kaualima12

Sand Guy

Mar 1st, 2020
219
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. wait(0.2)
  10.  
  11. --[[
  12. Made by CadenSB
  13. --]]
  14. local player = game.Players.LocalPlayer
  15. local char = player.Character
  16. char.Animate.Disabled = true
  17. char.Humanoid.Animator:Destroy()
  18. local mouse = player:GetMouse()
  19. local sine=0
  20. local change=1
  21. local ws = 30
  22. local ts = game:GetService("TweenService")
  23. char.Humanoid.WalkSpeed = ws
  24. chr=player.Character
  25. human=chr:FindFirstChild("Humanoid")
  26. tors=chr["Torso"]
  27. rarm=chr["Right Arm"]
  28. larm=chr["Left Arm"]
  29. rleg=chr["Right Leg"]
  30. lleg=chr["Left Leg"]
  31. hrp=chr["HumanoidRootPart"]
  32. hed=chr["Head"]
  33. cf=CFrame.new
  34. ang=CFrame.Angles
  35. rd=math.rad
  36. rd2=math.random
  37. -- Objects
  38.  
  39. local GaaraMoveGui = Instance.new("ScreenGui")
  40. local MainFrame = Instance.new("Frame")
  41. local Move1 = Instance.new("Frame")
  42. local Bar1 = Instance.new("Frame")
  43. local KeyButton = Instance.new("TextLabel")
  44. local MoveName = Instance.new("TextLabel")
  45. local Move2 = Instance.new("Frame")
  46. local Bar2 = Instance.new("Frame")
  47. local KeyButton_2 = Instance.new("TextLabel")
  48. local MoveName_2 = Instance.new("TextLabel")
  49. local Move3 = Instance.new("Frame")
  50. local Bar3 = Instance.new("Frame")
  51. local KeyButton_3 = Instance.new("TextLabel")
  52. local MoveName_3 = Instance.new("TextLabel")
  53. local Move4 = Instance.new("Frame")
  54. local Bar4 = Instance.new("Frame")
  55. local KeyButton_4 = Instance.new("TextLabel")
  56. local MoveName_4 = Instance.new("TextLabel")
  57.  
  58. -- Properties
  59.  
  60. GaaraMoveGui.Name = "GaaraMoveGui"
  61. GaaraMoveGui.Parent = player.PlayerGui
  62.  
  63. MainFrame.Name = "MainFrame"
  64. MainFrame.Parent = GaaraMoveGui
  65. MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
  66. MainFrame.BackgroundTransparency = 1
  67. MainFrame.Position = UDim2.new(1, -283, 1, -355)
  68. MainFrame.Size = UDim2.new(0, 253, 0, 355)
  69.  
  70. Move1.Name = "Move1"
  71. Move1.Parent = MainFrame
  72. Move1.BackgroundColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  73. Move1.BackgroundTransparency = 0.5
  74. Move1.BorderColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  75. Move1.BorderSizePixel = 0
  76. Move1.Size = UDim2.new(1, 0, 0, 80)
  77. Move1.ZIndex = 5
  78.  
  79. Bar1.Name = "Bar1"
  80. Bar1.Parent = Move1
  81. Bar1.BackgroundColor3 = Color3.new(144/255, 120/255, 92/255)
  82. Bar1.BorderSizePixel = 0
  83. Bar1.Size = UDim2.new(0, 0, 1, 0)
  84. Bar1.ZIndex = 6
  85.  
  86. KeyButton.Name = "KeyButton"
  87. KeyButton.Parent = Move1
  88. KeyButton.BackgroundColor3 = Color3.new(1, 1, 1)
  89. KeyButton.BackgroundTransparency = 1
  90. KeyButton.Size = UDim2.new(1, 0, 1, -40)
  91. KeyButton.ZIndex = 7
  92. KeyButton.Font = Enum.Font.SourceSansLight
  93. KeyButton.FontSize = Enum.FontSize.Size48
  94. KeyButton.Text = "[V]"
  95. KeyButton.TextColor3 = Color3.new(1, 1, 1)
  96. KeyButton.TextSize = 37
  97. KeyButton.TextStrokeTransparency = 0
  98. KeyButton.TextWrapped = true
  99. KeyButton.TextYAlignment = Enum.TextYAlignment.Top
  100.  
  101. MoveName.Name = "MoveName"
  102. MoveName.Parent = Move1
  103. MoveName.BackgroundColor3 = Color3.new(1, 1, 1)
  104. MoveName.BackgroundTransparency = 1
  105. MoveName.Position = UDim2.new(0, 0, 0, 40)
  106. MoveName.Size = UDim2.new(1, 0, 1, -40)
  107. MoveName.ZIndex = 7
  108. MoveName.Font = Enum.Font.SourceSansLight
  109. MoveName.FontSize = Enum.FontSize.Size48
  110. MoveName.Text = "Sand Binding Coffin"
  111. MoveName.TextColor3 = Color3.new(1, 1, 1)
  112. MoveName.TextSize = 37
  113. MoveName.TextStrokeTransparency = 0
  114. MoveName.TextWrapped = true
  115. MoveName.TextYAlignment = Enum.TextYAlignment.Top
  116.  
  117. Move2.Name = "Move2"
  118. Move2.Parent = MainFrame
  119. Move2.BackgroundColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  120. Move2.BackgroundTransparency = 0.5
  121. Move2.BorderColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  122. Move2.BorderSizePixel = 0
  123. Move2.Position = UDim2.new(0, 0, 0, 90)
  124. Move2.Size = UDim2.new(1, 0, 0, 80)
  125. Move2.ZIndex = 5
  126.  
  127. Bar2.Name = "Bar2"
  128. Bar2.Parent = Move2
  129. Bar2.BackgroundColor3 = Color3.new(144/255, 120/255, 92/255)
  130. Bar2.BorderSizePixel = 0
  131. Bar2.Size = UDim2.new(1, 0, 1, 0)
  132. Bar2.ZIndex = 6
  133.  
  134. KeyButton_2.Name = "KeyButton"
  135. KeyButton_2.Parent = Move2
  136. KeyButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
  137. KeyButton_2.BackgroundTransparency = 1
  138. KeyButton_2.Size = UDim2.new(1, 0, 1, -40)
  139. KeyButton_2.ZIndex = 7
  140. KeyButton_2.Font = Enum.Font.SourceSansLight
  141. KeyButton_2.FontSize = Enum.FontSize.Size48
  142. KeyButton_2.Text = "[C]"
  143. KeyButton_2.TextColor3 = Color3.new(1, 1, 1)
  144. KeyButton_2.TextSize = 37
  145. KeyButton_2.TextStrokeTransparency = 0
  146. KeyButton_2.TextWrapped = true
  147. KeyButton_2.TextYAlignment = Enum.TextYAlignment.Top
  148.  
  149. MoveName_2.Name = "MoveName"
  150. MoveName_2.Parent = Move2
  151. MoveName_2.BackgroundColor3 = Color3.new(1, 1, 1)
  152. MoveName_2.BackgroundTransparency = 1
  153. MoveName_2.Position = UDim2.new(0, 0, 0, 40)
  154. MoveName_2.Size = UDim2.new(1, 0, 1, -40)
  155. MoveName_2.ZIndex = 7
  156. MoveName_2.Font = Enum.Font.SourceSansLight
  157. MoveName_2.FontSize = Enum.FontSize.Size48
  158. MoveName_2.Text = "Sand Wave"
  159. MoveName_2.TextColor3 = Color3.new(1, 1, 1)
  160. MoveName_2.TextSize = 37
  161. MoveName_2.TextStrokeTransparency = 0
  162. MoveName_2.TextWrapped = true
  163. MoveName_2.TextYAlignment = Enum.TextYAlignment.Top
  164.  
  165. Move3.Name = "Move3"
  166. Move3.Parent = MainFrame
  167. Move3.BackgroundColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  168. Move3.BackgroundTransparency = 0.5
  169. Move3.BorderColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  170. Move3.BorderSizePixel = 0
  171. Move3.Position = UDim2.new(0, 0, 0, 180)
  172. Move3.Size = UDim2.new(1, 0, 0, 80)
  173. Move3.ZIndex = 5
  174.  
  175. Bar3.Name = "Bar3"
  176. Bar3.Parent = Move3
  177. Bar3.BackgroundColor3 = Color3.new(144/255, 120/255, 92/255)
  178. Bar3.BorderSizePixel = 0
  179. Bar3.Size = UDim2.new(1, 0, 1, 0)
  180. Bar3.ZIndex = 6
  181.  
  182. KeyButton_3.Name = "KeyButton"
  183. KeyButton_3.Parent = Move3
  184. KeyButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
  185. KeyButton_3.BackgroundTransparency = 1
  186. KeyButton_3.Size = UDim2.new(1, 0, 1, -40)
  187. KeyButton_3.ZIndex = 7
  188. KeyButton_3.Font = Enum.Font.SourceSansLight
  189. KeyButton_3.FontSize = Enum.FontSize.Size48
  190. KeyButton_3.Text = "[X]"
  191. KeyButton_3.TextColor3 = Color3.new(1, 1, 1)
  192. KeyButton_3.TextSize = 37
  193. KeyButton_3.TextStrokeTransparency = 0
  194. KeyButton_3.TextWrapped = true
  195. KeyButton_3.TextYAlignment = Enum.TextYAlignment.Top
  196.  
  197. MoveName_3.Name = "MoveName"
  198. MoveName_3.Parent = Move3
  199. MoveName_3.BackgroundColor3 = Color3.new(1, 1, 1)
  200. MoveName_3.BackgroundTransparency = 1
  201. MoveName_3.Position = UDim2.new(0, 0, 0, 40)
  202. MoveName_3.Size = UDim2.new(1, 0, 1, -40)
  203. MoveName_3.ZIndex = 7
  204. MoveName_3.Font = Enum.Font.SourceSansLight
  205. MoveName_3.FontSize = Enum.FontSize.Size48
  206. MoveName_3.Text = "Sand Hail"
  207. MoveName_3.TextColor3 = Color3.new(1, 1, 1)
  208. MoveName_3.TextSize = 37
  209. MoveName_3.TextStrokeTransparency = 0
  210. MoveName_3.TextWrapped = true
  211. MoveName_3.TextYAlignment = Enum.TextYAlignment.Top
  212.  
  213. Move4.Name = "Move4"
  214. Move4.Parent = MainFrame
  215. Move4.BackgroundColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  216. Move4.BackgroundTransparency = 0.5
  217. Move4.BorderColor3 = Color3.new(0.847059, 0.784314, 0.521569)
  218. Move4.BorderSizePixel = 0
  219. Move4.Position = UDim2.new(0, 0, 0, 270)
  220. Move4.Size = UDim2.new(1, 0, 0, 80)
  221. Move4.ZIndex = 5
  222.  
  223. Bar4.Name = "Bar4"
  224. Bar4.Parent = Move4
  225. Bar4.BackgroundColor3 = Color3.new(144/255, 120/255, 92/255)
  226. Bar4.BorderSizePixel = 0
  227. Bar4.Size = UDim2.new(1, 0, 1, 0)
  228. Bar4.ZIndex = 6
  229.  
  230. KeyButton_4.Name = "KeyButton"
  231. KeyButton_4.Parent = Move4
  232. KeyButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
  233. KeyButton_4.BackgroundTransparency = 1
  234. KeyButton_4.Size = UDim2.new(1, 0, 1, -40)
  235. KeyButton_4.ZIndex = 7
  236. KeyButton_4.Font = Enum.Font.SourceSansLight
  237. KeyButton_4.FontSize = Enum.FontSize.Size48
  238. KeyButton_4.Text = "[Z]"
  239. KeyButton_4.TextColor3 = Color3.new(1, 1, 1)
  240. KeyButton_4.TextSize = 37
  241. KeyButton_4.TextStrokeTransparency = 0
  242. KeyButton_4.TextWrapped = true
  243. KeyButton_4.TextYAlignment = Enum.TextYAlignment.Top
  244.  
  245. MoveName_4.Name = "MoveName"
  246. MoveName_4.Parent = Move4
  247. MoveName_4.BackgroundColor3 = Color3.new(1, 1, 1)
  248. MoveName_4.BackgroundTransparency = 1
  249. MoveName_4.Position = UDim2.new(0, 0, 0, 40)
  250. MoveName_4.Size = UDim2.new(1, 0, 1, -40)
  251. MoveName_4.ZIndex = 7
  252. MoveName_4.Font = Enum.Font.SourceSansLight
  253. MoveName_4.FontSize = Enum.FontSize.Size48
  254. MoveName_4.Text = "Sand Defence"
  255. MoveName_4.TextColor3 = Color3.new(1, 1, 1)
  256. MoveName_4.TextSize = 37
  257. MoveName_4.TextStrokeTransparency = 0
  258. MoveName_4.TextWrapped = true
  259. MoveName_4.TextYAlignment = Enum.TextYAlignment.Top
  260. local runDummyScript = function(f,scri)
  261. local oldenv = getfenv(f)
  262. local newenv = setmetatable({}, {
  263. __index = function(_, k)
  264. if k:lower() == 'script' then
  265. return scri
  266. else
  267. return oldenv[k]
  268. end
  269. end
  270. })
  271. setfenv(f, newenv)
  272. ypcall(function() f() end)
  273. end
  274. cors = {}
  275. mas = Instance.new("Model",game:GetService("Lighting"))
  276. mas.Name = "CompiledModel"
  277. o1 = Instance.new("Model")
  278. o2 = Instance.new("Part")
  279. o3 = Instance.new("SpecialMesh")
  280. o4 = Instance.new("Weld")
  281. o5 = Instance.new("Part")
  282. o6 = Instance.new("Decal")
  283. o7 = Instance.new("SpecialMesh")
  284. o8 = Instance.new("Weld")
  285. o9 = Instance.new("Part")
  286. o10 = Instance.new("SpecialMesh")
  287. o11 = Instance.new("Weld")
  288. o12 = Instance.new("Part")
  289. o13 = Instance.new("Decal")
  290. o14 = Instance.new("SpecialMesh")
  291. o15 = Instance.new("Weld")
  292. o16 = Instance.new("Part")
  293. o17 = Instance.new("SpecialMesh")
  294. o18 = Instance.new("Weld")
  295. o19 = Instance.new("Part")
  296. o20 = Instance.new("Part")
  297. o21 = Instance.new("Weld")
  298. o1.Name = "GaaraGourd"
  299. o1.Parent = mas
  300. o2.Name = "Clothe"
  301. o2.Parent = o1
  302. o2.Material = Enum.Material.Fabric
  303. o2.BrickColor = BrickColor.new("Really red")
  304. o2.Position = Vector3.new(15.886075, -398.4841, -74.409996)
  305. o2.Rotation = Vector3.new(0, 0, 60)
  306. o2.Velocity = Vector3.new(0, -421.831573, 0)
  307. o2.CanCollide = false
  308. o2.Size = Vector3.new(1.13999987, 0.587368369, 1.41999996)
  309. o2.CFrame = CFrame.new(15.886075, -398.4841, -74.409996, 0.500004709, -0.866032958, 0, 0.866032958, 0.500004709, 0, 0, 0, 1)
  310. o2.BottomSurface = Enum.SurfaceType.Smooth
  311. o2.TopSurface = Enum.SurfaceType.Smooth
  312. o2.Color = Color3.new(1, 0, 0)
  313. o2.Position = Vector3.new(15.886075, -398.4841, -74.409996)
  314. o3.Parent = o2
  315. o3.Scale = Vector3.new(1.5, 1.5, 1.5)
  316. o3.MeshType = Enum.MeshType.Sphere
  317. o4.Name = "Clothe"
  318. o4.Parent = o2
  319. o4.C0 = CFrame.new(-0.113934517, 0.165898561, 1.09000397, 0.500004709, -0.866032958, 0, 0.866032958, 0.500004709, 0, 0, 0, 1)
  320. o4.Part0 = o19
  321. o4.Part1 = o2
  322. o5.Name = "PotPart"
  323. o5.Parent = o1
  324. o5.Material = Enum.Material.Sand
  325. o5.BrickColor = BrickColor.new("Pastel brown")
  326. o5.Position = Vector3.new(16.6000042, -398.899994, -74.2699966)
  327. o5.Velocity = Vector3.new(0, -421.831573, 0)
  328. o5.CanCollide = false
  329. o5.Size = Vector3.new(2.20000005, 2.20000005, 2.20000005)
  330. o5.CFrame = CFrame.new(16.6000042, -398.899994, -74.2699966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  331. o5.BottomSurface = Enum.SurfaceType.Smooth
  332. o5.TopSurface = Enum.SurfaceType.Smooth
  333. o5.Color = Color3.new(1, 0.8, 0.6)
  334. o5.Position = Vector3.new(16.6000042, -398.899994, -74.2699966)
  335. o6.Parent = o5
  336. o6.Texture = "http://www.roblox.com/asset/?id=880087137"
  337. o6.Face = Enum.NormalId.Back
  338. o7.Parent = o5
  339. o7.MeshType = Enum.MeshType.Sphere
  340. o8.Name = "PotPart"
  341. o8.Parent = o5
  342. o8.C0 = CFrame.new(0.599994659, -0.249986887, 1.23000336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  343. o8.Part0 = o19
  344. o8.Part1 = o5
  345. o9.Name = "PotPart"
  346. o9.Parent = o1
  347. o9.Material = Enum.Material.Sand
  348. o9.BrickColor = BrickColor.new("Pastel brown")
  349. o9.Position = Vector3.new(14.5799007, -397.624969, -74.3699951)
  350. o9.Rotation = Vector3.new(0, 0, -30)
  351. o9.CanCollide = false
  352. o9.Size = Vector3.new(0.5, 0.5, 0.5)
  353. o9.CFrame = CFrame.new(14.5799007, -397.624969, -74.3699951, 0.866028786, 0.500001431, 0, -0.500001431, 0.866028786, 0, 0, 0, 1)
  354. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  355. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  356. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  357. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  358. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  359. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  360. o9.Color = Color3.new(1, 0.8, 0.6)
  361. o9.Position = Vector3.new(14.5799007, -397.624969, -74.3699951)
  362. o10.Parent = o9
  363. o10.MeshType = Enum.MeshType.Cylinder
  364. o11.Name = "PotPart"
  365. o11.Parent = o9
  366. o11.C0 = CFrame.new(-1.4201088, 1.02501559, 1.13000488, 0.866028786, 0.500001431, 0, -0.500001431, 0.866028786, 0, 0, 0, 1)
  367. o11.Part0 = o19
  368. o11.Part1 = o9
  369. o12.Name = "PotPart"
  370. o12.Parent = o1
  371. o12.Material = Enum.Material.Sand
  372. o12.BrickColor = BrickColor.new("Pastel brown")
  373. o12.Position = Vector3.new(15.2999992, -398.049988, -74.2699966)
  374. o12.Velocity = Vector3.new(0, -421.831573, 0)
  375. o12.CanCollide = false
  376. o12.Size = Vector3.new(1.89999998, 1.89999998, 1.89999998)
  377. o12.CFrame = CFrame.new(15.2999992, -398.049988, -74.2699966, 1.00000238, 0, 0, 0, 1.00000238, 0, 0, 0, 1)
  378. o12.BottomSurface = Enum.SurfaceType.Smooth
  379. o12.TopSurface = Enum.SurfaceType.Smooth
  380. o12.Color = Color3.new(1, 0.8, 0.6)
  381. o12.Position = Vector3.new(15.2999992, -398.049988, -74.2699966)
  382. o13.Parent = o12
  383. o13.Texture = "http://www.roblox.com/asset/?id=880087137"
  384. o13.Face = Enum.NormalId.Top
  385. o14.Parent = o12
  386. o14.MeshType = Enum.MeshType.Sphere
  387. o15.Name = "PotPart"
  388. o15.Parent = o12
  389. o15.C0 = CFrame.new(-0.7000103, 0.600013494, 1.23000336, 1.00000238, 0, 0, 0, 1.00000238, 0, 0, 0, 1)
  390. o15.Part0 = o19
  391. o15.Part1 = o12
  392. o16.Name = "PotPart"
  393. o16.Parent = o1
  394. o16.Material = Enum.Material.SmoothPlastic
  395. o16.BrickColor = BrickColor.new("Really black")
  396. o16.Position = Vector3.new(14.3900938, -397.504974, -74.3649673)
  397. o16.Rotation = Vector3.new(0, 0, -30)
  398. o16.Velocity = Vector3.new(0, -421.831573, 0)
  399. o16.CanCollide = false
  400. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  401. o16.CFrame = CFrame.new(14.3900938, -397.504974, -74.3649673, 0.866028786, 0.500001431, 0, -0.500001431, 0.866028786, 0, 0, 0, 1)
  402. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  403. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  404. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  405. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  406. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  407. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  408. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  409. o16.Position = Vector3.new(14.3900938, -397.504974, -74.3649673)
  410. o17.Parent = o16
  411. o17.Scale = Vector3.new(0.300000012, 2, 2)
  412. o17.MeshType = Enum.MeshType.Cylinder
  413. o18.Name = "PotPart"
  414. o18.Parent = o16
  415. o18.C0 = CFrame.new(-1.60991573, 1.14501595, 1.13503265, 0.866028786, 0.500001431, 0, -0.500001431, 0.866028786, 0, 0, 0, 1)
  416. o18.Part0 = o19
  417. o18.Part1 = o16
  418. o19.Name = "Handle"
  419. o19.Parent = o1
  420. o19.BrickColor = BrickColor.new("Institutional white")
  421. o19.Transparency = 1
  422. o19.Position = Vector3.new(16.0000095, -398.649994, -75.5)
  423. o19.Velocity = Vector3.new(0, -421.831573, 0)
  424. o19.CanCollide = false
  425. o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  426. o19.CFrame = CFrame.new(16.0000095, -398.649994, -75.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  427. o19.LeftSurface = Enum.SurfaceType.Weld
  428. o19.RightSurface = Enum.SurfaceType.Weld
  429. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  430. o19.Position = Vector3.new(16.0000095, -398.649994, -75.5)
  431. o20.Name = "CastPart"
  432. o20.Parent = o1
  433. o20.Material = Enum.Material.Sand
  434. o20.BrickColor = BrickColor.new("Pastel brown")
  435. o20.Transparency = 1
  436. o20.Position = Vector3.new(14.3000011, -397.464996, -74.3800125)
  437. o20.Velocity = Vector3.new(0, -421.831573, 0)
  438. o20.CanCollide = false
  439. o20.Size = Vector3.new(0.5, 0.5, 0.5)
  440. o20.CFrame = CFrame.new(14.3000011, -397.464996, -74.3800125, 1.00000477, 0, 0, 0, 1.00000477, 0, 0, 0, 1)
  441. o20.BottomSurface = Enum.SurfaceType.Smooth
  442. o20.TopSurface = Enum.SurfaceType.Smooth
  443. o20.Color = Color3.new(1, 0.8, 0.6)
  444. o20.Position = Vector3.new(14.3000011, -397.464996, -74.3800125)
  445. o21.Name = "CastPart"
  446. o21.Parent = o20
  447. o21.C0 = CFrame.new(-1.70000839, 1.18500566, 1.11998749, 1.00000477, 0, 0, 0, 1.00000477, 0, 0, 0, 1)
  448. o21.Part0 = o19
  449. o21.Part1 = o20
  450. mas.Parent = workspace
  451. mas:MakeJoints()
  452. local mas1 = mas:GetChildren()
  453. for i=1,#mas1 do
  454. mas1[i].Parent = char
  455. ypcall(function() mas1[i]:MakeJoints() end)
  456. end
  457. mas:Destroy()
  458. for i=1,#cors do
  459. coroutine.resume(cors[i])
  460. end
  461.  
  462. local w1 = Instance.new("Weld", o19)
  463. w1.Part0 = tors
  464. w1.Part1 = o19
  465. w1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  466.  
  467. --------------------------------------------------------------
  468. --CFrame.new(0, 0 + 0.1 * math.cos(sine/10), 0)
  469. RS=tors:FindFirstChild("Right Shoulder")
  470. LS=tors:FindFirstChild("Left Shoulder")
  471. RH=tors:FindFirstChild("Right Hip")
  472. LH=tors:FindFirstChild("Left Hip")
  473. RJ=hrp:FindFirstChild("RootJoint")
  474. N=tors:FindFirstChild("Neck")
  475. --------------------------------------
  476. RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  477. LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  478. RHC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  479. LHC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  480. NC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  481. RJC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  482. --------------------------------------
  483. function lerpz(joint,prop,cfrmz,alp)
  484. joint[prop]=joint[prop]:lerp(cfrmz,alp)
  485. end
  486. function RemoveItem(obj,tim)
  487. local RemoveItem2 = coroutine.wrap(function(object,howlong)
  488. wait(howlong)
  489. object:Remove()
  490. end)
  491. RemoveItem2(obj,tim)
  492. end
  493. local walk = false
  494. local idle = false
  495. local jump = false
  496. local jumpCheck = false
  497. local fall = false
  498. local AnimDisable = false
  499. game:GetService("RunService").RenderStepped:connect(function()
  500. sine=sine+change
  501. if AnimDisable == false then
  502. if jumpCheck == true then
  503. idle = false
  504. walk = false
  505. fall = false
  506. jump = true
  507. elseif human.MoveDirection ~= Vector3.new(0,0,0) then
  508. fall = false
  509. walk = true
  510. jump = false
  511. idle = false
  512. elseif human.MoveDirection == Vector3.new(0,0,0) then
  513. walk = false
  514. fall = false
  515. jump = false
  516. idle = true
  517. end
  518. else
  519. walk = false
  520. fall = false
  521. jump = false
  522. idle = false
  523. end
  524. end)
  525. human.StateChanged:connect(function(state)
  526. if state == Enum.HumanoidStateType.Jumping then
  527. jumpCheck = true
  528. else
  529. jumpCheck = false
  530. end
  531. end)
  532. local playanims = coroutine.wrap(function()
  533. while wait() do
  534. if idle == true then
  535. human.JumpPower = 60
  536. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-12)+rd(5)*math.cos(sine/14),rd(0),rd(-20)),0.3)
  537. lerpz(RS,'C0',RSC0*cf(0,0.07*math.cos(sine/14),0)*ang(rd(10)*math.cos(sine/14),rd(0),rd(0)),0.3)
  538. lerpz(LS,'C0',LSC0*cf(0,0.07*math.cos(sine/14),0)*ang(rd(10)*math.cos(sine/14),rd(0),rd(0)),0.3)
  539. lerpz(RH,'C0',RHC0*cf(0.5,0.1-0.1*math.cos(sine/14),0)*ang(rd(-5),rd(0),rd(20)),0.3)
  540. lerpz(LH,'C0',LHC0*cf(0,-0.1-0.1*math.cos(sine/14),0)*ang(rd(5),rd(0),rd(0)),0.3)
  541. lerpz(RJ,'C0',RJC0*cf(0,0,0.07+0.1*math.cos(sine/14))*ang(rd(15),rd(0),rd(20)),0.3)
  542. elseif walk == true then
  543. for i = 1,2 do wait()
  544. if walk == true then
  545. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-35),rd(10)*math.cos(sine/4),rd(0)),0.3)
  546. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-27)+rd(5)*math.cos(sine/5)),0.3)
  547. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(27)-rd(5)*math.cos(sine/5)),0.3)
  548. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)+rd(60)*math.cos(sine/4)),0.3)
  549. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)+rd(60)*math.cos(sine/4)),0.3)
  550. lerpz(RJ,'C0',RJC0*cf(0,0,-0.2)*ang(rd(35),rd(0),rd(10)*math.cos(sine/4)),0.3)
  551. else break
  552. end
  553. end
  554. for i = 1,2 do wait()
  555. if walk == true then
  556. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-35),rd(10)*math.cos(sine/4),rd(0)),0.3)
  557. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-27)+rd(5)*math.cos(sine/5)),0.3)
  558. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(27)-rd(5)*math.cos(sine/5)),0.3)
  559. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)+rd(60)*math.cos(sine/4)),0.3)
  560. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)+rd(60)*math.cos(sine/4)),0.3)
  561. lerpz(RJ,'C0',RJC0*cf(0,0,-0.2)*ang(rd(35),rd(0),rd(10)*math.cos(sine/4)),0.3)
  562. else break
  563. end
  564. end
  565. elseif jump == true then
  566. for i = 1,10 do wait()
  567. if jump == true then
  568. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(0)),0.5)
  569. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(-19)),0.5)
  570. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(19)),0.5)
  571. lerpz(RH,'C0',RHC0*cf(0.4,0.6,0)*ang(rd(0),rd(0),rd(0)),0.5)
  572. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.5)
  573. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.5)
  574. else break
  575. end
  576. end
  577. end
  578. end
  579. end)
  580. playanims()
  581. local movenum1 = {0,1000/40}
  582. local movenum2 = {0,1000/20}
  583. local movenum3 = {0,1000/10}
  584. local movenum4 = {0,1000/10}
  585. local max = 1000
  586. local disable = false
  587. local regenMove = coroutine.wrap(function(timer)
  588. while true do
  589. if movenum1[1] < max then
  590. movenum1[1] = movenum1[1]+movenum1[2]
  591. end
  592. if movenum2[1] < max then
  593. movenum2[1] = movenum2[1]+movenum2[2]
  594. end
  595. if movenum3[1] < max then
  596. movenum3[1] = movenum3[1]+movenum3[2]
  597. end
  598. if movenum4[1] < max then
  599. movenum4[1] = movenum4[1]+movenum4[2]
  600. end
  601. wait(timer)
  602. end
  603. end)
  604. regenMove(1)
  605. local BarChanger = coroutine.wrap(function()
  606. while true do
  607. Bar1:TweenSize(UDim2.new(0,(movenum1[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  608. Bar2:TweenSize(UDim2.new(0,(movenum2[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  609. Bar3:TweenSize(UDim2.new(0,(movenum3[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  610. Bar4:TweenSize(UDim2.new(0,(movenum4[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  611. wait(0.25)
  612. end
  613. end)
  614. BarChanger()
  615. mouse.KeyDown:connect(function(key)
  616. key = key:lower()
  617. if disable == false then
  618. if key == "z" and movenum4[1]>=max then
  619. disable = true
  620. AnimDisable = true
  621. local active1 = true
  622. char.Humanoid.WalkSpeed = 0
  623. movenum4[1] = 0
  624. for i = 1,10 do wait()
  625. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(15),rd(0),rd(0)),0.25)
  626. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-180)),0.1)
  627. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(180)),0.1)
  628. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(-15)),0.25)
  629. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(15)),0.25)
  630. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(-15),rd(0),rd(0)),0.25)
  631. end
  632. local c = Instance.new("Part",char)
  633. c.Size = Vector3.new(20,1,20)
  634. c.BrickColor = BrickColor.new("Pastel brown")
  635. c.Material = "Sand"
  636. c.CanCollide = false
  637. c.Anchored = true
  638. c.BottomSurface = "Smooth"
  639. c.TopSurface = "Smooth"
  640. c.CFrame = hrp.CFrame*CFrame.new(0,-4,0)
  641. c.Touched:connect(function(hit)
  642. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name == "Right Leg" and hit.Parent ~= char then
  643. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  644. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  645. wait(2)
  646. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  647. end
  648. end)
  649. local sandEff = coroutine.wrap(function()
  650. while active1 == true do wait()
  651. local sand = Instance.new("Part",char)
  652. local sandSize = math.random(0.5,1)
  653. sand.Name = "Sand"
  654. sand.BrickColor = BrickColor.new("Pastel brown")
  655. sand.Material = "Sand"
  656. sand.CanCollide = false
  657. sand.Anchored = true
  658. sand.Size = Vector3.new(sandSize,sandSize,sandSize)
  659. sand.CFrame = c.CFrame*CFrame.new(math.random(-10,10),math.random(-0.5,0.5),math.random(-10,10))
  660. sand.CFrame = sand.CFrame*CFrame.Angles(rd(math.random(1,360)),rd(math.random(1,360)),rd(math.random(1,360)))
  661. RemoveItem(sand,2)
  662. local sander = coroutine.wrap(function()
  663. for i = 1,10 do wait()
  664. sand.Size = sand.Size+Vector3.new(-0.1,-0.1,-0.1)
  665. sand.Transparency = sand.Transparency+0.1
  666. end
  667. end)
  668. sander()
  669. end
  670. end)
  671. sandEff()
  672. local mesh = Instance.new("SpecialMesh",c)
  673. mesh.MeshType = "Sphere"
  674. mesh.Scale = Vector3.new(1.35, 1.35, 1.35)
  675. for i = 1,25 do wait()
  676. local createSand = coroutine.wrap(function()
  677. local b = Instance.new("Part",char)
  678. b.BrickColor = BrickColor.new("Pastel brown")
  679. b.Material = "Sand"
  680. b.CanCollide = false
  681. b.Size = Vector3.new(math.random(0.2,0.5),math.random(0.2,0.5),math.random(0.2,0.5))
  682. b.Position = o20.Position
  683. RemoveItem(b,1)
  684. end)
  685. createSand()
  686. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-180)),0.1)
  687. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(180)),0.1)
  688. c.CFrame = c.CFrame*CFrame.new(0,0.04,0)
  689. end
  690. char.Humanoid.WalkSpeed = ws
  691. AnimDisable = false
  692. wait(4)
  693. for i = 1,25 do wait()
  694. c.CFrame = c.CFrame*CFrame.new(0,-0.04,0)
  695. end
  696. active1 = false
  697. RemoveItem(c,0)
  698. disable = false
  699. elseif key == "x" and movenum3[1]>=max then
  700. disable = true
  701. AnimDisable = true
  702. local active1 = true
  703. char.Humanoid.WalkSpeed = 0
  704. movenum3[1] = 0
  705. for i = 1,30 do wait()
  706. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(35),rd(0),rd(0)),0.3)
  707. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-20),rd(-60)),0.3)
  708. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(20),rd(0),rd(-60)),0.3)
  709. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-20)),0.3)
  710. lerpz(LH,'C0',LHC0*cf(-0.2,1,0)*ang(rd(0),rd(0),rd(0)),0.3)
  711. lerpz(RJ,'C0',RJC0*cf(0,0,-1.7)*ang(rd(60),rd(0),rd(0)),0.3)
  712. end
  713. function idek(part)
  714. local sandEffect = coroutine.wrap(function()
  715. while active1 == true do wait()
  716. local createff = coroutine.wrap(function()
  717. local sand = Instance.new("Part",char)
  718. local sandSize = math.random(0.5,1)
  719. sand.Name = "Sand"
  720. sand.BrickColor = BrickColor.new("Pastel brown")
  721. sand.Material = "Sand"
  722. sand.CanCollide = false
  723. sand.Anchored = true
  724. sand.Size = Vector3.new(sandSize,sandSize,sandSize)
  725. sand.CFrame = part.CFrame*CFrame.new(0,-1,0)
  726. sand.CFrame = sand.CFrame*CFrame.Angles(rd(math.random(1,360)),rd(math.random(1,360)),rd(math.random(1,360)))
  727. RemoveItem(sand,2)
  728. for i = 1,10 do wait()
  729. sand.Size = sand.Size+Vector3.new(-0.1,-0.1,-0.1)
  730. sand.Transparency = sand.Transparency+0.1
  731. end
  732. end)
  733. createff()
  734. end
  735. end)
  736. sandEffect()
  737. end
  738. idek(larm)
  739. idek(rarm)
  740. for i = 1,15 do wait()
  741. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.2)
  742. lerpz(RS,'C0',RSC0*cf(0,0,0.7)*ang(rd(-120),rd(0),rd(0)),0.2)
  743. lerpz(LS,'C0',LSC0*cf(0,0,0.7)*ang(rd(-120),rd(0),rd(0)),0.2)
  744. lerpz(RH,'C0',RHC0*cf(0.2,0.5,0)*ang(rd(0),rd(0),rd(-10)),0.2)
  745. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.2)
  746. lerpz(RJ,'C0',RJC0*cf(0,0,4)*ang(rd(0),rd(0),rd(0)),0.2)
  747. end
  748. local waiter = true
  749. function creator(part)
  750. local createHail = coroutine.wrap(function()
  751. local hail = Instance.new("Part",char)
  752. hail.Shape = "Ball"
  753. hail.BottomSurface = "Smooth"
  754. hail.TopSurface = "Smooth"
  755. hail.Size = Vector3.new(0.2,0.2,0.2)
  756. hail.Transparency = 1
  757. hail.Name = "Sanderb"
  758. hail.Material = "Sand"
  759. hail.CanCollide = false
  760. hail.Anchored = true
  761. hail.BrickColor = BrickColor.new("Pastel brown")
  762. hail.CFrame = part.CFrame*CFrame.new(0,-4,0)
  763. RemoveItem(hail,20)
  764. local debunk = false
  765. for i = 1,10 do wait()
  766. hail.Size = hail.Size+Vector3.new(0.2,0.2,0.2)
  767. hail.Transparency = hail.Transparency-0.1
  768. end
  769. hail.Touched:connect(function(hit)
  770. if debunk == false and hit.Name ~= "Sanderb" then
  771. debunk = true
  772. for i = 1,5 do wait()
  773. hail.Transparency = hail.Transparency+0.2
  774. end
  775. hail:Remove()
  776. end
  777. end)
  778. local mag = (hrp.Position - mouse.Hit.p).magnitude
  779. local waiter = mag/30
  780. local ti = TweenInfo.new(waiter,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  781. local pp = {CFrame = CFrame.new((mouse.Hit.p.X),(mouse.Hit.p.Y),(mouse.Hit.p.Z))}
  782. local tween = ts:Create(hail,ti,pp)
  783. tween:Play()
  784. local lol = coroutine.wrap(function()
  785. wait(waiter)
  786. for i = 1,5 do wait()
  787. hail.Transparency = hail.Transparency+0.2
  788. end
  789. hail:Remove()
  790. end)
  791. lol()
  792. end)
  793. createHail()
  794. end
  795. for i = 1,5 do wait(0.2)
  796. creator(larm)
  797. creator(rarm)
  798. end
  799. waiter = false
  800. -----------------------------------------------
  801.  
  802. repeat wait() until waiter == false
  803. char.Humanoid.WalkSpeed = ws
  804. disable = false
  805. active1 = false
  806. AnimDisable = false
  807. elseif key == "c" and movenum2[1]>=max then
  808. local hrpcframe = hrp.CFrame
  809. local num = 0
  810. local chain = 3
  811. local big = 0
  812. local height = 0
  813. char.Humanoid.WalkSpeed = 0
  814. disable = true
  815. AnimDisable = true
  816. movenum2[1] = 0
  817. for i = 1,15 do wait()
  818. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.2)
  819. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(0)),0.2)
  820. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(0)),0.2)
  821. lerpz(RH,'C0',RHC0*cf(0.2,0.8,0)*ang(rd(0),rd(0),rd(0)),0.2)
  822. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.2)
  823. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.2)
  824. end
  825. for i = 1,8 do wait()
  826. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-12)+rd(5),rd(0),rd(-20)),0.5)
  827. lerpz(RS,'C0',RSC0*cf(0,0.07,0)*ang(rd(0),rd(0),rd(-30)),0.5)
  828. lerpz(LS,'C0',LSC0*cf(0,0.07,0)*ang(rd(0),rd(0),rd(30)),0.5)
  829. lerpz(RH,'C0',RHC0*cf(0.5,0.1,0)*ang(rd(-5),rd(0),rd(20)),0.5)
  830. lerpz(LH,'C0',LHC0*cf(0,-0.1,0)*ang(rd(5),rd(0),rd(0)),0.5)
  831. lerpz(RJ,'C0',RJC0*cf(0,0,0.07)*ang(rd(15),rd(0),rd(20)),0.5)
  832. end
  833. local createWave = coroutine.wrap(function()
  834. for i = 1,30 do wait()
  835. local wave = Instance.new("Part",char)
  836. wave.BottomSurface = "Smooth"
  837. wave.TopSurface = "Smooth"
  838. wave.Size = Vector3.new(4+big,1,chain)
  839. wave.Transparency = 0
  840. wave.Material = "Sand"
  841. wave.CanCollide = false
  842. wave.Anchored = true
  843. wave.BrickColor = BrickColor.new("Pastel brown")
  844. wave.CFrame = hrpcframe*CFrame.new(0,-3,-chain-num-1)
  845. local randomnum = math.random(2.0,3.1)
  846. local sandPath1 = Instance.new("Part",char)
  847. sandPath1.BottomSurface = "Smooth"
  848. sandPath1.TopSurface = "Smooth"
  849. sandPath1.Size = Vector3.new(randomnum,randomnum,randomnum)
  850. sandPath1.Transparency = 0
  851. sandPath1.Material = "Sand"
  852. sandPath1.CanCollide = false
  853. sandPath1.Anchored = true
  854. sandPath1.BrickColor = BrickColor.new("Pastel brown")
  855. sandPath1.CFrame = wave.CFrame*CFrame.new((wave.Size.X/2),0,0)
  856. sandPath1.CFrame = sandPath1.CFrame*CFrame.Angles(rd(math.random(1,360)),rd(math.random(1,360)),rd(math.random(1,360)))
  857. RemoveItem(sandPath1,4)
  858. local sandPath2 = Instance.new("Part",char)
  859. sandPath2.BottomSurface = "Smooth"
  860. sandPath2.TopSurface = "Smooth"
  861. sandPath2.Size = Vector3.new(randomnum,randomnum,randomnum)
  862. sandPath2.Transparency = 0
  863. sandPath2.Material = "Sand"
  864. sandPath2.CanCollide = false
  865. sandPath2.Anchored = true
  866. sandPath2.BrickColor = BrickColor.new("Pastel brown")
  867. sandPath2.CFrame = wave.CFrame*CFrame.new(-(wave.Size.X/2),0,0)
  868. sandPath2.CFrame = sandPath2.CFrame*CFrame.Angles(rd(math.random(1,360)),rd(math.random(1,360)),rd(math.random(1,360)))
  869. RemoveItem(sandPath2,4)
  870. wave.Touched:connect(function(hit)
  871. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name == "Right Leg" and hit.Parent ~= char then
  872. local bv = Instance.new("BodyPosition", hit)
  873. game.Debris:AddItem(bv,0.1)
  874. bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  875. bv.Position = wave.CFrame*CFrame.new(0,20,0).p
  876. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  877. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(49)
  878. wait(3/2)
  879. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  880. end
  881. end)
  882. RemoveItem(wave,0.6)
  883. num=num+chain
  884. big=big+0.5
  885. local trans = coroutine.wrap(function()
  886. for i = 1,10 do wait()
  887. wave.Transparency = wave.Transparency+0.1
  888. --wave.Size = wave.Size+Vector3.new(-0.1,-0.1,-0.1)
  889. end
  890. RemoveItem(wave,0)
  891. end)
  892. trans()
  893. end
  894. end)
  895. createWave()
  896. char.Humanoid.WalkSpeed = ws
  897. disable = false
  898. AnimDisable = false
  899. elseif key == "v" and movenum1[1]>=max then
  900. movenum1[1] = 0
  901. end
  902. end
  903. end)
  904. local sandEffect = coroutine.wrap(function()
  905. while true do wait(0.25)
  906. local createff = coroutine.wrap(function()
  907. local sand = Instance.new("Part",char)
  908. local sandpos = math.random(0.5,-0.5)
  909. sand.Name = "SandGourdEff"
  910. sand.BrickColor = BrickColor.new("Pastel brown")
  911. sand.Material = "Sand"
  912. sand.CanCollide = false
  913. sand.Anchored = true
  914. sand.Size = Vector3.new(0.2,0.2,0.2)
  915. sand.CFrame = o20.CFrame*CFrame.new(math.random(0.5,-0.5),math.random(0.5,-0.5),math.random(0.5,-0.5))
  916. sand.CFrame = sand.CFrame*CFrame.Angles(rd(math.random(1,360)),rd(math.random(1,360)),rd(math.random(1,360)))
  917. game.Debris:AddItem(sand,1)
  918. for i = 1,10 do wait()
  919. sand.Transparency = sand.Transparency+0.1
  920. end
  921. end)
  922. createff()
  923. end
  924. end)
  925. sandEffect()
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