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- Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.10 @ 17:00:48
- Player: Anonymous915665621
- Result: Escaped!
- Performance
- -------------
- Evolutions (9) 4500
- Regions Visited (10) 2000
- Robots Destroyed (312) 1560
- Value Destroyed (14451) 14451
- Prototype IDs (21) 420
- Alien Tech Used (0) 0
- Bonus (4026) 4026
- TOTAL SCORE: 26957
- Bonus
- -------
- High Alert Combat Kills 1026
- Win 3000
- Cogmind
- ---------
- Core Integrity 964/1600
- Matter 300/300
- Energy 264/270
- System Corruption 18%
- Temperature Cool (4)
- Movement Walking (150) Ox1
- Location To Epsilon Eridani
- Parts
- -------
- > --- POWER (2) --------
- Light Particle Reactor
- Light Quantum Reactor
- > --- PROPULSION (7) ---
- Myomer Leg
- Centrium Leg
- > --- UTILITY (12) -----
- Advanced Heat Sink
- High-capacity Storage Unit
- High-capacity Storage Unit
- Advanced Targeting Computer
- Advanced Target Analyzer
- Advanced Target Analyzer
- > --- WEAPON (4) -------
- Gamma Rifle
- > --- INVENTORY (20) ---
- Light Particle Reactor
- Advanced Heat Sink
- Improved Overload Regulator
- Advanced Remote Datajack
- Peak State
- ------------
- > --- POWER ------------
- Light Quantum Reactor
- Light Quantum Reactor
- > --- PROPULSION -------
- Biometal Leg
- Biometal Leg
- Biometal Leg
- Biometal Leg
- Centrium Leg
- Centrium Leg
- Centrium Leg
- > --- UTILITY ----------
- Advanced Heat Sink
- Advanced Heat Sink
- Advanced Heat Sink
- High-capacity Storage Unit
- High-capacity Storage Unit
- High-capacity Storage Unit
- High-capacity Battery
- Improved Matter Compressor
- Advanced Targeting Computer
- Advanced Target Analyzer
- Advanced Target Analyzer
- Advanced Reaction Control System
- > --- WEAPON -----------
- Gamma Rifle
- Enhanced Nova Cannon
- Enhanced Nova Cannon
- Linear Accelerator
- > --- INVENTORY --------
- Light Particle Reactor
- Light Quantum Reactor
- Light Quantum Reactor
- Light Quantum Reactor
- Myomer Leg
- Myomer Leg
- Myomer Leg
- Myomer Leg
- Myomer Leg
- Myomer Leg
- Biometal Leg
- Biometal Leg
- Advanced Heat Sink
- Advanced Coolant Injector
- Compact Battery
- Compact Matter Pod
- Energy Filter
- Advanced Reaction Control System
- Quantum Rifle
- Enhanced Quantum Rifle
- HERF Cannon
- Railgun
- Railgun
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Advanced Remote Datajack
- Great Maul
- [Rating: 183]
- Favorites
- -----------
- Power Light Quantum Reactor
- Engine Angular Momentum Engine
- Power Core Light Fission Core
- Reactor Light Quantum Reactor
- Propulsion Myomer Leg
- Leg Myomer Leg
- Utility High-capacity Storage Unit
- Device Advanced Heat Sink
- Storage High-capacity Storage Unit
- Processor Advanced Targeting Computer
- Hackware Advanced Hacking Suite
- Protection Improved Medium Armor Plating
- Weapon Improved Heavy Machine Gun
- Energy Gun High-powered Electrolaser
- Energy Cannon EM Pulse Cannon
- Ballistic Gun Improved Heavy Machine Gun
- Ballistic Cannon Linear Accelerator
- Launcher Improved Proton Missile Launcher
- Special Weapon Advanced Remote Datajack
- Impact Weapon Great Maul
- Slashing Weapon Great Axe
- Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2
- Power 1 | . . . . . . 1 . . . .
- Propulsion 5 | . . 1 . 1 1 . 1 1 . .
- Utility 10 | . . 1 1 1 . 1 1 1 2 2
- Weapon 2 | . . . 1 . 1 . . . . .
- Parts Attached 376 | 6 2 24 15 37 33 16 34 50 56 103
- Power 41 | 1 . 2 1 2 6 2 4 5 7 11
- Engine 13 | 1 . 2 1 2 4 1 2 . . .
- Core 4 | . . . . . 2 1 1 . . .
- Reactor 24 | . . . . . . . 1 5 7 11
- Propulsion 85 | 2 . 3 3 9 13 1 5 12 17 20
- Treads . | . . . . . . . . . . .
- Leg 85 | 2 . 3 3 9 13 1 5 12 17 20
- Wheel . | . . . . . . . . . . .
- Hover . | . . . . . . . . . . .
- Flight . | . . . . . . . . . . .
- Utility 94 | 1 2 5 4 4 8 8 11 17 13 21
- Device 47 | . . 1 1 1 7 4 3 7 7 16
- Storage 19 | 1 1 1 1 3 . 2 3 1 3 3
- Processor 9 | . . . 1 . 1 . . 3 2 2
- Hackware 2 | . . . . . . 1 . 1 . .
- Protection 17 | . 1 3 1 . . 1 5 5 1 .
- Artifact . | . . . . . . . . . . .
- Weapon 156 | 2 . 14 7 22 6 5 14 16 19 51
- Energy Gun 52 | . . 4 2 14 1 3 1 7 8 12
- Energy Cannon 34 | . . 8 1 1 . . 3 2 2 17
- Ballistic Gun 30 | 2 . 2 3 2 4 1 8 3 . 5
- Ballistic Cannon 16 | . . . . . . . . . 5 11
- Launcher 14 | . . . 1 5 . . 2 2 2 2
- Special Weapon 1 | . . . . . . . . . 1 .
- Impact Weapon 8 | . . . . . . 1 . 2 1 4
- Slashing Weapon 1 | . . . . . 1 . . . . .
- Piercing Weapon . | . . . . . . . . . . .
- Special Melee Weapon . | . . . . . . . . . . .
- Unidentified Prototypes 18 | . . 4 1 3 1 1 1 5 1 1
- Parts Lost 104 | . . 3 2 1 1 2 11 19 10 55
- Power 14 | . . 1 . . . . 2 4 1 6
- Propulsion 25 | . . . 1 1 . . 1 8 2 12
- Utility 25 | . . . . . . . 2 3 4 16
- Weapon 40 | . . 2 1 . 1 2 6 4 3 21
- Highest Loss Streak 28 | . . 1 1 1 1 1 10 8 4 28
- Average Slot Usage (%) 98 | . 99 100 98 100 99 99 98 94 98 98
- Engine 5 | . 14 11 9 7 5 10 5 . . .
- Reactor 2 | . . . . . . . 1 5 7 7
- Leg 30 | . 28 33 26 30 32 29 30 32 30 27
- Device 9 | . . 8 9 7 6 8 5 6 14 18
- Storage 17 | . 14 18 14 22 14 13 18 16 16 20
- Processor 6 | . . . 8 7 11 8 2 . 9 8
- Protection 3 | . 13 5 3 . . 2 9 8 1 .
- Energy Gun 8 | . . 3 12 17 13 10 4 6 6 3
- Energy Cannon 3 | . . 16 5 . . . 4 1 1 5
- Ballistic Gun 6 | . 28 2 8 4 12 10 10 6 . .
- Ballistic Cannon 1 | . . . . . . . . . 6 5
- Naked Turns . | . . . . . . . . . . .
- Heaviest Build 187 | 13 20 33 60 91 94 145 164 164 178 187
- Greatest Support 202 | 20 20 30 40 68 86 84 123 163 183 202
- Greatest Overweight (x) 2 | . . 1 2 1 1 1 1 1 1 1
- Average Overweight (x) . | . . . . 1 . 1 1 . . .
- Largest Inventory Capacity 28 | 6 8 8 12 20 20 28 28 28 28 28
- Average Capacity 21 | 5 6 8 10 19 20 22 28 28 28 27
- Most Carried 28 | 6 7 8 12 20 20 28 28 28 28 28
- Average Carried 20 | 3 6 7 9 19 19 21 27 26 27 26
- Final Capacity 28 | 6 8 8 12 20 20 28 28 28 28 20
- Final Carried 28 | 6 7 8 12 20 20 28 28 28 28 4
- Class Distribution
- --------------------
- 25% | Scavenger-Gunner
- 13% | Hauler-Gunner
- 13% | Hauler-Skirmisher
- 12% | Scavenger-Mutant
- 10% | Scavenger-Tank
- 9% | Mutant
- 8% | Hauler-Tank
- 4% | Gunner
- Dominant Class
- ----------------
- Mutant | -10/Materials
- Scavenger-Mutant | -9/Materials
- Gunner | -8/Materials
- Hauler-Gunner | -7/Factory
- Hauler-Skirmisher | -6/Factory
- Hauler-Skirmisher | -5/Factory
- Hauler-Tank | -4/Factory
- Scavenger-Tank | -3/Research
- Scavenger-Gunner | -2/Research
- Scavenger-Gunner | -1/Access
- Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Matter Collected 7711 | 190 253 236 333 512 743 580 889 1129 1185 1661
- Remotely . | . . . . . . . . . . .
- Salvage Created 15031 | . 382 1216 1041 2078 1236 658 1143 2928 1818 2531
- Parts 713 | . 25 71 48 130 46 31 66 113 63 120
- Haulers Intercepted 5 | . 1 3 . . 1 . . . . .
- Recyclers Shooed 11 | . 1 . 1 1 1 1 . 4 . 2
- Parts Field Recycled . | . . . . . . . . . . .
- Retrieved Matter . | . . . . . . . . . . .
- Parts Self-Destructed . | . . . . . . . . . . .
- Prevented . | . . . . . . . . . . .
- Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Combat Hostiles Destroyed 233 | . 9 23 16 37 20 11 18 35 25 39
- Guns 116 | . 9 6 10 17 20 11 12 21 4 6
- Cannons 62 | . . 13 1 . . . 3 2 15 28
- AOE 33 | . . 2 4 14 . . 3 6 3 1
- Classes Destroyed 16 | . 5 3 3 4 . . . . . 1
- Worker 25 | . . . . 17 2 . 1 3 . 2
- Builder 16 | . 1 . . 7 . . 1 4 . 3
- Tunneler 2 | . . . 1 1 . . . . . .
- Hauler 5 | . 1 3 . . 1 . . . . .
- Recycler 5 | . . 1 2 . 1 . . 1 . .
- Mechanic 1 | . . . . 1 . . . . . .
- Operator 3 | . . 1 . . . 2 . . . .
- Watcher 22 | . 1 4 3 6 1 2 1 . 2 2
- Swarmer 27 | . 3 11 . 1 5 . . . 3 4
- Grunt 111 | . 6 6 9 27 11 7 2 19 14 10
- Brawler 4 | . . . . 1 . . . . 3 .
- Duelist 5 | . . . 1 3 . . . . . 1
- Sentry 26 | . . 6 5 1 2 2 4 1 1 4
- Hunter 20 | . . . 1 1 1 . 7 6 . 4
- Programmer 39 | . . . . 3 1 2 5 9 4 15
- Behemoth 1 | . . . . . . . . . . 1
- Best Kill Streak 14 | . 3 7 6 14 3 3 6 14 12 6
- Combat Bots Only 13 | . 3 6 5 7 3 3 6 13 9 4
- Max Kills in Single Turn 5 | . 1 2 2 5 1 1 2 3 1 2
- Gunslinging 1 | . . 1 . . . . . . . .
- Exploded 3 | . . 1 2 3 . . 2 2 1 1
- Melee . | . . . . . . . . . . .
- Uniques/NPCs Destroyed . | . . . . . . . . . . .
- Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Damage Taken 20978 | . 188 486 700 829 842 836 3553 3397 2508 7639
- Core 1849 | . 21 67 169 90 85 82 137 386 176 636
- Absorbed by Shields 293 | . . . . . . . . . . 293
- Core Remaining (%) 83 | 100 91 83 69 87 90 91 88 70 87 60
- Volleys Fired 564 | 1 27 48 35 69 54 37 51 76 48 118
- Largest 4 | 2 2 2 3 3 4 4 4 4 4 4
- Hottest 371 | 40 40 126 153 240 235 188 226 294 310 371
- Shots Fired 1711 | 2 54 87 95 159 202 136 162 230 154 430
- Gun 1150 | 2 54 21 79 147 202 136 120 200 54 135
- Cannon 505 | . . 66 14 . . . 31 13 90 291
- Launcher 53 | . . . 2 12 . . 11 17 7 4
- Special 3 | . . . . . . . . . 3 .
- Kinetic 739 | 2 54 2 50 11 98 74 86 94 72 196
- Thermal 542 | . . . . 62 104 56 65 103 8 144
- Explosive 22 | . . . 2 12 . . 8 . . .
- Electromagnetic 405 | . . 85 43 74 . 6 3 33 71 90
- Robot Hit Streak 63 | 2 18 23 25 30 44 32 25 40 30 63
- Robot Miss Streak 9 | . 3 5 3 9 2 2 4 2 4 2
- Penetration Max 1 | . . . . . . . 1 1 . 1
- Secondary Targets 12 | . . 1 . 5 2 1 1 2 . .
- Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 1 . .
- Shots Hit Robots 1277 | 2 39 66 74 135 137 104 123 186 103 308
- Core Hits 605 | . 18 33 41 123 48 34 61 97 53 97
- Critical Hits 47 | . . 1 . 1 . 2 2 5 11 25
- Critical Kills 19 | . . 1 . . . 1 2 2 6 7
- Critical Parts Destroyed 22 | . . . . 1 . 1 . 3 4 13
- Melee Attacks 153 | . . . . . . 3 . 78 35 37
- Impact 153 | . . . . . . 3 . 78 35 37
- Slashing . | . . . . . . . . . . .
- Piercing . | . . . . . . . . . . .
- Sneak Attacks . | . . . . . . . . . . .
- Combat Hostiles . | . . . . . . . . . . .
- Follow-up Attacks . | . . . . . . . . . . .
- Damage Inflicted 41292 | 26 529 1756 1878 5897 3147 2471 3953 6115 3848 11672
- Guns 20047 | 26 525 297 1183 2638 3132 2377 2171 4083 1089 2526
- Cannons 13018 | . . 1158 217 . . . 603 312 2025 8703
- Explosions 7825 | . . 254 478 3227 . 64 1179 1595 734 294
- Melee . | . . . . . . . . . . .
- Ramming 402 | . 4 47 . 32 15 30 . 125 . 149
- Kinetic 13536 | 26 525 14 676 123 1164 1134 1358 1731 1596 5189
- Thermal 13642 | . . 254 208 1335 1968 1225 1478 2264 420 4490
- Explosive 4184 | . . . 270 3044 . . 870 . . .
- Electromagnetic 9528 | . . 1441 724 1363 . 82 247 1995 1832 1844
- Impact . | . . . . . . . . . . .
- Slashing . | . . . . . . . . . . .
- Piercing . | . . . . . . . . . . .
- Highest Corruption 18 | . . . . 1 1 1 10 16 8 18
- Average Corruption 4 | . . . . 1 1 1 8 6 5 4
- Corruption Purged . | . . . . . . . . . . .
- Effects 176 | . . . . 8 1 6 20 55 21 65
- Message Errors 21 | . . . . 4 . 3 2 8 2 2
- Matter Fused 17 | . . . . . . . 2 3 3 9
- Heat Flow Errors 11 | . . . . . . . . 3 3 5
- Energy Discharges 17 | . . . . . . 3 . 7 2 5
- Parts Rejected 1 | . . . . . . . . . . 1
- Data Loss (minor) 14 | . . . . 2 . . 1 5 2 4
- Data Loss (major) 5 | . . . . . . . 1 . . 4
- Misfires 9 | . . . . . . . 4 1 1 3
- Alerts 2 | . . . . . . . . . . 2
- Misdirections 2 | . . . . . . . 1 . . 1
- Targeting Errors 62 | . . . . 2 1 . 7 23 8 21
- Weapon Failures 15 | . . . . . . . 2 5 . 8
- Overload Shots . | . . . . . . . . . . .
- Overflow Damage 825 | . . 5 20 221 . . 55 25 11 488
- Projectiles 478 | . . 1 14 . . . 36 . 8 419
- Explosions 266 | . . 4 6 221 . . 19 13 3 .
- Melee 81 | . . . . . . . . 12 . 69
- Knockbacks 42 | . . . . . . . . 1 10 31
- Impact 3 | . . . . . . . . 1 . 2
- Kinetic 36 | . . . . . . . . . 8 28
- Secondary 3 | . . . . . . . . . 2 1
- Self-Inflicted Damage 369 | . 2 51 60 . . 56 61 139 . .
- Shots 16 | . . 1 2 . . 1 3 9 . .
- Rammed 7 | . 1 6 . . . . . . . .
- Targets Rammed 22 | . 1 7 . 1 3 3 . 5 . 2
- Kicked 15 | . . 1 . 1 3 3 . 5 . 2
- Crushed . | . . . . . . . . . . .
- Highest Temperature 511 | . 11 431 257 511 435 338 479 337 194 330
- Average Temperature 99 | . 4 100 82 104 130 113 139 84 86 81
- Received Heat Transfer 3018 | . 132 102 342 459 333 306 258 438 450 198
- Effects 30 | . . 6 . 4 4 2 12 2 . .
- Shutdowns 5 | . . 1 . . 2 . 2 . . .
- Energy Bleed 3 | . . . . . . 1 2 . . .
- Interference 9 | . . . . 3 2 . 2 2 . .
- Matter Decay 1 | . . . . . . . 1 . . .
- Short Circuit 2 | . . . . 1 . 1 . . . .
- Damage (minor) 2 | . . 1 . . . . 1 . . .
- Damage (major) 8 | . . 4 . . . . 4 . . .
- Siege Activations . | . . . . . . . . . . .
- Robots Corrupted 22 | . . 3 1 5 . . . 6 3 4
- Combat Hostiles 21 | . . 2 1 5 . . . 6 3 4
- Parts Fried 73 | . . 14 2 13 . . . 14 18 12
- Impact Corruptions 4 | . . . . . . . . 1 . 3
- Robots Melted 1 | . . . . 1 . . . . . .
- Combat Hostiles 1 | . . . . 1 . . . . . .
- Parts Melted 39 | . . . . 7 2 2 3 20 3 2
- Heat Transferred 17981 | . . 400 250 2598 2923 1715 1937 4247 422 3489
- Parts Sabotaged . | . . . . . . . . . . .
- Parts Stolen . | . . . . . . . . . . .
- Parts Stripped . | . . . . . . . . . . .
- Power Chain Reactions 13 | . . 4 2 2 . 1 . 1 3 .
- Missiles Intercepted . | . . . . . . . . . . .
- Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Peak Influence 934 | . 224 337 446 934 544 337 423 458 541 707
- Average Influence 273 | . 98 180 211 387 390 170 174 262 284 343
- Maximum Alert Level 3 | . 1 1 2 3 2 1 2 2 2 3
- Low Security (%) 36 | 100 84 46 47 39 . 71 56 33 23 17
- Level 1 42 | . 15 53 40 13 48 28 39 60 63 46
- Level 2 18 | . . . 12 25 51 . 4 6 12 36
- Level 3 2 | . . . . 22 . . . . . .
- Level 4 . | . . . . . . . . . . .
- Level 5 . | . . . . . . . . . . .
- High Security . | . . . . . . . . . . .
- Max Security . | . . . . . . . . . . .
- Squads Dispatched 51 | . 1 4 1 7 4 3 8 10 5 8
- Investigation 12 | . 1 . . . . 2 1 3 2 3
- Extermination 17 | . . . . 2 2 1 1 4 2 5
- Reinforcement 16 | . . 4 1 2 2 . 3 3 1 .
- Assault 3 | . . . . 3 . . . . . .
- Garrison 3 | . . . . . . . 3 . . .
- Intercept . | . . . . . . . . . . .
- Construction Impeded 6 | . . 1 . 2 . . 2 1 . .
- Haulers Reinforced 4 | . . . . . 2 . . 2 . .
- Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Distress Signals 22 | . . 5 2 4 2 . 3 2 2 2
- Communications Jammed . | . . . . . . . . . . .
- Distress Signals . | . . . . . . . . . . .
- Times Spotted 347 | . 12 35 27 55 26 18 30 46 37 61
- Peak Tracking Total 9 | . 4 4 7 6 6 4 9 9 7 7
- Tactical Retreats 25 | . 1 3 1 6 2 3 1 1 1 6
- Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Traps Triggered 9 | . 1 . . 1 . 3 . 1 3 .
- Indirectly 3 | . . . . . . . . 1 2 .
- Trap Hack Attempts . | . . . . . . . . . . .
- Triggered . | . . . . . . . . . . .
- Disarmed . | . . . . . . . . . . .
- Reprogrammed . | . . . . . . . . . . .
- Reused . | . . . . . . . . . . .
- Traps Extracted . | . . . . . . . . . . .
- Installed . | . . . . . . . . . . .
- Triggered 2 | . . . . 1 . . . . . 1
- Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Machines Disabled 17 | . . 2 1 6 . . 2 1 1 4
- Max in Single Turn 2 | . . 1 1 2 . . 1 1 1 1
- Garrison Access 4 | . . . . . 1 1 . . 1 1
- Machines Sabotaged . | . . . . . . . . . . .
- Garrisons Compromised . | . . . . . . . . . . .
- Overloaded Fab Kills . | . . . . . . . . . . .
- Fab Network Shutdowns . | . . . . . . . . . . .
- Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Machines Accessed 48 | . 2 1 4 6 7 7 4 4 3 10
- Terminals 29 | . 2 1 3 3 2 4 3 2 2 7
- Fabricators 4 | . . . . 2 . . . 1 . 1
- Repair Stations 4 | . . . . . 2 . 1 1 . .
- Recycling Units 3 | . . . . 1 1 1 . . . .
- Scanalyzers 3 | . . . 1 . 1 1 . . . .
- Garrison Access 5 | . . . . . 1 1 . . 1 2
- Total Hacks 108 | . 5 3 13 10 13 16 12 9 5 22
- Successful 49 | . 2 1 8 5 8 7 7 3 2 6
- Failed 59 | . 3 2 5 5 5 9 5 6 3 16
- Catastrophic 10 | . . 1 . 1 . 1 . 2 1 4
- Database Lockouts . | . . . . . . . . . . .
- Manual 38 | . 5 3 9 4 . 6 2 2 1 6
- Terminals 68 | . 5 3 10 4 5 9 8 4 4 16
- Fabricators 9 | . . . . 5 . . . 2 . 2
- Repair Stations 11 | . . . . . 4 . 4 3 . .
- Recycling Units 5 | . . . . 1 1 3 . . . .
- Scanalyzers 8 | . . . 3 . 2 3 . . . .
- Garrison Access 7 | . . . . . 1 1 . . 1 4
- Terminal Hacks 23 | . 2 1 5 1 3 3 3 . 1 4
- Record 4 | . . . 1 . 2 1 . . . .
- Part Schematic 4 | . 1 1 1 . . . . . . 1
- Prototype ID Bank 1 | . . . . . . . 1 . . .
- Level Access Points 6 | . . . 1 1 1 1 . . 1 1
- Branch Access Points 1 | . . . . . . . 1 . . .
- Machine Index 1 | . . . . . . . . . . 1
- Fabricator Index 2 | . 1 . . . . 1 . . . .
- Alert Level 2 | . . . . . . . 1 . . 1
- Unreport Threat 2 | . . . 2 . . . . . . .
- Fabricator Hacks 4 | . . . . 3 . . . . . 1
- Load Schematic 3 | . . . . 2 . . . . . 1
- Build 1 | . . . . 1 . . . . . .
- Repair Station Hacks 8 | . . . . . 1 . 4 3 . .
- Scan Component 5 | . . . . . 1 . 2 2 . .
- Repair 3 | . . . . . . . 2 1 . .
- Recycling Unit Hacks 4 | . . . . 1 1 2 . . . .
- Report Inventory 3 | . . . . 1 1 1 . . . .
- Retrieve Components 1 | . . . . . . 1 . . . .
- Scanalyzer 6 | . . . 3 . 2 1 . . . .
- Insert Component 4 | . . . 2 . 1 1 . . . .
- Analyze 2 | . . . 1 . 1 . . . . .
- Garrison Access Hacks 4 | . . . . . 1 1 . . 1 1
- Seal Access 4 | . . . . . 1 1 . . 1 1
- Unauthorized Hacks . | . . . . . . . . . . .
- Terminals . | . . . . . . . . . . .
- Fabricators . | . . . . . . . . . . .
- Repair Stations . | . . . . . . . . . . .
- Recycling Units . | . . . . . . . . . . .
- Scanalyzers . | . . . . . . . . . . .
- Garrison Access . | . . . . . . . . . . .
- Data Cores Recovered 2 | . . . . . . 2 . . . .
- Used . | . . . . . . . . . . .
- Hacking Detections 41 | . 2 1 3 6 5 5 4 4 2 9
- Full Trace Events 9 | . . 1 . . . 1 1 2 1 3
- Feedback Events 2 | . . . . . . . . 1 . 1
- Corruption 2 | . . . . . . . . 1 . 1
- Feedback Blocked . | . . . . . . . . . . .
- Robot Schematics Acquired . | . . . . . . . . . . .
- Robots Built . | . . . . . . . . . . .
- Matter . | . . . . . . . . . . .
- Time . | . . . . . . . . . . .
- Total Robot Build Rating . | . . . . . . . . . . .
- Part Schematics Acquired 6 | . 1 1 2 . 1 . . . . 1
- Parts Built 2 | . . . . 2 . . . . . .
- Matter 146 | . . . . 146 . . . . . .
- Time 36 | . . . . 36 . . . . . .
- Total Part Build Rating 6 | . . . . 6 . . . . . .
- Parts Repaired 2 | . . . . . . . 1 1 . .
- Time 182 | . . . . . . . 160 22 . .
- Parts Recycled . | . . . . . . . . . . .
- Recycled Matter . | . . . . . . . . . . .
- Retrieved Matter . | . . . . . . . . . . .
- Retrieved Components 3 | . . . . . . 3 . . . .
- Parts Scanalyzed 2 | . . . 1 . 1 . . . . .
- Part Schematics Acquired 2 | . . . 1 . 1 . . . . .
- Parts Damaged . | . . . . . . . . . . .
- Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Used RIF Installer . | . . . . . . . . . . .
- Robots Hacked 1 | . . . . . . . . . 1 .
- Non-combat 1 | . . . . . . . . . 1 .
- Combat . | . . . . . . . . . . .
- Robot Hacks Applied 3 | . . . . . . . . . 3 .
- parse_system 1 | . . . . . . . . . 1 .
- no_distress 1 | . . . . . . . . . 1 .
- check_alert 1 | . . . . . . . . . 1 .
- Relay Couplers Released 3 | . . . . . . . 3 . . .
- Programmers 3 | . . . . . . . 3 . . .
- Robots Rewired . | . . . . . . . . . . .
- Allies Hacked . | . . . . . . . . . . .
- Hacks Repelled . | . . . . . . . . . . .
- Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Total Allies 3 | . . . . . . . . . . 3
- Largest Group 3 | . . . . . . . . . . 3
- Highest-Rated Group 138 | . . . . . . . . . . 138
- Highest-Rated Ally 46 | . . . . . . . . . . 46
- Total Orders 9 | . . . . . . . . . 6 3
- EXPLORE 9 | . . . . . . . . . 6 3
- Ally Attacks 14 | . . . . . . . . . . 14
- Total Damage 418 | . . . . . . . . . . 418
- Kills 3 | . . . . . . . . . . 3
- Allies Corrupted 2 | . . . . . . . . . 1 1
- Allies Melted . | . . . . . . . . . . .
- Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Robot Analysis Total . | . . . . . . . . . . .
- Derelict Logs Recovered . | . . . . . . . . . . .
- Drone Launches 10 | . . . . . . . . . 8 2
- Drone Recoveries . | . . . . . . . . . . .
- Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Turns Passed 11374 | 61 406 1130 657 1279 1320 1160 934 1321 1051 2055
- Spaces Moved 5446 | 42 192 626 322 613 587 517 378 519 515 1135
- Core 13 | 13 . . . . . . . . . .
- Treads . | . . . . . . . . . . .
- Legs 5433 | 29 192 626 322 613 587 517 378 519 515 1135
- Wheels . | . . . . . . . . . . .
- Hover . | . . . . . . . . . . .
- Flight . | . . . . . . . . . . .
- Fastest Speed 50 | 50 120 120 120 150 122 150 150 118 118 114
- Average Speed 134 | 98 120 121 137 151 151 151 150 132 127 116
- Slowest Speed 185 | 120 120 150 185 152 152 152 150 150 148 150
- Overloaded Moves . | . . . . . . . . . . .
- Propulsion Burnouts . | . . . . . . . . . . .
- Robots Hopped . | . . . . . . . . . . .
- Cave-ins Triggered 3 | . . . . . . . . 2 1 .
- Exploration Rate (%) 24 | 3 34 40 36 24 16 18 14 14 32 35
- Regions Visited 10
- Branch Regions .
- Pre-discovered Areas . | . . . . . . . . . . .
- Known Exits Taken 6 | . . . 1 1 1 1 . 1 1 .
- Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . .
- Scrap Searched . | . . . . . . . . . . .
- Spaces Dug 109 | . . . . . . 2 . 66 27 14
- Terrain Destroyed 435 | . . 16 24 76 . 6 73 74 72 94
- Melee 106 | . . . . . . 2 . 64 27 13
- Projectile 102 | . . . . . . . 13 4 30 55
- AOE 227 | . . 16 24 76 . 4 60 6 15 26
- Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1
- --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc
- Total 8012 | 59 317 912 461 822 904 809 644 837 740 1507
- Wait 1016 | . 80 163 67 37 190 211 139 54 17 58
- Move 5432 | 41 191 625 321 612 586 516 377 516 513 1134
- Hop . | . . . . . . . . . . .
- Pick Up 227 | 11 8 20 14 29 14 16 26 32 31 26
- Fast Attach 21 | 1 1 6 . 1 2 1 1 5 . 3
- Attach 124 | 5 . 7 4 4 3 6 16 21 16 42
- Detach . | . . . . . . . . . . .
- Swap 235 | . 1 11 11 32 28 9 17 24 43 59
- Drop 206 | . 8 25 9 32 24 7 17 24 33 27
- Fire 564 | 1 27 48 35 69 54 37 51 76 48 118
- Melee 153 | . . . . . . 3 . 78 35 37
- Ram . | . . . . . . . . . . .
- Kick 22 | . 1 7 . 1 3 3 . 5 . 2
- Crush . | . . . . . . . . . . .
- Escape Stasis 8 | . . . . 5 . . . 2 1 .
- Rewire . | . . . . . . . . . . .
- Trap . | . . . . . . . . . . .
- Miscellaneous 4 | . . . . . . . . . 3 1
- Route
- -------
- -11/Scrapyard
- -10/Materials
- -9/Materials (discovered 2 exits: *Mat / [*Min])
- -8/Materials (discovered 3 exits: *Fac x3)
- -7/Factory (discovered 4 exits: *Fac x4)
- -6/Factory (discovered 4 exits: *Fac x4)
- -5/Factory (discovered 4 exits: *Fac x4)
- -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm)
- -3/Research
- -2/Research (discovered 3 exits: *Acc x3)
- -1/Access
- To Epsilon Eridani
- History
- ---------
- Turn | Location | Event
- 11 | -11/Scrapyard | Discovered new exit (range 15)
- 62 | -11/Scrapyard | Entered Materials
- 318 | -10/Materials | Build established: Mutant
- 367 | -10/Materials | Discovered new exit (range 16)
- 468 | -10/Materials | Entered another Materials area
- 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
- 806 | -9/Materials | Discovered new exit (range 7)
- 1258 | -9/Materials | Build established: Scavenger-Mutant
- 1392 | -9/Materials | Discovered new exit (range 8)
- 1598 | -9/Materials | Entered another Materials area
- 1598 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
- 2042 | -8/Materials | Identified exit to Factory
- 2255 | -8/Materials | Entered Factory
- 2255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
- 2593 | -7/Factory | Build established: Hauler-Gunner
- 2669 | -7/Factory | Identified exit to Factory
- 2944 | -7/Factory | Build established: Scavenger-Gunner
- 3055 | -7/Factory | First assault squad dispatched
- 3080 | -7/Factory | Fabricated Carbon-fiber Leg (x2)
- 3355 | -7/Factory | Destroyed 7 combat bots
- 3534 | -7/Factory | Entered another Factory area
- 3534 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1
- 3667 | -6/Factory | Build established: Hauler-Gunner
- 3868 | -6/Factory | Identified exit to Factory
- 4203 | -6/Factory | Build established: Hauler-Skirmisher
- 4854 | -6/Factory | Entered another Factory area
- 4854 | -5/Factory | Evolved 2 slots: Power x1, Utility x1
- 5783 | -5/Factory | Build established: Hauler-Gunner
- 5811 | -5/Factory | Identified exit to Factory
- 6014 | -5/Factory | Entered another Factory area
- 6014 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1
- 6090 | -4/Factory | Identified exit to Upper Caves
- 6090 | -4/Factory | Identified exit to Armory
- 6280 | -4/Factory | Repaired Imp. Heavy Machine Gun
- 6305 | -4/Factory | Build established: Hauler-Tank
- 6634 | -4/Factory | Lost 10 parts (2p1n2u5w)
- 6768 | -4/Factory | Discovered new exit (range 12)
- 6778 | -4/Factory | System corruption reached 10%
- 6948 | -4/Factory | Entered Research
- 6948 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1
- 7100 | -3/Research | Lost 3 parts (3n)
- 7382 | -3/Research | Repaired Imp. Medium Armor Plating
- 7589 | -3/Research | Build established: Scavenger-Tank
- 7793 | -3/Research | Crushed by falling debris
- 7806 | -3/Research | Crushed by falling debris
- 7807 | -3/Research | System corruption reached 10%
- 7837 | -3/Research | Lost 4 parts (1p2u1w)
- 8052 | -3/Research | Discovered new exit (range 9)
- 8144 | -3/Research | Destroyed 13 combat bots
- 8152 | -3/Research | Lost 8 parts (2p5n1w)
- 8179 | -3/Research | Found Prototype Processor
- 8180 | -3/Research | Identified Spectral Analyzer
- 8252 | -3/Research | Found Prototype Processor
- 8252 | -3/Research | Identified Exp. Signal Interpreter
- 8268 | -3/Research | Identified exit to Research
- 8269 | -3/Research | Entered another Research area
- 8269 | -2/Research | Evolved 2 slots: Utility x2
- 8535 | -2/Research | Lost 3 parts (2u1w)
- 8590 | -2/Research | Destroyed 8 combat bots
- 8634 | -2/Research | Lost 4 parts (2n1u1w)
- 8805 | -2/Research | Build established: Scavenger-Gunner
- 9030 | -2/Research | Destroyed 9 combat bots
- 9114 | -2/Research | Identified exit to Access
- 9205 | -2/Research | Crushed by falling debris
- 9320 | -2/Research | Entered Access
- 9320 | -1/Access | Accompanied by 1 ally
- 9320 | -1/Access | Evolved 2 slots: Utility x2
- 9565 | -1/Access | Lost 5 parts (1p1u3w)
- 10079 | -1/Access | Spotted B-99 Colossus
- 10710 | -1/Access | Identified exit to Surface
- 11056 | -1/Access | System corruption reached 10%
- 11085 | -1/Access | Lost 4 parts (1n2u1w)
- 11143 | -1/Access | Spotted B-99 Colossus
- 11211 | -1/Access | Destroyed B-99 Colossus
- 11237 | -1/Access | Lost 12 parts (2p3n3u4w)
- 11308 | -1/Access | Spotted B-99 Colossus
- 11312 | -1/Access | Spotted B-99 Colossus
- 11375 | *** | Escaped!
- Last Messages
- ---------------
- 11365_ Knocked back.
- 11365_ Railgun destroyed.
- 11365_ Penetrated by Slug. <x3>
- 11366_ Imp. Matter Compressor destroyed.
- 11368_ Main Access Shell breached.
- 11370_ B-99 Colossus exits siege mode.
- 11370_ Slug penetrates Main Access Shell. <x5>
- 11370_ Slug penetrates Wall.
- 11370_ The Access Shell folds into the floor.
- 11373_ >G8Z4A7VCUUX/RZGQL7#GH:%%NSVZHML
- 11374_ Gamma Rifle destroyed.
- 11374_ Myomer Leg destroyed.
- 11374_ Knocked back.
- 11374_ Penetrated by Slug.
- 11374_ Centrium Leg destroyed.
- 11374_ Penetrated by Slug. <x2>
- 11374_ Slug penetrates Wall. <x3>
- [Achievement: 20k Club]
- [Achievement: Epsilon Run]
- [Achievement: Straight Shot]
- Map
- -----
- +----------------------------------------------------+
- | #? #????##????????????????????????????? |
- | #? ???? ????????????????????????????? |
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- | #?# # [%[%*%##????????????????????????? |
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- | ! ! # ##????????????????????????? |
- | = ! = #= ##???????????????????????? |
- | #######+##" *#* ##??????????????????????? |
- | ?# # "%* ! " #??????????????????????? |
- | ?# # #|! = =" ##??????????????????????? |
- | ?# """# # !| ! #??????????????????????? |
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- | ??????????# @" BB #? |
- | ??????????# BB ??? |
- | ??????????# BB ""#?????? |
- | ??????????# t BB !###?????? |
- | ??????????# u p ![%##?????? |
- | ??????????# ####### #####################*#?????? |
- | ??????????# #?????##????????????????????# #?????? |
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- | ??????????# = # |
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- | ???????????????????????????????#"T #???????? |
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- | ????????????????????????????????"" #???????? |
- | ????????????????????????????????"" +???????? |
- +----------------------------------------------------+
- Best States
- -------------
- Heat Dissipation 109
- Coolant Potential 100
- Energy Generation 51
- Energy Capacity 980
- Matter Stores 600
- Matter Capacity 750
- Sight Range 16
- Robot Scan Range 13
- Terrain Scan Density 10
- Power Amplification 30
- Armor Coverage 450
- Resistance: KI 20
- Resistance: TH 20
- Resistance: EX 20
- Resistance: EM 20
- Resistance: I 20
- Resistance: S 20
- Resistance: P 20
- Phase Shifting 10
- Evasion (%) 57
- Targeting Accuracy 8
- Target Analysis 8
- Armor Integrity Analysis 33
- Matter Filtering 30
- Energy Filtering 30
- Offensive Hacking 14
- Item Schematics
- -----------------
- Hcp. Storage Unit | -10/Materials | Hacked
- Signal Interpreter | -9/Materials | Hacked
- Rocket Launcher | -8/Materials | Scanalyzed
- Carbon-fiber Leg | -8/Materials | Hacked
- Imp. Titanium Leg | -6/Factory | Scanalyzed
- Centrium Leg | -1/Access | Hacked
- Robot Schematics
- ------------------
- None
- Fabricated
- ------------
- Carbon-fiber Leg | x2 | -7/Factory
- Alien Tech Used
- -----------------
- None
- Achievements
- --------------
- 20k Club
- Denied?
- Epsilon Run
- It's Just You
- Part-time Excavator
- Release The Drones!
- Respectable Loadout
- Rockin' Loadout
- Straight Shot
- Tank
- Unlikely Earthworm
- root@
- Challenges
- ------------
- None
- Game
- ------
- Seed RagnarokDecoderFilter
- Manual? 0
- Play Time 05:07:39
- Cumulative 17.2 hours
- Start 2019.12.10 @ 00:42:50
- End 2019.12.10 @ 17:00:48
- Sessions 1
- Manual Loads 0
- Difficulty Adventurer
- Special Mode None
- Game No. 4
- Rogue 0
- Adventurer 4
- Explorer 0
- Win Type 0
- Total 1
- Types 1/0/0/0/0/0/0
- Lore% 2
- Gallery% 20
- Achievement% 16
- Wizard Run 0
- Options
- ---------
- ASCII 0
- Keyboard 0
- Movement Mouse
- Keybinds 0
- Fullscreen 1
- Font 18/SmallcapsGlow
- Map View 76x50
- Tactical HUD 1
- Map Filters NONE
- Filters NONE
- Steam 0
- RUN: 77ad8c73-d266-416e-ae9f-e89c224685e8
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