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- options:
- s: &c[Server]&f
- p: &cYou dont have permission
- cpe: &c&l CP &4>&c> &c&nエラー&f
- cp: &a&l CP &3>&a>&f
- ln: &c> &9&l LoNetwork &3>&a>&f
- nc: &cNot found command Error 101
- command /language [<text>]:
- aliases: /lang
- trigger:
- if arg 1 is not set:
- send "{@ln} &a/lang jp set player language to JP"
- send "{@ln} &a/lang us set player language to US"
- if arg 1 is "jp":
- set {_cooldown} to difference between {lang.%player%.lastlang} and now
- if {_cooldown} is less than 1 seconds:
- send "{@ln} 1秒以上開けて設定してください"
- stop
- set {lang.%player%.lastlang} to now
- send "{@ln} あなたの言語を日本語に設定しました"
- set {lang.jp.%player%} to true
- set {lang.us.%player%} to false
- set {lang.admin.%player%} to false
- execute player command "jp on"
- execute console command "playsound block.note.bass master %player% ~ ~ ~ 100 1 1"
- if arg 1 is "us":
- set {_cooldown} to difference between {lang.%player%.lastlang} and now
- if {_cooldown} is less than 1 seconds:
- send "{@ln} Wait 1 seconds!"
- stop
- set {lang.%player%.lastlang} to now
- send "{@ln} i made the language to English"
- set {lang.jp.%player%} to false
- set {lang.us.%player%} to true
- set {lang.admin.%player%} to false
- execute player command "jp on"
- execute console command "playsound block.note.bass master %player% ~ ~ ~ 100 1 1"
- if arg 1 is "admin":
- if {ln.admin.%player%} is true:
- set {_cooldown} to difference between {lang.%player%.lastlang} and now
- if {_cooldown} is less than 1 seconds:
- send "{@ln} 1秒以上開けて設定してください"
- stop
- set {lang.%player%.lastlang} to now
- send "{@ln} あなたの言語をAdminに設定しました"
- set {lang.jp.%player%} to false
- set {lang.us.%player%} to false
- set {lang.admin.%player%} to true
- execute player command "jp on"
- execute console command "playsound block.note.bass master %player% ~ ~ ~ 100 1 1"
- else:
- send "{@ln} {@p}"
- if arg 1 is "gui":
- open chest with 3 row named "&alanguage settings" to player
- wait 1 tick
- format slot 10 of player with red wool named "&cJapanese" to run [execute player command "lang jp"]
- format slot 11 of player with blue wool named "&9English" to run [execute player command "lang us"]
- format slot 16 of player with black wool named "&cAdmin" to run [execute player command "lang admin"]
- format slot 26 of player with arrow named "&cReturn" to run [execute player command "userconfig"]
- command /pvp [<text>]:
- permission: ln.admin
- permission message: {@p}
- trigger:
- if arg 1 is not set:
- send "{@ln} /pvp enable enable pvp"
- send "{@ln} /pvp disable disable pvp"
- if arg 1 is set:
- if arg 1 is "enable":
- enable pvp
- send "{@ln} PvP is now enable"
- if arg 1 is set:
- if arg 1 is "disable":
- disable pvp
- send "{@ln} PvP is now disable"
- command /lobby:
- trigger:
- teleport player to {lobby}
- if {lang.jp.%player%} is true:
- send "{@ln} ロビーへテレポートしました"
- if {lang.us.%player%} is true:
- send "{@ln} You teleported to lobby"
- if {lang.admin.%player%} is true:
- send "{@ln} ロビーへテレポートしました"
- command /setlobby:
- permission: ln.admin
- permission message: {@p}
- trigger:
- set {lobby} to location of player
- send "{@ln} ロビーをセットしました"
- command /checkpoint [<text>]:
- aliases: /cp
- trigger:
- if arg 1 is set:
- if arg 1 is "latest":
- teleport player to {checkpoint.latest.%player%}
- command /hat <text>:
- trigger:
- if arg 1 is "gui":
- open chest with 6 rows named "&eHat Options" to player
- wait 1 tick
- format slot 0 of player with barrier named "&eBarrier" to run [execute player command "hat air"]
- if {lang.jp.%player%} is true:
- format slot 53 of player with end rod named "&eエンドロッド" to close then run [execute player command "hat end rod"]
- format slot 1 of player with plain glass block named "&eガラス" to close then run [execute player command "hat glass"]
- if {lang.us.%player%} is true:
- format slot 53 of player with end rod named "&eEndRod" to close then run [execute player command "hat end rod"]
- format slot 1 of player with plain glass block named "&eGlass" to close then run [execute player command "hat glass"]
- else:
- format slot 53 of player with end rod named "&eEndRod" to close then run [execute player command "hat end rod"]
- format slot 1 of player with plain glass block named "&eGlass" to close then run [execute player command "hat glass"]
- if arg 1 is "glass":
- if {hat.glass.%player%} is true:
- equip player with plain glass block
- if {hat.all.%player%} is true:
- equip player with plain glass block
- if {hat.glass.%player%} is false:
- send "{@ln} {@p}"
- if arg 1 is "air":
- equip player with air
- send "{@ln} Hat Reset Finishing..."
- if arg 1 is "end rod":
- if {hat.endrod.%player%} is true:
- equip player with end rod
- if {hat.all.%player%} is true:
- equip player with end rod
- else:
- send "{@ln} {@p}"
- command /teleporter <text>:
- trigger:
- if arg 1 is set:
- if arg 1 is "gui":
- open chest with 3 rows named "&bTeleport Menu" to player
- wait 1 tick
- format slot 10 of player with beacon named "&9Lobby" to close then run [execute player command "lobby"]
- else:
- send "{@ln} {@nc}"
- command /setadmin [<offline player>]:
- permission: ln.admin
- permission message: {@p}
- aliases: /sa
- trigger:
- if arg 1 is not set:
- send "{@ln} /setadmin <player> set player to admin"
- if arg 1 is set:
- set {lang.admin.%arg-1%} to true
- set {ln.admin.%arg-1%} to true
- set {lang.jp.%arg-1%} to false
- set {lang.us.%arg-1%} to false
- set {hat.all.%player%} to true
- send "{@ln} &cyou are now admin good luck!" to arg-1
- loop all players:
- if {lang.jp.%loop-player%} is true:
- send "{@ln} &c%arg-1%さんが運営になりました! &fこれからもよろしくおねがいします" to loop-player
- if {lang.us.%loop-player%} is true:
- send "{@ln} &c%arg-1% has been administered! &fI hope for your continued support from now on" to loop-player
- else:
- send "{@ln} &c%arg-1%さんが運営になりました! &fこれからもよろしくおねがいします" to loop-player
- command /removeadmin [<offline player>]:
- permission: ln.admin
- permission message: {@p}
- aliases: /ra
- trigger:
- if arg 1 is not set:
- send "{@ln} /removeadmin <player> remove admin from player"
- if arg 1 is set:
- set {lang.admin.%arg-1%} to false
- set {ln.admin.%arg-1%} to false
- set {lang.jp.%arg-1%} to true
- set {lang.us.%arg-1%} to false
- set {lang.us.%arg-1%} to false
- set {hat.all.%arg-1%} to false
- set {hat.glass.%arg-1%} to true
- set {teleport.void.%arg-1%} to false
- send "{@ln} &cYou are remove the admin by %player%" to arg-1
- send "{@ln} &cYou remove the admin of player is %arg-1%"
- command /userconfig:
- trigger:
- open chest with 3 row named "&e%player% config" to player
- wait 1 tick
- if {lang.jp.%player%} is true:
- format slot 10 of player with eye of ender named "&aプレイヤーを非表示" to run [execute player command "userconfig3 hide"]
- format slot 16 of player with nether star named "&a言語設定" to run [execute player command "lang gui"]
- format slot 13 of player with chest named "&eブロックヘッドの設定" to run [execute player command "hat gui"]
- if {lang.us.%player%} is true:
- format slot 10 of player with eye of ender named "&aHide Players" to run [execute player command "userconfig3 hide"]
- format slot 16 of player with nether star named "&alanguage settings" to run [execute player command "lang gui"]
- format slot 13 of player with chest named "&eBlockHead options" to run [execute player command "hat gui"]
- if {lang.admin.%player%} is true:
- format slot 10 of player with eye of ender named "&aプレイヤーを非表示" to run [execute player command "userconfig3 hide"]
- format slot 16 of player with nether star named "&a言語設定" to run [execute player command "lang gui"]
- format slot 13 of player with chest named "&eブロックヘッドの設定" to run [execute player command "hat gui"]
- command /userconfig2:
- trigger:
- open chest with 3 row named "&e%player% config" to player
- wait 1 tick
- reveal all players from player
- if {lang.jp.%player%} is true:
- format slot 10 of player with ender pearl named "&aプレイヤーを表示" to run [execute player command "userconfig3 show"]
- format slot 16 of player with nether star named "&a言語設定" to run [execute player command "lang gui"]
- format slot 13 of player with chest named "&eブロックヘッドの設定" to run [execute player command "hat gui"]
- if {lang.us.%player%} is true:
- format slot 10 of player with ender pearl named "&aShow Players" to run [execute player command "userconfig3 show"]
- format slot 16 of player with nether star named "&alanguage settings" to run [execute player command "lang gui"]
- format slot 16 of player with nether star named "&alanguage settings" to run [execute player command "lang gui"]
- if {lang.admin.%player%} is true:
- format slot 10 of player with ender pearl named "&aプレイヤーを表示" to run [execute player command "userconfig3 show"]
- format slot 16 of player with nether star named "&a言語設定" to run [execute player command "lang gui"]
- format slot 13 of player with chest named "&eブロックヘッドの設定" to run [execute player command "hat gui"]
- command /userconfig3 <text>:
- trigger:
- if arg 1 is "hide":
- wait 1 tick
- hide all players from player
- execute player command "userconfig2"
- stop
- if arg 1 is "show":
- wait 1 tick
- reveal all players from player
- execute player command "userconfig"
- stop
- command /athle [<text>]:
- trigger:
- if arg 1 is set:
- if arg 1 is "gui":
- open chest with 6 rows named "&cAthletic selector" to player
- wait 1 tick
- format slot 0 of player with gunpowder named "&cRankUp Parkour" with lore "&e難易度 &f★★★★☆☆" to close then run [execute player command "athle RankUp"]
- if arg 1 is set:
- if arg 1 is "RankUp":
- execute console command "tp %player% 1039 38 765"
- stop
- command /ban <offline player>:
- permission: ban.admin
- permission message: {@ln} {@p}
- trigger:
- broadcast "{@s} &f%player%さんが'%arg-1%'さんにbanを試みましたが失敗しました"
- wait 5 tick
- kick the player
- command /banticket [<offline player>] [<text>]:
- permission: ln.admin
- permission message: {@ln} {@p}
- trigger:
- if arg 1 is not set:
- send "{@ln} player is not selected!"
- if arg 1 is set:
- if arg 2 is not set:
- send "{@ln} reason is not text"
- if arg 1 is set:
- if arg 2 is set:
- if {lang.jp.%player%} is true:
- send "{@ln} あなたは&cAdmin&fにbanされました! 理由: %arg-2% 解除申請はこちらから https://discord.gg/jtZcmnJ"
- if {lang.us.%player%} is true:
- send "{@ln} You are banned from &cAdmin &fReason: %arg-2% banned appeal https://discord.gg/jtZcmnJ" to arg-1
- wait 2 tick
- kick the arg-1
- ban the arg-1
- send "{@ln} You are banned a %arg-1% Reason: %arg-2%" to player
- every 10 seconds:
- loop all players:
- set name of sidebar of loop-player to "&c>>&9---------%loop-player%&9--------&c<<"
- every 120 seconds:
- broadcast "{@ln} Discord Server https://discord.gg/k5seU8G"
- on right click with fire charge:
- cancel event
- name of held item contains "&aCheckpoint"
- teleport player to {checkpoint.latest.%player%}
- on left click with fire charge:
- cancel event
- name of held item contains "&aCheckpoint"
- open chest with 4 row named "&aCheckpoints" to player
- wait 1 tick
- if {lang.jp.%player%} is true:
- format slot 0 of player with fire charge named "&c最新のチェックポイント" to close then run [execute player command "checkpoint latest"]
- if {lang.us.%player%} is true:
- format slot 0 of player with fire charge named "&cLatest checkpoint" to close then run [execute player command "checkpoint latest"]
- else:
- format slot 0 of player with fire charge named "&c最新のチェックポイント" to close then run [execute player command "checkpoint latest"]
- on right click with eye of ender:
- cancel event
- name of held item contains "&ePlayers config"
- execute player command "userconfig"
- on right click with nether star:
- cancel event
- name of held item contains "&bTeleporter"
- execute player command "teleporter gui"
- on right click with magma cream:
- cancel event
- name of held item contains "&cAthletic selector"
- execute player command "athle gui"
- on right click on sign:
- line 1 of clicked block is "Checkpoint"
- if player is on ground:
- set {_cooldown} to difference between {cp.%player%.lastused} and now
- if {_cooldown} is less than 1 seconds:
- send "{@cpe} 1秒以上開けて設定してください"
- stop
- set {checkpoint.latest.%player%} to location of player
- set {cp.%player%.lastused} to now
- send "{@cp} チェックポイントを設定しました"
- execute console command "playsound block.note.pling master %player% ~ ~ ~ 1 1 1"
- wait 4 tick
- execute console command "playsound block.note.pling master %player% ~ ~ ~ 1 2 1"
- else:
- send "{@cpe} 空中でチェックポイントを設定することはできません!"
- on inventory click:
- if player has permission "ln.admin":
- stop
- else:
- cancel event
- send "{@ln} {@p}"
- on chat:
- cancel event
- if {lang.jp.%player%} is true:
- broadcast "&b>> &f%player% &7[JP] &f%colored message%"
- if {lang.us.%player%} is true:
- broadcast "&b>> &f%player% &7[US] &f%colored message%"
- if {lang.admin.%player%} is true:
- broadcast "&7[Admin] &b>> &f%player% &7[JP] &f%colored message%"
- on walking on sponge:
- player's gamemode is adventure
- teleport player to {checkpoint.%player%}
- on damage:
- damage cause is fall:
- cancel event
- on damage:
- victim is a player
- heal the victim
- on first join:
- set {hat.glass.%player%} to true
- execute console command "gamemode 2 %player%"
- on join:
- wait 1 tick
- set slot 0 of player to 1 fire charge named "&aCheckpoint"
- set slot 2 of player to 1 nether star named "&bTeleporter"
- set slot 6 of player to 1 eye of ender named "&ePlayers config"
- set slot 8 of player to 1 magma cream named "&cAthletic selector"
- execute console command "gamemode 2 %player%"
- set the join message to "{@ln} %player%さんがサーバーに参加しました"
- on quit:
- set the quit message to "{@ln} %player%さんがサーバーから退出しました"
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