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- ---------------------------
- The UE4-ShooterGame Server has crashed and will close
- ---------------------------
- Fatal error!
- VERSION: 297.35
- VERSION.dll!ArkApi::Hook_AGameState_DefaultTimer() (0x00007ffeffed4253) + 65 bytes [D:\Github_Projects\ARK-Server-API\version\Core\Private\Ark\HooksImpl.cpp:136]
- ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff6bdde5207) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\timermanager.cpp:1080]
- ShooterGameServer.exe!UWorld::Tick() (0x00007ff6bdc9d670) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1288]
- ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6bdbfb8ff) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
- ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6bc7ad38c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
- ShooterGameServer.exe!GuardedMain() (0x00007ff6bc7a8cec) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6bc7ae3da) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGameServer.exe!WinMain() (0x00007ff6bc7ae510) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6bec27bb1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007fff42717974) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007fff454da271) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007fff454da271) + 0 bytes [UnknownFile:0]
- ---------------------------
- OK
- ---------------------------
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