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- - Warden candy
- 5/15: Not looking promising unless 1 PP is saved accidentally in Silph
- - Lv. 26 for Starmie
- 5/15: About 39 seconds for just the two extra fights
- - Cans
- - Menuing, especially shopping and fast closing
- - Fuchsia candies
- - Route 1 to 22 DSum
- - Paras menu variation DSum
- - Mt. Moon killing stuff early
- 5/18: Probably only worth it with 9-11 DV Attack
- - Lag frame movement
- - New "step" based Nido DSum
- - YOLO balling Lv. 3 Nidos with 11 Attack
- 5/15: Really close play
- - Lavender heal skip
- 5/15: Ridiculous risk, but saves 5.6 seconds (3.4 if no 23 for Mankey)
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