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JuiceboxAbel

Yatagarasu v4.3 Notes: Shimo

Jul 21st, 2014
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  1. Shimo
  2. ------------------
  3. Frame Data
  4.  
  5. stLP -
  6. crLP -
  7. stLK +
  8. crLK +
  9. stHP -
  10. crHP -
  11. stHK 0
  12. crHK 0
  13. sweep (df+HP) -
  14. stLK > stHP -
  15.  
  16. Command Normals
  17.  
  18. - st.LK > st.HP (st.HP cancellable only in this target combo)
  19.  
  20. Special Moves
  21.  
  22. qcf+P
  23. - command dash
  24. - HP version runs faster and farther
  25. - you can hold forward when you activate EX version to keep running indefinitely)
  26. - 4 followups:
  27. - LP = straight (super-cancellable), - on block
  28. - LK = low (super-cancellable and super-jump cancellable), - on block
  29. - HP = upward slash (1st hit super-cancellable)
  30. - HK = stop
  31. - EX version grants properties to the followups:
  32. - LP = extra damage, +6 on hit enabling ground combos, increased juggle, 0 on block
  33. - LK = extra damage, increased juggle, - on block
  34. - HP = extra invincibility
  35. - HK = 7 different options based on what direction you hold when you press HK:
  36. - b, f, or neutral = stop
  37. - db, d, or df = jump back, straight up, or forward
  38. - ub, u, or uf = superjump back, up or forward
  39.  
  40. air qcb+P
  41. - air special designed to throw off anti-air normals and parries by mixing up timing
  42.  
  43. qcf, qcf+P (super1)
  44. - no invincibility
  45. - mostly used as combo ender
  46.  
  47. qcf, qcf+K (super2)
  48. - hit and throw invincible, but can't go through fireballs
  49. -------------------------------------
  50. universal guard break at max range
  51. - super1
  52. - super2
  53.  
  54. combos
  55.  
  56. st.LK > st.HP xx qcf+HP -> HP
  57.  
  58. air qcb+P, super1
  59. cr.HP xx EX qcf+P -> LK, qcf+LP -> LP, qcf+LP -> LP
  60. cr.HP xx EX qcf+P -> LK, qcf+LP -> LP, cr.HP xx qcf+HP (mixup)
  61. st.LK > st.HP xx qcf+HP -> LP xx super2
  62. st.LK > st.HP xx EX qcf+P -> LP, cr.LK, cr.LP xx super2
  63.  
  64. UOH, cr.LP xx super2 (always works)
  65. UOH, cr.LK, cr.LK xx qcf+P -> LP (only works on crouchers)
  66.  
  67. BL counter combo
  68. (launch: st.HP/cr.HP/j.HP/j.HK)
  69. - air qcb+P
  70. - cr.HP (xx qcf+P, mixup)
  71.  
  72. or
  73.  
  74. - launch
  75. - qcf+P -> HP (1 hit)
  76. - qcf+P -> HP (2 hits)
  77. - optional xx super1
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