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CARAB4O

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Sep 17th, 2017
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  1. #
  2. # W E L C O M E T O
  3. #
  4. # P I C K A X E L E V E L L I N G
  5. #
  6. # C R E A T E D B Y : J A C K | I P A R I S
  7. #
  8. # (! Below is the configuration settings you may edit them !)
  9.  
  10.  
  11. Options:
  12. GUIName: Top Player Plots
  13. # The name of the GUI
  14.  
  15. # THIS IS THE STAFF BIT
  16.  
  17. 1st1: YouTubeJr
  18. 2nd2: PixelatedJr
  19. 3rd3: PlasmoidalRift
  20. # What you need to do is in the space next to the staff you need to add in the player's IN-GAME name for it to show up
  21.  
  22.  
  23.  
  24. # (! Please don't edit the settings below unless you know what you are doing !)
  25.  
  26.  
  27.  
  28.  
  29. on join:
  30. if player is "{@1st1}":
  31. set {1st1} to "&a&lSTATUS"
  32. if player is "{@2nd2}":
  33. set {2nd2} to "&a&lSTATUS"
  34. if player is "{@3rd3}":
  35. set {3rd3} to "&a&lSTATUS"
  36. on disconnect:
  37. if player is "{@1st1}":
  38. set {1st1} to "&c&lNO STATUS"
  39. if player is "{@2nd2}":
  40. set {2nd2} to "&c&lNO STATUS"
  41. if player is "{@3rd3}":
  42. set {3rd3} to "&c&lNO STATUS"
  43.  
  44.  
  45.  
  46. command /skeptop:
  47. trigger:
  48. wait 5 ticks
  49. set {_head1} to "{@1st1}" parsed as offline player
  50. set {_head2} to "{@2nd2}" parsed as offline player
  51. set {_head3} to "{@3rd3}" parsed as offline player
  52. open chest with 3 rows named "{@GUIName}" to player
  53. wait 1 ticks
  54. format slot 0 of player with white glass named "&a" to be unstealable
  55. wait 1 ticks
  56. format slot 1 of player with white glass named "&a" to be unstealable
  57. wait 1 ticks
  58. format slot 2 of player with white glass named "&a" to be unstealable
  59. wait 1 ticks
  60. format slot 3 of player with white glass named "&a" to be unstealable
  61. wait 1 ticks
  62. format slot 4 of player with white glass named "&a" to be unstealable
  63. wait 1 ticks
  64. format slot 5 of player with white glass named "&a" to be unstealable
  65. wait 1 ticks
  66. format slot 6 of player with white glass named "&a" to be unstealable
  67. wait 1 ticks
  68. format slot 7 of player with white glass named "&a" to be unstealable
  69. wait 1 ticks
  70. format slot 8 of player with white glass named "&a" to be unstealable
  71. wait 1 ticks
  72. format slot 15 of player with white glass named "&a" to be unstealable
  73. wait 1 ticks
  74. format slot 16 of player with white glass named "&a" to be unstealable
  75. wait 1 ticks
  76. format slot 17 of player with white glass named "&a" to be unstealable
  77. wait 1 ticks
  78. format slot 12 of player with skull of {_head1} named "&a&l1st" with lore "&7IGN &8&l» &f{@1st1}||&7Display &8&l» %{1st1}%" to be unstealable
  79. wait 1 ticks
  80. format slot 13 of player with skull of {_head2} named "&7&l2nd" with lore "&7IGN &8&l» &f{@2nd2}||&7Display &8&l» %{2nd2}%" to be unstealable
  81. wait 1 ticks
  82. format slot 14 of player with skull of {_head3} named "&8&l3rd" with lore "&7IGN &8&l» &f{@3rd3}||&7Display &8&l» %{3rd3}%" to be unstealable
  83. wait 1 ticks
  84. format slot 17 of player with white glass named "&a" to be unstealable
  85. wait 1 ticks
  86. format slot 18 of player with white glass named "&a" to be unstealable
  87. wait 1 ticks
  88. format slot 19 of player with white glass named "&a" to be unstealable
  89. wait 1 ticks
  90. format slot 20 of player with white glass named "&a" to be unstealable
  91. wait 1 ticks
  92. format slot 21 of player with white glass named "&a" to be unstealable
  93. wait 1 ticks
  94. format slot 22 of player with white glass named "&a" to be unstealable
  95. wait 1 ticks
  96. format slot 23 of player with white glass named "&a" to be unstealable
  97. wait 1 ticks
  98. format slot 24 of player with white glass named "&a" to be unstealable
  99. wait 1 ticks
  100. format slot 25 of player with white glass named "&a" to be unstealable
  101. wait 1 ticks
  102. format slot 26 of player with white glass named "&a" to be unstealable
  103. wait 1 tick
  104. format slot 27 of player with white glass named "&a" to be unstealable
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