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dssj 2

Jun 14th, 2016
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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29.  
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. ypcall(function()
  51.  
  52. end)
  53. ----------------------------------------------------
  54. function lerp(a, b, t) -- Linear interpolation
  55. return a + (b - a)*t
  56. end
  57.  
  58. function slerp(a, b, t) --Spherical interpolation
  59. dot = a:Dot(b)
  60. if dot > 0.99999 or dot < -0.99999 then
  61. return t <= 0.5 and a or b
  62. else
  63. r = math.acos(dot)
  64. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  65. end
  66. end
  67.  
  68. function matrixInterpolate(a, b, t)
  69. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  70. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  71. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  72. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  73. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  74. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  75. local t = v1:Dot(v2)
  76. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  77. return CFrame.new()
  78. end
  79. return CFrame.new(
  80. v0.x, v0.y, v0.z,
  81. v1.x, v1.y, v1.z,
  82. v2.x, v2.y, v2.z,
  83. v3.x, v3.y, v3.z)
  84. end
  85. ----------------------------------------------------
  86. function genWeld(a,b)
  87. local w = Instance.new("Weld",a)
  88. w.Part0 = a
  89. w.Part1 = b
  90. return w
  91. end
  92. function weld(a, b)
  93. local weld = Instance.new("Weld")
  94. weld.Name = "W"
  95. weld.Part0 = a
  96. weld.Part1 = b
  97. weld.C0 = a.CFrame:inverse() * b.CFrame
  98. weld.Parent = a
  99. return weld;
  100. end
  101. ----------------------------------------------------
  102. function Lerp(c1,c2,al)
  103. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  104. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  105. for i,v in pairs(com1) do
  106. com1[i] = v+(com2[i]-v)*al
  107. end
  108. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  109. end
  110. ----------------------------------------------------
  111. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  112. local wld = Instance.new("Weld", wp1)
  113. wld.Part0 = wp0
  114. wld.Part1 = wp1
  115. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  116. end
  117. ----------------------------------------------------
  118. function weld5(part0, part1, c0, c1)
  119. weeld=Instance.new("Weld", part0)
  120. weeld.Part0=part0
  121. weeld.Part1=part1
  122. weeld.C0=c0
  123. weeld.C1=c1
  124. return weeld
  125. end
  126. ----------------------------------------------------
  127. function HasntTouched(plrname)
  128. local ret = true
  129. for _, v in pairs(Touche) do
  130. if v == plrname then
  131. ret = false
  132. end
  133. end
  134. return ret
  135. end
  136. ----------------------------------------------------
  137. newWeld(torso, larm, -1.5, 0.5, 0)
  138. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, rarm, 1.5, 0.5, 0)
  140. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  141. newWeld(torso, hed, 0, 1.5, 0)
  142. newWeld(torso, lleg, -0.5, -1, 0)
  143. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(torso, rleg, 0.5, -1, 0)
  145. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  146. newWeld(root, torso, 0, -1, 0)
  147. torso.Weld.C1 = CFrame.new(0, -1, 0)
  148. ----------------------------------------------------
  149. z = Instance.new("Sound", char)
  150. z.SoundId = "rbxassetid://433890714"--377311796
  151. z.Looped = true
  152. z.Pitch = 1
  153. z.Volume = 1
  154. wait(.1)
  155. z:Play()
  156. ----------------------------------------------------
  157. local Transforming = true
  158. hum.WalkSpeed = 0
  159. local fx = Instance.new("Part",torso)
  160. fx.Anchored = true
  161. fx.Material = "Neon"
  162. fx.CanCollide = false
  163. fx.Locked = true
  164. fx.Transparency = 1
  165. fx.Material = "SmoothPlastic"
  166. fx.Size = Vector3.new(1,1,1)
  167. fx.TopSurface = "SmoothNoOutlines"
  168. fx.BottomSurface = "SmoothNoOutlines"
  169. fx.BrickColor = BrickColor.new("Toothpaste")
  170. fxm = Instance.new("SpecialMesh",fx)
  171. fxm.MeshType = "Sphere"
  172. fxm.Scale = Vector3.new(1,1,1)
  173. for i = 1, 20 do rs:wait()
  174. fx.Transparency = fx.Transparency - (1/20)
  175. fx.CFrame = torso.CFrame
  176. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  177. rs:wait()
  178. end
  179. ----------------------------------------------------
  180.  
  181. ----------------------------------------------------
  182. GroundWave1 = function()
  183. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  184. local Colors = {"Cyan", "Toothpaste"}
  185. local wave = Instance.new("Part", torso)
  186. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  187. wave.Anchored = true
  188. wave.CanCollide = false
  189. wave.Locked = true
  190. wave.Size = Vector3.new(1, 1, 1)
  191. wave.TopSurface = "Smooth"
  192. wave.BottomSurface = "Smooth"
  193. wave.Transparency = 0.35
  194. wave.CFrame = HandCF
  195. wm = Instance.new("SpecialMesh", wave)
  196. wm.MeshId = "rbxassetid://3270017"
  197. coroutine.wrap(function()
  198. for i = 1, 30, 1 do
  199. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  200. wave.Size = wm.Scale
  201. wave.CFrame = HandCF
  202. wave.Transparency = i/30
  203. wait()
  204. end
  205. wait()
  206. wave:Destroy()
  207. end)()
  208. end
  209. ----------------------------------------------------
  210. GroundWave = function()
  211. if Transforming == true then
  212. local wave = Instance.new("Part", torso)
  213. wave.BrickColor = BrickColor.new("Cyan")
  214. wave.Anchored = true
  215. wave.CanCollide = false
  216. wave.Locked = true
  217. wave.Size = Vector3.new(1, 1, 1)
  218. wave.TopSurface = "Smooth"
  219. wave.BottomSurface = "Smooth"
  220. wave.Transparency = 0.35
  221. wave.CFrame = fx.CFrame
  222. wm = Instance.new("SpecialMesh", wave)
  223. wm.MeshType = "Sphere"
  224. wm.Scale = Vector3.new(1,1,1)
  225. coroutine.wrap(function()
  226. for i = 1, 18, 1 do
  227. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  228. --wave.Size = wm.Scale
  229. wave.CFrame = fx.CFrame
  230. wave.Transparency = i/14
  231. wait()
  232. end
  233. wait()
  234. wave:Destroy()
  235. end)()
  236. elseif Transforming == false then
  237. wait()
  238. end
  239. end
  240.  
  241. for i = 1, 100 do rs:wait()
  242. fx.CFrame = torso.CFrame
  243. end
  244.  
  245. Spawn(function()
  246. while wait(1) do
  247. GroundWave()
  248. end
  249. end)
  250.  
  251. wait(4)
  252.  
  253. Transforming = false
  254.  
  255. for i = 1, 20 do rs:wait()
  256. fx.Transparency = fx.Transparency + (1/20)
  257. fx.CFrame = torso.CFrame
  258. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  259. rs:wait()
  260. end
  261.  
  262. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  263. local wave = Instance.new("Part", torso)
  264. wave.BrickColor = BrickColor.new("Pastel blue")
  265. wave.Anchored = true
  266. wave.CanCollide = false
  267. wave.Locked = true
  268. wave.Size = Vector3.new(1, 1, 1)
  269. wave.TopSurface = "Smooth"
  270. wave.BottomSurface = "Smooth"
  271. wave.Transparency = 0.35
  272. wave.CFrame = HandCF
  273. wm = Instance.new("SpecialMesh", wave)
  274. wm.MeshId = "rbxassetid://3270017"
  275. coroutine.wrap(function()
  276. for i = 1, 14, 1 do
  277. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  278. wave.Size = wm.Scale
  279. wave.CFrame = HandCF
  280. wave.Transparency = i/14
  281. wait()
  282. end
  283. wait()
  284. wave:Destroy()
  285. end)()
  286. hum.WalkSpeed = 35
  287. ----------------------------------------------------
  288. Blast = function()
  289. local Colors = {"Really blue", "Toothpaste"}
  290. local wave = Instance.new("Part", torso)
  291. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  292. wave.Anchored = true
  293. wave.CanCollide = false
  294. wave.Locked = true
  295. wave.Size = Vector3.new(1, 1, 1)
  296. wave.TopSurface = "Smooth"
  297. wave.BottomSurface = "Smooth"
  298. wave.Transparency = 0.35
  299. wave.CFrame = rarm.CFrame
  300. wm = Instance.new("SpecialMesh", wave)
  301. wm.MeshType = "Sphere"
  302. wm.Scale = Vector3.new(1,1,1)
  303. z = Instance.new("Sound",wave)
  304. z.SoundId = "rbxassetid://237035051"
  305. z.Volume = 1
  306. z.Pitch = .9
  307. z:Play()
  308. coroutine.wrap(function()
  309. for i = 1, 30, 1 do
  310. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  311. --wave.Size = wm.Scale
  312. wave.CFrame = rarm.CFrame
  313. wave.Transparency = (1/14)
  314. rs:wait()
  315. end
  316. rs:wait()
  317. wave:Destroy()
  318. z:Destroy()
  319. end)()
  320. end
  321. ----------------------------------------------------
  322. rarm.Touched:connect(function(ht)
  323. hit = ht.Parent
  324. if ht and hit:IsA("Model") then
  325. if hit:FindFirstChild("Humanoid") then
  326. if hit.Name ~= p.Name then
  327. if Debounces.RPunch == true and Debounces.RPunched == false then
  328. Debounces.RPunched = true
  329. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  330. if Debounces.ks==true then
  331. z = Instance.new("Sound",hed)
  332. z.SoundId = "rbxassetid://169380525"
  333. z.Pitch = ptz[math.random(1,#ptz)]
  334. z.Volume = 1
  335. z:Play()
  336. end
  337. wait(.2)
  338. Debounces.RPunched = false
  339. end
  340. end
  341. end
  342. elseif ht and hit:IsA("Hat") then
  343. if hit.Parent.Name ~= p.Name then
  344. if hit.Parent:FindFirstChild("Humanoid") then
  345. if Debounces.RPunch == true and Debounces.RPunched == false then
  346. Debounces.RPunched = true
  347. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  348. if Debounces.ks==true then
  349. z = Instance.new("Sound",hed)
  350. z.SoundId = "rbxassetid://169380525"
  351. z.Pitch = ptz[math.random(1,#ptz)]
  352. z.Volume = 1
  353. z:Play()
  354. end
  355. wait(.2)
  356. Debounces.RPunched = false
  357. end
  358. end
  359. end
  360. end
  361. end)
  362. larm.Touched:connect(function(ht)
  363. hit = ht.Parent
  364. if ht and hit:IsA("Model") then
  365. if hit:FindFirstChild("Humanoid") then
  366. if hit.Name ~= p.Name then
  367. if Debounces.LPunch == true and Debounces.LPunched == false then
  368. Debounces.LPunched = true
  369. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  370. if Debounces.ks2==true then
  371. z = Instance.new("Sound",hed)
  372. z.SoundId = "rbxassetid://169380525"
  373. z.Pitch = ptz[math.random(1,#ptz)]
  374. z.Volume = 1
  375. z:Play()
  376. end
  377. wait(.2)
  378. Debounces.LPunched = false
  379. end
  380. end
  381. end
  382. elseif ht and hit:IsA("Hat") then
  383. if hit.Parent.Name ~= p.Name then
  384. if hit.Parent:FindFirstChild("Humanoid") then
  385. if Debounces.LPunch == true and Debounces.LPunched == false then
  386. Debounces.LPunched = true
  387. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  388. if Debounces.ks2==true then
  389. z = Instance.new("Sound",hed)
  390. z.SoundId = "rbxassetid://169380525"
  391. z.Pitch = ptz[math.random(1,#ptz)]
  392. z.Volume = 1
  393. z:Play()
  394. end
  395. wait(.2)
  396. Debounces.LPunched = false
  397. end
  398. end
  399. end
  400. end
  401. end)
  402. ----------------------------------------------------
  403. mod4 = Instance.new("Model",char)
  404.  
  405. ptez = {0.7, 0.8, 0.9, 1}
  406.  
  407. function FindNearestTorso(Position,Distance,SinglePlayer)
  408. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  409. local List = {}
  410. for i,v in pairs(workspace:GetChildren())do
  411. if v:IsA("Model")then
  412. if v:findFirstChild("Torso")then
  413. if v ~= char then
  414. if(v.Torso.Position -Position).magnitude <= Distance then
  415. table.insert(List,v)
  416. end
  417. end
  418. end
  419. end
  420. end
  421. return List
  422. end
  423.  
  424. function Punch()
  425. part=Instance.new('Part',mod4)
  426. part.Anchored=true
  427. part.CanCollide=false
  428. part.FormFactor='Custom'
  429. part.Size=Vector3.new(.2,.2,.2)
  430. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  431. part.Transparency=.7
  432. part.BrickColor=BrickColor.new('Cyan')
  433. mesh=Instance.new('SpecialMesh',part)
  434. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  435. mesh.Scale=Vector3.new(3,3,3)
  436. part2=Instance.new('Part',mod4)
  437. part2.Anchored=true
  438. part2.CanCollide=false
  439. part2.FormFactor='Custom'
  440. part2.Size=Vector3.new(.2,.2,.2)
  441. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  442. part2.Transparency=.7
  443. part2.BrickColor=BrickColor.new('Cyan')
  444. mesh2=Instance.new('SpecialMesh',part2)
  445. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  446. mesh2.Scale=Vector3.new(3,1.5,3)
  447. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  448. if v:FindFirstChild('Humanoid') then
  449. v.Humanoid:TakeDamage(math.random(2,6))
  450. end
  451. end
  452. coroutine.resume(coroutine.create(function()
  453. for i=0,0.62,0.4 do
  454. wait()
  455. part.CFrame=part.CFrame
  456. part.Transparency=i
  457. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  458. part2.CFrame=part2.CFrame
  459. part2.Transparency=i
  460. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  461. end
  462. part.Parent=nil
  463. part2.Parent=nil
  464. end))
  465. end
  466. ----------------------------------------------------
  467. rarm.Touched:connect(function(ht)
  468. hit = ht.Parent
  469. if ht and hit:IsA("Model") then
  470. if hit:FindFirstChild("Humanoid") then
  471. if hit.Name ~= p.Name then
  472. if Debounces.RPunch == true and Debounces.RPunched == false then
  473. Debounces.RPunched = true
  474. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  475. if Debounces.ks==true then
  476. z = Instance.new("Sound",hed)
  477. z.SoundId = "rbxassetid://169380525"
  478. z.Pitch = ptz[math.random(1,#ptz)]
  479. z.Volume = 1
  480. z:Play()
  481. end
  482. wait(.2)
  483. Debounces.RPunched = false
  484. end
  485. end
  486. end
  487. elseif ht and hit:IsA("Hat") then
  488. if hit.Parent.Name ~= p.Name then
  489. if hit.Parent:FindFirstChild("Humanoid") then
  490. if Debounces.RPunch == true and Debounces.RPunched == false then
  491. Debounces.RPunched = true
  492. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  493. if Debounces.ks==true then
  494. z = Instance.new("Sound",hed)
  495. z.SoundId = "rbxassetid://169380525"
  496. z.Pitch = ptz[math.random(1,#ptz)]
  497. z.Volume = 1
  498. z:Play()
  499. end
  500. wait(.2)
  501. Debounces.RPunched = false
  502. end
  503. end
  504. end
  505. end
  506. end)
  507. larm.Touched:connect(function(ht)
  508. hit = ht.Parent
  509. if ht and hit:IsA("Model") then
  510. if hit:FindFirstChild("Humanoid") then
  511. if hit.Name ~= p.Name then
  512. if Debounces.LPunch == true and Debounces.LPunched == false then
  513. Debounces.LPunched = true
  514. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  515. if Debounces.ks2==true then
  516. z = Instance.new("Sound",hed)
  517. z.SoundId = "rbxassetid://169380525"
  518. z.Pitch = ptz[math.random(1,#ptz)]
  519. z.Volume = 1
  520. z:Play()
  521. end
  522. wait(.2)
  523. Debounces.LPunched = false
  524. end
  525. end
  526. end
  527. elseif ht and hit:IsA("Hat") then
  528. if hit.Parent.Name ~= p.Name then
  529. if hit.Parent:FindFirstChild("Humanoid") then
  530. if Debounces.LPunch == true and Debounces.LPunched == false then
  531. Debounces.LPunched = true
  532. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  533. if Debounces.ks2==true then
  534. z = Instance.new("Sound",hed)
  535. z.SoundId = "rbxassetid://169380525"
  536. z.Pitch = ptz[math.random(1,#ptz)]
  537. z.Volume = 1
  538. z:Play()
  539. end
  540. wait(.2)
  541. Debounces.LPunched = false
  542. end
  543. end
  544. end
  545. end
  546. end)
  547. ----------------------------------------------------
  548. local player = game.Players.LocalPlayer
  549. local pchar = player.Character
  550. local mouse = player:GetMouse()
  551. local cam = workspace.CurrentCamera
  552.  
  553. local rad = math.rad
  554.  
  555. local keysDown = {}
  556. local flySpeed = 0
  557. local MAX_FLY_SPEED = 150
  558.  
  559. local canFly = false
  560. local flyToggled = false
  561.  
  562. local forward, side = 0, 0
  563. local lastForward, lastSide = 0, 0
  564.  
  565. local floatBP = Instance.new("BodyPosition")
  566. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  567. local flyBV = Instance.new("BodyVelocity")
  568. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  569. local turnBG = Instance.new("BodyGyro")
  570. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  571.  
  572. mouse.KeyDown:connect(function(key)
  573. keysDown[key] = true
  574.  
  575. if key == "f" then
  576. flyToggled = not flyToggled
  577.  
  578. if not flyToggled then
  579. stanceToggle = "Normal"
  580. floatBP.Parent = nil
  581. flyBV.Parent = nil
  582. turnBG.Parent = nil
  583. root.Velocity = Vector3.new()
  584. pchar.Humanoid.PlatformStand = false
  585. end
  586. end
  587.  
  588. end)
  589. mouse.KeyUp:connect(function(key)
  590. keysDown[key] = nil
  591. end)
  592.  
  593. local function updateFly()
  594.  
  595. if not flyToggled then return end
  596.  
  597. lastForward = forward
  598. lastSide = side
  599.  
  600. forward = 0
  601. side = 0
  602.  
  603. if keysDown.w then
  604. forward = forward + 1
  605. end
  606. if keysDown.s then
  607. forward = forward - 1
  608. end
  609. if keysDown.a then
  610. side = side - 1
  611. end
  612. if keysDown.d then
  613. side = side + 1
  614. end
  615.  
  616. canFly = (forward ~= 0 or side ~= 0)
  617.  
  618. if canFly then
  619. stanceToggle = "Floating"
  620. turnBG.Parent = root
  621. floatBP.Parent = nil
  622. flyBV.Parent = root
  623.  
  624. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  625. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  626. else
  627. floatBP.position = root.Position
  628. floatBP.Parent = root
  629.  
  630. flySpeed = flySpeed - 1
  631. if flySpeed < 0 then flySpeed = 0 end
  632. end
  633.  
  634. local camCF = cam.CoordinateFrame
  635. local in_forward = canFly and forward or lastForward
  636. local in_side = canFly and side or lastSide
  637.  
  638. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  639. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  640.  
  641. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  642. 0)
  643. end
  644.  
  645. game:service'RunService'.RenderStepped:connect(function()
  646. if flyToggled then
  647. pchar.Humanoid.PlatformStand = true
  648. end
  649. updateFly()
  650. end)
  651. -------------------------------
  652. mouse.KeyDown:connect(function(key)
  653. if key == "q" then
  654. if Debounces.CanAttack == true then
  655. Debounces.CanAttack = false
  656. Debounces.NoIdl = true
  657. Debounces.on = true
  658. function FindNearestTorso(Position,Distance,SinglePlayer)
  659. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  660. local List = {}
  661. for i,v in pairs(workspace:GetChildren())do
  662. if v:IsA("Model")then
  663. if v:findFirstChild("Torso")then
  664. if v ~= char then
  665. if(v.Torso.Position -Position).magnitude <= Distance then
  666. table.insert(List,v)
  667. end
  668. end
  669. end
  670. end
  671. end
  672. return List
  673. end
  674. z = Instance.new("Sound",hed)
  675. z.SoundId = "rbxassetid://232213955"
  676. z.Pitch = 1
  677. z.Volume = 1
  678. wait(0.2)
  679. z:Play()
  680. sp = Instance.new("Part",rarm)
  681. sp.Anchored = true
  682. sp.CanCollide = false
  683. sp.Locked = true
  684. sp.Transparency = 0
  685. sp.Material = "Neon"
  686. sp.Size = Vector3.new(1,1,1)
  687. sp.TopSurface = "SmoothNoOutlines"
  688. sp.BottomSurface = "SmoothNoOutlines"
  689. sp.BrickColor = BrickColor.new("Toothpaste")
  690. spm = Instance.new("SpecialMesh",sp)
  691. spm.MeshType = "Sphere"
  692. spm.Scale = Vector3.new(21,21,21)
  693. sp2 = Instance.new("Part", rarm)
  694. sp2.Name = "Energy"
  695. sp2.BrickColor = BrickColor.new("Teal")
  696. sp2.Size = Vector3.new(1, 1, 1)
  697. sp2.Shape = "Ball"
  698. sp2.CanCollide = false
  699. sp2.Anchored = true
  700. sp2.Locked = true
  701. sp2.TopSurface = 0
  702. sp2.BottomSurface = 0
  703. sp2.Transparency = 1
  704. spm2 = Instance.new("SpecialMesh",sp2)
  705. spm2.MeshId = "rbxassetid://9982590"
  706. spm2.Scale = Vector3.new(2,2,2)
  707. for i = 1, 20 do
  708. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  709. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  716. if Debounces.on == false then break end
  717. rs:wait()
  718. end
  719. for i = 1, 100, 20 do rs:wait()
  720. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  721. end
  722. for i = 1, 20 do
  723. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  730. if Debounces.on == false then break end
  731. rs:wait()
  732. end
  733. sp.Transparency = 1
  734. for i = 1, 20 do
  735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  741. if Debounces.on == false then break end
  742. rs:wait()
  743. end
  744. wait(1)
  745. sp.Transparency = 0
  746. sp2.Transparency = 0.84
  747. for i = 1, 20 do
  748. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  749. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  750. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  757. if Debounces.on == false then break end
  758. rs:wait()
  759. end
  760. for i = 1, 2880, 50 do
  761. rs:wait()
  762. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  763. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  764. rs:wait()
  765. end
  766. sp:Destroy()
  767. sp2:Destroy()
  768. local X = Instance.new("Part",char)
  769. local O = Instance.new("ObjectValue",X)
  770. O.Name = "creator"
  771. X.Locked = true
  772. X.Name = "Shell"
  773. X.Anchored = false
  774. X.CanCollide = false
  775. X.Transparency = 0
  776. X.Reflectance = 0
  777. X.BottomSurface = 0
  778. X.TopSurface = 0
  779. X.Shape = 0
  780. local V = Instance.new("ObjectValue",X)
  781. V.Value = char
  782. V.Name = "creator"
  783. X.BrickColor = BrickColor.new("Cyan")
  784. X.Size = Vector3.new(2,2,2)
  785. X.Material = "Neon"
  786. local Z = Instance.new("SpecialMesh",X)
  787. Z.MeshType = "Sphere"
  788. Z.Scale = Vector3.new(0.5,0.5,1)
  789. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  790. local bv = Instance.new("BodyVelocity",X)
  791. bv.maxForce = Vector3.new(99999,99999,99999)
  792. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  793. bv.velocity = X.CFrame.lookVector*65
  794.  
  795. Explode = X.Touched:connect(function(hit)
  796. if hit ~= char and hit.Name ~= "Shell" then
  797. local cf = X.CFrame
  798. bv:Destroy()
  799. X.Anchored = true
  800. Z:Remove()
  801. Explode:disconnect()
  802. X.Size = Vector3.new(3,3,3)
  803. X.Touched:connect(function(hit) end)
  804. X.CanCollide = false
  805. local part3 = Instance.new("Part", rarm)
  806. part3.Anchored=true
  807. part3.CanCollide=false
  808. part3.Locked = true
  809. part3.TopSurface = "SmoothNoOutlines"
  810. part3.BottomSurface = "SmoothNoOutlines"
  811. part3.FormFactor='Custom'
  812. part3.Size=Vector3.new(1,1, 1)
  813. part3.CFrame=X.CFrame
  814. part3.Transparency=0
  815. part3.BrickColor=BrickColor.new("Teal")
  816. local mesh3 = Instance.new("SpecialMesh",part3)
  817. mesh3.MeshType = "Sphere"
  818. mesh3.Scale = Vector3.new(1,1,1)
  819. --debris:AddItem(X,8)
  820. local part4 = Instance.new("Part", rarm)
  821. part4.Material = "Neon"
  822. part4.Anchored=true
  823. part4.CanCollide=false
  824. part4.Locked = true
  825. part4.TopSurface = "SmoothNoOutlines"
  826. part4.BottomSurface = "SmoothNoOutlines"
  827. part4.FormFactor='Custom'
  828. part4.Size=Vector3.new(1,1, 1)
  829. part4.CFrame=X.CFrame
  830. part4.Transparency=0
  831. part4.BrickColor=BrickColor.new("Electric blue")
  832. local mesh4 = Instance.new("SpecialMesh",part4)
  833. mesh4.MeshType = "Sphere"
  834. mesh4.Scale = Vector3.new(.5,.5,.5)
  835. local part7 = Instance.new("Part", rarm)
  836. part7.Material = "Neon"
  837. part7.Anchored=true
  838. part7.CanCollide=false
  839. part7.Locked = true
  840. part7.TopSurface = "SmoothNoOutlines"
  841. part7.BottomSurface = "SmoothNoOutlines"
  842. part7.FormFactor='Custom'
  843. part7.Size=Vector3.new(1,1, 1)
  844. part7.CFrame=X.CFrame
  845. part7.Transparency=0
  846. part7.BrickColor=BrickColor.new("Cyan")
  847. local mesh7 = Instance.new("SpecialMesh",part7)
  848. mesh7.MeshType = "Sphere"
  849. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  850. --[[X.Touched:connect(function(ht)
  851. hit = ht.Parent
  852. if ht and hit:IsA("Model") then
  853. if hit:FindFirstChild("Humanoid") then
  854. if hit.Name ~= p.Name then
  855. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  856. wait(.3)
  857. end
  858. end
  859. elseif ht and hit:IsA("Hat") then
  860. if hit.Parent.Name ~= p.Name then
  861. if hit.Parent:FindFirstChild("Humanoid") then
  862. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  863. wait(.3)
  864. end
  865. end
  866. end
  867. end)
  868. part3.Touched:connect(function(ht)
  869. hit = ht.Parent
  870. if ht and hit:IsA("Model") then
  871. if hit:FindFirstChild("Humanoid") then
  872. if hit.Name ~= p.Name then
  873. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  874. wait(.3)
  875. end
  876. end
  877. elseif ht and hit:IsA("Hat") then
  878. if hit.Parent.Name ~= p.Name then
  879. if hit.Parent:FindFirstChild("Humanoid") then
  880. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  881. wait(.3)
  882. end
  883. end
  884. end
  885. end)]]--
  886. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  887. if v:FindFirstChild('Humanoid') then
  888. v.Humanoid:TakeDamage(math.random(60,90))
  889. v.Humanoid.PlatformStand = true
  890. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  891. end
  892. end
  893.  
  894. local acos = math.acos
  895. local sqrt = math.sqrt
  896. local Vec3 = Vector3.new
  897. local fromAxisAngle = CFrame.fromAxisAngle
  898.  
  899. local function toAxisAngle(CFr)
  900. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  901. local Angle = math.acos((R00+R11+R22-1)/2)
  902. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  903. A = A == 0 and 0.00001 or A
  904. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  905. B = B == 0 and 0.00001 or B
  906. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  907. C = C == 0 and 0.00001 or C
  908. local x = (R21-R12)/sqrt(A)
  909. local y = (R02-R20)/sqrt(B)
  910. local z = (R10-R01)/sqrt(C)
  911. return Vec3(x,y,z),Angle
  912. end
  913.  
  914. function ApplyTrig(Num,Func)
  915. local Min,Max = Func(0),Func(1)
  916. local i = Func(Num)
  917. return (i-Min)/(Max-Min)
  918. end
  919.  
  920. function LerpCFrame(CFrame1,CFrame2,Num)
  921. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  922. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  923. end
  924.  
  925. function Crater(Torso,Radius)
  926. Spawn(function()
  927. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  928. local Ignore = {}
  929. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  930. if v.Character ~= nil then
  931. Ignore[#Ignore+1] = v.Character
  932. end
  933. end
  934. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  935. if Hit == nil then return end
  936. local Parts = {}
  937. for i = 1,360,10 do
  938. local P = Instance.new("Part",Torso.Parent)
  939. P.Anchored = true
  940. P.FormFactor = "Custom"
  941. P.BrickColor = Hit.BrickColor
  942. P.Material = Hit.Material
  943. P.TopSurface = "Smooth"
  944. P.BottomSurface = "Smooth"
  945. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  946. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  947. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  948. if math.random(0,5) == 0 then -- rubble
  949. local P = Instance.new("Part",Torso.Parent)
  950. P.Anchored = true
  951. P.FormFactor = "Custom"
  952. P.BrickColor = Hit.BrickColor
  953. P.Material = Hit.Material
  954. P.TopSurface = "Smooth"
  955. P.BottomSurface = "Smooth"
  956. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  957. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  958. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  959. end
  960. end
  961. for i = 0,1,0.05 do
  962. for i2,v in pairs(Parts) do
  963. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  964. end
  965. wait(0.02)
  966. end
  967. for i,v in pairs(Parts) do
  968. if v[1].Size.X > 2.1 then
  969. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  970. end
  971. v[1].Anchored = false
  972. end
  973. for i = 0,1,0.05 do
  974. for i2,v in pairs(Parts) do
  975. v[1].Transparency = i
  976. if i == 1 then
  977. v[1]:Destroy()
  978. elseif i >= 0.25 then
  979. v[1].CanCollide = false
  980. end
  981. end
  982. wait(0.02)
  983. end
  984. Parts = nil
  985. end)
  986. end
  987.  
  988. ROW = function(out, trans, s, wt, t, ang, plus)
  989. for i = 1, 360, 360/t do
  990. local c = Instance.new("Part", game.Workspace)
  991. c.FormFactor = 3
  992. c.TopSurface = 0
  993. c.BottomSurface = 0
  994. c.Size = s
  995. c.Anchored = true
  996. c.CanCollide = wt
  997. c.Material=workspace.Base.Material
  998. c.Transparency = trans
  999. c.BrickColor = workspace.Base.BrickColor
  1000. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1001. c.Locked=true
  1002. game.Debris:AddItem(c,15)
  1003. end
  1004. end
  1005.  
  1006. Part = function(x,y,z,color,tr,cc,an,parent)
  1007. local p = Instance.new('Part',parent or Weapon)
  1008. p.formFactor = 'Custom'
  1009. p.Size = Vector3.new(x,y,z)
  1010. p.BrickColor = BrickColor.new(color)
  1011. p.CanCollide = cc
  1012. p.Transparency = tr
  1013. p.Anchored = an
  1014. p.TopSurface,p.BottomSurface = 0,0
  1015. p.Locked=true
  1016. p:BreakJoints()
  1017. return p end
  1018.  
  1019. Mesh = function(par,num,x,y,z)
  1020. local msh = _
  1021. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1022. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1023. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1024. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1025. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1026. end msh.Scale = Vector3.new(x,y,z)
  1027. return msh end
  1028.  
  1029. function explosion(col1,col2,cfr,sz,rng,dmg)
  1030. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1031. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1032. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1033. v1,v2,v3=sz.x,sz.y,sz.z
  1034. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1035. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1036. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1037. a.CFrame=cfr
  1038. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1039. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1040.  
  1041. Spawn(function()
  1042. while wait() do
  1043. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1044. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1045. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1046. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1047. a.Transparency=a.Transparency+0.05
  1048. a2.Transparency=a2.Transparency+0.05
  1049. a3.Transparency=a3.Transparency+0.05
  1050. end
  1051. end)
  1052. end
  1053.  
  1054. Crater(X,20)
  1055. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1056. z = Instance.new("Sound",X)
  1057. z.SoundId = "rbxassetid://231917744"
  1058. z.Pitch = .5
  1059. z.Volume = 10
  1060. z1 = Instance.new("Sound",X)
  1061. z1.SoundId = "rbxassetid://231917744"
  1062. z1.Pitch = .5
  1063. z1.Volume = 10
  1064. z2 = Instance.new("Sound",X)
  1065. z2.SoundId = "rbxassetid://231917744"
  1066. z2.Pitch = .5
  1067. z2.Volume = 10
  1068. z3 = Instance.new("Sound",X)
  1069. z3.SoundId = "rbxassetid://245537790"
  1070. z3.Pitch = .7
  1071. z3.Volume = 1
  1072. z4 = Instance.new("Sound",X)
  1073. z4.SoundId = "rbxassetid://245537790"
  1074. z4.Pitch = .7
  1075. z4.Volume = 1
  1076. wait(0.1)
  1077. z:Play()
  1078. z1:Play()
  1079. z2:Play()
  1080. z3:Play()
  1081. z4:Play()
  1082.  
  1083. local part=Instance.new('Part',rarm)
  1084. part.Anchored=true
  1085. part.CanCollide=false
  1086. part.Locked = true
  1087. part.FormFactor='Custom'
  1088. part.Size=Vector3.new(1,1,1)
  1089. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1090. part.Transparency=0
  1091. part.BrickColor=BrickColor.new('Lapis')
  1092. local mesh=Instance.new('SpecialMesh',part)
  1093. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1094. mesh.Scale=Vector3.new(2,2,2)
  1095. local part2=part:clone()
  1096. part2.Parent = rarm
  1097. part2.BrickColor=BrickColor.new("Toothpaste")
  1098. local part5=part:clone()
  1099. part5.Parent = rarm
  1100. part5.BrickColor=BrickColor.new("Deep blue")
  1101. local part6=part:clone()
  1102. part6.Parent = rarm
  1103. part6.BrickColor=BrickColor.new("Really blue")
  1104. local mesh2=mesh:clone()
  1105. mesh2.Parent=part2
  1106. mesh2.Scale=Vector3.new(3, 3, 3)
  1107. local mesh5=mesh:clone()
  1108. mesh5.Parent=part5
  1109. mesh5.Scale=Vector3.new(3, 3, 3)
  1110. local mesh6=mesh:clone()
  1111. mesh6.Parent=part6
  1112. mesh6.Scale=Vector3.new(3, 3, 3)
  1113. local blast = Instance.new("Part", rarm)
  1114. blast.BrickColor = BrickColor.new("Cyan")
  1115. blast.Anchored = true
  1116. blast.CanCollide = false
  1117. blast.Locked = true
  1118. blast.Size = Vector3.new(1, 1, 1)
  1119. blast.TopSurface = "Smooth"
  1120. blast.BottomSurface = "Smooth"
  1121. blast.Transparency = 0
  1122. blast.CFrame = HandCF
  1123. local bm = Instance.new("SpecialMesh", blast)
  1124. bm.Scale = Vector3.new(5,1,5)
  1125. bm.MeshId = "rbxassetid://3270017"
  1126. local blast2 = Instance.new("Part", rarm)
  1127. blast2.BrickColor = BrickColor.new("Toothpaste")
  1128. blast2.Anchored = true
  1129. blast2.CanCollide = false
  1130. blast2.Locked = true
  1131. blast2.Size = Vector3.new(1, 1, 1)
  1132. blast2.TopSurface = "Smooth"
  1133. blast2.BottomSurface = "Smooth"
  1134. blast2.Transparency = 0
  1135. blast2.CFrame = HandCF
  1136. local bm2 = Instance.new("SpecialMesh", blast2)
  1137. bm2.Scale = Vector3.new(3,1,3)
  1138. bm2.MeshId = "rbxassetid://3270017"
  1139. local blast3 = Instance.new("Part", rarm)
  1140. blast3.BrickColor = BrickColor.new("Deep blue")
  1141. blast3.Anchored = true
  1142. blast3.CanCollide = false
  1143. blast3.Locked = true
  1144. blast3.Size = Vector3.new(1, 1, 1)
  1145. blast3.TopSurface = "Smooth"
  1146. blast3.BottomSurface = "Smooth"
  1147. blast3.Transparency = 0
  1148. blast3.CFrame = HandCF
  1149. local bm3 = Instance.new("SpecialMesh", blast3)
  1150. bm3.Scale = Vector3.new(3,1,3)
  1151. bm3.MeshId = "rbxassetid://3270017"
  1152. for i = 1,120 do rs:wait()
  1153. X.Transparency = X.Transparency + (1/120)
  1154. part.Transparency = part.Transparency + (1/120)
  1155. part2.Transparency = part2.Transparency + (1/120)
  1156. part3.Transparency = part3.Transparency + (1/120)
  1157. part4.Transparency = part4.Transparency + (1/120)
  1158. part5.Transparency = part5.Transparency + (1/120)
  1159. part6.Transparency = part6.Transparency + (1/120)
  1160. part7.Transparency = part7.Transparency + (1/120)
  1161. blast.Transparency = blast.Transparency + (1/120)
  1162. blast2.Transparency = blast2.Transparency + (1/120)
  1163. blast3.Transparency = blast3.Transparency + (1/120)
  1164. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1165. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1166. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1167. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1168. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1169. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1170. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1171. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1172. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1173. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1174. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1175. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1176. X.CFrame = cf
  1177. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1178. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1179. part3.CFrame=X.CFrame
  1180. part4.CFrame=X.CFrame
  1181. part7.CFrame=X.CFrame
  1182. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1183. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1184. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1185. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1186. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1187. rs:wait()
  1188. end
  1189. X:Destroy()
  1190. part:Destroy()
  1191. part2:Destroy()
  1192. part3:Destroy()
  1193. part4:Destroy()
  1194. part5:Destroy()
  1195. part6:Destroy()
  1196. blast:Destroy()
  1197. blast2:Destroy()
  1198. blast3:Destroy()
  1199. z:Destroy()
  1200. z1:Destroy()
  1201. z2:Destroy()
  1202. z3:Destroy()
  1203. z4:Destroy()
  1204. end
  1205. end)
  1206. for i = 1, 20 do
  1207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1213. if Debounces.on == false then break end
  1214. rs:wait()
  1215. end
  1216. if Debounces.CanAttack == false then
  1217. Debounces.CanAttack = true
  1218. Debounces.NoIdl = false
  1219. Debounces.on = false
  1220. end
  1221. end
  1222. end
  1223. end)
  1224. ----------------------------------------------------
  1225. mouse.KeyDown:connect(function(key)
  1226. if key == "e" then
  1227. if Debounces.CanAttack == true then
  1228. Debounces.CanAttack = false
  1229. Debounces.on = true
  1230. Debounces.NoIdl = true
  1231. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1232. z = Instance.new("Sound", rarm)
  1233. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1234. z.Volume = .6
  1235. z.Pitch = pt[math.random(1,#pt)]
  1236. z.Looped = false
  1237. z:Play()
  1238. Debounces.RPunch = true
  1239. Debounces.LPunch = true
  1240. Debounces.ks = true
  1241. Debounces.ks2 = true
  1242. for i = 1, 3 do
  1243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1245. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1246. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1248. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1249. if Debounces.on == false then break end
  1250. wait()
  1251. end
  1252. z2 = Instance.new("Sound", larm)
  1253. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1254. z2.Volume = .6
  1255. z2.Pitch = pt[math.random(1,#pt)]
  1256. z2.Looped = false
  1257. z2:Play()
  1258. for i = 1, 3 do
  1259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1265. if Debounces.on == false then break end
  1266. wait()
  1267. end
  1268. z3 = Instance.new("Sound", rarm)
  1269. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1270. z3.Volume = 0.6
  1271. z3.Pitch = pt[math.random(1,#pt)]
  1272. z3.Looped = false
  1273. z3:Play()
  1274. for i = 1, 3 do
  1275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1281. if Debounces.on == false then break end
  1282. wait()
  1283. end
  1284. z4 = Instance.new("Sound", larm)
  1285. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1286. z4.Volume = .6
  1287. z4.Pitch = pt[math.random(1,#pt)]
  1288. z4.Looped = false
  1289. z4:Play()
  1290. for i = 1, 3 do
  1291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1297. if Debounces.on == false then break end
  1298. wait()
  1299. end
  1300. z5 = Instance.new("Sound", rarm)
  1301. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1302. z5.Volume = .6
  1303. z5.Pitch = pt[math.random(1,#pt)]
  1304. z5.Looped = false
  1305. z5:Play()
  1306. for i = 1, 3 do
  1307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1312. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1313. if Debounces.on == false then break end
  1314. wait()
  1315. end
  1316. z6 = Instance.new("Sound", larm)
  1317. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1318. z6.Volume = .6
  1319. z6.Pitch = pt[math.random(1,#pt)]
  1320. z6.Looped = false
  1321. z6:Play()
  1322. for i = 1, 3 do
  1323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1329. if Debounces.on == false then break end
  1330. wait()
  1331. end
  1332. z7 = Instance.new("Sound", rarm)
  1333. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1334. z7.Volume = .6
  1335. z7.Pitch = pt[math.random(1,#pt)]
  1336. z7.Looped = false
  1337. z7:Play()
  1338. for i = 1, 3 do
  1339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1345. if Debounces.on == false then break end
  1346. wait()
  1347. end
  1348. z8 = Instance.new("Sound", larm)
  1349. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1350. z8.Volume = .6
  1351. z8.Pitch = pt[math.random(1,#pt)]
  1352. z8.Looped = false
  1353. z8:Play()
  1354. for i = 1, 3 do
  1355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1361. if Debounces.on == false then break end
  1362. wait()
  1363. end
  1364. z9 = Instance.new("Sound", rarm)
  1365. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1366. z9.Volume = 0.6
  1367. z9.Pitch = pt[math.random(1,#pt)]
  1368. z9.Looped = false
  1369. z9:Play()
  1370. for i = 1, 3 do
  1371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1377. if Debounces.on == false then break end
  1378. wait()
  1379. end
  1380. z10 = Instance.new("Sound", larm)
  1381. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1382. z10.Volume = .6
  1383. z10.Pitch = pt[math.random(1,#pt)]
  1384. z10.Looped = false
  1385. z10:Play()
  1386. for i = 1, 3 do
  1387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1393. if Debounces.on == false then break end
  1394. wait()
  1395. end
  1396. z11 = Instance.new("Sound", rarm)
  1397. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1398. z11.Volume = .6
  1399. z11.Pitch = pt[math.random(1,#pt)]
  1400. z11.Looped = false
  1401. z11:Play()
  1402. for i = 1, 3 do
  1403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1409. if Debounces.on == false then break end
  1410. wait()
  1411. end
  1412. z12 = Instance.new("Sound", larm)
  1413. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1414. z12.Volume = .6
  1415. z12.Pitch = pt[math.random(1,#pt)]
  1416. z12.Looped = false
  1417. z12:Play()
  1418. for i = 1, 3 do
  1419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1425. if Debounces.on == false then break end
  1426. wait()
  1427. end
  1428. z13 = Instance.new("Sound", rarm)
  1429. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1430. z13.Volume = 0.6
  1431. z13.Pitch = pt[math.random(1,#pt)]
  1432. z13.Looped = false
  1433. z13:Play()
  1434. for i = 1, 3 do
  1435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1441. if Debounces.on == false then break end
  1442. wait()
  1443. end
  1444. z14 = Instance.new("Sound", larm)
  1445. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1446. z14.Volume = .6
  1447. z14.Pitch = pt[math.random(1,#pt)]
  1448. z14.Looped = false
  1449. z14:Play()
  1450. for i = 1, 3 do
  1451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1457. if Debounces.on == false then break end
  1458. wait()
  1459. end
  1460. z15 = Instance.new("Sound", rarm)
  1461. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1462. z15.Volume = .6
  1463. z15.Pitch = pt[math.random(1,#pt)]
  1464. z15.Looped = false
  1465. z15:Play()
  1466. for i = 1, 3 do
  1467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1473. if Debounces.on == false then break end
  1474. wait()
  1475. end
  1476. z16 = Instance.new("Sound", larm)
  1477. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1478. z16.Volume = .6
  1479. z16.Pitch = pt[math.random(1,#pt)]
  1480. z16.Looped = false
  1481. z16:Play()
  1482. for i = 1, 3 do
  1483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1489. if Debounces.on == false then break end
  1490. wait()
  1491. end
  1492. z17 = Instance.new("Sound", rarm)
  1493. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1494. z17.Volume = .6
  1495. z17.Pitch = pt[math.random(1,#pt)]
  1496. z17.Looped = false
  1497. z17:Play()
  1498. for i = 1, 3 do
  1499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1505. if Debounces.on == false then break end
  1506. wait()
  1507. end
  1508. z18 = Instance.new("Sound", larm)
  1509. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1510. z18.Volume = .6
  1511. z18.Pitch = pt[math.random(1,#pt)]
  1512. z18.Looped = false
  1513. z18:Play()
  1514. for i = 1, 3 do
  1515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1521. if Debounces.on == false then break end
  1522. wait()
  1523. end
  1524. z19 = Instance.new("Sound", rarm)
  1525. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1526. z19.Volume = 0.6
  1527. z19.Pitch = pt[math.random(1,#pt)]
  1528. z19.Looped = false
  1529. z19:Play()
  1530. for i = 1, 3 do
  1531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1537. if Debounces.on == false then break end
  1538. wait()
  1539. end
  1540. z20 = Instance.new("Sound", larm)
  1541. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1542. z20.Volume = .6
  1543. z20.Pitch = pt[math.random(1,#pt)]
  1544. z20.Looped = false
  1545. z20:Play()
  1546. for i = 1, 3 do
  1547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1553. if Debounces.on == false then break end
  1554. wait()
  1555. end
  1556. z:Destroy()
  1557. z2:Destroy()
  1558. z3:Destroy()
  1559. z4:Destroy()
  1560. z5:Destroy()
  1561. z6:Destroy()
  1562. z7:Destroy()
  1563. z8:Destroy()
  1564. z9:Destroy()
  1565. z10:Destroy()
  1566. z11:Destroy()
  1567. z12:Destroy()
  1568. z13:Destroy()
  1569. z14:Destroy()
  1570. z15:Destroy()
  1571. z16:Destroy()
  1572. z17:Destroy()
  1573. z18:Destroy()
  1574. z19:Destroy()
  1575. z20:Destroy()
  1576. Debounces.LPunch = false
  1577. Debounces.RPunch = false
  1578. Debounces.ks = false
  1579. Debounces.ks2 = false
  1580. if Debounces.CanAttack == false then
  1581. Debounces.CanAttack = true
  1582. Debounces.on = false
  1583. Debounces.NoIdl = false
  1584. end
  1585. end
  1586. end
  1587. end)
  1588. -------------------------------
  1589. mouse.KeyDown:connect(function(key)
  1590. if key == "t" then
  1591. if Debounces.CanAttack == true then
  1592. Debounces.CanAttack = false
  1593. Debounces.NoIdl = true
  1594. Debounces.on = true
  1595. Debounces.ks = true
  1596. kik = rleg.Touched:connect(function(ht)
  1597. hit = ht.Parent
  1598. if ht and hit:IsA("Model") then
  1599. if hit:FindFirstChild("Humanoid") then
  1600. if hit.Name ~= p.Name then
  1601. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1602. Debounces.Slashed = true]]--
  1603. if Debounces.ks==true then
  1604. z = Instance.new("Sound",hed)
  1605. z.SoundId = "rbxassetid://169380525"
  1606. z.Volume = 1
  1607. z:Play()
  1608. Debounces.ks=false
  1609. end
  1610. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1611. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1612. --Debounces.Slashed = false
  1613. --end
  1614. end
  1615. end
  1616. elseif ht and hit:IsA("Hat") then
  1617. if hit.Parent.Name ~= p.Name then
  1618. if hit.Parent:FindFirstChild("Humanoid") then
  1619. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1620. Debounces.Slashed = true]]--
  1621. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1622. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1623. --Debounces.Slashed = false
  1624. --end
  1625. end
  1626. end
  1627. end
  1628. end)
  1629. for i = 1,20 do
  1630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1636. if Debounces.on == false then break end
  1637. rs:wait()
  1638. end
  1639. kik:disconnect()
  1640. if Debounces.CanAttack == false then
  1641. Debounces.CanAttack = true
  1642. Debounces.NoIdl = false
  1643. Debounces.on = false
  1644. end
  1645. end
  1646. end
  1647. end)
  1648. ----------------------------------------------------
  1649. mouse.KeyDown:connect(function(key)
  1650. if key == "y" then
  1651. if Debounces.CanAttack == true then
  1652. Debounces.CanAttack = false
  1653. Debounces.on = true
  1654. Debounces.NoIdl = true
  1655. for i = 1, 15 do
  1656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1662. if Debounces.on == false then break end
  1663. rs:wait(2.7)
  1664. end
  1665. x = Instance.new("Sound",char)
  1666. x.SoundId = "rbxassetid://228343271"
  1667. x.Pitch = 1
  1668. x.Volume = .8
  1669. wait(.1)
  1670. x:Play()
  1671. Debounces.on = false
  1672. Debounces.Here = false
  1673. shot = shot + 1
  1674. local rng = Instance.new("Part", larm)
  1675. rng.Anchored = true
  1676. rng.BrickColor = BrickColor.new("Toothpaste")
  1677. rng.CanCollide = false
  1678. rng.FormFactor = 3
  1679. rng.Name = "Ring"
  1680. rng.Size = Vector3.new(1, 1, 1)
  1681. rng.Transparency = 0.35
  1682. rng.TopSurface = 0
  1683. rng.BottomSurface = 0
  1684. rng2 = rng:clone()
  1685. rng3 = rng2:clone()
  1686. rng4 = rng2:clone()
  1687. local rngm = Instance.new("SpecialMesh", rng)
  1688. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1689. rngm.Scale = Vector3.new(10, 10, 1)
  1690. rngm2 = rngm:clone()
  1691. rngm2.Scale = Vector3.new(5, 5, 3)
  1692. rngm3=rngm2:clone()
  1693. rngm3.Parent = rng3
  1694. rngm3.Scale = Vector3.new(8, 8, 1)
  1695. rngm4 = rngm2:clone()
  1696. rngm4.Parent = rng4
  1697. rngm4.Scale = Vector3.new(6, 6, 1)
  1698. local bem = Instance.new("Part", larm)
  1699. bem.Anchored = true
  1700. bem.BrickColor = BrickColor.new("Really blue")
  1701. bem.CanCollide = false
  1702. bem.FormFactor = 3
  1703. bem.Name = "Beam" .. shot
  1704. bem.Size = Vector3.new(1, 1, 1)
  1705. bem.Transparency = 0.35
  1706. bem.TopSurface = 0
  1707. bem.BottomSurface = 0
  1708. local bemm = Instance.new("SpecialMesh", bem)
  1709. bemm.MeshType = 4
  1710. bemm.Scale = Vector3.new(1, 4, 4)
  1711. local out = Instance.new("Part", larm)
  1712. out.Anchored = true
  1713. out.BrickColor = BrickColor.new("Toothpaste")
  1714. out.CanCollide = false
  1715. out.FormFactor = 3
  1716. out.Name = "Out"
  1717. out.Size = Vector3.new(4, 4, 4)
  1718. out.Transparency = 0.35
  1719. out.TopSurface = 0
  1720. out.BottomSurface = 0
  1721. local outm = Instance.new("SpecialMesh", out)
  1722. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1723. outm.Scale = Vector3.new(6, 4, 6)
  1724. local bnd = Instance.new("Part", larm)
  1725. bnd.Anchored = true
  1726. bnd.BrickColor = BrickColor.new("Pastel blue")
  1727. bnd.CanCollide = false
  1728. bnd.FormFactor = 3
  1729. bnd.Name = "Bend"
  1730. bnd.Size = Vector3.new(1, 1, 1)
  1731. bnd.Transparency = 1
  1732. bnd.TopSurface = 0
  1733. bnd.BottomSurface = 0
  1734. local bndm = Instance.new("SpecialMesh", bnd)
  1735. bndm.MeshType = 3
  1736. bndm.Scale = Vector3.new(8, 8, 8)
  1737. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1738. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1739. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1740. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1741. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1742. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1743. Debounces.Shewt = true
  1744. coroutine.wrap(function()
  1745. for i = 1, 20, 0.2 do
  1746. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1747. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1748. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1749. rng.Transparency = i/20
  1750. rng3.Transparency = 1/24
  1751. rng4.Transparency = i/26
  1752. wait()
  1753. end
  1754. wait()
  1755. rng:Destroy()
  1756. end)()
  1757. if Debounces.Shewt == true then
  1758. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1759. hit = ht.Parent
  1760. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1761. if HasntTouched(hit.Name) == true and deb == false then
  1762. deb = true
  1763. coroutine.wrap(function()
  1764. hit:FindFirstChild("Humanoid").PlatformStand = true
  1765. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1766. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1767. end)()
  1768. table.insert(Touche, hit.Name)
  1769. deb = false
  1770. end
  1771. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1772. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1773. deb = true
  1774. coroutine.wrap(function()
  1775. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1776. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1777. wait(1)
  1778. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1779. end)()
  1780. table.insert(Touche, hit.Parent.Name)
  1781. deb = false
  1782. for i, v in pairs(Touche) do
  1783. print(v)
  1784. end
  1785. end
  1786. end
  1787. end)
  1788. end
  1789. for i = 0, 260, 8 do
  1790. bem.Size = Vector3.new(i, 3, 3)
  1791. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1792. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1793. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1794. bnd.Size = Vector3.new(1,1,1)
  1795. bndm.Scale = Vector3.new(8,8,8)
  1796. if i % 10 == 0 then
  1797. local newRng = rng2:Clone()
  1798. newRng.Parent = larm
  1799. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1800. local newRngm = rngm2:clone()
  1801. newRngm.Parent=newRng
  1802. coroutine.wrap(function()
  1803. for i = 1, 10, 0.2 do
  1804. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1805. newRng.Transparency = i/10
  1806. wait()
  1807. end
  1808. wait()
  1809. newRng:Destroy()
  1810. end)()
  1811. end
  1812. wait()
  1813. end
  1814. wait()
  1815. Debounces.Shewt = false
  1816. bem:Destroy()
  1817. out:Destroy()
  1818. bnd:Destroy()
  1819. Debounces.Ready = false
  1820. for i, v in pairs(Touche) do
  1821. table.remove(Touche, i)
  1822. end
  1823. wait()
  1824. table.insert(Touche, char.Name)
  1825. Debounces.NoIdl = false
  1826. if Debounces.CanAttack == false then
  1827. Debounces.CanAttack = true
  1828. end
  1829. end
  1830. end
  1831. end)
  1832. ----------------------------------------------------
  1833. --[[mouse.KeyDown:connect(function(key)
  1834. if key == "y" then
  1835. if Debounces.CanAttack == true then
  1836. Debounces.CanAttack = false
  1837. Debounces.NoIdl = true
  1838. Debounces.on = true
  1839. local shell = Instance.new("Part",torso)
  1840. shell.BrickColor = BrickColor.new("Teal")
  1841. shell.Anchored = false
  1842. shell.CanCollide = false
  1843. shell.Locked = true
  1844. shell.TopSurface = "SmoothNoOutlines"
  1845. shell.BottomSurface = "SmoothNoOutlines"
  1846. shell.Size = Vector3.new(1.2,1.2,1.2)
  1847. shell.FormFactor = 3
  1848. local shellm = Instance.new("SpecialMesh",shell)
  1849. shellm.MeshType = "Sphere"
  1850. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1851. Omega = function()
  1852. local X = Instance.new("Part",char)
  1853. local O = Instance.new("ObjectValue",X)
  1854. O.Name = "creator"
  1855. X.Locked = true
  1856. X.Name = "Shell"
  1857. X.Anchored = false
  1858. X.CanCollide = false
  1859. X.Transparency = 0.5
  1860. X.Reflectance = 0
  1861. X.BottomSurface = 0
  1862. X.TopSurface = 0
  1863. X.Shape = 0
  1864. local V = Instance.new("ObjectValue",X)
  1865. V.Value = char
  1866. V.Name = "creator"
  1867. X.BrickColor = BrickColor.new("Really blue")
  1868. X.Size = Vector3.new(40,40,40)
  1869. --X.Material = "Neon"
  1870. local Z = Instance.new("SpecialMesh",X)
  1871. Z.MeshType = "Sphere"
  1872. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1873. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1874. local bv = Instance.new("BodyVelocity",X)
  1875. bv.maxForce = Vector3.new(99999,99999,99999)
  1876. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1877. bv.velocity = root.CFrame.lookVector*10
  1878. Explode = X.Touched:connect(function(hit)
  1879. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1880. local cf = X.CFrame
  1881. bv:Destroy()
  1882. X.Anchored = true
  1883. Z:Remove()
  1884. Explode:disconnect()
  1885. X.Size = Vector3.new(3,3,3)
  1886. X.Touched:connect(function(hit) end)
  1887. X.CanCollide = false
  1888. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1889. if v:FindFirstChild('Humanoid') then
  1890. v.Humanoid:TakeDamage(math.random(80,120))
  1891. end
  1892. end
  1893. for i = 1, (40) do rs:wait()
  1894. X.Transparency = X.Transparency + (1/40)
  1895. X.Size = X.Size + Vector3.new(1,1,1)
  1896. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1897. end
  1898. X:Destroy()
  1899. end
  1900. end)
  1901. end
  1902. for i = 1,200 do
  1903. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1910. if Debounces.on == false then break end
  1911. rs:wait()
  1912. end
  1913. for i = 1,30 do
  1914. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1921. if Debounces.on == false then break end
  1922. rs:wait()
  1923. end
  1924. for i = 1,40 do
  1925. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1926. shell.Size = shell.Size + Vector3.new(1,1,1)
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1933. if Debounces.on == false then break end
  1934. rs:wait()
  1935. end
  1936. for i = 1,40 do
  1937. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1944. if Debounces.on == false then break end
  1945. rs:wait()
  1946. end
  1947. for i = 1,60 do
  1948. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1955. if Debounces.on == false then break end
  1956. rs:wait()
  1957. end
  1958. for i = 1,60 do
  1959. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1960. shell.Size = shell.Size + Vector3.new(1,1,1)
  1961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1967. if Debounces.on == false then break end
  1968. rs:wait()
  1969. end
  1970. if Debounces.CanAttack == false then
  1971. Debounces.CanAttack = true
  1972. Debounces.NoIdl = false
  1973. Debounces.on = false
  1974. end
  1975. end
  1976. end
  1977. end)]]--
  1978. ----------------------------------------------------
  1979. Charging = false
  1980. mouse.KeyDown:connect(function(key)
  1981. if key == "r" then
  1982. if Charging == false then
  1983. Charging = true
  1984. if Debounces.CanAttack == true then
  1985. Debounces.CanAttack = false
  1986. Debounces.NoIdl = true
  1987. Debounces.on = true
  1988. for i = 1,20 do
  1989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1995. if Debounces.on == false then break end
  1996. rs:wait()
  1997. end
  1998. --[[for i = 1,20 do
  1999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2005. if Debounces.on == false then break end
  2006. rs:wait()
  2007. end]]--
  2008. pt=Instance.new('Part',torso)
  2009. pt.Anchored=true
  2010. pt.CanCollide=false
  2011. pt.Locked = true
  2012. pt.FormFactor='Custom'
  2013. pt.Size=Vector3.new(1,1,1)
  2014. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2015. pt.Transparency=.6
  2016. pt.BrickColor=BrickColor.new('Cyan')
  2017. msh=Instance.new('SpecialMesh',pt)
  2018. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2019. msh.Scale=Vector3.new(8,4,8)
  2020. pt2=pt:clone()
  2021. pt2.Parent = torso
  2022. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2023. pt2.BrickColor=BrickColor.new("Really blue")
  2024. msh2=msh:clone()
  2025. msh2.Parent=pt2
  2026. msh2.Scale=Vector3.new(10,5,10)
  2027.  
  2028. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2029.  
  2030. bl = Instance.new("Part", char)
  2031. bl.Locked = true
  2032. bl.Name = "Shell"
  2033. bl.BrickColor = BrickColor.new("Toothpaste")
  2034. bl.Anchored = true
  2035. bl.CanCollide = false
  2036. bl.Transparency = 0
  2037. bl.Reflectance = 0
  2038. bl.BottomSurface = 0
  2039. bl.TopSurface = 0
  2040. bl.Shape = 0
  2041. blm = Instance.new("SpecialMesh",bl)
  2042. blm.MeshType = "Sphere"
  2043. blm.Scale = Vector3.new(1,1,1)
  2044. blm.MeshId = "rbxassetid://9982590"
  2045.  
  2046. coroutine.resume(coroutine.create(function()
  2047. for i=1, math.huge, 4 do
  2048. if Charging == true then
  2049. rs:wait()
  2050. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2051. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2052. bl.Transparency = bl.Transparency + 0.005
  2053. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2054. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2055. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2056. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2057. elseif Charging == false then break
  2058. end
  2059. end
  2060. end))
  2061.  
  2062. repeat
  2063. local p = Instance.new('Part',torso)
  2064. p.formFactor = 'Custom'
  2065. p.Size = Vector3.new(1,1,1)
  2066. p.BrickColor = workspace.Base.BrickColor
  2067. p.CanCollide = false
  2068. p.Transparency = 0
  2069. p.Anchored = true
  2070. p.Locked=true
  2071. p.Material = workspace.Base.Material
  2072. s = math.random(1,40)/10
  2073. local m = Instance.new("BlockMesh",p)
  2074. m.Scale = Vector3.new(s,s,s)
  2075. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2076. --[[coroutine.wrap(function()
  2077. wait(2)
  2078. while Charging == true do
  2079. wait(2)
  2080. GroundWave1()
  2081. wait(2)
  2082. end
  2083. end)()]]--
  2084. Spawn(function()
  2085. while rs:wait() do
  2086. if Charging == true then
  2087. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2088. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2089. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2090. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2091. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2092. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2093. elseif Charging == false then break
  2094. end
  2095. end
  2096. end)
  2097. Spawn(function()
  2098. while rs:wait() do
  2099. if p.Transparency >= 1 then p:Destroy() break end
  2100. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2101. p.Transparency = p.Transparency+0.01
  2102. end
  2103. end)
  2104. wait(.3)
  2105. until Charging == false
  2106. end
  2107. end
  2108. end
  2109. end)
  2110. ----------------------------------------------------
  2111. mouse.KeyUp:connect(function(key)
  2112. if key == "r" then
  2113. if Charging == true then
  2114. Charging = false
  2115. pt:Destroy()
  2116. pt2:Destroy()
  2117. bl:Destroy()
  2118. if Debounces.CanAttack == false then
  2119. Debounces.CanAttack = true
  2120. Debounces.NoIdl = false
  2121. Debounces.on = false
  2122. end
  2123. end
  2124. end
  2125. end)
  2126. ----------------------------------------------------
  2127. mouse.KeyDown:connect(function(key)
  2128. if key == "g" then
  2129. if Debounces.CanAttack == true then
  2130. Debounces.CanAttack = false
  2131. Debounces.NoIdl = true
  2132. Debounces.on = true
  2133. local shell = Instance.new("Part",torso)
  2134. shell.BrickColor = BrickColor.new("Cyan")
  2135. shell.Anchored = true
  2136. shell.CanCollide = false
  2137. shell.Locked = true
  2138. shell.TopSurface = "SmoothNoOutlines"
  2139. shell.BottomSurface = "SmoothNoOutlines"
  2140. shell.Size = Vector3.new(1,1,1)
  2141. shellm = Instance.new("SpecialMesh",shell)
  2142. shellm.MeshType = "Sphere"
  2143. shellm.Scale = Vector3.new(1,1,1)
  2144. local shell2 = Instance.new("Part",torso)
  2145. shell2.BrickColor = BrickColor.new("Cyan")
  2146. shell2.Anchored = true
  2147. shell2.CanCollide = false
  2148. shell2.Locked = true
  2149. shell2.TopSurface = "SmoothNoOutlines"
  2150. shell2.BottomSurface = "SmoothNoOutlines"
  2151. shell2.Size = Vector3.new(1,1,1)
  2152. shellm2 = Instance.new("SpecialMesh",shell2)
  2153. shellm2.MeshType = "Sphere"
  2154. shellm2.Scale = Vector3.new(1,1,1)
  2155.  
  2156. function FindNearestTorso(Position,Distance,SinglePlayer)
  2157. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2158. local List = {}
  2159. for i,v in pairs(workspace:GetChildren())do
  2160. if v:IsA("Model")then
  2161. if v:findFirstChild("Torso")then
  2162. if v ~= char then
  2163. if(v.Torso.Position -Position).magnitude <= Distance then
  2164. table.insert(List,v)
  2165. end
  2166. end
  2167. end
  2168. end
  2169. end
  2170. return List
  2171. end
  2172.  
  2173. Shell = function()
  2174. local X = Instance.new("Part",char)
  2175. local O = Instance.new("ObjectValue",X)
  2176. O.Name = "creator"
  2177. X.Locked = true
  2178. X.Name = "Shell"
  2179. X.Anchored = false
  2180. X.CanCollide = false
  2181. X.Transparency = 0
  2182. X.Reflectance = 0
  2183. X.BottomSurface = 0
  2184. X.TopSurface = 0
  2185. X.Shape = 0
  2186. local V = Instance.new("ObjectValue",X)
  2187. V.Value = char
  2188. V.Name = "creator"
  2189. X.BrickColor = BrickColor.new("Cyan")
  2190. X.Size = Vector3.new(1,1,1)
  2191. --X.Material = "Neon"
  2192. local Z = Instance.new("SpecialMesh",X)
  2193. Z.MeshType = "Sphere"
  2194. Z.Scale = Vector3.new(1,1,1)
  2195. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2196. local bv = Instance.new("BodyVelocity",X)
  2197. bv.maxForce = Vector3.new(99999,99999,99999)
  2198. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2199. bv.velocity = root.CFrame.lookVector*65
  2200. Explode = X.Touched:connect(function(hit)
  2201. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2202. local cf = X.CFrame
  2203. bv:Destroy()
  2204. X.Anchored = true
  2205. Z:Remove()
  2206. Explode:disconnect()
  2207. X.Size = Vector3.new(3,3,3)
  2208. X.Touched:connect(function(hit) end)
  2209. X.CanCollide = false
  2210. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2211. if v:FindFirstChild('Humanoid') then
  2212. v.Humanoid:TakeDamage(math.random(6,12))
  2213. end
  2214. end
  2215. for i = 1, (40) do rs:wait()
  2216. X.Transparency = X.Transparency + (1/40)
  2217. X.Size = X.Size + Vector3.new(1,1,1)
  2218. X.CFrame = cf
  2219. end
  2220. X:Destroy()
  2221. end
  2222. end)
  2223. end
  2224. Shell()
  2225. for i = 1, 10 do
  2226. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2227. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2234. if Debounces.on == false then break end
  2235. rs:wait()
  2236. end
  2237. Shell()
  2238. shell.Transparency = 1
  2239. for i = 1, 10 do
  2240. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2241. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2248. if Debounces.on == false then break end
  2249. rs:wait()
  2250. end
  2251. Shell()
  2252. shell.Transparency = 0
  2253. shell2.Transparency = 1
  2254. for i = 1, 10 do
  2255. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2256. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2263. if Debounces.on == false then break end
  2264. rs:wait()
  2265. end
  2266. Shell()
  2267. shell2.Transparency = 0
  2268. shell.Transparency = 1
  2269. for i = 1, 10 do
  2270. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2271. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2278. if Debounces.on == false then break end
  2279. rs:wait()
  2280. end
  2281. Shell()
  2282. shell.Transparency = 0
  2283. shell2.Transparency = 1
  2284. for i = 1, 10 do
  2285. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2286. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2293. if Debounces.on == false then break end
  2294. rs:wait()
  2295. end
  2296. Shell()
  2297. shell2.Transparency = 0
  2298. shell.Transparency = 1
  2299. for i = 1, 10 do
  2300. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2301. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2308. if Debounces.on == false then break end
  2309. rs:wait()
  2310. end
  2311. Shell()
  2312. shell.Transparency = 0
  2313. shell2.Transparency = 1
  2314. for i = 1, 10 do
  2315. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2316. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2323. if Debounces.on == false then break end
  2324. rs:wait()
  2325. end
  2326. Shell()
  2327. shell2.Transparency = 0
  2328. shell.Transparency = 1
  2329. for i = 1, 10 do
  2330. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2331. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2338. if Debounces.on == false then break end
  2339. rs:wait()
  2340. end
  2341. Shell()
  2342. shell.Transparency = 0
  2343. shell2.Transparency = 1
  2344. for i = 1, 10 do
  2345. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2346. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. Shell()
  2357. shell2.Transparency = 0
  2358. shell.Transparency = 1
  2359. for i = 1, 10 do
  2360. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2361. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2368. if Debounces.on == false then break end
  2369. rs:wait()
  2370. end
  2371. Shell()
  2372. shell.Transparency = 0
  2373. shell2.Transparency = 1
  2374. for i = 1, 10 do
  2375. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2376. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2383. if Debounces.on == false then break end
  2384. rs:wait()
  2385. end
  2386. Shell()
  2387. shell2.Transparency = 0
  2388. shell.Transparency = 1
  2389. for i = 1, 10 do
  2390. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2391. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2398. if Debounces.on == false then break end
  2399. rs:wait()
  2400. end
  2401. Shell()
  2402. shell.Transparency = 0
  2403. shell2.Transparency = 1
  2404. for i = 1, 10 do
  2405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2413. if Debounces.on == false then break end
  2414. rs:wait()
  2415. end
  2416. shell.Transparency = 1
  2417. if Debounces.CanAttack == false then
  2418. Debounces.CanAttack = true
  2419. Debounces.NoIdl = false
  2420. Debounces.on = false
  2421. end
  2422. end
  2423. end
  2424. end)
  2425. ----------------------------------------------------
  2426. Search = false
  2427. mouse.KeyDown:connect(function(key)
  2428. if key == "n" then
  2429. if Search == false then
  2430. Search = true
  2431. for i,v in pairs(game.Players:getPlayers()) do
  2432. if v.Name~=char.Name then
  2433. for j,k in pairs(v.Character:GetChildren()) do
  2434. if k:IsA("BasePart") and k.Transparency >= 1 then
  2435. bawx=Instance.new("SelectionBox",cam)
  2436. bawx.Color = BrickColor.new("Pastel blue-green")
  2437. bawx.Transparency = .5
  2438. bawx.Adornee = k
  2439. end
  2440. end
  2441. end
  2442. end
  2443. elseif Search == true then
  2444. Search = false
  2445. for i, v in pairs(cam:GetChildren()) do
  2446. if v:IsA("SelectionBox") then
  2447. v:Destroy()
  2448. end
  2449. end
  2450. end
  2451. end
  2452. end)
  2453. ----------------------------------------------------
  2454. Grab = false
  2455. mouse.KeyDown:connect(function(key)
  2456. if key == "z" then
  2457. Debounces.on = true
  2458. Debounces.NoIdl = true
  2459. Debounces.ks = true
  2460. if Grab == false then
  2461. gp = nil
  2462. for i = 1, 20 do
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2469. if Debounces.on == false then break end
  2470. rs:wait()
  2471. end
  2472. con1=larm.Touched:connect(function(hit) -- this is grab
  2473. ht = hit.Parent
  2474. hum1=ht:FindFirstChild('Humanoid')
  2475. if hum1 ~= nil then
  2476. if Debounces.ks==true then
  2477. z = Instance.new("Sound",hed)
  2478. z.SoundId = "rbxassetid://169380525"
  2479. z.Volume = 1
  2480. z:Play()
  2481. Debounces.ks=false
  2482. end
  2483. hum1.PlatformStand=true
  2484. gp = ht
  2485. Grab = true
  2486. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2487. asd.Parent = larm
  2488. asd.Name = "asd"
  2489. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2490. --[[elseif hum1 == nil then
  2491. con1:disconnect()
  2492. wait() return]]--
  2493. end
  2494. end)
  2495. for i = 1, 20 do
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2498. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2502. if Debounces.on == false then break end
  2503. rs:wait()
  2504. end
  2505. if hum1 == nil then
  2506. Debounces.on = false
  2507. Debounces.NoIdl = false
  2508. end
  2509. con1:disconnect()
  2510. elseif Grab == true then
  2511. Grab = false
  2512. Punch()
  2513. z = Instance.new("Sound",hed)
  2514. z.SoundId = "rbxassetid://169380525"
  2515. z.Pitch = ptz[math.random(1,#ptz)]
  2516. z.Volume = 1
  2517. z:Play()
  2518. for i = 1, 10 do
  2519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2525. if Debounces.on == false then break end
  2526. rs:wait()
  2527. end
  2528. Punch()
  2529. z = Instance.new("Sound",hed)
  2530. z.SoundId = "rbxassetid://169380525"
  2531. z.Pitch = ptz[math.random(1,#ptz)]
  2532. z.Volume = 1
  2533. z:Play()
  2534. for i = 1, 10 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2541. if Debounces.on == false then break end
  2542. rs:wait()
  2543. end
  2544. Punch()
  2545. z = Instance.new("Sound",hed)
  2546. z.SoundId = "rbxassetid://169380525"
  2547. z.Pitch = ptz[math.random(1,#ptz)]
  2548. z.Volume = 1
  2549. z:Play()
  2550. for i = 1, 10 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2557. if Debounces.on == false then break end
  2558. rs:wait()
  2559. end
  2560. Punch()
  2561. z = Instance.new("Sound",hed)
  2562. z.SoundId = "rbxassetid://169380525"
  2563. z.Pitch = ptz[math.random(1,#ptz)]
  2564. z.Volume = 1
  2565. z:Play()
  2566. for i = 1, 10 do
  2567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2573. if Debounces.on == false then break end
  2574. rs:wait()
  2575. end
  2576. Punch()
  2577. z = Instance.new("Sound",hed)
  2578. z.SoundId = "rbxassetid://169380525"
  2579. z.Pitch = ptz[math.random(1,#ptz)]
  2580. z.Volume = 1
  2581. z:Play()
  2582. for i = 1, 10 do
  2583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2589. if Debounces.on == false then break end
  2590. rs:wait()
  2591. end
  2592. Punch()
  2593. z = Instance.new("Sound",hed)
  2594. z.SoundId = "rbxassetid://169380525"
  2595. z.Pitch = ptz[math.random(1,#ptz)]
  2596. z.Volume = 1
  2597. z:Play()
  2598. for i = 1, 10 do
  2599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2605. if Debounces.on == false then break end
  2606. rs:wait()
  2607. end
  2608. Punch()
  2609. z = Instance.new("Sound",hed)
  2610. z.SoundId = "rbxassetid://169380525"
  2611. z.Pitch = ptz[math.random(1,#ptz)]
  2612. z.Volume = 1
  2613. z:Play()
  2614. for i = 1, 10 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2621. if Debounces.on == false then break end
  2622. rs:wait()
  2623. end
  2624. Punch()
  2625. z = Instance.new("Sound",hed)
  2626. z.SoundId = "rbxassetid://169380525"
  2627. z.Pitch = ptz[math.random(1,#ptz)]
  2628. z.Volume = 1
  2629. z:Play()
  2630. for i = 1, 10 do
  2631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2637. if Debounces.on == false then break end
  2638. rs:wait()
  2639. end
  2640. Punch()
  2641. z = Instance.new("Sound",hed)
  2642. z.SoundId = "rbxassetid://169380525"
  2643. z.Pitch = ptz[math.random(1,#ptz)]
  2644. z.Volume = 1
  2645. z:Play()
  2646. for i = 1, 10 do
  2647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2653. if Debounces.on == false then break end
  2654. rs:wait()
  2655. end
  2656. Punch()
  2657. z = Instance.new("Sound",hed)
  2658. z.SoundId = "rbxassetid://169380525"
  2659. z.Pitch = ptz[math.random(1,#ptz)]
  2660. z.Volume = 1
  2661. z:Play()
  2662. for i = 1, 10 do
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2669. if Debounces.on == false then break end
  2670. rs:wait()
  2671. end
  2672. Punch()
  2673. z = Instance.new("Sound",hed)
  2674. z.SoundId = "rbxassetid://169380525"
  2675. z.Pitch = ptz[math.random(1,#ptz)]
  2676. z.Volume = 1
  2677. z:Play()
  2678. for i = 1, 10 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2685. if Debounces.on == false then break end
  2686. rs:wait()
  2687. end
  2688. Punch()
  2689. z = Instance.new("Sound",hed)
  2690. z.SoundId = "rbxassetid://169380525"
  2691. z.Pitch = ptz[math.random(1,#ptz)]
  2692. z.Volume = 1
  2693. z:Play()
  2694. for i = 1, 10 do
  2695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2701. if Debounces.on == false then break end
  2702. rs:wait()
  2703. end
  2704. con1:disconnect()
  2705. Debounces.on = false
  2706. Debounces.NoIdl = false
  2707. if gp ~= nil then
  2708. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2709. for i,v in pairs(larm:GetChildren()) do
  2710. if v.Name == "asd" and v:IsA("Weld") then
  2711. v:Remove()
  2712. end
  2713. end
  2714. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2715. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2716. bv.P = 125000
  2717. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2718. hum1=nil
  2719. ht=nil
  2720. Debounces.on = false
  2721. Debounces.NoIdl = false
  2722. elseif ht == nil then wait()
  2723. Grab = false
  2724. Debounces.on = false
  2725. Debounces.NoIdl = false
  2726. end
  2727. end
  2728. end
  2729. end)
  2730. ----------------------------------------------------
  2731. mouse.KeyDown:connect(function(key)
  2732. if string.byte(key) == 52 then
  2733. char.Humanoid.WalkSpeed = 60
  2734. end
  2735. end)
  2736. mouse.KeyUp:connect(function(key)
  2737. if string.byte(key) == 52 then
  2738. char.Humanoid.WalkSpeed = 8
  2739. end
  2740. end)
  2741. -------------------------------
  2742. local animpose = "Idle"
  2743. local lastanimpose = "Idle"
  2744. local sine = 0
  2745. local change = 1
  2746. local val = 0
  2747. local ffing = false
  2748. -------------------------------
  2749. game:GetService("RunService").RenderStepped:connect(function()
  2750. --[[if char.Humanoid.Jump == true then
  2751. jump = true
  2752. else
  2753. jump = false
  2754. end]]
  2755. char.Humanoid.FreeFalling:connect(function(f)
  2756. if f then
  2757. ffing = true
  2758. else
  2759. ffing = false
  2760. end
  2761. end)
  2762. sine = sine + change
  2763. if jumpn == true then
  2764. animpose = "Jumping"
  2765. elseif ffing == true then
  2766. animpose = "Freefalling"
  2767. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2768. animpose = "Idle"
  2769. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2770. animpose = "Walking"
  2771. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2772. animpose = "Running"
  2773. end
  2774. if animpose ~= lastanimpose then
  2775. sine = 0
  2776. if Debounces.NoIdl == false then
  2777. if animpose == "Idle" then
  2778. for i = 1, 2 do
  2779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2785. end
  2786. elseif animpose == "Walking" then
  2787. for i = 1, 2 do
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2794. end
  2795. elseif animpose == "Running" then
  2796. for i = 1, 2 do
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2803. wait()
  2804. end
  2805. end
  2806. else
  2807. end
  2808. end
  2809. lastanimpose = animpose
  2810. if Debounces.NoIdl == false then
  2811. if animpose == "Idle" then
  2812. change = 0.5
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2819. elseif animpose == "Walking" then
  2820. change = 1
  2821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2827. elseif animpose == "Running" then
  2828. change = 1
  2829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2835. end
  2836. end
  2837. end)
  2838.  
  2839. hum.MaxHealth = 9001
  2840. wait(3)
  2841. hum.Health = 9001
  2842.  
  2843. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2844. --[[Part0 = Vector3 (Start pos)
  2845. Part1 = Vector3 (End pos)
  2846. Times = number (Amount of lightning parts)
  2847. Offset = number (Offset)
  2848. Color = color (brickcolor value)
  2849. Thickness = number (thickness)
  2850. Trans = number (transparency)
  2851. ]]--
  2852. local magz = (Part0 - Part1).magnitude
  2853. local curpos = Part0
  2854. local trz = {-Offset,Offset}
  2855. for i=1,Times do
  2856. local li = Instance.new("Part", torso)
  2857. li.Name = "Lightning"
  2858. li.TopSurface =0
  2859. li.Material = "Neon"
  2860. li.BottomSurface = 0
  2861. li.Anchored = true
  2862. li.Locked = true
  2863. li.Transparency = Trans or 0.4
  2864. li.BrickColor = BrickColor.new(Color)
  2865. li.formFactor = "Custom"
  2866. li.CanCollide = false
  2867. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2868. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2869. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2870. if Times == i then
  2871. local magz2 = (curpos - Part1).magnitude
  2872. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2873. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2874. else
  2875. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2876. end
  2877. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2878. game.Debris:AddItem(li,.1)
  2879. end
  2880. end
  2881.  
  2882. BodyParts = {} -- Parts to emit lightning effects from
  2883. for _, v in pairs(char:GetChildren()) do
  2884. if v:IsA("Part") then
  2885. table.insert(BodyParts, v)
  2886. end
  2887. end
  2888.  
  2889. Bounding = {} -- Calculate the bounding boxes
  2890. for _, v in pairs(BodyParts) do
  2891. local temp = {X=nil, Y=nil, Z=nil}
  2892. temp.X = v.Size.X/2 * 10
  2893. temp.Y = v.Size.Y/2 * 10
  2894. temp.Z = v.Size.Z/2 * 10
  2895. Bounding[v.Name] = temp
  2896. --table.insert(Bounding, v.Name, temp)
  2897. end
  2898.  
  2899. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2900. local Body1 = BodyParts[math.random(#BodyParts)]
  2901. local Body2 = BodyParts[math.random(#BodyParts)]
  2902. local Pos1 = Vector3.new(
  2903. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2904. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2905. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2906. )
  2907. local Pos2 = Vector3.new(
  2908. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2909. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2910. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2911. )
  2912. local SPos1 = Body1.Position + Pos1
  2913. local SPos2 = Body2.Position + Pos2
  2914. Lightning(SPos1, SPos2, 4, 3, "Bright red", .3, .56)
  2915. end
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