysDown[key] = true
  570.  
  571. if key == "f" then
  572. flyToggled = not flyToggled
  573.  
  574. if not flyToggled then
  575. stanceToggle = "Normal"
  576. floatBP.Parent = nil
  577. flyBV.Parent = nil
  578. turnBG.Parent = nil
  579. root.Velocity = Vector3.new()
  580. pchar.Humanoid.PlatformStand = false
  581. end
  582. end
  583.  
  584. end)
  585. mouse.KeyUp:connect(function(key)
  586. keysDown[key] = nil
  587. end)
  588.  
  589. local function updateFly()
  590.  
  591. if not flyToggled then return end
  592.  
  593. lastForward = forward
  594. lastSide = side
  595.  
  596. forward = 0
  597. side = 0
  598.  
  599. if keysDown.w then
  600. forward = forward + 1
  601. end
  602. if keysDown.s then
  603. forward = forward - 1
  604. end
  605. if keysDown.a then
  606. side = side - 1
  607. end
  608. if keysDown.d then
  609. side = side + 1
  610. end
  611.  
  612. canFly = (forward ~= 0 or side ~= 0)
  613.  
  614. if canFly then
  615. stanceToggle = "Floating"
  616. turnBG.Parent = root
  617. floatBP.Parent = nil
  618. flyBV.Parent = root
  619.  
  620. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  621. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  622. else
  623. floatBP.position = root.Position
  624. floatBP.Parent = root
  625.  
  626. flySpeed = flySpeed - 1
  627. if flySpeed < 0 then flySpeed = 0 end
  628. end
  629.  
  630. local camCF = cam.CoordinateFrame
  631. local in_forward = canFly and forward or lastForward
  632. local in_side = canFly and side or lastSide
  633.  
  634. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  635. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  636.  
  637. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  638. 0)
  639. end
  640.  
  641. game:service'RunService'.RenderStepped:connect(function()
  642. if flyToggled then
  643. pchar.Humanoid.PlatformStand = true
  644. end
  645. updateFly()
  646. end)
  647. -------------------------------
  648. Grab = false
  649. mouse.KeyDown:connect(function(key)
  650. if key == "z" then
  651. Debounces.on = true
  652. Debounces.NoIdl = true
  653. Debounces.ks = true
  654. if Grab == false then
  655. gp = nil
  656. for i = 1, 20 do
  657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  663. if Debounces.on == false then break end
  664. rs:wait()
  665. end
  666. con1=larm.Touched:connect(function(hit) -- this is grab
  667. ht = hit.Parent
  668. hum1=ht:FindFirstChild('Humanoid')
  669. if hum1 ~= nil then
  670. if Debounces.ks==true then
  671. z = Instance.new("Sound",hed)
  672. z.SoundId = "rbxassetid://169380525"
  673. z.Volume = 1
  674. z:Play()
  675. Debounces.ks=false
  676. end
  677. hum1.PlatformStand=true
  678. gp = ht
  679. Grab = true
  680. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  681. asd.Parent = larm
  682. asd.Name = "asd"
  683. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  684. --[[elseif hum1 == nil then
  685. con1:disconnect()
  686. wait() return]]--
  687. end
  688. end)
  689. for i = 1, 20 do
  690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  696. if Debounces.on == false then break end
  697. rs:wait()
  698. end
  699. if hum1 == nil then
  700. Debounces.on = false
  701. Debounces.NoIdl = false
  702. end
  703. con1:disconnect()
  704. elseif Grab == true then
  705. Grab = false
  706. Punch()
  707. z = Instance.new("Sound",hed)
  708. z.SoundId = "rbxassetid://169380525"
  709. z.Pitch = ptz[math.random(1,#ptz)]
  710. z.Volume = 1
  711. z:Play()
  712. for i = 1, 10 do
  713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  719. if Debounces.on == false then break end
  720. rs:wait()
  721. end
  722. Punch()
  723. z = Instance.new("Sound",hed)
  724. z.SoundId = "rbxassetid://169380525"
  725. z.Pitch = ptz[math.random(1,#ptz)]
  726. z.Volume = 1
  727. z:Play()
  728. for i = 1, 10 do
  729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  735. if Debounces.on == false then break end
  736. rs:wait()
  737. end
  738. Punch()
  739. z = Instance.new("Sound",hed)
  740. z.SoundId = "rbxassetid://169380525"
  741. z.Pitch = ptz[math.random(1,#ptz)]
  742. z.Volume = 1
  743. z:Play()
  744. for i = 1, 10 do
  745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  751. if Debounces.on == false then break end
  752. rs:wait()
  753. end
  754. Punch()
  755. z = Instance.new("Sound",hed)
  756. z.SoundId = "rbxassetid://169380525"
  757. z.Pitch = ptz[math.random(1,#ptz)]
  758. z.Volume = 1
  759. z:Play()
  760. for i = 1, 10 do
  761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  767. if Debounces.on == false then break end
  768. rs:wait()
  769. end
  770. Punch()
  771. z = Instance.new("Sound",hed)
  772. z.SoundId = "rbxassetid://169380525"
  773. z.Pitch = ptz[math.random(1,#ptz)]
  774. z.Volume = 1
  775. z:Play()
  776. for i = 1, 10 do
  777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  783. if Debounces.on == false then break end
  784. rs:wait()
  785. end
  786. Punch()
  787. z = Instance.new("Sound",hed)
  788. z.SoundId = "rbxassetid://169380525"
  789. z.Pitch = ptz[math.random(1,#ptz)]
  790. z.Volume = 1
  791. z:Play()
  792. for i = 1, 10 do
  793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  799. if Debounces.on == false then break end
  800. rs:wait()
  801. end
  802. Punch()
  803. z = Instance.new("Sound",hed)
  804. z.SoundId = "rbxassetid://169380525"
  805. z.Pitch = ptz[math.random(1,#ptz)]
  806. z.Volume = 1
  807. z:Play()
  808. for i = 1, 10 do
  809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  815. if Debounces.on == false then break end
  816. rs:wait()
  817. end
  818. Punch()
  819. z = Instance.new("Sound",hed)
  820. z.SoundId = "rbxassetid://169380525"
  821. z.Pitch = ptz[math.random(1,#ptz)]
  822. z.Volume = 1
  823. z:Play()
  824. for i = 1, 10 do
  825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  831. if Debounces.on == false then break end
  832. rs:wait()
  833. end
  834. Punch()
  835. z = Instance.new("Sound",hed)
  836. z.SoundId = "rbxassetid://169380525"
  837. z.Pitch = ptz[math.random(1,#ptz)]
  838. z.Volume = 1
  839. z:Play()
  840. for i = 1, 10 do
  841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  847. if Debounces.on == false then break end
  848. rs:wait()
  849. end
  850. Punch()
  851. z = Instance.new("Sound",hed)
  852. z.SoundId = "rbxassetid://169380525"
  853. z.Pitch = ptz[math.random(1,#ptz)]
  854. z.Volume = 1
  855. z:Play()
  856. for i = 1, 10 do
  857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  863. if Debounces.on == false then break end
  864. rs:wait()
  865. end
  866. Punch()
  867. z = Instance.new("Sound",hed)
  868. z.SoundId = "rbxassetid://169380525"
  869. z.Pitch = ptz[math.random(1,#ptz)]
  870. z.Volume = 1
  871. z:Play()
  872. for i = 1, 10 do
  873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  879. if Debounces.on == false then break end
  880. rs:wait()
  881. end
  882. Punch()
  883. z = Instance.new("Sound",hed)
  884. z.SoundId = "rbxassetid://169380525"
  885. z.Pitch = ptz[math.random(1,#ptz)]
  886. z.Volume = 1
  887. z:Play()
  888. for i = 1, 10 do
  889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  895. if Debounces.on == false then break end
  896. rs:wait()
  897. end
  898. con1:disconnect()
  899. Debounces.on = false
  900. Debounces.NoIdl = false
  901. if gp ~= nil then
  902. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  903. for i,v in pairs(larm:GetChildren()) do
  904. if v.Name == "asd" and v:IsA("Weld") then
  905. v:Remove()
  906. end
  907. end
  908. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  909. bv.maxForce = Vector3.new(400000, 400000, 400000)
  910. bv.P = 125000
  911. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  912. hum1=nil
  913. ht=nil
  914. Debounces.on = false
  915. Debounces.NoIdl = false
  916. elseif ht == nil then wait()
  917. Grab = false
  918. Debounces.on = false
  919. Debounces.NoIdl = false
  920. end
  921. end
  922. end
  923. end)
  924.  
  925. ----------------------------------------------------
  926. mouse.KeyDown:connect(function(key)
  927. if string.byte(key) == 52 then
  928. char.Humanoid.WalkSpeed = 60
  929. end
  930. end)
  931. mouse.KeyUp:connect(function(key)
  932. if string.byte(key) == 52 then
  933. char.Humanoid.WalkSpeed = 8
  934. end
  935. end)
  936. -------------------------------
  937. local animpose = "Idle"
  938. local lastanimpose = "Idle"
  939. local sine = 0
  940. local change = 1
  941. local val = 0
  942. local ffing = false
  943. -------------------------------
  944. game:GetService("RunService").RenderStepped:connect(function()
  945. --[[if char.Humanoid.Jump == true then
  946. jump = true
  947. else
  948. jump = false
  949. end]]
  950. char.Humanoid.FreeFalling:connect(function(f)
  951. if f then
  952. ffing = true
  953. else
  954. ffing = false
  955. end
  956. end)
  957. sine = sine + change
  958. if jumpn == true then
  959. animpose = "Jumping"
  960. elseif ffing == true then
  961. animpose = "Freefalling"
  962. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  963. animpose = "Idle"
  964. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  965. animpose = "Walking"
  966. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  967. animpose = "Running"
  968. end
  969. if animpose ~= lastanimpose then
  970. sine = 0
  971. if Debounces.NoIdl == false then
  972. if animpose == "Idle" then
  973. for i = 1, 2 do
  974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  980. end
  981. elseif animpose == "Walking" then
  982. for i = 1, 2 do
  983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  989. end
  990. elseif animpose == "Running" then
  991. for i = 1, 2 do
  992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  998. wait()
  999. end
  1000. end
  1001. else
  1002. end
  1003. end
  1004. lastanimpose = animpose
  1005. if Debounces.NoIdl == false then
  1006. if animpose == "Idle" then
  1007. change = 0.5
  1008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  1009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  1010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  1012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  1013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  1014. elseif animpose == "Walking" then
  1015. change = 1
  1016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  1017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  1019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  1020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  1021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  1022. elseif animpose == "Running" then
  1023. change = 1
  1024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  1025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  1026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  1027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  1028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  1029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  1030. end
  1031. end
  1032. end)
  1033.  
  1034. hum.MaxHealth = 9001
  1035. wait(3)
  1036. hum.Health = 9001
  1037.  
  1038. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1039. --[[Part0 = Vector3 (Start pos)
  1040. Part1 = Vector3 (End pos)
  1041. Times = number (Amount of lightning parts)
  1042. Offset = number (Offset)
  1043. Color = color (brickcolor value)
  1044. Thickness = number (thickness)
  1045. Trans = number (transparency)
  1046. ]]--
  1047. local magz = (Part0 - Part1).magnitude
  1048. local curpos = Part0
  1049. local trz = {-Offset,Offset}
  1050. for i=1,Times do
  1051. local li = Instance.new("Part", torso)
  1052. li.Name = "Lightning"
  1053. li.TopSurface =0
  1054. li.Material = "Neon"
  1055. li.BottomSurface = 0
  1056. li.Anchored = true
  1057. li.Locked = true
  1058. li.Transparency = Trans or 0.4
  1059. li.BrickColor = BrickColor.new(Color)
  1060. li.formFactor = "Custom"
  1061. li.CanCollide = false
  1062. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1063. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1064. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1065. if Times == i then
  1066. local magz2 = (curpos - Part1).magnitude
  1067. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1068. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1069. else
  1070. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1071. end
  1072. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1073. game.Debris:AddItem(li,.1)
  1074. end
  1075. end
  1076.  
  1077. BodyParts = {} -- Parts to emit lightning effects from
  1078. for _, v in pairs(char:GetChildren()) do
  1079. if v:IsA("Part") then
  1080. table.insert(BodyParts, v)
  1081. end
  1082. end
  1083.  
  1084. Bounding = {} -- Calculate the bounding boxes
  1085. for _, v in pairs(BodyParts) do
  1086. local temp = {X=nil, Y=nil, Z=nil}
  1087. temp.X = v.Size.X/2 * 10
  1088. temp.Y = v.Size.Y/2 * 10
  1089. temp.Z = v.Size.Z/2 * 10
  1090. Bounding[v.Name] = temp
  1091. --table.insert(Bounding, v.Name, temp)
  1092. end
  1093.  
  1094. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  1095. local Body1 = BodyParts[math.random(#BodyParts)]
  1096. local Body2 = BodyParts[math.random(#BodyParts)]
  1097. local Pos1 = Vector3.new(
  1098. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1099. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1100. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1101. )
  1102. local Pos2 = Vector3.new(
  1103. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1104. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1105. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1106. )
  1107. local SPos1 = Body1.Position + Pos1
  1108. local SPos2 = Body2.Position + Pos2
  1109. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  1110. end
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