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- Pokemon Sapphire Classic
- Neutral Attack Notes
- [Updated 6 Sep 2026]
- TO-DO
- - REROUTE NORMAN!!!
- > Need +6 with high neutral attack to OHKO Vigoroth at L29
- > Might need to do some weird +2/+3/+4 strats at different mid-neutral or really high +attack ranges
- - Reroute Winona (Marshtomp):
- > +1 Surf@MW does not kill without Torrent except on good +spatk (notes: https://pastebin.com/d911EiyU)
- - Check Geodude/Roxanne defensive damage
- - Check Torrent ranges and defensive damage on Rustturf Pooch
- - Check damage on Matt 1's Sharpedo (always live from high Torrent?)
- - Finalize shopping
- - Route in candy pickups/money items
- - Check spatk levelups
- - Figure out what to do with low speed (8-20IV~); you really don't want to use Carbos unless doing Naive strats, as you'd rather sell it
- - Check the WG+MS range on Laura's Meditite (range on bad attack+bad special attack)
- - Check WG+MS range on Vivian's Meditite
- - Check speed thresholds for Vivian's Meditite
- - Check Torrent WG rolls on Brawly; bad special attack can't always get away with safe WG
- - Check Strength/MS rolls on Archie 1's Mightyena--is it worth getting L25?
- > Even MSx2 doesn't always kill on really bad attack--check IV ranges
- - Look into killing a late-game encounter (around R118/R119)--could that help you get L34 to candy to Swampert before Winona? This would almost certainly have to be combined with late desert candy, making Norman's gym worse
- - Look into doing Abra strats--could do "old school" strats, but proceed with early Brawly/Abraless if you don't catch Abra by the time you have enough extra experience (from Granite Cave encounters)
- - Look into Abraless+late Brawly:
- > If you get L18 for Grovyle, you get L27 for Machop, even without Laura, so this could be combined with early Laura
- > L27 gets at least a 7/8 MS range on Machop (guaranteed from 27IV~)
- > This also saves an X Attack in the early game, which is nice for money
- "Standard" stats indicate:
- - Neutral atk/spatk/spe nature with 20/0/9 IV (Hardy, Docile, Serious, Bashful, Quirky, Gentle, Lax)
- - +Atk nature with 0-23IV(?)
- - +Spatk nature with ??? (check +spatk benefits)
- - +Speed nature with 0-25IV (to check)
- - In general, these kips will do early desert candy and may need extra experience for Grovyle (L19) and Sharpedo (L26)
- Attack Benchmarks
- - 24IV for 25-30 MS roll at L18 on Grovyle (else need L19)
- - Level-ups (neutral):
- > 12 -> 16 at L7 = 18-19IV (only take if other stats are good; need L19 for Grovyle)
- > 13 -> 14 -> 22 at L11 = 20-23IV (need L19 for Grovyle)
- > 13 -> 14 -> 23 at L11 = 24-26IV
- > 13 -> 15 at L6 = 27-31IV
- > 13 -> 15 -> 22 at L10 = 30-31IV (better rolls on Machop)
- Special Attack Benchmarks
- - 17IV~/0IV+ gets the Geodude OHKO (0-16IV~ has a 50% range, which is 11 spatk at L6)
- - 8IV~/0IV+ gets the better non-Torrent Nosepass roll (11-14, while 0-7IV~ gets 10-12)
- - 24IV~/16IV+ gets the better Torrent Nosepass roll (17-20, while 0-23IV~/0-15IV+ gets 15-18)
- - Level-ups (neutral):
- > 10 -> 12 at L6 = 17-19IV
- > 11 -> 14 at L7 = 29-31IV
- - Level-ups (plus):
- Speed Benchmarks
- - Reset any +0 on the first three levelups
- - 0-7IV~ (too slow to X Speed even on Shawn): 11 at L8 (reset for 12)
- - 20IV~/13IV+ outspeeds Nosepass; 13-19IV~/5-12IV+ ties (17 speed)
- > On neutral speed, if 9 at L5, you immediately know that you either tie or are outsped by Nosepass
- > You only find out if you tie IN the fight; watch for 17 upon leveling on Geodude
- > As such, low speed (9 at L5) should always heal to full before Roxanne
- - 29-31IV~ (Wattson X Speed strats)
- - Archie 1's Golbat:
- > 9IV~/0IV+ outspeeds (33 speed at L25)
- > You could consider resetting 8IV~ (+0 -> 12 at L9), as otherwise you risk a tie, for which you probably die if you lose
- - Archie 1's Sharpedo:
- > 17-20IV~/5-8IV+ ties (35 speed); be wary of this and make sure you are out of Crunch range before killing Golbat, especially if outsped
- > If you got a Zig money item, you could use Carbos to fix this, but otherwise you would rather sell Carbos
- - Level-ups (neutral, 9 speed at L5):
- > 9 -> 10 at L6 = 4-19IV
- > 9 -> 10 -> 11 at L7 = 6-19IV
- > 9 -> ... -> 12 at L8 = 8-19IV
- > 9 -> ... -> 13 at L9 = 9-19IV (+0 -> 12 = 8IV)
- > 9 -> ... -> 14 at L10 = 10-19IV (+0 -> 13 = 9IV)
- > 9 -> ... -> 15 at L11 = 11-19IV (+0 -> 14 = 10IV)
- > 9 -> ... -> 16 at L12 = 12-19IV (+0 -> 15 = 11IV)
- > 9 -> ... -> 17 at L13 = 13-19IV (+0 -> 16 = 12IV)
- > L14 gives no more information; 17 -> 18 = 13-19IV
- > 9 -> ... -> 19 at L15 = 14-19IV (+0 -> 18 = 13IV)
- > L16 gives no more information
- > In general, 14-19IV is probably enough info to go on, and specific stats can be checked for (e.g., 34 or 35 on Sharpedo)
- - Level-ups (plus, 9 speed at L5):
- > 9 -> 11 at L6 = 4-19IV
- > 9 -> 11 -> 12 at L7 = 6-19IV
- > 9 -> ... -> 13 at L8 = 8-19IV
- > 9 -> ... -> 14 at L9 = 9-19IV (+0 -> 13 = 8IV)
- > 9 -> ... -> 15 at L10 = 10-19IV (+0 -> 14 = 9IV)
- > 9 -> ... -> 16 at L11 = 11-19IV (+0 -> 15 = 10IV)
- > 9 -> ... -> 17 at L12 = 12-19IV (+0 -> 16 = 11IV)
- > 9 -> ... -> 18 at L13 = 13-19IV (+0 -> 17 = 12IV)
- > L14 gives no more information; 18 -> 19 = 13-19IV
- > 9 -> ... -> 20 at L15 = 14-19IV (+0 -> 19 = 13IV)
- > L16 gives no more information
- Defense Benchmarks
- - Level-ups (neutral):
- > 10 -> 16 at L10 = 10IV (could try skipping early candy -> 4x late candy for Winona as Swampert)
- ------------------------------------------------------------
- LITTLEROOT
- - Get the PC Potion
- - Take 13/10/9 atk/spatk/spe
- - If 9 speed at L5 with a neutral speed nature, reset any +0 level-up in the first four levels (earliest acceptable +0 is L10)
- - Treecko: Tackle spam
- - Calvin: Tackle spam
- - Catch a Zigzagoon if you see one
- PETALBURG 1
- - Buy 4 Potions/2 Repels
- - Enter/exit center before Wally
- - Catch a flyer/Zigzagoon if you see one
- - Grab beach Potion (especially if bad defense)
- - Menu:
- > Heal
- > Repel
- > Check Zig
- - Grunt: Tackle spam
- - Grab the Ether
- - Get Bullet Seed
- RUSTBORO
- - Check Zig whenever you heal in the gym
- - Josh: Spam Mud-Slap, healing as necessary, then WG
- - Tommy: WGx3
- - Roxanne:
- > Geodude: WG (0-16IV~ has a 50% range, so just spam WG through heals if you miss it)
- > Nosepass: Spam WG; consider Growl to help survive and get into Torrent
- ROUTE 116
- - You need extra experience here depending on your attack stat and some other factors
- - If 20-23IV attack, fight one of the following:
- > Joey+2 encounters
- > Jose+2 encounters (preferring Jose if you are in Low Kick range)
- > Jose+Winston (before Briney)
- > Do Jose+Winston ONLY if you have Torrent (either before or after Pooch) and you already have a flyer
- > If you are doing Jose+Winston, repel in the Janice pause manip
- - If 24-31IV attack, fight one of the following:
- > Joey+1 encounter
- > Jose+1 encounter
- > Joey+Winston
- > Jose+Winston
- > Do the Winston variant only if you already have a flyer
- > If doing Winston, repel in the Janice pause manip
- - Jose (323xp): WG spam
- - Joey (289xp): WG spam
- - Clark: WG spam
- - Aqua Pooch: WG(+WG)
- RUSTBORO
- - Sell TM09 and TM39
- - Buy 3 Super Potions/2 X Speeds/4 X Attacks/6 Repels
- - Winston: MS
- - Take Briney to Dewford
- DEWFORD
- - Get Stardust if you didn't fight Winston (can skip if you got an early money item)
- - Granite Cave menu:
- > Heal to full
- > Use a Repel
- > Check Zig
- - Repel through the cave and talk to Steven, then Escape Rope out
- - Laura:
- > You outspeed Meditite from 13IV~/0IV+ (12IV~ with 2 extra speed EVs: Joey, wild, or Winston)
- > If you don't outspeed, lead MS; otherwise, lead WG/Tackle
- > Need good offensive stats to 2HKO with MS+WG, so consider double MS (can always get beach Ether for safety)
- - Brawly: X Attack, adapt
- > MS spam if BUx2
- > If S-toss/KC->BU, M-slap once before the final MS (or Torrent WG) on Machop to avoid heal range
- > Maku heal range isn't a concern at this attack
- > Be conscious of Torrent HP and WG accordingly
- - Machop damage:
- > For neutral attack, 30-31IV~ get slightly higher rolls (29IV too if you fought Joey); this is 24 attack at L10
- - Briney boat to Slateport
- SLATEPORT/ROUTE 110
- - If you don't outspeed Vivian's Meditite (29IV~/19IV+, or 28IV~/18IV+ with 1 extra speed EV: Joey, wild, or Winston), or you lost particularly many MS PP, consider getting the beach Ether for safety
- - Get Soft Sand
- - Talk to Dock, then take the Museum
- - Grunt 1: MS
- - Grunt 2: Tacklex2 (WG in Torrent), MS
- - Get Thief on the way out
- - Pre-rival menu:
- > Repel
- > Equip Soft Sand (check Zig)
- > Take Zig item if you saw one
- - Get the Full Heal
- - Rival 2:
- > Numel: X Attack x2, X Speed, Super Potion, WG/MS
- * WG is guaranteed from 28 spatk at L17 (19IV~, so basically 11 spatk at L5); if <28 spatk, MS
- * WG is guaranteed on all spatk at L18
- > Grovyle: MSx2
- > Wailmer: MS(+M-slap)
- > Wailmer range: 18IV = 50%; 19-23IV = 9/16; 24-28IV = 12/16; 29-31IV = 14/16
- > Pay attention to your spdef when you hit L19 (either off Numel or Grovyle)
- > Wailmer WG: 12-15 (27 spdef), 11-13 (28-31 spdef), 10-12 (32-37 spdef), 8-10 (38-40 spdef)
- > In general, all but the worst spdef gets at least 11-13
- > You can consider healing if you're on a good run with, say, bad attack/spdef and you're worried about missing the range and could be KO'd by WG; otherwise, just YOLO
- > Check your speed when you hit L20 (31 outspeeds Vivian's Meditite)
- - Check Zig in the Edwin menu manip
- MAUVILLE
- - Get HM06
- - Get Mach Bike
- - Menu:
- > Use a Potion if you have one (check Zig)
- > Ether MS
- > Teach Rock Smash to Marshtomp or Zig
- > Register and use Mach Bike
- - Wally: MS
- - Take the gym
- - Vivian:
- > You need 31 speed to outspeed
- > You outspeed from 29IV~/19IV+ (28IV~/18IV+ with 1 extra speed EV: Joey, wild, or Winston); you tie on 24-28IV~/14-18IV+ (23-27IV~/13-17IV+)
- > If you outspeed and have good stats, WG+MS (check the range, may want to MSx2 with really bad stats)
- > If you are outsped, MS+WG/Tackle/MS (depending on offensive stats)
- > If you tie, you can YOLO either way
- > The worst is Detect on MS (this is why getting the backup beach Ether may be a nice idea)
- - You have 1 X Speed for either Shawn or Wattson:
- > If 30IV~/17IV+ speed (or 29IV~/16IV+ with Joey+1 speed encounter), X Speed on Wattson, else X Speed on Shawn
- - Shawn: (X Speed) MSx3
- - Heal to full before Wattson if you would have < 41 HP after level-up on Magnemite and you used X Speed on Shawn (check Zig)
- - Wattson:
- > (X Speed) MSx3
- > If no X Speed, you really just have to hope for no SS or SS miss
- ROUTE 111
- - Menu:
- > Use a Potion if you have one
- > Use a Repel
- > You want to survive 2 WA/WG from Wingull, but you may have to Super Potion in the fight if you don't have a Potion
- > Even if you are dead to WA/WG, don't heal to full before CTB; instead, heal turn 1 before setup (and pray no Growl)
- - CTB:
- > Tackle+X Attack+Tackle (healing as necessary), MS, M-slap/WG
- > If you crit Tackle and OHKO Wingull, you have to YOLO for MS crit
- FALLARBOR/ROUTE 114
- - Get the Nugget
- - Sell Stardust if you have it (or pickup money item), Nugget, TM47, TM46, TM08
- - Buy 3 Super Potions, 11 Super Repels, 11 X Specials, 1-2 X Speed, 10 X Attacks, 1 X Defend, 2 Guard Spec.
- > 8-20IV~/0-9IV+ speed: 2 X Speed
- > 21+IV~/10+IV+ speed: 1 X Speed
- > Technically, on neutral speed you could just look for 10 at L5, but then you need to watch out for specifically 20IV, which ties Vigoroth; you can see this at L25, as detailed in the Archie 1 fight
- > Since you have to buy the X Speeds BEFORE Archie 1, you could either find another level-up that would let you see exactly 20IV, or you could just YOLO the Vigoroth speedtie in the unlikely event that you got the 1/12 20IV
- > +Speed can easily distinguish between 9IV+ and 10IV+ at early levels, so it's not an issue there
- > If you sold a pickup money item and at least 24IV attack, you can buy 2-3 X Speeds/12 X Attacks and do +6 Norman (X Speed count based on the same speed benchmarks as normal, just an extra X Speed in both cases)
- - Catch Swablu if you don't have a flyer yet; otherwise, Super Repel (or Super Repel after you catch Swablu)
- - Get Carbos
- - Use your last regular Repel to pass R116
- - Take R116 and get Strength
- - In the menu manip:
- > Use a Super Repel
- > Teach Strength over Water Gun
- > Check Zig
- MT. CHIMNEY
- - If you are 14-19IV~ speed, watch your speed when you reach L25 (either off Mightyena, or just before); 35 ties Sharpedo, 36 outspeeds
- - Strength/MS through grunts
- - Matt's Pooch:
- > Guaranteed from 29IV~/13IV+ (53 atk at L24)
- > MS if <53 atk at L24 (always guaranteed)
- - Before Archie:
- > Swap Marshtomp into slot 2 (lead Swablu if you have it)
- > Check Zig
- - Archie:
- > If you have two slaves (Zig+flyer), make sure to sack the first slave, then Guard Spec. on the second one (both have to be fainted for poison deathwarp)
- > Guard Spec. (bring in Marshtomp)
- > Mightyena: X Attack, X Speed, MSx2
- > Golbat: Strength, X Attack, Strength
- > Sharpedo: MS
- > If Sharpedo outspeeds or you're tied, consider healing before you finish off the Golbat
- LAVARIDGE
- - If you are trying to set up for desert candy skip (e.g., if you got a pickup candy in the past couple checks), you can do early Herb Shop, else wait until after Flannery
- - If you are out of healing items and you need to heal before Flannery, do early Herb Shop anyway
- - Herb Shop (early): Sell Carbos, buy 4/5/4
- - Menu before Flannery:
- > Swap Marshtomp to slot 1 (check Zig)
- > Heal to near full
- > If you aren't skipping desert candy, use a Super Repel
- - Flannery:
- > X Attackx4, hoping for Smog poison
- > Throw balls once you are at +4 until you are poisoned
- > Once poisoned, Strength, Strength, MS
- > Make note of your HP; you need 34HP to make it to desert candy, so heal if necessary
- - Herb Shop (late): Sell Carbos, buy 7/6/6
- - Get desert candy, then bike around until you white out
- PETALBURG
- - Room order: R, L, R
- - Mary: MS, MS, Strength
- - Heal to full before Linoone (check Zig)
- - Lori: MS, MS, Strength, Strength
- > Outspeed Linoone after 1 MS from 22IV~/11IV+ (39 speed), tie with 19-21IV~/8-10IV+ (38 speed) (assuming Joey OR 1 speed encounter)
- > Higher attack can usually MS+Strengthx3, but especially if you don't outspeed after the first MS, it's advised to MS twice
- - Heal to full and use the desert candy before Zangoose (check Zig)
- > If you got a candy pickup and want to do Swampert for Winona, forego candy here
- > Do this only on at least 11IV~ def (any +def IV works too)
- - Berke: MS, MS(+Strength/M-slap); MS+M-Slap/Strength+MS if L28
- - If you still have M-slap (i.e. if you caught Zigzagoon), consider using it turn 1 on Norman
- - Heal to full before Norman (check Zig)
- - Norman (standard):
- > Strats below assume early desert candy, which you should almost always be doing with neutral attack kips
- > Slaking 1: X Defend, (M-slap), (X Speed), X Attackx2, MS, X Attack, Strength, MS
- > NOTE: If you M-slap, Strength BEFORE using the third X Attack (to avoid heal range)
- > Because of the heal range nonsense, M-slap may just not even be worth it anyway, unless you're worried about healing items
- > Vigoroth: MS, X Attack, Strength
- > Slaking 2: MS, Tackle, MS/Strength
- > Heal as necessary throughout the fight
- > M-slap Slaking 1 after X Defend if you still have it (i.e., if you taught Rock Smash to Zigzagoon)
- > X Speed if you bought the extra one in Fallarbor (<21IV~/10IV+)
- - Norman (+6):
- > Only for at least 24IV attack, if you got a money item and sold it before Fallarbor
- > Slaking 1: X Defend, (M-slap), X Speed, (X Speed), X Attackx6, MS+Strength
- > Vigoroth: MS (favorable range)
- > Slaking 2: MS+MS/Strength
- - After Norman, get Surf
- - Menu:
- > Use a Super Repel
- > Teach Surf over Tackle
- > Heal?
- - Get the pond candy before shopping
- - Sell TM42, TM50; buy 3 Super Potions, 1 Escape Rope, 7 X Speeds, 8 X Attacks (buy 6/1/7/3 if doing Swampert for Winona)
- - Get 110 candy on the way to Weather Institute
- WEATHER INSTITUTE
- - Watch for speed level-up for Doduo if you're delaying candy
- - Grunt 1: MS
- - Candyx2 after Grunt 1 (unless delaying to get Swampert for Winona)
- - Grunt 2: Strength, MS
- - Consider healing before Shelly, depending on Torrent/spatk
- - Shelly: MS, Surfx2
- - L33 Torrent Surf range vs. Mightyena
- > 6-8IV~: 1/16
- > 9-11IV~: 1/8
- > 12-14IV~/0-2IV+: 1/4
- > 15-17IV~/3-5IV+: 5/16
- > 18-20IV~/6-8IV+: 50%
- > 21-23IV~/9-11IV+: 9/16
- > 24-26IV~/12-14IV+: 11/16
- > 27-29IV~: 75%
- > 30-31IV~/15-17IV+: 7/8
- > 18-20IV+: 15/16
- > 21+IV+: 100%
- > This is one notable benefit of high +spatk
- - Take the bed
- - Menu:
- > Use a Super Repel
- > Remove Mystic Water
- > Remove Soft Sand
- > Equip Mystic Water
- - Rival 3: X Attackx2, X Speed, Strength, Strength, MS (M-slap+MS if L31) (watch out for speed level-up for Doduo)
- FORTREE CITY
- - Run from Kecleon, then take the gym
- - Heal before Jared if you don't outspeed (check damage)
- - Jared (L34; early desert candy, no pickup): Surf
- > Always kills without Torrent, from 17IV-/0IV~
- > Outspeed on 50 speed: 28IV~/16IV+ (27IV~/15IV+ with Joey OR 1 speed encounter)
- - Jared (L31; candy pickup+Winona as Swampert): Surf(+Strength)
- > Kills without Torrent from 24IV~/11IV+; 75% range from 14IV~/1IV+ (15/16 from 20IV~/8IV+)
- > Outspeed on 50 speed: 28-31IV+ (27-31IV+ with Joey OR 1 speed encounter)
- - If you got the pickup candy and you're doing Swampert for Winona, candyx4 and evolve here
- - Kylee:
- > Strengthx2 (or Torrent Surf(+Strength); high +spatk has a favorable range)
- > Surf w/o Torrent if Swampert
- - Heal above half for Winona
- - Winona (Marshtomp):
- > Swellow: X Special, Surf
- > Pelipper: X Speed, X Attack x6, Strength, healing with Energy Powders/Super Potions as necessary
- > Skarmory: Strength+Surf or Torrent Surf
- > Altaria: Strength
- > This fight is a nightmare because of Swellow DT; you need +1 AND Torrent to OHKO
- > Can consider Strength+Surf on Swellow if you're high enough HP, but it's a crapshoot
- - Winona (Swampert):
- > If Torrent, Surf Swellow turn 1 (guaranteed on all spatk)
- > If no Torrent but at least 17IV+, Surf Swellow turn 1 (75% range)
- > +0 non-Torrent Surf vs. Swellow: 17-22IV+ (75%); 23-25IV+ (13/16); 26-27IV+ (15/16); guaranteed from 28IV+
- > If no T1 Surf, X Special+Surf
- > Pelipper: X Attack, X Speed, (X Special), Strengthx2, healing as necessary
- > Skarmory: Surf (can Strength+Surf if no Torrent and bad Surf range)
- > Altaria: Strengthx2 (guaranteed)
- > Non-Torrent +1 Surf vs. Skarmory: 28-31IV~/9-14IV+ (75%); 15-16IV+ (7/8); guaranteed from 17IV+
- ROUTE 120/MT. PYRE
- - Get the Persim berries before Lilycove
- - In the last repel menu before Mt. Pyre, teach Fly
- - Sweep grunts and get the candy
- - Fly to Slateport, talk to Stern, then fly to Lilycove and take the hideout
- AQUA HIDEOUT
- - Get the Master Ball
- - Matt: MS, MS(+MS), Surf
- > You're always outsped by Sharpedo except on 28-31IV+ (assuming Joey OR 1 speed encounter)
- > You tie Sharpedo on 25-27IV+ (26-28IV+ if no Joey or speed encounter)
- - L37 MS vs. Matt's Sharpedo:
- > 18IV~: 13/16
- > 19-24IV~/0-2IV+: 7/8
- > 25-29IV~/3-5IV+: 15/16
- > 30-31IV~/6+IV+: 100%
- - Get the Max Elixir on the way out
- - Menu: Heal if < 38, Super Repel
- MOSSDEEP
- - Buy 6 Hyper Potions, 2 Full Heals, 6 Max Repels (could sell Nugget for extra)
- - Get Dive
- - Take the gym
- - Menu: Use a Max Repel, teach Dive over Mud Shot (Mud-Slap if you still have it)
- - Samantha: Surfx2 or Surf+Strength
- - TnL: X Speed, adapt
- - Head south to seafloor cavern after the gym
- SEAFLOOR CAVERN
- - Shelly:
- > Sharpedo: Some combination of Strength/MS/Surf (prefer MS if you still have it, but you can still Strength for Rough Skin if you need to take damage for Archie 2 Torrent setup)
- > Mightyena: Surf(+Surf/Strength; save 3 Surfs for Archie)
- - Archie 2:
- > Mightyena: Guard Spec., X Specialx2, Surf (0IV~ has a 15/16 non-Torrent range, but otherwise it's always guaranteed)
- > Crobat: X Speed, Torrent Surf
- > Sharpedo: Surf
- - Get Waterfall and catch Kyogre
- - Refer to Kyogre notes for the endgame
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