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  1. ////////////////////////////////////////////////////////////////////////////////////////////////////
  2. ////////////////////////////////////////////////////////////////////////////////////////////////////
  3. /// ///
  4. /// ///
  5. /// E Z Q U A K E C O N F I G U R A T I O N ///
  6. /// ///
  7. /// ///
  8. ////////////////////////////////////////////////////////////////////////////////////////////////////
  9. ////////////////////////////////////////////////////////////////////////////////////////////////////
  10.  
  11.  
  12.  
  13. ////////////////////////////////////////////////////////////////////////////////////////////////////
  14. // //
  15. // C O M M A N D L I N E //
  16. // //
  17. ////////////////////////////////////////////////////////////////////////////////////////////////////
  18.  
  19.  
  20. // ezquake-gl-r4342.exe
  21.  
  22. ////////////////////////////////////////////////////////////////////////////////////////////////////
  23. // //
  24. // V A R I A B L E S //
  25. // //
  26. ////////////////////////////////////////////////////////////////////////////////////////////////////
  27.  
  28.  
  29. //Only variables with non-default values are listed below.
  30. //You can use "cfg_save_unchanged 1" to save all variables.
  31.  
  32. //MQWCL HUD
  33. hud_ammo1_align_x "right"
  34. hud_ammo1_align_y "bottom"
  35. hud_ammo1_order "3"
  36. hud_ammo1_place "@group7"
  37. hud_ammo1_pos_x "-99.5"
  38. hud_ammo1_pos_y "9"
  39. hud_ammo1_scale ".455"
  40. hud_ammo1_show "1"
  41. hud_ammo2_align_x "right"
  42. hud_ammo2_align_y "before"
  43. hud_ammo2_order "5"
  44. hud_ammo2_pos_x "33"
  45. hud_ammo2_pos_y "10"
  46. hud_ammo2_scale ".455"
  47. hud_ammo2_show "1"
  48. hud_ammo3_align_x "right"
  49. hud_ammo3_align_y "before"
  50. hud_ammo3_order "10"
  51. hud_ammo3_pos_x "35.69982"
  52. hud_ammo3_pos_y "10"
  53. hud_ammo3_scale ".455"
  54. hud_ammo3_show "1"
  55. hud_ammo4_align_x "right"
  56. hud_ammo4_align_y "before"
  57. hud_ammo4_order "11"
  58. hud_ammo4_pos_x "33.300003"
  59. hud_ammo4_pos_y "10"
  60. hud_ammo4_scale ".455"
  61. hud_ammo4_show "1"
  62. hud_ammo_align_x "left"
  63. hud_ammo_order "42"
  64. hud_ammo_place "iammo2"
  65. hud_ammo_pos_x "0"
  66. hud_armor_align "left"
  67. hud_armor_align_x "right"
  68. hud_armor_align_y "before"
  69. hud_armor_order "44"
  70. hud_armor_pent_666 "0"
  71. hud_armor_place "health"
  72. hud_armor_pos_x "-13"
  73. hud_armor_pos_y "1"
  74. hud_armor_scale "0.445"
  75. hud_armordamage_align "left"
  76. hud_armordamage_align_x "after"
  77. hud_armordamage_align_y "top"
  78. hud_armordamage_duration "1"
  79. hud_armordamage_order "45"
  80. hud_armordamage_scale ".5"
  81. hud_bar_armor_order "45"
  82. hud_bar_health_order "44"
  83. hud_clock_align_x "left"
  84. hud_clock_blink "0"
  85. hud_clock_scale ".6"
  86. hud_democlock_order "10"
  87. hud_democlock_show "0"
  88. hud_face_align_x "left"
  89. hud_face_order "42"
  90. hud_face_place "@group8"
  91. hud_face_pos_x "-28"
  92. hud_face_pos_y "-1"
  93. hud_face_scale "0.655"
  94. hud_fps_align_x "14"
  95. hud_fps_align_y "center"
  96. hud_fps_decimals "15"
  97. hud_fps_place "15"
  98. hud_fps_pos_x "294"
  99. hud_fps_pos_y "-120"
  100. hud_fps_style "1"
  101. hud_frags_align_x "center"
  102. hud_frags_extra_spec_info "1"
  103. hud_frags_place "screen"
  104. hud_frags_pos_x "269"
  105. hud_frags_pos_y "-249"
  106. hud_frags_show "1"
  107. hud_gameclock_align_x "center"
  108. hud_gameclock_align_y "bottom"
  109. hud_gameclock_countdown "1"
  110. hud_gameclock_place "screen"
  111. hud_gameclock_pos_x "-2.19998"
  112. hud_gameclock_pos_y "1.100001"
  113. hud_gameclock_scale "1.178"
  114. hud_gameclock_style "1"
  115. hud_group1_align_x "right"
  116. hud_group1_frame "1"
  117. hud_group1_width "110"
  118. hud_group2_align_x "left"
  119. hud_group3_align_x "left"
  120. hud_group3_order "4"
  121. hud_group4_align_y "top"
  122. hud_group4_order "10"
  123. hud_group5_align_x "left"
  124. hud_group5_align_y "top"
  125. hud_group5_order "8"
  126. hud_group6_align_x "left"
  127. hud_group6_align_y "top"
  128. hud_group7_align_x "right"
  129. hud_group7_frame "0"
  130. hud_group7_height "25.599886"
  131. hud_group7_name "weapons"
  132. hud_group7_pos_x "-99.20002"
  133. hud_group7_pos_y "-42.90004"
  134. hud_group7_show "1"
  135. hud_group7_width "125.5"
  136. hud_group8_align_x "left"
  137. hud_group8_frame "0"
  138. hud_group8_height "33"
  139. hud_group8_name "vitals"
  140. hud_group8_pos_x "1"
  141. hud_group8_show "1"
  142. hud_group8_width "212"
  143. hud_group9_align_x "center"
  144. hud_group9_align_y "center"
  145. hud_group9_frame "0"
  146. hud_group9_name "music"
  147. hud_gun2_align_x "before"
  148. hud_gun2_align_y "top"
  149. hud_gun2_order "33"
  150. hud_gun2_place "gun3"
  151. hud_gun2_pos_x "336"
  152. hud_gun2_pos_y "-13"
  153. hud_gun2_scale ".4"
  154. hud_gun2_style "3"
  155. hud_gun3_align_x "before"
  156. hud_gun3_align_y "top"
  157. hud_gun3_order "32"
  158. hud_gun3_place "ammo1"
  159. hud_gun3_pos_x "25.200003"
  160. hud_gun3_pos_y "-7.200004"
  161. hud_gun3_style "3"
  162. hud_gun4_align_x "before"
  163. hud_gun4_align_y "top"
  164. hud_gun4_order "35"
  165. hud_gun4_place "gun5"
  166. hud_gun4_pos_x "0.99996"
  167. hud_gun4_pos_y "0.200009"
  168. hud_gun4_style "3"
  169. hud_gun5_align_x "before"
  170. hud_gun5_align_y "top"
  171. hud_gun5_order "34"
  172. hud_gun5_place "ammo2"
  173. hud_gun5_pos_x "31.599995"
  174. hud_gun5_pos_y "-7.400003"
  175. hud_gun5_style "3"
  176. hud_gun6_align_x "before"
  177. hud_gun6_align_y "top"
  178. hud_gun6_order "40"
  179. hud_gun6_place "gun7"
  180. hud_gun6_style "3"
  181. hud_gun7_align_x "before"
  182. hud_gun7_align_y "top"
  183. hud_gun7_order "39"
  184. hud_gun7_place "ammo3"
  185. hud_gun7_pos_x "32.5"
  186. hud_gun7_pos_y "-7.600002"
  187. hud_gun7_style "3"
  188. hud_gun8_align_x "before"
  189. hud_gun8_align_y "top"
  190. hud_gun8_order "40"
  191. hud_gun8_place "ammo4"
  192. hud_gun8_pos_x "25.600006"
  193. hud_gun8_pos_y "-7.200004"
  194. hud_gun8_style "3"
  195. hud_gun_place "top"
  196. hud_health_align "left"
  197. hud_health_align_y "bottom"
  198. hud_health_order "43"
  199. hud_health_pos_x "43.399872"
  200. hud_health_pos_y "1.3"
  201. hud_health_scale "0.797"
  202. hud_healthdamage_align "left"
  203. hud_healthdamage_align_x "after"
  204. hud_healthdamage_align_y "top"
  205. hud_healthdamage_duration "1"
  206. hud_healthdamage_order "44"
  207. hud_healthdamage_scale ".5"
  208. hud_iammo1_align_x "before"
  209. hud_iammo1_align_y "right"
  210. hud_iammo1_order "4"
  211. hud_iammo1_place "ammo1"
  212. hud_iammo1_style "0"
  213. hud_iammo2_align_x "before"
  214. hud_iammo2_align_y "right"
  215. hud_iammo2_order "6"
  216. hud_iammo2_place "ammo2"
  217. hud_iammo2_style "0"
  218. hud_iammo3_align_x "before"
  219. hud_iammo3_align_y "right"
  220. hud_iammo3_order "11"
  221. hud_iammo3_place "ammo3"
  222. hud_iammo3_style "0"
  223. hud_iammo4_align_x "before"
  224. hud_iammo4_align_y "bottom"
  225. hud_iammo4_order "12"
  226. hud_iammo4_place "ammo4"
  227. hud_iammo4_pos_x "-2"
  228. hud_iammo4_style "0"
  229. hud_iammo_align_x "left"
  230. hud_iammo_align_y "top"
  231. hud_iammo_order "43"
  232. hud_iammo_place "screen"
  233. hud_iammo_show "0"
  234. hud_iarmor_align_x "left"
  235. hud_iarmor_align_y "before"
  236. hud_iarmor_order "45"
  237. hud_iarmor_place "health"
  238. hud_iarmor_scale "0.41"
  239. hud_key1_align_x "left"
  240. hud_key1_align_y "before"
  241. hud_key1_order "43"
  242. hud_key1_place "face"
  243. hud_key1_pos_x "-307"
  244. hud_key1_pos_y "50"
  245. hud_key1_scale "2.015"
  246. hud_key2_align_x "after"
  247. hud_key2_align_y "center"
  248. hud_key2_order "44"
  249. hud_key2_pos_x "79"
  250. hud_key2_pos_y "9"
  251. hud_key2_scale "1.94"
  252. hud_mouserate_pos_x "-197"
  253. hud_mouserate_pos_y "-121"
  254. hud_mouserate_show "1"
  255. hud_ownfrags_pos_x "118"
  256. hud_ownfrags_pos_y "45"
  257. hud_ownfrags_scale "1.325"
  258. hud_ownfrags_show "0"
  259. hud_pent_order "46"
  260. hud_pent_pos_y "-46"
  261. hud_pent_scale "1.455"
  262. hud_ping_align_x "after"
  263. hud_ping_align_y "top"
  264. hud_ping_order "10"
  265. hud_ping_place "fps"
  266. hud_ping_pos_x "-184"
  267. hud_ping_pos_y "8"
  268. hud_ping_show "1"
  269. hud_ping_show_pl "0"
  270. hud_quad_order "48"
  271. hud_quad_pos_x "492"
  272. hud_quad_pos_y "-23"
  273. hud_radar_pos_x "220"
  274. hud_radar_pos_y "-120"
  275. hud_ring_order "45"
  276. hud_ring_pos_x "520"
  277. hud_ring_pos_y "-129"
  278. hud_ring_scale "1.45"
  279. hud_score_difference_order "2"
  280. hud_score_enemy_order "1"
  281. hud_sigil1_place "screen"
  282. hud_sigil1_show "1"
  283. hud_sigil2_order "1"
  284. hud_sigil2_show "1"
  285. hud_sigil3_order "2"
  286. hud_sigil3_show "1"
  287. hud_sigil4_order "3"
  288. hud_sigil4_show "1"
  289. hud_speed2_pos_y "-5"
  290. hud_speed_align_y "top"
  291. hud_speed_place "screen"
  292. hud_speed_pos_y "5"
  293. hud_suit_order "47"
  294. hud_suit_show "0"
  295. hud_teamfrags_cols "1"
  296. hud_teamfrags_order "9"
  297. hud_teamfrags_place "frags"
  298. hud_teamfrags_pos_x "-152.59967"
  299. hud_teamfrags_pos_y "259.199982"
  300. hud_teamfrags_rows "2"
  301. hud_teamfrags_shownames "1"
  302. hud_teamfrags_space_x "0"
  303. hud_teamfrags_style "2"
  304. hud_teamfrags_vertical "1"
  305. hud_tracking_format "%n"
  306. hud_tracking_order "43"
  307. hud_tracking_pos_x "275.000397"
  308. hud_tracking_pos_y "-8.200006"
  309. hud_tracking_scale "1.225"
  310.  
  311. //Player Settings
  312. ruleset "smackdown"
  313. b_switch "2"
  314. w_switch "2"
  315. bottomcolor "11"
  316. topcolor "11"
  317. name "hoens"
  318. rate "30000"
  319. skin "s_red"
  320. spectator "1"
  321.  
  322. //Skin Settings
  323. teamskin "s_red"
  324. enemyskin "2_green"
  325. teamquadskin "s_blue"
  326. enemyquadskin "2_cyan"
  327. teampentskin "s_red"
  328. enemypentskin "2_pink"
  329. teambothskin "s_white"
  330. enemybothskin "2_yellow"
  331. baseskin "s_white"
  332.  
  333. //Console Settings
  334. con_notifytime "999999"
  335. con_particles_alpha "0"
  336. gl_consolefont "bugs3"
  337. gl_smoothfont "0"
  338. log_dir "qw/logs"
  339.  
  340. //FPS and EyeCandy Settings
  341. cl_deadbodyFilter "2"
  342. cl_fakeshaft "1"
  343. cl_gibFilter "1"
  344. cl_maxfps "500"
  345. cl_muzzleflash "0"
  346. cl_novweps "1"
  347. cl_physfps "77"
  348. cl_physfps_spectator "77"
  349. cl_r2g "1"
  350. gl_powerupshells "0"
  351. r_drawflame "0"
  352. r_drawvweps "0"
  353. r_explosionLight "0"
  354. r_grenadeTrail "12"
  355. r_rocketLight "0"
  356. r_rocketTrail "12"
  357. r_telesplash "0"
  358.  
  359. //Particle Effects
  360. gl_part_explosions "1"
  361. gl_part_trails "1"
  362.  
  363. //Lighting
  364. gl_lightmode "1"
  365.  
  366. //Turbulency and Sky Settings
  367. r_fastsky "1"
  368. r_fastturb "1"
  369. r_skycolor "1"
  370.  
  371. //Weapon View Model Settings
  372. r_drawviewmodel "0"
  373.  
  374. //Texture Settings
  375. gl_anisotropy "0"
  376. gl_subdivide_size "999"
  377. gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
  378.  
  379. //OpenGL Rendering
  380. gl_smoothmodels "0"
  381.  
  382. //System Settings
  383. mumble_enabled "0"
  384.  
  385. //Video Settings
  386. vid_colorbits "32"
  387. vid_conheight "240"
  388. vid_conwidth "320"
  389. vid_customheight "480"
  390. vid_customwidth "640"
  391. vid_mode "13"
  392.  
  393. //Sound Settings
  394. s_ambientfade "0"
  395. s_ambientlevel "0"
  396. s_khz "44"
  397. volume "0.05"
  398.  
  399. //Input - Mouse
  400. in_m_os_parameters "3"
  401. in_mouse "3"
  402.  
  403. //Input - Misc
  404. scr_cursor_sensitivity ".4"
  405. sensitivity "5.6"
  406.  
  407. //Network Settings
  408. cl_chunksperframe "2"
  409. cl_earlypackets "1"
  410.  
  411. //Status Bar and Scoreboard
  412. con_fragmessages "0"
  413. scr_newhud "1"
  414. scr_scoreboard_drawtitle "0"
  415. scr_scoreboard_posy "50"
  416.  
  417. //Crosshair Settings
  418. crosshair ""
  419. crosshaircolor "255 255 0"
  420. crosshairimage "crosshair3"
  421. crosshairsize "2"
  422.  
  423. //Screen Settings
  424. gl_contrast "1.2"
  425. gl_gamma "0.6"
  426. r_tracker_frags "2"
  427. scr_teaminfo "0"
  428. scr_teaminfo_scale "0.5"
  429. scr_teaminfo_x "-50"
  430. scr_teaminfo_y "50"
  431. scr_weaponstats_x "-50"
  432. scr_weaponstats_y "40"
  433.  
  434. //Screen & Powerup Blends
  435. v_contentblend "0"
  436. v_damagecshift "0"
  437. v_dlightcshift "0"
  438. v_pentcshift ".4"
  439. v_quadcshift ".4"
  440. v_ringcshift "0"
  441. v_suitcshift "0"
  442.  
  443. //View Settings
  444. fov "115"
  445. r_nearclip "5"
  446. v_viewheight "-6.10"
  447.  
  448. //Match Tools
  449. match_auto_logconsole "2"
  450. match_auto_sshot "1"
  451.  
  452. //Demo Handling
  453. demo_autotrack "1"
  454. demo_dir "qw/demos"
  455.  
  456. //Screenshot Settings
  457. sshot_dir "qw/screenshots"
  458. sshot_format "jpg"
  459.  
  460. //Item Names
  461. tp_name_gl "{&c2aagl&cfff}"
  462. tp_name_rl "{&c2aarl&cfff}"
  463. tp_name_lg "{&c2aalg&cfff}"
  464. tp_name_ga "{&c0b0ga&cfff}"
  465. tp_name_ya "{&cff0ya&cfff}"
  466. tp_name_ra "{&cf00ra&cfff}"
  467. tp_name_armortype_ga "{&c0b0ga&cfff}"
  468. tp_name_armortype_ya "{&cff0ya&cfff}"
  469. tp_name_armortype_ra "{&cf00ra&cfff}"
  470. tp_name_rockets "rox"
  471. tp_name_quad "{&c05fquad&cfff}"
  472. tp_name_pent "{&cf00pent&cfff}"
  473. tp_name_ring "{&cff0ring&cfff}"
  474. tp_name_mh "{&c0a0mega&cfff}"
  475. tp_name_backpack "{&cf2apack&cfff}"
  476. tp_name_enemy "{&cf00enemy&cfff}"
  477. tp_name_someplace " "
  478. tp_name_separator "$x20"
  479.  
  480. //Item Need Amounts
  481. tp_need_weapon "87"
  482. tp_need_ga "70"
  483. tp_need_ya "70"
  484. tp_need_ra "70"
  485. tp_need_shells "0"
  486. tp_need_nails "0"
  487. tp_need_cells "7"
  488. tp_need_health "40"
  489.  
  490. //Unsorted Variables
  491. deathmatch "0"
  492. fraglimit "50"
  493. hostname "Frogbot Clan Arena"
  494. maxclients "1"
  495. menu_advanced "1"
  496. pm_airstep "0"
  497. pm_ktjump "0.5"
  498. timelimit "10"
  499.  
  500. //User Created Variables
  501. set g_qwshotgun "0"
  502. set loc_name_ga "ga"
  503. set loc_name_mh "mega"
  504. set loc_name_ra "ra"
  505. set loc_name_separator "$."
  506. set loc_name_ya "ya"
  507. set nick "{&c0ffhoe&cfff}"
  508.  
  509. ////////////////////////////////////////////////////////////////////////////////////////////////////
  510. // //
  511. // S E L E C T E D S O U R C E S //
  512. // //
  513. ////////////////////////////////////////////////////////////////////////////////////////////////////
  514.  
  515.  
  516. sb_sourceunmarkall
  517. sb_sourcemark "QuakeServers.net"
  518. sb_sourcemark "Asgaard"
  519. sb_sourcemark "Global"
  520.  
  521. ////////////////////////////////////////////////////////////////////////////////////////////////////
  522. // //
  523. // A L I A S E S //
  524. // //
  525. ////////////////////////////////////////////////////////////////////////////////////////////////////
  526.  
  527.  
  528. alias +gl "weapon 6 5 3 2 1;+attack"
  529. alias -gl "-attack;weapon 2"
  530. alias +lg "weapon 8 5 4 3 2 1;+attack"
  531. alias -lg "-attack;weapon 2"
  532. alias +rl "weapon 7 2 1;+attack"
  533. alias -rl "-attack;weapon 2"
  534. alias +sg "weapon 2 1;+attack"
  535. alias -sg "-attack;weapon 2"
  536. alias +sng "weapon 5 4 3 2 1;+attack"
  537. alias -sng "-attack;weapon 2"
  538. alias +ssg "weapon 3 2 1;+attack"
  539. alias -ssg "-attack;weapon 2"
  540.  
  541. alias _coming "say_team $\$nick coming $[{%l}$]"
  542. alias _epowerup "say_team $\$nick $tp_name_enemy %q"
  543. alias _getpent "say_team $\$nick get $tp_name_pent"
  544. alias _getquad "say_team $\$nick get $tp_name_quad"
  545. alias _help "say_team $\$nick {&cff0HELP&cfff} $[{%l}$] $bestweapon:{$bestammo}"
  546. alias _lost "if (($health < 0) and ($weapon == $qt$tp_name_rl$qt) or ($weapon == $qt$tp_name_lg$qt)) then _reportdrop else _lost00"
  547. alias _lost00 "say_team $\$nick {&cf00LOST&cfff} $[{%d}$] %E"
  548. alias _msgPointG "say_team $\$nick %x at $[{%y}$]"
  549. alias _msgPointP "say_team $\$nick $tp_name_pented $tp_name_enemy at $[{%y}$]"
  550. alias _msgPointQ "say_team $\$nick $tp_name_quaded $tp_name_enemy at $[{%y}$]"
  551. alias _msgPointQP "say_team $\$nick $tp_name_quad $tp_name_pented $tp_name_enemy at $[{%y}$]"
  552. alias _need "if $need != $tp_name_nothing then _need2"
  553. alias _need2 "say_team $\$nick need %u"
  554. alias _nothing ""
  555. alias _point "if $qt$point$qt = $qt$tp_name_nothing$qt then else if $ledpoint = $tp_name_status_red then _pointEPowerup else if $ledpoint = $tp_name_status_green then else _point2"
  556. alias _point2 "say_team $\$nick %x at $[{%y}$]"
  557. alias _pointEPowerup "if $qt$tp_name_eyes$qt isin $qt$point$qt then _msgPointG else _pointEPowerup2"
  558. alias _pointEPowerup2 "if $qt$tp_name_quaded$qt isin $qt$point$qt then _pointEQ else _pointEPowerup3"
  559. alias _pointEPowerup3 "if $qt$tp_name_pented$qt isin $qt$point$qt then _msgPointP else _msgPointG"
  560. alias _pointEQ "if $qt$tp_name_pented$qt isin $qt$point$qt then _msgPointQP else _msgPointQ"
  561. alias _quadover "say_team $\$nick $tp_name_quad over"
  562. alias _report "if $health < 0 then _lost else _report00"
  563. alias _report00 "if $qt$powerups$qt = $qt$tp_name_none$qt then _report01 else _report02"
  564. alias _report01 "if $qt$tp_name_lg$qt isin $qt$weapons$qt then _report03 else _report07"
  565. alias _report02 "if $qt$tp_name_lg$qt isin $qt$weapons$qt then _report04 else _report07"
  566. alias _report03 "if $qt$bestweapon$qt = $qt$tp_name_lg$qt then _report07 else _report06"
  567. alias _report04 "if $qt$bestweapon$qt = $qt$tp_name_lg$qt then _report07 else _report06"
  568. alias _report05 "say_team $\$nick %A{%a}/{%h} $[{%l}$] $bestweapon:{$bestammo} $tp_name_lg:{$cells} $powerups"
  569. alias _report06 "say_team $\$nick %A{%a}/{%h} $[{%l}$] $bestweapon:{$bestammo} $tp_name_lg:{$cells} $powerups"
  570. alias _report07 "say_team $\$nick %A{%a}/{%h} $[{%l}$] $bestweapon:{$bestammo} $powerups"
  571. alias _reportdrop "say_team $\$nick {&cf00DROPPED&cfff} $weapon $[{%l}$]"
  572. alias _rlkilled "say_team $\$nick $tp_name_rl killed $[{%l}$]"
  573. alias _safe "say_team $\$nick {&c0b0SAFE&cfff} $[{%l}$] $bestweapon:{$bestammo}"
  574. alias _slipped "say_team $\$nick $tp_name_enemy slipped $[{tele}$]"
  575. alias _switch "say_team $\$nick replace $[{%l}$]"
  576. alias _took "say_team $\$nick took $took $[{%Y}$]"
  577. alias _tpowerup "say_team $\$nick team %p"
  578. alias ch1 "connect 74.221.208.20:27500"
  579. alias ch2 "connect 74.221.208.20:27501"
  580. alias ch3 "connect 74.221.208.20:27502"
  581. alias cw0 "connect clanwars.xs4all.nl:28500"
  582. alias cw1 "connect clanwars.xs4all.nl:28501"
  583. alias cw2 "connect clanwars.xs4all.nl:28502"
  584. alias cw3 "connect clanwars.xs4all.nl:28503"
  585. alias cw4 "connect clanwars.xs4all.nl:28504"
  586. alias dh1 "qtvplay 1@81.162.52.56:28000"
  587. alias dh2 "qtvplay 2@81.162.52.56:28000"
  588. alias dh3 "qtvplay 3@81.162.52.56:28000"
  589. alias dh4 "qtvplay 4@81.162.52.56:28000"
  590. alias dh5 "qtvplay 5@81.162.52.56:28000"
  591. alias dh6 "qtvplay 6@81.162.52.56:28000"
  592. alias dh7 "qtvplay 7@81.162.52.56:28000"
  593. alias dh8 "qtvplay 8@81.162.52.56:28000"
  594. alias dyb1 "connect qw.dybbuk.de:27600"
  595. alias dyb2 "connect qw.dybbuk.de:27700"
  596. alias dyb3 "connect qw.dybbuk.de:27800"
  597. alias e0 "connect eq.mine.nu:27500"
  598. alias e1 "connect eq.mine.nu:27501"
  599. alias e2 "connect eq.mine.nu:27502"
  600. alias e3 "connect eq.mine.nu:27503"
  601. alias e4 "connect eq.mine.nu:27504"
  602. alias e5 "connect eq.mine.nu:27505"
  603. alias e6 "connect eq.mine.nu:27506"
  604. alias e7 "connect eq.mine.nu:27507"
  605. alias iw1 "connect qw.intarweb.dk:27501"
  606. alias iw2 "connect qw.intarweb.dk:27502"
  607. alias iw3 "connect qw.intarweb.dk:27503"
  608. alias iweb1 "connect qw.intarweb.dk:27501"
  609. alias iweb2 "connect qw.intarweb.dk:27502"
  610. alias iweb3 "connect qw.intarweb.dk:27503"
  611. alias moln "connect molnfritt.se"
  612. alias p1 "connect pangela.se:28001"
  613. alias p10 "connect pangela.se:28010"
  614. alias p2 "connect pangela.se:28002"
  615. alias p3 "connect pangela.se:28003"
  616. alias p4 "connect pangela.se:28004"
  617. alias p5 "connect pangela.se:28005"
  618. alias p6 "connect pangela.se:28006"
  619. alias p7 "connect pangela.se:28007"
  620. alias p8 "connect pangela.se:28008"
  621. alias p9 "connect pangela.se:28009"
  622. alias packat "say_team $\$nick �� pack left @ %d"
  623. alias pprx "cl_proxyaddr pangela.se:30000;reconnect"
  624. alias qp1 "connect qw.quakephil.com:28000"
  625. alias qp2 "connect qw.quakephil.com:28001"
  626. alias qp3 "connect qw.quakephil.com:28002"
  627. alias va1 "connect va.telefrag.me:27500"
  628. alias va2 "connect va.telefrag.me:27501"
  629. alias va3 "connect va.telefrag.me:27502"
  630. alias qtvsr1 "qtvplay 209@butt.se:30000"
  631. alias qtvsr2 "qtvplay 210@butt.se:30000"
  632. alias qtvsr3 "qtvplay 211@butt.se:30000"
  633. alias qtvwg1 "qtvplay 15@quakeworld.fi:28000"
  634. alias qtvwg2 "qtvplay 16@quakeworld.fi:28000"
  635. alias qtvwg3 "qtvplay 17@quakeworld.fi:28000"
  636. alias qwfi1 "connect quakeworld.fi:28001"
  637. alias qwfi2 "connect quakeworld.fi:28002"
  638. alias qwfi3 "connect quakeworld.fi:28003"
  639. alias qwfi4 "connect quakeworld.fi:28004"
  640. alias qwfi5 "connect quakeworld.fi:28005"
  641. alias qwfi6 "connect quakeworld.fi:28006"
  642. alias qwfi7 "connect quakeworld.fi:28007"
  643. alias qwfi8 "connect quakeworld.fi:28008"
  644. alias sr1 "connect quake.slackers.dk:27501"
  645. alias sr2 "connect quake.slackers.dk:27502"
  646. alias sr3 "connect quake.slackers.dk:27503"
  647. alias tr1 "connect troopers.fi:28001"
  648. alias tr2 "connect troopers.fi:28002"
  649. alias tr3 "connect troopers.fi:28003"
  650. alias tr4 "connect troopers.fi:28004"
  651. alias tr5 "connect troopers.fi:28005"
  652. alias tr6 "connect troopers.fi:28006"
  653. alias wg1 "connect wargamez.dk:27501"
  654. alias wg2 "connect wargamez.dk:27502"
  655. alias wg3 "connect wargamez.dk:27503"
  656.  
  657. ////////////////////////////////////////////////////////////////////////////////////////////////////
  658. // //
  659. // Q W 2 6 2 H U D //
  660. // //
  661. ////////////////////////////////////////////////////////////////////////////////////////////////////
  662.  
  663.  
  664.  
  665. ////////////////////////////////////////////////////////////////////////////////////////////////////
  666. // //
  667. // T E A M P L A Y C O M M A N D S //
  668. // //
  669. ////////////////////////////////////////////////////////////////////////////////////////////////////
  670.  
  671.  
  672.  
  673. tp_pickup powerups weapons armor mh ssg pack cells rockets
  674. tp_took powerups weapons armor mh ssg pack cells rockets
  675. tp_point powerups weapons armor players mh ssg pack cells rockets
  676.  
  677. filter clear
  678.  
  679.  
  680. ////////////////////////////////////////////////////////////////////////////////////////////////////
  681. // //
  682. // M I S C E L L A N E O U S C O M M A N D S //
  683. // //
  684. ////////////////////////////////////////////////////////////////////////////////////////////////////
  685.  
  686.  
  687. mapgroup clear
  688.  
  689. skygroup clear
  690.  
  691. floodprot 4 4 10
  692.  
  693. hud_recalculate
  694.  
  695.  
  696. ////////////////////////////////////////////////////////////////////////////////////////////////////
  697. // //
  698. // P L U S C O M M A N D S //
  699. // //
  700. ////////////////////////////////////////////////////////////////////////////////////////////////////
  701.  
  702.  
  703. -moveup
  704. -movedown
  705. -left
  706. -right
  707. -forward
  708. -back
  709. -lookup
  710. -lookdown
  711. -strafe
  712. -moveleft
  713. -moveright
  714. -speed
  715. -attack
  716. -use
  717. -jump
  718. -klook
  719. -mlook
  720. -showscores
  721. -showteamscores
  722.  
  723. ////////////////////////////////////////////////////////////////////////////////////////////////////
  724. // //
  725. // K E Y B I N D I N G S //
  726. // //
  727. ////////////////////////////////////////////////////////////////////////////////////////////////////
  728.  
  729.  
  730. bind TAB "+showteamscores"
  731. bind ENTER "stopsound"
  732. bind ESCAPE "togglemenu"
  733. bind SPACE "+jump"
  734. bind 0 "impulse 10"
  735. bind 1 "_report"
  736. bind 2 "bind mouse1 +sg"
  737. bind 3 "_safe"
  738. bind 4 "_coming"
  739. bind 5 "say_team $\$nick no/u take $[{%l}$]"
  740. bind 6 "tp_msgwaiting"
  741. bind 7 "impulse 7"
  742. bind 8 "impulse 8"
  743. bind 9 "impulse 9"
  744. bind ` "toggleconsole"
  745. bind a "bind mouse1 +ssg"
  746. bind w "_lost"
  747. bind c "bind mouse1 +sng"
  748. bind d "+back"
  749. bind e "+forward"
  750. bind f "+moveright"
  751. bind g "bind mouse1 +lg"
  752. bind h "_rlkilled"
  753. bind x "_slipped"
  754. bind n "_tpowerup"
  755. bind b "_switch"
  756. bind q "_took"
  757. bind r "_need"
  758. bind s "+moveleft"
  759. bind t "say_team $\$nick {&cf00Enemy&cfff} RL/LG [{&cfff%l&cfff}]"
  760. bind v "_point"
  761. bind z "_help"
  762. bind y "_epowerup"
  763. bind j "tp_msgtrick"
  764. bind CAPSLOCK "+movedown"
  765. bind PAUSE "toggleproxymenu"
  766. bind UPARROW "messagemode"
  767. bind DOWNARROW "messagemode2"
  768. bind ALT "_getquad"
  769. bind CTRL "_getpent"
  770. bind SHIFT "+gl"
  771. bind F1 "yes"
  772. bind F2 "break"
  773. bind F3 "ready"
  774. bind F4 "break"
  775. bind F5 "join"
  776. bind F6 "observe"
  777. bind F8 "+cl_wp_stats"
  778. bind F10 "qtvusers"
  779. bind F11 "cmd dl ."
  780. bind F12 "screenshot"
  781. bind MOUSE1 "+lg"
  782. bind MOUSE2 "+rl"
  783. bind MOUSE3 "say \:(/"
  784. bind MWHEELUP "_quadover"
  785. bind MWHEELDOWN "shownick"
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