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  1. Log uploaded on Thursday, August 17, 2017, 2:11:01 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[3.1.0]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  5. 功能-堆叠Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0)
  6. 功能-存档清理RuntimeGC: RuntimeGC(9.0.3.1)
  7. 菜单-精心准备EdB Prepare Carefully: EdBPrepareCarefully(0.17.0.2)
  8. 项目-菜园子Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
  9. 优化-动物手术A Dog Said...: (no assemblies)
  10. 优化-仿生工程EPOE 2.0 Preview: (no assemblies)
  11. 优化-动物畜牧队Animal Husbandry Raids: (no assemblies)
  12. 优化-更多驮运动物More Pack Animals: (no assemblies)
  13. 优化-富有的商人More Trader Silver: (no assemblies)
  14. 功能-温度示意图Heat Map: $HugsLibChecker(0.3.0.0), HeatMap(0.17.1.0)
  15. 更多家具More Furniture: (no assemblies)
  16. 项目-更多地板[T] MoreFloors: (no assemblies)
  17. Allow Tool: $HugsLibChecker(0.2.0.0), AllowTool(3.0.0.0)
  18. Vanya护盾量产与派系增强: Vanya_Test(1.0.0.0)
  19. [SS]King's slaves: (no assemblies)
  20. 优化-区域解锁Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0)
  21. 优化-帽毛共存Headgear Frame: Vanya_Headgear(1.0.0.0)
  22. 优化-更多原版派系More vanilla factions: (no assemblies)
  23. 优化-更多实用特性More Practical Traits: (no assemblies)
  24. 优化-给大佬递砖Hand Me That Brick: HandMeThatBrick(2.0.17.0)
  25. 优化-近战狩猎Melee Hunting A17: MeleeHunting(0.15.1.0)
  26. 优化-重建I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
  27. 功能-副武器Simple sidearms[1.1.0]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  28. 功能-殖民地首领Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
  29. 功能-清洁区CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.2.0)
  30. Headgear Frame: Vanya_Headgear(1.0.0.0)
  31. 更多技能相关: (no assemblies)
  32. 派系-边缘军工-发型Rimsenal - Rimhair: (no assemblies)
  33. 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack: (no assemblies)
  34. 派系-边缘军工-联邦Rimsenal - Federation: (no assemblies)
  35. 派系-边缘军工-蛮族Rimsenal - Feral: (no assemblies)
  36. 派系-边缘军工-防卫包Rimsenal - Security pack: (no assemblies)
  37. 派系-边缘军工Rimsenal: (no assemblies)
  38. 菜单-研究室ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  39. 菜单-食物分配WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.1.1.0)
  40. 项目-Misc.训练Misc. Training: TrainingFacility(1.0.0.0)
  41. 项目-修理与回收Mending: Mending(1.0.6354.31949)
  42. 项目-冰箱RimFridge - A17: RimFridge(1.0.0.0)
  43. 项目-化合燃料发电机Chemfuel Generator: (no assemblies)
  44. 项目-医学培训Medical Training: (no assemblies)
  45. 项目-大白Shiro: (no assemblies)
  46. 项目-太阳耀斑屏障RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
  47. 项目-工具Thingamajigs: (no assemblies)
  48. 项目-拉米亚: (no assemblies)
  49. 项目-更多规划More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(2.1.0.0)
  50. 项目-机械飞船扩展Machinoid Ship Extension: (no assemblies)
  51. 项目-梳妆台Change Dresser: 0Harmony(1.0.9.1), ChangeDresser(1.0.0.0)
  52. 项目-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  53. 项目-难民信息: RefugeeStats(1.0.0.0)
  54. 项目-雕塑MasterDihtung's Sculptures Mod: (no assemblies)
  55. 功能-存储区搜索Storage Search: StorageSearch(1.0.0.0)
  56. 项目-兽耳发型包[A17]My Cute Ear: (no assemblies)
  57. AI加强系统1.4.3: AIClever(0.0.0.0)
  58. 优化-致命森林Increased Forest Density - Hostile Version V4.2 A17: (no assemblies)
  59. 功能-谣言与欺骗Rumours And Deception: RumoursAndDeception(1.0.6365.37617)
  60. 功能-附魔Infused: Infused(34.0.0.0)
  61. 搜索: RimSearch(1.0.0.0)
  62. 标记: Markers(1.0.0.0)
  63. 派系-星球大战前置JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
  64. 派系-星河战队虫族2.0: Bugs(1.0.0.0)
  65. 派系-利爪雇佣兵[A17] Talons Faction 1.7 New pawns and races: (no assemblies)
  66.  
  67. Active Harmony patches:
  68. <GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  69. AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
  70. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  71. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  72. Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  73. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  74. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  75. CaravanUtility.IsOwner: post: CompVehicle.HarmonyCompVehicle.IsOwner_PostFix
  76. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  77. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.FinalizeAndAddInjury_PostFix
  78. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  79. Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
  80. Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
  81. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  82. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  83. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  84. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  85. FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  86. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  87. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  88. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  89. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  90. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  91. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  92. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  93. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DrawOverviewTab_PreFix
  94. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.GetGeneralConditionLabel_PreFix
  95. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  96. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  97. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
  98. InspectPaneUtility.DoTabs: PRE: WM.SmarterFoodSelection.Detours.InspectPaneUtility.DoTabs.Prefix post: WM.SmarterFoodSelection.Detours.InspectPaneUtility.DoTabs.Postfix
  99. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  100. JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
  101. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  102. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  103. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  104. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  105. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  106. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
  107. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  108. Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CurrentlyUsable_PostFix
  109. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  110. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  111. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  112. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IsColonistPlayerControlled_PostFix
  113. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.WigglerTick_PreFix
  114. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  115. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  116. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  117. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
  118. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
  119. Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix
  120. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  121. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
  122. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
  123. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  124. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.ShouldBeDowned_PreFix
  125. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.StartPath_PreFix
  126. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  127. PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix, HeatMap.PlaySettings_Detour.PostFix
  128. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  129. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  130. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  131. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  132. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  133. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  134. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  135. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  136. SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  137. Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
  138. Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
  139. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  140. Thing.get_DefaultGraphic: (no patches)
  141. ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
  142. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  143. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  144. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  145. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  146. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  147. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  148. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  149. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  150. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.TryCastShot_PreFix
  151. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  152. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  153. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  154. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, rimworld.research_engine:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, HugsLib.HeatMap:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, com.changedresser.rimworld.mod:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.comps.pilotable:1.0.9.1, HugsLib.AllowTool:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1
  155.  
  156. Platform information: (hidden, hold Shift while publishing to include)
  157.  
  158. Log file contents:
  159. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  160. GfxDevice: [Renderer information redacted]
  161. Begin MonoManager ReloadAssembly
  162. Loading F:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  163. Loading F:\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  164. Loading F:\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  165. Loading F:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  166. Loading F:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  167. Loading F:\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  168. Loading F:\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  169. Loading F:\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  170. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  171. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  172.  
  173. RimWorld 0.17.1557 rev1153
  174.  
  175. Miniaturisation :: Found Core (23)
  176.  
  177. Miniaturisation :: Found Core (18)
  178.  
  179. Miniaturisation :: Found LT-DoorMat (6)
  180.  
  181. Initializing MeleeHunting.
  182.  
  183. Config error in RefugeeChased: category is undefined.
  184.  
  185. Config error in SWFactions_ATATThing: has verb with linkedBodyPartsGroup RightBlade but body SWFactions_ATATHull has no parts with that group.
  186.  
  187. Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
  188.  
  189. Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
  190.  
  191. Config error in Weapon_DepthCharge: has smeltProducts but has smeltable=false
  192.  
  193. Config error in SWFactions_ATATThing: has verb with linkedBodyPartsGroup RightBlade but body SWFactions_ATATHull has no parts with that group.
  194.  
  195. Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
  196.  
  197. Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
  198.  
  199. Config error in Weapon_DepthCharge: has smeltProducts but has smeltable=false
  200.  
  201. OnLevelWasLoaded was found on ModInitializerComponent
  202. This message has been deprecated and will be removed in a later version of Unity.
  203. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  204. (Filename: Line: 375)
  205.  
  206. OnLevelWasLoaded was found on ModInitializerComponent
  207. This message has been deprecated and will be removed in a later version of Unity.
  208. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  209. (Filename: Line: 375)
  210.  
  211. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  212. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  213. Full XML text:
  214.  
  215. <AWOLSoldier46>
  216. <title>逃兵</title>
  217. <titleShort>士兵</titleShort>
  218. <desc>NAME是一名步兵。当HE知道自己要被派往帝奴雅与札德札之间的战争前沿,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc>
  219. </AWOLSoldier46>
  220.  
  221. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  222. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  223. Full XML text:
  224.  
  225. <DischargedSoldier36>
  226. <title>被解雇士兵</title>
  227. <titleShort>士兵</titleShort>
  228. <desc>NAME通过卖身来筹集吸毒的资金。为了逃避,他加入军队,学会了战斗。
  229.  
  230. 在军队他太聪明了,他经常不服从命令。这最终导致了他被开除军籍,并在他的肩膀上留下了印记。</desc>
  231. </DischargedSoldier36>
  232.  
  233. ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.Drafted { set }
  234.  
  235. ChangeDresser: Adding Harmony Postfix to JobGiver_OptimizeApparel.TryGiveJob(Pawn)
  236.  
  237. SS Raiders Can Swim Initialized. Patches:
  238. (Prefix non-destructive) Verse.PawnRenderer.RenderPawnInternal Overload with 7 parameters
  239. (Transpiler infix injection at IL_0041 (brtrue IL_007f)): Verse.Graphic_Shadow.DrawWorker
  240. (Transpiler infix injection at IL_0048 (ldc.r4 1))Verse.ShotReport.get_FactorFromPosture
  241.  
  242.  
  243.  
  244. Initialized Faction Discovery.
  245.  
  246. OnLevelWasLoaded was found on InitializerBehaviour
  247. This message has been deprecated and will be removed in a later version of Unity.
  248. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  249. (Filename: Line: 375)
  250.  
  251. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  252.  
  253. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  254.  
  255. [HugsLib] v3.0.1 initialized AllowTool, StackXXL, SeveralPuffins_RumoursAndDeceptionA17, SimpleSidearms
  256.  
  257. [StackXXL] Loaded
  258.  
  259. Rumours and deception settings updated
  260.  
  261. canStealOff Is On
  262.  
  263. AIClever: 1 and 2 detour succesful.
  264.  
  265. AIClever: 3 and 4 detour succesful.
  266.  
  267. AIClever: 5 and 6 detour succesful.
  268.  
  269. AIClever: 7 and 8 detour succesful.
  270.  
  271. AIClever: 9 and 10 detour succesful.
  272.  
  273. AIClever: 11 and 12 detour succesful.
  274.  
  275. AIClever: 13 and 14 detour succesful.
  276.  
  277. AIClever: 15 and 16 detour succesful.
  278.  
  279. static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
  280.  
  281. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  282.  
  283. static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
  284.  
  285. static_quality_Injector: _SkillRecord _Learn injected successfully!
  286.  
  287. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  288.  
  289. static_quality_Injector: _Plant _Resting injected successfully!
  290.  
  291. static_quality_plus injected.
  292.  
  293. Injector_StorageSearch : Injected
  294.  
  295. StorageSearch injected.
  296.  
  297. AcEnhancedCrafting injected.
  298.  
  299. Faction Discovery injected.
  300.  
  301. Mod Check Called
  302.  
  303. Slot Loaded
  304.  
  305. 有色水晶(蓝)
  306.  
  307. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  308.  
  309. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 11168.
  310. Total: 96.941940 ms (FindLiveObjects: 0.602469 ms CreateObjectMapping: 3.276250 ms MarkObjects: 92.935219 ms DeleteObjects: 0.126419 ms)
  311.  
  312. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  313. QualityBuilder added property to '176' things
  314.  
  315. QualitySurgeon: detour WorkGiver_DoBill.TryStartNewDoBillJob
  316.  
  317.  
  318. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 11218.
  319. Total: 88.994080 ms (FindLiveObjects: 0.441284 ms CreateObjectMapping: 0.691358 ms MarkObjects: 87.691559 ms DeleteObjects: 0.168296 ms)
  320.  
  321. Initializing new game with mods Core, HugsLib, 笑笑阿姨系列1.5, 星球大战前置932008009, 星球大战之原力918226861, 星球大战光剑918200645, 星球大战派系918227266, 竣鸿哥哥叙述者, 751295960, 817231829, 817902482, AI加强系统1.3.1, Allow Tool, Static Quality Plus A17, 储存筛选搜索Storage Search, 储存筛选搜索+允许新鲜物品Patch - Storage Search + AllowFresh, 堆叠StackXXL-A17, 整理物品Stack Merger, 电线拆除Conduit Deconstruct, 给我递砖Hand Me That Brick, 裤子可见926698084, 难民信息935262269, 近战狩猎832151070, 精品打造QualityBuilder, 批量烹饪Master of Cooking, 摘取囚犯器官730854291, vo发型934480896, A17更多脸型, 兽耳发型包My Cute Ear, 更多发型边缘军工725949967, 更多衣服发型和武器932500565, 更换发型725447220, 梳妆台878965937, 帽子和发型同时显示931727676, 最优秀医生才能手术QualitySurgeon, 更多野兽767300413, 更多驮运动物More Pack Animals A17, 游泳914671373, 消防装备 FE Weapons A17, 简易版修理与回收, 玻璃和灯光826153738, 老司机和鸟751049133, 蓝图708455313, 防尘垫727309536, 贩卖囚犯不减心情732257433, 附魔Infused, 隐藏电缆PowerSwitch, 谎言与欺诈796643425, 更多细节935898363, 更多实用特性More Practical Traits A17, 更多地板[T] MoreFloors, 更多传奇武器930647567, 更多家具, 更多轨道贸易船More Trade Ships, 强化版空调与加热器Temperature master, 卫生系统1.2.0, 动物手术746425621, 副武器Simple sidearms, 冰箱933372949, 交易商更多白银839797723, [SS]女仆计划Maid Project A17, SD射击墙, [sd]先进发电 advanced powergeneration, 仿生工程2.0725956940, 发现派系基地751841890, 好看的桥梁932124891, 德国牧羊犬(可运货版)FFGermanShepherd Caravaneer re-upload, 护盾量产与派系增强Vanya Sheild A17, 蛇女845431906, 星河战队928992405, 亡灵军团GhostArmy A17, 利爪雇佣兵Talons Faction, 猎户座公司和突击队, 王之奴隶[SS]King's slaves, 新机械科技934749176, RT武器包730899625, 更多音乐725130005, 和 通用石材
  322.  
  323. Static Quality : config file C:/Users/machenike/AppData/LocalLow/Ludeon Studios\sqp_config.xml loaded
  324.  
  325. [AllowTool] Injected 5 designators
  326.  
  327. QualityBuilder added to 命令 category.
  328.  
  329. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  330.  
  331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17330.
  332. Total: 153.876328 ms (FindLiveObjects: 0.720988 ms CreateObjectMapping: 1.607113 ms MarkObjects: 151.503983 ms DeleteObjects: 0.043061 ms)
  333.  
  334. Created faction for 部落
  335.  
  336. Created 8 bases for 部众
  337.  
  338. Created faction for 海盗团
  339.  
  340. Created 8 bases for 海盗
  341.  
  342. Created faction for 亡灵军团
  343.  
  344. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  345.  
  346. Unloading 5628 unused Assets to reduce memory usage. Loaded Objects now: 11808.
  347. Total: 101.516762 ms (FindLiveObjects: 1.717730 ms CreateObjectMapping: 2.438718 ms MarkObjects: 81.294319 ms DeleteObjects: 16.063623 ms)
  348.  
  349. HandleD3DDeviceLost
  350. HandleD3DDeviceLost: needs reset, doing it
  351. FullResetD3DDevice
  352. ResetD3DDevice
  353. dev->Reset
  354. D3Dwindow device not lost anymore
  355. Setting up 2 worker threads for Enlighten.
  356. Thread -> id: 38a0 -> priority: 1
  357. Thread -> id: 8f4 -> priority: 1
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