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StrikerAndDai

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Jul 16th, 2017
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  1. --------------------------This is an Official script from Duelist--------------------------
  2. ---{-------------------- -------------------}---
  3. ---{-------------------- / \ -------------------}---
  4. ---{-------------------- II -------------------}---
  5. ---{-------------------- II -------------------}---
  6. ---{-------------------- II -------------------}---
  7. ---{-------------------- A========A -------------------}---
  8. ---{-------------------- II -------------------}---
  9. ---{-------------------- II -------------------}---
  10. ---{-------------------- W -------------------}---
  11. -------------------------------------------------------------------------------------------------------------
  12. --[[
  13. Explosion God script made by EliteShadow @ V3rm aka Crimsonal @ Roblox
  14. --]]
  15.  
  16. local Player = game.Players.LocalPlayer
  17. local Mouse = Player:GetMouse()
  18. repeat wait() until Player.Character
  19. local Character = Player.Character
  20. local Humanoid = Character.Humanoid
  21. local Torso = Character.Torso
  22. local Head = Character.Head
  23. local RightArm = Character["Right Arm"]
  24. local LeftArm = Character["Left Arm"]
  25. local RightLeg = Character["Right Leg"]
  26. local LeftLeg = Character["Left Leg"]
  27. local Head = Character.Head
  28. local RightShoulder = Torso["Right Shoulder"]
  29. local LeftShoulder = Torso["Left Shoulder"]
  30. local Neck = Torso["Neck"]
  31. local RightHip = Torso["Right Hip"]
  32. local LeftHip = Torso["Left Hip"]
  33. wait(1)
  34. Instance.new("ForceField", Character)
  35.  
  36. local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  37. local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  38. local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  39. local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  40. local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  41. local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  42. local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  43. local LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  44. local RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  45. local RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  46.  
  47.  
  48.  
  49.  
  50.  
  51.  
  52.  
  53.  
  54.  
  55.  
  56.  
  57.  
  58. local Player = game.Players.LocalPlayer
  59. local Character = Player.Character
  60. local Humanoid = Character.Humanoid
  61. local Torso = Character.Torso
  62. local Head = Character.Head
  63. local mouse = Player:GetMouse()
  64. local Root = Character.HumanoidRootPart
  65. local RunService = game:GetService("RunService").RenderStepped
  66. local Lighting = game:GetService("Lighting")
  67.  
  68.  
  69. Player:ClearCharacterAppearance()
  70. wait(0.1)
  71. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  72. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  73. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  74. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  75. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  76. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  77. pcall(function() Player.Character.Torso.roblox:Destroy() end)
  78.  
  79. z = Instance.new("Sound", Character)
  80. z.SoundId = "rbxassetid://301463006"--301463006
  81. z.Looped = true
  82. z.Pitch = 1
  83. z.Volume = 50
  84. wait(.1)
  85. z:Play()
  86.  
  87.  
  88.  
  89.  
  90.  
  91.  
  92.  
  93.  
  94.  
  95. CV="Pastel blue"
  96.  
  97. local txt = Instance.new("BillboardGui", Character)
  98. txt.Adornee = Character .Head
  99. txt.Name = "_status"
  100. txt.Size = UDim2.new(2, 0, 1.2, 0)
  101. txt.StudsOffset = Vector3.new(-9, 8, 0)
  102. local text = Instance.new("TextLabel", txt)
  103. text.Size = UDim2.new(10, 0, 7, 0)
  104. text.FontSize = "Size24"
  105. text.TextScaled = true
  106. text.TextTransparency = 0
  107. text.BackgroundTransparency = 1
  108. text.TextTransparency = 0
  109. text.TextStrokeTransparency = 0
  110. text.Font = "Antique"
  111. text.TextStrokeColor3 = Color3.new(255,85,0)
  112.  
  113. v=Instance.new("Part")
  114. v.Name = "ColorBrick"
  115. v.Parent=Player.Character
  116. v.FormFactor="Symmetric"
  117. v.Anchored=true
  118. v.CanCollide=false
  119. v.BottomSurface="Smooth"
  120. v.TopSurface="Smooth"
  121. v.Size=Vector3.new(10,5,3)
  122. v.Transparency=1
  123. v.CFrame=Character.Torso.CFrame
  124. v.BrickColor=BrickColor.new(CV)
  125. v.Transparency=1
  126. text.TextColor3 = Color3.new(0,0,0)
  127. v.Shape="Block"
  128. text.Text = "Explosion God"
  129.  
  130.  
  131.  
  132.  
  133.  
  134.  
  135.  
  136. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  137. selectionBoxOfTorso.Adornee = Torso
  138. selectionBoxOfTorso.Color = BrickColor.new("Deep Orange")
  139. selectionBoxOfTorso.LineThickness = 0.01
  140. selectionBoxOfTorso.Transparency = 0
  141.  
  142. local selectionBoxOfRightArm = Instance.new("SelectionBox",Character["Right Arm"])
  143. selectionBoxOfRightArm.Adornee = Character["Right Arm"]
  144. selectionBoxOfRightArm.Color = BrickColor.new("Deep Orange")
  145. selectionBoxOfRightArm.LineThickness = 0.01
  146. selectionBoxOfRightArm.Transparency = 0
  147.  
  148. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Character["Right Leg"])
  149. selectionBoxOfRightLeg.Adornee = Character["Right Leg"]
  150. selectionBoxOfRightLeg.Color = BrickColor.new("Deep Orange")
  151. selectionBoxOfRightLeg.LineThickness = 0.01
  152. selectionBoxOfRightLeg.Transparency = 0
  153.  
  154. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Character["Left Arm"])
  155. selectionBoxOfLeftArm.Adornee = Character["Left Arm"]
  156. selectionBoxOfLeftArm.Color = BrickColor.new("Deep Orange")
  157. selectionBoxOfLeftArm.LineThickness = 0.01
  158. selectionBoxOfLeftArm.Transparency = 0
  159.  
  160. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Character["Left Leg"])
  161. selectionBoxOfLeftLeg.Adornee = Character["Left Leg"]
  162. selectionBoxOfLeftLeg.Color = BrickColor.new("Deep Orange")
  163. selectionBoxOfLeftLeg.LineThickness = 0.01
  164. selectionBoxOfLeftLeg.Transparency = 0
  165.  
  166.  
  167. LightOnBody = Instance.new("PointLight", Head)
  168. LightOnBody.Brightness = 3000
  169. LightOnBody.Range = 20
  170. LightOnBody.Color = Color3.new(255, 85, 0)
  171.  
  172. local HandCF = CFrame.new(Root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  173. local wave = Instance.new("Part", Torso)
  174. wave.BrickColor = BrickColor.new("Maroon")
  175. wave.Anchored = true
  176. wave.CanCollide = false
  177. wave.Locked = true
  178. wave.Size = Vector3.new(1, 1, 1)
  179. wave.TopSurface = "Smooth"
  180. wave.BottomSurface = "Smooth"
  181. wave.Transparency = 0.35
  182. wave.CFrame = HandCF
  183. wm = Instance.new("SpecialMesh", wave)
  184. wm.MeshId = "rbxassetid://3270017"
  185. coroutine.wrap(function()
  186. for i = 1, 14, 1 do
  187. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  188. wave.Size = wm.Scale
  189. wave.CFrame = HandCF
  190. wave.Transparency = i/14
  191. wait()
  192. end
  193. wait()
  194. wave:Destroy()
  195. end)()
  196.  
  197.  
  198. local function RefreshWelds()
  199. Neck.C0 = NeckC0
  200. Neck.C1 = NeckC1
  201. RightShoulder.C0 = RightShoulderC0
  202. RightShoulder.C1 = RightShoulderC1
  203. LeftShoulder.C0 = LeftShoulderC0
  204. LeftShoulder.C1 = LeftShoulderC1
  205. RightHip.C0 = RightHipC0
  206. RightHip.C1 = RightHipC1
  207. LeftHip.C0 = LeftHipC0
  208. LeftHip.C1 = LeftHipC1
  209. end
  210.  
  211. local LastArm = "Left"
  212. local Active = false
  213. game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
  214. if not Gpe then
  215. if Key.KeyCode == Enum.KeyCode.F and not Active then
  216. Active=true
  217. RefreshWelds()
  218. Torso.CFrame = CFrame.new(Torso.Position, Vector3.new(Mouse.hit.p.x, Torso.Position.Y, Mouse.hit.p.z))
  219. Torso.Anchored=true
  220. Humanoid.PlatformStand = true
  221. for i = 1,3 do
  222. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,-0.2,0.55)
  223. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0.2, -0.55)
  224. end
  225. local last1
  226. local last2
  227. local explosion = Instance.new("Sound", Character)
  228. explosion.Name="explosion"
  229. explosion.SoundId = "rbxassetid://2248511"
  230. explosion:Play()
  231. game.Debris:AddItem(explosion,10)
  232. spawn(function()
  233. for i = 1,15 do
  234. local p = Instance.new("Part", Character)
  235. p.Anchored=true
  236. p.CanCollide=false
  237. p.Transparency=1
  238. p.Size=Vector3.new(.1,.1,.1)
  239. p.Shape = "Ball"
  240. p.BrickColor = BrickColor.new("Really black")
  241. game.Debris:AddItem(p,1)
  242. if not last1 then
  243. p.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) * CFrame.new(0,0,-10)
  244. last1=p
  245. else
  246. p.CFrame = last1.CFrame * CFrame.new(0, 0,-i*5)
  247. last1=p
  248. end
  249. local explo = Instance.new("Explosion", workspace)
  250. explo.Position=p.Position
  251. explo.BlastPressure = 700000
  252. explo.BlastRadius=10
  253. wait()
  254. end
  255. end)
  256. spawn(function()
  257. for i = 1,15 do
  258. local p = Instance.new("Part", Character)
  259. p.Anchored=true
  260. p.CanCollide=false
  261. p.Transparency=1
  262. p.Size=Vector3.new(.1,.1,.1)
  263. p.Shape = "Ball"
  264. p.BrickColor = BrickColor.new("Really black")
  265. game.Debris:AddItem(p,1)
  266. if not last2 then
  267. p.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) * CFrame.new(0,0,-10)
  268. last2=p
  269. else
  270. p.CFrame = last2.CFrame * CFrame.new(0,0 ,-i*5)
  271. last2=p
  272. end
  273. local explo = Instance.new("Explosion", workspace)
  274. explo.Position=p.Position
  275. explo.BlastPressure = 700000
  276. explo.BlastRadius=10
  277. wait()
  278. end
  279. end)
  280. wait(1)
  281. Torso.Anchored=false
  282. Humanoid.PlatformStand = false
  283. RefreshWelds()
  284. Active=false
  285. elseif Key.KeyCode == Enum.KeyCode.C and not Active then
  286. Active = true
  287. RefreshWelds()
  288. Torso.CFrame = CFrame.new(Torso.Position, Vector3.new(Mouse.hit.p.x, Torso.Position.Y, Mouse.hit.p.z))
  289. Torso.Anchored=true
  290. Humanoid.PlatformStand = true
  291. for i = 1,3 do
  292. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,0.5)
  293. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.5)
  294. wait()
  295. end
  296. local last1
  297. local last2
  298. local explosion = Instance.new("Sound", Character)
  299. explosion.Name="explosion"
  300. explosion.SoundId = "rbxassetid://2248511"
  301. explosion:Play()
  302. game.Debris:AddItem(explosion,10)
  303. spawn(function()
  304. for i = 1,15 do
  305. local p = Instance.new("Part", Character)
  306. p.Anchored=true
  307. p.CanCollide=false
  308. p.Transparency=1
  309. p.Size=Vector3.new(.1,.1,.1)
  310. p.Shape = "Ball"
  311. p.BrickColor = BrickColor.new("Really black")
  312. game.Debris:AddItem(p,1)
  313. if not last1 then
  314. p.CFrame = Torso.CFrame * CFrame.new(0,0 ,-i*10)
  315. last1=p
  316. else
  317. p.CFrame = last1.CFrame * CFrame.new(0,0 ,-i*5)
  318. last1=p
  319. end
  320. local explo = Instance.new("Explosion", workspace)
  321. explo.Position=p.Position
  322. explo.BlastPressure = 700000
  323. explo.BlastRadius=10
  324. wait()
  325. end
  326. end)
  327. spawn(function()
  328. for i = 1,15 do
  329. local p = Instance.new("Part", Character)
  330. p.Anchored=true
  331. p.CanCollide=false
  332. p.Transparency=1
  333. p.Size=Vector3.new(.1,.1,.1)
  334. p.Shape = "Ball"
  335. p.BrickColor = BrickColor.new("Really black")
  336. game.Debris:AddItem(p,1)
  337. if not last2 then
  338. p.CFrame = Torso.CFrame * CFrame.new(0,0 ,-i*10)
  339. last2=p
  340. else
  341. p.CFrame = last2.CFrame * CFrame.new(0,0 ,-i*5)
  342. last2=p
  343. end
  344. local explo = Instance.new("Explosion", workspace)
  345. explo.Position=p.Position
  346. explo.BlastPressure = 700000
  347. explo.BlastRadius=10
  348. wait()
  349. end
  350. end)
  351. wait(1)
  352. for i = 1,3 do
  353. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,-0.5)
  354. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.5)
  355. wait()
  356. end
  357. Torso.Anchored=false
  358. Humanoid.PlatformStand = false
  359. RefreshWelds()
  360. Active=false
  361. elseif Key.KeyCode == Enum.KeyCode.E and not Active
  362. then Active = true
  363. RefreshWelds()
  364. Torso.Anchored=true
  365. Humanoid.PlatformStand=true
  366. if LastArm == "Left" then
  367. LastArm="Right"
  368. Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0)
  369. for i = 1,3 do
  370. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,-0.5)
  371. wait()
  372. end
  373. wait(0.5)
  374. RefreshWelds()
  375. for i = 1,3 do
  376. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,0.5)
  377. end
  378. Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0)
  379. local p = Instance.new("Part", Character)
  380. p.Anchored=true
  381. p.CanCollide=false
  382. p.Transparency=1
  383. p.Size=Vector3.new(.1,.1,.1)
  384. p.Shape = "Ball"
  385. p.BrickColor = BrickColor.new("Really black")
  386. p.CFrame = Torso.CFrame * CFrame.new(1.5, 0, -2)
  387. game.Debris:AddItem(p,3)
  388. local explosion = Instance.new("Sound", Character)
  389. explosion.Name="explosion"
  390. explosion.SoundId = "rbxassetid://2248511"
  391. explosion:Play()
  392. game.Debris:AddItem(explosion, 10)
  393. local explo = Instance.new("Explosion", workspace)
  394. explo.BlastPressure = 700000
  395. explo.BlastRadius=10
  396. explo.Position=p.Position
  397. elseif LastArm == "Right" then
  398. LastArm = "Left"
  399. Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0)
  400. for i = 1,3 do
  401. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,0,0.5)
  402. wait()
  403. end
  404. wait(0.5)
  405. RefreshWelds()
  406. for i = 1,3 do
  407. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,0,-0.5)
  408. end
  409. Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0)
  410. local p = Instance.new("Part", Character)
  411. p.Anchored=true
  412. p.CanCollide=false
  413. p.Transparency=1
  414. p.Size=Vector3.new(.1,.1,.1)
  415. p.Shape = "Ball"
  416. p.BrickColor = BrickColor.new("Really black")
  417. p.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, -2)
  418. game.Debris:AddItem(p,3)
  419. local explosion = Instance.new("Sound", Character)
  420. explosion.Name="explosion"
  421. explosion.SoundId = "rbxassetid://2248511"
  422. explosion:Play()
  423. game.Debris:AddItem(explosion, 10)
  424. local explo = Instance.new("Explosion", workspace)
  425. explo.BlastPressure = 700000
  426. explo.BlastRadius=10
  427. explo.Position=p.Position
  428. end
  429. wait(0.5)
  430. Active = false
  431. RefreshWelds()
  432. Torso.Anchored=false
  433. Humanoid.PlatformStand=false
  434. end
  435. end
  436. end)
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