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- Waypoint1()
- {
- self endon("notification1");
- while(1)
- {
- if(self.pers["kills"] > 38)
- {
- self notify("notification1");
- self thread maps\mp\gametypes\_rank::createTextBox("HQ: ^1Infection levels dropping", 5, "cardicon_eagle");
- wait 5;
- maps\mp\gametypes\_gamelogic::endGame( "allies", "MISSION COMPLETE\n^1Next map: Quarry" );
- }
- wait 1;
- }
- }
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